diff options
Diffstat (limited to 'src/jogl/classes/com/jogamp/opengl/util')
-rw-r--r-- | src/jogl/classes/com/jogamp/opengl/util/PMVMatrix.java | 15 |
1 files changed, 9 insertions, 6 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/util/PMVMatrix.java b/src/jogl/classes/com/jogamp/opengl/util/PMVMatrix.java index eb4231533..686dd3895 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/PMVMatrix.java +++ b/src/jogl/classes/com/jogamp/opengl/util/PMVMatrix.java @@ -933,19 +933,22 @@ public class PMVMatrix implements GLMatrixFunc { } /** - * Returns the modified bits due to mutable operations and clears it. + * Returns the modified bits due to mutable operations.. * <p> * A modified bit is set, if the corresponding matrix had been modified by a mutable operation - * since last {@link #update()} or {@link #getModifiedBits()} call. + * since last {@link #update()} or {@link #getModifiedBits(boolean) getModifiedBits(true)} call. * </p> + * @param clear if true, clears the modified bits, otherwise leaves them untouched. * * @see #MODIFIED_PROJECTION * @see #MODIFIED_MODELVIEW * @see #MODIFIED_TEXTURE */ - public final int getModifiedBits() { + public final int getModifiedBits(boolean clear) { final int r = modifiedBits; - modifiedBits = 0; + if(clear) { + modifiedBits = 0; + } return r; } @@ -1024,7 +1027,7 @@ public class PMVMatrix implements GLMatrixFunc { * {@link #glGetMviMatrixf() Mvi get} or {@link #glGetMvitMatrixf() Mvit get} etc anymore. * </p> * <p> - * This method clears the modified bits like {@link #getModifiedBits()}, + * This method clears the modified bits like {@link #getModifiedBits(boolean) getModifiedBits(true)}, * which are set by any mutable operation. The modified bits have no impact * on this method, but the return value. * </p> @@ -1034,7 +1037,7 @@ public class PMVMatrix implements GLMatrixFunc { * In other words, method returns true if any matrix used by the caller must be updated, * e.g. uniforms in a shader program. * - * @see #getModifiedBits() + * @see #getModifiedBits(boolean) * @see #MODIFIED_PROJECTION * @see #MODIFIED_MODELVIEW * @see #MODIFIED_TEXTURE |