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-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/texture/ImageSequence.java14
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/texture/TextureSequence.java21
2 files changed, 34 insertions, 1 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/ImageSequence.java b/src/jogl/classes/com/jogamp/opengl/util/texture/ImageSequence.java
index 4622d6975..a2d202d11 100644
--- a/src/jogl/classes/com/jogamp/opengl/util/texture/ImageSequence.java
+++ b/src/jogl/classes/com/jogamp/opengl/util/texture/ImageSequence.java
@@ -52,6 +52,7 @@ public class ImageSequence implements TextureSequence {
private final int[] texWrapST = { GL.GL_CLAMP_TO_EDGE, GL.GL_CLAMP_TO_EDGE };
private volatile int frameIdx = 0;
private volatile boolean manualStepping = false;
+ private int textureFragmentShaderHashCode = 0;
public ImageSequence(final int textureUnit, final boolean useBuildInTexLookup) {
this.textureUnit = textureUnit;
@@ -173,4 +174,17 @@ public class ImageSequence implements TextureSequence {
" return texture2D(image, texCoord);\n"+
"}\n\n";
}
+
+ @Override
+ public int getTextureFragmentShaderHashCode() {
+ if( !isTextureAvailable() ) {
+ textureFragmentShaderHashCode = 0;
+ return 0;
+ } else if( 0 == textureFragmentShaderHashCode ) {
+ int hash = 31 + getTextureLookupFragmentShaderImpl().hashCode();
+ hash = ((hash << 5) - hash) + getTextureSampler2DType().hashCode();
+ textureFragmentShaderHashCode = hash;
+ }
+ return textureFragmentShaderHashCode;
+ }
}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/TextureSequence.java b/src/jogl/classes/com/jogamp/opengl/util/texture/TextureSequence.java
index 88f40e927..ee3b600a5 100644
--- a/src/jogl/classes/com/jogamp/opengl/util/texture/TextureSequence.java
+++ b/src/jogl/classes/com/jogamp/opengl/util/texture/TextureSequence.java
@@ -257,5 +257,24 @@ public interface TextureSequence {
*
* @throws IllegalStateException if instance is not initialized
*/
- public String getTextureLookupFragmentShaderImpl() throws IllegalStateException ;
+ public String getTextureLookupFragmentShaderImpl() throws IllegalStateException;
+
+ /**
+ * Returns the hash code of the strings:
+ * <ul>
+ * <li>{@link #getTextureLookupFragmentShaderImpl()}</li>
+ * <li>{@link #getTextureSampler2DType()}</li>
+ * </ul>
+ * <p>
+ * Returns zero if {@link #isTextureAvailable() texture is not available}.
+ * </p>
+ * The returned hash code allows selection of a matching shader program for this {@link TextureSequence} instance.
+ * <p>
+ * </p>
+ * <p>
+ * Implementation shall cache the resulting hash code,
+ * which must be reset to zero if {@link #isTextureAvailable() texture is not available}.
+ * </p>
+ */
+ public int getTextureFragmentShaderHashCode();
}