diff options
Diffstat (limited to 'src/jogl/classes/com/jogamp/opengl')
-rw-r--r-- | src/jogl/classes/com/jogamp/opengl/util/ImmModeSink.java | 22 |
1 files changed, 20 insertions, 2 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/util/ImmModeSink.java b/src/jogl/classes/com/jogamp/opengl/util/ImmModeSink.java index 2f0a848d2..19174d82f 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/ImmModeSink.java +++ b/src/jogl/classes/com/jogamp/opengl/util/ImmModeSink.java @@ -335,6 +335,20 @@ public class ImmModeSink { public boolean getUseVBO() { return vboSet.getUseVBO(); } + /** + * Returns the additional element count if buffer resize is required. + * @see #setResizeElementCount(int) + */ + public int getResizeElementCount() { return vboSet.getResizeElementCount(); } + + /** + * Sets the additional element count if buffer resize is required, + * defaults to <code>initialElementCount</code> of factory method. + * @see #createFixed(int, int, int, int, int, int, int, int, int, int) + * @see #createGLSL(int, int, int, int, int, int, int, int, int, int) + */ + public void setResizeElementCount(int v) { vboSet.setResizeElementCount(v); } + private void destroyList(GL gl) { for(int i=0; i<vboSetList.size(); i++) { vboSetList.get(i).destroy(gl); @@ -353,6 +367,7 @@ public class ImmModeSink { int tDataType, boolean useGLSL, int glBufferUsage) { this.glBufferUsage=glBufferUsage; this.initialElementCount=initialElementCount; + this.resizeElementCount=initialElementCount; this.vDataType=vDataType; this.vDataTypeSigned=GLBuffers.isSignedGLType(vDataType); this.vComps=vComps; @@ -396,6 +411,9 @@ public class ImmModeSink { this.bufferWrittenOnce=false; } + protected int getResizeElementCount() { return resizeElementCount; } + protected void setResizeElementCount(int v) { resizeElementCount=v; } + protected boolean getUseVBO() { return useVBO; } protected final VBOSet regenerate(GL gl) { @@ -1154,7 +1172,7 @@ public class ImmModeSink { // save olde values .. final Buffer _vertexArray=vertexArray, _colorArray=colorArray, _normalArray=normalArray, _textCoordArray=textCoordArray; - if ( reallocateBuffer(initialElementCount) ) { + if ( reallocateBuffer(resizeElementCount) ) { if(null!=_vertexArray) { _vertexArray.flip(); Buffers.put(vertexArray, _vertexArray); @@ -1223,7 +1241,7 @@ public class ImmModeSink { final private int glBufferUsage, initialElementCount; final private boolean useVBO; - private int mode, modeOrig; + private int mode, modeOrig, resizeElementCount; private ByteBuffer buffer; private int vboName; |