diff options
Diffstat (limited to 'src/jogl/classes/com/jogamp/opengl')
87 files changed, 18909 insertions, 0 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/DRIHack.java b/src/jogl/classes/com/jogamp/opengl/impl/DRIHack.java new file mode 100755 index 000000000..ede966259 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/impl/DRIHack.java @@ -0,0 +1,127 @@ +/* + * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.impl; + +import java.io.*; +import java.security.*; +import com.jogamp.gluegen.runtime.*; + +/** + * Helper class for working around problems with open-source DRI + * drivers. In the current DRI implementation it is required that the + * symbols in libGL.so.1.2 be globally visible to be accessible from + * other libraries that are dynamically loaded by the implementation. + * Applications may typically satisfy this need either by linking + * against libGL.so on the command line (-lGL) or by dlopen'ing + * libGL.so.1.2 with the RTLD_GLOBAL flag. The JOGL implementation + * links against libGL on all platforms rather than forcing all OpenGL + * entry points to be called through a function pointer. This allows + * the JOGL library to link directly to core 1.1 OpenGL entry points + * like glVertex3f, while calling through function pointers for entry + * points from later OpenGL versions as well as from + * extensions. However, because libjogl.so (which links against + * libGL.so) is loaded by the JVM, and because the JVM implicitly uses + * RTLD_LOCAL in the implementation of System.loadLibrary(), this + * means via transitivity that the symbols for libGL.so have only + * RTLD_LOCAL visibility to the rest of the application, so the DRI + * drivers can not find the symbols required. <P> + * + * There are at least two possible solutions. One would be to change + * the JOGL implementation to call through function pointers uniformly + * so that it does not need to link against libGL.so. This is + * possible, but requires changes to GlueGen and also is not really + * necessary in any other situation than with the DRI drivers. Another + * solution is to force the first load of libGL.so.1.2 to be done + * dynamically with RTLD_GLOBAL before libjogl.so is loaded and causes + * libGL.so.1.2 to be loaded again. The NativeLibrary class in the + * GlueGen runtime has this property, and we use it to implement this + * workaround. + */ + +public class DRIHack { + private static final boolean DEBUG = Debug.debug("DRIHack"); + private static boolean driHackNeeded; + private static NativeLibrary oglLib; + + public static void begin() { + AccessController.doPrivileged(new PrivilegedAction() { + public Object run() { + String os = Debug.getProperty("os.name", false).toLowerCase(); + // Do DRI hack on all Linux distributions for best robustness + driHackNeeded = + (os.startsWith("linux") || + new File("/usr/lib/dri").exists() || + new File("/usr/X11R6/lib/modules/dri").exists()); + // Allow manual overriding for now as a workaround for + // problems seen in some situations -- needs more investigation + if (Debug.getProperty("jogl.drihack.disable", true) != null) { + driHackNeeded = false; + } + return null; + } + }); + + if (driHackNeeded) { + if (DEBUG) { + System.err.println("Beginning DRI hack"); + } + + // Try a few different variants for best robustness + // In theory probably only the first is necessary + oglLib = NativeLibrary.open("libGL.so.1", null); + if (DEBUG && oglLib != null) System.err.println(" Found libGL.so.1"); + if (oglLib == null) { + oglLib = NativeLibrary.open("/usr/lib/libGL.so.1", null); + if (DEBUG && oglLib != null) System.err.println(" Found /usr/lib/libGL.so.1"); + } + } + } + + public static void end() { + if (oglLib != null) { + if (DEBUG) { + System.err.println("Ending DRI hack"); + } + + oglLib.close(); + oglLib = null; + } + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/impl/Debug.java b/src/jogl/classes/com/jogamp/opengl/impl/Debug.java new file mode 100644 index 000000000..82a5f2ff2 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/impl/Debug.java @@ -0,0 +1,140 @@ +/* + * Copyright (c) 2003-2005 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.impl; + +import java.security.*; + +/** Helper routines for logging and debugging. */ + +public class Debug { + // Some common properties + private static boolean verbose; + private static boolean debugAll; + private static AccessControlContext localACC; + + static { + localACC=AccessController.getContext(); + verbose = isPropertyDefined("jogl.verbose", true); + debugAll = isPropertyDefined("jogl.debug", true); + if (verbose) { + Package p = Package.getPackage("javax.media.opengl"); + System.err.println("JOGL specification version " + p.getSpecificationVersion()); + System.err.println("JOGL implementation version " + p.getImplementationVersion()); + System.err.println("JOGL implementation vendor " + p.getImplementationVendor()); + } + } + + static int getIntProperty(final String property, final boolean jnlpAlias) { + return getIntProperty(property, jnlpAlias, localACC); + } + + public static int getIntProperty(final String property, final boolean jnlpAlias, final AccessControlContext acc) { + int i=0; + try { + Integer iv = Integer.valueOf(Debug.getProperty(property, jnlpAlias, acc)); + i = iv.intValue(); + } catch (NumberFormatException nfe) {} + return i; + } + + static boolean getBooleanProperty(final String property, final boolean jnlpAlias) { + return getBooleanProperty(property, jnlpAlias, localACC); + } + + public static boolean getBooleanProperty(final String property, final boolean jnlpAlias, final AccessControlContext acc) { + Boolean b = Boolean.valueOf(Debug.getProperty(property, jnlpAlias, acc)); + return b.booleanValue(); + } + + static boolean isPropertyDefined(final String property, final boolean jnlpAlias) { + return isPropertyDefined(property, jnlpAlias, localACC); + } + + public static boolean isPropertyDefined(final String property, final boolean jnlpAlias, final AccessControlContext acc) { + return (Debug.getProperty(property, jnlpAlias, acc) != null) ? true : false; + } + + static String getProperty(final String property, final boolean jnlpAlias) { + return getProperty(property, jnlpAlias, localACC); + } + + public static String getProperty(final String property, final boolean jnlpAlias, final AccessControlContext acc) { + String s=null; + if(null!=acc && acc.equals(localACC)) { + s = (String) AccessController.doPrivileged(new PrivilegedAction() { + public Object run() { + String val=null; + try { + val = System.getProperty(property); + } catch (Exception e) {} + if(null==val && jnlpAlias && !property.startsWith(jnlp_prefix)) { + try { + val = System.getProperty(jnlp_prefix + property); + } catch (Exception e) {} + } + return val; + } + }); + } else { + try { + s = System.getProperty(property); + } catch (Exception e) {} + if(null==s && jnlpAlias && !property.startsWith(jnlp_prefix)) { + try { + s = System.getProperty(jnlp_prefix + property); + } catch (Exception e) {} + } + } + return s; + } + public static final String jnlp_prefix = "jnlp." ; + + public static boolean verbose() { + return verbose; + } + + public static boolean debugAll() { + return debugAll; + } + + public static boolean debug(String subcomponent) { + return debugAll() || isPropertyDefined("jogl.debug." + subcomponent, true); + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/impl/ExtensionAvailabilityCache.java b/src/jogl/classes/com/jogamp/opengl/impl/ExtensionAvailabilityCache.java new file mode 100644 index 000000000..f36c4f749 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/impl/ExtensionAvailabilityCache.java @@ -0,0 +1,390 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.impl; + +import javax.media.opengl.*; +import java.util.*; +// FIXME: refactor Java SE dependencies +//import java.util.regex.*; +import java.lang.reflect.*; + +/** + * A utility object intended to be used by implementations to act as a cache + * of which OpenGL extensions are currently available on both the host machine + * and display. + */ +public final class ExtensionAvailabilityCache { + private static final boolean DEBUG = Debug.debug("ExtensionAvailabilityCache"); + private static final boolean DEBUG_AVAILABILITY = Debug.isPropertyDefined("ExtensionAvailabilityCache", true); + + ExtensionAvailabilityCache(GLContextImpl context) + { + this.context = context; + } + + /** + * Flush the cache. The cache will be rebuilt lazily as calls to {@link + * #isExtensionAvailable(String)} are received. + */ + public void flush() + { + if(DEBUG) { + System.out.println("ExtensionAvailabilityCache: Flush availability OpenGL "+majorVersion+"."+minorVersion); + } + availableExtensionCache.clear(); + initialized = false; + majorVersion = 1; + minorVersion = 0; + } + + /** + * Flush the cache and rebuild the cache. + */ + public void reset() { + flush(); + initAvailableExtensions(); + } + + public boolean isInitialized() { + return initialized && !availableExtensionCache.isEmpty() ; + } + + public boolean isExtensionAvailable(String glExtensionName) { + initAvailableExtensions(); + return availableExtensionCache.contains(mapGLExtensionName(glExtensionName)); + } + + public String getPlatformExtensionsString() { + initAvailableExtensions(); + return glXExtensions; + } + + public String getGLExtensions() { + initAvailableExtensions(); + if(DEBUG) { + System.err.println("ExtensionAvailabilityCache: getGLExtensions() called"); + } + return glExtensions; + } + + public int getMajorVersion() { + initAvailableExtensions(); + return majorVersion; + } + + public int getMinorVersion() { + initAvailableExtensions(); + return minorVersion; + } + + private void initAvailableExtensions() { + // if hash is empty (meaning it was flushed), pre-cache it with the list + // of extensions that are in the GL_EXTENSIONS string + if (availableExtensionCache.isEmpty() || !initialized) { + GL gl = context.getGL(); + + if (DEBUG) { + System.err.println("ExtensionAvailabilityCache: Pre-caching init "+gl+", GL_VERSION "+gl.glGetString(GL.GL_VERSION)); + } + + // Set version + Version version = new Version(gl.glGetString(GL.GL_VERSION)); + if (version.isValid()) { + majorVersion = version.getMajor(); + minorVersion = version.getMinor(); + + if( !gl.isGL3() && + ( majorVersion > 3 || + ( majorVersion == 3 && minorVersion >= 1 ) ) ) { + // downsize version to 3.0 in case we are not using GL3 (3.1) + majorVersion = 3; + minorVersion = 0; + } + } + + boolean useGetStringi = false; + + if ( majorVersion > 3 || + ( majorVersion == 3 && minorVersion >= 0 ) || + gl.isGL3() ) { + if ( ! gl.isGL2GL3() ) { + if(DEBUG) { + System.err.println("ExtensionAvailabilityCache: GL >= 3.1 usage, but no GL2GL3 interface: "+gl.getClass().getName()); + } + } else if ( ! gl.isFunctionAvailable("glGetStringi") ) { + if(DEBUG) { + System.err.println("ExtensionAvailabilityCache: GL >= 3.1 usage, but no glGetStringi"); + } + } else { + useGetStringi = true; + } + } + + if (DEBUG) { + System.err.println("ExtensionAvailabilityCache: Pre-caching extension availability OpenGL "+majorVersion+"."+minorVersion+ + ", use "+ ( useGetStringi ? "glGetStringi" : "glGetString" ) ); + } + + StringBuffer sb = new StringBuffer(); + if(useGetStringi) { + GL2GL3 gl2gl3 = gl.getGL2GL3(); + int[] numExtensions = { 0 } ; + gl2gl3.glGetIntegerv(gl2gl3.GL_NUM_EXTENSIONS, numExtensions, 0); + for (int i = 0; i < numExtensions[0]; i++) { + sb.append(gl2gl3.glGetStringi(gl2gl3.GL_EXTENSIONS, i)); + if(i < numExtensions[0]) { + sb.append(" "); + } + } + } else { + sb.append(gl.glGetString(GL.GL_EXTENSIONS)); + } + glExtensions = sb.toString(); + glXExtensions = context.getPlatformExtensionsString(); + + sb.append(" "); + sb.append(glXExtensions); + + String allAvailableExtensions = sb.toString(); + if (DEBUG_AVAILABILITY) { + System.err.println("ExtensionAvailabilityCache: Available extensions: " + allAvailableExtensions); + System.err.println("ExtensionAvailabilityCache: GL vendor: " + gl.glGetString(GL.GL_VENDOR)); + } + StringTokenizer tok = new StringTokenizer(allAvailableExtensions); + while (tok.hasMoreTokens()) { + String availableExt = tok.nextToken().trim(); + availableExt = availableExt.intern(); + availableExtensionCache.add(availableExt); + if (DEBUG_AVAILABILITY) { + System.err.println("ExtensionAvailabilityCache: Available: " + availableExt); + } + } + + // Put GL version strings in the table as well + // FIXME: this needs to be adjusted when the major rev changes + // beyond the known ones + int major = majorVersion; + int minor = minorVersion; + while (major > 0) { + while (minor >= 0) { + availableExtensionCache.add("GL_VERSION_" + major + "_" + minor); + if (DEBUG) { + System.err.println("ExtensionAvailabilityCache: Added GL_VERSION_" + major + "_" + minor + " to known extensions"); + } + --minor; + } + + switch (major) { + case 3: + if(gl.isGL3()) { + // GL3 is a GL 3.1 forward compatible context, + // hence no 2.0, 1.0 - 1.5 GL versions are supported. + major=0; + } + // Restart loop at version 2.1 + minor = 1; + break; + case 2: + // Restart loop at version 1.5 + minor = 5; + break; + case 1: + break; + } + + --major; + } + + // put a dummy var in here so that the cache is no longer empty even if + // no extensions are in the GL_EXTENSIONS string + availableExtensionCache.add("<INTERNAL_DUMMY_PLACEHOLDER>"); + + initialized = true; + } + } + + // FIXME: hack to re-enable GL_NV_vertex_array_range extension after + // recent upgrade to new wglext.h and glxext.h headers + private static String mapGLExtensionName(String extensionName) { + if (extensionName != null && + (extensionName.equals("WGL_NV_vertex_array_range") || + extensionName.equals("GLX_NV_vertex_array_range"))) + return "GL_NV_vertex_array_range"; + return extensionName; + } + + //---------------------------------------------------------------------- + // Internals only below this point + // + + private boolean initialized = false; + private int majorVersion = 1; + private int minorVersion = 0; + private String glExtensions = null; + private String glXExtensions = null; + private HashSet availableExtensionCache = new HashSet(50); + private GLContextImpl context; + + /** + * A class for storing and comparing OpenGL version numbers. + * This only works for desktop OpenGL at the moment. + */ + private static class Version implements Comparable + { + private boolean valid; + private int major, minor, sub; + public Version(int majorRev, int minorRev, int subMinorRev) + { + major = majorRev; + minor = minorRev; + sub = subMinorRev; + } + + /** + * @param versionString must be of the form "GL_VERSION_X" or + * "GL_VERSION_X_Y" or "GL_VERSION_X_Y_Z" or "X.Y", where X, Y, + * and Z are integers. + * + * @exception IllegalArgumentException if the argument is not a valid + * OpenGL version identifier + */ + public Version(String versionString) + { + try + { + if (versionString.startsWith("GL_VERSION_")) + { + StringTokenizer tok = new StringTokenizer(versionString, "_"); + + tok.nextToken(); // GL_ + tok.nextToken(); // VERSION_ + if (!tok.hasMoreTokens()) { major = 0; return; } + major = Integer.valueOf(tok.nextToken()).intValue(); + if (!tok.hasMoreTokens()) { minor = 0; return; } + minor = Integer.valueOf(tok.nextToken()).intValue(); + if (!tok.hasMoreTokens()) { sub = 0; return; } + sub = Integer.valueOf(tok.nextToken()).intValue(); + } + else + { + int radix = 10; + if (versionString.length() > 2) { + if (Character.isDigit(versionString.charAt(0)) && + versionString.charAt(1) == '.' && + Character.isDigit(versionString.charAt(2))) { + major = Character.digit(versionString.charAt(0), radix); + minor = Character.digit(versionString.charAt(2), radix); + + // See if there's version-specific information which might + // imply a more recent OpenGL version + StringTokenizer tok = new StringTokenizer(versionString, " "); + if (tok.hasMoreTokens()) { + tok.nextToken(); + if (tok.hasMoreTokens()) { + String token = tok.nextToken(); + int i = 0; + while (i < token.length() && !Character.isDigit(token.charAt(i))) { + i++; + } + if (i < token.length() - 2 && + Character.isDigit(token.charAt(i)) && + token.charAt(i+1) == '.' && + Character.isDigit(token.charAt(i+2))) { + int altMajor = Character.digit(token.charAt(i), radix); + int altMinor = Character.digit(token.charAt(i+2), radix); + // Avoid possibly confusing situations by putting some + // constraints on the upgrades we do to the major and + // minor versions + if ((altMajor == major && altMinor > minor) || + altMajor == major + 1) { + major = altMajor; + minor = altMinor; + } + } + } + } + } + } + } + valid = true; + } + catch (Exception e) + { + // FIXME: refactor desktop OpenGL dependencies and make this + // class work properly for OpenGL ES + System.err.println("ExtensionAvailabilityCache: FunctionAvailabilityCache.Version.<init>: "+e); + major = 1; + minor = 0; + /* + throw (IllegalArgumentException) + new IllegalArgumentException( + "Illegally formatted version identifier: \"" + versionString + "\"") + .initCause(e); + */ + } + } + + public boolean isValid() { + return valid; + } + + public int compareTo(Object o) + { + Version vo = (Version)o; + if (major > vo.major) return 1; + else if (major < vo.major) return -1; + else if (minor > vo.minor) return 1; + else if (minor < vo.minor) return -1; + else if (sub > vo.sub) return 1; + else if (sub < vo.sub) return -1; + + return 0; // they are equal + } + + public int getMajor() { + return major; + } + + public int getMinor() { + return minor; + } + + } // end class Version +} diff --git a/src/jogl/classes/com/jogamp/opengl/impl/GLBufferSizeTracker.java b/src/jogl/classes/com/jogamp/opengl/impl/GLBufferSizeTracker.java new file mode 100755 index 000000000..48affa534 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/impl/GLBufferSizeTracker.java @@ -0,0 +1,188 @@ +/* + * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.impl; + +import java.util.*; +import javax.media.opengl.*; + +/** + * Tracks as closely as possible the sizes of allocated OpenGL buffer + * objects. When glMapBuffer or glMapBufferARB is called, in order to + * turn the resulting base address into a java.nio.ByteBuffer, we need + * to know the size in bytes of the allocated OpenGL buffer object. + * Previously we would compute this size by using + * glGetBufferParameterivARB with a pname of GL_BUFFER_SIZE, but + * it appears doing so each time glMapBuffer is called is too costly + * on at least Apple's new multithreaded OpenGL implementation. <P> + * + * Instead we now try to track the sizes of allocated buffer objects. + * We watch calls to glBindBuffer to see which buffer is bound to + * which target and to glBufferData to see how large the buffer's + * allocated size is. When glMapBuffer is called, we consult our table + * of buffer sizes to see if we can return an answer without a glGet + * call. <P> + * + * We share the GLBufferSizeTracker objects among all GLContexts for + * which sharing is enabled, because the namespace for buffer objects + * is the same for these contexts. <P> + * + * Tracking the state of which buffer objects are bound is done in the + * GLBufferStateTracker and is not completely trivial. In the face of + * calls to glPushClientAttrib / glPopClientAttrib we currently punt + * and re-fetch the bound buffer object for the state in question; + * see, for example, glVertexPointer and the calls down to + * GLBufferStateTracker.getBoundBufferObject(). Note that we currently + * ignore new binding targets such as GL_TRANSFORM_FEEDBACK_BUFFER_NV; + * the fact that new binding targets may be added in the future makes + * it impossible to cache state for these new targets. <P> + * + * Ignoring new binding targets, the primary situation in which we may + * not be able to return a cached answer is in the case of an error, + * where glBindBuffer may not have been called before trying to call + * glBufferData. Also, if external native code modifies a buffer + * object, we may return an incorrect answer. (FIXME: this case + * requires more thought, and perhaps stochastic and + * exponential-fallback checking. However, note that it can only occur + * in the face of external native code which requires that the + * application be signed anyway, so there is no security risk in this + * area.) + */ + +public class GLBufferSizeTracker { + // Map from buffer names to sizes. + // Note: should probably have some way of shrinking this map, but + // can't just make it a WeakHashMap because nobody holds on to the + // keys; would have to always track creation and deletion of buffer + // objects, which is probably sub-optimal. The expected usage + // pattern of buffer objects indicates that the fact that this map + // never shrinks is probably not that bad. + private Map/*<Integer,Integer>*/ bufferSizeMap = + Collections.synchronizedMap(new HashMap/*<Integer,Integer>*/()); + + private static final boolean DEBUG = Debug.debug("GLBufferSizeTracker"); + + public GLBufferSizeTracker() { + } + + public void setBufferSize(GLBufferStateTracker bufferStateTracker, + int target, + GL caller, + int size) { + // Need to do some similar queries to getBufferSize below + int buffer = bufferStateTracker.getBoundBufferObject(target, caller); + boolean valid = bufferStateTracker.isBoundBufferObjectKnown(target); + if (valid) { + if (buffer == 0) { + // FIXME: this really should not happen if we know what's + // going on. Very likely there is an OpenGL error in the + // application if we get here. Could silently return 0, but it + // seems better to get an early warning that something is + // wrong. + throw new GLException("Error: no OpenGL buffer object appears to be bound to target 0x" + + Integer.toHexString(target)); + } + bufferSizeMap.put(new Integer(buffer), new Integer(size)); + } + // We don't know the current buffer state. Note that the buffer + // state tracker will have made the appropriate OpenGL query if it + // didn't know what was going on, so at this point we have nothing + // left to do except drop this piece of information on the floor. + } + + public int getBufferSize(GLBufferStateTracker bufferStateTracker, + int target, + GL caller) { + // See whether we know what buffer is currently bound to the given + // state + int buffer = bufferStateTracker.getBoundBufferObject(target, caller); + boolean valid = bufferStateTracker.isBoundBufferObjectKnown(target); + if (valid) { + if (buffer == 0) { + // FIXME: this really should not happen if we know what's + // going on. Very likely there is an OpenGL error in the + // application if we get here. Could silently return 0, but it + // seems better to get an early warning that something is + // wrong. + throw new GLException("Error: no OpenGL buffer object appears to be bound to target 0x" + + Integer.toHexString(target)); + } + // See whether we know the size of this buffer object; at this + // point we almost certainly should if the application is + // written correctly + Integer key = new Integer(buffer); + Integer sz = (Integer) bufferSizeMap.get(key); + if (sz == null) { + // For robustness, try to query this value from the GL as we used to + int[] tmp = new int[1]; + caller.glGetBufferParameteriv(target, GL.GL_BUFFER_SIZE, tmp, 0); + if (tmp[0] == 0) { + // Assume something is wrong rather than silently going along + throw new GLException("Error: buffer size returned by glGetBufferParameteriv was zero; probably application error"); + } + // Assume we just don't know what's happening + sz = new Integer(tmp[0]); + bufferSizeMap.put(key, sz); + if (DEBUG) { + System.err.println("GLBufferSizeTracker.getBufferSize(): made slow query to cache size " + + tmp[0] + + " for buffer " + + buffer); + } + } + return sz.intValue(); + } + // We don't know what's going on in this case; query the GL for an answer + int[] tmp = new int[1]; + caller.glGetBufferParameteriv(target, GL.GL_BUFFER_SIZE, tmp, 0); + if (DEBUG) { + System.err.println("GLBufferSizeTracker.getBufferSize(): no cached buffer information"); + } + return tmp[0]; + } + + // This should be called on any major event where we might start + // producing wrong answers, such as OpenGL context creation and + // destruction if we don't know whether there are other currently- + // created contexts that might be keeping the buffer objects alive + // that we're dealing with + public void clearCachedBufferSizes() { + bufferSizeMap.clear(); + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/impl/GLBufferStateTracker.java b/src/jogl/classes/com/jogamp/opengl/impl/GLBufferStateTracker.java new file mode 100755 index 000000000..df8d673a1 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/impl/GLBufferStateTracker.java @@ -0,0 +1,169 @@ +/* + * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.impl; + +import java.util.*; +import javax.media.opengl.*; + +/** + * Tracks as closely as possible which OpenGL buffer object is bound + * to which binding target in the current OpenGL context. + * GLBufferStateTracker objects are allocated on a per-OpenGL-context basis. + * This class is used to verify that e.g. the vertex + * buffer object extension is in use when the glVertexPointer variant + * taking a long as argument is called. <P> + * + * Note that because the enumerated value used for the binding of a + * buffer object (e.g. GL_ARRAY_BUFFER) is different than that used to + * query the binding using glGetIntegerv (e.g. + * GL_ARRAY_BUFFER_BINDING), then in the face of new binding targets + * being added to the GL (e.g. GL_TRANSFORM_FEEDBACK_BUFFER_NV) it is + * impossible to set up a query of the buffer object currently bound + * to a particular state. It turns out that for some uses, such as + * finding the size of the currently bound buffer, this doesn't + * matter, though of course without knowing the buffer object we can't + * re-associate the queried size with the buffer object ID. <P> + * + * Because the namespace of buffer objects is the unsigned integers + * with 0 reserved by the GL, and because we have to be able to return + * both 0 and other integers as valid answers from + * getBoundBufferObject(), we need a second query, which is to ask + * whether we know the state of the binding for a given target. For + * "unknown" targets such as GL_TRANSFORM_FEEDBACK_BUFFER_NV we return + * false from this, but we also clear the valid bit and later refresh + * the binding state if glPushClientAttrib / glPopClientAttrib are + * called, since we don't want the complexity of tracking stacks of + * these attributes. + * + */ + +public class GLBufferStateTracker { + private static final boolean DEBUG = Debug.debug("GLBufferStateTracker"); + + private static final Integer arrayBufferEnum = new Integer(GL.GL_ARRAY_BUFFER); + private static final Integer elementArrayBufferEnum = new Integer(GL.GL_ELEMENT_ARRAY_BUFFER); + private static final Integer pixelPackBufferEnum = new Integer(GL2.GL_PIXEL_PACK_BUFFER); + private static final Integer pixelUnpackBufferEnum = new Integer(GL2.GL_PIXEL_UNPACK_BUFFER); + private static final Integer zero = new Integer(0); + + // Maps binding targets to buffer objects. A null value indicates + // that the binding is unknown. A zero value indicates that it is + // known that no buffer is bound to the target. + private Map/*<Integer,Integer>*/ bindingMap = new HashMap/*<Integer,Integer>*/(); + + private int[] bufTmp = new int[1]; + + public GLBufferStateTracker() { + // Start with known unbound targets for known keys + bindingMap.put(arrayBufferEnum, zero); + bindingMap.put(elementArrayBufferEnum, zero); + bindingMap.put(pixelPackBufferEnum, zero); + bindingMap.put(pixelUnpackBufferEnum, zero); + } + + public void setBoundBufferObject(int target, int buffer) { + bindingMap.put(box(target), box(buffer)); + } + + /** Note: returns an unspecified value if the binding for the + specified target (e.g. GL_ARRAY_BUFFER) is currently unknown. + You must use isBoundBufferObjectKnown() to see whether the + return value is valid. */ + public int getBoundBufferObject(int target, GL caller) { + Integer value = (Integer) bindingMap.get(box(target)); + if (value == null) { + // User probably either called glPushClientAttrib / + // glPopClientAttrib or is querying an unknown target. See + // whether we know how to fetch this state. + boolean gotQueryTarget = true; + int queryTarget = 0; + switch (target) { + case GL.GL_ARRAY_BUFFER: queryTarget = GL.GL_ARRAY_BUFFER_BINDING; break; + case GL.GL_ELEMENT_ARRAY_BUFFER: queryTarget = GL.GL_ELEMENT_ARRAY_BUFFER_BINDING; break; + case GL2.GL_PIXEL_PACK_BUFFER: queryTarget = GL2.GL_PIXEL_PACK_BUFFER_BINDING; break; + case GL2.GL_PIXEL_UNPACK_BUFFER: queryTarget = GL2.GL_PIXEL_UNPACK_BUFFER_BINDING; break; + default: gotQueryTarget = false; break; + } + if (gotQueryTarget) { + caller.glGetIntegerv(queryTarget, bufTmp, 0); + if (DEBUG) { + System.err.println("GLBufferStateTracker.getBoundBufferObject(): queried bound buffer " + + bufTmp[0] + + " for query target 0x" + Integer.toHexString(queryTarget)); + } + setBoundBufferObject(target, bufTmp[0]); + // Try once more + return getBoundBufferObject(target, caller); + } + return 0; + } + return value.intValue(); + } + + /** Indicates whether the binding state for the specified target is + currently known. Should be called after getBoundBufferObject() + because that method may change the answer for a given target. */ + public boolean isBoundBufferObjectKnown(int target) { + return (bindingMap.get(box(target)) != null); + } + + /** Clears out the known/unknown state of the various buffer object + binding states. These will be refreshed later on an as-needed + basis. This is called by the implementations of + glPushClientAttrib / glPopClientAttrib. Might want to call this + from GLContext.makeCurrent() in the future to possibly increase + the robustness of these caches in the face of external native + code manipulating OpenGL state. */ + public void clearBufferObjectState() { + bindingMap.clear(); + } + + // FIXME: could largely remove this and use Integer.valueOf() in JDK 5 + private static Integer box(int key) { + switch (key) { + case 0: return zero; + case GL.GL_ARRAY_BUFFER: return arrayBufferEnum; + case GL.GL_ELEMENT_ARRAY_BUFFER: return elementArrayBufferEnum; + case GL2.GL_PIXEL_PACK_BUFFER: return pixelPackBufferEnum; + case GL2.GL_PIXEL_UNPACK_BUFFER: return pixelUnpackBufferEnum; + default: return new Integer(key); + } + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/impl/GLContextImpl.java b/src/jogl/classes/com/jogamp/opengl/impl/GLContextImpl.java new file mode 100644 index 000000000..32a32e322 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/impl/GLContextImpl.java @@ -0,0 +1,602 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.impl; + +import java.nio.*; +import java.lang.reflect.*; + +import javax.media.opengl.*; +import com.sun.nativewindow.impl.NWReflection; +import com.jogamp.gluegen.runtime.*; +import com.jogamp.gluegen.runtime.opengl.*; + +public abstract class GLContextImpl extends GLContext { + protected GLContextLock lock = new GLContextLock(); + protected static final boolean DEBUG = Debug.debug("GLContext"); + protected static final boolean VERBOSE = Debug.verbose(); + // NOTE: default sense of GLContext optimization disabled in JSR-231 + // 1.0 beta 5 due to problems on X11 platforms (both Linux and + // Solaris) when moving and resizing windows. Apparently GLX tokens + // get sent to the X server under the hood (and out from under the + // cover of the AWT lock) in these situations. Users requiring + // multi-screen X11 applications can manually enable this flag. It + // basically had no tangible effect on the Windows or Mac OS X + // platforms anyway in particular with the disabling of the + // GLWorkerThread which we found to be necessary in 1.0 beta 4. + protected boolean optimizationEnabled = Debug.isPropertyDefined("jogl.GLContext.optimize", true); + + // Cache of the functions that are available to be called at the current + // moment in time + protected ExtensionAvailabilityCache extensionAvailability; + // Table that holds the addresses of the native C-language entry points for + // OpenGL functions. + private ProcAddressTable glProcAddressTable; + + // Tracks creation and initialization of buffer objects to avoid + // repeated glGet calls upon glMapBuffer operations + private GLBufferSizeTracker bufferSizeTracker; // Singleton - Set by GLContextShareSet + private GLBufferStateTracker bufferStateTracker = new GLBufferStateTracker(); + private GLStateTracker glStateTracker = new GLStateTracker(); + + protected GLDrawableImpl drawable; + protected GLDrawableImpl drawableRead; + + protected GL gl; + + public GLContextImpl(GLDrawableImpl drawable, GLDrawableImpl drawableRead, GLContext shareWith) { + extensionAvailability = new ExtensionAvailabilityCache(this); + if (shareWith != null) { + GLContextShareSet.registerSharing(this, shareWith); + } + GLContextShareSet.registerForBufferObjectSharing(shareWith, this); + // This must occur after the above calls into the + // GLContextShareSet, which set up state needed by the GL object + setGL(createGL(drawable.getGLProfile())); + + this.drawable = drawable; + setGLDrawableRead(drawableRead); + } + + public GLContextImpl(GLDrawableImpl drawable, GLContext shareWith) { + this(drawable, null, shareWith); + } + + public void setGLDrawableRead(GLDrawable read) { + boolean lockHeld = lock.isHeld(); + if(lockHeld) { + release(); + } + drawableRead = ( null != read ) ? (GLDrawableImpl) read : drawable; + if(lockHeld) { + makeCurrent(); + } + } + + public GLDrawable getGLDrawable() { + return drawable; + } + + public GLDrawable getGLDrawableRead() { + return drawableRead; + } + + public GLDrawableImpl getDrawableImpl() { + return (GLDrawableImpl) getGLDrawable(); + } + + public int makeCurrent() throws GLException { + // Support calls to makeCurrent() over and over again with + // different contexts without releasing them + // Could implement this more efficiently without explicit + // releasing of the underlying context; would require more error + // checking during the makeCurrentImpl phase + GLContext current = getCurrent(); + if (current != null) { + if (current == this) { + // Assume we don't need to make this context current again + // For Mac OS X, however, we need to update the context to track resizes + update(); + return CONTEXT_CURRENT; + } else { + current.release(); + } + } + + if (GLWorkerThread.isStarted() && + !GLWorkerThread.isWorkerThread()) { + // Kick the GLWorkerThread off its current context + GLWorkerThread.invokeLater(new Runnable() { public void run() {} }); + } + + lock.lock(); + int res = 0; + try { + res = makeCurrentImpl(); + + /* FIXME: refactor dependence on Java 2D / JOGL bridge + if ((tracker != null) && + (res == CONTEXT_CURRENT_NEW)) { + // Increase reference count of GLObjectTracker + tracker.ref(); + } + */ + } catch (GLException e) { + lock.unlock(); + throw(e); + } + if (res == CONTEXT_NOT_CURRENT) { + lock.unlock(); + } else { + if(res == CONTEXT_CURRENT_NEW) { + // check if the drawable's and the GL's GLProfile are equal + // throws an GLException if not + getGLDrawable().getGLProfile().verifyEquality(gl.getGLProfile()); + } + setCurrent(this); + + /* FIXME: refactor dependence on Java 2D / JOGL bridge + + // Try cleaning up any stale server-side OpenGL objects + // FIXME: not sure what to do here if this throws + if (deletedObjectTracker != null) { + deletedObjectTracker.clean(getGL()); + } + */ + } + return res; + } + + protected abstract int makeCurrentImpl() throws GLException; + + public void release() throws GLException { + if (!lock.isHeld()) { + throw new GLException("Context not current on current thread"); + } + setCurrent(null); + try { + releaseImpl(); + } finally { + lock.unlock(); + } + } + + protected abstract void releaseImpl() throws GLException; + + public void destroy() { + if (lock.isHeld()) { + // release current context + release(); + } + + // Must hold the lock around the destroy operation to make sure we + // don't destroy the context out from under another thread rendering to it + lock.lock(); + try { + /* FIXME: refactor dependence on Java 2D / JOGL bridge + if (tracker != null) { + // Don't need to do anything for contexts that haven't been + // created yet + if (isCreated()) { + // If we are tracking creation and destruction of server-side + // OpenGL objects, we must decrement the reference count of the + // GLObjectTracker upon context destruction. + // + // Note that we can only eagerly delete these server-side + // objects if there is another context currrent right now + // which shares textures and display lists with this one. + tracker.unref(deletedObjectTracker); + } + } + */ + + // Because we don't know how many other contexts we might be + // sharing with (and it seems too complicated to implement the + // GLObjectTracker's ref/unref scheme for the buffer-related + // optimizations), simply clear the cache of known buffers' sizes + // when we destroy contexts + if (bufferSizeTracker != null) { + bufferSizeTracker.clearCachedBufferSizes(); + } + + if (bufferStateTracker != null) { + bufferStateTracker.clearBufferObjectState(); + } + + if (glStateTracker != null) { + glStateTracker.clearStates(false); + } + + destroyImpl(); + } finally { + lock.unlock(); + } + } + + protected abstract void destroyImpl() throws GLException; + + // This is only needed for Mac OS X on-screen contexts + protected void update() throws GLException { + } + + public boolean isSynchronized() { + return !lock.getFailFastMode(); + } + + public void setSynchronized(boolean isSynchronized) { + lock.setFailFastMode(!isSynchronized); + } + + public final GL getGL() { + return gl; + } + + public GL setGL(GL gl) { + if(DEBUG) { + String sgl1 = (null!=this.gl)?this.gl.getClass().toString()+", "+this.gl.toString():new String("<null>"); + String sgl2 = (null!=gl)?gl.getClass().toString()+", "+gl.toString():new String("<null>"); + Exception e = new Exception("setGL: "+Thread.currentThread()+", "+sgl1+" -> "+sgl2); + e.printStackTrace(); + } + this.gl = gl; + return gl; + } + + public abstract Object getPlatformGLExtensions(); + + //---------------------------------------------------------------------- + // Helpers for various context implementations + // + + private Object createInstance(GLProfile glp, String suffix, Class[] cstrArgTypes, Object[] cstrArgs) { + return NWReflection.createInstance(glp.getGLImplBaseClassName()+suffix, cstrArgTypes, cstrArgs); + } + + /** Create the GL for this context. */ + protected GL createGL(GLProfile glp) { + GL gl = (GL) createInstance(glp, "Impl", new Class[] { GLProfile.class, GLContextImpl.class }, new Object[] { glp, this } ); + + /* FIXME: refactor dependence on Java 2D / JOGL bridge + if (tracker != null) { + gl.setObjectTracker(tracker); + } + */ + return gl; + } + + public final ProcAddressTable getGLProcAddressTable() { + return glProcAddressTable; + } + + /** + * Shall return the platform extension ProcAddressTable, + * ie for GLXExt, EGLExt, .. + */ + public abstract ProcAddressTable getPlatformExtProcAddressTable(); + + /** + * Pbuffer support; given that this is a GLContext associated with a + * pbuffer, binds this pbuffer to its texture target. + */ + public abstract void bindPbufferToTexture(); + + /** + * Pbuffer support; given that this is a GLContext associated with a + * pbuffer, releases this pbuffer from its texture target. + */ + public abstract void releasePbufferFromTexture(); + + public abstract ByteBuffer glAllocateMemoryNV(int arg0, float arg1, float arg2, float arg3); + + public void setSwapInterval(final int interval) { + GLContext current = getCurrent(); + if (current != this) { + throw new GLException("This context is not current. Current context: "+current+ + ", this context "+this); + } + setSwapIntervalImpl(interval); + } + + protected int currentSwapInterval = -1; // default: not set yet .. + + public int getSwapInterval() { + return currentSwapInterval; + } + + protected void setSwapIntervalImpl(final int interval) { + // nop per default .. + } + + /** Maps the given "platform-independent" function name to a real function + name. Currently this is only used to map "glAllocateMemoryNV" and + associated routines to wglAllocateMemoryNV / glXAllocateMemoryNV. */ + protected abstract String mapToRealGLFunctionName(String glFunctionName); + + /** Maps the given "platform-independent" extension name to a real + function name. Currently this is only used to map + "GL_ARB_pbuffer" and "GL_ARB_pixel_format" to "WGL_ARB_pbuffer" + and "WGL_ARB_pixel_format" (not yet mapped to X11). */ + protected abstract String mapToRealGLExtensionName(String glExtensionName); + + /** Helper routine which resets a ProcAddressTable generated by the + GLEmitter by looking up anew all of its function pointers. */ + protected void resetProcAddressTable(Object table) { + GLProcAddressHelper.resetProcAddressTable(table, getDrawableImpl().getDynamicLookupHelper() ); + } + + /** Indicates whether the underlying OpenGL context has been + created. This is used to manage sharing of display lists and + textures between contexts. */ + public abstract boolean isCreated(); + + /** + * Sets the OpenGL implementation class and + * the cache of which GL functions are available for calling through this + * context. See {@link #isFunctionAvailable(String)} for more information on + * the definition of "available". + * + * @param force force the setting, even if is already being set. + * This might be usefull if you change the OpenGL implementation. + */ + protected void setGLFunctionAvailability(boolean force) { + if(null!=this.gl && null!=glProcAddressTable && !force) { + return; // already done and not forced + } + if(null==this.gl || force) { + setGL(createGL(getGLDrawable().getGLProfile())); + } + + updateGLProcAddressTable(); + } + + /** + * Updates the cache of which GL functions are available for calling through this + * context. See {@link #isFunctionAvailable(String)} for more information on + * the definition of "available". + */ + protected void updateGLProcAddressTable() { + if(null==this.gl) { + throw new GLException("setGLFunctionAvailability not called yet"); + } + if (DEBUG) { + System.err.println(getThreadName() + ": !!! Initializing OpenGL extension address table for " + this); + } + if (glProcAddressTable == null) { + glProcAddressTable = (ProcAddressTable) createInstance(gl.getGLProfile(), "ProcAddressTable", new Class[0], null); + // FIXME: cache ProcAddressTables by capability bits so we can + // share them among contexts with the same capabilities + } + resetProcAddressTable(getGLProcAddressTable()); + + extensionAvailability.reset(); + } + + /** + * Returns true if the specified OpenGL core- or extension-function can be + * successfully called using this GL context given the current host (OpenGL + * <i>client</i>) and display (OpenGL <i>server</i>) configuration. + * + * See {@link GL#isFunctionAvailable(String)} for more details. + * + * @param glFunctionName the name of the OpenGL function (e.g., use + * "glPolygonOffsetEXT" or "glPolygonOffset" to check if the {@link + * javax.media.opengl.GL#glPolygonOffset(float,float)} is available). + */ + public boolean isFunctionAvailable(String glFunctionName) { + if(isCreated()) { + // Check GL 1st (cached) + ProcAddressTable pTable = getGLProcAddressTable(); + try { + if(0!=pTable.getAddressFor(glFunctionName)) { + return true; + } + } catch (Exception e) {} + + // Check platform extensions 2nd (cached) + pTable = getPlatformExtProcAddressTable(); + try { + if(0!=pTable.getAddressFor(glFunctionName)) { + return true; + } + } catch (Exception e) {} + } + // dynamic function lookup at last incl name aliasing (not cached) + DynamicLookupHelper dynLookup = getDrawableImpl().getDynamicLookupHelper(); + String tmpBase = GLExtensionNames.normalizeVEN(GLExtensionNames.normalizeARB(glFunctionName, true), true); + long addr = 0; + int variants = GLExtensionNames.getFuncNamePermutationNumber(tmpBase); + for(int i = 0; 0==addr && i < variants; i++) { + String tmp = GLExtensionNames.getFuncNamePermutation(tmpBase, i); + try { + addr = dynLookup.dynamicLookupFunction(tmp); + } catch (Exception e) { } + } + if(0!