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-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/PMVMatrix.java2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/util/PMVMatrix.java b/src/jogl/classes/com/jogamp/opengl/util/PMVMatrix.java
index 8f5beeebe..c6f1f529d 100644
--- a/src/jogl/classes/com/jogamp/opengl/util/PMVMatrix.java
+++ b/src/jogl/classes/com/jogamp/opengl/util/PMVMatrix.java
@@ -784,7 +784,7 @@ public class PMVMatrix implements GLMatrixFunc {
/**
* Map two window coordinates w/ shared X/Y and distinctive Z
* to a {@link Ray}. The resulting {@link Ray} maybe used for <i>picking</i>
- * using a {@link AABBox#intersectsRay(Ray, float[]) bounding box}.
+ * using a {@link AABBox#getRayIntersection(Ray, float[]) bounding box}.
* <p>
* Notes for picking <i>winz0</i> and <i>winz1</i>:
* <ul>