diff options
Diffstat (limited to 'src/jogl/classes/com/jogamp/opengl/util')
-rw-r--r-- | src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderCode.java | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderCode.java b/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderCode.java index 378167c2c..e6dde3237 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderCode.java +++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderCode.java @@ -807,6 +807,7 @@ public class ShaderCode { } } + // Shall we use: #ifdef GL_FRAGMENT_PRECISION_HIGH .. #endif for using highp in fragment shader if avail ? /** {@value #es2_default_precision_vp} */ public static final String es2_default_precision_vp = "\nprecision highp float;\nprecision highp int;\n"; /** {@value #es2_default_precision_fp} */ |