=addr) { + return true; + } + return false; + } + + /** + * Returns true if the specified OpenGL extension can be + * successfully called using this GL context given the current host (OpenGL + * <i>client</i>) and display (OpenGL <i>server</i>) configuration. + * + * See {@link GL#isExtensionAvailable(String)} for more details. + * + * @param glExtensionName the name of the OpenGL extension (e.g., + * "GL_VERTEX_PROGRAM_ARB"). + */ + public boolean isExtensionAvailable(String glExtensionName) { + return extensionAvailability.isExtensionAvailable(mapToRealGLExtensionName(glExtensionName)); + } + + public String getPlatformExtensionsString() { + return extensionAvailability.getPlatformExtensionsString(); + } + + public String getGLExtensions() { + return extensionAvailability.getGLExtensions(); + } + + public int getMajorVersion() { + return extensionAvailability.getMajorVersion(); + } + + public int getMinorVersion() { + return extensionAvailability.getMinorVersion(); + } + + public boolean isExtensionCacheInitialized() { + return extensionAvailability.isInitialized(); + } + + /** Indicates which floating-point pbuffer implementation is in + use. Returns one of GLPbuffer.APPLE_FLOAT, GLPbuffer.ATI_FLOAT, + or GLPbuffer.NV_FLOAT. */ + public int getFloatingPointMode() throws GLException { + throw new GLException("Not supported on non-pbuffer contexts"); + } + + /** On some platforms the mismatch between OpenGL's coordinate + system (origin at bottom left) and the window system's + coordinate system (origin at top left) necessitates a vertical + flip of pixels read from offscreen contexts. */ + public abstract boolean offscreenImageNeedsVerticalFlip(); + + /** Only called for offscreen contexts; needed by glReadPixels */ + public abstract int getOffscreenContextPixelDataType(); + + protected static String getThreadName() { + return Thread.currentThread().getName(); + } + + public static String toHexString(long hex) { + return "0x" + Long.toHexString(hex); + } + + //---------------------------------------------------------------------- + // Helpers for buffer object optimizations + + public void setBufferSizeTracker(GLBufferSizeTracker bufferSizeTracker) { + this.bufferSizeTracker = bufferSizeTracker; + } + + public GLBufferSizeTracker getBufferSizeTracker() { + return bufferSizeTracker; + } + + public GLBufferStateTracker getBufferStateTracker() { + return bufferStateTracker; + } + + public GLStateTracker getGLStateTracker() { + return glStateTracker; + } + + //--------------------------------------------------------------------------- + // Helpers for context optimization where the last context is left + // current on the OpenGL worker thread + // + + public boolean isOptimizable() { + return optimizationEnabled; + } + + public boolean hasWaiters() { + return lock.hasWaiters(); + } + + /* FIXME: needed only by the Java 2D / JOGL bridge; refactor + + public GLContextImpl(GLContext shareWith) { + this(shareWith, false); + } + + public GLContextImpl(GLContext shareWith, boolean dontShareWithJava2D) { + extensionAvailability = new ExtensionAvailabilityCache(this); + GLContext shareContext = shareWith; + if (!dontShareWithJava2D) { + shareContext = Java2D.filterShareContext(shareWith); + } + if (shareContext != null) { + GLContextShareSet.registerSharing(this, shareContext); + } + // Always indicate real behind-the-scenes sharing to track deleted objects + if (shareContext == null) { + shareContext = Java2D.filterShareContext(shareWith); + } + GLContextShareSet.registerForObjectTracking(shareWith, this, shareContext); + GLContextShareSet.registerForBufferObjectSharing(shareWith, this); + // This must occur after the above calls into the + // GLContextShareSet, which set up state needed by the GL object + setGL(createGL()); + } + + //--------------------------------------------------------------------------- + // Helpers for integration with Java2D/OpenGL pipeline when FBOs are + // being used + // + + public void setObjectTracker(GLObjectTracker tracker) { + this.tracker = tracker; + } + + public GLObjectTracker getObjectTracker() { + return tracker; + } + + public void setDeletedObjectTracker(GLObjectTracker deletedObjectTracker) { + this.deletedObjectTracker = deletedObjectTracker; + } + + public GLObjectTracker getDeletedObjectTracker() { + return deletedObjectTracker; + } + + // Tracks creation and deletion of server-side OpenGL objects when + // the Java2D/OpenGL pipeline is active and using FBOs to render + private GLObjectTracker tracker; + // Supports deletion of these objects when no other context is + // current which can support immediate deletion of them + private GLObjectTracker deletedObjectTracker; + + */ + +} diff --git a/src/jogl/classes/com/jogamp/opengl/impl/GLContextLock.java b/src/jogl/classes/com/jogamp/opengl/impl/GLContextLock.java new file mode 100644 index 000000000..56a5b023f --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/impl/GLContextLock.java @@ -0,0 +1,126 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.impl; + +import javax.media.opengl.*; + +/** Implements the makeCurrent / release locking behavior of the + GLContext class. When "fail fast mode" is enabled, attempts to + lock the same GLContextLock on more than one thread cause + GLException to be raised. This lock is not recursive. Attempts to + lock it more than once on a given thread will cause GLException to + be raised. */ + +public class GLContextLock { + private Object lock = new Object(); + private Thread owner; + private boolean failFastMode = true; + private volatile int waiters; + + /** Locks this GLContextLock on the current thread. If fail fast + mode is enabled and the GLContextLock is already owned by + another thread, throws GLException. */ + public void lock() throws GLException { + synchronized(lock) { + Thread current = Thread.currentThread(); + if (owner == null) { + owner = current; + } else if (owner != current) { + while (owner != null) { + if (failFastMode) { + throw new GLException("Attempt to make context current on thread " + current + + " which is already current on thread " + owner); + } else { + try { + ++waiters; + lock.wait(); + } catch (InterruptedException e) { + throw new GLException(e); + } finally { + --waiters; + } + } + } + owner = current; + } else { + throw new GLException("Attempt to make the same context current twice on thread " + current); + } + } + } + + /** Unlocks this GLContextLock. */ + public void unlock() throws GLException { + synchronized (lock) { + Thread current = Thread.currentThread(); + if (owner == current) { + owner = null; + lock.notifyAll(); + } else { + if (owner != null) { + throw new GLException("Attempt by thread " + current + + " to release context owned by thread " + owner); + } else { + throw new GLException("Attempt by thread " + current + + " to release unowned context"); + } + } + } + } + + /** Indicates whether this lock is held by the current thread. */ + public boolean isHeld() { + synchronized(lock) { + Thread current = Thread.currentThread(); + return (owner == current); + } + } + + public void setFailFastMode(boolean onOrOff) { + failFastMode = onOrOff; + } + + public boolean getFailFastMode() { + return failFastMode; + } + + public boolean hasWaiters() { + return (waiters != 0); + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/impl/GLContextShareSet.java b/src/jogl/classes/com/jogamp/opengl/impl/GLContextShareSet.java new file mode 100644 index 000000000..abeb231f4 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/impl/GLContextShareSet.java @@ -0,0 +1,293 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.impl; + +// FIXME: refactor Java SE dependencies +// import java.awt.GraphicsConfiguration; +// import java.awt.GraphicsDevice; +// import java.awt.GraphicsEnvironment; +import java.lang.ref.*; +import java.util.*; +import javax.media.opengl.*; + +/** Provides a mechanism by which OpenGL contexts can share textures + and display lists in the face of multithreading and asynchronous + context creation as is inherent in the AWT and Swing. */ + +public class GLContextShareSet { + // FIXME: refactor Java SE dependencies + // private static boolean forceTracking = Debug.isPropertyDefined("jogl.glcontext.forcetracking"); + private static final boolean DEBUG = Debug.debug("GLContextShareSet"); + + // This class is implemented with a WeakHashMap that goes from the + // contexts as keys to a complex data structure as value that tracks + // context creation and deletion. + + private static Map/*<GLContext, ShareSet>*/ shareMap = new WeakHashMap(); + private static Object dummyValue = new Object(); + + private static class ShareSet { + private Map allShares = new WeakHashMap(); + private Map createdShares = new WeakHashMap(); + private Map destroyedShares = new WeakHashMap(); + + public void add(GLContext ctx) { + if (allShares.put(ctx, dummyValue) == null) { + // FIXME: downcast to GLContextImpl undesirable + if (((GLContextImpl) ctx).isCreated()) { + createdShares.put(ctx, dummyValue); + } else { + destroyedShares.put(ctx, dummyValue); + } + } + } + + public GLContext getCreatedShare(GLContext ignore) { + for (Iterator iter = createdShares.keySet().iterator(); iter.hasNext(); ) { + GLContext ctx = (GLContext) iter.next(); + if (ctx != ignore) { + return ctx; + } + } + return null; + } + + public void contextCreated(GLContext ctx) { + Object res = destroyedShares.remove(ctx); + assert res != null : "State of ShareSet corrupted; thought context " + + ctx + " should have been in destroyed set but wasn't"; + res = createdShares.put(ctx, dummyValue); + assert res == null : "State of ShareSet corrupted; thought context " + + ctx + " shouldn't have been in created set but was"; + } + + public void contextDestroyed(GLContext ctx) { + Object res = createdShares.remove(ctx); + assert res != null : "State of ShareSet corrupted; thought context " + + ctx + " should have been in created set but wasn't"; + res = destroyedShares.put(ctx, dummyValue); + assert res == null : "State of ShareSet corrupted; thought context " + + ctx + " shouldn't have been in destroyed set but was"; + } + } + + /** Indicate that contexts <code>share1</code> and + <code>share2</code> will share textures and display lists. Both + must be non-null. */ + public static synchronized void registerSharing(GLContext share1, GLContext share2) { + if (share1 == null || share2 == null) { + throw new IllegalArgumentException("Both share1 and share2 must be non-null"); + } + ShareSet share = entryFor(share1); + if (share == null) { + share = entryFor(share2); + } + if (share == null) { + share = new ShareSet(); + } + share.add(share1); + share.add(share2); + addEntry(share1, share); + addEntry(share2, share); + } + + public static synchronized GLContext getShareContext(GLContext contextToCreate) { + ShareSet share = entryFor(contextToCreate); + if (share == null) { + return null; + } + return share.getCreatedShare(contextToCreate); + } + + public static synchronized void contextCreated(GLContext context) { + ShareSet share = entryFor(context); + if (share != null) { + share.contextCreated(context); + } + } + + public static synchronized void contextDestroyed(GLContext context) { + ShareSet share = entryFor(context); + if (share != null) { + share.contextDestroyed(context); + } + } + + /** In order to avoid glGet calls for buffer object checks related + to glVertexPointer, etc. calls as well as glMapBuffer calls, we + need to share the same GLBufferSizeTracker object between + contexts sharing textures and display lists. For now we keep + this mechanism orthogonal to the GLObjectTracker to hopefully + keep things easier to understand. (The GLObjectTracker is + currently only needed in a fairly esoteric case, when the + Java2D/JOGL bridge is active, but the GLBufferSizeTracker + mechanism is now always required.) */ + public static void registerForBufferObjectSharing(GLContext olderContextOrNull, GLContext newContext) { + // FIXME: downcasts to GLContextImpl undesirable + GLContextImpl older = (GLContextImpl) olderContextOrNull; + GLContextImpl newer = (GLContextImpl) newContext; + GLBufferSizeTracker tracker = null; + if (older != null) { + tracker = older.getBufferSizeTracker(); + assert (tracker != null) + : "registerForBufferObjectSharing was not called properly for the older context, or has a bug in it"; + } + if (tracker == null) { + tracker = new GLBufferSizeTracker(); + } + newer.setBufferSizeTracker(tracker); + } + + // FIXME: refactor Java SE dependencies + // /** Indicates that the two supplied contexts (which must be able to + // share textures and display lists) should be in the same + // namespace for tracking of server-side object creation and + // deletion. Because the sharing necessary behind the scenes is + // different than that requested at the user level, the two notions + // are different. This must be called immediately after the + // creation of the new context (which is the second argument) + // before any server-side OpenGL objects have been created in that + // context. */ + // public static void registerForObjectTracking(GLContext olderContextOrNull, + // GLContext newContext, + // GLContext realShareContext) { + // if (isObjectTrackingEnabled() || isObjectTrackingDebuggingEnabled()) { + // GLContextImpl impl1 = null; + // GLContextImpl impl2 = null; + // GLObjectTracker tracker = null; + // + // synchronized (GLContextShareSet.class) { + // if (olderContextOrNull != null && + // newContext != null) { + // if (entryFor(olderContextOrNull) != entryFor(newContext)) { + // throw new IllegalArgumentException("old and new contexts must be able to share textures and display lists"); + // } + // } + // + // // FIXME: downcast to GLContextImpl undesirable + // impl1 = (GLContextImpl) olderContextOrNull; + // impl2 = (GLContextImpl) newContext; + // + // GLObjectTracker deletedObjectTracker = null; + // GLContextImpl shareImpl = (GLContextImpl) realShareContext; + // // Before we zap the "user-level" object trackers, make sure + // // that all contexts in the share set share the destroyed object + // // tracker + // if (shareImpl != null) { + // deletedObjectTracker = shareImpl.getDeletedObjectTracker(); + // } + // if (deletedObjectTracker == null) { + // // Must create one and possibly set it up in the older context + // deletedObjectTracker = new GLObjectTracker(); + // if (DEBUG) { + // System.err.println("Created deletedObjectTracker " + deletedObjectTracker + " because " + + // ((shareImpl == null) ? "shareImpl was null" : "shareImpl's (" + shareImpl + ") deletedObjectTracker was null")); + // } + // + // if (shareImpl != null) { + // // FIXME: think should really assert in this case + // shareImpl.setDeletedObjectTracker(deletedObjectTracker); + // if (DEBUG) { + // System.err.println("Set deletedObjectTracker " + deletedObjectTracker + " in shareImpl context " + shareImpl); + // } + // } + // } + // impl2.setDeletedObjectTracker(deletedObjectTracker); + // if (DEBUG) { + // System.err.println("Set deletedObjectTracker " + deletedObjectTracker + " in impl2 context " + impl2); + // } + // } + // + // // Must not hold lock around this operation + // // Don't share object trackers with the primordial share context from Java2D + // if (Java2D.isOGLPipelineActive()) { + // // FIXME: probably need to do something different here + // // Need to be able to figure out the GraphicsDevice for the + // // older context if it's on-screen + // GraphicsDevice device = GraphicsEnvironment. + // getLocalGraphicsEnvironment(). + // getDefaultScreenDevice(); + // GLContext j2dShareContext = Java2D.getShareContext(device); + // if (impl1 != null && impl1 == j2dShareContext) { + // impl1 = null; + // } + // } + // + // synchronized (GLContextShareSet.class) { + // if (impl1 != null) { + // tracker = impl1.getObjectTracker(); + // assert (tracker != null) + // : "registerForObjectTracking was not called properly for the older context"; + // } + // if (tracker == null) { + // tracker = new GLObjectTracker(); + // } + // // Note that we don't assert that the tracker is non-null for + // // impl2 because the way we use this functionality we actually + // // overwrite the initially-set object tracker in the new context + // impl2.setObjectTracker(tracker); + // } + // } + // } + + //---------------------------------------------------------------------- + // Internals only below this point + + + private static ShareSet entryFor(GLContext context) { + return (ShareSet) shareMap.get(context); + } + + private static void addEntry(GLContext context, ShareSet share) { + if (shareMap.get(context) == null) { + shareMap.put(context, share); + } + } + + // FIXME: refactor Java SE dependencies + // private static boolean isObjectTrackingEnabled() { + // return ((Java2D.isOGLPipelineActive() && Java2D.isFBOEnabled()) || + // isObjectTrackingDebuggingEnabled()); + // } + // + // private static boolean isObjectTrackingDebuggingEnabled() { + // return forceTracking; + // } +} diff --git a/src/jogl/classes/com/jogamp/opengl/impl/GLDrawableFactoryImpl.java b/src/jogl/classes/com/jogamp/opengl/impl/GLDrawableFactoryImpl.java new file mode 100644 index 000000000..20d0c8072 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/impl/GLDrawableFactoryImpl.java @@ -0,0 +1,377 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.impl; + +import java.nio.*; +import javax.media.nativewindow.*; +import javax.media.opengl.*; +import com.jogamp.gluegen.runtime.*; +import com.sun.nativewindow.impl.NWReflection; +import java.lang.reflect.*; + +/** Extends GLDrawableFactory with a few methods for handling + typically software-accelerated offscreen rendering (Device + Independent Bitmaps on Windows, pixmaps on X11). Direct access to + these GLDrawables is not supplied directly to end users, though + they may be instantiated by the GLJPanel implementation. */ +public abstract class GLDrawableFactoryImpl extends GLDrawableFactory { + protected static final boolean DEBUG = Debug.debug("GLDrawableFactory"); + + //--------------------------------------------------------------------------- + // Dispatching GLDrawable construction in respect to the NativeWindow Capabilities + // + public GLDrawable createGLDrawable(NativeWindow target) { + if (target == null) { + throw new IllegalArgumentException("Null target"); + } + AbstractGraphicsConfiguration config = target.getGraphicsConfiguration().getNativeGraphicsConfiguration(); + GLCapabilities caps = (GLCapabilities) target.getGraphicsConfiguration().getNativeGraphicsConfiguration().getChosenCapabilities(); + GLDrawable result = null; + if(caps.isOnscreen()) { + if(caps.isPBuffer()) { + throw new IllegalArgumentException("Onscreen target can't be PBuffer: "+caps); + } + if(DEBUG) { + System.out.println("GLDrawableFactoryImpl.createGLDrawable -> OnscreenDrawable: "+target); + } + result = createOnscreenDrawable(target); + } else { + if( ! ( target instanceof SurfaceChangeable ) ) { + throw new IllegalArgumentException("Passed NativeWindow must implement SurfaceChangeable for offscreen: "+target); + } + if(caps.isPBuffer() && canCreateGLPbuffer()) { + if(DEBUG) { + System.out.println("GLDrawableFactoryImpl.createGLDrawable -> PbufferDrawable: "+target); + } + result = createGLPbufferDrawable(target); + } + if(null==result) { + if(DEBUG) { + System.out.println("GLDrawableFactoryImpl.createGLDrawable -> OffScreenDrawable: "+target); + } + result = createOffscreenDrawable(target); + } + } + if(DEBUG) { + System.out.println("GLDrawableFactoryImpl.createGLDrawable: "+result); + } + return result; + } + + //--------------------------------------------------------------------------- + // + // Onscreen GLDrawable construction + // + + protected abstract GLDrawableImpl createOnscreenDrawable(NativeWindow target); + + //--------------------------------------------------------------------------- + // + // PBuffer GLDrawable construction + // + + /** Target must implement SurfaceChangeable */ + protected abstract GLDrawableImpl createGLPbufferDrawableImpl(NativeWindow target); + + protected GLDrawableImpl createGLPbufferDrawable(NativeWindow target) { + if (!canCreateGLPbuffer()) { + throw new GLException("Pbuffer support not available with current graphics card"); + } + return createGLPbufferDrawableImpl(target); + } + + public GLDrawable createGLPbufferDrawable(GLCapabilities capabilities, + GLCapabilitiesChooser chooser, + int width, + int height) { + if(height<=0 || height<=0) { + throw new GLException("Width and height of pbuffer must be positive (were (" + + width + ", " + height + "))"); + } + capabilities.setDoubleBuffered(false); // FIXME + capabilities.setOnscreen(false); + capabilities.setPBuffer(true); + return createGLPbufferDrawable( createOffscreenWindow(capabilities, chooser, height, height) ); + } + + public GLPbuffer createGLPbuffer(GLCapabilities capabilities, + GLCapabilitiesChooser chooser, + int width, + int height, + GLContext shareWith) { + return new GLPbufferImpl( (GLDrawableImpl) createGLPbufferDrawable(capabilities, chooser, height, height), + shareWith); + } + + + //--------------------------------------------------------------------------- + // + // Offscreen GLDrawable construction + // + + protected abstract GLDrawableImpl createOffscreenDrawable(NativeWindow target) ; + + public GLDrawable createOffscreenDrawable(GLCapabilities capabilities, + GLCapabilitiesChooser chooser, + int width, + int height) { + if(width<=0 || height<=0) { + throw new GLException("Width and height of pbuffer must be positive (were (" + + width + ", " + height + "))"); + } + capabilities.setDoubleBuffered(false); // FIXME + capabilities.setOnscreen(false); + capabilities.setPBuffer(false); + return createOffscreenDrawable( createOffscreenWindow(capabilities, chooser, width, height) ); + } + + /** + * creates an offscreen NativeWindow, which must implement SurfaceChangeable as well, + * so the windowing system related implementation is able to set the surface handle. + */ + protected abstract NativeWindow createOffscreenWindow(GLCapabilities capabilities, GLCapabilitiesChooser chooser, + int width, int height); + + protected GLDrawableFactoryImpl() { + super(); + } + + protected void maybeDoSingleThreadedWorkaround(Runnable action) { + if (Threading.isSingleThreaded() && + !Threading.isOpenGLThread()) { + Threading.invokeOnOpenGLThread(action); + } else { + action.run(); + } + } + + /** + * Returns the sole GLDrawableFactoryImpl instance. + * + * @param glProfile GLProfile to determine the factory type, ie EGLDrawableFactory, + * or one of the native GLDrawableFactory's, ie X11/GLX, Windows/WGL or MacOSX/CGL. + */ + public static GLDrawableFactoryImpl getFactoryImpl(GLProfile glp) { + return (GLDrawableFactoryImpl) getFactory(glp); + } + + // Helper function for more lazily loading the GLU library; + // apparently can't use System.loadLibrary on UNIX because it uses + // RTLD_LOCAL and we need to call dlsym(RTLD_DEFAULT) + public abstract void loadGLULibrary(); + + //---------------------------------------------------------------------- + // Support for locking and unlocking the toolkit -- needed only on X11 platforms + // + + public void lockToolkit() { + NativeWindowFactory.getDefaultFactory().getToolkitLock().lock(); + } + + public void unlockToolkit() { + NativeWindowFactory.getDefaultFactory().getToolkitLock().unlock(); + } + + //--------------------------------------------------------------------------- + // Support for Java2D/JOGL bridge on Mac OS X; the external + // GLDrawable mechanism in the public API is sufficient to + // implement this functionality on all other platforms + // + + public abstract boolean canCreateContextOnJava2DSurface(); + + public abstract GLContext createContextOnJava2DSurface(Object graphics, GLContext shareWith) + throws GLException; + + //---------------------------------------------------------------------- + // Gamma adjustment support + // Thanks to the LWJGL team for illustrating how to make these + // adjustments on various OSs. + + /* + * Portions Copyright (c) 2002-2004 LWJGL Project + * All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * * Neither the name of 'LWJGL' nor the names of + * its contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS + * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED + * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF + * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + + /** + * Sets the gamma, brightness, and contrast of the current main + * display. Returns true if the settings were changed, false if + * not. If this method returns true, the display settings will + * automatically be reset upon JVM exit (assuming the JVM does not + * crash); if the user wishes to change the display settings back to + * normal ahead of time, use resetDisplayGamma(). Throws + * IllegalArgumentException if any of the parameters were + * out-of-bounds. + * + * @param gamma The gamma value, typically > 1.0 (default value is + * 1.0) + * @param brightness The brightness value between -1.0 and 1.0, + * inclusive (default value is 0) + * @param contrast The contrast, greater than 0.0 (default value is 1) + * @throws IllegalArgumentException if any of the parameters were + * out-of-bounds + */ + public boolean setDisplayGamma(float gamma, float brightness, float contrast) throws IllegalArgumentException { + if ((brightness < -1.0f) || (brightness > 1.0f)) { + throw new IllegalArgumentException("Brightness must be between -1.0 and 1.0"); + } + if (contrast < 0) { + throw new IllegalArgumentException("Contrast must be greater than 0.0"); + } + // FIXME: ensure gamma is > 1.0? Are smaller / negative values legal? + int rampLength = getGammaRampLength(); + if (rampLength == 0) { + return false; + } + float[] gammaRamp = new float[rampLength]; + for (int i = 0; i < rampLength; i++) { + float intensity = (float) i / (float) (rampLength - 1); + // apply gamma + float rampEntry = (float) java.lang.Math.pow(intensity, gamma); + // apply brightness + rampEntry += brightness; + // apply contrast + rampEntry = (rampEntry - 0.5f) * contrast + 0.5f; + // Clamp entry to [0, 1] + if (rampEntry > 1.0f) + rampEntry = 1.0f; + else if (rampEntry < 0.0f) + rampEntry = 0.0f; + gammaRamp[i] = rampEntry; + } + registerGammaShutdownHook(); + return setGammaRamp(gammaRamp); + } + + public synchronized void resetDisplayGamma() { + if (gammaShutdownHook == null) { + throw new IllegalArgumentException("Should not call this unless setDisplayGamma called first"); + } + resetGammaRamp(originalGammaRamp); + unregisterGammeShutdownHook(); + } + + //------------------------------------------------------ + // Gamma-related methods to be implemented by subclasses + // + + /** Returns the length of the computed gamma ramp for this OS and + hardware. Returns 0 if gamma changes are not supported. */ + protected int getGammaRampLength() { + return 0; + } + + /** Sets the gamma ramp for the main screen. Returns false if gamma + ramp changes were not supported. */ + protected boolean setGammaRamp(float[] ramp) { + return false; + } + + /** Gets the current gamma ramp. This is basically an opaque value + used only on some platforms to reset the gamma ramp to its + original settings. */ + protected Buffer getGammaRamp() { + return null; + } + + /** Resets the gamma ramp, potentially using the specified Buffer as + data to restore the original values. */ + protected void resetGammaRamp(Buffer originalGammaRamp) { + } + + // Shutdown hook mechanism for resetting gamma + private boolean gammaShutdownHookRegistered; + private Thread gammaShutdownHook; + private Buffer originalGammaRamp; + private synchronized void registerGammaShutdownHook() { + if (gammaShutdownHookRegistered) + return; + if (gammaShutdownHook == null) { + gammaShutdownHook = new Thread(new Runnable() { + public void run() { + synchronized (GLDrawableFactoryImpl.this) { + resetGammaRamp(originalGammaRamp); + } + } + }); + originalGammaRamp = getGammaRamp(); + } + Runtime.getRuntime().addShutdownHook(gammaShutdownHook); + gammaShutdownHookRegistered = true; + } + + private synchronized void unregisterGammeShutdownHook() { + if (!gammaShutdownHookRegistered) + return; + if (gammaShutdownHook == null) { + throw new InternalError("Error in gamma shutdown hook logic"); + } + Runtime.getRuntime().removeShutdownHook(gammaShutdownHook); + gammaShutdownHookRegistered = false; + // Leave the original gamma ramp data alone + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/impl/GLDrawableHelper.java b/src/jogl/classes/com/jogamp/opengl/impl/GLDrawableHelper.java new file mode 100644 index 000000000..7a4e84081 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/impl/GLDrawableHelper.java @@ -0,0 +1,180 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.impl; + +import java.util.*; +import javax.media.opengl.*; + +/** Encapsulates the implementation of most of the GLAutoDrawable's + methods to be able to share it between GLCanvas and GLJPanel. */ + +public class GLDrawableHelper { + private volatile List listeners = new ArrayList(); + private static final boolean DEBUG = Debug.debug("GLDrawableHelper"); + private static final boolean VERBOSE = Debug.verbose(); + private static final boolean NVIDIA_CRASH_WORKAROUND = Debug.isPropertyDefined("jogl.nvidia.crash.workaround", true); + private boolean autoSwapBufferMode = true; + + public GLDrawableHelper() { + } + + public synchronized String toString() { + StringBuffer sb = new StringBuffer(); + sb.append("GLEventListeners num "+listeners.size()+" ["); + for (Iterator iter = listeners.iterator(); iter.hasNext(); ) { + sb.append(iter.next()+", "); + } + sb.append("]"); + return sb.toString(); + } + + public synchronized void addGLEventListener(GLEventListener listener) { + List newListeners = (List) ((ArrayList) listeners).clone(); + newListeners.add(listener); + listeners = newListeners; + } + + public synchronized void removeGLEventListener(GLEventListener listener) { + List newListeners = (List) ((ArrayList) listeners).clone(); + newListeners.remove(listener); + listeners = newListeners; + } + + public synchronized void dispose(GLAutoDrawable drawable) { + for (Iterator iter = listeners.iterator(); iter.hasNext(); ) { + ((GLEventListener) iter.next()).dispose(drawable); + } + } + + public void init(GLAutoDrawable drawable) { + for (Iterator iter = listeners.iterator(); iter.hasNext(); ) { + ((GLEventListener) iter.next()).init(drawable); + } + } + + public void display(GLAutoDrawable drawable) { + for (Iterator iter = listeners.iterator(); iter.hasNext(); ) { + ((GLEventListener) iter.next()).display(drawable); + } + } + + public void reshape(GLAutoDrawable drawable, + int x, int y, int width, int height) { + for (Iterator iter = listeners.iterator(); iter.hasNext(); ) { + ((GLEventListener) iter.next()).reshape(drawable, x, y, width, height); + } + } + + public void setAutoSwapBufferMode(boolean onOrOff) { + autoSwapBufferMode = onOrOff; + } + + public boolean getAutoSwapBufferMode() { + return autoSwapBufferMode; + } + + private static final ThreadLocal perThreadInitAction = new ThreadLocal(); + /** Principal helper method which runs a Runnable with the context + made current. This could have been made part of GLContext, but a + desired goal is to be able to implement the GLCanvas in terms of + the GLContext's public APIs, and putting it into a separate + class helps ensure that we don't inadvertently use private + methods of the GLContext or its implementing classes. */ + public void invokeGL(GLDrawable drawable, + GLContext context, + Runnable runnable, + Runnable initAction) { + if(null==context) { + if (DEBUG) { + Exception e = new GLException(Thread.currentThread().getName()+" GLDrawableHelper " + this + ".invokeGL(): NULL GLContext"); + e.printStackTrace(); + } + return; + } + // Support for recursive makeCurrent() calls as well as calling + // other drawables' display() methods from within another one's + GLContext lastContext = GLContext.getCurrent(); + Runnable lastInitAction = (Runnable) perThreadInitAction.get(); + if (lastContext != null) { + lastContext.release(); + } + + int res = 0; + try { + res = context.makeCurrent(); + if (res != GLContext.CONTEXT_NOT_CURRENT) { + if(null!=initAction) { + perThreadInitAction.set(initAction); + if (res == GLContext.CONTEXT_CURRENT_NEW) { + if (DEBUG) { + System.err.println("GLDrawableHelper " + this + ".invokeGL(): Running initAction"); + } + initAction.run(); + } + } + if(null!=runnable) { + if (DEBUG && VERBOSE) { + System.err.println("GLDrawableHelper " + this + ".invokeGL(): Running runnable"); + } + runnable.run(); + if (autoSwapBufferMode) { + if (drawable != null) { + drawable.swapBuffers(); + } + } + } + } + } finally { + try { + if (res != GLContext.CONTEXT_NOT_CURRENT) { + context.release(); + } + } catch (Exception e) { + } + if (lastContext != null) { + int res2 = lastContext.makeCurrent(); + if (res2 == GLContext.CONTEXT_CURRENT_NEW) { + lastInitAction.run(); + } + } + } + } + +} diff --git a/src/jogl/classes/com/jogamp/opengl/impl/GLDrawableImpl.java b/src/jogl/classes/com/jogamp/opengl/impl/GLDrawableImpl.java new file mode 100644 index 000000000..20bf20c20 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/impl/GLDrawableImpl.java @@ -0,0 +1,179 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.impl; + +import javax.media.nativewindow.*; +import javax.media.opengl.*; +import com.jogamp.gluegen.runtime.DynamicLookupHelper; + +public abstract class GLDrawableImpl implements GLDrawable { + protected static final boolean DEBUG = Debug.debug("GLDrawable"); + + protected GLDrawableImpl(GLDrawableFactory factory, + NativeWindow comp, + boolean realized) { + this.factory = factory; + this.component = comp; + this.realized = realized; + this.requestedCapabilities = (GLCapabilities)component.getGraphicsConfiguration().getNativeGraphicsConfiguration().getRequestedCapabilities(); // a copy .. + } + + /** + * Returns the DynamicLookupHelper + */ + public abstract DynamicLookupHelper getDynamicLookupHelper(); + + public GLDrawableFactoryImpl getFactoryImpl() { + return (GLDrawableFactoryImpl) getFactory(); + } + + /** For offscreen GLDrawables (pbuffers and "pixmap" drawables), + indicates that native resources should be reclaimed. */ + public void destroy() { + throw new GLException("Should not call this (should only be called for offscreen GLDrawables)"); + } + + public void swapBuffers() throws GLException { + GLCapabilities caps = (GLCapabilities)component.getGraphicsConfiguration().getNativeGraphicsConfiguration().getChosenCapabilities(); + if ( caps.getDoubleBuffered() ) { + if(!component.surfaceSwap()) { + swapBuffersImpl(); + } + } else { + GLContext ctx = GLContext.getCurrent(); + if(null!=ctx && ctx.getGLDrawable()==this) { + ctx.getGL().glFinish(); + } + } + component.surfaceUpdated(this, component, System.currentTimeMillis()); + } + + protected abstract void swapBuffersImpl(); + + public static String toHexString(long hex) { + return GLContextImpl.toHexString(hex); + } + + public GLProfile getGLProfile() { + return requestedCapabilities.getGLProfile(); + } + + public GLCapabilities getChosenGLCapabilities() { + return (GLCapabilities)component.getGraphicsConfiguration().getNativeGraphicsConfiguration().getChosenCapabilities(); // a copy + } + + public GLCapabilities getRequestedGLCapabilities() { + return requestedCapabilities; + } + + public NativeWindow getNativeWindow() { + return component; + } + + public GLDrawableFactory getFactory() { + return factory; + } + + public void setRealized(boolean realized) { + if ( this.realized != realized ) { + if(DEBUG) { + System.err.println("setRealized: "+getClass().getName()+" "+this.realized+" -> "+realized); + } + this.realized = realized; + setRealizedImpl(); + } else if(DEBUG) { + System.err.println("setRealized: "+getClass().getName()+" "+this.realized+" == "+realized); + } + } + protected abstract void setRealizedImpl(); + + public boolean getRealized() { + return realized; + } + + public int getWidth() { + return component.getWidth(); + } + + /** Returns the current height of this GLDrawable. */ + public int getHeight() { + return component.getHeight(); + } + + public int lockSurface() throws GLException { + if (!realized) { + return NativeWindow.LOCK_SURFACE_NOT_READY; + } + return component.lockSurface(); + } + + public void unlockSurface() { + component.unlockSurface(); + } + + public boolean isSurfaceLocked() { + return component.isSurfaceLocked(); + } + + public String toString() { + return getClass().getName()+"[realized "+getRealized()+ + ",\n\tfactory "+getFactory()+ + ",\n\twindow "+getNativeWindow()+ + ",\n\trequested "+getRequestedGLCapabilities()+ + ",\n\tchosen "+getChosenGLCapabilities()+"]"; + } + + protected GLDrawableFactory factory; + protected NativeWindow component; + protected GLCapabilities requestedCapabilities; + + // Indicates whether the component (if an onscreen context) has been + // realized. Plausibly, before the component is realized the JAWT + // should return an error or NULL object from some of its + // operations; this appears to be the case on Win32 but is not true + // at least with Sun's current X11 implementation (1.4.x), which + // crashes with no other error reported if the DrawingSurfaceInfo is + // fetched from a locked DrawingSurface during the validation as a + // result of calling show() on the main thread. To work around this + // we prevent any JAWT or OpenGL operations from being done until + // addNotify() is called on the component. + protected boolean realized; + +} diff --git a/src/jogl/classes/com/jogamp/opengl/impl/GLPbufferImpl.java b/src/jogl/classes/com/jogamp/opengl/impl/GLPbufferImpl.java new file mode 100644 index 000000000..dd8d980a6 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/impl/GLPbufferImpl.java @@ -0,0 +1,320 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.impl; + +/** +import java.awt.Dimension; +import java.awt.EventQueue; +import java.awt.event.*; +import java.beans.PropertyChangeListener; + */ + +import javax.media.nativewindow.*; +import javax.media.opengl.*; + +/** Platform-independent class exposing pbuffer functionality to + applications. This class is not exposed in the public API as it + would probably add no value; however it implements the GLDrawable + interface so can be interacted with via its display() method. */ + +public class GLPbufferImpl implements GLPbuffer { + private GLDrawableImpl pbufferDrawable; + private GLContextImpl context; + private GLDrawableHelper drawableHelper = new GLDrawableHelper(); + private int floatMode; + + public GLPbufferImpl(GLDrawableImpl pbufferDrawable, + GLContext parentContext) { + GLCapabilities caps = (GLCapabilities) + pbufferDrawable.getNativeWindow().getGraphicsConfiguration().getNativeGraphicsConfiguration().getChosenCapabilities(); + if(caps.isOnscreen()) { + if(caps.isPBuffer()) { + throw new IllegalArgumentException("Error: Given drawable is Onscreen and Pbuffer: "+pbufferDrawable); + } + throw new IllegalArgumentException("Error: Given drawable is Onscreen: "+pbufferDrawable); + } else { + if(!caps.isPBuffer()) { + throw new IllegalArgumentException("Error: Given drawable is not Pbuffer: "+pbufferDrawable); + } + } + this.pbufferDrawable = pbufferDrawable; + context = (GLContextImpl) pbufferDrawable.createContext(parentContext); + context.setSynchronized(true); + } + + public GLContext createContext(GLContext shareWith) { + return pbufferDrawable.createContext(shareWith); + } + + public void setRealized(boolean realized) { + } + + public void setSize(int width, int height) { + // FIXME + throw new GLException("Not yet implemented"); + } + + public NativeWindow getNativeWindow() { + return pbufferDrawable.getNativeWindow(); + } + + public GLDrawableFactory getFactory() { + return pbufferDrawable.getFactory(); + } + + public int getWidth() { + return pbufferDrawable.getWidth(); + } + + public int getHeight() { + return pbufferDrawable.getHeight(); + } + + public void display() { + maybeDoSingleThreadedWorkaround(displayOnEventDispatchThreadAction, + displayAction, + false); + } + + public void repaint() { + display(); + } + + public void addGLEventListener(GLEventListener listener) { + drawableHelper.addGLEventListener(listener); + } + + public void removeGLEventListener(GLEventListener listener) { + drawableHelper.removeGLEventListener(listener); + } + + public void setContext(GLContext ctx) { + context=(GLContextImpl)ctx; + } + + public GLContext getContext() { + return context; + } + + public GLDrawable getDrawable() { + return pbufferDrawable; + } + + public GL getGL() { + return getContext().getGL(); + } + + public GL setGL(GL gl) { + return getContext().setGL(gl); + } + + public void setAutoSwapBufferMode(boolean onOrOff) { + drawableHelper.setAutoSwapBufferMode(onOrOff); + } + + public boolean getAutoSwapBufferMode() { + return drawableHelper.getAutoSwapBufferMode(); + } + + public void swapBuffers() { + maybeDoSingleThreadedWorkaround(swapBuffersOnEventDispatchThreadAction, swapBuffersAction, false); + } + + public void bindTexture() { + // Doesn't make much sense to try to do this on the event dispatch + // thread given that it has to be called while the context is current + context.bindPbufferToTexture(); + } + + public void releaseTexture() { + // Doesn't make much sense to try to do this on the event dispatch + // thread given that it has to be called while the context is current + context.releasePbufferFromTexture(); + } + + public GLCapabilities getChosenGLCapabilities() { + if (pbufferDrawable == null) + return null; + + return pbufferDrawable.getChosenGLCapabilities(); + } + + public GLCapabilities getRequestedGLCapabilities() { + if (pbufferDrawable == null) + return null; + + return pbufferDrawable.getRequestedGLCapabilities(); + } + + public GLProfile getGLProfile() { + if (pbufferDrawable == null) + return null; + + return pbufferDrawable.getGLProfile(); + } + + private boolean surfaceLocked = false; + + public int lockSurface() throws GLException { + surfaceLocked=true; + return NativeWindow.LOCK_SUCCESS; + } + + public void unlockSurface() { + surfaceLocked=false; + } + + public boolean isSurfaceLocked() { + return surfaceLocked; + } + + //---------------------------------------------------------------------- + // No-ops for ComponentEvents + // + + /* + public void addComponentListener(ComponentListener l) {} + public void removeComponentListener(ComponentListener l) {} + public void addFocusListener(FocusListener l) {} + public void removeFocusListener(FocusListener l) {} + public void addHierarchyBoundsListener(HierarchyBoundsListener l) {} + public void removeHierarchyBoundsListener(HierarchyBoundsListener l) {} + public void addHierarchyListener(HierarchyListener l) {} + public void removeHierarchyListener(HierarchyListener l) {} + public void addInputMethodListener(InputMethodListener l) {} + public void removeInputMethodListener(InputMethodListener l) {} + public void addKeyListener(KeyListener l) {} + public void removeKeyListener(KeyListener l) {} + public void addMouseListener(MouseListener l) {} + public void removeMouseListener(MouseListener l) {} + public void addMouseMotionListener(MouseMotionListener l) {} + public void removeMouseMotionListener(MouseMotionListener l) {} + public void addMouseWheelListener(MouseWheelListener l) {} + public void removeMouseWheelListener(MouseWheelListener l) {} + public void addPropertyChangeListener(PropertyChangeListener listener) {} + public void removePropertyChangeListener(PropertyChangeListener listener) {} + public void addPropertyChangeListener(String propertyName, + PropertyChangeListener listener) {} + public void removePropertyChangeListener(String propertyName, + PropertyChangeListener listener) {} + */ + + public void destroy() { + // FIXME: not calling event listeners .. see GLAutoDrawable spec + if (Threading.isSingleThreaded() && + !Threading.isOpenGLThread()) { + Threading.invokeOnOpenGLThread(destroyAction); + } else { + destroyAction.run(); + } + } + + public int getFloatingPointMode() { + if (floatMode == 0) { + throw new GLException("Pbuffer not initialized, or floating-point support not requested"); + } + return floatMode; + } + + //---------------------------------------------------------------------- + // Internals only below this point + // + + private void maybeDoSingleThreadedWorkaround(Runnable eventDispatchThreadAction, + Runnable invokeGLAction, + boolean isReshape) { + if (Threading.isSingleThreaded() && + !Threading.isOpenGLThread()) { + Threading.invokeOnOpenGLThread(eventDispatchThreadAction); + } else { + drawableHelper.invokeGL(pbufferDrawable, context, invokeGLAction, initAction); + } + } + + class InitAction implements Runnable { + public void run() { + floatMode = context.getFloatingPointMode(); + drawableHelper.init(GLPbufferImpl.this); + } + } + private InitAction initAction = new InitAction(); + + class DisplayAction implements Runnable { + public void run() { + drawableHelper.display(GLPbufferImpl.this); + } + } + private DisplayAction displayAction = new DisplayAction(); + + class SwapBuffersAction implements Runnable { + public void run() { + pbufferDrawable.swapBuffers(); + } + } + private SwapBuffersAction swapBuffersAction = new SwapBuffersAction(); + + // Workaround for ATI driver bugs related to multithreading issues + // like simultaneous rendering via Animators to canvases that are + // being resized on the AWT event dispatch thread + class DisplayOnEventDispatchThreadAction implements Runnable { + public void run() { + drawableHelper.invokeGL(pbufferDrawable, context, displayAction, initAction); + } + } + private DisplayOnEventDispatchThreadAction displayOnEventDispatchThreadAction = + new DisplayOnEventDispatchThreadAction(); + class SwapBuffersOnEventDispatchThreadAction implements Runnable { + public void run() { + drawableHelper.invokeGL(pbufferDrawable, context, swapBuffersAction, initAction); + } + } + private SwapBuffersOnEventDispatchThreadAction swapBuffersOnEventDispatchThreadAction = + new SwapBuffersOnEventDispatchThreadAction(); + + class DestroyAction implements Runnable { + public void run() { + if (null != context) { + context.destroy(); + } + pbufferDrawable.destroy(); + } + } + private DestroyAction destroyAction = new DestroyAction(); +} diff --git a/src/jogl/classes/com/jogamp/opengl/impl/GLStateTracker.java b/src/jogl/classes/com/jogamp/opengl/impl/GLStateTracker.java new file mode 100755 index 000000000..744e7b924 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/impl/GLStateTracker.java @@ -0,0 +1,238 @@ +/* + * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.impl; + +import java.util.*; +import javax.media.opengl.*; + +/** + * Tracks as closely as possible OpenGL states. + * GLStateTracker objects are allocated on a per-OpenGL-context basis. + * <p> + * Currently supported states: PixelStorei + */ + +public class GLStateTracker { + private static final boolean DEBUG = Debug.debug("GLStateTracker"); + + private volatile boolean enabled = true; + + private Map/*<Integer,Integer>*/ pixelStateMap = new HashMap/*<Integer,Integer>*/(); + + static class SavedState { + SavedState() { + this.pixelStateMap = null; + } + void putPixelStateMap(Map pixelStateMap) { + this.pixelStateMap = new HashMap(); + this.pixelStateMap.putAll(pixelStateMap); + } + Map getPixelStateMap() { return pixelStateMap; } + + private Map pixelStateMap; + // private Map otherStateMap; + } + private List/*<SavedState>*/ stack = new ArrayList(); + + public GLStateTracker() { + resetStates(); + } + + public void clearStates(boolean enable) { + enabled = enable; + pixelStateMap.clear(); + } + + public void setEnabled(boolean on) { + enabled = on; + } + + public boolean isEnabled() { + return enabled; + } + + public boolean getInt(int pname, int[] params, int params_offset) { + if(enabled) { + Integer key = boxKey(pname); + if(null!=key) { + Integer value = (Integer) pixelStateMap.get(key); + if(null!=value) { + params[params_offset] = value.intValue(); + } else { + GLException re = new GLException("Key (0x"+Integer.toHexString(key.intValue())+") is not mapped"); + throw re; + } + return true; + } + } + return false; + } + + public boolean getInt(int pname, java.nio.IntBuffer params, int dummy) { + if(enabled) { + Integer key = boxKey(pname); + if(null!=key) { + Integer value = (Integer) pixelStateMap.get(key); + if(null!=value) { + params.put(params.position(), value.intValue()); + } else { + GLException re = new GLException("Key (0x"+Integer.toHexString(key.intValue())+") is not mapped"); + throw re; + } + return true; + } + } + return false; + } + + public void setInt(int pname, int param) { + if(enabled) { + Integer key = boxKey(pname); + if(null!