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-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderCode.java8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderCode.java b/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderCode.java
index f8a66fe45..6052c3b49 100644
--- a/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderCode.java
+++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderCode.java
@@ -126,7 +126,7 @@ public class ShaderCode {
* @param source CharSequence array containing the shader sources, organized as <code>source[count][strings-per-shader]</code>.
* May be either an immutable <code>String</code> - or mutable <code>StringBuilder</code> array.
*
- * @throws IllegalArgumentException if <code>count</count> and <code>source.length</code> do not match
+ * @throws IllegalArgumentException if <code>count</code> and <code>source.length</code> do not match
*/
public ShaderCode(final int type, final int count, final CharSequence[][] source) {
if(source.length != count) {
@@ -197,7 +197,7 @@ public class ShaderCode {
* which can be passed to {@link GL2ES2#glShaderSource(int, int, String[], IntBuffer)}
* at no additional costs.
*
- * @throws IllegalArgumentException if <code>count</count> and <code>sourceFiles.length</code> do not match
+ * @throws IllegalArgumentException if <code>count</code> and <code>sourceFiles.length</code> do not match
* @see #readShaderSource(Class, String)
*/
public static ShaderCode create(final GL2ES2 gl, final int type, final int count, final Class<?> context, final String[] sourceFiles, final boolean mutableStringBuilder) {
@@ -389,7 +389,7 @@ public class ShaderCode {
* which can be passed to {@link GL2ES2#glShaderSource(int, int, String[], IntBuffer)}
* at no additional costs.
*
- * @throws IllegalArgumentException if <code>count</count> and <code>srcBasenames.length</code> do not match
+ * @throws IllegalArgumentException if <code>count</code> and <code>srcBasenames.length</code> do not match
*
* @see #create(GL2ES2, int, int, Class, String[])
* @see #create(int, int, Class, int, String)
@@ -495,7 +495,7 @@ public class ShaderCode {
* If <code>false</code> method returns an immutable <code>String</code> instance,
* which can be passed to {@link GL2ES2#glShaderSource(int, int, String[], IntBuffer)}
* at no additional costs.
- * @throws IllegalArgumentException if <code>count</count> is not 1
+ * @throws IllegalArgumentException if <code>count</code> is not 1
*
* @see #create(GL2ES2, int, int, Class, String, String[], String, String)
*/