=key) { + pixelStateMap.put(key, boxInt(param)); + } + } + } + + public void pushAttrib(int flags) { + if(enabled) { + SavedState state = new SavedState(); + if( 0 != (flags&GL2.GL_CLIENT_PIXEL_STORE_BIT) ) { + state.putPixelStateMap(pixelStateMap); + } + stack.add(0, state); + } + } + + public void popAttrib() { + if(enabled) { + if(stack.size()==0) { + throw new GLException("stack contains no elements"); + } + SavedState state = (SavedState) stack.remove(0); + if(null==state) { + throw new GLException("null stack element (remaining stack size "+stack.size()+")"); + } + + Map/*<Integer,Integer>*/ pixelStateMapNew = new HashMap/*<Integer,Integer>*/(); + if ( null != state.getPixelStateMap() ) { + pixelStateMapNew.putAll(state.getPixelStateMap()); + } + pixelStateMap = pixelStateMapNew; + } + } + + private static final Integer GL_PACK_SWAP_BYTES = new Integer(GL2GL3.GL_PACK_SWAP_BYTES); + private static final Integer GL_PACK_LSB_FIRST = new Integer(GL2GL3.GL_PACK_LSB_FIRST); + private static final Integer GL_PACK_ROW_LENGTH = new Integer(GL2GL3.GL_PACK_ROW_LENGTH); + private static final Integer GL_PACK_SKIP_ROWS = new Integer(GL2GL3.GL_PACK_SKIP_ROWS); + private static final Integer GL_PACK_SKIP_PIXELS = new Integer(GL2GL3.GL_PACK_SKIP_PIXELS); + private static final Integer GL_PACK_ALIGNMENT = new Integer(GL.GL_PACK_ALIGNMENT); + private static final Integer GL_PACK_IMAGE_HEIGHT = new Integer(GL2GL3.GL_PACK_IMAGE_HEIGHT); + private static final Integer GL_PACK_SKIP_IMAGES = new Integer(GL2GL3.GL_PACK_SKIP_IMAGES); + + private static final Integer GL_UNPACK_SWAP_BYTES = new Integer(GL2GL3.GL_UNPACK_SWAP_BYTES); + private static final Integer GL_UNPACK_LSB_FIRST = new Integer(GL2GL3.GL_UNPACK_LSB_FIRST); + private static final Integer GL_UNPACK_ROW_LENGTH = new Integer(GL2GL3.GL_UNPACK_ROW_LENGTH); + private static final Integer GL_UNPACK_SKIP_ROWS = new Integer(GL2GL3.GL_UNPACK_SKIP_ROWS); + private static final Integer GL_UNPACK_SKIP_PIXELS = new Integer(GL2GL3.GL_UNPACK_SKIP_PIXELS); + private static final Integer GL_UNPACK_ALIGNMENT = new Integer(GL.GL_UNPACK_ALIGNMENT); + private static final Integer GL_UNPACK_IMAGE_HEIGHT = new Integer(GL2GL3.GL_UNPACK_IMAGE_HEIGHT); + private static final Integer GL_UNPACK_SKIP_IMAGES = new Integer(GL2GL3.GL_UNPACK_SKIP_IMAGES); + + private static final Integer zero = new Integer(0); + private static final Integer one = new Integer(1); + + private static Integer boxKey(int key) { + switch (key) { + case 0: return zero; + case GL2GL3.GL_PACK_SWAP_BYTES: return GL_PACK_SWAP_BYTES; + case GL2GL3.GL_PACK_LSB_FIRST: return GL_PACK_LSB_FIRST; + case GL2GL3.GL_PACK_ROW_LENGTH: return GL_PACK_ROW_LENGTH; + case GL2GL3.GL_PACK_SKIP_ROWS: return GL_PACK_SKIP_ROWS; + case GL2GL3.GL_PACK_SKIP_PIXELS: return GL_PACK_SKIP_PIXELS; + case GL.GL_PACK_ALIGNMENT: return GL_PACK_ALIGNMENT; + case GL2GL3.GL_PACK_IMAGE_HEIGHT: return GL_PACK_IMAGE_HEIGHT; + case GL2GL3.GL_PACK_SKIP_IMAGES: return GL_PACK_SKIP_IMAGES; + + case GL2GL3.GL_UNPACK_SWAP_BYTES: return GL_UNPACK_SWAP_BYTES; + case GL2GL3.GL_UNPACK_LSB_FIRST: return GL_UNPACK_LSB_FIRST; + case GL2GL3.GL_UNPACK_ROW_LENGTH: return GL_UNPACK_ROW_LENGTH; + case GL2GL3.GL_UNPACK_SKIP_ROWS: return GL_UNPACK_SKIP_ROWS; + case GL2GL3.GL_UNPACK_SKIP_PIXELS: return GL_UNPACK_SKIP_PIXELS; + case GL.GL_UNPACK_ALIGNMENT: return GL_UNPACK_ALIGNMENT; + case GL2GL3.GL_UNPACK_IMAGE_HEIGHT: return GL_UNPACK_IMAGE_HEIGHT; + case GL2GL3.GL_UNPACK_SKIP_IMAGES: return GL_UNPACK_SKIP_IMAGES; + + default: return null; + } + } + + public void resetStates() { + pixelStateMap.clear(); + + pixelStateMap.put(GL_PACK_SWAP_BYTES, zero /* GL_FALSE */); + pixelStateMap.put(GL_PACK_LSB_FIRST, zero /* GL_FALSE */); + pixelStateMap.put(GL_PACK_ROW_LENGTH, zero); + pixelStateMap.put(GL_PACK_SKIP_ROWS, zero); + pixelStateMap.put(GL_PACK_SKIP_PIXELS, zero); + pixelStateMap.put(GL_PACK_ALIGNMENT, new Integer(4)); + pixelStateMap.put(GL_PACK_IMAGE_HEIGHT, zero); + pixelStateMap.put(GL_PACK_SKIP_IMAGES, zero); + + pixelStateMap.put(GL_UNPACK_SWAP_BYTES, zero /* GL_FALSE */); + pixelStateMap.put(GL_UNPACK_LSB_FIRST, zero /* GL_FALSE */); + pixelStateMap.put(GL_UNPACK_ROW_LENGTH, zero); + pixelStateMap.put(GL_UNPACK_SKIP_ROWS, zero); + pixelStateMap.put(GL_UNPACK_SKIP_PIXELS, zero); + pixelStateMap.put(GL_UNPACK_ALIGNMENT, new Integer(4)); + pixelStateMap.put(GL_UNPACK_IMAGE_HEIGHT, zero); + pixelStateMap.put(GL_UNPACK_SKIP_IMAGES, zero); + } + + private static Integer boxInt(int value) { + switch (value) { + case 0: return zero; + case 1: return one; + + default: return new Integer(value); + } + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/impl/GLWorkerThread.java b/src/jogl/classes/com/jogamp/opengl/impl/GLWorkerThread.java new file mode 100755 index 000000000..768eea3f7 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/impl/GLWorkerThread.java @@ -0,0 +1,275 @@ +/* + * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.impl; + +import java.lang.reflect.InvocationTargetException; +import java.security.*; +import java.util.*; +import javax.media.opengl.*; + +/** Singleton thread upon which all OpenGL work is performed by + default. Unfortunately many vendors' OpenGL drivers are not really + thread-safe and stability is much improved by performing OpenGL + work on at most one thread. This is the default behavior of the + GLAutoDrawable implementations according to the {@link + javax.media.opengl.Threading Threading} class. The GLWorkerThread + replaces the original AWT event queue thread-based mechanism for + two reasons: first, more than one AWT event queue thread may be + spawned, for example if a dialog is being shown; second, it avoids + blocking the AWT event queue thread during OpenGL rendering. */ + +public class GLWorkerThread { + private static volatile boolean started; + private static volatile Thread thread; + private static Object lock; + private static volatile boolean shouldTerminate; + private static volatile Throwable exception; + + // The Runnable to execute immediately on the worker thread + private static volatile Runnable work; + // Queue of Runnables to be asynchronously invoked + private static List queue = new LinkedList(); + + /** Should only be called by Threading class if creation of the + GLWorkerThread was requested via the opengl.1thread system + property. */ + public static void start() { + if (!started) { + synchronized (GLWorkerThread.class) { + if (!started) { + lock = new Object(); + thread = new Thread(new WorkerRunnable(), + "JOGL GLWorkerThread"); + thread.setDaemon(true); + started = true; + synchronized (lock) { + thread.start(); + try { + lock.wait(); + } catch (InterruptedException e) { + } + } + + /* + + // Note: it appears that there is a bug in NVidia's current + // drivers where if a context was ever made current on a + // given thread and that thread has exited before program + // exit, a crash occurs in the drivers. Releasing the + // context from the given thread does not work around the + // problem. + // + // For the time being, we're going to work around this + // problem by not terminating the GLWorkerThread. In theory, + // shutting down the GLWorkerThread cleanly could be a good + // general solution to the problem of needing to + // cooperatively terminate all Animators at program exit. + // + // It appears that this doesn't even work around all of the + // kinds of crashes. Causing the context to be unilaterally + // released from the GLWorkerThread after each invocation + // seems to work around all of the kinds of crashes seen. + // + // These appear to be similar to the kinds of crashes seen + // when the Java2D/OpenGL pipeline terminates, and those are + // a known issue being fixed, so presumably these will be + // fixed in NVidia's next driver set. + + // Install shutdown hook to terminate daemon thread more or + // less cooperatively + AccessController.doPrivileged(new PrivilegedAction() { + public Object run() { + Runtime.getRuntime().addShutdownHook(new Thread() { + public void run() { + Object lockTemp = lock; + if (lockTemp == null) { + // Already terminating (?) + return; + } + synchronized (lockTemp) { + shouldTerminate = true; + lockTemp.notifyAll(); + try { + lockTemp.wait(500); + } catch (InterruptedException e) { + } + } + } + }); + return null; + } + }); + + */ + + } else { + throw new RuntimeException("Should not start GLWorkerThread twice"); + } + } + } + } + + public static void invokeAndWait(Runnable runnable) + throws InvocationTargetException, InterruptedException { + if (!started) { + throw new RuntimeException("May not invokeAndWait on worker thread without starting it first"); + } + + Object lockTemp = lock; + if (lockTemp == null) { + return; // Terminating + } + + synchronized (lockTemp) { + if (thread == null) { + // Terminating + return; + } + + work = runnable; + lockTemp.notifyAll(); + lockTemp.wait(); + if (exception != null) { + Throwable localException = exception; + exception = null; + throw new InvocationTargetException(localException); + } + } + } + + public static void invokeLater(Runnable runnable) { + if (!started) { + throw new RuntimeException("May not invokeLater on worker thread without starting it first"); + } + + Object lockTemp = lock; + if (lockTemp == null) { + return; // Terminating + } + + synchronized (lockTemp) { + if (thread == null) { + // Terminating + return; + } + + queue.add(runnable); + lockTemp.notifyAll(); + } + } + + /** Indicates whether the OpenGL worker thread was started, i.e., + whether it is currently in use. */ + public static boolean isStarted() { + return started; + } + + /** Indicates whether the current thread is the OpenGL worker + thread. */ + public static boolean isWorkerThread() { + return (Thread.currentThread() == thread); + } + + static class WorkerRunnable implements Runnable { + public void run() { + // Notify starting thread that we're ready + synchronized (lock) { + lock.notifyAll(); + } + + while (!shouldTerminate) { + synchronized (lock) { + while (!shouldTerminate && + (work == null) && + queue.isEmpty()) { + try { + // Avoid race conditions with wanting to release contexts on this thread + lock.wait(1000); + } catch (InterruptedException e) { + } + + if (GLContext.getCurrent() != null) { + // Test later to see whether we need to release this context + break; + } + } + + if (shouldTerminate) { + lock.notifyAll(); + thread = null; + lock = null; + return; + } + + if (work != null) { + try { + work.run(); + } catch (Throwable t) { + exception = t; + } finally { + work = null; + lock.notifyAll(); + } + } + + while (!queue.isEmpty()) { + try { + Runnable curAsync = (Runnable) queue.remove(0); + curAsync.run(); + } catch (Throwable t) { + System.out.println("Exception occurred on JOGL OpenGL worker thread:"); + t.printStackTrace(); + } + } + + // See about releasing current context + GLContext curContext = GLContext.getCurrent(); + if (curContext != null && + (curContext instanceof GLContextImpl)) { + GLContextImpl impl = (GLContextImpl) curContext; + if (impl.hasWaiters()) { + impl.release(); + } + } + } + } + } + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/impl/InternalBufferUtil.java.javame_cdc_fp b/src/jogl/classes/com/jogamp/opengl/impl/InternalBufferUtil.java.javame_cdc_fp new file mode 100644 index 000000000..4a0eaa22b --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/impl/InternalBufferUtil.java.javame_cdc_fp @@ -0,0 +1,189 @@ +/* + * Copyright (c) 2009 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + */ + +package com.jogamp.opengl.impl; + +import java.lang.reflect.*; +import java.nio.*; + +/** Internal copy of selected routines from BufferUtil to avoid + outward dependencies on com.jogamp.opengl.util package. */ +public class InternalBufferUtil { + public static final int SIZEOF_BYTE = 1; + public static final int SIZEOF_SHORT = 2; + public static final int SIZEOF_INT = 4; + public static final int SIZEOF_FLOAT = 4; + + //---------------------------------------------------------------------- + // Allocation routines + // + + /** Allocates a new direct ByteBuffer with the specified number of + elements. The returned buffer will have its byte order set to + the host platform's native byte order. */ + public static ByteBuffer newByteBuffer(int numElements) { + ByteBuffer bb = ByteBuffer.allocateDirect(numElements); + nativeOrder(bb); + return bb; + } + + /** Allocates a new direct IntBuffer with the specified number of + elements. The returned buffer will have its byte order set to + the host platform's native byte order. */ + public static IntBuffer newIntBuffer(int numElements) { + ByteBuffer bb = newByteBuffer(numElements * SIZEOF_INT); + return bb.asIntBuffer(); + } + + /** Allocates a new direct ShortBuffer with the specified number of + elements. The returned buffer will have its byte order set to + the host platform's native byte order. */ + public static ShortBuffer newShortBuffer(int numElements) { + ByteBuffer bb = newByteBuffer(numElements * SIZEOF_SHORT); + return bb.asShortBuffer(); + } + + /** Allocates a new direct FloatBuffer with the specified number of + elements. The returned buffer will have its byte order set to + the host platform's native byte order. */ + public static FloatBuffer newFloatBuffer(int numElements) { + ByteBuffer bb = newByteBuffer(numElements * SIZEOF_FLOAT); + return bb.asFloatBuffer(); + } + + //---------------------------------------------------------------------- + // Copy routines (type-to-type) + // + + /** Copies the <i>remaining</i> elements (as defined by + <code>limit() - position()</code>) in the passed FloatBuffer + into a newly-allocated direct ByteBuffer. The returned buffer + will have its byte order set to the host platform's native byte + order. The position of the newly-allocated buffer will be zero, + and the position of the passed buffer is unchanged (though its + mark is changed). */ + public static ByteBuffer copyFloatBufferAsByteBuffer(FloatBuffer orig) { + ByteBuffer dest = newByteBuffer(orig.remaining() * SIZEOF_FLOAT); + dest.asFloatBuffer().put(orig); + dest.rewind(); + return dest; + } + + /** Copies the <i>remaining</i> elements (as defined by + <code>limit() - position()</code>) in the passed IntBuffer into + a newly-allocated direct ByteBuffer. The returned buffer will + have its byte order set to the host platform's native byte + order. The position of the newly-allocated buffer will be zero, + and the position of the passed buffer is unchanged (though its + mark is changed). */ + public static ByteBuffer copyIntBufferAsByteBuffer(IntBuffer orig) { + ByteBuffer dest = newByteBuffer(orig.remaining() * SIZEOF_INT); + dest.asIntBuffer().put(orig); + dest.rewind(); + return dest; + } + + /** Copies the <i>remaining</i> elements (as defined by + <code>limit() - position()</code>) in the passed ShortBuffer + into a newly-allocated direct ByteBuffer. The returned buffer + will have its byte order set to the host platform's native byte + order. The position of the newly-allocated buffer will be zero, + and the position of the passed buffer is unchanged (though its + mark is changed). */ + public static ByteBuffer copyShortBufferAsByteBuffer(ShortBuffer orig) { + ByteBuffer dest = newByteBuffer(orig.remaining() * SIZEOF_SHORT); + dest.asShortBuffer().put(orig); + dest.rewind(); + return dest; + } + + /** Copies the <i>remaining</i> elements (as defined by + <code>limit() - position()</code>) in the passed ByteBuffer into + a newly-allocated direct ByteBuffer. The returned buffer will + have its byte order set to the host platform's native byte + order. The position of the newly-allocated buffer will be zero, + and the position of the passed buffer is unchanged (though its + mark is changed). */ + public static ByteBuffer copyByteBuffer(ByteBuffer orig) { + ByteBuffer dest = newByteBuffer(orig.remaining()); + dest.put(orig); + dest.rewind(); + return dest; + } + + //---------------------------------------------------------------------- + // Conversion routines + // + + public static float[] getFloatArray(double[] source) { + int i=source.length; + float[] dest = new float[i--]; + while(i>=0) { dest[i]=(float)source[i]; i--; } + return dest; + } + + public static ByteBuffer nativeOrder(ByteBuffer buf) { + if (!isCDCFP) { + try { + if (byteOrderClass == null) { + byteOrderClass = Class.forName("java.nio.ByteOrder"); + orderMethod = ByteBuffer.class.getMethod("order", new Class[] { byteOrderClass }); + Method nativeOrderMethod = byteOrderClass.getMethod("nativeOrder", null); + nativeOrderObject = nativeOrderMethod.invoke(null, null); + } + } catch (Throwable t) { + // Must be running on CDC / FP + isCDCFP = true; + } + + if (!isCDCFP) { + try { + orderMethod.invoke(buf, new Object[] { nativeOrderObject }); + } catch (Throwable t) { + } + } + } + return buf; + } + + //---------------------------------------------------------------------- + // Internals only below this point + // + + // NOTE that this work must be done reflectively at the present time + // because this code must compile and run correctly on both CDC/FP and J2SE + private static boolean isCDCFP; + private static Class byteOrderClass; + private static Object nativeOrderObject; + private static Method orderMethod; +} diff --git a/src/jogl/classes/com/jogamp/opengl/impl/InternalBufferUtil.java.javase b/src/jogl/classes/com/jogamp/opengl/impl/InternalBufferUtil.java.javase new file mode 100644 index 000000000..655fa95de --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/impl/InternalBufferUtil.java.javase @@ -0,0 +1,199 @@ +/* + * Copyright (c) 2009 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + */ + +package com.jogamp.opengl.impl; + +import java.lang.reflect.*; +import java.nio.*; + +/** Internal copy of selected routines from BufferUtil to avoid + outward dependencies on com.jogamp.opengl.util package. */ +public class InternalBufferUtil { + public static final int SIZEOF_BYTE = 1; + public static final int SIZEOF_SHORT = 2; + public static final int SIZEOF_INT = 4; + public static final int SIZEOF_FLOAT = 4; + public static final int SIZEOF_LONG = 8; + public static final int SIZEOF_DOUBLE = 8; + + //---------------------------------------------------------------------- + // Allocation routines + // + + /** Allocates a new direct ByteBuffer with the specified number of + elements. The returned buffer will have its byte order set to + the host platform's native byte order. */ + public static ByteBuffer newByteBuffer(int numElements) { + ByteBuffer bb = ByteBuffer.allocateDirect(numElements); + nativeOrder(bb); + return bb; + } + + /** Allocates a new direct DoubleBuffer with the specified number of + elements. The returned buffer will have its byte order set to + the host platform's native byte order. */ + public static DoubleBuffer newDoubleBuffer(int numElements) { + ByteBuffer bb = newByteBuffer(numElements * SIZEOF_DOUBLE); + return bb.asDoubleBuffer(); + } + + /** Allocates a new direct IntBuffer with the specified number of + elements. The returned buffer will have its byte order set to + the host platform's native byte order. */ + public static IntBuffer newIntBuffer(int numElements) { + ByteBuffer bb = newByteBuffer(numElements * SIZEOF_INT); + return bb.asIntBuffer(); + } + + /** Allocates a new direct ShortBuffer with the specified number of + elements. The returned buffer will have its byte order set to + the host platform's native byte order. */ + public static ShortBuffer newShortBuffer(int numElements) { + ByteBuffer bb = newByteBuffer(numElements * SIZEOF_SHORT); + return bb.asShortBuffer(); + } + + /** Allocates a new direct FloatBuffer with the specified number of + elements. The returned buffer will have its byte order set to + the host platform's native byte order. */ + public static FloatBuffer newFloatBuffer(int numElements) { + ByteBuffer bb = newByteBuffer(numElements * SIZEOF_FLOAT); + return bb.asFloatBuffer(); + } + + //---------------------------------------------------------------------- + // Copy routines (type-to-ByteBuffer) + // + + /** Copies the <i>remaining</i> elements (as defined by + <code>limit() - position()</code>) in the passed FloatBuffer + into a newly-allocated direct ByteBuffer. The returned buffer + will have its byte order set to the host platform's native byte + order. The position of the newly-allocated buffer will be zero, + and the position of the passed buffer is unchanged (though its + mark is changed). */ + public static ByteBuffer copyFloatBufferAsByteBuffer(FloatBuffer orig) { + ByteBuffer dest = newByteBuffer(orig.remaining() * SIZEOF_FLOAT); + dest.asFloatBuffer().put(orig); + dest.rewind(); + return dest; + } + + /** Copies the <i>remaining</i> elements (as defined by + <code>limit() - position()</code>) in the passed IntBuffer into + a newly-allocated direct ByteBuffer. The returned buffer will + have its byte order set to the host platform's native byte + order. The position of the newly-allocated buffer will be zero, + and the position of the passed buffer is unchanged (though its + mark is changed). */ + public static ByteBuffer copyIntBufferAsByteBuffer(IntBuffer orig) { + ByteBuffer dest = newByteBuffer(orig.remaining() * SIZEOF_INT); + dest.asIntBuffer().put(orig); + dest.rewind(); + return dest; + } + + /** Copies the <i>remaining</i> elements (as defined by + <code>limit() - position()</code>) in the passed ShortBuffer + into a newly-allocated direct ByteBuffer. The returned buffer + will have its byte order set to the host platform's native byte + order. The position of the newly-allocated buffer will be zero, + and the position of the passed buffer is unchanged (though its + mark is changed). */ + public static ByteBuffer copyShortBufferAsByteBuffer(ShortBuffer orig) { + ByteBuffer dest = newByteBuffer(orig.remaining() * SIZEOF_SHORT); + dest.asShortBuffer().put(orig); + dest.rewind(); + return dest; + } + + /** Copies the <i>remaining</i> elements (as defined by + <code>limit() - position()</code>) in the passed ByteBuffer into + a newly-allocated direct ByteBuffer. The returned buffer will + have its byte order set to the host platform's native byte + order. The position of the newly-allocated buffer will be zero, + and the position of the passed buffer is unchanged (though its + mark is changed). */ + public static ByteBuffer copyByteBuffer(ByteBuffer orig) { + ByteBuffer dest = newByteBuffer(orig.remaining()); + dest.put(orig); + dest.rewind(); + return dest; + } + + //---------------------------------------------------------------------- + // Conversion routines + // + + public static float[] getFloatArray(double[] source) { + int i=source.length; + float[] dest = new float[i--]; + while(i>=0) { dest[i]=(float)source[i]; i--; } + return dest; + } + + public static ByteBuffer nativeOrder(ByteBuffer buf) { + if (!isCDCFP) { + try { + if (byteOrderClass == null) { + byteOrderClass = Class.forName("java.nio.ByteOrder"); + orderMethod = ByteBuffer.class.getMethod("order", new Class[] { byteOrderClass }); + Method nativeOrderMethod = byteOrderClass.getMethod("nativeOrder", null); + nativeOrderObject = nativeOrderMethod.invoke(null, null); + } + } catch (Throwable t) { + // Must be running on CDC / FP + isCDCFP = true; + } + + if (!isCDCFP) { + try { + orderMethod.invoke(buf, new Object[] { nativeOrderObject }); + } catch (Throwable t) { + } + } + } + return buf; + } + + //---------------------------------------------------------------------- + // Internals only below this point + // + + // NOTE that this work must be done reflectively at the present time + // because this code must compile and run correctly on both CDC/FP and J2SE + private static boolean isCDCFP; + private static Class byteOrderClass; + private static Object nativeOrderObject; + private static Method orderMethod; +} diff --git a/src/jogl/classes/com/jogamp/opengl/impl/NativeLibLoader.java b/src/jogl/classes/com/jogamp/opengl/impl/NativeLibLoader.java new file mode 100644 index 000000000..aa71a37da --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/impl/NativeLibLoader.java @@ -0,0 +1,109 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.impl; + +// FIXME: refactor Java SE dependencies +//import java.awt.Toolkit; +import java.lang.reflect.InvocationTargetException; +import java.lang.reflect.Method; +import java.security.AccessController; +import java.security.PrivilegedAction; +import java.util.HashSet; +import com.sun.nativewindow.impl.NativeLibLoaderBase; + +public class NativeLibLoader extends NativeLibLoaderBase { + public static void loadNEWT() { + AccessController.doPrivileged(new PrivilegedAction() { + public Object run() { + loadLibrary("newt", nativeOSPreload, true); + return null; + } + }); + } + + public static void loadGLDesktop() { + AccessController.doPrivileged(new PrivilegedAction() { + public Object run() { + loadLibrary("jogl_gl2", nativeOSPreload, true); + return null; + } + }); + } + + public static void loadGLDesktopES12() { + AccessController.doPrivileged(new PrivilegedAction() { + public Object run() { + loadLibrary("jogl_gl2es12", nativeOSPreload, true); + return null; + } + }); + } + + public static void loadES2() { + AccessController.doPrivileged(new PrivilegedAction() { + public Object run() { + loadLibrary("jogl_es2", nativeOSPreload, true); + return null; + } + }); + } + + public static void loadES1() { + AccessController.doPrivileged(new PrivilegedAction() { + public Object run() { + loadLibrary("jogl_es1", nativeOSPreload, true); + return null; + } + }); + } + + public static void loadCgImpl() { + AccessController.doPrivileged(new PrivilegedAction() { + public Object run() { + String[] preload = { "nativewindow", "cg", "cgGL" }; + loadLibrary("jogl_cg", preload, true); + return null; + } + }); + } + + private static final String[] nativeOSPreload = { "nativewindow_x11" }; +} + diff --git a/src/jogl/classes/com/jogamp/opengl/impl/ProjectFloat.java b/src/jogl/classes/com/jogamp/opengl/impl/ProjectFloat.java new file mode 100755 index 000000000..dbd84c9de --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/impl/ProjectFloat.java @@ -0,0 +1,1057 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 2.0 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** NOTE: The Original Code (as defined below) has been licensed to Sun +** Microsystems, Inc. ("Sun") under the SGI Free Software License B +** (Version 1.1), shown above ("SGI License"). Pursuant to Section +** 3.2(3) of the SGI License, Sun is distributing the Covered Code to +** you under an alternative license ("Alternative License"). This +** Alternative License includes all of the provisions of the SGI License +** except that Section 2.2 and 11 are omitted. Any differences between +** the Alternative License and the SGI License are offered solely by Sun +** and not by SGI. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +** +** $Date: 2009-03-13 22:20:29 -0700 (Fri, 13 Mar 2009) $ $Revision: 1867 $ +** $Header$ +*/ + +/* + * Copyright (c) 2002-2004 LWJGL Project + * All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * * Neither the name of 'LWJGL' nor the names of + * its contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS + * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED + * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF + * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + */ +package com.jogamp.opengl.impl; + +import java.nio.*; + +import javax.media.opengl.*; +import javax.media.opengl.fixedfunc.GLMatrixFunc; + +/** + * ProjectFloat.java + * <p/> + * <p/> + * Created 11-jan-2004 + * + * @author Erik Duijs + * @author Kenneth Russell + */ +public class ProjectFloat { + private static final float[] IDENTITY_MATRIX = + new float[] { + 1.0f, 0.0f, 0.0f, 0.0f, + 0.0f, 1.0f, 0.0f, 0.0f, + 0.0f, 0.0f, 1.0f, 0.0f, + 0.0f, 0.0f, 0.0f, 1.0f }; + + private static final float[] ZERO_MATRIX = + new float[] { + 0.0f, 0.0f, 0.0f, 0.0f, + 0.0f, 0.0f, 0.0f, 0.0f, + 0.0f, 0.0f, 0.0f, 0.0f, + 0.0f, 0.0f, 0.0f, 0.0f }; + + // Note that we have cloned parts of the implementation in order to + // support incoming Buffers. The reason for this is to avoid loading + // non-direct buffer subclasses unnecessarily, because doing so can + // cause performance decreases on direct buffer operations, at least + // on the current HotSpot JVM. It would be nicer (and make the code + // simpler) to simply have the array-based entry points delegate to + // the versions taking Buffers by wrapping the arrays. + + // Array-based implementation + private final float[] matrix = new float[16]; + private final float[][] tempInvertMatrix = new float[4][4]; + + private final float[] in = new float[4]; + private final float[] out = new float[4]; + + private final float[] forward = new float[3]; + private final float[] side = new float[3]; + private final float[] up = new float[3]; + + // Buffer-based implementation + private FloatBuffer locbuf; + private final FloatBuffer matrixBuf; + private final FloatBuffer tempInvertMatrixBuf; + + private final FloatBuffer inBuf; + private final FloatBuffer outBuf; + + private final FloatBuffer forwardBuf; + private final FloatBuffer sideBuf; + private final FloatBuffer upBuf; + + public ProjectFloat() { + // Use direct buffers to avoid loading indirect buffer + // implementations for applications trying to avoid doing so. + // Slice up one big buffer because some NIO implementations + // allocate a huge amount of memory to back even the smallest of + // buffers. + locbuf = InternalBufferUtil.newFloatBuffer(2*16+2*4+3*3); + int pos = 0; + int sz = 16; + matrixBuf = slice(locbuf, pos, sz); + pos += sz; + tempInvertMatrixBuf = slice(locbuf, pos, sz); + pos += sz; + sz = 4; + inBuf = slice(locbuf, pos, sz); + pos += sz; + outBuf = slice(locbuf, pos, sz); + pos += sz; + sz = 3; + forwardBuf = slice(locbuf, pos, sz); + pos += sz; + sideBuf = slice(locbuf, pos, sz); + pos += sz; + upBuf = slice(locbuf, pos, sz); + } + + public void destroy() { + if(locbuf!=null) { + locbuf.clear(); + locbuf=null; + } + } + + private static FloatBuffer slice(FloatBuffer buf, int pos, int len) { + buf.position(pos); + buf.limit(pos + len); + return buf.slice(); + } + + /** + * Make matrix an identity matrix + */ + public static void gluMakeIdentityf(FloatBuffer m) { + int oldPos = m.position(); + m.put(IDENTITY_MATRIX); + m.position(oldPos); + } + + /** + * Make matrix an zero matrix + */ + public static void gluMakeZero(FloatBuffer m) { + int oldPos = m.position(); + m.put(ZERO_MATRIX); + m.position(oldPos); + } + + /** + * Make matrix an identity matrix + */ + public static void gluMakeIdentityf(float[] m) { + for (int i = 0; i < 16; i++) { + m[i] = IDENTITY_MATRIX[i]; + } + } + + /** + * Method __gluMultMatrixVecf + * + * @param matrix + * @param in + * @param out + */ + private void __gluMultMatrixVecf(float[] matrix, int matrix_offset, float[] in, float[] out) { + for (int i = 0; i < 4; i++) { + out[i] = + in[0] * matrix[0*4+i+matrix_offset] + + in[1] * matrix[1*4+i+matrix_offset] + + in[2] * matrix[2*4+i+matrix_offset] + + in[3] * matrix[3*4+i+matrix_offset]; + } + } + + /** + * Method __gluMultMatrixVecf + * + * @param matrix + * @param in + * @param out + */ + private void __gluMultMatrixVecf(FloatBuffer matrix, FloatBuffer in, FloatBuffer out) { + int inPos = in.position(); + int outPos = out.position(); + int matrixPos = matrix.position(); + for (int i = 0; i < 4; i++) { + out.put(i + outPos, + in.get(0+inPos) * matrix.get(0*4+i+matrixPos) + + in.get(1+inPos) * matrix.get(1*4+i+matrixPos) + + in.get(2+inPos) * matrix.get(2*4+i+matrixPos) + + in.get(3+inPos) * matrix.get(3*4+i+matrixPos)); + } + } + + /** + * @param src + * @param inverse + * + * @return + */ + public boolean gluInvertMatrixf(float[] src, float[] inverse) { + int i, j, k, swap; + float t; + float[][] temp = tempInvertMatrix; + + for (i = 0; i < 4; i++) { + for (j = 0; j < 4; j++) { + temp[i][j] = src[i*4+j]; + } + } + gluMakeIdentityf(inverse); + + for (i = 0; i < 4; i++) { + // + // Look for largest element in column + // + swap = i; + for (j = i + 1; j < 4; j++) { + if (Math.abs(temp[j][i]) > Math.abs(temp[i][i])) { + swap = j; + } + } + + if (swap != i) { + // + // Swap rows. + // + for (k = 0; k < 4; k++) { + t = temp[i][k]; + temp[i][k] = temp[swap][k]; + temp[swap][k] = t; + + t = inverse[i*4+k]; + inverse[i*4+k] = inverse[swap*4+k]; + inverse[swap*4+k] = t; + } + } + + if (temp[i][i] == 0) { + // + // No non-zero pivot. The matrix is singular, which shouldn't + // happen. This means the user gave us a bad matrix. + // + return false; + } + + t = temp[i][i]; + for (k = 0; k < 4; k++) { + temp[i][k] /= t; + inverse[i*4+k] /= t; + } + for (j = 0; j < 4; j++) { + if (j != i) { + t = temp[j][i]; + for (k = 0; k < 4; k++) { + temp[j][k] -= temp[i][k] * t; + inverse[j*4+k] -= inverse[i*4+k]*t; + } + } + } + } + return true; + } + + /** + * @param src + * @param inverse + * + * @return + */ + public boolean gluInvertMatrixf(FloatBuffer src, FloatBuffer inverse) { + int i, j, k, swap; + float t; + + int srcPos = src.position(); + int invPos = inverse.position(); + + FloatBuffer temp = tempInvertMatrixBuf; + + for (i = 0; i < 4; i++) { + for (j = 0; j < 4; j++) { + temp.put(i*4+j, src.get(i*4+j + srcPos)); + } + } + gluMakeIdentityf(inverse); + + for (i = 0; i < 4; i++) { + // + // Look for largest element in column + // + swap = i; + for (j = i + 1; j < 4; j++) { + if (Math.abs(temp.get(j*4+i)) > Math.abs(temp.get(i*4+i))) { + swap = j; + } + } + + if (swap != i) { + // + // Swap rows. + // + for (k = 0; k < 4; k++) { + t = temp.get(i*4+k); + temp.put(i*4+k, temp.get(swap*4+k)); + temp.put(swap*4+k, t); + + t = inverse.get(i*4+k + invPos); + inverse.put(i*4+k + invPos, inverse.get(swap*4+k + invPos)); + inverse.put(swap*4+k + invPos, t); + } + } + + if (temp.get(i*4+i) == 0) { + // + // No non-zero pivot. The matrix is singular, which shouldn't + // happen. This means the user gave us a bad matrix. + // + return false; + } + + t = temp.get(i*4+i); + for (k = 0; k < 4; k++) { + temp.put(i*4+k, temp.get(i*4+k) / t); + inverse.put(i*4+k + invPos, inverse.get(i*4+k + invPos) / t); + } + for (j = 0; j < 4; j++) { + if (j != i) { + t = temp.get(j*4+i); + for (k = 0; k < 4; k++) { + temp.put(j*4+k, temp.get(j*4+k) - temp.get(i*4+k) * t); + inverse.put(j*4+k + invPos, inverse.get(j*4+k + invPos) - inverse.get(i*4+k + invPos) * t); + } + } + } + } + return true; + } + + + /** + * @param a + * @param b + * @param r + */ + private void gluMultMatricesf(float[] a, int a_offset, float[] b, int b_offset, float[] r) { + for (int i = 0; i < 4; i++) { + for (int j = 0; j < 4; j++) { + r[i*4+j] = + a[i*4+0+a_offset]*b[0*4+j+b_offset] + + a[i*4+1+a_offset]*b[1*4+j+b_offset] + + a[i*4+2+a_offset]*b[2*4+j+b_offset] + + a[i*4+3+a_offset]*b[3*4+j+b_offset]; + } + } + } + + + /** + * @param a + * @param b + * @param r + */ + public static void gluMultMatricesf(FloatBuffer a, FloatBuffer b, FloatBuffer r) { + int aPos = a.position(); + int bPos = b.position(); + int rPos = r.position(); + + for (int i = 0; i < 4; i++) { + for (int j = 0; j < 4; j++) { + r.put(i*4+j + rPos, + a.get(i*4+0+aPos)*b.get(0*4+j+bPos) + + a.get(i*4+1+aPos)*b.get(1*4+j+bPos) + + a.get(i*4+2+aPos)*b.get(2*4+j+bPos) + + a.get(i*4+3+aPos)*b.get(3*4+j+bPos)); + } + } + } + + /** + * Normalize vector + * + * @param v + */ + public static void normalize(float[] v) { + float r; + + r = (float) Math.sqrt(v[0] * v[0] + v[1] * v[1] + v[2] * v[2]); + if ( r == 0.0 || r == 1.0) + return; + + r = 1.0f / r; + + v[0] *= r; + v[1] *= r; + v[2] *= r; + + return; + } + + /** + * Normalize vector + * + * @param v + */ + public static void normalize(FloatBuffer v) { + float r; + + int vPos = v.position(); + + r = (float) Math.sqrt(v.get(0+vPos) * v.get(0+vPos) + + v.get(1+vPos) * v.get(1+vPos) + + v.get(2+vPos) * v.get(2+vPos)); + if ( r == 0.0 || r == 1.0) + return; + + r = 1.0f / r; + + v.put(0+vPos, v.get(0+vPos) * r); + v.put(1+vPos, v.get(1+vPos) * r); + v.put(2+vPos, v.get(2+vPos) * r); + + return; + } + + + /** + * Calculate cross-product + * + * @param v1 + * @param v2 + * @param result + */ + private static void cross(float[] v1, float[] v2, float[] result) { + result[0] = v1[1] * v2[2] - v1[2] * v2[1]; + result[1] = v1[2] * v2[0] - v1[0] * v2[2]; + result[2] = v1[0] * v2[1] - v1[1] * v2[0]; + } + + /** + * Calculate cross-product + * + * @param v1 + * @param v2 + * @param result + */ + private static void cross(FloatBuffer v1, FloatBuffer v2, FloatBuffer result) { + int v1Pos = v1.position(); + int v2Pos = v2.position(); + int rPos = result.position(); + + result.put(0+rPos, v1.get(1+v1Pos) * v2.get(2+v2Pos) - v1.get(2+v1Pos) * v2.get(1+v2Pos)); + result.put(1+rPos, v1.get(2+v1Pos) * v2.get(0+v2Pos) - v1.get(0+v1Pos) * v2.get(2+v2Pos)); + result.put(2+rPos, v1.get(0+v1Pos) * v2.get(1+v2Pos) - v1.get(1+v1Pos) * v2.get(0+v2Pos)); + } + + /** + * Method gluOrtho2D. + * + * @param left + * @param right + * @param bottom + * @param top + */ + public void gluOrtho2D(GLMatrixFunc gl, float left, float right, float bottom, float top) { + gl.glOrthof(left, right, bottom, top, -1, 1); + } + + /** + * Method gluPerspective. + * + * @param fovy + * @param aspect + * @param zNear + * @param zFar + */ + public void gluPerspective(GLMatrixFunc gl, float fovy, float aspect, float zNear, float zFar) { + float sine, cotangent, deltaZ; + float radians = fovy / 2 * (float) Math.PI / 180; + + deltaZ = zFar - zNear; + sine = (float) Math.sin(radians); + + if ((deltaZ == 0) || (sine == 0) || (aspect == 0)) { + return; + } + + cotangent = (float) Math.cos(radians) / sine; + + gluMakeIdentityf(matrixBuf); + + matrixBuf.put(0 * 4 + 0, cotangent / aspect); + matrixBuf.put(1 * 4 + 1, cotangent); + matrixBuf.put(2 * 4 + 2, - (zFar + zNear) / deltaZ); + matrixBuf.put(2 * 4 + 3, -1); + matrixBuf.put(3 * 4 + 2, -2 * zNear * zFar / deltaZ); + matrixBuf.put(3 * 4 + 3, 0); + + gl.glMultMatrixf(matrixBuf); + } + + /** + * Method gluLookAt + * + * @param eyex + * @param eyey + * @param eyez + * @param centerx + * @param centery + * @param centerz + * @param upx + * @param upy + * @param upz + */ + public void gluLookAt(GLMatrixFunc gl, + float eyex, + float eyey, + float eyez, + float centerx, + float centery, + float centerz, + float upx, + float upy, + float upz) { + FloatBuffer forward = this.forwardBuf; + FloatBuffer side = this.sideBuf; + FloatBuffer up = this.upBuf; + + forward.put(0, centerx - eyex); + forward.put(1, centery - eyey); + forward.put(2, centerz - eyez); + + up.put(0, upx); + up.put(1, upy); + up.put(2, upz); + + normalize(forward); + + /* Side = forward x up */ + cross(forward, up, side); + normalize(side); + + /* Recompute up as: up = side x forward */ + cross(side, forward, up); + + gluMakeIdentityf(matrixBuf); + matrixBuf.put(0 * 4 + 0, side.get(0)); + matrixBuf.put(1 * 4 + 0, side.get(1)); + matrixBuf.put(2 * 4 + 0, side.get(2)); + + matrixBuf.put(0 * 4 + 1, up.get(0)); + matrixBuf.put(1 * 4 + 1, up.get(1)); + matrixBuf.put(2 * 4 + 1, up.get(2)); + + matrixBuf.put(0 * 4 + 2, -forward.get(0)); + matrixBuf.put(1 * 4 + 2, -forward.get(1)); + matrixBuf.put(2 * 4 + 2, -forward.get(2)); + + gl.glMultMatrixf(matrixBuf); + gl.glTranslatef(-eyex, -eyey, -eyez); + } + + /** + * Method gluProject + * + * @param objx + * @param objy + * @param objz + * @param modelMatrix + * @param projMatrix + * @param viewport + * @param win_pos + * + * @return + */ + public boolean gluProject(float objx, + float objy, + float objz, + float[] modelMatrix, + int modelMatrix_offset, + float[] projMatrix, + int projMatrix_offset, + int[] viewport, + int viewport_offset, + float[] win_pos, + int win_pos_offset ) { + + float[] in = this.in; + float[] out = this.out; + + in[0] = objx; + in[1] = objy; + in[2] = objz; + in[3] = 1.0f; + + __gluMultMatrixVecf(modelMatrix, modelMatrix_offset, in, out); + __gluMultMatrixVecf(projMatrix, projMatrix_offset, out, in); + + if (in[3] == 0.0f) + return false; + + in[3] = (1.0f / in[3]) * 0.5f; + + // Map x, y and z to range 0-1 + in[0] = in[0] * in[3] + 0.5f; + in[1] = in[1] * in[3] + 0.5f; + in[2] = in[2] * in[3] + 0.5f; + + // Map x,y to viewport + win_pos[0+win_pos_offset] = in[0] * viewport[2+viewport_offset] + viewport[0+viewport_offset]; + win_pos[1+win_pos_offset] = in[1] * viewport[3+viewport_offset] + viewport[1+viewport_offset]; + win_pos[2+win_pos_offset] = in[2]; + + return true; + } + + /** + * Method gluProject + * + * @param objx + * @param objy + * @param objz + * @param modelMatrix + * @param projMatrix + * @param viewport + * @param win_pos + * + * @return + */ + public boolean gluProject(float objx, + float objy, + float objz, + FloatBuffer modelMatrix, + FloatBuffer projMatrix, + IntBuffer viewport, + FloatBuffer win_pos) { + + FloatBuffer in = this.inBuf; + FloatBuffer out = this.outBuf; + + in.put(0, objx); + in.put(1, objy); + in.put(2, objz); + in.put(3, 1.0f); + + __gluMultMatrixVecf(modelMatrix, in, out); + __gluMultMatrixVecf(projMatrix, out, in); + + if (in.get(3) == 0.0f) + return false; + + in.put(3, (1.0f / in.get(3)) * 0.5f); + + // Map x, y and z to range 0-1 + in.put(0, in.get(0) * in.get(3) + 0.5f); + in.put(1, in.get(1) * in.get(3) + 0.5f); + in.put(2, in.get(2) * in.get(3) + 0.5f); + + // Map x,y to viewport + int vPos = viewport.position(); + int wPos = win_pos.position(); + win_pos.put(0+wPos, in.get(0) * viewport.get(2+vPos) + viewport.get(0+vPos)); + win_pos.put(1+wPos, in.get(1) * viewport.get(3+vPos) + viewport.get(1+vPos)); + win_pos.put(2+wPos, in.get(2)); + + return true; + } + + + /** + * Method gluUnproject + * + * @param winx + * @param winy + * @param winz + * @param modelMatrix + * @param projMatrix + * @param viewport + * @param obj_pos + * + * @return + */ + public boolean gluUnProject(float winx, + float winy, + float winz, + float[] modelMatrix, + int modelMatrix_offset, + float[] projMatrix, + int projMatrix_offset, + int[] viewport, + int viewport_offset, + float[] obj_pos, + int obj_pos_offset) { + float[] in = this.in; + float[] out = this.out; + + gluMultMatricesf(modelMatrix, modelMatrix_offset, projMatrix, projMatrix_offset, matrix); + + if (!gluInvertMatrixf(matrix, matrix)) + return false; + + in[0] = winx; + in[1] = winy; + in[2] = winz; + in[3] = 1.0f; + + // Map x and y from window coordinates + in[0] = (in[0] - viewport[0+viewport_offset]) / viewport[2+viewport_offset]; + in[1] = (in[1] - viewport[1+viewport_offset]) / viewport[3+viewport_offset]; + + // Map to range -1 to 1 + in[0] = in[0] * 2 - 1; + in[1] = in[1] * 2 - 1; + in[2] = in[2] * 2 - 1; + + __gluMultMatrixVecf(matrix, 0, in, out); + + if (out[3] == 0.0) + return false; + + out[3] = 1.0f / out[3]; + + obj_pos[0+obj_pos_offset] = out[0] * out[3]; + obj_pos[1+obj_pos_offset] = out[1] * out[3]; + obj_pos[2+obj_pos_offset] = out[2] * out[3]; + + return true; + } + + + /** + * Method gluUnproject + * + * @param winx + * @param winy + * @param winz + * @param modelMatrix + * @param projMatrix + * @param viewport + * @param obj_pos + * + * @return + */ + public boolean gluUnProject(float winx, + float winy, + float winz, + FloatBuffer modelMatrix, + FloatBuffer projMatrix, + IntBuffer viewport, + FloatBuffer obj_pos) { + FloatBuffer in = this.inBuf; + FloatBuffer out = this.outBuf; + + gluMultMatricesf(modelMatrix, projMatrix, matrixBuf); + + if (!gluInvertMatrixf(matrixBuf, matrixBuf)) + return false; + + in.put(0, winx); + in.put(1, winy); + in.put(2, winz); + in.put(3, 1.0f); + + // Map x and y from window coordinates + int vPos = viewport.position(); + int oPos = obj_pos.position(); + in.put(0, (in.get(0) - viewport.get(0+vPos)) / viewport.get(2+vPos)); + in.put(1, (in.get(1) - viewport.get(1+vPos)) / viewport.get(3+vPos)); + + // Map to range -1 to 1 + in.put(0, in.get(0) * 2 - 1); + in.put(1, in.get(1) * 2 - 1); + in.put(2, in.get(2) * 2 - 1); + + __gluMultMatrixVecf(matrixBuf, in, out); + + if (out.get(3) == 0.0f) + return false; + + out.put(3, 1.0f / out.get(3)); + + obj_pos.put(0+oPos, out.get(0) * out.get(3)); + obj_pos.put(1+oPos, out.get(1) * out.get(3)); + obj_pos.put(2+oPos, out.get(2) * out.get(3)); + + return true; + } + + + /** + * Method gluUnproject4 + * + * @param winx + * @param winy + * @param winz + * @param clipw + * @param modelMatrix + * @param projMatrix + * @param viewport + * @param near + * @param far + * @param obj_pos + * + * @return + */ + public boolean gluUnProject4(float winx, + float winy, + float winz, + float clipw, + float[] modelMatrix, + int modelMatrix_offset, + float[] projMatrix, + int projMatrix_offset, + int[] viewport, + int viewport_offset, + float near, + float far, + float[] obj_pos, + int obj_pos_offset ) { + float[] in = this.in; + float[] out = this.out; + + gluMultMatricesf(modelMatrix, modelMatrix_offset, projMatrix, projMatrix_offset, matrix); + + if (!gluInvertMatrixf(matrix, matrix)) + return false; + + in[0] = winx; + in[1] = winy; + in[2] = winz; + in[3] = clipw; + + // Map x and y from window coordinates + in[0] = (in[0] - viewport[0+viewport_offset]) / viewport[2+viewport_offset]; + in[1] = (in[1] - viewport[1+viewport_offset]) / viewport[3+viewport_offset]; + in[2] = (in[2] - near) / (far - near); + + // Map to range -1 to 1 + in[0] = in[0] * 2 - 1; + in[1] = in[1] * 2 - 1; + in[2] = in[2] * 2 - 1; + + __gluMultMatrixVecf(matrix, 0, in, out); + + if (out[3] == 0.0f) + return false; + + obj_pos[0+obj_pos_offset] = out[0]; + obj_pos[1+obj_pos_offset] = out[1]; + obj_pos[2+obj_pos_offset] = out[2]; + obj_pos[3+obj_pos_offset] = out[3]; + return true; + } + + /** + * Method gluUnproject4 + * + * @param winx + * @param winy + * @param winz + * @param clipw + * @param modelMatrix + * @param projMatrix + * @param viewport + * @param near + * @param far + * @param obj_pos + * + * @return + */ + public boolean gluUnProject4(float winx, + float winy, + float winz, + float clipw, + FloatBuffer modelMatrix, + FloatBuffer projMatrix, + IntBuffer viewport, + float near, + float far, + FloatBuffer obj_pos) { + FloatBuffer in = this.inBuf; + FloatBuffer out = this.outBuf; + + gluMultMatricesf(modelMatrix, projMatrix, matrixBuf); + + if (!gluInvertMatrixf(matrixBuf, matrixBuf)) + return false; + + in.put(0, winx); + in.put(1, winy); + in.put(2, winz); + in.put(3, clipw); + + // Map x and y from window coordinates + int vPos = viewport.position(); + in.put(0, (in.get(0) - viewport.get(0+vPos)) / viewport.get(2+vPos)); + in.put(1, (in.get(1) - viewport.get(1+vPos)) / viewport.get(3+vPos)); + in.put(2, (in.get(2) - near) / (far - near)); + + // Map to range -1 to 1 + in.put(0, in.get(0) * 2 - 1); + in.put(1, in.get(1) * 2 - 1); + in.put(2, in.get(2) * 2 - 1); + + __gluMultMatrixVecf(matrixBuf, in, out); + + if (out.get(3) == 0.0f) + return false; + + int oPos = obj_pos.position(); + obj_pos.put(0+oPos, out.get(0)); + obj_pos.put(1+oPos, out.get(1)); + obj_pos.put(2+oPos, out.get(2)); + obj_pos.put(3+oPos, out.get(3)); + return true; + } + + + /** + * Method gluPickMatrix + * + * @param x + * @param y + * @param deltaX + * @param deltaY + * @param viewport + */ + public void gluPickMatrix(GLMatrixFunc gl, + float x, + float y, + float deltaX, + float deltaY, + IntBuffer viewport) { + if (deltaX <= 0 || deltaY <= 0) { + return; + } + + /* Translate and scale the picked region to the entire window */ + int vPos = viewport.position(); + gl.glTranslatef((viewport.get(2+vPos) - 2 * (x - viewport.get(0+vPos))) / deltaX, + (viewport.get(3+vPos) - 2 * (y - viewport.get(1+vPos))) / deltaY, + 0); + gl.glScalef(viewport.get(2) / deltaX, viewport.get(3) / deltaY, 1.0f); + } + + /** + * Method gluPickMatrix + * + * @param x + * @param y + * @param deltaX + * @param deltaY + * @param viewport + * @param viewport_offset + */ + public void gluPickMatrix(GLMatrixFunc gl, + float x, + float y, + float deltaX, + float deltaY, + int[] viewport, + int viewport_offset) { + if (deltaX <= 0 || deltaY <= 0) { + return; + } + + /* Translate and scale the picked region to the entire window */ + gl.glTranslatef((viewport[2+viewport_offset] - 2 * (x - viewport[0+viewport_offset])) / deltaX, + (viewport[3+viewport_offset] - 2 * (y - viewport[1+viewport_offset])) / deltaY, + 0); + gl.glScalef(viewport[2+viewport_offset] / deltaX, viewport[3+viewport_offset] / deltaY, 1.0f); + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/impl/SystemUtil.java.javame_cdc_fp b/src/jogl/classes/com/jogamp/opengl/impl/SystemUtil.java.javame_cdc_fp new file mode 100644 index 000000000..f686bea92 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/impl/SystemUtil.java.javame_cdc_fp @@ -0,0 +1,10 @@ +package com.jogamp.opengl.impl; + +public class SystemUtil { + + /** Wrapper for System.getenv(), which doesn't work on platforms + earlier than JDK 5 */ + public static String getenv(String variableName) { + return null; + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/impl/SystemUtil.java.javase b/src/jogl/classes/com/jogamp/opengl/impl/SystemUtil.java.javase new file mode 100644 index 000000000..dbb717a32 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/impl/SystemUtil.java.javase @@ -0,0 +1,18 @@ +package com.jogamp.opengl.impl; + +public class SystemUtil { + + private static volatile boolean getenvSupported = true; + /** Wrapper for System.getenv(), which doesn't work on platforms + earlier than JDK 5 */ + public static String getenv(String variableName) { + if (getenvSupported) { + try { + return System.getenv(variableName); + } catch (Error e) { + getenvSupported = false; + } + } + return null; + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/impl/ThreadingImpl.java b/src/jogl/classes/com/jogamp/opengl/impl/ThreadingImpl.java new file mode 100644 index 000000000..2576c8ae8 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/impl/ThreadingImpl.java @@ -0,0 +1,234 @@ +/* + * Copyright (c) 2009 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + */ + +package com.jogamp.opengl.impl; + +import java.lang.reflect.InvocationTargetException; +import java.security.AccessController; +import java.security.PrivilegedAction; + +import javax.media.nativewindow.NativeWindowFactory; +import com.sun.nativewindow.impl.NWReflection; +import javax.media.opengl.GLException; + +/** Implementation of the {@link javax.media.opengl.Threading} class. */ + +public class ThreadingImpl { + public static final int AWT = 1; + public static final int WORKER = 2; + + protected static final boolean DEBUG = Debug.debug("Threading"); + + private static boolean singleThreaded = true; + private static int mode; + private static boolean hasAWT; + // We need to know whether we're running on X11 platforms to change + // our behavior when the Java2D/JOGL bridge is active + private static boolean _isX11; + + private static final ThreadingPlugin threadingPlugin; + + static { + Object threadingPluginTmp = + AccessController.doPrivileged(new PrivilegedAction() { + public Object run() { + String workaround = Debug.getProperty("jogl.1thread", true); + // Default to using the AWT thread on all platforms except + // Windows. On OS X there is instability apparently due to + // using the JAWT on non-AWT threads. On X11 platforms there + // are potential deadlocks which can be caused if the AWT + // EventQueue thread hands work off to the GLWorkerThread + // while holding the AWT lock. The optimization of + // makeCurrent / release calls isn't worth these stability + // problems. + hasAWT = NWReflection.isClassAvailable("java.awt.Canvas") && + NWReflection.isClassAvailable("javax.media.opengl.awt.GLCanvas"); + + String osType = NativeWindowFactory.getNativeWindowType(false); + _isX11 = NativeWindowFactory.TYPE_X11.equals(osType); + // boolean isWindows = NativeWindowFactory.TYPE_WINDOWS.equals(osType); + + // int defaultMode = (isWindows ? WORKER : ( hasAWT ? AWT : WORKER ) ); + int defaultMode = ( hasAWT ? AWT : WORKER ); + + mode = defaultMode; + if (workaround != null) { + workaround = workaround.toLowerCase(); + if (workaround.equals("true") || + workaround.equals("auto")) { + // Nothing to do; singleThreaded and mode already set up + } else if (workaround.equals("worker")) { + singleThreaded = true; + mode = WORKER; + } else if (workaround.equals("awt")) { + singleThreaded = true; + mode = AWT; + } else { + singleThreaded = false; + } + } + printWorkaroundNotice(); + + Object threadingPluginObj=null; + // try to fetch the AWTThreadingPlugin + try { + threadingPluginObj = NWReflection.createInstance("com.jogamp.opengl.impl.awt.AWTThreadingPlugin"); + } catch (Throwable t) { } + return threadingPluginObj; + } + }); + threadingPlugin = (ThreadingPlugin) threadingPluginTmp; + if(DEBUG) { + System.err.println("Threading: hasAWT "+hasAWT+", mode "+((mode==AWT)?"AWT":"WORKER")+", plugin "+threadingPlugin); + } + } + + /** No reason to ever instantiate this class */ + private ThreadingImpl() {} + + public static boolean isX11() { return _isX11; } + public static int getMode() { return mode; } + + /** If an implementation of the javax.media.opengl APIs offers a + multithreading option but the default behavior is single-threading, + this API provides a mechanism for end users to disable single-threading + in this implementation. Users are strongly discouraged from + calling this method unless they are aware of all of the + consequences and are prepared to enforce some amount of + threading restrictions in their applications. Disabling + single-threading, for example, may have unintended consequences + on GLAutoDrawable implementations such as GLCanvas, GLJPanel and + GLPbuffer. Currently there is no supported way to re-enable it + once disabled, partly to discourage careless use of this + method. This method should be called as early as possible in an + application. */ + public static void disableSingleThreading() { + singleThreaded = false; + if (Debug.verbose()) { + System.err.println("Application forced disabling of single-threading of javax.media.opengl implementation"); + } + } + + /** Indicates whether OpenGL work is being automatically forced to a + single thread in this implementation. */ + public static boolean isSingleThreaded() { + return singleThreaded; + } + + /** Indicates whether the current thread is the single thread on + which this implementation of the javax.media.opengl APIs + performs all of its OpenGL-related work. This method should only + be called if the single-thread model is in effect. */ + public static boolean isOpenGLThread() throws GLException { + if (!isSingleThreaded()) { + throw new GLException("Should only call this in single-threaded mode"); + } + + if(null!=threadingPlugin) { + return threadingPlugin.isOpenGLThread(); + } + + switch (mode) { + case AWT: + return true; + case WORKER: + return GLWorkerThread.isWorkerThread(); + default: + throw new InternalError("Illegal single-threading mode " + mode); + } + } + + /** Executes the passed Runnable on the single thread used for all + OpenGL work in this javax.media.opengl API implementation. It is + not specified exactly which thread is used for this + purpose. This method should only be called if the single-thread + model is in use and if the current thread is not the OpenGL + thread (i.e., if <code>isOpenGLThread()</code> returns + false). It is up to the end user to check to see whether the + current thread is the OpenGL thread and either execute the + Runnable directly or perform the work inside it. */ + public static void invokeOnOpenGLThread(Runnable r) throws GLException { + if (!isSingleThreaded()) { + throw new GLException ("Should only call this in single-threaded mode"); + } + + if (isOpenGLThread()) { + throw new GLException ("Should only call this from other threads than the OpenGL thread"); + } + + if(null!=threadingPlugin) { + threadingPlugin.invokeOnOpenGLThread(r); + return; + } + + switch (mode) { + case AWT: + r.run(); + break; + + case WORKER: + if (!GLWorkerThread.isStarted()) { + synchronized (GLWorkerThread.class) { + if (!GLWorkerThread.isStarted()) { + GLWorkerThread.start(); + } + } + } + try { + GLWorkerThread.invokeAndWait(r); + } catch (InvocationTargetException e) { + throw new GLException(e.getTargetException()); + } catch (InterruptedException e) { + throw new GLException(e); + } + break; + + default: + throw new InternalError("Illegal single-threading mode " + mode); + } + } + + /** This is a workaround for AWT-related deadlocks which only seem + to show up in the context of applets */ + public static boolean isAWTMode() { + return (mode == AWT); + } + + private static void printWorkaroundNotice() { + if (singleThreaded && Debug.verbose()) { + System.err.println("Using " + + (mode == AWT ? "AWT" : "OpenGL worker") + + " thread for performing OpenGL work in javax.media.opengl implementation"); + } + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/impl/ThreadingPlugin.java b/src/jogl/classes/com/jogamp/opengl/impl/ThreadingPlugin.java new file mode 100644 index 000000000..37e4aac70 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/impl/ThreadingPlugin.java @@ -0,0 +1,62 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.impl; + +import javax.media.opengl.*; + +public interface ThreadingPlugin { + /** Indicates whether the current thread is the single thread on + which this implementation of the javax.media.opengl APIs + performs all of its OpenGL-related work. This method should only + be called if the single-thread model is in effect. */ + public boolean isOpenGLThread() throws GLException; + + /** Executes the passed Runnable on the single thread used for all + OpenGL work in this javax.media.opengl API implementation. It is + not specified exactly which thread is used for this + purpose. This method should only be called if the single-thread + model is in use and if the current thread is not the OpenGL + thread (i.e., if <code>isOpenGLThread()</code> returns + false). It is up to the end user to check to see whether the + current thread is the OpenGL thread and either execute the + Runnable directly or perform the work inside it. */ + public void invokeOnOpenGLThread(Runnable r) throws GLException; +} + diff --git a/src/jogl/classes/com/jogamp/opengl/impl/awt/AWTThreadingPlugin.java b/src/jogl/classes/com/jogamp/opengl/impl/awt/AWTThreadingPlugin.java new file mode 100755 index 000000000..07bf2f2db --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/impl/awt/AWTThreadingPlugin.java @@ -0,0 +1,129 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.impl.awt; + +import javax.media.opengl.*; + +import java.awt.event.*; + +import java.awt.EventQueue; +import java.lang.reflect.InvocationTargetException; + +import com.jogamp.opengl.impl.*; + +public class AWTThreadingPlugin implements ThreadingPlugin { + + public AWTThreadingPlugin() {} + + public boolean isOpenGLThread() throws GLException { + switch (ThreadingImpl.getMode()) { + case ThreadingImpl.AWT: + if (Java2D.isOGLPipelineActive()) { + // FIXME: ideally only the QFT would be considered to be the + // "OpenGL thread", but we can not currently run all of + // JOGL's OpenGL work on that thread. See the FIXME in + // invokeOnOpenGLThread. + return (Java2D.isQueueFlusherThread() || + (ThreadingImpl.isX11() && EventQueue.isDispatchThread())); + } else { + return EventQueue.isDispatchThread(); + } + case ThreadingImpl.WORKER: + if (Java2D.isOGLPipelineActive()) { + // FIXME: ideally only the QFT would be considered to be the + // "OpenGL thread", but we can not currently run all of + // JOGL's OpenGL work on that thread. See the FIXME in + // invokeOnOpenGLThread. + return (Java2D.isQueueFlusherThread() || + (ThreadingImpl.isX11() && GLWorkerThread.isWorkerThread())); + } else { + return GLWorkerThread.isWorkerThread(); + } + default: + throw new InternalError("Illegal single-threading mode " + ThreadingImpl.getMode()); + } + } + + public void invokeOnOpenGLThread(Runnable r) throws GLException { + switch (ThreadingImpl.getMode()) { + case ThreadingImpl.AWT: + // FIXME: ideally should run all OpenGL work on the Java2D QFT + // thread when it's enabled, but unfortunately there are + // deadlock issues on X11 platforms when making our + // heavyweight OpenGL contexts current on the QFT because we + // perform the JAWT lock inside the makeCurrent() + // implementation, which attempts to grab the AWT lock on the + // QFT which is not allowed. For now, on X11 platforms, + // continue to perform this work on the EDT. + if (Java2D.isOGLPipelineActive() && !ThreadingImpl.isX11()) { + Java2D.invokeWithOGLContextCurrent(null, r); + } else { + try { + EventQueue.invokeAndWait(r); + } catch (InvocationTargetException e) { + throw new GLException(e.getTargetException()); + } catch (InterruptedException e) { + throw new GLException(e); + } + } + break; + + case ThreadingImpl.WORKER: + if (!GLWorkerThread.isStarted()) { + synchronized (GLWorkerThread.class) { + if (!GLWorkerThread.isStarted()) { + GLWorkerThread.start(); + } + } + } + try { + GLWorkerThread.invokeAndWait(r); + } catch (InvocationTargetException e) { + throw new GLException(e.getTargetException()); + } catch (InterruptedException e) { + throw new GLException(e); + } + break; + + default: + throw new InternalError("Illegal single-threading mode " + ThreadingImpl.getMode()); + } + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/impl/awt/AWTUtil.java b/src/jogl/classes/com/jogamp/opengl/impl/awt/AWTUtil.java new file mode 100644 index 000000000..306f6cee7 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/impl/awt/AWTUtil.java @@ -0,0 +1,125 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + */ + +package com.jogamp.opengl.impl.awt; + +import com.sun.nativewindow.impl.jawt.*; + +import com.jogamp.opengl.impl.*; + +import javax.media.opengl.*; + +import java.lang.reflect.*; +import java.awt.GraphicsEnvironment; + +public class AWTUtil { + // See whether we're running in headless mode + private static boolean headlessMode; + private static Class j2dClazz = null; + private static Method isOGLPipelineActive = null; + private static Method isQueueFlusherThread = null; + private static boolean j2dOk = false; + + static { + lockedToolkit = false; + headlessMode = GraphicsEnvironment.isHeadless(); + if(!headlessMode) { + try { + j2dClazz = Class.forName("com.jogamp.opengl.impl.awt.Java2D"); + isOGLPipelineActive = j2dClazz.getMethod("isOGLPipelineActive", null); + isQueueFlusherThread = j2dClazz.getMethod("isQueueFlusherThread", null); + j2dOk = true; + } catch (Exception e) {} + } + } + + private static boolean lockedToolkit; + + public static synchronized void lockToolkit() throws GLException { + if (lockedToolkit) { + throw new GLException("Toolkit already locked"); + } + lockedToolkit = true; + + if (headlessMode) { + // Workaround for running (to some degree) in headless + // environments but still supporting rendering via pbuffers + // For full correctness, would need to implement a Lock class + return; + } + + if(j2dOk) { + try { + if( !((Boolean)isOGLPipelineActive.invoke(null, null)).booleanValue() || + !((Boolean)isQueueFlusherThread.invoke(null, null)).booleanValue() ) { + JAWTUtil.lockToolkit(); + } + } catch (Exception e) { j2dOk=false; } + } + if(!j2dOk) { + JAWTUtil.lockToolkit(); + } + } + + public static synchronized void unlockToolkit() { + if (lockedToolkit) { + lockedToolkit = false; + if (headlessMode) { + // Workaround for running (to some degree) in headless + // environments but still supporting rendering via pbuffers + // For full correctness, would need to implement a Lock class + return; + } + + if(j2dOk) { + try { + if( !((Boolean)isOGLPipelineActive.invoke(null, null)).booleanValue() || + !((Boolean)isQueueFlusherThread.invoke(null, null)).booleanValue() ) { + JAWTUtil.unlockToolkit(); + } + } catch (Exception e) { j2dOk=false; } + } + if(!j2dOk) { + JAWTUtil.unlockToolkit(); + } + } + } + + public static boolean isToolkitLocked() { + return JAWTUtil.isToolkitLocked(); + } + +} diff --git a/src/jogl/classes/com/jogamp/opengl/impl/awt/Java2D.java b/src/jogl/classes/com/jogamp/opengl/impl/awt/Java2D.java new file mode 100755 index 000000000..b871c66a7 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/impl/awt/Java2D.java @@ -0,0 +1,569 @@ +/* + * Copyright (c) 2003-2005 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.impl.awt; + +import com.jogamp.opengl.impl.*; + +import java.awt.*; +import java.awt.image.*; +import java.lang.reflect.*; +import java.security.*; + +import javax.media.opengl.*; +import javax.media.nativewindow.*; +import javax.media.nativewindow.awt.*; + +/** Defines integration with the Java2D OpenGL pipeline. This + integration is only supported in 1.6 and is highly experimental. */ + +public class Java2D { + private static boolean DEBUG = Debug.debug("Java2D"); + private static boolean VERBOSE = Debug.verbose(); + private static boolean isHeadless; + private static boolean isOGLPipelineActive; + private static Method invokeWithOGLContextCurrentMethod; + private static Method isQueueFlusherThreadMethod; + private static Method getOGLViewportMethod; + private static Method getOGLScissorBoxMethod; + private static Method getOGLSurfaceIdentifierMethod; + // This one is currently optional and is only in very recent Mustang builds + private static Method getOGLTextureTypeMethod; + + // The following methods and fields are needed for proper support of + // Frame Buffer Objects in the Java2D/OpenGL pipeline + // (-Dsun.java2d.opengl.fbobject=true) + private static boolean fbObjectSupportInitialized; + private static Method invokeWithOGLSharedContextCurrentMethod; + private static Method getOGLSurfaceTypeMethod; + + // Publicly-visible constants for OpenGL surface types + public static final int UNDEFINED = getOGLUtilitiesIntField("UNDEFINED"); + public static final int WINDOW = getOGLUtilitiesIntField("WINDOW"); + public static final int PBUFFER = getOGLUtilitiesIntField("PBUFFER"); + public static final int TEXTURE = getOGLUtilitiesIntField("TEXTURE"); + public static final int FLIP_BACKBUFFER = getOGLUtilitiesIntField("FLIP_BACKBUFFER"); + public static final int FBOBJECT = getOGLUtilitiesIntField("FBOBJECT"); + + // If FBOs are enabled in the Java2D/OpenGL pipeline, all contexts + // created by JOGL must share textures and display lists with the + // Java2D contexts in order to access the frame buffer object for + // potential rendering, and to simultaneously support sharing of + // textures and display lists with one another. Java2D has the + // notion of a single shared context with which all other contexts + // (on the same display device?) share textures and display lists; + // this is an approximation to that notion which will be refined + // later. + private static boolean initializedJ2DFBOShareContext; + private static GLContext j2dFBOShareContext; + + // Accessors for new methods in sun.java2d.opengl.CGLSurfaceData + // class on OS X for enabling bridge + // public static long createOGLContextOnSurface(Graphics g, long ctx); + // public static boolean makeOGLContextCurrentOnSurface(Graphics g, long ctx); + // public static void destroyOGLContext(long ctx); + private static Method createOGLContextOnSurfaceMethod; + private static Method makeOGLContextCurrentOnSurfaceMethod; + private static Method destroyOGLContextMethod; + + static { + AccessController.doPrivileged(new PrivilegedAction() { + public Object run() { + if (DEBUG && VERBOSE) { + System.err.println("Checking for Java2D/OpenGL support"); + } + try { + isHeadless = true; + // Figure out whether the default graphics configuration is an + // OpenGL graphics configuration + GraphicsConfiguration cfg = + GraphicsEnvironment.getLocalGraphicsEnvironment(). + getDefaultScreenDevice(). + getDefaultConfiguration(); + // If we get here, we aren't running in headless mode + isHeadless = false; + String name = cfg.getClass().getName(); + if (DEBUG && VERBOSE) { + System.err.println("Java2D support: default GraphicsConfiguration = " + name); + } + isOGLPipelineActive = (name.startsWith("sun.java2d.opengl")); + + if (isOGLPipelineActive) { + try { + // Try to get methods we need to integrate + Class utils = Class.forName("sun.java2d.opengl.OGLUtilities"); + invokeWithOGLContextCurrentMethod = utils.getDeclaredMethod("invokeWithOGLContextCurrent", + new Class[] { + Graphics.class, + Runnable.class + }); + invokeWithOGLContextCurrentMethod.setAccessible(true); + + isQueueFlusherThreadMethod = utils.getDeclaredMethod("isQueueFlusherThread", + new Class[] {}); + isQueueFlusherThreadMethod.setAccessible(true); + + getOGLViewportMethod = utils.getDeclaredMethod("getOGLViewport", + new Class[] { + Graphics.class, + Integer.TYPE, + Integer.TYPE + }); + getOGLViewportMethod.setAccessible(true); + + getOGLScissorBoxMethod = utils.getDeclaredMethod("getOGLScissorBox", + new Class[] { + Graphics.class + }); + getOGLScissorBoxMethod.setAccessible(true); + + getOGLSurfaceIdentifierMethod = utils.getDeclaredMethod("getOGLSurfaceIdentifier", + new Class[] { + Graphics.class + }); + getOGLSurfaceIdentifierMethod.setAccessible(true); + + // Try to get additional methods required for proper FBO support + fbObjectSupportInitialized = true; + try { + invokeWithOGLSharedContextCurrentMethod = utils.getDeclaredMethod("invokeWithOGLSharedContextCurrent", + new Class[] { + GraphicsConfiguration.class, + Runnable.class + }); + invokeWithOGLSharedContextCurrentMethod.setAccessible(true); + + getOGLSurfaceTypeMethod = utils.getDeclaredMethod("getOGLSurfaceType", + new Class[] { + Graphics.class + }); + getOGLSurfaceTypeMethod.setAccessible(true); + } catch (Exception e) { + fbObjectSupportInitialized = false; + if (DEBUG && VERBOSE) { + e.printStackTrace(); + System.err.println("Disabling Java2D/JOGL FBO support"); + } + } + + // Try to get an additional method for FBO support in recent Mustang builds + try { + getOGLTextureTypeMethod = utils.getDeclaredMethod("getOGLTextureType", + new Class[] { + Graphics.class + }); + getOGLTextureTypeMethod.setAccessible(true); + } catch (Exception e) { + if (DEBUG && VERBOSE) { + e.printStackTrace(); + System.err.println("GL_ARB_texture_rectangle FBO support disabled"); + } + } + + // Try to set up APIs for enabling the bridge on OS X, + // where it isn't possible to create generalized + // external GLDrawables + Class cglSurfaceData = null; + try { + cglSurfaceData = Class.forName("sun.java2d.opengl.CGLSurfaceData"); + } catch (Exception e) { + if (DEBUG && VERBOSE) { + e.printStackTrace(); + System.err.println("Unable to find class sun.java2d.opengl.CGLSurfaceData for OS X"); + } + } + if (cglSurfaceData != null) { + // FIXME: for now, assume that FBO support is not enabled on OS X + fbObjectSupportInitialized = false; + + // We need to find these methods in order to make the bridge work on OS X + createOGLContextOnSurfaceMethod = cglSurfaceData.getDeclaredMethod("createOGLContextOnSurface", + new Class[] { + Graphics.class, + Long.TYPE + }); + createOGLContextOnSurfaceMethod.setAccessible(true); + + makeOGLContextCurrentOnSurfaceMethod = cglSurfaceData.getDeclaredMethod("makeOGLContextCurrentOnSurface", + new Class[] { + Graphics.class, + Long.TYPE + }); + makeOGLContextCurrentOnSurfaceMethod.setAccessible(true); + + destroyOGLContextMethod = cglSurfaceData.getDeclaredMethod("destroyOGLContext", + new Class[] { + Long.TYPE + }); + destroyOGLContextMethod.setAccessible(true); + } + } catch (Exception e) { + if (DEBUG && VERBOSE) { + e.printStackTrace(); + System.err.println("Disabling Java2D/JOGL integration"); + } + isOGLPipelineActive = false; + } + } + } catch (HeadlessException e) { + // The AWT is running in headless mode, so the Java 2D / JOGL bridge is clearly disabled + } + + if (DEBUG) { + System.err.println("JOGL/Java2D integration " + (isOGLPipelineActive ? "enabled" : "disabled")); + } + return null; + } + }); + } + + public static boolean isOGLPipelineActive() { + return isOGLPipelineActive; + } + + public static boolean isFBOEnabled() { + return fbObjectSupportInitialized; + } + + public static boolean isQueueFlusherThread() { + checkActive(); + + try { + return ((Boolean) isQueueFlusherThreadMethod.invoke(null, new Object[] {})).booleanValue(); + } catch (InvocationTargetException e) { + throw new GLException(e.getTargetException()); + } catch (Exception e) { + throw (InternalError) new InternalError().initCause(e); + } + } + + /** Makes current the OpenGL context associated with the passed + Graphics object and runs the given Runnable on the Queue + Flushing Thread in one atomic action. */ + public static void invokeWithOGLContextCurrent(Graphics g, Runnable r) throws GLException { + checkActive(); + + try { + // FIXME: this may need adjustment + // This seems to be needed in many applications which don't + // initialize an OpenGL context before this and which would + // otherwise cause initFBOShareContext to be called from the + // Queue Flusher Thread, which isn't allowed + initFBOShareContext(GraphicsEnvironment. + getLocalGraphicsEnvironment(). + getDefaultScreenDevice()); + + AWTUtil.lockToolkit(); + try { + invokeWithOGLContextCurrentMethod.invoke(null, new Object[] {g, r}); + } finally { + AWTUtil.unlockToolkit(); + } + } catch (InvocationTargetException e) { + throw new GLException(e.getTargetException()); + } catch (Exception e) { + throw (InternalError) new InternalError().initCause(e); + } + } + + /** Makes current the "shared" OpenGL context associated with the + given GraphicsConfiguration object, allowing JOGL to share + server-side OpenGL objects like textures and display lists with + this context when necessary. This is needed when Java2D's FBO + support is enabled, because in order to render into that FBO, + JOGL must share textures and display lists with it. Returns + false if the passed GraphicsConfiguration was not an OpenGL + GraphicsConfiguration. */ + public static boolean invokeWithOGLSharedContextCurrent(GraphicsConfiguration g, Runnable r) throws GLException { + checkActive(); + + try { + AWTUtil.lockToolkit(); + try { + return ((Boolean) invokeWithOGLSharedContextCurrentMethod.invoke(null, new Object[] {g, r})).booleanValue(); + } finally { + AWTUtil.unlockToolkit(); + } + } catch (InvocationTargetException e) { + throw new GLException(e.getTargetException()); + } catch (Exception e) { + throw (InternalError) new InternalError().initCause(e); + } + } + + /** Returns the OpenGL viewport associated with the given Graphics + object, assuming that the Graphics object is associated with a + component of the specified width and height. The user should + call glViewport() with the returned rectangle's bounds in order + to get correct rendering results. Should only be called from the + Queue Flusher Thread. */ + public static Rectangle getOGLViewport(Graphics g, + int componentWidth, + int componentHeight) { + checkActive(); + + try { + return (Rectangle) getOGLViewportMethod.invoke(null, new Object[] {g, + new Integer(componentWidth), + new Integer(componentHeight)}); + } catch (InvocationTargetException e) { + throw new GLException(e.getTargetException()); + } catch (Exception e) { + throw (InternalError) new InternalError().initCause(e); + } + } + + /** Returns the OpenGL scissor region associated with the given + Graphics object, taking into account all clipping regions, etc. + To avoid destroying Java2D's previous rendering results, this + method should be called and the resulting rectangle's bounds + passed to a call to glScissor(). Should only be called from the + Queue Flusher Thread. */ + public static Rectangle getOGLScissorBox(Graphics g) { + checkActive(); + + try { + return (Rectangle) getOGLScissorBoxMethod.invoke(null, new Object[] {g}); + } catch (InvocationTargetException e) { + throw new GLException(e.getTargetException()); + } catch (Exception e) { + throw (InternalError) new InternalError().initCause(e); + } + } + + /** Returns an opaque "surface identifier" associated with the given + Graphics object. If this changes from invocation to invocation, + the underlying OpenGL drawable for the Graphics object has + changed and a new external GLDrawable and GLContext should be + created (and the old ones destroyed). Should only be called from + the Queue Flusher Thread.*/ + public static Object getOGLSurfaceIdentifier(Graphics g) { + checkActive(); + + try { + return getOGLSurfaceIdentifierMethod.invoke(null, new Object[] {g}); + } catch (InvocationTargetException e) { + throw new GLException(e.getTargetException()); + } catch (Exception e) { + throw (InternalError) new InternalError().initCause(e); + } + } + + /** Returns the underlying surface type for the given Graphics + object. This indicates, in particular, whether Java2D is + currently rendering into a pbuffer or FBO. */ + public static int getOGLSurfaceType(Graphics g) { + checkActive(); + + try { + // FIXME: fallback path for pre-b73 (?) Mustang builds -- remove + // once fbobject support is in OGLUtilities + if (!fbObjectSupportInitialized) { + return 0; + } + + return ((Integer) getOGLSurfaceTypeMethod.invoke(null, new Object[] { g })).intValue(); + } catch (InvocationTargetException e) { + throw new GLException(e.getTargetException()); + } catch (Exception e) { + throw (InternalError) new InternalError().initCause(e); + } + } + + /** Returns the underlying texture target of the given Graphics + object assuming it is rendering to an FBO. Returns either + GL_TEXTURE_2D or GL_TEXTURE_RECTANGLE_ARB. */ + public static int getOGLTextureType(Graphics g) { + checkActive(); + + if (getOGLTextureTypeMethod == null) { + return GL.GL_TEXTURE_2D; + } + + try { + return ((Integer) getOGLTextureTypeMethod.invoke(null, new Object[] { g })).intValue(); + } catch (InvocationTargetException e) { + throw new GLException(e.getTargetException()); + } catch (Exception e) { + throw (InternalError) new InternalError().initCause(e); + } + } + + /** Returns either the given GLContext or a substitute one with + which clients should share textures and display lists. Needed + when the Java2D/OpenGL pipeline is active and FBOs are being + used for rendering. FIXME: may need to alter the API in the + future to indicate which GraphicsDevice the source context is + associated with. */ + public static GLContext filterShareContext(GLContext shareContext) { + if (isHeadless) + return shareContext; + + // FIXME: this may need adjustment + initFBOShareContext(GraphicsEnvironment. + getLocalGraphicsEnvironment(). + getDefaultScreenDevice()); + if (j2dFBOShareContext != null) { + return j2dFBOShareContext; + } + return shareContext; + } + + /** Returns the GLContext associated with the Java2D "share + context", with which all contexts created by JOGL must share + textures and display lists when the FBO option is enabled for + the Java2D/OpenGL pipeline. */ + public static GLContext getShareContext(GraphicsDevice device) { + initFBOShareContext(device); + // FIXME: for full generality probably need to have multiple of + // these, one per GraphicsConfiguration seen? + return j2dFBOShareContext; + } + + //---------------------------------------------------------------------- + // Mac OS X-specific methods + // + + /** (Mac OS X-specific) Creates a new OpenGL context on the surface + associated with the given Graphics object, sharing textures and + display lists with the specified (CGLContextObj) share context. */ + public static long createOGLContextOnSurface(Graphics g, long shareCtx) { + checkActive(); + + try { + return ((Long) createOGLContextOnSurfaceMethod.invoke(null, new Object[] { g, new Long(shareCtx) })).longValue(); + } catch (InvocationTargetException e) { + throw new GLException(e.getTargetException()); + } catch (Exception e) { + throw (InternalError) new InternalError().initCause(e); + } + } + + /** (Mac OS X-specific) Makes the given OpenGL context current on + the surface associated with the given Graphics object. */ + public static boolean makeOGLContextCurrentOnSurface(Graphics g, long ctx) { + checkActive(); + + try { + return ((Boolean) makeOGLContextCurrentOnSurfaceMethod.invoke(null, new Object[] { g, new Long(ctx) })).booleanValue(); + } catch (InvocationTargetException e) { + throw new GLException(e.getTargetException()); + } catch (Exception e) { + throw (InternalError) new InternalError().initCause(e); + } + } + + /** (Mac OS X-specific) Destroys the given OpenGL context. */ + public static void destroyOGLContext(long ctx) { + checkActive(); + + try { + destroyOGLContextMethod.invoke(null, new Object[] { new Long(ctx) }); + } catch (InvocationTargetException e) { + throw new GLException(e.getTargetException()); + } catch (Exception e) { + throw (InternalError) new InternalError().initCause(e); + } + } + + //---------------------------------------------------------------------- + // Internals only below this point + // + + private static void checkActive() { + if (!isOGLPipelineActive()) { + throw new GLException("Java2D OpenGL pipeline not active (or necessary support not present)"); + } + } + + private static int getOGLUtilitiesIntField(final String name) { + Integer i = (Integer) AccessController.doPrivileged(new PrivilegedAction() { + public Object run() { + try { + Class utils = Class.forName("sun.java2d.opengl.OGLUtilities"); + Field f = utils.getField(name); + f.setAccessible(true); + return f.get(null); + } catch (Exception e) { + if (DEBUG && VERBOSE) { + e.printStackTrace(); + } + return null; + } + } + }); + if (i == null) + return 0; + if (DEBUG && VERBOSE) { + System.err.println("OGLUtilities." + name + " = " + i.intValue()); + } + return i.intValue(); + } + + private static void initFBOShareContext(final GraphicsDevice device) { + // Note 1: this must not be done in the static initalizer due to + // deadlock problems. + + // Note 2: the first execution of this method must not be from the + // Java2D Queue Flusher Thread. + + if (isOGLPipelineActive() && + isFBOEnabled() && + !initializedJ2DFBOShareContext) { + + // FIXME: this technique is probably not adequate in multi-head + // situations. Ideally we would keep track of a given share + // context on a per-GraphicsConfiguration basis or something + // similar rather than keeping one share context in a global + // variable. + initializedJ2DFBOShareContext = true; + if (DEBUG) { + System.err.println("Starting initialization of J2D FBO share context"); + } + invokeWithOGLSharedContextCurrent(device.getDefaultConfiguration(), new Runnable() { + public void run() { + j2dFBOShareContext = GLDrawableFactory.getFactory(GLProfile.getDefault()).createExternalGLContext(); + } + }); + if (DEBUG) { + System.err.println("Ending initialization of J2D FBO share context"); + } + } + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/impl/awt/Java2DGLContext.java b/src/jogl/classes/com/jogamp/opengl/impl/awt/Java2DGLContext.java new file mode 100644 index 000000000..07bc54b6a --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/impl/awt/Java2DGLContext.java @@ -0,0 +1,52 @@ +/* + * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.impl.awt; + +import com.jogamp.opengl.impl.*; +import java.awt.Graphics; + +/** Provides a construct by which the shared GLJPanel code can + * interact with a few methods in the Mac OS X-specific Java2D/JOGL + * bridge implementation. + */ + +public interface Java2DGLContext { + public void setGraphics(Graphics g); +} diff --git a/src/jogl/classes/com/jogamp/opengl/impl/egl/EGLContext.java b/src/jogl/classes/com/jogamp/opengl/impl/egl/EGLContext.java new file mode 100755 index 000000000..42d4588b5 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/impl/egl/EGLContext.java @@ -0,0 +1,299 @@ +/* + * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.impl.egl; + +import javax.media.nativewindow.*; +import javax.media.opengl.*; +import com.jogamp.opengl.impl.*; +import com.jogamp.gluegen.runtime.ProcAddressTable; +import java.nio.*; +import java.util.*; + +public abstract class EGLContext extends GLContextImpl { + private long eglContext; + private boolean eglQueryStringInitialized; + private boolean eglQueryStringAvailable; + private EGLExt eglExt; + // Table that holds the addresses of the native C-language entry points for + // EGL extension functions. + private EGLExtProcAddressTable eglExtProcAddressTable; + + public EGLContext(GLDrawableImpl drawable, GLDrawableImpl drawableRead, + GLContext shareWith) { + super(drawable, drawableRead, shareWith); + } + + public EGLContext(GLDrawableImpl drawable, + GLContext shareWith) { + this(drawable, null, shareWith); + } + + public Object getPlatformGLExtensions() { + return getEGLExt(); + } + + public EGLExt getEGLExt() { + if (eglExt == null) { + eglExt = new EGLExtImpl(this); + } + return eglExt; + } + + public final ProcAddressTable getPlatformExtProcAddressTable() { + return eglExtProcAddressTable; + } + + public final EGLExtProcAddressTable getEGLExtProcAddressTable() { + return eglExtProcAddressTable; + } + + protected String mapToRealGLFunctionName(String glFunctionName) { + return glFunctionName; + } + + protected String mapToRealGLExtensionName(String glExtensionName) { + return glExtensionName; + } + + public long getContext() { + return eglContext; + } + + protected int makeCurrentImpl() throws GLException { + if(EGL.EGL_NO_DISPLAY==((EGLDrawable)drawable).getDisplay() ) { + System.err.println("drawable not properly initialized"); + return CONTEXT_NOT_CURRENT; + } + boolean created = false; + if (eglContext == 0) { + create(); + if (DEBUG) { + System.err.println(getThreadName() + ": !!! Created GL context 0x" + + Long.toHexString(eglContext) + " for " + getClass().getName()); + } + created = true; + } + if (EGL.eglGetCurrentContext() != eglContext) { + if (!EGL.eglMakeCurrent(((EGLDrawable)drawable).getDisplay(), + ((EGLDrawable)drawable).getSurface(), + ((EGLDrawable)drawableRead).getSurface(), + eglContext)) { + throw new GLException("Error making context 0x" + + Long.toHexString(eglContext) + " current: error code " + EGL.eglGetError()); + } + } + + if (created) { + setGLFunctionAvailability(false); + return CONTEXT_CURRENT_NEW; + } + return CONTEXT_CURRENT; + } + + protected void releaseImpl() throws GLException { + getDrawableImpl().getFactoryImpl().lockToolkit(); + try { + if (!EGL.eglMakeCurrent(((EGLDrawable)drawable).getDisplay(), + EGL.EGL_NO_SURFACE, + EGL.EGL_NO_SURFACE, + EGL.EGL_NO_CONTEXT)) { + throw new GLException("Error freeing OpenGL context 0x" + + Long.toHexString(eglContext) + ": error code " + EGL.eglGetError()); + } + } finally { + getDrawableImpl().getFactoryImpl().unlockToolkit(); + } + } + + protected void destroyImpl() throws GLException { + getDrawableImpl().getFactoryImpl().lockToolkit(); + try { + if (eglContext != 0) { + if (!EGL.eglDestroyContext(((EGLDrawable)drawable).getDisplay(), eglContext)) { + throw new GLException("Error destroying OpenGL context 0x" + + Long.toHexString(eglContext) + ": error code " + EGL.eglGetError()); + } + eglContext = 0; + GLContextShareSet.contextDestroyed(this); + } + } finally { + getDrawableImpl().getFactoryImpl().unlockToolkit(); + } + } + + protected void create() throws GLException { + long eglDisplay = ((EGLDrawable)drawable).getDisplay(); + EGLGraphicsConfiguration config = ((EGLDrawable)drawable).getGraphicsConfiguration(); + GLProfile glProfile = drawable.getGLProfile(); + _EGLConfig eglConfig = config.getNativeConfig(); + long shareWith = EGL.EGL_NO_CONTEXT; + + if (eglDisplay == 0) { + throw new GLException("Error: attempted to create an OpenGL context without a display connection"); + } + if (eglConfig == null) { + throw new GLException("Error: attempted to create an OpenGL context without a graphics configuration"); + } + + try { + // might be unavailable on EGL < 1.2 + if(!EGL.eglBindAPI(EGL.EGL_OPENGL_ES_API)) { + throw new GLException("eglBindAPI to ES failed , error 0x"+Integer.toHexString(EGL.eglGetError())); + } + } catch (GLException glex) { + if (DEBUG) { + glex.printStackTrace(); + } + } + + EGLContext other = (EGLContext) GLContextShareSet.getShareContext(this); + if (other != null) { + shareWith = other.getContext(); + if (shareWith == 0) { + throw new GLException("GLContextShareSet returned an invalid OpenGL context"); + } + } + + int[] contextAttrs = new int[] { + EGL.EGL_CONTEXT_CLIENT_VERSION, -1, + EGL.EGL_NONE + }; + if (glProfile.usesNativeGLES2()) { + contextAttrs[1] = 2; + } else if (glProfile.usesNativeGLES1()) { + contextAttrs[1] = 1; + } else { + throw new GLException("Error creating OpenGL context - invalid GLProfile: "+glProfile); + } + eglContext = EGL.eglCreateContext(eglDisplay, eglConfig, shareWith, contextAttrs, 0); + if (eglContext == 0) { + throw new GLException("Error creating OpenGL context: eglDisplay 0x"+Long.toHexString(eglDisplay)+ + ", "+glProfile+", error 0x"+Integer.toHexString(EGL.eglGetError())); + } + GLContextShareSet.contextCreated(this); + if (DEBUG) { + System.err.println(getThreadName() + ": !!! Created OpenGL context 0x" + + Long.toHexString(eglContext) + + ",\n\twrite surface 0x" + Long.toHexString(((EGLDrawable)drawable).getSurface()) + + ",\n\tread surface 0x" + Long.toHexString(((EGLDrawable)drawableRead).getSurface())+ + ",\n\t"+this+ + ",\n\tsharing with 0x" + Long.toHexString(shareWith)); + } + if (!EGL.eglMakeCurrent(((EGLDrawable)drawable).getDisplay(), + ((EGLDrawable)drawable).getSurface(), + ((EGLDrawable)drawableRead).getSurface(), + eglContext)) { + throw new GLException("Error making context 0x" + + Long.toHexString(eglContext) + " current: error code " + EGL.eglGetError()); + } + setGLFunctionAvailability(true); + } + + public boolean isCreated() { + return (eglContext != 0); + } + + protected void updateGLProcAddressTable() { + if (DEBUG) { + System.err.println(getThreadName() + ": !!! Initializing EGL extension address table"); + } + eglQueryStringInitialized = false; + eglQueryStringAvailable = false; + + if (eglExtProcAddressTable == null) { + // FIXME: cache ProcAddressTables by capability bits so we can + // share them among contexts with the same capabilities + eglExtProcAddressTable = new EGLExtProcAddressTable(); + } + resetProcAddressTable(getEGLExtProcAddressTable()); + super.updateGLProcAddressTable(); + } + + public synchronized String getPlatformExtensionsString() { + if (!eglQueryStringInitialized) { + eglQueryStringAvailable = + getDrawableImpl().getDynamicLookupHelper().dynamicLookupFunction("eglQueryString") != 0; + eglQueryStringInitialized = true; + } + if (eglQueryStringAvailable) { + GLDrawableFactoryImpl factory = getDrawableImpl().getFactoryImpl(); + factory.lockToolkit(); + try { + String ret = EGL.eglQueryString(((EGLDrawable)drawable).getDisplay(), + EGL.EGL_EXTENSIONS); + if (DEBUG) { + System.err.println("!!! EGL extensions: " + ret); + } + return ret; + } finally { + factory.unlockToolkit(); + } + } else { + return ""; + } + } + + protected void setSwapIntervalImpl(int interval) { + if (EGL.eglSwapInterval(((EGLDrawable)drawable).getDisplay(), interval)) { + currentSwapInterval = interval ; + } + } + + public abstract void bindPbufferToTexture(); + + public abstract void releasePbufferFromTexture(); + + //---------------------------------------------------------------------- + // Currently unimplemented stuff + // + + public void copy(GLContext source, int mask) throws GLException { + throw new GLException("Not yet implemented"); + } + + + public ByteBuffer glAllocateMemoryNV(int arg0, float arg1, float arg2, float arg3) { + throw new GLException("Should not call this"); + } + + public boolean offscreenImageNeedsVerticalFlip() { + throw new GLException("Should not call this"); + } + + public int getOffscreenContextPixelDataType() { + throw new GLException("Should not call this"); + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/impl/egl/EGLDrawable.java b/src/jogl/classes/com/jogamp/opengl/impl/egl/EGLDrawable.java new file mode 100755 index 000000000..e48c78301 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/impl/egl/EGLDrawable.java @@ -0,0 +1,225 @@ +/* + * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.impl.egl; + +import com.jogamp.opengl.impl.GLDrawableImpl; +import com.sun.nativewindow.impl.NWReflection; +import com.jogamp.gluegen.runtime.DynamicLookupHelper; + +import javax.media.nativewindow.*; +import javax.media.nativewindow.egl.*; +import javax.media.opengl.*; + +public abstract class EGLDrawable extends GLDrawableImpl { + protected boolean ownEGLDisplay = false; // for destruction + protected boolean ownEGLSurface = false; // for destruction + private EGLGraphicsConfiguration eglConfig; + protected long eglDisplay; + protected long eglSurface; + + protected EGLDrawable(EGLDrawableFactory factory, + NativeWindow component) throws GLException { + super(factory, component, false); + eglSurface=EGL.EGL_NO_SURFACE; + eglDisplay=0; + } + + public long getDisplay() { + return eglDisplay; + } + + public long getSurface() { + return eglSurface; + } + + public EGLGraphicsConfiguration getGraphicsConfiguration() { + return eglConfig; + } + + public GLCapabilities getChosenGLCapabilities() { + return (null==eglConfig)?super.getChosenGLCapabilities():(GLCapabilities)eglConfig.getChosenCapabilities(); + } + + public abstract GLContext createContext(GLContext shareWith); + + protected abstract long createSurface(long eglDpy, _EGLConfig eglNativeCfg, long surfaceHandle); + + private void recreateSurface() { + // create a new EGLSurface .. + if(EGL.EGL_NO_SURFACE!=eglSurface) { + EGL.eglDestroySurface(eglDisplay, eglSurface); + } + + if(DEBUG) { + System.err.println("createSurface using eglDisplay 0x"+Long.toHexString(eglDisplay)+", "+eglConfig); + } + + eglSurface = createSurface(eglDisplay, eglConfig.getNativeConfig(), component.getSurfaceHandle()); + if (EGL.EGL_NO_SURFACE==eglSurface) { + throw new GLException("Creation of window surface failed: "+eglConfig+", error 0x"+Integer.toHexString(EGL.eglGetError())); + } + + if(DEBUG) { + System.err.println("setSurface using component: handle 0x"+Long.toHexString(component.getSurfaceHandle())+" -> 0x"+Long.toHexString(eglSurface)); + } + } + + protected void setRealizedImpl() { + if (realized) { + if ( NativeWindow.LOCK_SURFACE_NOT_READY == lockSurface() ) { + throw new GLException("Couldn't lock surface"); + } + // lockSurface() also resolved the window/surface handles + try { + AbstractGraphicsConfiguration aConfig = component.getGraphicsConfiguration().getNativeGraphicsConfiguration(); + AbstractGraphicsDevice aDevice = aConfig.getScreen().getDevice(); + if(aDevice instanceof EGLGraphicsDevice) { + // just fetch the data .. trust but verify .. + eglDisplay = aDevice.getHandle(); + if (eglDisplay == EGL.EGL_NO_DISPLAY) { + throw new GLException("Invalid EGL display in EGLGraphicsDevice from "+aDevice); + } + if(aConfig instanceof EGLGraphicsConfiguration) { + eglConfig = (EGLGraphicsConfiguration) aConfig; // done .. + if (null == eglConfig) { + throw new GLException("Null EGLGraphicsConfiguration from "+aConfig); + } + + int[] tmp = new int[1]; + if ( 0 != component.getSurfaceHandle() && + EGL.eglQuerySurface(eglDisplay, component.getSurfaceHandle(), EGL.EGL_CONFIG_ID, tmp, 0) ) { + // component holds static EGLSurface + eglSurface = component.getSurfaceHandle(); + if(DEBUG) { + System.err.println("setSurface re-using component's EGLSurface: handle 0x"+Long.toHexString(eglSurface)); + } + } else { + // EGLSurface is ours .. + ownEGLSurface=true; + + eglConfig.updateGraphicsConfiguration(); + + recreateSurface(); + } + } else { + throw new GLException("EGLGraphicsDevice hold by non EGLGraphicsConfiguration: "+aConfig); + } + } else { + // create a new EGL config .. + ownEGLDisplay=true; + // EGLSurface is ours .. + ownEGLSurface=true; + + long nDisplay=0; + if( NativeWindowFactory.TYPE_WINDOWS.equals(NativeWindowFactory.getNativeWindowType(false)) ) { + nDisplay = component.getSurfaceHandle(); // don't even ask .. + } else { + nDisplay = aDevice.getHandle(); // 0 == EGL.EGL_DEFAULT_DISPLAY + } + eglDisplay = EGL.eglGetDisplay(nDisplay); + if (eglDisplay == EGL.EGL_NO_DISPLAY) { + if(DEBUG) { + System.err.println("eglDisplay("+Long.toHexString(nDisplay)+" <surfaceHandle>): failed, using EGL_DEFAULT_DISPLAY"); + } + nDisplay = EGL.EGL_DEFAULT_DISPLAY; + eglDisplay = EGL.eglGetDisplay(nDisplay); + } + if (eglDisplay == EGL.EGL_NO_DISPLAY) { + throw new GLException("Failed to created EGL display: nhandle 0x"+Long.toHexString(nDisplay)+", "+aDevice+", error 0x"+Integer.toHexString(EGL.eglGetError())); + } else if(DEBUG) { + System.err.println("eglDisplay("+Long.toHexString(nDisplay)+"): 0x"+Long.toHexString(eglDisplay)); + } + if (!EGL.eglInitialize(eglDisplay, null, null)) { + throw new GLException("eglInitialize failed"+", error 0x"+Integer.toHexString(EGL.eglGetError())); + } + EGLGraphicsDevice e = new EGLGraphicsDevice(eglDisplay); + DefaultGraphicsScreen s = new DefaultGraphicsScreen(e, aConfig.getScreen().getIndex()); + GLCapabilities caps = (GLCapabilities) aConfig.getChosenCapabilities(); // yes, use the already choosen Capabilities (x11,win32,..) + eglConfig = (EGLGraphicsConfiguration) GraphicsConfigurationFactory.getFactory(e).chooseGraphicsConfiguration(caps, null, s); + if (null == eglConfig) { + throw new GLException("Couldn't create EGLGraphicsConfiguration from "+s); + } else if(DEBUG) { + System.err.println("Chosen eglConfig: "+eglConfig); + } + recreateSurface(); + } + } finally { + unlockSurface(); + } + } else if (ownEGLSurface && eglSurface != EGL.EGL_NO_SURFACE) { + // Destroy the window surface + if (!EGL.eglDestroySurface(eglDisplay, eglSurface)) { + throw new GLException("Error destroying window surface (eglDestroySurface)"); + } + eglSurface = EGL.EGL_NO_SURFACE; + if (ownEGLDisplay && EGL.EGL_NO_DISPLAY!=eglDisplay) { + EGL.eglTerminate(eglDisplay); + } + eglDisplay=EGL.EGL_NO_DISPLAY; + eglConfig=null; + } + } + + public int getWidth() { + int[] tmp = new int[1]; + if (!EGL.eglQuerySurface(eglDisplay, eglSurface, EGL.EGL_WIDTH, tmp, 0)) { + throw new GLException("Error querying surface width"); + } + return tmp[0]; + } + + public int getHeight() { + int[] tmp = new int[1]; + if (!EGL.eglQuerySurface(eglDisplay, eglSurface, EGL.EGL_HEIGHT, tmp, 0)) { + throw new GLException("Error querying surface height"); + } + return tmp[0]; + } + + public DynamicLookupHelper getDynamicLookupHelper() { + return EGLDynamicLookupHelper.getDynamicLookupHelper(getGLProfile()); + } + + public String toString() { + return getClass().getName()+"[realized "+getRealized()+ + ",\n\tfactory "+getFactory()+ + ",\n\twindow "+getNativeWindow()+ + ",\n\teglSurface 0x"+Long.toHexString(eglSurface)+ + ",\n\teglConfig "+eglConfig+ + ",\n\trequested "+getRequestedGLCapabilities()+ + ",\n\tchosen "+getChosenGLCapabilities()+"]"; + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/impl/egl/EGLDrawableFactory.java b/src/jogl/classes/com/jogamp/opengl/impl/egl/EGLDrawableFactory.java new file mode 100755 index 000000000..f6c8b800e --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/impl/egl/EGLDrawableFactory.java @@ -0,0 +1,113 @@ +/* + * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.impl.egl; + +import java.util.*; +import javax.media.nativewindow.*; +import javax.media.opengl.*; +import com.jogamp.opengl.impl.*; +import com.sun.nativewindow.impl.*; +import com.jogamp.gluegen.runtime.NativeLibrary; + +public class EGLDrawableFactory extends GLDrawableFactoryImpl { + + static { + // Register our GraphicsConfigurationFactory implementations + // The act of constructing them causes them to be registered + new EGLGraphicsConfigurationFactory(); + + // Check for other underlying stuff .. + if(NativeWindowFactory.TYPE_X11.equals(NativeWindowFactory.getNativeWindowType(true))) { + try { + NWReflection.createInstance("com.jogamp.opengl.impl.x11.glx.X11GLXGraphicsConfigurationFactory"); + } catch (Throwable t) {} + } + } + + public EGLDrawableFactory() { + super(); + } + + public GLDrawableImpl createOnscreenDrawable(NativeWindow target) { + if (target == null) { + throw new IllegalArgumentException("Null target"); + } + return new EGLOnscreenDrawable(this, target); + } + + protected GLDrawableImpl createOffscreenDrawable(NativeWindow target) { + throw new GLException("Not yet implemented"); + } + + public boolean canCreateGLPbuffer() { + return true; + } + + protected GLDrawableImpl createGLPbufferDrawableImpl(NativeWindow target) { + return new EGLPbufferDrawable(this, target); + } + + protected NativeWindow createOffscreenWindow(GLCapabilities capabilities, GLCapabilitiesChooser chooser, int width, int height) { + NullWindow nw = new NullWindow(EGLGraphicsConfigurationFactory.createOffscreenGraphicsConfiguration(capabilities, chooser)); + nw.setSize(width, height); + return nw; + } + + public GLContext createExternalGLContext() { + AbstractGraphicsScreen absScreen = DefaultGraphicsScreen.createScreenDevice(0); + return new EGLExternalContext(absScreen); + } + + public boolean canCreateExternalGLDrawable() { + return false; + } + + public GLDrawable createExternalGLDrawable() { + throw new GLException("Not yet implemented"); + } + + public void loadGLULibrary() { + } + + public boolean canCreateContextOnJava2DSurface() { + return false; + } + + public GLContext createContextOnJava2DSurface(Object graphics, GLContext shareWith) + throws GLException { + throw new GLException("Unimplemented on this platform"); + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/impl/egl/EGLDynamicLookupHelper.java b/src/jogl/classes/com/jogamp/opengl/impl/egl/EGLDynamicLookupHelper.java new file mode 100755 index 000000000..21e28ad28 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/impl/egl/EGLDynamicLookupHelper.java @@ -0,0 +1,271 @@ +/* + * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.impl.egl; + +import java.util.*; +import javax.media.nativewindow.*; +import javax.media.opengl.*; +import com.jogamp.opengl.impl.*; +import com.sun.nativewindow.impl.*; +import com.jogamp.gluegen.runtime.NativeLibrary; +import com.jogamp.gluegen.runtime.DynamicLookupHelper; +import java.security.*; + +/** + * Abstract implementation of the DynamicLookupHelper for EGL, + * which decouples it's dependencies to EGLDrawableFactory. + * + * Currently two implementations exist, one for ES1 and one for ES2. + */ +public abstract class EGLDynamicLookupHelper implements DynamicLookupHelper { + protected static final boolean DEBUG = com.jogamp.opengl.impl.Debug.debug("EGL"); + protected static final boolean DEBUG_LOOKUP; + + private static final EGLDynamicLookupHelper eglES1DynamicLookupHelper; + private static final EGLDynamicLookupHelper eglES2DynamicLookupHelper; + private List/*<NativeLibrary>*/ glesLibraries; + + static { + AccessControlContext localACC=AccessController.getContext(); + DEBUG_LOOKUP = com.jogamp.opengl.impl.Debug.isPropertyDefined("jogl.debug.DynamicLookup", true, localACC); + + EGLDynamicLookupHelper tmp=null; + try { + tmp = new EGLES1DynamicLookupHelper(); + } catch (Throwable t) { + if(DEBUG) { + t.printStackTrace(); + } + } + eglES1DynamicLookupHelper = tmp; + + tmp=null; + try { + tmp = new EGLES2DynamicLookupHelper(); + } catch (Throwable t) { + if(DEBUG) { + t.printStackTrace(); + } + } + eglES2DynamicLookupHelper = tmp; + } + + public static EGLDynamicLookupHelper getDynamicLookupHelper(GLProfile glp) { + if (glp.usesNativeGLES2()) { + if(null==eglES2DynamicLookupHelper) { + throw new GLException("EGLDynamicLookupHelper for ES2 not available"); + } + return eglES2DynamicLookupHelper; + } else if (glp.usesNativeGLES1()) { + if(null==eglES1DynamicLookupHelper) { + throw new GLException("EGLDynamicLookupHelper for ES1 not available"); + } + return eglES1DynamicLookupHelper; + } else { + throw new GLException("Unsupported: "+glp); + } + } + + public static EGLDynamicLookupHelper getDynamicLookupHelper(int esProfile) { + if (2==esProfile) { + if(null==eglES2DynamicLookupHelper) { + throw new GLException("EGLDynamicLookupHelper for ES2 not available"); + } + return eglES2DynamicLookupHelper; + } else if (1==esProfile) { + if(null==eglES1DynamicLookupHelper) { + throw new GLException("EGLDynamicLookupHelper for ES1 not available"); + } + return eglES1DynamicLookupHelper; + } else { + throw new GLException("Unsupported: ES"+esProfile); + } + } + + protected EGLDynamicLookupHelper() { + loadGLESLibrary(getESProfile()); + EGL.resetProcAddressTable(this); + } + + /** Must return the proper ES profile number, 1 for ES1 and 2 for ES2 */ + protected abstract int getESProfile(); + + /** Must return at least one OpenGL ES library name */ + protected abstract List/*<String>*/ getGLESLibNames(); + + /** May return OpenGL ES library name(s) */ + protected List/*<String>*/ getEGLLibNames() { + List/*<String>*/ eglLibNames = new ArrayList(); + + // EGL + eglLibNames.add("EGL"); + // for windows distributions using the 'unlike' lib prefix, + // where our tool does not add it. + eglLibNames.add("libEGL"); + + return eglLibNames; + } + + private NativeLibrary loadFirstAvailable(List/*<String>*/ libNames, ClassLoader loader) { + for (Iterator iter = libNames.iterator(); iter.hasNext(); ) { + NativeLibrary lib = NativeLibrary.open((String) iter.next(), loader, false /*global*/); + if (lib != null) { + return lib; + } + } + return null; + } + + private boolean loadEGLLibrary(ClassLoader loader, List/*<String>*/ eglLibNames) { + NativeLibrary lib = null; + if(null!=eglLibNames && eglLibNames.size()>0) { + // EGL libraries .. + lib = loadFirstAvailable(eglLibNames, loader); + if ( null != lib ) { + glesLibraries.add(lib); + } + } + return null!=lib; + } + + private void loadGLESLibrary(int esProfile) { + List/*<String>*/ glesLibNames = getGLESLibNames(); + List/*<String>*/ eglLibNames = getEGLLibNames(); + boolean eglLoaded = false; + + ClassLoader loader = getClass().getClassLoader(); + NativeLibrary lib = null; + + glesLibraries = new ArrayList(); + + // ES libraries .. + lib = loadFirstAvailable(glesLibNames, loader); + if ( null == lib ) { + /*** FIXME: Have to think about this .. + // try again with EGL loaded first .. + if ( !eglLoaded && loadEGLLibrary(loader, eglLibNames) ) { + eglLoaded = true ; + lib = loadFirstAvailable(glesLibNames, loader); + } + if ( null == lib ) { + throw new GLException("Unable to dynamically load OpenGL ES library for profile ES" + esProfile); + } */ + throw new GLException("Unable to dynamically load OpenGL ES library for profile ES" + esProfile); + } + glesLibraries.add(lib); + + if ( !eglLoaded && !loadEGLLibrary(loader, eglLibNames) ) { + throw new GLException("Unable to dynamically load EGL library for profile ES" + esProfile); + } + + if (esProfile==2) { + NativeLibLoader.loadES2(); + } else if (esProfile==1) { + NativeLibLoader.loadES1(); + } else { + throw new GLException("Unsupported: ES"+esProfile); + } + } + + private long dynamicLookupFunctionOnLibs(String glFuncName) { + String funcName=glFuncName; + long addr = dynamicLookupFunctionOnLibsImpl(funcName); + if( 0==addr && NativeWindowFactory.TYPE_WINDOWS.equals(NativeWindowFactory.getNativeWindowType(false)) ) { + // Hack: try some C++ decoration here for Imageon's emulation libraries .. + final int argAlignment=4; // 4 byte alignment of each argument + final int maxArguments=12; // experience .. + for(int arg=0; 0==addr && arg<=maxArguments; arg++) { + funcName = "_"+glFuncName+"@"+(arg*argAlignment); + addr = dynamicLookupFunctionOnLibsImpl(funcName); + } + } + if(DEBUG_LOOKUP) { + if(0!=addr) { + System.err.println("Lookup-Native: "+glFuncName+" / "+funcName+" 0x"+Long.toHexString(addr)); + } else { + System.err.println("Lookup-Native: "+glFuncName+" / "+funcName+" ** FAILED ** "); + } + } + return addr; + } + + private long dynamicLookupFunctionOnLibsImpl(String glFuncName) { + // Look up this function name in all known libraries + for (Iterator iter = glesLibraries.iterator(); iter.hasNext(); ) { + NativeLibrary lib = (NativeLibrary) iter.next(); + long addr = lib.lookupFunction(glFuncName); + if (addr != 0) { + return addr; + } + } + return 0; + } + + private long eglGetProcAddressHandle = 0; + + public long dynamicLookupFunction(String glFuncName) { + if(null==glFuncName) { + return 0; + } + + // bootstrap eglGetProcAddress + if(0==eglGetProcAddressHandle) { + eglGetProcAddressHandle = dynamicLookupFunctionOnLibs("eglGetProcAddress"); + if(0==eglGetProcAddressHandle) { + GLException e = new GLException("Couldn't find eglGetProcAddress function entry"); + if(DEBUG) { + e.printStackTrace(); + } + throw e; + } + } + + if(glFuncName.equals("eglGetProcAddress")) { + return eglGetProcAddressHandle; + } + + long addr = EGL.eglGetProcAddress(eglGetProcAddressHandle, glFuncName); + if(DEBUG_LOOKUP) { + if(0!=addr) { + System.err.println("Lookup-EGL: <"+glFuncName+"> 0x"+Long.toHexString(addr)); + } + } + if(0==addr) { + addr = dynamicLookupFunctionOnLibs(glFuncName); + } + return addr; + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/impl/egl/EGLES1DynamicLookupHelper.java b/src/jogl/classes/com/jogamp/opengl/impl/egl/EGLES1DynamicLookupHelper.java new file mode 100755 index 000000000..0dc9535ce --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/impl/egl/EGLES1DynamicLookupHelper.java @@ -0,0 +1,73 @@ +/* + * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.impl.egl; + +import java.util.*; +import javax.media.nativewindow.*; +import javax.media.opengl.*; +import com.jogamp.opengl.impl.*; +import com.sun.nativewindow.impl.*; +import com.jogamp.gluegen.runtime.NativeLibrary; + +/** + * Implementation of the EGLDynamicLookupHelper for ES1. + */ +public class EGLES1DynamicLookupHelper extends EGLDynamicLookupHelper { + + protected EGLES1DynamicLookupHelper() { + super(); + } + + protected int getESProfile() { + return 1; + } + + protected List/*<String>*/ getGLESLibNames() { + List/*<String>*/ glesLibNames = new ArrayList(); + + glesLibNames.add("GLES_CM"); + glesLibNames.add("GLES_CL"); + glesLibNames.add("GLESv1_CM"); + // for windows distributions using the 'unlike' lib prefix, + // where our tool does not add it. + glesLibNames.add("libGLES_CM"); + glesLibNames.add("libGLES_CL"); + glesLibNames.add("libGLESv1_CM"); + + return glesLibNames; + } +} + diff --git a/src/jogl/classes/com/jogamp/opengl/impl/egl/EGLES2DynamicLookupHelper.java b/src/jogl/classes/com/jogamp/opengl/impl/egl/EGLES2DynamicLookupHelper.java new file mode 100755 index 000000000..595ded538 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/impl/egl/EGLES2DynamicLookupHelper.java @@ -0,0 +1,73 @@ +/* + * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.impl.egl; + +import java.util.*; +import javax.media.nativewindow.*; +import javax.media.opengl.*; +import com.jogamp.opengl.impl.*; +import com.sun.nativewindow.impl.*; +import com.jogamp.gluegen.runtime.NativeLibrary; + +/** + * Implementation of the EGLDynamicLookupHelper for ES2. + */ +public class EGLES2DynamicLookupHelper extends EGLDynamicLookupHelper { + + protected EGLES2DynamicLookupHelper() { + super(); + } + + protected int getESProfile() { + return 2; + } + + protected List/*<String>*/ getGLESLibNames() { + List/*<String>*/ glesLibNames = new ArrayList(); + + glesLibNames.add("GLES20"); + glesLibNames.add("GLESv2"); + glesLibNames.add("GLESv2_CM"); + // for windows distributions using the 'unlike' lib prefix + // where our tool does not add it. + glesLibNames.add("libGLES20"); + glesLibNames.add("libGLESv2"); + glesLibNames.add("libGLESv2_CM"); + + return glesLibNames; + } +} + diff --git a/src/jogl/classes/com/jogamp/opengl/impl/egl/EGLExternalContext.java b/src/jogl/classes/com/jogamp/opengl/impl/egl/EGLExternalContext.java new file mode 100755 index 000000000..de7fd2ba4 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/impl/egl/EGLExternalContext.java @@ -0,0 +1,99 @@ +/* + * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.impl.egl; + +import javax.media.opengl.*; +import com.jogamp.opengl.impl.*; +import javax.media.nativewindow.*; + +public class EGLExternalContext extends EGLContext { + private boolean firstMakeCurrent = true; + private boolean created = true; + private GLContext lastContext; + + public EGLExternalContext(AbstractGraphicsScreen screen) { + super(null, null); + GLContextShareSet.contextCreated(this); + setGLFunctionAvailability(false); + getGLStateTracker().setEnabled(false); // external context usage can't track state in Java + } + + public int makeCurrent() throws GLException { + // Save last context if necessary to allow external GLContexts to + // talk to other GLContexts created by this library + GLContext cur = getCurrent(); + if (cur != null && cur != this) { + lastContext = cur; + setCurrent(null); + } + return super.makeCurrent(); + } + + public void release() throws GLException { + super.release(); + setCurrent(lastContext); + lastContext = null; + } + + protected int makeCurrentImpl() throws GLException { + if (firstMakeCurrent) { + firstMakeCurrent = false; + return CONTEXT_CURRENT_NEW; + } + return CONTEXT_CURRENT; + } + + protected void releaseImpl() throws GLException { + } + + protected void destroyImpl() throws GLException { + created = false; + GLContextShareSet.contextDestroyed(this); + } + + public boolean isCreated() { + return created; + } + + public void bindPbufferToTexture() { + throw new GLException("Should not call this"); + } + + public void releasePbufferFromTexture() { + throw new GLException("Should not call this"); + } + +} diff --git a/src/jogl/classes/com/jogamp/opengl/impl/egl/EGLGraphicsConfiguration.java b/src/jogl/classes/com/jogamp/opengl/impl/egl/EGLGraphicsConfiguration.java new file mode 100644 index 000000000..33f9db140 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/impl/egl/EGLGraphicsConfiguration.java @@ -0,0 +1,306 @@ +/* + * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.impl.egl; + +import java.util.*; +import javax.media.nativewindow.*; +import javax.media.nativewindow.egl.*; +import javax.media.opengl.*; +import com.jogamp.opengl.impl.*; +import com.jogamp.gluegen.runtime.NativeLibrary; + +public class EGLGraphicsConfiguration extends DefaultGraphicsConfiguration implements Cloneable { + protected static final boolean DEBUG = Debug.debug("GraphicsConfiguration"); + + public _EGLConfig getNativeConfig() { + return _config; + } + + public int getNativeConfigID() { + return configID; + } + + public EGLGraphicsConfiguration(AbstractGraphicsScreen absScreen, + GLCapabilities capsChosen, GLCapabilities capsRequested, GLCapabilitiesChooser chooser, + _EGLConfig cfg, int cfgID) { + super(absScreen, capsChosen, capsRequested); + this.chooser = chooser; + _config = cfg; + configID = cfgID; + } + + public static EGLGraphicsConfiguration create(GLCapabilities capsRequested, AbstractGraphicsScreen absScreen, int cfgID) { + AbstractGraphicsDevice absDevice = absScreen.getDevice(); + if(null==absDevice || !(absDevice instanceof EGLGraphicsDevice)) { + throw new GLException("GraphicsDevice must be a valid EGLGraphicsDevice"); + } + long dpy = absDevice.getHandle(); + if (dpy == EGL.EGL_NO_DISPLAY) { + throw new GLException("Invalid EGL display: "+absDevice); + } + GLProfile glp = capsRequested.getGLProfile(); + _EGLConfig _cfg = EGLConfigId2EGLConfig(glp, dpy, cfgID); + GLCapabilities caps = EGLConfig2Capabilities(glp, dpy, _cfg, false, capsRequested.isOnscreen(), capsRequested.isPBuffer()); + return new EGLGraphicsConfiguration(absScreen, caps, capsRequested, new DefaultGLCapabilitiesChooser(), _cfg, cfgID); + } + + public Object clone() { + return super.clone(); + } + + protected void updateGraphicsConfiguration() { + EGLGraphicsConfiguration newConfig = (EGLGraphicsConfiguration) + GraphicsConfigurationFactory.getFactory(getScreen().getDevice()).chooseGraphicsConfiguration(getRequestedCapabilities(), + chooser, + getScreen()); + if(null!=newConfig) { + // FIXME: setScreen( ... ); + setChosenCapabilities(newConfig.getChosenCapabilities()); + _config = newConfig.getNativeConfig(); + configID = newConfig.getNativeConfigID(); + if(DEBUG) { + System.err.println("!!! updateGraphicsConfiguration: "+this); + } + } + } + + public static _EGLConfig EGLConfigId2EGLConfig(GLProfile glp, long display, int configID) { + int[] attrs = new int[] { + EGL.EGL_CONFIG_ID, configID, + EGL.EGL_NONE + }; + _EGLConfig[] configs = new _EGLConfig[1]; + int[] numConfigs = new int[1]; + if (!EGL.eglChooseConfig(display, + attrs, 0, + configs, 1, + numConfigs, 0)) { + return null; + } + if (numConfigs[0] == 0) { + return null; + } + return configs[0]; + } + + public static boolean EGLConfigDrawableTypeVerify(int val, boolean onscreen, boolean usePBuffer) { + boolean res; + + if ( onscreen ) { + res = ( 0 != (val & EGL.EGL_WINDOW_BIT) ) ; + } else { + res = ( 0 != (val & EGL.EGL_PIXMAP_BIT) ) || usePBuffer ; + } + if ( usePBuffer ) { + res = res && ( 0 != (val & EGL.EGL_PBUFFER_BIT) ) ; + } + + return res; + } + + public static GLCapabilities EGLConfig2Capabilities(GLProfile glp, long display, _EGLConfig _config, + boolean relaxed, boolean onscreen, boolean usePBuffer) { + GLCapabilities caps = new GLCapabilities(glp); + int[] val = new int[1]; + + // Read the actual configuration into the choosen caps + if(EGL.eglGetConfigAttrib(display, _config, EGL.EGL_RED_SIZE, val, 0)) { + caps.setRedBits(val[0]); + } + if(EGL.eglGetConfigAttrib(display, _config, EGL.EGL_GREEN_SIZE, val, 0)) { + caps.setGreenBits(val[0]); + } + if(EGL.eglGetConfigAttrib(display, _config, EGL.EGL_BLUE_SIZE, val, 0)) { + caps.setBlueBits(val[0]); + } + if(EGL.eglGetConfigAttrib(display, _config, EGL.EGL_ALPHA_SIZE, val, 0)) { + caps.setAlphaBits(val[0]); + } + if(EGL.eglGetConfigAttrib(display, _config, EGL.EGL_STENCIL_SIZE, val, 0)) { + caps.setStencilBits(val[0]); + } + if(EGL.eglGetConfigAttrib(display, _config, EGL.EGL_DEPTH_SIZE, val, 0)) { + caps.setDepthBits(val[0]); + } + if(EGL.eglGetConfigAttrib(display, _config, EGL.EGL_SAMPLES, val, 0)) { + caps.setSampleBuffers(val[0]>0?true:false); + caps.setNumSamples(val[0]); + } + if(EGL.eglGetConfigAttrib(display, _config, EGL.EGL_TRANSPARENT_TYPE, val, 0)) { + caps.setBackgroundOpaque(val[0] != EGL.EGL_TRANSPARENT_RGB); + } + if(!caps.isBackgroundOpaque()) { + if(EGL.eglGetConfigAttrib(display, _config, EGL.EGL_TRANSPARENT_RED_VALUE, val, 0)) { + caps.setTransparentRedValue(val[0]==EGL.EGL_DONT_CARE?-1:val[0]); + } + if(EGL.eglGetConfigAttrib(display, _config, EGL.EGL_TRANSPARENT_GREEN_VALUE, val, 0)) { + caps.setTransparentGreenValue(val[0]==EGL.EGL_DONT_CARE?-1:val[0]); + } + if(EGL.eglGetConfigAttrib(display, _config, EGL.EGL_TRANSPARENT_BLUE_VALUE, val, 0)) { + caps.setTransparentBlueValue(val[0]==EGL.EGL_DONT_CARE?-1:val[0]); + } + /** Not defined in EGL + if(EGL.eglGetConfigAttrib(display, _config, EGL.EGL_TRANSPARENT_ALPHA_VALUE, val, 0)) { + caps.setTransparentAlphaValue(val[0]==EGL.EGL_DONT_CARE?-1:val[0]); + } */ + } + if(EGL.eglGetConfigAttrib(display, _config, EGL.EGL_SURFACE_TYPE, val, 0)) { + if(EGLConfigDrawableTypeVerify(val[0], onscreen, usePBuffer)) { + caps.setDoubleBuffered(onscreen); + caps.setOnscreen(onscreen); + caps.setPBuffer(usePBuffer); + } else if(relaxed) { + caps.setDoubleBuffered( 0 != (val[0] & EGL.EGL_WINDOW_BIT) ); + caps.setOnscreen( 0 != (val[0] & EGL.EGL_WINDOW_BIT) ); + caps.setPBuffer ( 0 != (val[0] & EGL.EGL_PBUFFER_BIT) ); + } else { + throw new GLException("EGL_SURFACE_TYPE does not match !!!"); + } + } else { + if(relaxed) { + if(DEBUG) { + System.err.println("Could not determine EGL_SURFACE_TYPE !!!"); + } + return null; + } else { + throw new GLException("Could not determine EGL_SURFACE_TYPE !!!"); + } + } + + return caps; + } + + public static int[] GLCapabilities2AttribList(GLCapabilities caps) { + int[] attrs = new int[32]; + int idx=0; + + attrs[idx++] = EGL.EGL_SURFACE_TYPE; + attrs[idx++] = caps.isOnscreen() ? ( EGL.EGL_WINDOW_BIT ) : ( caps.isPBuffer() ? EGL.EGL_PBUFFER_BIT : EGL.EGL_PIXMAP_BIT ) ; + + attrs[idx++] = EGL.EGL_RED_SIZE; + attrs[idx++] = caps.getRedBits(); + + attrs[idx++] = EGL.EGL_GREEN_SIZE; + attrs[idx++] = caps.getGreenBits(); + + attrs[idx++] = EGL.EGL_BLUE_SIZE; + attrs[idx++] = caps.getBlueBits(); + + attrs[idx++] = EGL.EGL_ALPHA_SIZE; + attrs[idx++] = caps.getAlphaBits() > 0 ? caps.getAlphaBits() : EGL.EGL_DONT_CARE; + + attrs[idx++] = EGL.EGL_STENCIL_SIZE; + attrs[idx++] = caps.getStencilBits() > 0 ? caps.getStencilBits() : EGL.EGL_DONT_CARE; + + attrs[idx++] = EGL.EGL_DEPTH_SIZE; + attrs[idx++] = caps.getDepthBits(); + + attrs[idx++] = EGL.EGL_SAMPLES; + attrs[idx++] = caps.getSampleBuffers() ? caps.getNumSamples() : 1; + + attrs[idx++] = EGL.EGL_TRANSPARENT_TYPE; + attrs[idx++] = caps.isBackgroundOpaque() ? EGL.EGL_NONE : EGL.EGL_TRANSPARENT_TYPE; + + // 20 + + if(!caps.isBackgroundOpaque()) { + attrs[idx++] = EGL.EGL_TRANSPARENT_RED_VALUE; + attrs[idx++] = caps.getTransparentRedValue()>=0?caps.getTransparentRedValue():EGL.EGL_DONT_CARE; + + attrs[idx++] = EGL.EGL_TRANSPARENT_GREEN_VALUE; + attrs[idx++] = caps.getTransparentGreenValue()>=0?caps.getTransparentGreenValue():EGL.EGL_DONT_CARE; + + attrs[idx++] = EGL.EGL_TRANSPARENT_BLUE_VALUE; + attrs[idx++] = caps.getTransparentBlueValue()>=0?caps.getTransparentBlueValue():EGL.EGL_DONT_CARE; + + /** Not define in EGL + attrs[idx++] = EGL.EGL_TRANSPARENT_ALPHA_VALUE; + attrs[idx++] = caps.getTransparentAlphaValue()>=0?caps.getTransparentAlphaValue():EGL.EGL_DONT_CARE; */ + } + + // 26 + + attrs[idx++] = EGL.EGL_RENDERABLE_TYPE; + if(caps.getGLProfile().usesNativeGLES1()) { + attrs[idx++] = EGL.EGL_OPENGL_ES_BIT; + } + else if(caps.getGLProfile().usesNativeGLES2()) { + attrs[idx++] = EGL.EGL_OPENGL_ES2_BIT; + } else { + attrs[idx++] = EGL.EGL_OPENGL_BIT; + } + + // 28 + + attrs[idx++] = EGL.EGL_NONE; + + return attrs; + } + + public static int[] CreatePBufferSurfaceAttribList(int width, int height, int texFormat) { + int[] attrs = new int[16]; + int idx=0; + + attrs[idx++] = EGL.EGL_WIDTH; + attrs[idx++] = width; + + attrs[idx++] = EGL.EGL_HEIGHT; + attrs[idx++] = height; + + attrs[idx++] = EGL.EGL_TEXTURE_FORMAT; + attrs[idx++] = texFormat; + + attrs[idx++] = EGL.EGL_TEXTURE_TARGET; + attrs[idx++] = EGL.EGL_NO_TEXTURE==texFormat ? EGL.EGL_NO_TEXTURE : EGL.EGL_TEXTURE_2D; + + attrs[idx++] = EGL.EGL_NONE; + + return attrs; + } + + public String toString() { + return getClass().toString()+"["+getScreen()+", eglConfigID 0x"+Integer.toHexString(configID)+ + ",\n\trequested " + getRequestedCapabilities()+ + ",\n\tchosen " + getChosenCapabilities()+ + "]"; + + } + + private GLCapabilitiesChooser chooser; + private _EGLConfig _config; + private int configID; +} + diff --git a/src/jogl/classes/com/jogamp/opengl/impl/egl/EGLGraphicsConfigurationFactory.java b/src/jogl/classes/com/jogamp/opengl/impl/egl/EGLGraphicsConfigurationFactory.java new file mode 100644 index 000000000..6546ecab7 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/impl/egl/EGLGraphicsConfigurationFactory.java @@ -0,0 +1,298 @@ +/* + * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + */ + +package com.jogamp.opengl.impl.egl; + +import java.io.PrintStream; +import javax.media.nativewindow.*; +import javax.media.nativewindow.egl.*; +import com.sun.nativewindow.impl.*; + +import javax.media.opengl.*; +import com.jogamp.opengl.impl.*; + +/** Subclass of GraphicsConfigurationFactory used when non-AWT tookits + are used on X11 platforms. Toolkits will likely need to delegate + to this one to change the accepted and returned types of the + GraphicsDevice and GraphicsConfiguration abstractions. */ + +public class EGLGraphicsConfigurationFactory extends GraphicsConfigurationFactory { + protected static final boolean DEBUG = GraphicsConfigurationFactory.DEBUG || com.jogamp.opengl.impl.Debug.debug("EGL"); + + public EGLGraphicsConfigurationFactory() { + // become the selector for KD/EGL .. + GraphicsConfigurationFactory.registerFactory(javax.media.nativewindow.egl.EGLGraphicsDevice.class, this); + } + + public AbstractGraphicsConfiguration chooseGraphicsConfiguration(Capabilities capabilities, + CapabilitiesChooser chooser, + AbstractGraphicsScreen absScreen) { + if (absScreen == null) { + throw new IllegalArgumentException("This NativeWindowFactory accepts only AbstractGraphicsDevice objects"); + } + + if (capabilities != null && + !(capabilities instanceof GLCapabilities)) { + throw new IllegalArgumentException("This NativeWindowFactory accepts only GLCapabilities objects"); + } + + if (chooser != null && + !(chooser instanceof GLCapabilitiesChooser)) { + throw new IllegalArgumentException("This NativeWindowFactory accepts only GLCapabilitiesChooser objects"); + } + + return chooseGraphicsConfigurationStatic((GLCapabilities) capabilities, + (GLCapabilitiesChooser) chooser, + absScreen); + } + + public static EGLGraphicsConfiguration chooseGraphicsConfigurationStatic(GLCapabilities capabilities, + GLCapabilitiesChooser chooser, + AbstractGraphicsScreen absScreen) { + if (capabilities == null) { + capabilities = new GLCapabilities(null); + } + GLProfile glp = capabilities.getGLProfile(); + + if(null==absScreen) { + throw new GLException("Null AbstractGraphicsScreen"); + } + AbstractGraphicsDevice absDevice = absScreen.getDevice(); + + if(null==absDevice || !(absDevice instanceof EGLGraphicsDevice)) { + throw new GLException("GraphicsDevice must be a valid EGLGraphicsDevice"); + } + long eglDisplay = absDevice.getHandle(); + + if (eglDisplay == EGL.EGL_NO_DISPLAY) { + throw new GLException("Invalid EGL display: "+absDevice); + } + + GLCapabilities caps2 = (GLCapabilities) capabilities.clone(); + if(!caps2.isOnscreen()) { + // OFFSCREEN !DOUBLE_BUFFER + caps2.setDoubleBuffered(false); + } + + EGLGraphicsConfiguration res = eglChooseConfig(eglDisplay, caps2, capabilities, chooser, absScreen); + if(null!=res) { + return res; + } + if(DEBUG) { + System.err.println("eglChooseConfig failed with given capabilities "+caps2); + } + + if (chooser == null) { + chooser = new DefaultGLCapabilitiesChooser(); + } + + _EGLConfig[] configs = new _EGLConfig[10]; + int[] numConfigs = new int[1]; + + if(!EGL.eglGetConfigs(eglDisplay, configs, configs.length, numConfigs, 0)) { + throw new GLException("Graphics configuration fetch (eglGetConfigs) failed"); + } + if (numConfigs[0] == 0) { + throw new GLException("Graphics configuration fetch (eglGetConfigs) - no EGLConfig found"); + } + GLCapabilities[] caps = eglConfigs2GLCaps(glp, eglDisplay, configs, numConfigs[0], + caps2.isOnscreen(), caps2.isPBuffer()); + if(DEBUG) { + System.err.println("EGL Get Configs: "+numConfigs[0]+", Caps "+caps.length); + printCaps("eglGetConfigs", caps, System.err); + } + int chosen = -1; + try { + chosen = chooser.chooseCapabilities(caps2, caps, -1); + } catch (NativeWindowException e) { throw new GLException(e); } + if(chosen<0) { + throw new GLException("Graphics configuration chooser failed"); + } + if(DEBUG) { + System.err.println("Chosen "+caps[chosen]); + } + res = eglChooseConfig(eglDisplay, caps[chosen], capabilities, chooser, absScreen); + if(null!=res) { + return res; + } + if(DEBUG) { + System.err.println("eglChooseConfig failed with eglGetConfig/choosen capabilities "+caps[chosen]); + } + + // Last try .. add a fixed embedded profile [ATI, Nokia, Intel, ..] + // + // rgb888 - d16, s4 + GLCapabilities fixedCaps = new GLCapabilities(glp); + fixedCaps.setRedBits(8); + fixedCaps.setGreenBits(8); + fixedCaps.setBlueBits(8); + fixedCaps.setDepthBits(16); + fixedCaps.setSampleBuffers(true); + fixedCaps.setNumSamples(4); + if(DEBUG) { + System.err.println("trying fixed caps (1): "+fixedCaps); + } + res = eglChooseConfig(eglDisplay, fixedCaps, capabilities, chooser, absScreen); + if(null!=res) { + return res; + } + + // + // rgb565 - d16, s0 + fixedCaps = new GLCapabilities(glp); + fixedCaps.setRedBits(5); + fixedCaps.setGreenBits(6); + fixedCaps.setBlueBits(5); + fixedCaps.setDepthBits(16); + if(DEBUG) { + System.err.println("trying fixed caps (2): "+fixedCaps); + } + res = eglChooseConfig(eglDisplay, fixedCaps, capabilities, chooser, absScreen); + if(null!=res) { + return res; + } + + // + // rgb565 - d16, s4 + fixedCaps = new GLCapabilities(glp); + fixedCaps.setRedBits(5); + fixedCaps.setGreenBits(6); + fixedCaps.setBlueBits(5); + fixedCaps.setDepthBits(16); + fixedCaps.setSampleBuffers(true); + fixedCaps.setNumSamples(4); + if(DEBUG) { + System.err.println("trying fixed caps (3): "+fixedCaps); + } + res = eglChooseConfig(eglDisplay, fixedCaps, capabilities, chooser, absScreen); + if(null!=res) { + return res; + } + throw new GLException("Graphics configuration failed [direct caps, eglGetConfig/chooser and fixed-caps(1-3)]"); + } + + protected static EGLGraphicsConfiguration eglChooseConfig(long eglDisplay, + GLCapabilities capsChosen0, GLCapabilities capsRequested, GLCapabilitiesChooser chooser, + AbstractGraphicsScreen absScreen) { + GLProfile glp = capsChosen0.getGLProfile(); + int[] attrs = EGLGraphicsConfiguration.GLCapabilities2AttribList(capsChosen0); + _EGLConfig[] configs = new _EGLConfig[1]; + int[] numConfigs = new int[1]; + if (!EGL.eglChooseConfig(eglDisplay, + attrs, 0, + configs, configs.length, + numConfigs, 0)) { + throw new GLException("Graphics configuration selection (eglChooseConfig) failed for "+capsChosen0); + } + if (numConfigs[0] > 0) { + if(DEBUG) { + GLCapabilities[] caps = eglConfigs2GLCaps(glp, eglDisplay, configs, numConfigs[0], + capsChosen0.isOnscreen(), capsChosen0.isPBuffer()); + System.err.println("EGL Choose Configs: "+numConfigs[0]+", Caps "+caps.length); + printCaps("eglChooseConfig", caps, System.err); + } + int[] val = new int[1]; + // get the configID + if(!EGL.eglGetConfigAttrib(eglDisplay, configs[0], EGL.EGL_CONFIG_ID, val, 0)) { + if(DEBUG) { + // FIXME: this happens on a ATI PC Emulation .. + System.err.println("EGL couldn't retrieve ConfigID for already chosen eglConfig "+capsChosen0+", error 0x"+Integer.toHexString(EGL.eglGetError())); + } + return null; + } + GLCapabilities capsChosen1 = EGLGraphicsConfiguration.EGLConfig2Capabilities(glp, eglDisplay, configs[0], + true, capsChosen0.isOnscreen(), capsChosen0.isPBuffer()); + if(null!=capsChosen1) { + if(DEBUG) { + System.err.println("eglChooseConfig found: eglDisplay 0x"+Long.toHexString(eglDisplay)+ + ", eglConfig ID 0x"+Integer.toHexString(val[0])+ + ", "+capsChosen0+" -> "+capsChosen1); + } + return new EGLGraphicsConfiguration(absScreen, capsChosen1, capsRequested, chooser, configs[0], val[0]); + } + if(DEBUG) { + System.err.println("eglChooseConfig couldn't verify: eglDisplay 0x"+Long.toHexString(eglDisplay)+ + ", eglConfig ID 0x"+Integer.toHexString(val[0])+ + ", for "+capsChosen0); + } + } else { + if(DEBUG) { + System.err.println("EGL Choose Configs: None using eglDisplay 0x"+Long.toHexString(eglDisplay)+ + ", "+capsChosen0); + } + } + return null; + } + + protected static GLCapabilities[] eglConfigs2GLCaps(GLProfile glp, long eglDisplay, _EGLConfig[] configs, int num, + boolean onscreen, boolean usePBuffer) { + GLCapabilities[] caps = new GLCapabilities[num]; + for(int i=0; i<num; i++) { + caps[i] = EGLGraphicsConfiguration.EGLConfig2Capabilities(glp, eglDisplay, configs[i], + true, onscreen, usePBuffer); + } + return caps; + } + + protected static void printCaps(String prefix, GLCapabilities[] caps, PrintStream out) { + for(int i=0; i<caps.length; i++) { + out.println(prefix+"["+i+"] "+caps[i]); + } + } + + protected static EGLGraphicsConfiguration createOffscreenGraphicsConfiguration(GLCapabilities caps, GLCapabilitiesChooser chooser) { + if(caps.isOnscreen()) { + throw new GLException("Error: Onscreen set: "+caps); + } + caps.setDoubleBuffered(false); // FIXME + long eglDisplay = EGL.eglGetDisplay(EGL.EGL_DEFAULT_DISPLAY); + if (eglDisplay == EGL.EGL_NO_DISPLAY) { + throw new GLException("Failed to created EGL default display: error 0x"+Integer.toHexString(EGL.eglGetError())); + } else if(DEBUG) { + System.err.println("eglDisplay(EGL_DEFAULT_DISPLAY): 0x"+Long.toHexString(eglDisplay)); + } + if (!EGL.eglInitialize(eglDisplay, null, null)) { + throw new GLException("eglInitialize failed"+", error 0x"+Integer.toHexString(EGL.eglGetError())); + } + EGLGraphicsDevice e = new EGLGraphicsDevice(eglDisplay); + DefaultGraphicsScreen s = new DefaultGraphicsScreen(e, 0); + EGLGraphicsConfiguration eglConfig = chooseGraphicsConfigurationStatic(caps, chooser, s); + if (null == eglConfig) { + EGL.eglTerminate(eglDisplay); + throw new GLException("Couldn't create EGLGraphicsConfiguration from "+s); + } else if(DEBUG) { + System.err.println("Chosen eglConfig: "+eglConfig); + } + return eglConfig; + } +} + diff --git a/src/jogl/classes/com/jogamp/opengl/impl/egl/EGLOnscreenContext.java b/src/jogl/classes/com/jogamp/opengl/impl/egl/EGLOnscreenContext.java new file mode 100755 index 000000000..b74991671 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/impl/egl/EGLOnscreenContext.java @@ -0,0 +1,90 @@ +/* + * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.impl.egl; + +import javax.media.nativewindow.*; +import javax.media.opengl.*; +import com.jogamp.opengl.impl.*; +import com.jogamp.gluegen.runtime.ProcAddressTable; +import java.nio.*; +import java.util.*; + +public class EGLOnscreenContext extends EGLContext { + public EGLOnscreenContext(EGLOnscreenDrawable drawable, GLContext shareWith) { + super(drawable, shareWith); + } + + // Note: Usually the surface shall be locked within [makeCurrent .. swap .. release] + protected int makeCurrentImpl() throws GLException { + int lockRes = drawable.lockSurface(); + boolean exceptionOccurred = false; + try { + if (lockRes == NativeWindow.LOCK_SURFACE_NOT_READY) { + return CONTEXT_NOT_CURRENT; + } + return super.makeCurrentImpl(); + } catch (RuntimeException e) { + exceptionOccurred = true; + throw e; + } finally { + if (exceptionOccurred || + (isOptimizable() && lockRes != NativeWindow.LOCK_SURFACE_NOT_READY) && drawable.isSurfaceLocked()) { + drawable.unlockSurface(); + } + } + } + + // Note: Usually the surface shall be locked within [makeCurrent .. swap .. release] + protected void releaseImpl() throws GLException { + try { + super.releaseImpl(); + } finally { + if (!isOptimizable() && drawable.isSurfaceLocked()) { + drawable.unlockSurface(); + } + } + } + + public void bindPbufferToTexture() { + throw new GLException("Should not call this"); + } + + public void releasePbufferFromTexture() { + throw new GLException("Should not call this"); + } + +} + diff --git a/src/jogl/classes/com/jogamp/opengl/impl/egl/EGLOnscreenDrawable.java b/src/jogl/classes/com/jogamp/opengl/impl/egl/EGLOnscreenDrawable.java new file mode 100644 index 000000000..d37a36fb0 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/impl/egl/EGLOnscreenDrawable.java @@ -0,0 +1,82 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.impl.egl; + +import javax.media.opengl.*; +import javax.media.nativewindow.*; +import javax.media.nativewindow.egl.*; +import com.jogamp.opengl.impl.*; +import com.sun.nativewindow.impl.NullWindow; + +public class EGLOnscreenDrawable extends EGLDrawable { + protected EGLOnscreenDrawable(EGLDrawableFactory factory, NativeWindow component) throws GLException { + super(factory, component); + } + + public GLContext createContext(GLContext shareWith) { + return new EGLOnscreenContext(this, shareWith); + } + + protected long createSurface(long eglDpy, _EGLConfig eglNativeCfg, long surfaceHandle) { + return EGL.eglCreateWindowSurface(eglDpy, eglNativeCfg, surfaceHandle, null); + } + + protected void swapBuffersImpl() { + boolean didLock = false; + try { + if ( !isSurfaceLocked() ) { + // Usually the surface shall be locked within [makeCurrent .. swap .. release] + if (lockSurface() == NativeWindow.LOCK_SURFACE_NOT_READY) { + return; + } + didLock = true; + } + + EGL.eglSwapBuffers(eglDisplay, eglSurface); + + } finally { + if(didLock) { + unlockSurface(); + } + } + } + +} + diff --git a/src/jogl/classes/com/jogamp/opengl/impl/egl/EGLPbufferContext.java b/src/jogl/classes/com/jogamp/opengl/impl/egl/EGLPbufferContext.java new file mode 100755 index 000000000..5c634b9bd --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/impl/egl/EGLPbufferContext.java @@ -0,0 +1,62 @@ +/* + * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.impl.egl; + +import javax.media.nativewindow.*; +import javax.media.opengl.*; +import com.jogamp.opengl.impl.*; +import com.jogamp.gluegen.runtime.ProcAddressTable; +import java.nio.*; +import java.util.*; + +public class EGLPbufferContext extends EGLContext { + public EGLPbufferContext(EGLPbufferDrawable drawable, GLContext shareWith) { + super(drawable, shareWith); + } + + public int getFloatingPointMode() { + return 0; // FIXME ?? + } + + public void bindPbufferToTexture() { + throw new GLException("Not yet implemented"); + } + + public void releasePbufferFromTexture() { + throw new GLException("Not yet implemented"); + } +} + diff --git a/src/jogl/classes/com/jogamp/opengl/impl/egl/EGLPbufferDrawable.java b/src/jogl/classes/com/jogamp/opengl/impl/egl/EGLPbufferDrawable.java new file mode 100644 index 000000000..a86045789 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/impl/egl/EGLPbufferDrawable.java @@ -0,0 +1,99 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.impl.egl; + +import javax.media.opengl.*; +import javax.media.nativewindow.*; +import javax.media.nativewindow.egl.*; +import com.jogamp.opengl.impl.*; + +public class EGLPbufferDrawable extends EGLDrawable { + private int texFormat; + protected static final boolean useTexture = false; // No yet .. + + protected EGLPbufferDrawable(EGLDrawableFactory factory, NativeWindow target) { + super(factory, target); + ownEGLDisplay = true; + + // get choosen ones .. + GLCapabilities caps = (GLCapabilities) getNativeWindow().getGraphicsConfiguration().getNativeGraphicsConfiguration().getChosenCapabilities(); + + if(useTexture) { + this.texFormat = caps.getAlphaBits() > 0 ? EGL.EGL_TEXTURE_RGBA : EGL.EGL_TEXTURE_RGB ; + } else { + this.texFormat = EGL.EGL_NO_TEXTURE; + } + + if (DEBUG) { + System.out.println("Pbuffer config: " + getNativeWindow().getGraphicsConfiguration().getNativeGraphicsConfiguration()); + } + + setRealized(true); + + if (DEBUG) { + System.out.println("Created pbuffer: " + this); + } + + } + + protected long createSurface(long eglDpy, _EGLConfig eglNativeCfg, long surfaceHandle) { + NativeWindow nw = getNativeWindow(); + int[] attrs = EGLGraphicsConfiguration.CreatePBufferSurfaceAttribList(nw.getWidth(), nw.getHeight(), texFormat); + long surf = EGL.eglCreatePbufferSurface(eglDpy, eglNativeCfg, attrs, 0); + if (EGL.EGL_NO_SURFACE==surf) { + throw new GLException("Creation of window surface (eglCreatePbufferSurface) failed, dim "+nw.getWidth()+"x"+nw.getHeight()+", error 0x"+Integer.toHexString(EGL.eglGetError())); + } else if(DEBUG) { + System.err.println("PBuffer setSurface result: eglSurface 0x"+Long.toHexString(surf)); + } + ((SurfaceChangeable)nw).setSurfaceHandle(surf); + return surf; + } + + public GLContext createContext(GLContext shareWith) { + return new EGLPbufferContext(this, shareWith); + } + + protected void swapBuffersImpl() { + if(DEBUG) { + System.err.println("unhandled swapBuffersImpl() called for: "+this); + } + } +} + diff --git a/src/jogl/classes/com/jogamp/opengl/impl/gl2/ProjectDouble.java b/src/jogl/classes/com/jogamp/opengl/impl/gl2/ProjectDouble.java new file mode 100755 index 000000000..2eb3ca5df --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/impl/gl2/ProjectDouble.java @@ -0,0 +1,1041 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 2.0 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** NOTE: The Original Code (as defined below) has been licensed to Sun +** Microsystems, Inc. ("Sun") under the SGI Free Software License B +** (Version 1.1), shown above ("SGI License"). Pursuant to Section +** 3.2(3) of the SGI License, Sun is distributing the Covered Code to +** you under an alternative license ("Alternative License"). This +** Alternative License includes all of the provisions of the SGI License +** except that Section 2.2 and 11 are omitted. Any differences between +** the Alternative License and the SGI License are offered solely by Sun +** and not by SGI. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +** +** $Date: 2009-03-13 22:20:29 -0700 (Fri, 13 Mar 2009) $ $Revision: 1867 $ +** $Header$ +*/ + +/* + * Copyright (c) 2002-2004 LWJGL Project + * All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * * Neither the name of 'LWJGL' nor the names of + * its contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS + * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED + * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF + * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + */ +package com.jogamp.opengl.impl.gl2; + +import java.nio.*; + +import javax.media.opengl.*; +import com.jogamp.opengl.impl.*; + +/** + * Project.java + * <p/> + * <p/> + * Created 11-jan-2004 + * + * @author Erik Duijs + * @author Kenneth Russell + */ +public class ProjectDouble { + private static final double[] IDENTITY_MATRIX = + new double[] { + 1.0, 0.0, 0.0, 0.0, + 0.0, 1.0, 0.0, 0.0, + 0.0, 0.0, 1.0, 0.0, + 0.0, 0.0, 0.0, 1.0 }; + + // Note that we have cloned parts of the implementation in order to + // support incoming Buffers. The reason for this is to avoid loading + // non-direct buffer subclasses unnecessarily, because doing so can + // cause performance decreases on direct buffer operations, at least + // on the current HotSpot JVM. It would be nicer (and make the code + // simpler) to simply have the array-based entry points delegate to + // the versions taking Buffers by wrapping the arrays. + + // Array-based implementation + private final double[] matrix = new double[16]; + + private final double[][] tempMatrix = new double[4][4]; + private final double[] in = new double[4]; + private final double[] out = new double[4]; + + private final double[] forward = new double[3]; + private final double[] side = new double[3]; + private final double[] up = new double[3]; + + // Buffer-based implementation + private DoubleBuffer locbuf; + private final DoubleBuffer matrixBuf; + + private final DoubleBuffer tempMatrixBuf; + private final DoubleBuffer inBuf; + private final DoubleBuffer outBuf; + + private final DoubleBuffer forwardBuf; + private final DoubleBuffer sideBuf; + private final DoubleBuffer upBuf; + + public ProjectDouble() { + // Use direct buffers to avoid loading indirect buffer + // implementations for applications trying to avoid doing so. + // Slice up one big buffer because some NIO implementations + // allocate a huge amount of memory to back even the smallest of + // buffers. + DoubleBuffer locbuf = InternalBufferUtil.newDoubleBuffer(128); + int pos = 0; + int sz = 16; + matrixBuf = slice(locbuf, pos, sz); + pos += sz; + tempMatrixBuf = slice(locbuf, pos, sz); + pos += sz; + sz = 4; + inBuf = slice(locbuf, pos, sz); + pos += sz; + outBuf = slice(locbuf, pos, sz); + pos += sz; + sz = 3; + forwardBuf = slice(locbuf, pos, sz); + pos += sz; + sideBuf = slice(locbuf, pos, sz); + pos += sz; + upBuf = slice(locbuf, pos, sz); + } + + public void destroy() { + if(locbuf!=null) { + locbuf.clear(); + locbuf=null; + } + } + + private static DoubleBuffer slice(DoubleBuffer buf, int pos, int len) { + buf.position(pos); + buf.limit(pos + len); + return buf.slice(); + } + + /** + * Make matrix an identity matrix + */ + private void __gluMakeIdentityd(DoubleBuffer m) { + int oldPos = m.position(); + m.put(IDENTITY_MATRIX); + m.position(oldPos); + } + + /** + * Make matrix an identity matrix + */ + private void __gluMakeIdentityd(double[] m) { + for (int i = 0; i < 16; i++) { + m[i] = IDENTITY_MATRIX[i]; + } + } + + /** + * Method __gluMultMatrixVecd + * + * @param matrix + * @param in + * @param out + */ + private void __gluMultMatrixVecd(double[] matrix, int matrix_offset, double[] in, double[] out) { + for (int i = 0; i < 4; i++) { + out[i] = + in[0] * matrix[0*4+i+matrix_offset] + + in[1] * matrix[1*4+i+matrix_offset] + + in[2] * matrix[2*4+i+matrix_offset] + + in[3] * matrix[3*4+i+matrix_offset]; + } + } + + /** + * Method __gluMultMatrixVecd + * + * @param matrix + * @param in + * @param out + */ + private void __gluMultMatrixVecd(DoubleBuffer matrix, DoubleBuffer in, DoubleBuffer out) { + int inPos = in.position(); + int outPos = out.position(); + int matrixPos = matrix.position(); + for (int i = 0; i < 4; i++) { + out.put(i + outPos, + in.get(0+inPos) * matrix.get(0*4+i+matrixPos) + + in.get(1+inPos) * matrix.get(1*4+i+matrixPos) + + in.get(2+inPos) * matrix.get(2*4+i+matrixPos) + + in.get(3+inPos) * matrix.get(3*4+i+matrixPos)); + } + } + + /** + * @param src + * @param inverse + * + * @return + */ + private boolean __gluInvertMatrixd(double[] src, double[] inverse) { + int i, j, k, swap; + double t; + double[][] temp = tempMatrix; + + for (i = 0; i < 4; i++) { + for (j = 0; j < 4; j++) { + temp[i][j] = src[i*4+j]; + } + } + __gluMakeIdentityd(inverse); + + for (i = 0; i < 4; i++) { + // + // Look for largest element in column + // + swap = i; + for (j = i + 1; j < 4; j++) { + if (Math.abs(temp[j][i]) > Math.abs(temp[i][i])) { + swap = j; + } + } + + if (swap != i) { + // + // Swap rows. + // + for (k = 0; k < 4; k++) { + t = temp[i][k]; + temp[i][k] = temp[swap][k]; + temp[swap][k] = t; + + t = inverse[i*4+k]; + inverse[i*4+k] = inverse[swap*4+k]; + inverse[swap*4+k] = t; + } + } + + if (temp[i][i] == 0) { + // + // No non-zero pivot. The matrix is singular, which shouldn't + // happen. This means the user gave us a bad matrix. + // + return false; + } + + t = temp[i][i]; + for (k = 0; k < 4; k++) { + temp[i][k] /= t; + inverse[i*4+k] /= t; + } + for (j = 0; j < 4; j++) { + if (j != i) { + t = temp[j][i]; + for (k = 0; k < 4; k++) { + temp[j][k] -= temp[i][k] * t; + inverse[j*4+k] -= inverse[i*4+k]*t; + } + } + } + } + return true; + } + + /** + * @param src + * @param inverse + * + * @return + */ + private boolean __gluInvertMatrixd(DoubleBuffer src, DoubleBuffer inverse) { + int i, j, k, swap; + double t; + + int srcPos = src.position(); + int invPos = inverse.position(); + + DoubleBuffer temp = tempMatrixBuf; + + for (i = 0; i < 4; i++) { + for (j = 0; j < 4; j++) { + temp.put(i*4+j, src.get(i*4+j + srcPos)); + } + } + __gluMakeIdentityd(inverse); + + for (i = 0; i < 4; i++) { + // + // Look for largest element in column + // + swap = i; + for (j = i + 1; j < 4; j++) { + if (Math.abs(temp.get(j*4+i)) > Math.abs(temp.get(i*4+i))) { + swap = j; + } + } + + if (swap != i) { + // + // Swap rows. + // + for (k = 0; k < 4; k++) { + t = temp.get(i*4+k); + temp.put(i*4+k, temp.get(swap*4+k)); + temp.put(swap*4+k, t); + + t = inverse.get(i*4+k + invPos); + inverse.put(i*4+k + invPos, inverse.get(swap*4+k + invPos)); + inverse.put(swap*4+k + invPos, t); + } + } + + if (temp.get(i*4+i) == 0) { + // + // No non-zero pivot. The matrix is singular, which shouldn't + // happen. This means the user gave us a bad matrix. + // + return false; + } + + t = temp.get(i*4+i); + for (k = 0; k < 4; k++) { + temp.put(i*4+k, temp.get(i*4+k) / t); + inverse.put(i*4+k + invPos, inverse.get(i*4+k + invPos) / t); + } + for (j = 0; j < 4; j++) { + if (j != i) { + t = temp.get(j*4+i); + for (k = 0; k < 4; k++) { + temp.put(j*4+k, temp.get(j*4+k) - temp.get(i*4+k) * t); + inverse.put(j*4+k + invPos, inverse.get(j*4+k + invPos) - inverse.get(i*4+k + invPos) * t); + } + } + } + } + return true; + } + + + /** + * @param a + * @param b + * @param r + */ + private void __gluMultMatricesd(double[] a, int a_offset, double[] b, int b_offset, double[] r) { + for (int i = 0; i < 4; i++) { + for (int j = 0; j < 4; j++) { + r[i*4+j] = + a[i*4+0+a_offset]*b[0*4+j+b_offset] + + a[i*4+1+a_offset]*b[1*4+j+b_offset] + + a[i*4+2+a_offset]*b[2*4+j+b_offset] + + a[i*4+3+a_offset]*b[3*4+j+b_offset]; + } + } + } + + + /** + * @param a + * @param b + * @param r + */ + private void __gluMultMatricesd(DoubleBuffer a, DoubleBuffer b, DoubleBuffer r) { + int aPos = a.position(); + int bPos = b.position(); + int rPos = r.position(); + + for (int i = 0; i < 4; i++) { + for (int j = 0; j < 4; j++) { + r.put(i*4+j + rPos, + a.get(i*4+0+aPos)*b.get(0*4+j+bPos) + + a.get(i*4+1+aPos)*b.get(1*4+j+bPos) + + a.get(i*4+2+aPos)*b.get(2*4+j+bPos) + + a.get(i*4+3+aPos)*b.get(3*4+j+bPos)); + } + } + } + + /** + * Normalize vector + * + * @param v + */ + private static void normalize(double[] v) { + double r; + + r = Math.sqrt(v[0] * v[0] + v[1] * v[1] + v[2] * v[2]); + if ( r == 0.0 ) + return; + + r = 1.0 / r; + + v[0] *= r; + v[1] *= r; + v[2] *= r; + + return; + } + + /** + * Normalize vector + * + * @param v + */ + private static void normalize(DoubleBuffer v) { + double r; + + int vPos = v.position(); + + r = Math.sqrt(v.get(0+vPos) * v.get(0+vPos) + + v.get(1+vPos) * v.get(1+vPos) + + v.get(2+vPos) * v.get(2+vPos)); + if ( r == 0.0 ) + return; + + r = 1.0 / r; + + v.put(0+vPos, v.get(0+vPos) * r); + v.put(1+vPos, v.get(1+vPos) * r); + v.put(2+vPos, v.get(2+vPos) * r); + + return; + } + + + /** + * Calculate cross-product + * + * @param v1 + * @param v2 + * @param result + */ + private static void cross(double[] v1, double[] v2, double[] result) { + result[0] = v1[1] * v2[2] - v1[2] * v2[1]; + result[1] = v1[2] * v2[0] - v1[0] * v2[2]; + result[2] = v1[0] * v2[1] - v1[1] * v2[0]; + } + + /** + * Calculate cross-product + * + * @param v1 + * @param v2 + * @param result + */ + private static void cross(DoubleBuffer v1, DoubleBuffer v2, DoubleBuffer result) { + int v1Pos = v1.position(); + int v2Pos = v2.position(); + int rPos = result.position(); + + result.put(0+rPos, v1.get(1+v1Pos) * v2.get(2+v2Pos) - v1.get(2+v1Pos) * v2.get(1+v2Pos)); + result.put(1+rPos, v1.get(2+v1Pos) * v2.get(0+v2Pos) - v1.get(0+v1Pos) * v2.get(2+v2Pos)); + result.put(2+rPos, v1.get(0+v1Pos) * v2.get(1+v2Pos) - v1.get(1+v1Pos) * v2.get(0+v2Pos)); + } + + /** + * Method gluOrtho2D. + * + * @param left + * @param right + * @param bottom + * @param top + */ + public void gluOrtho2D(GL2 gl, double left, double right, double bottom, double top) { + gl.glOrtho(left, right, bottom, top, -1, 1); + } + + /** + * Method gluPerspective. + * + * @param fovy + * @param aspect + * @param zNear + * @param zFar + */ + public void gluPerspective(GL2 gl, double fovy, double aspect, double zNear, double zFar) { + double sine, cotangent, deltaZ; + double radians = fovy / 2 * Math.PI / 180; + + deltaZ = zFar - zNear; + sine = Math.sin(radians); + + if ((deltaZ == 0) || (sine == 0) || (aspect == 0)) { + return; + } + + cotangent = Math.cos(radians) / sine; + + __gluMakeIdentityd(matrixBuf); + + matrixBuf.put(0 * 4 + 0, cotangent / aspect); + matrixBuf.put(1 * 4 + 1, cotangent); + matrixBuf.put(2 * 4 + 2, - (zFar + zNear) / deltaZ); + matrixBuf.put(2 * 4 + 3, -1); + matrixBuf.put(3 * 4 + 2, -2 * zNear * zFar / deltaZ); + matrixBuf.put(3 * 4 + 3, 0); + + gl.glMultMatrixd(matrixBuf); + } + + /** + * Method gluLookAt + * + * @param eyex + * @param eyey + * @param eyez + * @param centerx + * @param centery + * @param centerz + * @param upx + * @param upy + * @param upz + */ + public void gluLookAt(GL2 gl, + double eyex, + double eyey, + double eyez, + double centerx, + double centery, + double centerz, + double upx, + double upy, + double upz) { + DoubleBuffer forward = this.forwardBuf; + DoubleBuffer side = this.sideBuf; + DoubleBuffer up = this.upBuf; + + forward.put(0, centerx - eyex); + forward.put(1, centery - eyey); + forward.put(2, centerz - eyez); + + up.put(0, upx); + up.put(1, upy); + up.put(2, upz); + + normalize(forward); + + /* Side = forward x up */ + cross(forward, up, side); + normalize(side); + + /* Recompute up as: up = side x forward */ + cross(side, forward, up); + + __gluMakeIdentityd(matrixBuf); + matrixBuf.put(0 * 4 + 0, side.get(0)); + matrixBuf.put(1 * 4 + 0, side.get(1)); + matrixBuf.put(2 * 4 + 0, side.get(2)); + + matrixBuf.put(0 * 4 + 1, up.get(0)); + matrixBuf.put(1 * 4 + 1, up.get(1)); + matrixBuf.put(2 * 4 + 1, up.get(2)); + + matrixBuf.put(0 * 4 + 2, -forward.get(0)); + matrixBuf.put(1 * 4 + 2, -forward.get(1)); + matrixBuf.put(2 * 4 + 2, -forward.get(2)); + + gl.glMultMatrixd(matrixBuf); + gl.glTranslated(-eyex, -eyey, -eyez); + } + + /** + * Method gluProject + * + * @param objx + * @param objy + * @param objz + * @param modelMatrix + * @param projMatrix + * @param viewport + * @param win_pos + * + * @return + */ + public boolean gluProject(double objx, + double objy, + double objz, + double[] modelMatrix, + int modelMatrix_offset, + double[] projMatrix, + int projMatrix_offset, + int[] viewport, + int viewport_offset, + double[] win_pos, + int win_pos_offset ) { + + double[] in = this.in; + double[] out = this.out; + + in[0] = objx; + in[1] = objy; + in[2] = objz; + in[3] = 1.0; + + __gluMultMatrixVecd(modelMatrix, modelMatrix_offset, in, out); + __gluMultMatrixVecd(projMatrix, projMatrix_offset, out, in); + + if (in[3] == 0.0) + return false; + + in[3] = (1.0 / in[3]) * 0.5; + + // Map x, y and z to range 0-1 + in[0] = in[0] * in[3] + 0.5f; + in[1] = in[1] * in[3] + 0.5f; + in[2] = in[2] * in[3] + 0.5f; + + // Map x,y to viewport + win_pos[0+win_pos_offset] = in[0] * viewport[2+viewport_offset] + viewport[0+viewport_offset]; + win_pos[1+win_pos_offset] = in[1] * viewport[3+viewport_offset] + viewport[1+viewport_offset]; + win_pos[2+win_pos_offset] = in[2]; + + return true; + } + + /** + * Method gluProject + * + * @param objx + * @param objy + * @param objz + * @param modelMatrix + * @param projMatrix + * @param viewport + * @param win_pos + * + * @return + */ + public boolean gluProject(double objx, + double objy, + double objz, + DoubleBuffer modelMatrix, + DoubleBuffer projMatrix, + IntBuffer viewport, + DoubleBuffer win_pos) { + + DoubleBuffer in = this.inBuf; + DoubleBuffer out = this.outBuf; + + in.put(0, objx); + in.put(1, objy); + in.put(2, objz); + in.put(3, 1.0); + + __gluMultMatrixVecd(modelMatrix, in, out); + __gluMultMatrixVecd(projMatrix, out, in); + + if (in.get(3) == 0.0) + return false; + + in.put(3, (1.0 / in.get(3)) * 0.5); + + // Map x, y and z to range 0-1 + in.put(0, in.get(0) * in.get(3) + 0.5f); + in.put(1, in.get(1) * in.get(3) + 0.5f); + in.put(2, in.get(2) * in.get(3) + 0.5f); + + // Map x,y to viewport + int vPos = viewport.position(); + int wPos = win_pos.position(); + win_pos.put(0+wPos, in.get(0) * viewport.get(2+vPos) + viewport.get(0+vPos)); + win_pos.put(1+wPos, in.get(1) * viewport.get(3+vPos) + viewport.get(1+vPos)); + win_pos.put(2+wPos, in.get(2)); + + return true; + } + + + /** + * Method gluUnproject + * + * @param winx + * @param winy + * @param winz + * @param modelMatrix + * @param projMatrix + * @param viewport + * @param obj_pos + * + * @return + */ + public boolean gluUnProject(double winx, + double winy, + double winz, + double[] modelMatrix, + int modelMatrix_offset, + double[] projMatrix, + int projMatrix_offset, + int[] viewport, + int viewport_offset, + double[] obj_pos, + int obj_pos_offset) { + double[] in = this.in; + double[] out = this.out; + + __gluMultMatricesd(modelMatrix, modelMatrix_offset, projMatrix, projMatrix_offset, matrix); + + if (!__gluInvertMatrixd(matrix, matrix)) + return false; + + in[0] = winx; + in[1] = winy; + in[2] = winz; + in[3] = 1.0; + + // Map x and y from window coordinates + in[0] = (in[0] - viewport[0+viewport_offset]) / viewport[2+viewport_offset]; + in[1] = (in[1] - viewport[1+viewport_offset]) / viewport[3+viewport_offset]; + + // Map to range -1 to 1 + in[0] = in[0] * 2 - 1; + in[1] = in[1] * 2 - 1; + in[2] = in[2] * 2 - 1; + + __gluMultMatrixVecd(matrix, 0, in, out); + + if (out[3] == 0.0) + return false; + + out[3] = 1.0 / out[3]; + + obj_pos[0+obj_pos_offset] = out[0] * out[3]; + obj_pos[1+obj_pos_offset] = out[1] * out[3]; + obj_pos[2+obj_pos_offset] = out[2] * out[3]; + + return true; + } + + + /** + * Method gluUnproject + * + * @param winx + * @param winy + * @param winz + * @param modelMatrix + * @param projMatrix + * @param viewport + * @param obj_pos + * + * @return + */ + public boolean gluUnProject(double winx, + double winy, + double winz, + DoubleBuffer modelMatrix, + DoubleBuffer projMatrix, + IntBuffer viewport, + DoubleBuffer obj_pos) { + DoubleBuffer in = this.inBuf; + DoubleBuffer out = this.outBuf; + + __gluMultMatricesd(modelMatrix, projMatrix, matrixBuf); + + if (!__gluInvertMatrixd(matrixBuf, matrixBuf)) + return false; + + in.put(0, winx); + in.put(1, winy); + in.put(2, winz); + in.put(3, 1.0); + + // Map x and y from window coordinates + int vPos = viewport.position(); + int oPos = obj_pos.position(); + in.put(0, (in.get(0) - viewport.get(0+vPos)) / viewport.get(2+vPos)); + in.put(1, (in.get(1) - viewport.get(1+vPos)) / viewport.get(3+vPos)); + + // Map to range -1 to 1 + in.put(0, in.get(0) * 2 - 1); + in.put(1, in.get(1) * 2 - 1); + in.put(2, in.get(2) * 2 - 1); + + __gluMultMatrixVecd(matrixBuf, in, out); + + if (out.get(3) == 0.0) + return false; + + out.put(3, 1.0 / out.get(3)); + + obj_pos.put(0+oPos, out.get(0) * out.get(3)); + obj_pos.put(1+oPos, out.get(1) * out.get(3)); + obj_pos.put(2+oPos, out.get(2) * out.get(3)); + + return true; + } + + + /** + * Method gluUnproject4 + * + * @param winx + * @param winy + * @param winz + * @param clipw + * @param modelMatrix + * @param projMatrix + * @param viewport + * @param near + * @param far + * @param obj_pos + * + * @return + */ + public boolean gluUnProject4(double winx, + double winy, + double winz, + double clipw, + double[] modelMatrix, + int modelMatrix_offset, + double[] projMatrix, + int projMatrix_offset, + int[] viewport, + int viewport_offset, + double near, + double far, + double[] obj_pos, + int obj_pos_offset ) { + double[] in = this.in; + double[] out = this.out; + + __gluMultMatricesd(modelMatrix, modelMatrix_offset, projMatrix, projMatrix_offset, matrix); + + if (!__gluInvertMatrixd(matrix, matrix)) + return false; + + in[0] = winx; + in[1] = winy; + in[2] = winz; + in[3] = clipw; + + // Map x and y from window coordinates + in[0] = (in[0] - viewport[0+viewport_offset]) / viewport[2+viewport_offset]; + in[1] = (in[1] - viewport[1+viewport_offset]) / viewport[3+viewport_offset]; + in[2] = (in[2] - near) / (far - near); + + // Map to range -1 to 1 + in[0] = in[0] * 2 - 1; + in[1] = in[1] * 2 - 1; + in[2] = in[2] * 2 - 1; + + __gluMultMatrixVecd(matrix, 0, in, out); + + if (out[3] == 0.0) + return false; + + obj_pos[0+obj_pos_offset] = out[0]; + obj_pos[1+obj_pos_offset] = out[1]; + obj_pos[2+obj_pos_offset] = out[2]; + obj_pos[3+obj_pos_offset] = out[3]; + return true; + } + + /** + * Method gluUnproject4 + * + * @param winx + * @param winy + * @param winz + * @param clipw + * @param modelMatrix + * @param projMatrix + * @param viewport + * @param near + * @param far + * @param obj_pos + * + * @return + */ + public boolean gluUnProject4(double winx, + double winy, + double winz, + double clipw, + DoubleBuffer modelMatrix, + DoubleBuffer projMatrix, + IntBuffer viewport, + double near, + double far, + DoubleBuffer obj_pos) { + DoubleBuffer in = this.inBuf; + DoubleBuffer out = this.outBuf; + + __gluMultMatricesd(modelMatrix, projMatrix, matrixBuf); + + if (!__gluInvertMatrixd(matrixBuf, matrixBuf)) + return false; + + in.put(0, winx); + in.put(1, winy); + in.put(2, winz); + in.put(3, clipw); + + // Map x and y from window coordinates + int vPos = viewport.position(); + in.put(0, (in.get(0) - viewport.get(0+vPos)) / viewport.get(2+vPos)); + in.put(1, (in.get(1) - viewport.get(1+vPos)) / viewport.get(3+vPos)); + in.put(2, (in.get(2) - near) / (far - near)); + + // Map to range -1 to 1 + in.put(0, in.get(0) * 2 - 1); + in.put(1, in.get(1) * 2 - 1); + in.put(2, in.get(2) * 2 - 1); + + __gluMultMatrixVecd(matrixBuf, in, out); + + if (out.get(3) == 0.0) + return false; + + int oPos = obj_pos.position(); + obj_pos.put(0+oPos, out.get(0)); + obj_pos.put(1+oPos, out.get(1)); + obj_pos.put(2+oPos, out.get(2)); + obj_pos.put(3+oPos, out.get(3)); + return true; + } + + + /** + * Method gluPickMatrix + * + * @param x + * @param y + * @param deltaX + * @param deltaY + * @param viewport + */ + public void gluPickMatrix(GL2 gl, + double x, + double y, + double deltaX, + double deltaY, + IntBuffer viewport) { + if (deltaX <= 0 || deltaY <= 0) { + return; + } + + /* Translate and scale the picked region to the entire window */ + int vPos = viewport.position(); + gl.glTranslated((viewport.get(2+vPos) - 2 * (x - viewport.get(0+vPos))) / deltaX, + (viewport.get(3+vPos) - 2 * (y - viewport.get(1+vPos))) / deltaY, + 0); + gl.glScaled(viewport.get(2) / deltaX, viewport.get(3) / deltaY, 1.0); + } + + /** + * Method gluPickMatrix + * + * @param x + * @param y + * @param deltaX + * @param deltaY + * @param viewport + * @param viewport_offset + */ + public void gluPickMatrix(GL2 gl, + double x, + double y, + double deltaX, + double deltaY, + int[] viewport, + int viewport_offset) { + if (deltaX <= 0 || deltaY <= 0) { + return; + } + + /* Translate and scale the picked region to the entire window */ + gl.glTranslated((viewport[2+viewport_offset] - 2 * (x - viewport[0+viewport_offset])) / deltaX, + (viewport[3+viewport_offset] - 2 * (y - viewport[1+viewport_offset])) / deltaY, + 0); + gl.glScaled(viewport[2+viewport_offset] / deltaX, viewport[3+viewport_offset] / deltaY, 1.0); + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/impl/gl2/Util.java b/src/jogl/classes/com/jogamp/opengl/impl/gl2/Util.java new file mode 100644 index 000000000..a542dcf19 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/impl/gl2/Util.java @@ -0,0 +1,244 @@ +/* + * Copyright (c) 2002-2004 LWJGL Project + * All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * * Neither the name of 'LWJGL' nor the names of + * its contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS + * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED + * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF + * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + */ + +package com.jogamp.opengl.impl.gl2; + +import com.jogamp.opengl.impl.*; + +import java.nio.IntBuffer; +import javax.media.opengl.*; + +/** + * Util.java + * <p/> + * <p/> + * Created 7-jan-2004 + * + * @author Erik Duijs + */ +class Util { + + /** + * temp int[] of one for getting an int from some GL functions + */ + private int[] scratch = new int[1]; + + /** + * Return ceiling of integer division + * + * @param a + * @param b + * + * @return int + */ + protected static int ceil(int a, int b) { + return (a % b == 0 ? a / b : a / b + 1); + } + + /** + * Method compPerPix. + * + * @param format + * + * @return int + */ + protected static int compPerPix(int format) { + /* Determine number of components per pixel */ + switch ( format ) { + case GL2.GL_COLOR_INDEX: + case GL2.GL_STENCIL_INDEX: + case GL2.GL_DEPTH_COMPONENT: + case GL2.GL_RED: + case GL2.GL_GREEN: + case GL2.GL_BLUE: + case GL2.GL_ALPHA: + case GL2.GL_LUMINANCE: + return 1; + case GL2.GL_LUMINANCE_ALPHA: + return 2; + case GL2.GL_RGB: + case GL2.GL_BGR: + return 3; + case GL2.GL_RGBA: + case GL2.GL_BGRA: + return 4; + default : + return -1; + } + } + + /** + * Method nearestPower. + * <p/> + * Compute the nearest power of 2 number. This algorithm is a little strange, but it works quite well. + * + * @param value + * + * @return int + */ + protected static int nearestPower(int value) { + int i; + + i = 1; + + /* Error! */ + if ( value == 0 ) + return -1; + + for ( ; ; ) { + if ( value == 1 ) { + return i; + } else if ( value == 3 ) { + return i << 2; + } + value >>= 1; + i <<= 1; + } + } + + /** + * Method bytesPerPixel. + * + * @param format + * @param type + * + * @return int + */ + protected static int bytesPerPixel(int format, int type) { + int n, m; + + switch ( format ) { + case GL2.GL_COLOR_INDEX: + case GL2.GL_STENCIL_INDEX: + case GL2.GL_DEPTH_COMPONENT: + case GL2.GL_RED: + case GL2.GL_GREEN: + case GL2.GL_BLUE: + case GL2.GL_ALPHA: + case GL2.GL_LUMINANCE: + n = 1; + break; + case GL2.GL_LUMINANCE_ALPHA: + n = 2; + break; + case GL2.GL_RGB: + case GL2.GL_BGR: + n = 3; + break; + case GL2.GL_RGBA: + case GL2.GL_BGRA: + n = 4; + break; + default : + n = 0; + } + + switch ( type ) { + case GL2.GL_UNSIGNED_BYTE: + m = 1; + break; + case GL2.GL_BYTE: + m = 1; + break; + case GL2.GL_BITMAP: + m = 1; + break; + case GL2.GL_UNSIGNED_SHORT: + m = 2; + break; + case GL2.GL_SHORT: + m = 2; + break; + case GL2.GL_UNSIGNED_INT: + m = 4; + break; + case GL2.GL_INT: + m = 4; + break; + case GL2.GL_FLOAT: + m = 4; + break; + default : + m = 0; + } + + return n * m; + } + + /** + * Convenience method for returning an int, rather than getting it out of a buffer yourself. + * + * @param what + * + * @return int + */ + protected int glGetIntegerv(GL gl, int what) { + gl.glGetIntegerv(what, scratch, 0); + return scratch[0]; + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/impl/gl2/fixme/GLObjectTracker.java b/src/jogl/classes/com/jogamp/opengl/impl/gl2/fixme/GLObjectTracker.java new file mode 100755 index 000000000..3e3b6ae87 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/impl/gl2/fixme/GLObjectTracker.java @@ -0,0 +1,835 @@ +/* + * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.impl.gl2; + +import com.jogamp.opengl.impl.*; + +import java.nio.*; +import javax.media.opengl.*; + +/** + * Tracks the creation of server-side OpenGL objects which can be + * shared between contexts. Ordinarily, when an OpenGL context is + * deleted and no other contexts are sharing server-side objects with + * it, all of the server-side objects are automatically deleted by the + * OpenGL implementation. It is not necessary for the end user to + * explicitly delete these objects. However, when the Java2D/OpenGL + * pipeline is active and frame buffer objects are being used for + * rendering, it is necessary for all OpenGL contexts created by JOGL + * to share server-side objects with the Java2D OpenGL context. This + * means that these objects "leak" into the namespace used by Java2D. + * In order to prevent memory leaks and to present the same + * programming model to the end user, it is necessary to track the + * creation and destruction of all of these server-side OpenGL objects + * and to explicitly release them when all of the JOGL-created + * contexts which can see them have been released. <P> + * + * The {@link #ref ref} and {@link #unref unref} methods should be + * used during the creation and destruction of OpenGL contexts by JOGL + * in order to update the liveness of the objects being tracked. The + * various other methods should be called by the OpenGL binding in the + * various named methods. + */ + +public class GLObjectTracker { + private static final boolean DEBUG = Debug.debug("GLObjectTracker"); + + //---------------------------------------------------------------------- + // Adders + // + + // glGenBuffers + public synchronized void addBuffers(int n, IntBuffer ids) { + add(getList(BUFFERS), n, ids); + } + + // glGenBuffers + public synchronized void addBuffers(int n, int[] ids, int ids_offset) { + add(getList(BUFFERS), n, ids, ids_offset); + } + + // glGenBuffersARB + public synchronized void addBuffersARB(int n, IntBuffer ids) { + add(getList(BUFFERS_ARB), n, ids); + } + + // glGenBuffersARB + public synchronized void addBuffersARB(int n, int[] ids, int ids_offset) { + add(getList(BUFFERS_ARB), n, ids, ids_offset); + } + + // glGenFencesAPPLE + public synchronized void addFencesAPPLE(int n, IntBuffer ids) { + add(getList(FENCES_APPLE), n, ids); + } + + // glGenFencesAPPLE + public synchronized void addFencesAPPLE(int n, int[] ids, int ids_offset) { + add(getList(FENCES_APPLE), n, ids, ids_offset); + } + + // glGenFencesNV + public synchronized void addFencesNV(int n, IntBuffer ids) { + add(getList(FENCES_NV), n, ids); + } + + // glGenFencesNV + public synchronized void addFencesNV(int n, int[] ids, int ids_offset) { + add(getList(FENCES_NV), n, ids, ids_offset); + } + + // glGenFragmentShadersATI + public synchronized void addFragmentShadersATI(int start, int n) { + add(getList(FRAGMENT_SHADERS_ATI), start, n); + } + + // glGenFramebuffersEXT + public synchronized void addFramebuffersEXT(int n, IntBuffer ids) { + add(getList(FRAMEBUFFERS_EXT), n, ids); + } + + // glGenFramebuffersEXT + public synchronized void addFramebuffersEXT(int n, int[] ids, int ids_offset) { + add(getList(FRAMEBUFFERS_EXT), n, ids, ids_offset); + } + + // glGenLists + public synchronized void addLists(int start, int n) { + add(getList(LISTS), start, n); + } + + // glGenOcclusionQueriesNV + public synchronized void addOcclusionQueriesNV(int n, IntBuffer ids) { + add(getList(OCCLUSION_QUERIES_NV), n, ids); + } + + // glGenOcclusionQueriesNV + public synchronized void addOcclusionQueriesNV(int n, int[] ids, int ids_offset) { + add(getList(OCCLUSION_QUERIES_NV), n, ids, ids_offset); + } + + // glCreateProgram + public synchronized void addProgramObject(int obj) { + add(getList(PROGRAM_OBJECTS), obj, 1); + } + + // glCreateProgramObjectARB + public synchronized void addProgramObjectARB(int obj) { + add(getList(PROGRAM_AND_SHADER_OBJECTS_ARB), obj, 1); + } + + // glGenProgramsARB + public synchronized void addProgramsARB(int n, IntBuffer ids) { + add(getList(PROGRAMS_ARB), n, ids); + } + + // glGenProgramsARB + public synchronized void addProgramsARB(int n, int[] ids, int ids_offset) { + add(getList(PROGRAMS_ARB), n, ids, ids_offset); + } + + // glGenProgramsNV + public synchronized void addProgramsNV(int n, IntBuffer ids) { + add(getList(PROGRAMS_NV), n, ids); + } + + // glGenProgramsNV + public synchronized void addProgramsNV(int n, int[] ids, int ids_offset) { + add(getList(PROGRAMS_NV), n, ids, ids_offset); + } + + // glGenQueries + public synchronized void addQueries(int n, IntBuffer ids) { + add(getList(QUERIES), n, ids); + } + + // glGenQueries + public synchronized void addQueries(int n, int[] ids, int ids_offset) { + add(getList(QUERIES), n, ids, ids_offset); + } + + // glGenQueriesARB + public synchronized void addQueriesARB(int n, IntBuffer ids) { + add(getList(QUERIES_ARB), n, ids); + } + + // glGenQueriesARB + public synchronized void addQueriesARB(int n, int[] ids, int ids_offset) { + add(getList(QUERIES_ARB), n, ids, ids_offset); + } + + // glGenRenderbuffersEXT + public synchronized void addRenderbuffersEXT(int n, IntBuffer ids) { + add(getList(RENDERBUFFERS_EXT), n, ids); + } + + // glGenRenderbuffersEXT + public synchronized void addRenderbuffersEXT(int n, int[] ids, int ids_offset) { + add(getList(RENDERBUFFERS_EXT), n, ids, ids_offset); + } + + // glCreateShader + public synchronized void addShaderObject(int obj) { + add(getList(SHADER_OBJECTS), obj, 1); + } + + // glCreateShaderObjectARB + public synchronized void addShaderObjectARB(int obj) { + add(getList(PROGRAM_AND_SHADER_OBJECTS_ARB), obj, 1); + } + + // glGenTextures + public synchronized void addTextures(int n, IntBuffer ids) { + add(getList(TEXTURES), n, ids); + } + + // glGenTextures + public synchronized void addTextures(int n, int[] ids, int ids_offset) { + add(getList(TEXTURES), n, ids, ids_offset); + } + + // glGenVertexArraysAPPLE + public synchronized void addVertexArraysAPPLE(int n, IntBuffer ids) { + add(getList(VERTEX_ARRAYS_APPLE), n, ids); + } + + // glGenVertexArraysAPPLE + public synchronized void addVertexArraysAPPLE(int n, int[] ids, int ids_offset) { + add(getList(VERTEX_ARRAYS_APPLE), n, ids, ids_offset); + } + + // glGenVertexShadersEXT + public synchronized void addVertexShadersEXT(int start, int n) { + add(getList(VERTEX_SHADERS_EXT), start, n); + } + + //---------------------------------------------------------------------- + // Removers + // + + // glDeleteBuffers + public synchronized void removeBuffers(int n, IntBuffer ids) { + remove(getList(BUFFERS), n, ids); + } + + // glDeleteBuffers + public synchronized void removeBuffers(int n, int[] ids, int ids_offset) { + remove(getList(BUFFERS), n, ids, ids_offset); + } + + // glDeleteBuffersARB + public synchronized void removeBuffersARB(int n, IntBuffer ids) { + remove(getList(BUFFERS_ARB), n, ids); + } + + // glDeleteBuffersARB + public synchronized void removeBuffersARB(int n, int[] ids, int ids_offset) { + remove(getList(BUFFERS_ARB), n, ids, ids_offset); + } + + // glDeleteFencesAPPLE + public synchronized void removeFencesAPPLE(int n, IntBuffer ids) { + remove(getList(FENCES_APPLE), n, ids); + } + + // glDeleteFencesAPPLE + public synchronized void removeFencesAPPLE(int n, int[] ids, int ids_offset) { + remove(getList(FENCES_APPLE), n, ids, ids_offset); + } + + // glDeleteFencesNV + public synchronized void removeFencesNV(int n, IntBuffer ids) { + remove(getList(FENCES_NV), n, ids); + } + + // glDeleteFencesNV + public synchronized void removeFencesNV(int n, int[] ids, int ids_offset) { + remove(getList(FENCES_NV), n, ids, ids_offset); + } + + // glDeleteFragmentShaderATI + public synchronized void removeFragmentShaderATI(int obj) { + remove(getList(FRAGMENT_SHADERS_ATI), obj, 1); + } + + // glDeleteFramebuffersEXT + public synchronized void removeFramebuffersEXT(int n, IntBuffer ids) { + remove(getList(FRAMEBUFFERS_EXT), n, ids); + } + + // glDeleteFramebuffersEXT + public synchronized void removeFramebuffersEXT(int n, int[] ids, int ids_offset) { + remove(getList(FRAMEBUFFERS_EXT), n, ids, ids_offset); + } + + // glDeleteLists + public synchronized void removeLists(int start, int n) { + remove(getList(LISTS), start, n); + } + + // glDeleteOcclusionQueriesNV + public synchronized void removeOcclusionQueriesNV(int n, IntBuffer ids) { + remove(getList(OCCLUSION_QUERIES_NV), n, ids); + } + + // glDeleteOcclusionQueriesNV + public synchronized void removeOcclusionQueriesNV(int n, int[] ids, int ids_offset) { + remove(getList(OCCLUSION_QUERIES_NV), n, ids, ids_offset); + } + + // glDeleteProgram + public synchronized void removeProgramObject(int obj) { + remove(getList(PROGRAM_OBJECTS), obj, 1); + } + + // glDeleteObjectARB + public synchronized void removeProgramOrShaderObjectARB(int obj) { + remove(getList(PROGRAM_AND_SHADER_OBJECTS_ARB), obj, 1); + } + + // glDeleteProgramsARB + public synchronized void removeProgramsARB(int n, IntBuffer ids) { + remove(getList(PROGRAMS_ARB), n, ids); + } + + // glDeleteProgramsARB + public synchronized void removeProgramsARB(int n, int[] ids, int ids_offset) { + remove(getList(PROGRAMS_ARB), n, ids, ids_offset); + } + + // glDeleteProgramsNV + public synchronized void removeProgramsNV(int n, IntBuffer ids) { + remove(getList(PROGRAMS_NV), n, ids); + } + + // glDeleteProgramsNV + public synchronized void removeProgramsNV(int n, int[] ids, int ids_offset) { + remove(getList(PROGRAMS_NV), n, ids, ids_offset); + } + + // glDeleteQueries + public synchronized void removeQueries(int n, IntBuffer ids) { + remove(getList(QUERIES), n, ids); + } + + // glDeleteQueries + public synchronized void removeQueries(int n, int[] ids, int ids_offset) { + remove(getList(QUERIES), n, ids, ids_offset); + } + + // glDeleteQueriesARB + public synchronized void removeQueriesARB(int n, IntBuffer ids) { + remove(getList(QUERIES_ARB), n, ids); + } + + // glDeleteQueriesARB + public synchronized void removeQueriesARB(int n, int[] ids, int ids_offset) { + remove(getList(QUERIES_ARB), n, ids, ids_offset); + } + + // glDeleteRenderbuffersEXT + public synchronized void removeRenderbuffersEXT(int n, IntBuffer ids) { + remove(getList(RENDERBUFFERS_EXT), n, ids); + } + + // glDeleteRenderbuffersEXT + public synchronized void removeRenderbuffersEXT(int n, int[] ids, int ids_offset) { + remove(getList(RENDERBUFFERS_EXT), n, ids, ids_offset); + } + + // glDeleteShader + public synchronized void removeShaderObject(int obj) { + remove(getList(SHADER_OBJECTS), obj, 1); + } + + // glDeleteTextures + public synchronized void removeTextures(int n, IntBuffer ids) { + remove(getList(TEXTURES), n, ids); + } + + // glDeleteTextures + public synchronized void removeTextures(int n, int[] ids, int ids_offset) { + remove(getList(TEXTURES), n, ids, ids_offset); + } + + // glDeleteVertexArraysAPPLE + public synchronized void removeVertexArraysAPPLE(int n, IntBuffer ids) { + remove(getList(VERTEX_ARRAYS_APPLE), n, ids); + } + + // glDeleteVertexArraysAPPLE + public synchronized void removeVertexArraysAPPLE(int n, int[] ids, int ids_offset) { + remove(getList(VERTEX_ARRAYS_APPLE), n, ids, ids_offset); + } + + // glDeleteVertexShaderEXT + public synchronized void removeVertexShaderEXT(int obj) { + remove(getList(VERTEX_SHADERS_EXT), obj, 1); + } + + //---------------------------------------------------------------------- + // Reference count maintenance and manual deletion + // + + public synchronized void transferAll(GLObjectTracker other) { + for (int i = 0; i < lists.length; i++) { + getList(i).addAll(other.lists[i]); + if (other.lists[i] != null) { + other.lists[i].clear(); + } + } + dirty = true; + } + + public synchronized void ref() { + ++refCount; + } + + public void unref(GLObjectTracker deletedObjectPool) { + boolean tryDelete = false; + synchronized (this) { + if (--refCount == 0) { + tryDelete = true; + } + } + if (tryDelete) { + // See whether we should try to do the work now or whether we + // have to postpone + GLContext cur = GLContext.getCurrent(); + if ((cur != null) && + (cur instanceof GLContextImpl)) { + GLContextImpl curImpl = (GLContextImpl) cur; + if (deletedObjectPool != null && + deletedObjectPool == curImpl.getDeletedObjectTracker()) { + // Should be safe to delete these objects now + try { + delete((GL2)curImpl.getGL()); + return; + } catch (GLException e) { + // Shouldn't happen, but if it does, transfer all objects + // to the deleted object pool hoping we can later clean + // them up + deletedObjectPool.transferAll(this); + throw(e); + } + } + } + // If we get here, we couldn't attempt to delete the objects + // right now; instead try to transfer them to the + // deletedObjectPool for later cleanup (FIXME: should consider + // throwing an exception if deletedObjectPool is null, since + // that shouldn't happen) + if (DEBUG) { + String s = null; + if (cur == null) { + s = "current context was null"; + } else if (!(cur instanceof GLContextImpl)) { + s = "current context was not a GLContextImpl"; + } else if (deletedObjectPool == null) { + s = "no current deletedObjectPool"; + } else if (deletedObjectPool != ((GLContextImpl) cur).getDeletedObjectTracker()) { + s = "deletedObjectTracker didn't match"; + if (((GLContextImpl) cur).getDeletedObjectTracker() == null) { + s += " (other was null)"; + } + } else { + s = "unknown reason"; + } + System.err.println("Deferred destruction of server-side OpenGL objects into " + deletedObjectPool + ": " + s); + } + + if (deletedObjectPool != null) { + deletedObjectPool.transferAll(this); + } + } + } + + public void clean(GL2 gl) { + if (dirty) { + try { + delete(gl); + dirty = false; + } catch (GLException e) { + // FIXME: not sure what to do here; probably a bad idea to be + // throwing exceptions during an otherwise-successful makeCurrent + } + } + } + + + //---------------------------------------------------------------------- + // Internals only below this point + // + + // Kinds of sharable server-side OpenGL objects this class tracks + private static final int BUFFERS = 0; + private static final int BUFFERS_ARB = 1; + private static final int FENCES_APPLE = 2; + private static final int FENCES_NV = 3; + private static final int FRAGMENT_SHADERS_ATI = 4; + private static final int FRAMEBUFFERS_EXT = 5; + private static final int LISTS = 6; + private static final int OCCLUSION_QUERIES_NV = 7; + private static final int PROGRAM_AND_SHADER_OBJECTS_ARB = 8; + private static final int PROGRAM_OBJECTS = 9; + private static final int PROGRAMS_ARB = 10; + private static final int PROGRAMS_NV = 11; + private static final int QUERIES = 12; + private static final int QUERIES_ARB = 13; + private static final int RENDERBUFFERS_EXT = 14; + private static final int SHADER_OBJECTS = 15; + private static final int TEXTURES = 16; + private static final int VERTEX_ARRAYS_APPLE = 17; + private static final int VERTEX_SHADERS_EXT = 18; + private static final int NUM_OBJECT_TYPES = 19; + + static abstract class Deleter { + public abstract void delete(GL2 gl, int obj); + } + + static class ObjectList { + private static final int MIN_CAPACITY = 4; + + private int size; + private int capacity; + private int[] data; + private Deleter deleter; + private String name; + + public ObjectList(Deleter deleter) { + this.deleter = deleter; + clear(); + } + + public void add(int obj) { + if (size == capacity) { + int newCapacity = 2 * capacity; + int[] newData = new int[newCapacity]; + System.arraycopy(data, 0, newData, 0, size); + data = newData; + capacity = newCapacity; + } + + data[size++] = obj; + } + + public void addAll(ObjectList other) { + if (other == null) { + return; + } + for (int i = 0; i < other.size; i++) { + add(other.data[i]); + } + } + + public boolean remove(int value) { + for (int i = 0; i < size; i++) { + if (data[i] == value) { + if (i < size - 1) { + System.arraycopy(data, i+1, data, i, size - i - 1); + } + --size; + if ((size < capacity / 4) && + (capacity > MIN_CAPACITY)) { + int newCapacity = capacity / 4; + if (newCapacity < MIN_CAPACITY) { + newCapacity = MIN_CAPACITY; + } + int[] newData = new int[newCapacity]; + System.arraycopy(data, 0, newData, 0, size); + data = newData; + capacity = newCapacity; + } + return true; + } + } + return false; + } + + public void setName(String name) { + if (DEBUG) { + this.name = name; + } + } + + public void delete(GL2 gl) { + // Just in case we start throwing exceptions during deletion, + // make sure we make progress rather than going into an infinite + // loop + while (size > 0) { + int obj = data[size - 1]; + --size; + if (DEBUG) { + System.err.println("Deleting server-side OpenGL object " + obj + + ((name != null) ? (" (" + name + ")") : "")); + } + deleter.delete(gl, obj); + } + } + + public void clear() { + size = 0; + capacity = MIN_CAPACITY; + data = new int[capacity]; + } + } + + private ObjectList[] lists = new ObjectList[NUM_OBJECT_TYPES]; + private int refCount; + private boolean dirty; + + private void add(ObjectList list, int n, IntBuffer ids) { + int pos = ids.position(); + for (int i = 0; i < n; i++) { + list.add(ids.get(pos + i)); + } + } + + private void add(ObjectList list, int n, int[] ids, int ids_offset) { + for (int i = 0; i < n; i++) { + list.add(ids[i + ids_offset]); + } + } + + private void add(ObjectList list, int start, int n) { + for (int i = 0; i < n; i++) { + list.add(start + i); + } + } + + private void remove(ObjectList list, int n, IntBuffer ids) { + int pos = ids.position(); + for (int i = 0; i < n; i++) { + list.remove(ids.get(pos + i)); + } + } + + private void remove(ObjectList list, int n, int[] ids, int ids_offset) { + for (int i = 0; i < n; i++) { + list.remove(ids[i + ids_offset]); + } + } + + private void remove(ObjectList list, int start, int n) { + for (int i = 0; i < n; i++) { + list.remove(start + i); + } + } + + private ObjectList getList(int which) { + ObjectList list = lists[which]; + if (list == null) { + Deleter deleter = null; + String name = null; + // Figure out which deleter we need + switch (which) { + case BUFFERS: + deleter = new Deleter() { + public void delete(GL2 gl, int obj) { + gl.glDeleteBuffers(1, new int[] { obj }, 0); + } + }; + name = "buffer"; + break; + case BUFFERS_ARB: + deleter = new Deleter() { + public void delete(GL2 gl, int obj) { + gl.glDeleteBuffersARB(1, new int[] { obj }, 0); + } + }; + name = "ARB buffer"; + break; + case FENCES_APPLE: + deleter = new Deleter() { + public void delete(GL2 gl, int obj) { + gl.glDeleteFencesAPPLE(1, new int[] { obj }, 0); + } + }; + name = "APPLE fence"; + break; + case FENCES_NV: + deleter = new Deleter() { + public void delete(GL2 gl, int obj) { + gl.glDeleteFencesNV(1, new int[] { obj }, 0); + } + }; + name = "NV fence"; + break; + case FRAGMENT_SHADERS_ATI: + deleter = new Deleter() { + public void delete(GL2 gl, int obj) { + gl.glDeleteFragmentShaderATI(obj); + } + }; + name = "ATI fragment shader"; + break; + case FRAMEBUFFERS_EXT: + deleter = new Deleter() { + public void delete(GL2 gl, int obj) { + gl.glDeleteFramebuffersEXT(1, new int[] { obj }, 0); + } + }; + name = "EXT framebuffer"; + break; + case LISTS: + deleter = new Deleter() { + public void delete(GL2 gl, int obj) { + gl.glDeleteLists(obj, 1); + } + }; + name = "display list"; + break; + case OCCLUSION_QUERIES_NV: + deleter = new Deleter() { + public void delete(GL2 gl, int obj) { + gl.glDeleteOcclusionQueriesNV(1, new int[] { obj }, 0); + } + }; + name = "NV occlusion query"; + break; + case PROGRAM_AND_SHADER_OBJECTS_ARB: + deleter = new Deleter() { + public void delete(GL2 gl, int obj) { + gl.glDeleteObjectARB(obj); + } + }; + name = "ARB program or shader object"; + break; + case PROGRAM_OBJECTS: + deleter = new Deleter() { + public void delete(GL2 gl, int obj) { + gl.glDeleteProgram(obj); + } + }; + name = "program object"; + break; + case PROGRAMS_ARB: + deleter = new Deleter() { + public void delete(GL2 gl, int obj) { + gl.glDeleteProgramsARB(1, new int[] { obj }, 0); + } + }; + name = "ARB program object"; + break; + case PROGRAMS_NV: + deleter = new Deleter() { + public void delete(GL2 gl, int obj) { + gl.glDeleteProgramsNV(1, new int[] { obj }, 0); + } + }; + name = "NV program"; + break; + case QUERIES: + deleter = new Deleter() { + public void delete(GL2 gl, int obj) { + gl.glDeleteQueries(1, new int[] { obj }, 0); + } + }; + name = "query"; + break; + case QUERIES_ARB: + deleter = new Deleter() { + public void delete(GL2 gl, int obj) { + gl.glDeleteQueriesARB(1, new int[] { obj }, 0); + } + }; + name = "ARB query"; + break; + case RENDERBUFFERS_EXT: + deleter = new Deleter() { + public void delete(GL2 gl, int obj) { + gl.glDeleteRenderbuffersEXT(1, new int[] { obj }, 0); + } + }; + name = "EXT renderbuffer"; + break; + case SHADER_OBJECTS: + deleter = new Deleter() { + public void delete(GL2 gl, int obj) { + gl.glDeleteShader(obj); + } + }; + name = "shader object"; + break; + case TEXTURES: + deleter = new Deleter() { + public void delete(GL2 gl, int obj) { + gl.glDeleteTextures(1, new int[] { obj }, 0); + } + }; + name = "texture"; + break; + case VERTEX_ARRAYS_APPLE: + deleter = new Deleter() { + public void delete(GL2 gl, int obj) { + gl.glDeleteVertexArraysAPPLE(1, new int[] { obj }, 0); + } + }; + name = "APPLE vertex array"; + break; + case VERTEX_SHADERS_EXT: + deleter = new Deleter() { + public void delete(GL2 gl, int obj) { + gl.glDeleteVertexShaderEXT(obj); + } + }; + name = "EXT vertex shader"; + break; + default: + throw new InternalError("Unexpected OpenGL object type " + which); + } + + list = new ObjectList(deleter); + list.setName(name); + lists[which] = list; + } + return list; + } + + private void delete(GL2 gl) { + for (int i = 0; i < lists.length; i++) { + ObjectList list = lists[i]; + if (list != null) { + list.delete(gl); + lists[i] = null; + } + } + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/MacOSXCGLContext.java b/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/MacOSXCGLContext.java new file mode 100644 index 000000000..bf4023c1c --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/MacOSXCGLContext.java @@ -0,0 +1,342 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.impl.macosx.cgl; + +import java.nio.*; +import java.util.*; +import javax.media.opengl.*; +import javax.media.nativewindow.*; +import com.jogamp.opengl.impl.*; +import com.jogamp.gluegen.runtime.ProcAddressTable; + +public abstract class MacOSXCGLContext extends GLContextImpl +{ + protected long nsContext; // NSOpenGLContext + protected long cglContext; // CGLContextObj + private CGLExt cglExt; + // Table that holds the addresses of the native C-language entry points for + // CGL extension functions. + private CGLExtProcAddressTable cglExtProcAddressTable; + + public MacOSXCGLContext(GLDrawableImpl drawable, GLDrawableImpl drawableRead, + GLContext shareWith) { + super(drawable, drawableRead, shareWith); + } + + public MacOSXCGLContext(GLDrawableImpl drawable, + GLContext shareWith) { + this(drawable, null, shareWith); + } + + public Object getPlatformGLExtensions() { + return getCGLExt(); + } + + public CGLExt getCGLExt() { + if (cglExt == null) { + cglExt = new CGLExtImpl(this); + } + return cglExt; + } + + public final ProcAddressTable getPlatformExtProcAddressTable() { + return getCGLExtProcAddressTable(); + } + + public final CGLExtProcAddressTable getCGLExtProcAddressTable() { + return cglExtProcAddressTable; + } + + protected String mapToRealGLFunctionName(String glFunctionName) + { + return glFunctionName; + } + + protected String mapToRealGLExtensionName(String glExtensionName) + { + return glExtensionName; + } + + protected abstract boolean create(); + + /** + * Creates and initializes an appropriate OpenGl nsContext. Should only be + * called by {@link makeCurrentImpl()}. + */ + protected boolean create(boolean pbuffer, boolean floatingPoint) { + MacOSXCGLContext other = (MacOSXCGLContext) GLContextShareSet.getShareContext(this); + long share = 0; + if (other != null) { + share = other.getNSContext(); + if (share == 0) { + throw new GLException("GLContextShareSet returned an invalid OpenGL context"); + } + } + MacOSXCGLGraphicsConfiguration config = (MacOSXCGLGraphicsConfiguration) drawable.getNativeWindow().getGraphicsConfiguration().getNativeGraphicsConfiguration(); + GLCapabilities capabilitiesRequested = (GLCapabilities)config.getRequestedCapabilities(); + GLProfile glProfile = capabilitiesRequested.getGLProfile(); + if(glProfile.isGL3()) { + throw new GLException("GL3 profile currently not supported on MacOSX, due to the lack of a OpenGL 3.1 implementation"); + } + // HACK .. bring in OnScreen/PBuffer selection to the DrawableFactory !! + GLCapabilities capabilities = (GLCapabilities) capabilitiesRequested.clone(); + capabilities.setPBuffer(pbuffer); + capabilities.setPbufferFloatingPointBuffers(floatingPoint); + + long pixelFormat = MacOSXCGLGraphicsConfiguration.GLCapabilities2NSPixelFormat(capabilities); + if (pixelFormat == 0) { + throw new GLException("Unable to allocate pixel format with requested GLCapabilities"); + } + config.setChosenPixelFormat(pixelFormat); + try { + int[] viewNotReady = new int[1]; + // Try to allocate a context with this + nsContext = CGL.createContext(share, + drawable.getNativeWindow().getSurfaceHandle(), + pixelFormat, + viewNotReady, 0); + if (nsContext == 0) { + if (viewNotReady[0] == 1) { + if (DEBUG) { + System.err.println("!!! View not ready for " + getClass().getName()); + } + // View not ready at the window system level -- this is OK + return false; + } + throw new GLException("Error creating NSOpenGLContext with requested pixel format"); + } + + if (!pbuffer && !capabilities.isBackgroundOpaque()) { + // Set the context opacity + CGL.setContextOpacity(nsContext, 0); + } + + GLCapabilities caps = MacOSXCGLGraphicsConfiguration.NSPixelFormat2GLCapabilities(glProfile, pixelFormat); + config.setChosenCapabilities(caps); + } finally { + CGL.deletePixelFormat(pixelFormat); + } + if (!CGL.makeCurrentContext(nsContext)) { + throw new GLException("Error making nsContext current"); + } + setGLFunctionAvailability(true); + GLContextShareSet.contextCreated(this); + return true; + } + + protected int makeCurrentImpl() throws GLException { + if (0 == cglContext && drawable.getNativeWindow().getSurfaceHandle() == 0) { + if (DEBUG) { + System.err.println("drawable not properly initialized"); + } + return CONTEXT_NOT_CURRENT; + } + boolean created = false; + if ( 0 == cglContext && 0 == nsContext) { + if (!create()) { + return CONTEXT_NOT_CURRENT; + } + if (DEBUG) { + System.err.println("!!! Created OpenGL context " + toHexString(nsContext) + " for " + getClass().getName()); + } + created = true; + } + + if ( 0 != cglContext ) { + if (CGL.kCGLNoError != CGL.CGLSetCurrentContext(cglContext)) { + throw new GLException("Error making cglContext current"); + } + } else { + if (!CGL.makeCurrentContext(nsContext)) { + throw new GLException("Error making nsContext current"); + } + } + + if (created) { + setGLFunctionAvailability(false); + return CONTEXT_CURRENT_NEW; + } + return CONTEXT_CURRENT; + } + + protected void releaseImpl() throws GLException { + if ( 0 != cglContext ) { + CGL.CGLReleaseContext(cglContext); + } else { + if (!CGL.clearCurrentContext(nsContext)) { + throw new GLException("Error freeing OpenGL nsContext"); + } + } + } + + protected void destroyImpl() throws GLException { + boolean hadContext = isCreated(); + if ( 0 != cglContext ) { + if (CGL.kCGLNoError != CGL.CGLDestroyContext(cglContext)) { + throw new GLException("Unable to delete OpenGL cglContext"); + } + if (DEBUG) { + System.err.println("!!! Destroyed OpenGL cglContext " + cglContext); + } + cglContext = 0; + GLContextShareSet.contextDestroyed(this); + } else if ( 0 != nsContext ) { + if (!CGL.deleteContext(nsContext)) { + throw new GLException("Unable to delete OpenGL nsContext"); + } + if (DEBUG) { + System.err.println("!!! Destroyed OpenGL nsContext " + nsContext); + } + nsContext = 0; + } + if(hadContext) { + GLContextShareSet.contextDestroyed(this); + } + } + + public boolean isCreated() { + return 0 != cglContext || 0 != nsContext ; + } + + public void copy(GLContext source, int mask) throws GLException { + long dst = getCGLContext(); + long src = 0; + if( 0 != dst ) { + src = ((MacOSXCGLContext) source).getCGLContext(); + if (src == 0) { + throw new GLException("Source OpenGL cglContext has not been created ; Destination has a cglContext."); + } + CGL.CGLCopyContext(src, dst, mask); + } else { + dst = getNSContext(); + src = ((MacOSXCGLContext) source).getNSContext(); + if (src == 0) { + throw new GLException("Source OpenGL nsContext has not been created"); + } + if (dst == 0) { + throw new GLException("Destination OpenGL nsContext has not been created"); + } + CGL.copyContext(dst, src, mask); + } + } + + protected void updateGLProcAddressTable() { + if (DEBUG) { + System.err.println("!!! Initializing CGL extension address table"); + } + if (cglExtProcAddressTable == null) { + // FIXME: cache ProcAddressTables by capability bits so we can + // share them among contexts with the same capabilities + cglExtProcAddressTable = new CGLExtProcAddressTable(); + } + resetProcAddressTable(getCGLExtProcAddressTable()); + super.updateGLProcAddressTable(); + } + + public String getPlatformExtensionsString() + { + return ""; + } + + protected void setSwapIntervalImpl(int interval) { + if ( 0 != cglContext ) { + int[] lval = new int[] { (int) interval } ; + CGL.CGLSetParameter(cglContext, CGL.kCGLCPSwapInterval, lval, 0); + } else if ( 0 != nsContext ) { + CGL.setSwapInterval(nsContext, interval); + } else { + throw new GLException("OpenGL context not current"); + } + currentSwapInterval = interval ; + } + + public ByteBuffer glAllocateMemoryNV(int arg0, float arg1, float arg2, float arg3) { + // FIXME: apparently the Apple extension doesn't require a custom memory allocator + throw new GLException("Not yet implemented"); + } + + public boolean isFunctionAvailable(String glFunctionName) + { + return super.isFunctionAvailable(glFunctionName); + } + + public boolean isExtensionAvailable(String glExtensionName) { + if (glExtensionName.equals("GL_ARB_pbuffer") || + glExtensionName.equals("GL_ARB_pixel_format")) { + return true; + } + return super.isExtensionAvailable(glExtensionName); + } + + public int getOffscreenContextPixelDataType() { + throw new GLException("Should not call this"); + } + + public int getOffscreenContextReadBuffer() { + throw new GLException("Should not call this"); + } + + public boolean offscreenImageNeedsVerticalFlip() { + throw new GLException("Should not call this"); + } + + public void bindPbufferToTexture() { + throw new GLException("Should not call this"); + } + + public void releasePbufferFromTexture() { + throw new GLException("Should not call this"); + } + + // Support for "mode switching" as described in MacOSXCGLDrawable + public abstract void setOpenGLMode(int mode); + public abstract int getOpenGLMode(); + + //---------------------------------------------------------------------- + // Internals only below this point + // + + public long getCGLContext() { + return cglContext; + } + public long getNSContext() { + return nsContext; + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/MacOSXCGLDrawable.java b/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/MacOSXCGLDrawable.java new file mode 100644 index 000000000..2b91eb5d3 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/MacOSXCGLDrawable.java @@ -0,0 +1,109 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.impl.macosx.cgl; + +import javax.media.nativewindow.*; +import javax.media.opengl.*; +import com.jogamp.opengl.impl.*; +import com.jogamp.gluegen.runtime.DynamicLookupHelper; + +public abstract class MacOSXCGLDrawable extends GLDrawableImpl { + // The Java2D/OpenGL pipeline on OS X uses low-level CGLContextObjs + // to represent the contexts for e.g. the Java2D back buffer. When + // the Java2D/JOGL bridge is active, this means that if we want to + // be able to share textures and display lists with the Java2D + // contexts, we need to use the CGL APIs rather than the NSOpenGL + // APIs on the JOGL side. For example, if we create a pbuffer using + // the NSOpenGL APIs and want to share textures and display lists + // between it and the Java2D back buffer, there is no way to do so, + // because the Java2D context is actually a CGLContextObj and the + // NSOpenGLContext's initWithFormat:shareContext: only accepts an + // NSOpenGLContext as its second argument. Of course there is no way + // to wrap an NSOpenGLContext around an arbitrary CGLContextObj. + // + // The situation we care most about is allowing a GLPbuffer to share + // textures, etc. with a GLJPanel when the Java2D/JOGL bridge is + // active; several of the demos rely on this functionality. We aim + // to get there by allowing a GLPBuffer to switch its implementation + // between using an NSOpenGLPixelBuffer and a CGLPBufferObj. In + // order to track whether this has been done we need to have the + // notion of a "mode" of both the MacOSXCGLDrawable and the + // MacOSXGLContext. Initially the mode is "unspecified", meaning it + // leans toward the default (NSOpenGL). If sharing is requested + // between either a GLJPanel and a GLPbuffer or a GLCanvas and a + // GLPbuffer, the GLPbuffer will be switched into the appropriate + // mode: CGL mode for a GLJPanel and NSOpenGL mode for a GLCanvas. + // To avoid thrashing we support exactly one such switch during the + // lifetime of a given GLPbuffer. This is not a fully general + // solution (for example, you can't share textures among a + // GLPbuffer, a GLJPanel and a GLCanvas simultaneously) but should + // be enough to get things off the ground. + public static final int NSOPENGL_MODE = 1; + public static final int CGL_MODE = 2; + + public MacOSXCGLDrawable(GLDrawableFactory factory, NativeWindow comp, boolean realized) { + super(factory, comp, realized); + } + + protected void setRealizedImpl() { + if(realized) { + if( NativeWindow.LOCK_SURFACE_NOT_READY == lockSurface() ) { + throw new GLException("Couldn't lock surface"); + } + try { + // don't remove this block .. locking the surface is essential to update surface data + } finally { + unlockSurface(); + } + } + } + + public DynamicLookupHelper getDynamicLookupHelper() { + return (MacOSXCGLDrawableFactory) getFactoryImpl() ; + } + + protected static String getThreadName() { + return Thread.currentThread().getName(); + } + + // Support for "mode switching" as per above + public abstract void setOpenGLMode(int mode); + public abstract int getOpenGLMode(); +} diff --git a/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/MacOSXCGLDrawableFactory.java b/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/MacOSXCGLDrawableFactory.java new file mode 100644 index 000000000..c08599964 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/MacOSXCGLDrawableFactory.java @@ -0,0 +1,161 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.impl.macosx.cgl; + +import java.lang.reflect.InvocationTargetException; +import java.nio.*; +import java.util.*; +import javax.media.nativewindow.*; +import javax.media.opengl.*; +import com.jogamp.opengl.impl.*; +import com.sun.nativewindow.impl.*; +import com.jogamp.gluegen.runtime.DynamicLookupHelper; + +public class MacOSXCGLDrawableFactory extends GLDrawableFactoryImpl implements DynamicLookupHelper { + public MacOSXCGLDrawableFactory() { + super(); + + // Register our GraphicsConfigurationFactory implementations + // The act of constructing them causes them to be registered + new MacOSXCGLGraphicsConfigurationFactory(); + + try { + NWReflection.createInstance("com.jogamp.opengl.impl.macosx.cgl.awt.MacOSXAWTCGLGraphicsConfigurationFactory", + new Object[] {}); + } catch (Throwable t) { } + } + + public GLDrawableImpl createOnscreenDrawable(NativeWindow target) { + if (target == null) { + throw new IllegalArgumentException("Null target"); + } + return new MacOSXOnscreenCGLDrawable(this, target); + } + + protected GLDrawableImpl createOffscreenDrawable(NativeWindow target) { + return new MacOSXOffscreenCGLDrawable(this, target); + } + + public boolean canCreateGLPbuffer() { + return true; + } + + protected GLDrawableImpl createGLPbufferDrawableImpl(final NativeWindow target) { + /** + * FIXME: Think about this .. + * should not be necessary ? .. + final List returnList = new ArrayList(); + final GLDrawableFactory factory = this; + Runnable r = new Runnable() { + public void run() { + returnList.add(new MacOSXPbufferCGLDrawable(factory, target)); + } + }; + maybeDoSingleThreadedWorkaround(r); + return (GLDrawableImpl) returnList.get(0); + */ + return new MacOSXPbufferCGLDrawable(this, target); + } + + protected NativeWindow createOffscreenWindow(GLCapabilities capabilities, GLCapabilitiesChooser chooser, int width, int height) { + AbstractGraphicsScreen screen = DefaultGraphicsScreen.createDefault(); + NullWindow nw = new NullWindow(MacOSXCGLGraphicsConfigurationFactory.chooseGraphicsConfigurationStatic(capabilities, chooser, screen, true)); + nw.setSize(width, height); + return nw; + } + + public GLContext createExternalGLContext() { + return MacOSXExternalCGLContext.create(this, null); + } + + public boolean canCreateExternalGLDrawable() { + return false; + } + + public GLDrawable createExternalGLDrawable() { + // FIXME + throw new GLException("Not yet implemented"); + } + + public void loadGLULibrary() { + // Nothing to do; already loaded by native code; not much point in + // making it lazier on this platform + } + + public long dynamicLookupFunction(String glFuncName) { + return CGL.getProcAddress(glFuncName); + } + + public boolean canCreateContextOnJava2DSurface() { + return false; + } + + public GLContext createContextOnJava2DSurface(Object graphics, GLContext shareWith) + throws GLException { + throw new GLException("not supported in non AWT enviroment"); + } + + //------------------------------------------------------ + // Gamma-related functionality + // + + private static final int GAMMA_RAMP_LENGTH = 256; + + /** Returns the length of the computed gamma ramp for this OS and + hardware. Returns 0 if gamma changes are not supported. */ + protected int getGammaRampLength() { + return GAMMA_RAMP_LENGTH; + } + + protected boolean setGammaRamp(float[] ramp) { + return CGL.setGammaRamp(ramp.length, + ramp, 0, + ramp, 0, + ramp, 0); + } + + protected Buffer getGammaRamp() { + return null; + } + + protected void resetGammaRamp(Buffer originalGammaRamp) { + CGL.resetGammaRamp(); + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/MacOSXCGLGraphicsConfiguration.java b/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/MacOSXCGLGraphicsConfiguration.java new file mode 100644 index 000000000..889d1c333 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/MacOSXCGLGraphicsConfiguration.java @@ -0,0 +1,231 @@ +/* + * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.impl.macosx.cgl; + +import javax.media.nativewindow.*; +import javax.media.opengl.*; + +public class MacOSXCGLGraphicsConfiguration extends DefaultGraphicsConfiguration implements Cloneable { + long pixelformat; + + public MacOSXCGLGraphicsConfiguration(AbstractGraphicsScreen screen, GLCapabilities capsChosen, GLCapabilities capsRequested, + long pixelformat) { + super(screen, capsChosen, capsRequested); + this.pixelformat=pixelformat; + } + + public Object clone() { + return super.clone(); + } + + protected void setChosenPixelFormat(long pixelformat) { + this.pixelformat=pixelformat; + } + + protected void setChosenCapabilities(GLCapabilities caps) { + super.setChosenCapabilities(caps); + } + + protected static final int[] cglInternalAttributeToken = new int[] { + CGL.kCGLPFAColorFloat, + CGL.NSOpenGLPFAPixelBuffer, + CGL.NSOpenGLPFADoubleBuffer, + CGL.NSOpenGLPFAStereo, + CGL.NSOpenGLPFAColorSize, + CGL.NSOpenGLPFAAlphaSize, + CGL.NSOpenGLPFADepthSize, + CGL.NSOpenGLPFAAccumSize, + CGL.NSOpenGLPFAStencilSize, + CGL.NSOpenGLPFASampleBuffers, + CGL.NSOpenGLPFASamples }; + + protected static int[] GLCapabilities2AttribList(GLCapabilities caps) { + int[] ivalues = new int[cglInternalAttributeToken.length]; + + for (int idx = 0; idx < cglInternalAttributeToken.length; idx++) { + int attr = cglInternalAttributeToken[idx]; + switch (attr) { + case CGL.kCGLPFAColorFloat: + ivalues[idx] = caps.getPbufferFloatingPointBuffers() ? 1 : 0; + break; + + case CGL.NSOpenGLPFAPixelBuffer: + ivalues[idx] = caps.isPBuffer() ? 1 : 0; + break; + + case CGL.NSOpenGLPFADoubleBuffer: + ivalues[idx] = (caps.getDoubleBuffered() ? 1 : 0); + break; + + case CGL.NSOpenGLPFAStereo: + ivalues[idx] = (caps.getStereo() ? 1 : 0); + break; + + case CGL.NSOpenGLPFAColorSize: + ivalues[idx] = (caps.getRedBits() + caps.getGreenBits() + caps.getBlueBits()); + break; + + case CGL.NSOpenGLPFAAlphaSize: + ivalues[idx] = caps.getAlphaBits(); + break; + + case CGL.NSOpenGLPFADepthSize: + ivalues[idx] = caps.getDepthBits(); + break; + + case CGL.NSOpenGLPFAAccumSize: + ivalues[idx] = (caps.getAccumRedBits() + caps.getAccumGreenBits() + caps.getAccumBlueBits() + caps.getAccumAlphaBits()); + break; + + case CGL.NSOpenGLPFAStencilSize: + ivalues[idx] = caps.getStencilBits(); + break; + + case CGL.NSOpenGLPFASampleBuffers: + ivalues[idx] = caps.getSampleBuffers() ? 1 : 0; + break; + + case CGL.NSOpenGLPFASamples: + ivalues[idx] = caps.getSampleBuffers() ? ivalues[idx] = caps.getNumSamples() : 0; + break; + + default: + break; + } + } + return ivalues; + } + + protected static long GLCapabilities2NSPixelFormat(GLCapabilities caps) { + int[] ivalues = GLCapabilities2AttribList(caps); + return CGL.createPixelFormat(cglInternalAttributeToken, 0, cglInternalAttributeToken.length, ivalues, 0); + } + + protected static GLCapabilities NSPixelFormat2GLCapabilities(GLProfile glp, long pixelFormat) { + return PixelFormat2GLCapabilities(glp, pixelFormat, true); + } + + protected static GLCapabilities CGLPixelFormat2GLCapabilities(GLProfile glp, long pixelFormat) { + return PixelFormat2GLCapabilities(glp, pixelFormat, false); + } + + private static GLCapabilities PixelFormat2GLCapabilities(GLProfile glp, long pixelFormat, boolean nsUsage) { + int[] ivalues = new int[cglInternalAttributeToken.length]; + + // On this platform the pixel format is associated with the + // context and not the drawable. However it's a reasonable + // approximation to just store the chosen pixel format up in the + // NativeWindow's AbstractGraphicsConfiguration, + // since the public API doesn't provide for a different GLCapabilities per context. + // Note: These restrictions of the platform's API might be considered as a bug anyways. + + // Figure out what attributes we really got + GLCapabilities caps = new GLCapabilities(glp); + if(nsUsage) { + CGL.queryPixelFormat(pixelFormat, cglInternalAttributeToken, 0, cglInternalAttributeToken.length, ivalues, 0); + } else { + CGL.CGLQueryPixelFormat(pixelFormat, cglInternalAttributeToken, 0, cglInternalAttributeToken.length, ivalues, 0); + } + for (int i = 0; i < cglInternalAttributeToken.length; i++) { + int attr = cglInternalAttributeToken[i]; + switch (attr) { + case CGL.kCGLPFAColorFloat: + caps.setPbufferFloatingPointBuffers(ivalues[i] != 0); + break; + + case CGL.NSOpenGLPFAPixelBuffer: + caps.setPBuffer(ivalues[i] != 0); + break; + + case CGL.NSOpenGLPFADoubleBuffer: + caps.setDoubleBuffered(ivalues[i] != 0); + break; + + case CGL.NSOpenGLPFAStereo: + caps.setStereo(ivalues[i] != 0); + break; + + case CGL.NSOpenGLPFAColorSize: + { + int bitSize = ivalues[i]; + if (bitSize == 32) + bitSize = 24; + bitSize /= 3; + caps.setRedBits(bitSize); + caps.setGreenBits(bitSize); + caps.setBlueBits(bitSize); + } + break; + + case CGL.NSOpenGLPFAAlphaSize: + caps.setAlphaBits(ivalues[i]); + break; + + case CGL.NSOpenGLPFADepthSize: + caps.setDepthBits(ivalues[i]); + break; + + case CGL.NSOpenGLPFAAccumSize: + { + int bitSize = ivalues[i] / 4; + caps.setAccumRedBits(bitSize); + caps.setAccumGreenBits(bitSize); + caps.setAccumBlueBits(bitSize); + caps.setAccumAlphaBits(bitSize); + } + break; + + case CGL.NSOpenGLPFAStencilSize: + caps.setStencilBits(ivalues[i]); + break; + + case CGL.NSOpenGLPFASampleBuffers: + caps.setSampleBuffers(ivalues[i] != 0); + break; + + case CGL.NSOpenGLPFASamples: + caps.setNumSamples(ivalues[i]); + break; + + default: + break; + } + } + + return caps; + } +} + diff --git a/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/MacOSXCGLGraphicsConfigurationFactory.java b/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/MacOSXCGLGraphicsConfigurationFactory.java new file mode 100644 index 000000000..ab53e49e9 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/MacOSXCGLGraphicsConfigurationFactory.java @@ -0,0 +1,84 @@ +/* + * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + */ + +package com.jogamp.opengl.impl.macosx.cgl; + +import javax.media.nativewindow.*; +import javax.media.nativewindow.macosx.*; +import com.sun.nativewindow.impl.*; + +import javax.media.opengl.*; +import com.jogamp.opengl.impl.*; + +/** Subclass of GraphicsConfigurationFactory used when non-AWT tookits + are used on OSX platforms. Toolkits will likely need to delegate + to this one to change the accepted and returned types of the + GraphicsDevice and GraphicsConfiguration abstractions. */ + +public class MacOSXCGLGraphicsConfigurationFactory extends GraphicsConfigurationFactory { + protected static final boolean DEBUG = com.jogamp.opengl.impl.Debug.debug("GraphicsConfiguration"); + + public MacOSXCGLGraphicsConfigurationFactory() { + GraphicsConfigurationFactory.registerFactory(javax.media.nativewindow.macosx.MacOSXGraphicsDevice.class, this); + } + + public AbstractGraphicsConfiguration chooseGraphicsConfiguration(Capabilities capabilities, + CapabilitiesChooser chooser, + AbstractGraphicsScreen absScreen) { + return chooseGraphicsConfigurationStatic(capabilities, chooser, absScreen, false); + } + + protected static MacOSXCGLGraphicsConfiguration chooseGraphicsConfigurationStatic(Capabilities capabilities, + CapabilitiesChooser chooser, + AbstractGraphicsScreen absScreen, boolean usePBuffer) { + if (absScreen == null) { + throw new IllegalArgumentException("AbstractGraphicsScreen is null"); + } + + if (capabilities != null && + !(capabilities instanceof GLCapabilities)) { + throw new IllegalArgumentException("This NativeWindowFactory accepts only GLCapabilities objects"); + } + + if (chooser != null && + !(chooser instanceof GLCapabilitiesChooser)) { + throw new IllegalArgumentException("This NativeWindowFactory accepts only GLCapabilitiesChooser objects"); + } + + if (capabilities == null) { + capabilities = new GLCapabilities(null); + } + + return new MacOSXCGLGraphicsConfiguration(absScreen, (GLCapabilities)capabilities, (GLCapabilities)capabilities, 0); + } +} + diff --git a/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/MacOSXExternalCGLContext.java b/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/MacOSXExternalCGLContext.java new file mode 100644 index 000000000..239eedd43 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/MacOSXExternalCGLContext.java @@ -0,0 +1,216 @@ +/* + * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.impl.macosx.cgl; + +import javax.media.opengl.*; +import com.jogamp.opengl.impl.*; + +import javax.media.nativewindow.*; +import com.sun.nativewindow.impl.NullWindow; + +public class MacOSXExternalCGLContext extends MacOSXCGLContext { + private boolean firstMakeCurrent = true; + private boolean created = true; + private GLContext lastContext; + + private MacOSXExternalCGLContext(Drawable drawable, long cglContext, long nsContext) { + super(drawable, null); + drawable.setExternalCGLContext(this); + this.cglContext = cglContext; + this.nsContext = nsContext; + GLContextShareSet.contextCreated(this); + setGLFunctionAvailability(false); + getGLStateTracker().setEnabled(false); // external context usage can't track state in Java + } + + protected static MacOSXExternalCGLContext create(GLDrawableFactory factory, GLProfile glp) { + ((GLDrawableFactoryImpl)factory).lockToolkit(); + try { + long pixelFormat = 0; + long currentDrawable = 0; + long cglContext = 0; + long nsContext = CGL.getCurrentContext(); // Check: MacOSX 10.3 .. + if( 0 != nsContext ) { + currentDrawable = CGL.getNSView(nsContext); + long ctx = CGL.getCGLContext(nsContext); + if (ctx == 0) { + throw new GLException("Error: NULL cglContext of nsContext 0x" +Long.toHexString(nsContext)); + } + pixelFormat = CGL.CGLGetPixelFormat(ctx); + if(DEBUG) { + System.err.println("MacOSXExternalCGLContext Create nsContext 0x"+Long.toHexString(nsContext)+ + ", cglContext 0x"+Long.toHexString(ctx)+ + ", pixelFormat 0x"+Long.toHexString(pixelFormat)); + } + } else { + cglContext = CGL.CGLGetCurrentContext(); + if (cglContext == 0) { + throw new GLException("Error: current cglContext null, no nsContext"); + } + pixelFormat = CGL.CGLGetPixelFormat(cglContext); + if(DEBUG) { + System.err.println("MacOSXExternalCGLContext Create cglContext 0x"+Long.toHexString(cglContext)+ + ", pixelFormat 0x"+Long.toHexString(pixelFormat)); + } + } + + if (0 == pixelFormat) { + throw new GLException("Error: current pixelformat of current cglContext 0x"+Long.toHexString(cglContext)+" is null"); + } + GLCapabilities caps = MacOSXCGLGraphicsConfiguration.CGLPixelFormat2GLCapabilities(glp, pixelFormat); + if(DEBUG) { + System.err.println("MacOSXExternalCGLContext Create "+caps); + } + + AbstractGraphicsScreen aScreen = DefaultGraphicsScreen.createDefault(); + MacOSXCGLGraphicsConfiguration cfg = new MacOSXCGLGraphicsConfiguration(aScreen, caps, caps, pixelFormat); + + NullWindow nw = new NullWindow(cfg); + nw.setSurfaceHandle(currentDrawable); + return new MacOSXExternalCGLContext(new Drawable(factory, nw), cglContext, nsContext); + } finally { + ((GLDrawableFactoryImpl)factory).unlockToolkit(); + } + } + + protected boolean create() { + return true; + } + + public int makeCurrent() throws GLException { + // Save last context if necessary to allow external GLContexts to + // talk to other GLContexts created by this library + GLContext cur = getCurrent(); + if (cur != null && cur != this) { + lastContext = cur; + setCurrent(null); + } + return super.makeCurrent(); + } + + protected void swapBuffers() { + DefaultGraphicsConfiguration config = (DefaultGraphicsConfiguration) drawable.getNativeWindow().getGraphicsConfiguration().getNativeGraphicsConfiguration(); + GLCapabilities caps = (GLCapabilities)config.getChosenCapabilities(); + if(caps.isOnscreen()) { + if (CGL.kCGLNoError != CGL.CGLFlushDrawable(cglContext)) { + throw new GLException("Error swapping buffers"); + } + } + } + + public void release() throws GLException { + super.release(); + setCurrent(lastContext); + lastContext = null; + } + + protected int makeCurrentImpl() throws GLException { + if (firstMakeCurrent) { + firstMakeCurrent = false; + return CONTEXT_CURRENT_NEW; + } + return CONTEXT_CURRENT; + } + + protected void releaseImpl() throws GLException { + } + + protected void destroyImpl() throws GLException { + created = false; + GLContextShareSet.contextDestroyed(this); + } + + public boolean isCreated() { + return created; + } + + public void setOpenGLMode(int mode) { + if (mode != MacOSXCGLDrawable.CGL_MODE) + throw new GLException("OpenGL mode switching not supported for external GLContexts"); + } + + public int getOpenGLMode() { + return MacOSXCGLDrawable.CGL_MODE; + } + + // Need to provide the display connection to extension querying APIs + static class Drawable extends MacOSXCGLDrawable { + MacOSXExternalCGLContext extCtx; + + Drawable(GLDrawableFactory factory, NativeWindow comp) { + super(factory, comp, true); + } + + void setExternalCGLContext(MacOSXExternalCGLContext externalContext) { + extCtx = externalContext; + } + + public GLContext createContext(GLContext shareWith) { + throw new GLException("Should not call this"); + } + + public int getWidth() { + throw new GLException("Should not call this"); + } + + public int getHeight() { + throw new GLException("Should not call this"); + } + + public void setSize(int width, int height) { + throw new GLException("Should not call this"); + } + + protected void swapBuffersImpl() { + if (extCtx != null) { + extCtx.swapBuffers(); + } + } + + public void setOpenGLMode(int mode) { + if (mode != CGL_MODE) + throw new GLException("OpenGL mode switching not supported for external GLContext's drawables"); + } + + public int getOpenGLMode() { + return CGL_MODE; + } + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/MacOSXOffscreenCGLContext.java b/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/MacOSXOffscreenCGLContext.java new file mode 100644 index 000000000..8b8bb46fa --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/MacOSXOffscreenCGLContext.java @@ -0,0 +1,64 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.impl.macosx.cgl; + +import javax.media.opengl.*; +import com.jogamp.opengl.impl.*; + +public class MacOSXOffscreenCGLContext extends MacOSXPbufferCGLContext +{ + public MacOSXOffscreenCGLContext(MacOSXPbufferCGLDrawable drawable, + GLContext shareWith) { + super(drawable, shareWith); + } + + public int getOffscreenContextPixelDataType() { + GL gl = getGL(); + return gl.isGL2()?GL2.GL_UNSIGNED_INT_8_8_8_8_REV:GL.GL_UNSIGNED_SHORT_5_5_5_1; + } + + public int getOffscreenContextReadBuffer() { + return GL.GL_FRONT; + } + + public boolean offscreenImageNeedsVerticalFlip() { + return true; + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/MacOSXOffscreenCGLDrawable.java b/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/MacOSXOffscreenCGLDrawable.java new file mode 100644 index 000000000..adaa48f34 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/MacOSXOffscreenCGLDrawable.java @@ -0,0 +1,56 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.impl.macosx.cgl; + +import javax.media.opengl.*; +import javax.media.nativewindow.*; +import com.jogamp.opengl.impl.*; + +public class MacOSXOffscreenCGLDrawable extends MacOSXPbufferCGLDrawable { + + public MacOSXOffscreenCGLDrawable(GLDrawableFactory factory, + NativeWindow target) { + super(factory, target); + } + + public GLContext createContext(GLContext shareWith) { + return new MacOSXOffscreenCGLContext(this, shareWith); + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/MacOSXOnscreenCGLContext.java b/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/MacOSXOnscreenCGLContext.java new file mode 100644 index 000000000..4c64864fa --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/MacOSXOnscreenCGLContext.java @@ -0,0 +1,130 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.impl.macosx.cgl; + +import java.util.*; + +import javax.media.nativewindow.*; +import javax.media.opengl.*; +import com.jogamp.opengl.impl.*; + +public class MacOSXOnscreenCGLContext extends MacOSXCGLContext { + protected MacOSXOnscreenCGLDrawable drawable; + + public MacOSXOnscreenCGLContext(MacOSXOnscreenCGLDrawable drawable, + GLContext shareWith) { + super(drawable, shareWith); + this.drawable = drawable; + } + + protected int makeCurrentImpl() throws GLException { + int lockRes = drawable.lockSurface(); + boolean exceptionOccurred = false; + try { + if (lockRes == NativeWindow.LOCK_SURFACE_NOT_READY) { + return CONTEXT_NOT_CURRENT; + } + int ret = super.makeCurrentImpl(); + if ((ret == CONTEXT_CURRENT) || + (ret == CONTEXT_CURRENT_NEW)) { + // Assume the canvas might have been resized or moved and tell the OpenGL + // context to update itself. This used to be done only upon receiving a + // reshape event but that doesn't appear to be sufficient. An experiment + // was also done to add a HierarchyBoundsListener to the GLCanvas and + // do this updating only upon reshape of this component or reshape or movement + // of an ancestor, but this also wasn't sufficient and left garbage on the + // screen in some situations. + CGL.updateContext(nsContext); + } else { + if (!isOptimizable()) { + // This can happen if the window currently is zero-sized, for example. + // Make sure we don't leave the surface locked in this case. + drawable.unlockSurface(); + lockRes = NativeWindow.LOCK_SURFACE_NOT_READY; + } + } + return ret; + } catch (RuntimeException e) { + exceptionOccurred = true; + throw e; + } finally { + if (exceptionOccurred || + (isOptimizable() && lockRes != NativeWindow.LOCK_SURFACE_NOT_READY)) { + drawable.unlockSurface(); + } + } + } + + protected void releaseImpl() throws GLException { + try { + super.releaseImpl(); + } finally { + if (!isOptimizable() && drawable.isSurfaceLocked()) { + drawable.unlockSurface(); + } + } + } + + protected void swapBuffers() { + if (!CGL.flushBuffer(nsContext)) { + throw new GLException("Error swapping buffers"); + } + } + + protected void update() throws GLException { + if (nsContext == 0) { + throw new GLException("Context not created"); + } + CGL.updateContext(nsContext); + } + + protected boolean create() { + return create(false, false); + } + + public void setOpenGLMode(int mode) { + if (mode != MacOSXCGLDrawable.NSOPENGL_MODE) + throw new GLException("OpenGL mode switching not supported for on-screen GLContexts"); + } + + public int getOpenGLMode() { + return MacOSXCGLDrawable.NSOPENGL_MODE; + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/MacOSXOnscreenCGLDrawable.java b/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/MacOSXOnscreenCGLDrawable.java new file mode 100644 index 000000000..6ee023867 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/MacOSXOnscreenCGLDrawable.java @@ -0,0 +1,100 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.impl.macosx.cgl; + +import java.lang.ref.WeakReference; +import java.security.*; +import java.util.*; + +import javax.media.nativewindow.*; +import javax.media.opengl.*; +import com.jogamp.opengl.impl.*; + +public class MacOSXOnscreenCGLDrawable extends MacOSXCGLDrawable { + private List/*<WeakReference<GLContext>>*/ createdContexts = + new ArrayList(); + + protected MacOSXOnscreenCGLDrawable(GLDrawableFactory factory, NativeWindow component) { + super(factory, component, false); + } + + public GLContext createContext(GLContext shareWith) { + MacOSXOnscreenCGLContext context = + new MacOSXOnscreenCGLContext(this, shareWith); + // NOTE: we need to keep track of the created contexts in order to + // implement swapBuffers() because of how Mac OS X implements its + // OpenGL window interface + synchronized (this) { + List newContexts = new ArrayList(); + newContexts.addAll(createdContexts); + newContexts.add(new WeakReference(context)); + createdContexts = newContexts; + } + return context; + } + + public int getWidth() { + return component.getWidth(); + } + + public int getHeight() { + return component.getHeight(); + } + + protected void swapBuffersImpl() { + for (Iterator iter = createdContexts.iterator(); iter.hasNext(); ) { + WeakReference ref = (WeakReference) iter.next(); + MacOSXOnscreenCGLContext ctx = (MacOSXOnscreenCGLContext) ref.get(); + // FIXME: clear out unreachable contexts + if (ctx != null) { + ctx.swapBuffers(); + } + } + } + + public void setOpenGLMode(int mode) { + if (mode != NSOPENGL_MODE) + throw new GLException("OpenGL mode switching not supported for on-screen GLDrawables"); + } + + public int getOpenGLMode() { + return NSOPENGL_MODE; + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/MacOSXPbufferCGLContext.java b/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/MacOSXPbufferCGLContext.java new file mode 100644 index 000000000..131375338 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/MacOSXPbufferCGLContext.java @@ -0,0 +1,359 @@ +package com.jogamp.opengl.impl.macosx.cgl; + +import java.security.*; +import java.util.*; + +import javax.media.opengl.*; +import javax.media.nativewindow.*; +import com.jogamp.opengl.impl.*; + +public class MacOSXPbufferCGLContext extends MacOSXCGLContext { + protected MacOSXPbufferCGLDrawable drawable; + + // State for render-to-texture and render-to-texture-rectangle support + private int textureTarget; // e.g. GL_TEXTURE_2D, GL_TEXTURE_RECTANGLE_NV + private int texture; // actual texture object + + private static boolean isTigerOrLater; + + static { + String osVersion = Debug.getProperty("os.version", false, AccessController.getContext()); + StringTokenizer tok = new StringTokenizer(osVersion, ". "); + int major = Integer.parseInt(tok.nextToken()); + int minor = Integer.parseInt(tok.nextToken()); + isTigerOrLater = ((major > 10) || (minor > 3)); + } + + public MacOSXPbufferCGLContext(MacOSXPbufferCGLDrawable drawable, + GLContext shareWith) { + super(drawable, shareWith); + this.drawable = drawable; + initOpenGLImpl(); + } + + public void bindPbufferToTexture() { + GL gl = getGL(); + gl.glBindTexture(textureTarget, texture); + // FIXME: not clear whether this is really necessary, but since + // the API docs seem to imply it is and since it doesn't seem to + // impact performance, leaving it in + CGL.setContextTextureImageToPBuffer(nsContext, drawable.getPbuffer(), GL.GL_FRONT); + } + + public void releasePbufferFromTexture() { + } + + protected int makeCurrentImpl() throws GLException { + if (drawable.getPbuffer() == 0) { + if (DEBUG) { + System.err.println("Pbuffer not instantiated yet for " + this); + } + // pbuffer not instantiated yet + return CONTEXT_NOT_CURRENT; + } + + if (getOpenGLMode() != drawable.getOpenGLMode()) { + setOpenGLMode(drawable.getOpenGLMode()); + } + + boolean created = false; + if (nsContext == 0) { + if (!create()) { + return CONTEXT_NOT_CURRENT; + } + if (DEBUG) { + System.err.println("!!! Created OpenGL context " + toHexString(nsContext) + " for " + getClass().getName()); + } + created = true; + } + + if (!impl.makeCurrent(nsContext)) { + throw new GLException("Error making nsContext current"); + } + + if (created) { + setGLFunctionAvailability(false); + + // Initialize render-to-texture support if requested + DefaultGraphicsConfiguration config = (DefaultGraphicsConfiguration) drawable.getNativeWindow().getGraphicsConfiguration().getNativeGraphicsConfiguration(); + GLCapabilities capabilities = (GLCapabilities)config.getChosenCapabilities(); + GL gl = getGL(); + boolean rect = gl.isGL2() && capabilities.getPbufferRenderToTextureRectangle(); + if (rect) { + if (!gl.isExtensionAvailable("GL_EXT_texture_rectangle")) { + System.err.println("MacOSXPbufferCGLContext: WARNING: GL_EXT_texture_rectangle extension not " + + "supported; skipping requested render_to_texture_rectangle support for pbuffer"); + rect = false; + } + } + textureTarget = (rect ? GL2.GL_TEXTURE_RECTANGLE : GL.GL_TEXTURE_2D); + int[] tmp = new int[1]; + gl.glGenTextures(1, tmp, 0); + texture = tmp[0]; + gl.glBindTexture(textureTarget, texture); + gl.glTexParameteri(textureTarget, GL.GL_TEXTURE_MIN_FILTER, GL.GL_NEAREST); + gl.glTexParameteri(textureTarget, GL.GL_TEXTURE_MAG_FILTER, GL.GL_NEAREST); + gl.glTexParameteri(textureTarget, GL.GL_TEXTURE_WRAP_S, GL.GL_CLAMP_TO_EDGE); + gl.glTexParameteri(textureTarget, GL.GL_TEXTURE_WRAP_T, GL.GL_CLAMP_TO_EDGE); + gl.glCopyTexImage2D(textureTarget, 0, GL.GL_RGB, 0, 0, drawable.getWidth(), drawable.getHeight(), 0); + + return CONTEXT_CURRENT_NEW; + } + return CONTEXT_CURRENT; + } + + protected void releaseImpl() throws GLException { + if (!impl.release(nsContext)) { + throw new GLException("Error releasing OpenGL nsContext"); + } + } + + protected void destroyImpl() throws GLException { + if (nsContext != 0) { + if (!impl.destroy(nsContext)) { + throw new GLException("Unable to delete OpenGL context"); + } + if (DEBUG) { + System.err.println("!!! Destroyed OpenGL context " + nsContext); + } + nsContext = 0; + GLContextShareSet.contextDestroyed(this); + } + } + + protected void setSwapIntervalImpl(int interval) { + if (nsContext == 0) { + throw new GLException("OpenGL context not current"); + } + impl.setSwapInterval(nsContext, interval); + currentSwapInterval = impl.getSwapInterval() ; + } + + public int getFloatingPointMode() { + return GLPbuffer.APPLE_FLOAT; + } + + protected boolean create() { + DefaultGraphicsConfiguration config = (DefaultGraphicsConfiguration) drawable.getNativeWindow().getGraphicsConfiguration().getNativeGraphicsConfiguration(); + GLCapabilities capabilities = (GLCapabilities)config.getChosenCapabilities(); + if (capabilities.getPbufferFloatingPointBuffers() && + !isTigerOrLater) { + throw new GLException("Floating-point pbuffers supported only on OS X 10.4 or later"); + } + // Change our OpenGL mode to match that of any share context before we create ourselves + MacOSXCGLContext other = (MacOSXCGLContext) GLContextShareSet.getShareContext(this); + if (other != null) { + setOpenGLMode(other.getOpenGLMode()); + } + // Will throw exception upon error + nsContext = impl.create(); + + if (!impl.makeCurrent(nsContext)) { + throw new GLException("Error making nsContext current"); + } + setGLFunctionAvailability(true); + + return true; + } + + //--------------------------------------------------------------------------- + // OpenGL "mode switching" functionality + // + private boolean haveSetOpenGLMode = false; + // FIXME: should consider switching the default mode based on + // whether the Java2D/JOGL bridge is active -- need to ask ourselves + // whether it's more likely that we will share with a GLCanvas or a + // GLJPanel when the bridge is turned on + private int openGLMode = MacOSXCGLDrawable.NSOPENGL_MODE; + // Implementation object (either NSOpenGL-based or CGL-based) + protected Impl impl; + + public void setOpenGLMode(int mode) { + if (mode == openGLMode) { + return; + } + if (haveSetOpenGLMode) { + throw new GLException("Can't switch between using NSOpenGLPixelBuffer and CGLPBufferObj more than once"); + } + destroyImpl(); + drawable.setOpenGLMode(mode); + openGLMode = mode; + haveSetOpenGLMode = true; + if (DEBUG) { + System.err.println("Switching PBuffer context mode to " + + ((mode == MacOSXCGLDrawable.NSOPENGL_MODE) ? "NSOPENGL_MODE" : "CGL_MODE")); + } + initOpenGLImpl(); + } + + public int getOpenGLMode() { + return openGLMode; + } + + private void initOpenGLImpl() { + switch (openGLMode) { + case MacOSXCGLDrawable.NSOPENGL_MODE: + impl = new NSOpenGLImpl(); + break; + case MacOSXCGLDrawable.CGL_MODE: + impl = new CGLImpl(); + break; + default: + throw new InternalError("Illegal implementation mode " + openGLMode); + } + } + + // Abstract interface for implementation of this context (either + // NSOpenGL-based or CGL-based) + interface Impl { + public long create(); + public boolean destroy(long ctx); + public boolean makeCurrent(long ctx); + public boolean release(long ctx); + public void setSwapInterval(long ctx, int interval); + public int getSwapInterval(); + } + + // NSOpenGLContext-based implementation + class NSOpenGLImpl implements Impl { + public long create() { + DefaultGraphicsConfiguration config = (DefaultGraphicsConfiguration) drawable.getNativeWindow().getGraphicsConfiguration().getNativeGraphicsConfiguration(); + GLCapabilities capabilities = (GLCapabilities)config.getChosenCapabilities(); + if (capabilities.getPbufferFloatingPointBuffers() && + !isTigerOrLater) { + throw new GLException("Floating-point pbuffers supported only on OS X 10.4 or later"); + } + if (!MacOSXPbufferCGLContext.this.create(true, capabilities.getPbufferFloatingPointBuffers())) { + throw new GLException("Error creating context for pbuffer"); + } + // Must now associate the pbuffer with our newly-created context + CGL.setContextPBuffer(nsContext, drawable.getPbuffer()); + return nsContext; + } + + public boolean destroy(long ctx) { + return CGL.deleteContext(ctx); + } + + public boolean makeCurrent(long ctx) { + return CGL.makeCurrentContext(ctx); + } + + public boolean release(long ctx) { + return CGL.clearCurrentContext(ctx); + } + + private int currentSwapInterval = 0 ; + + public void setSwapInterval(long ctx, int interval) { + CGL.setSwapInterval(ctx, interval); + currentSwapInterval = interval ; + } + public int getSwapInterval() { + return currentSwapInterval; + } + } + + class CGLImpl implements Impl { + public long create() { + // Find and configure share context + MacOSXCGLContext other = (MacOSXCGLContext) GLContextShareSet.getShareContext(MacOSXPbufferCGLContext.this); + long share = 0; + if (other != null) { + // Reconfigure pbuffer-based GLContexts + if (other instanceof MacOSXPbufferCGLContext) { + MacOSXPbufferCGLContext ctx = (MacOSXPbufferCGLContext) other; + ctx.setOpenGLMode(MacOSXCGLDrawable.CGL_MODE); + } else { + if (other.getOpenGLMode() != MacOSXCGLDrawable.CGL_MODE) { + throw new GLException("Can't share between NSOpenGLContexts and CGLContextObjs"); + } + } + share = other.getNSContext(); + // Note we don't check for a 0 return value, since switching + // the context's mode causes it to be destroyed and not + // re-initialized until the next makeCurrent + } + + // Set up pixel format attributes + // FIXME: shall go into MacOSXCGLGraphicsConfiguration + int[] attrs = new int[256]; + int i = 0; + attrs[i++] = CGL.kCGLPFAPBuffer; + DefaultGraphicsConfiguration config = (DefaultGraphicsConfiguration) drawable.getNativeWindow().getGraphicsConfiguration().getNativeGraphicsConfiguration(); + GLCapabilities capabilities = (GLCapabilities)config.getChosenCapabilities(); + if (capabilities.getPbufferFloatingPointBuffers()) + attrs[i++] = CGL.kCGLPFAColorFloat; + if (capabilities.getDoubleBuffered()) + attrs[i++] = CGL.kCGLPFADoubleBuffer; + if (capabilities.getStereo()) + attrs[i++] = CGL.kCGLPFAStereo; + attrs[i++] = CGL.kCGLPFAColorSize; + attrs[i++] = (capabilities.getRedBits() + + capabilities.getGreenBits() + + capabilities.getBlueBits()); + attrs[i++] = CGL.kCGLPFAAlphaSize; + attrs[i++] = capabilities.getAlphaBits(); + attrs[i++] = CGL.kCGLPFADepthSize; + attrs[i++] = capabilities.getDepthBits(); + // FIXME: should validate stencil size as is done in MacOSXWindowSystemInterface.m + attrs[i++] = CGL.kCGLPFAStencilSize; + attrs[i++] = capabilities.getStencilBits(); + attrs[i++] = CGL.kCGLPFAAccumSize; + attrs[i++] = (capabilities.getAccumRedBits() + + capabilities.getAccumGreenBits() + + capabilities.getAccumBlueBits() + + capabilities.getAccumAlphaBits()); + if (capabilities.getSampleBuffers()) { + attrs[i++] = CGL.kCGLPFASampleBuffers; + attrs[i++] = 1; + attrs[i++] = CGL.kCGLPFASamples; + attrs[i++] = capabilities.getNumSamples(); + } + + // Use attribute array to select pixel format + long[] fmt = new long[1]; + long[] numScreens = new long[1]; + int res = CGL.CGLChoosePixelFormat(attrs, 0, fmt, 0, numScreens, 0); + if (res != CGL.kCGLNoError) { + throw new GLException("Error code " + res + " while choosing pixel format"); + } + + // Create new context + long[] ctx = new long[1]; + if (DEBUG) { + System.err.println("Share context for CGL-based pbuffer context is " + toHexString(share)); + } + res = CGL.CGLCreateContext(fmt[0], share, ctx, 0); + CGL.CGLDestroyPixelFormat(fmt[0]); + if (res != CGL.kCGLNoError) { + throw new GLException("Error code " + res + " while creating context"); + } + // Attach newly-created context to the pbuffer + res = CGL.CGLSetPBuffer(ctx[0], drawable.getPbuffer(), 0, 0, 0); + if (res != CGL.kCGLNoError) { + throw new GLException("Error code " + res + " while attaching context to pbuffer"); + } + return ctx[0]; + } + + public boolean destroy(long ctx) { + return (CGL.CGLDestroyContext(ctx) == CGL.kCGLNoError); + } + + public boolean makeCurrent(long ctx) { + return CGL.CGLSetCurrentContext(ctx) == CGL.kCGLNoError; + } + + public boolean release(long ctx) { + return (CGL.CGLSetCurrentContext(0) == CGL.kCGLNoError); + } + + public void setSwapInterval(long ctx, int interval) { + // For now not supported (not really relevant for off-screen contexts anyway) + } + public int getSwapInterval() { + return 0; + } + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/MacOSXPbufferCGLDrawable.java b/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/MacOSXPbufferCGLDrawable.java new file mode 100644 index 000000000..eb6de929d --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/MacOSXPbufferCGLDrawable.java @@ -0,0 +1,250 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.impl.macosx.cgl; + +import javax.media.opengl.*; +import javax.media.nativewindow.*; +import com.jogamp.opengl.impl.*; + +public class MacOSXPbufferCGLDrawable extends MacOSXCGLDrawable { + private static final boolean DEBUG = Debug.debug("MacOSXPbufferCGLDrawable"); + + // State for render-to-texture and render-to-texture-rectangle support + private int textureTarget; // e.g. GL_TEXTURE_2D, GL_TEXTURE_RECTANGLE_NV + private int texture; // actual texture object + + // NSOpenGLPbuffer (for normal mode) + // CGLPbufferObj (for CGL_MODE situation, i.e., when Java2D/JOGL bridge is active) + // Note that we can not store this in the NativeWindow because the + // semantic is that contains an NSView + protected long pBuffer; + + public MacOSXPbufferCGLDrawable(GLDrawableFactory factory, NativeWindow target) { + super(factory, target, true); + + if (DEBUG) { + System.out.println("Pbuffer config: " + getNativeWindow().getGraphicsConfiguration().getNativeGraphicsConfiguration()); + } + + initOpenGLImpl(); + createPbuffer(); + + if (DEBUG) { + System.err.println("Created pbuffer " + this); + } + } + + protected void setRealizedImpl() { + if(realized) { + createPbuffer(); + } else { + destroy(); + } + } + + public GLContext createContext(GLContext shareWith) { + return new MacOSXPbufferCGLContext(this, shareWith); + } + + public void destroy() { + if (this.pBuffer != 0) { + NativeWindow nw = getNativeWindow(); + impl.destroy(pBuffer); + this.pBuffer = 0; + ((SurfaceChangeable)nw).setSurfaceHandle(0); + if (DEBUG) { + System.err.println("Destroyed pbuffer: " + pBuffer); + } + } + } + + public long getPbuffer() { + return pBuffer; + } + + protected void swapBuffersImpl() { + if(DEBUG) { + System.err.println("unhandled swapBuffersImpl() called for: "+this); + } + } + + private void createPbuffer() { + NativeWindow nw = getNativeWindow(); + DefaultGraphicsConfiguration config = (DefaultGraphicsConfiguration) nw.getGraphicsConfiguration().getNativeGraphicsConfiguration(); + GLCapabilities capabilities = (GLCapabilities)config.getChosenCapabilities(); + GLProfile glProfile = capabilities.getGLProfile(); + int renderTarget; + if (glProfile.isGL2() && capabilities.getPbufferRenderToTextureRectangle()) { + renderTarget = GL2.GL_TEXTURE_RECTANGLE; + } else { + int w = getNextPowerOf2(getWidth()); + int h = getNextPowerOf2(getHeight()); + ((SurfaceChangeable)nw).setSize(w, h); + renderTarget = GL.GL_TEXTURE_2D; + } + + int internalFormat = GL.GL_RGBA; + if (capabilities.getPbufferFloatingPointBuffers()) { + // FIXME: want to check availability of GL_APPLE_float_pixels + // extension, but need valid OpenGL context in order to do so -- + // in worst case would need to create dummy window / GLCanvas + // (undesirable) -- could maybe also do this with pbuffers + /* + if (!gl.isExtensionAvailable("GL_APPLE_float_pixels")) { + throw new GLException("Floating-point support (GL_APPLE_float_pixels) not available"); + } + */ + if(glProfile.isGL2()) { + switch (capabilities.getRedBits()) { + case 16: internalFormat = GL2.GL_RGBA_FLOAT16_APPLE; break; + case 32: internalFormat = GL2.GL_RGBA_FLOAT32_APPLE; break; + default: throw new GLException("Invalid floating-point bit depth (only 16 and 32 supported)"); + } + } else { + internalFormat = GL.GL_RGBA; + } + } + + pBuffer = impl.create(renderTarget, internalFormat, getWidth(), getHeight()); + if (pBuffer == 0) { + throw new GLException("pbuffer creation error: CGL.createPBuffer() failed"); + } + + ((SurfaceChangeable)nw).setSurfaceHandle(pBuffer); + + } + + private int getNextPowerOf2(int number) { + if (((number-1) & number) == 0) { + //ex: 8 -> 0b1000; 8-1=7 -> 0b0111; 0b1000&0b0111 == 0 + return number; + } + int power = 0; + while (number > 0) { + number = number>>1; + power++; + } + return (1<<power); + } + + //--------------------------------------------------------------------------- + // OpenGL "mode switching" functionality + // + private boolean haveSetOpenGLMode = false; + // FIXME: should consider switching the default mode based on + // whether the Java2D/JOGL bridge is active -- need to ask ourselves + // whether it's more likely that we will share with a GLCanvas or a + // GLJPanel when the bridge is turned on + private int openGLMode = NSOPENGL_MODE; + // Implementation object (either NSOpenGL-based or CGL-based) + protected Impl impl; + + public void setOpenGLMode(int mode) { + if (mode == openGLMode) { + return; + } + if (haveSetOpenGLMode) { + throw new GLException("Can't switch between using NSOpenGLPixelBuffer and CGLPBufferObj more than once"); + } + destroy(); + openGLMode = mode; + haveSetOpenGLMode = true; + if (DEBUG) { + System.err.println("Switching PBuffer drawable mode to " + + ((mode == MacOSXCGLDrawable.NSOPENGL_MODE) ? "NSOPENGL_MODE" : "CGL_MODE")); + } + initOpenGLImpl(); + createPbuffer(); + } + + public int getOpenGLMode() { + return openGLMode; + } + + private void initOpenGLImpl() { + switch (openGLMode) { + case NSOPENGL_MODE: + impl = new NSOpenGLImpl(); + break; + case CGL_MODE: + impl = new CGLImpl(); + break; + default: + throw new InternalError("Illegal implementation mode " + openGLMode); + } + } + + // Abstract interface for implementation of this drawable (either + // NSOpenGL-based or CGL-based) + interface Impl { + public long create(int renderTarget, int internalFormat, int width, int height); + public void destroy(long pbuffer); + } + + // NSOpenGLPixelBuffer implementation + class NSOpenGLImpl implements Impl { + public long create(int renderTarget, int internalFormat, int width, int height) { + return CGL.createPBuffer(renderTarget, internalFormat, width, height); + } + + public void destroy(long pbuffer) { + CGL.destroyPBuffer(pbuffer); + } + } + + // CGL implementation + class CGLImpl implements Impl { + public long create(int renderTarget, int internalFormat, int width, int height) { + long[] pbuffer = new long[1]; + int res = CGL.CGLCreatePBuffer(width, height, renderTarget, internalFormat, 0, pbuffer, 0); + if (res != CGL.kCGLNoError) { + throw new GLException("Error creating CGL-based pbuffer: error code " + res); + } + return pbuffer[0]; + } + + public void destroy(long pbuffer) { + int res = CGL.CGLDestroyPBuffer(pbuffer); + if (res != CGL.kCGLNoError) { + throw new GLException("Error destroying CGL-based pbuffer: error code " + res); + } + } + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/awt/MacOSXAWTCGLDrawableFactory.java b/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/awt/MacOSXAWTCGLDrawableFactory.java new file mode 100644 index 000000000..cc973c56a --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/awt/MacOSXAWTCGLDrawableFactory.java @@ -0,0 +1,64 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.impl.macosx.cgl.awt; + +import java.lang.reflect.InvocationTargetException; +import java.nio.*; +import java.util.*; +import javax.media.opengl.*; +import com.jogamp.opengl.impl.*; +import com.jogamp.opengl.impl.awt.*; +import com.jogamp.opengl.impl.macosx.cgl.*; + +public class MacOSXAWTCGLDrawableFactory extends MacOSXCGLDrawableFactory { + + public MacOSXAWTCGLDrawableFactory() { + super(); + } + + public boolean canCreateContextOnJava2DSurface() { + return true; + } + + public GLContext createContextOnJava2DSurface(Object graphics, GLContext shareWith) + throws GLException { + return new MacOSXJava2DCGLContext(shareWith); + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/awt/MacOSXAWTCGLGraphicsConfigurationFactory.java b/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/awt/MacOSXAWTCGLGraphicsConfigurationFactory.java new file mode 100644 index 000000000..97d5e8d68 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/awt/MacOSXAWTCGLGraphicsConfigurationFactory.java @@ -0,0 +1,111 @@ +/* + * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + */ + +package com.jogamp.opengl.impl.macosx.cgl.awt; + +import java.awt.GraphicsConfiguration; +import java.awt.GraphicsDevice; +import java.awt.GraphicsEnvironment; +import javax.media.nativewindow.*; +import javax.media.nativewindow.macosx.*; +import javax.media.nativewindow.awt.*; +import javax.media.opengl.*; +import javax.media.opengl.awt.*; + +import com.jogamp.opengl.impl.*; +import com.jogamp.opengl.impl.macosx.cgl.*; +import com.sun.nativewindow.impl.jawt.*; +import com.sun.nativewindow.impl.jawt.macosx.*; + +public class MacOSXAWTCGLGraphicsConfigurationFactory extends GraphicsConfigurationFactory { + protected static final boolean DEBUG = com.jogamp.opengl.impl.Debug.debug("GraphicsConfiguration"); + + public MacOSXAWTCGLGraphicsConfigurationFactory() { + GraphicsConfigurationFactory.registerFactory(javax.media.nativewindow.awt.AWTGraphicsDevice.class, this); + } + + public AbstractGraphicsConfiguration chooseGraphicsConfiguration(Capabilities capabilities, + CapabilitiesChooser chooser, + AbstractGraphicsScreen absScreen) { + GraphicsDevice device = null; + if (absScreen != null && + !(absScreen instanceof AWTGraphicsScreen)) { + throw new IllegalArgumentException("This GraphicsConfigurationFactory accepts only AWTGraphicsScreen objects"); + } + + if(null==absScreen) { + absScreen = AWTGraphicsScreen.createScreenDevice(-1); + } + AWTGraphicsScreen awtScreen = (AWTGraphicsScreen) absScreen; + device = ((AWTGraphicsDevice)awtScreen.getDevice()).getGraphicsDevice(); + + if (capabilities != null && + !(capabilities instanceof GLCapabilities)) { + throw new IllegalArgumentException("This GraphicsConfigurationFactory accepts only GLCapabilities objects"); + } + + if (chooser != null && + !(chooser instanceof GLCapabilitiesChooser)) { + throw new IllegalArgumentException("This GraphicsConfigurationFactory accepts only GLCapabilitiesChooser objects"); + } + + if(DEBUG) { + System.err.println("MacOSXAWTCGLGraphicsConfigurationFactory: got "+absScreen); + } + + long displayHandle = 0; + + MacOSXGraphicsDevice macDevice = new MacOSXGraphicsDevice(); + DefaultGraphicsScreen macScreen = new DefaultGraphicsScreen(macDevice, awtScreen.getIndex()); + if(DEBUG) { + System.err.println("MacOSXAWTCGLGraphicsConfigurationFactory: made "+macScreen); + } + + GraphicsConfiguration gc = device.getDefaultConfiguration(); + AWTGraphicsConfiguration.setupCapabilitiesRGBABits(capabilities, gc); + if(DEBUG) { + System.err.println("AWT Colormodel compatible: "+capabilities); + } + + MacOSXCGLGraphicsConfiguration macConfig = (MacOSXCGLGraphicsConfiguration) + GraphicsConfigurationFactory.getFactory(macDevice).chooseGraphicsConfiguration(capabilities, + chooser, + macScreen); + + if (macConfig == null) { + throw new GLException("Unable to choose a GraphicsConfiguration: "+capabilities+",\n\t"+chooser+"\n\t"+macScreen); + } + + // FIXME: we have nothing to match .. so choose the default + return new AWTGraphicsConfiguration(awtScreen, macConfig.getChosenCapabilities(), macConfig.getRequestedCapabilities(), gc, macConfig); + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/awt/MacOSXJava2DCGLContext.java b/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/awt/MacOSXJava2DCGLContext.java new file mode 100644 index 000000000..9010d4461 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/awt/MacOSXJava2DCGLContext.java @@ -0,0 +1,155 @@ +/* + * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.impl.macosx.cgl.awt; + +import com.jogamp.opengl.impl.macosx.cgl.*; + +import java.awt.Graphics; +import javax.media.opengl.*; +import com.jogamp.opengl.impl.*; +import com.jogamp.opengl.impl.awt.*; +import com.jogamp.opengl.impl.macosx.cgl.*; + +/** MacOSXCGLContext implementation supporting the Java2D/JOGL bridge + * on Mac OS X. The external GLDrawable mechanism does not work on Mac + * OS X due to how drawables and contexts are operated upon on this + * platform, so it is necessary to supply an alternative means to + * create, make current, and destroy contexts on the Java2D "drawable" + * on the Mac platform. + */ + +public class MacOSXJava2DCGLContext extends MacOSXCGLContext implements Java2DGLContext { + private Graphics graphics; + + // FIXME: ignoring context sharing for the time being; will need to + // rethink this in particular if using FBOs to implement the + // Java2D/OpenGL pipeline on Mac OS X + + public MacOSXJava2DCGLContext(GLContext shareWith) { + super(null, shareWith); + } + + public void setGraphics(Graphics g) { + this.graphics = g; + } + + protected int makeCurrentImpl() throws GLException { + boolean created = false; + if (nsContext == 0) { + if (!create()) { + return CONTEXT_NOT_CURRENT; + } + if (DEBUG) { + System.err.println("!!! Created GL nsContext for " + getClass().getName()); + } + created = true; + } + + if (!Java2D.makeOGLContextCurrentOnSurface(graphics, nsContext)) { + throw new GLException("Error making context current"); + } + + if (created) { + setGLFunctionAvailability(false); + return CONTEXT_CURRENT_NEW; + } + return CONTEXT_CURRENT; + } + + protected boolean create() { + // Find and configure share context + MacOSXCGLContext other = (MacOSXCGLContext) GLContextShareSet.getShareContext(this); + long share = 0; + if (other != null) { + // Reconfigure pbuffer-based GLContexts + if (other instanceof MacOSXPbufferCGLContext) { + MacOSXPbufferCGLContext ctx = (MacOSXPbufferCGLContext) other; + ctx.setOpenGLMode(MacOSXCGLDrawable.CGL_MODE); + } else { + if (other.getOpenGLMode() != MacOSXCGLDrawable.CGL_MODE) { + throw new GLException("Can't share between NSOpenGLContexts and CGLContextObjs"); + } + } + share = other.getNSContext(); + // Note we don't check for a 0 return value, since switching + // the context's mode causes it to be destroyed and not + // re-initialized until the next makeCurrent + } + + if (DEBUG) { + System.err.println("!!! Share context is " + toHexString(share) + " for " + getClass().getName()); + } + + long ctx = Java2D.createOGLContextOnSurface(graphics, share); + if (ctx == 0) { + return false; + } + // FIXME: think about GLContext sharing + nsContext = ctx; + return true; + } + + protected void releaseImpl() throws GLException { + // FIXME: would need another primitive in the Java2D class in + // order to implement this; hopefully should not matter for + // correctness + } + + protected void destroyImpl() throws GLException { + if (nsContext != 0) { + Java2D.destroyOGLContext(nsContext); + if (DEBUG) { + System.err.println("!!! Destroyed OpenGL context " + nsContext); + } + nsContext = 0; + // FIXME + // GLContextShareSet.contextDestroyed(this); + } + } + + public void setOpenGLMode(int mode) { + if (mode != MacOSXCGLDrawable.CGL_MODE) + throw new GLException("OpenGL mode switching not supported for Java2D GLContexts"); + } + + public int getOpenGLMode() { + return MacOSXCGLDrawable.CGL_MODE; + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsDummyWGLDrawable.java b/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsDummyWGLDrawable.java new file mode 100644 index 000000000..89a25fe9a --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsDummyWGLDrawable.java @@ -0,0 +1,101 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.impl.windows.wgl; + +import javax.media.opengl.*; +import com.jogamp.opengl.impl.*; +import com.sun.nativewindow.impl.NullWindow; + +public class WindowsDummyWGLDrawable extends WindowsWGLDrawable { + private long hwnd, hdc; + + public WindowsDummyWGLDrawable(GLDrawableFactory factory) { + super(factory, new NullWindow(WindowsWGLGraphicsConfigurationFactory.createDefaultGraphicsConfiguration(null, true, true)), true); + // All entries to CreateDummyWindow must synchronize on one object + // to avoid accidentally registering the dummy window class twice + synchronized (WindowsDummyWGLDrawable.class) { + hwnd = WGL.CreateDummyWindow(0, 0, 1, 1); + } + hdc = WGL.GetDC(hwnd); + NullWindow nw = (NullWindow) getNativeWindow(); + nw.setSurfaceHandle(hdc); + // Choose a (hopefully hardware-accelerated) OpenGL pixel format for this device context + GLCapabilities caps = new GLCapabilities(null); + caps.setDepthBits(16); + PIXELFORMATDESCRIPTOR pfd = WindowsWGLGraphicsConfiguration.GLCapabilities2PFD(caps); + int pixelFormat = WGL.ChoosePixelFormat(hdc, pfd); + if ((pixelFormat == 0) || + (!WGL.SetPixelFormat(hdc, pixelFormat, pfd))) { + destroy(); + } + } + + public void setSize(int width, int height) { + } + + public int getWidth() { + return 1; + } + + public int getHeight() { + return 1; + } + + public GLContext createContext(GLContext shareWith) { + if (hdc == 0) { + // Construction failed + return null; + } + // FIXME: figure out how to hook back in the Java 2D / JOGL bridge + return new WindowsWGLContext(this, shareWith); + } + + public void destroy() { + if (hdc != 0) { + WGL.ReleaseDC(hwnd, hdc); + hdc = 0; + } + if (hwnd != 0) { + WGL.ShowWindow(hwnd, WGL.SW_HIDE); + WGL.DestroyWindow(hwnd); + hwnd = 0; + } + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsExternalWGLContext.java b/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsExternalWGLContext.java new file mode 100755 index 000000000..25691ab91 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsExternalWGLContext.java @@ -0,0 +1,146 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.impl.windows.wgl; + +import javax.media.opengl.*; +import javax.media.nativewindow.*; +import com.jogamp.opengl.impl.*; +import com.sun.nativewindow.impl.NullWindow; + +public class WindowsExternalWGLContext extends WindowsWGLContext { + private boolean firstMakeCurrent = true; + private boolean created = true; + private GLContext lastContext; + + private WindowsExternalWGLContext(Drawable drawable, long hglrc, WindowsWGLGraphicsConfiguration cfg) { + super(drawable, null); + this.context = hglrc; + if (DEBUG) { + System.err.println(getThreadName() + ": !!! Created external OpenGL context " + toHexString(hglrc) + " for " + this); + } + GLContextShareSet.contextCreated(this); + setGLFunctionAvailability(false); + cfg.updateCapabilitiesByWGL(this); + getGLStateTracker().setEnabled(false); // external context usage can't track state in Java + } + + protected static WindowsExternalWGLContext create(GLDrawableFactory factory, GLProfile glp) { + long hdc = WGL.wglGetCurrentDC(); + if (0==hdc) { + throw new GLException("Error: attempted to make an external GLDrawable without a drawable current"); + } + long hglrc = WGL.wglGetCurrentContext(); + if (hglrc == 0) { + throw new GLException("Error: attempted to make an external GLContext without a context current"); + } + int pfdID = WGL.GetPixelFormat(hdc); + if (pfdID == 0) { + throw new GLException("Error: attempted to make an external GLContext without a valid pixelformat"); + } + + AbstractGraphicsScreen aScreen = DefaultGraphicsScreen.createDefault(); + WindowsWGLGraphicsConfiguration cfg = WindowsWGLGraphicsConfiguration.create(hdc, pfdID, glp, aScreen, true, true); + + NullWindow nw = new NullWindow(cfg); + nw.setSurfaceHandle(hdc); + + return new WindowsExternalWGLContext(new Drawable(factory, nw), hglrc, cfg); + } + + public int makeCurrent() throws GLException { + // Save last context if necessary to allow external GLContexts to + // talk to other GLContexts created by this library + GLContext cur = getCurrent(); + if (cur != null && cur != this) { + lastContext = cur; + setCurrent(null); + } + return super.makeCurrent(); + } + + public void release() throws GLException { + super.release(); + setCurrent(lastContext); + lastContext = null; + } + + protected int makeCurrentImpl() throws GLException { + if (firstMakeCurrent) { + firstMakeCurrent = false; + return CONTEXT_CURRENT_NEW; + } + return CONTEXT_CURRENT; + } + + protected void releaseImpl() throws GLException { + } + + protected void destroyImpl() throws GLException { + created = false; + GLContextShareSet.contextDestroyed(this); + } + + public boolean isCreated() { + return created; + } + + // Need to provide the display connection to extension querying APIs + static class Drawable extends WindowsWGLDrawable { + Drawable(GLDrawableFactory factory, NativeWindow comp) { + super(factory, comp, true); + } + + public GLContext createContext(GLContext shareWith) { + throw new GLException("Should not call this"); + } + + public int getWidth() { + throw new GLException("Should not call this"); + } + + public int getHeight() { + throw new GLException("Should not call this"); + } + + public void setSize(int width, int height) { + throw new GLException("Should not call this"); + } + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsExternalWGLDrawable.java b/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsExternalWGLDrawable.java new file mode 100755 index 000000000..f5b89842d --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsExternalWGLDrawable.java @@ -0,0 +1,90 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.impl.windows.wgl; + +import javax.media.nativewindow.*; +import javax.media.opengl.*; +import com.jogamp.opengl.impl.*; +import com.sun.nativewindow.impl.NullWindow; + +public class WindowsExternalWGLDrawable extends WindowsWGLDrawable { + + private WindowsExternalWGLDrawable(GLDrawableFactory factory, NativeWindow component) { + super(factory, component, true); + } + + protected static WindowsExternalWGLDrawable create(GLDrawableFactory factory, GLProfile glp) { + long hdc = WGL.wglGetCurrentDC(); + if (0==hdc) { + throw new GLException("Error: attempted to make an external GLDrawable without a drawable current"); + } + int pfdID = WGL.GetPixelFormat(hdc); + if (pfdID == 0) { + throw new GLException("Error: attempted to make an external GLContext without a valid pixelformat"); + } + + AbstractGraphicsScreen aScreen = DefaultGraphicsScreen.createDefault(); + WindowsWGLGraphicsConfiguration cfg = WindowsWGLGraphicsConfiguration.create(hdc, pfdID, glp, aScreen, true, true); + + NullWindow nw = new NullWindow(cfg); + nw.setSurfaceHandle(hdc); + + cfg.updateGraphicsConfiguration(factory, nw); + + return new WindowsExternalWGLDrawable(factory, nw); + } + + + public GLContext createContext(GLContext shareWith) { + return new WindowsWGLContext(this, shareWith); + } + + public void setSize(int newWidth, int newHeight) { + throw new GLException("Should not call this"); + } + + public int getWidth() { + throw new GLException("Should not call this"); + } + + public int getHeight() { + throw new GLException("Should not call this"); + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsOffscreenWGLContext.java b/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsOffscreenWGLContext.java new file mode 100644 index 000000000..25d93b50e --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsOffscreenWGLContext.java @@ -0,0 +1,64 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.impl.windows.wgl; + +import javax.media.opengl.*; +import com.jogamp.opengl.impl.*; + +public class WindowsOffscreenWGLContext extends WindowsWGLContext { + public WindowsOffscreenWGLContext(WindowsOffscreenWGLDrawable drawable, + GLContext shareWith) { + super(drawable, shareWith); + } + + public int getOffscreenContextPixelDataType() { + return GL.GL_UNSIGNED_BYTE; + } + + public int getOffscreenContextReadBuffer() { + // On Windows these contexts are always single-buffered + return GL.GL_FRONT; + } + + public boolean offscreenImageNeedsVerticalFlip() { + // We can take care of this in the DIB creation (see below) + return false; + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsOffscreenWGLDrawable.java b/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsOffscreenWGLDrawable.java new file mode 100644 index 000000000..88bfb3b1c --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsOffscreenWGLDrawable.java @@ -0,0 +1,139 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.impl.windows.wgl; + +import javax.media.opengl.*; +import javax.media.nativewindow.*; +import com.jogamp.opengl.impl.*; +import com.sun.nativewindow.impl.NullWindow; + +public class WindowsOffscreenWGLDrawable extends WindowsWGLDrawable { + private long origbitmap; + private long hbitmap; + + public WindowsOffscreenWGLDrawable(GLDrawableFactory factory, NativeWindow target) { + super(factory, target, true); + create(); + } + + protected void setRealizedImpl() { + if(realized) { + create(); + } else { + destroy(); + } + } + + public GLContext createContext(GLContext shareWith) { + return new WindowsOffscreenWGLContext(this, shareWith); + } + + private void create() { + NativeWindow nw = getNativeWindow(); + WindowsWGLGraphicsConfiguration config = (WindowsWGLGraphicsConfiguration)nw.getGraphicsConfiguration().getNativeGraphicsConfiguration(); + GLCapabilities capabilities = (GLCapabilities)config.getRequestedCapabilities(); + int width = getWidth(); + int height = getHeight(); + BITMAPINFO info = BITMAPINFO.create(); + BITMAPINFOHEADER header = info.getBmiHeader(); + int bitsPerPixel = (capabilities.getRedBits() + + capabilities.getGreenBits() + + capabilities.getBlueBits() + + capabilities.getAlphaBits()); + header.setBiSize(header.size()); + header.setBiWidth(width); + // NOTE: negating the height causes the DIB to be in top-down row + // order rather than bottom-up; ends up being correct during pixel + // readback + header.setBiHeight(-1 * height); + header.setBiPlanes((short) 1); + header.setBiBitCount((short) bitsPerPixel); + header.setBiXPelsPerMeter(0); + header.setBiYPelsPerMeter(0); + header.setBiClrUsed(0); + header.setBiClrImportant(0); + header.setBiCompression(WGL.BI_RGB); + header.setBiSizeImage(width * height * bitsPerPixel / 8); + + long hdc = WGL.CreateCompatibleDC(0); + if (hdc == 0) { + System.out.println("LastError: " + WGL.GetLastError()); + throw new GLException("Error creating device context for offscreen OpenGL context"); + } + ((SurfaceChangeable)nw).setSurfaceHandle(hdc); + + hbitmap = WGL.CreateDIBSection(hdc, info, WGL.DIB_RGB_COLORS, 0, 0, 0); + if (hbitmap == 0) { + WGL.DeleteDC(hdc); + hdc = 0; + throw new GLException("Error creating offscreen bitmap of width " + width + + ", height " + height); + } + if ((origbitmap = WGL.SelectObject(hdc, hbitmap)) == 0) { + WGL.DeleteObject(hbitmap); + hbitmap = 0; + WGL.DeleteDC(hdc); + hdc = 0; + throw new GLException("Error selecting bitmap into new device context"); + } + + config.updateGraphicsConfiguration(getFactory(), nw); + } + + public void destroy() { + NativeWindow nw = getNativeWindow(); + if (nw.getSurfaceHandle() != 0) { + // Must destroy bitmap and device context + WGL.SelectObject(nw.getSurfaceHandle(), origbitmap); + WGL.DeleteObject(hbitmap); + WGL.DeleteDC(nw.getSurfaceHandle()); + origbitmap = 0; + hbitmap = 0; + ((SurfaceChangeable)nw).setSurfaceHandle(0); + } + } + + protected void swapBuffersImpl() { + if(DEBUG) { + System.err.println("unhandled swapBuffersImpl() called for: "+this); + } + } + +} diff --git a/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsOnscreenWGLContext.java b/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsOnscreenWGLContext.java new file mode 100644 index 000000000..aeb13110e --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsOnscreenWGLContext.java @@ -0,0 +1,88 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.impl.windows.wgl; + +import java.util.*; + +import javax.media.nativewindow.*; +import javax.media.opengl.*; +import com.jogamp.opengl.impl.*; + +public class WindowsOnscreenWGLContext extends WindowsWGLContext { + protected WindowsOnscreenWGLDrawable drawable; + + public WindowsOnscreenWGLContext(WindowsOnscreenWGLDrawable drawable, + GLContext shareWith) { + super(drawable, shareWith); + this.drawable = drawable; + } + + // Note: Usually the surface shall be locked within [makeCurrent .. swap .. release] + protected int makeCurrentImpl() throws GLException { + int lockRes = drawable.lockSurface(); + boolean exceptionOccurred = false; + try { + if (lockRes == NativeWindow.LOCK_SURFACE_NOT_READY) { + return CONTEXT_NOT_CURRENT; + } + int ret = super.makeCurrentImpl(); + return ret; + } catch (RuntimeException e) { + exceptionOccurred = true; + throw e; + } finally { + if (exceptionOccurred || + (isOptimizable() && lockRes != NativeWindow.LOCK_SURFACE_NOT_READY) && drawable.isSurfaceLocked()) { + drawable.unlockSurface(); + } + } + } + + // Note: Usually the surface shall be locked within [makeCurrent .. swap .. release] + protected void releaseImpl() throws GLException { + try { + super.releaseImpl(); + } finally { + if (!isOptimizable() && drawable.isSurfaceLocked()) { + drawable.unlockSurface(); + } + } + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsOnscreenWGLDrawable.java b/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsOnscreenWGLDrawable.java new file mode 100644 index 000000000..401b8c3c6 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsOnscreenWGLDrawable.java @@ -0,0 +1,63 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.impl.windows.wgl; + +import javax.media.nativewindow.*; +import javax.media.opengl.*; +import com.jogamp.opengl.impl.*; + +public class WindowsOnscreenWGLDrawable extends WindowsWGLDrawable { + protected WindowsOnscreenWGLDrawable(GLDrawableFactory factory, NativeWindow component) { + super(factory, component, false); + } + + public GLContext createContext(GLContext shareWith) { + return new WindowsOnscreenWGLContext(this, shareWith); + } + + public int getWidth() { + return component.getWidth(); + } + + public int getHeight() { + return component.getHeight(); + } + +} diff --git a/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsPbufferWGLContext.java b/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsPbufferWGLContext.java new file mode 100644 index 000000000..b0524bcd9 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsPbufferWGLContext.java @@ -0,0 +1,155 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.impl.windows.wgl; + +import javax.media.opengl.*; +import com.jogamp.opengl.impl.*; + +public class WindowsPbufferWGLContext extends WindowsWGLContext { + private static final boolean DEBUG = Debug.debug("WindowsPbufferWGLContext"); + + // State for render-to-texture and render-to-texture-rectangle support + private WindowsPbufferWGLDrawable drawable; + private boolean rtt; // render-to-texture? + private boolean hasRTT; // render-to-texture extension available? + private boolean rect; // render-to-texture-rectangle? + private int textureTarget; // e.g. GL_TEXTURE_2D, GL_TEXTURE_RECTANGLE_NV + private int texture; // actual texture object + + public WindowsPbufferWGLContext(WindowsPbufferWGLDrawable drawable, + GLContext shareWith) { + super(drawable, shareWith); + this.drawable = drawable; + } + + public void bindPbufferToTexture() { + if (!rtt) { + throw new GLException("Shouldn't try to bind a pbuffer to a texture if render-to-texture hasn't been " + + "specified in its GLCapabilities"); + } + GL gl = getGL(); + WGLExt wglExt = getWGLExt(); + gl.glBindTexture(textureTarget, texture); + if (rtt && hasRTT) { + if (!wglExt.wglBindTexImageARB(drawable.getPbuffer(), WGLExt.WGL_FRONT_LEFT_ARB)) { + throw new GLException("Binding of pbuffer to texture failed: " + wglGetLastError()); + } + } + // FIXME: comment is wrong now + // Note that if the render-to-texture extension is not supported, + // we perform a glCopyTexImage2D in swapBuffers(). + } + + public void releasePbufferFromTexture() { + if (!rtt) { + throw new GLException("Shouldn't try to bind a pbuffer to a texture if render-to-texture hasn't been " + + "specified in its GLCapabilities"); + } + if (rtt && hasRTT) { + WGLExt wglExt = getWGLExt(); + if (!wglExt.wglReleaseTexImageARB(drawable.getPbuffer(), WGLExt.WGL_FRONT_LEFT_ARB)) { + throw new GLException("Releasing of pbuffer from texture failed: " + wglGetLastError()); + } + } + } + + protected int makeCurrentImpl() throws GLException { + int res = super.makeCurrentImpl(); + if (DEBUG && VERBOSE) { + System.err.println("WindowsPbufferWGLContext: super.makeCurrentImpl() = " + res); + } + if (res == CONTEXT_CURRENT_NEW) { + GLCapabilities capabilities = drawable.getChosenGLCapabilities(); + + // Initialize render-to-texture support if requested + GL gl = getGL(); + rtt = capabilities.getPbufferRenderToTexture(); + rect = gl.isGL2() && capabilities.getPbufferRenderToTextureRectangle(); + + if (rtt) { + if (DEBUG) { + System.err.println("Initializing render-to-texture support"); + } + + if (!gl.isExtensionAvailable("WGL_ARB_render_texture")) { + System.err.println("WindowsPbufferWGLContext: WARNING: WGL_ARB_render_texture extension not " + + "supported; implementing render_to_texture support using slow texture readback"); + } else { + hasRTT = true; + + if (rect && !gl.isExtensionAvailable("GL_NV_texture_rectangle")) { + System.err.println("WindowsPbufferWGLContext: WARNING: GL_NV_texture_rectangle extension not " + + "supported; skipping requested render_to_texture_rectangle support for pbuffer"); + rect = false; + } + if (rect) { + if (DEBUG) { + System.err.println(" Using render-to-texture-rectangle"); + } + textureTarget = GL2.GL_TEXTURE_RECTANGLE_ARB; + } else { + if (DEBUG) { + System.err.println(" Using vanilla render-to-texture"); + } + textureTarget = GL.GL_TEXTURE_2D; + } + int[] tmp = new int[1]; + gl.glGenTextures(1, tmp, 0); + texture = tmp[0]; + gl.glBindTexture(textureTarget, texture); + gl.glTexParameteri(textureTarget, GL.GL_TEXTURE_MIN_FILTER, GL.GL_NEAREST); + gl.glTexParameteri(textureTarget, GL.GL_TEXTURE_MAG_FILTER, GL.GL_NEAREST); + gl.glTexParameteri(textureTarget, GL.GL_TEXTURE_WRAP_S, GL.GL_CLAMP_TO_EDGE); + gl.glTexParameteri(textureTarget, GL.GL_TEXTURE_WRAP_T, GL.GL_CLAMP_TO_EDGE); + gl.glCopyTexImage2D(textureTarget, 0, GL.GL_RGB, 0, 0, drawable.getWidth(), drawable.getHeight(), 0); + } + } + } + return res; + } + + public int getFloatingPointMode() { + return drawable.getFloatingPointMode(); + } + + private static String wglGetLastError() { + return WindowsWGLDrawableFactory.wglGetLastError(); + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsPbufferWGLDrawable.java b/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsPbufferWGLDrawable.java new file mode 100644 index 000000000..c7034e93b --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsPbufferWGLDrawable.java @@ -0,0 +1,330 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.impl.windows.wgl; + +import javax.media.opengl.*; +import javax.media.nativewindow.*; +import com.jogamp.opengl.impl.*; + +public class WindowsPbufferWGLDrawable extends WindowsWGLDrawable { + private long cachedParentHdc; + private WGLExt cachedWGLExt; // cached WGLExt instance from parent GLCanvas, + // needed to destroy pbuffer + private long buffer; // pbuffer handle + + private int floatMode; + + public WindowsPbufferWGLDrawable(GLDrawableFactory factory, NativeWindow target, + WindowsWGLDrawable dummyDrawable, + WGLExt wglExt) { + super(factory, target, true); + + if (DEBUG) { + System.out.println("Pbuffer config: " + getNativeWindow().getGraphicsConfiguration().getNativeGraphicsConfiguration()); + } + + createPbuffer(dummyDrawable.getNativeWindow().getSurfaceHandle(), wglExt); + + if (DEBUG) { + System.err.println("Created pbuffer " + this); + } + } + + protected void setRealizedImpl() { + if(realized) { + throw new GLException("Recreation via setRealized not supported."); + } else { + destroy(); + } + } + + public GLContext createContext(GLContext shareWith) { + return new WindowsPbufferWGLContext(this, shareWith); + } + + public void destroy() { + NativeWindow nw = getNativeWindow(); + if(0!=buffer) { + WGLExt wglExt = cachedWGLExt; + if (nw.getSurfaceHandle() != 0) { + // Must release DC and pbuffer + // NOTE that since the context is not current, glGetError() can + // not be called here, so we skip the use of any composable + // pipelines (see WindowsOnscreenWGLContext.makeCurrentImpl) + if (wglExt.wglReleasePbufferDCARB(buffer, nw.getSurfaceHandle()) == 0) { + throw new GLException("Error releasing pbuffer device context: error code " + WGL.GetLastError()); + } + ((SurfaceChangeable)nw).setSurfaceHandle(0); + } + if (!wglExt.wglDestroyPbufferARB(buffer)) { + throw new GLException("Error destroying pbuffer: error code " + WGL.GetLastError()); + } + buffer = 0; + } + } + + public long getPbuffer() { + return buffer; + } + + public int getFloatingPointMode() { + return floatMode; + } + + protected void swapBuffersImpl() { + if(DEBUG) { + System.err.println("unhandled swapBuffersImpl() called for: "+this); + } + } + + private void createPbuffer(long parentHdc, WGLExt wglExt) { + int[] iattributes = new int [2*WindowsWGLGraphicsConfiguration.MAX_ATTRIBS]; + float[] fattributes = new float[1]; + int[] floatModeTmp = new int[1]; + int niattribs = 0; + int width, height; + + WindowsWGLGraphicsConfiguration config = (WindowsWGLGraphicsConfiguration) getNativeWindow().getGraphicsConfiguration().getNativeGraphicsConfiguration(); + GLCapabilities capabilities = (GLCapabilities)config.getRequestedCapabilities(); + GLProfile glProfile = capabilities.getGLProfile(); + + if (DEBUG) { + System.out.println("Pbuffer parentHdc = " + toHexString(parentHdc)); + System.out.println("Pbuffer caps: " + capabilities); + } + + if(!WindowsWGLGraphicsConfiguration.GLCapabilities2AttribList(capabilities, + iattributes, + wglExt, + true, + floatModeTmp)){ + throw new GLException("Pbuffer-related extensions not supported"); + } + + floatMode = floatModeTmp[0]; + boolean rtt = capabilities.getPbufferRenderToTexture(); + boolean rect = capabilities.getPbufferRenderToTextureRectangle(); + boolean useFloat = capabilities.getPbufferFloatingPointBuffers(); + boolean ati = false; + + if (useFloat) { + ati = (floatMode == GLPbuffer.ATI_FLOAT); + } + + int[] pformats = new int[WindowsWGLGraphicsConfiguration.MAX_PFORMATS]; + int nformats; + int[] nformatsTmp = new int[1]; + if (!wglExt.wglChoosePixelFormatARB(parentHdc, + iattributes, 0, + fattributes, 0, + WindowsWGLGraphicsConfiguration.MAX_PFORMATS, + pformats, 0, + nformatsTmp, 0)) { + throw new GLException("pbuffer creation error: wglChoosePixelFormat() failed"); + } + nformats = nformatsTmp[0]; + if (nformats <= 0) { + throw new GLException("pbuffer creation error: Couldn't find a suitable pixel format"); + } + + boolean haveMultisample = wglExt.isExtensionAvailable("WGL_ARB_multisample"); + + if (DEBUG) { + System.err.println("" + nformats + " suitable pixel formats found"); + // query pixel format + iattributes[0] = WGLExt.WGL_RED_BITS_ARB; + iattributes[1] = WGLExt.WGL_GREEN_BITS_ARB; + iattributes[2] = WGLExt.WGL_BLUE_BITS_ARB; + iattributes[3] = WGLExt.WGL_ALPHA_BITS_ARB; + iattributes[4] = WGLExt.WGL_DEPTH_BITS_ARB; + iattributes[5] = (useFloat ? (ati ? WGLExt.WGL_PIXEL_TYPE_ARB : WGLExt.WGL_FLOAT_COMPONENTS_NV) : WGLExt.WGL_RED_BITS_ARB); + iattributes[6] = (haveMultisample ? WGLExt.WGL_SAMPLE_BUFFERS_ARB : WGLExt.WGL_RED_BITS_ARB); + iattributes[7] = (haveMultisample ? WGLExt.WGL_SAMPLES_ARB : WGLExt.WGL_RED_BITS_ARB); + iattributes[8] = WGLExt.WGL_DRAW_TO_PBUFFER_ARB; + int[] ivalues = new int[9]; + for (int i = 0; i < nformats; i++) { + if (!wglExt.wglGetPixelFormatAttribivARB(parentHdc, pformats[i], 0, 9, iattributes, 0, ivalues, 0)) { + throw new GLException("Error while querying pixel format " + pformats[i] + + "'s (index " + i + "'s) capabilities for debugging"); + } + System.err.print("pixel format " + pformats[i] + " (index " + i + "): "); + System.err.print( "r: " + ivalues[0]); + System.err.print(" g: " + ivalues[1]); + System.err.print(" b: " + ivalues[2]); + System.err.print(" a: " + ivalues[3]); + System.err.print(" depth: " + ivalues[4]); + if (haveMultisample) { + System.err.print(" multisample: " + ivalues[6]); + } + System.err.print(" samples: " + ivalues[7]); + if (useFloat) { + if (ati) { + if (ivalues[5] == WGLExt.WGL_TYPE_RGBA_FLOAT_ARB) { + System.err.print(" [ati float]"); + } else if (ivalues[5] != WGLExt.WGL_TYPE_RGBA_ARB) { + System.err.print(" [unknown pixel type " + ivalues[5] + "]"); + } + } else { + if (ivalues[5] != 0) { + System.err.print(" [float]"); + } + } + } + + if (ivalues[8] != 0) { + System.err.print(" [pbuffer]"); + } + System.err.println(); + } + } + + long tmpBuffer = 0; + int whichFormat = -1; + // Loop is a workaround for bugs in NVidia's recent drivers + for (whichFormat = 0; whichFormat < nformats; whichFormat++) { + int format = pformats[whichFormat]; + + // Create the p-buffer. + niattribs = 0; + + if (rtt) { + iattributes[niattribs++] = WGLExt.WGL_TEXTURE_FORMAT_ARB; + if (useFloat) { + iattributes[niattribs++] = WGLExt.WGL_TEXTURE_FLOAT_RGB_NV; + } else { + iattributes[niattribs++] = WGLExt.WGL_TEXTURE_RGBA_ARB; + } + + iattributes[niattribs++] = WGLExt.WGL_TEXTURE_TARGET_ARB; + iattributes[niattribs++] = rect ? WGLExt.WGL_TEXTURE_RECTANGLE_NV : WGLExt.WGL_TEXTURE_2D_ARB; + + iattributes[niattribs++] = WGLExt.WGL_MIPMAP_TEXTURE_ARB; + iattributes[niattribs++] = GL.GL_FALSE; + + iattributes[niattribs++] = WGLExt.WGL_PBUFFER_LARGEST_ARB; + iattributes[niattribs++] = GL.GL_FALSE; + } + + iattributes[niattribs++] = 0; + + tmpBuffer = wglExt.wglCreatePbufferARB(parentHdc, format, getWidth(), getHeight(), iattributes, 0); + if (tmpBuffer != 0) { + // Done + break; + } + } + + if (tmpBuffer == 0) { + throw new GLException("pbuffer creation error: wglCreatePbuffer() failed: tried " + nformats + + " pixel formats, last error was: " + wglGetLastError()); + } + + // Get the device context. + long tmpHdc = wglExt.wglGetPbufferDCARB(tmpBuffer); + if (tmpHdc == 0) { + throw new GLException("pbuffer creation error: wglGetPbufferDC() failed"); + } + + NativeWindow nw = getNativeWindow(); + // Set up instance variables + buffer = tmpBuffer; + ((SurfaceChangeable)nw).setSurfaceHandle(tmpHdc); + cachedWGLExt = wglExt; + cachedParentHdc = parentHdc; + + // Re-query chosen pixel format + { + niattribs = 0; + iattributes[niattribs++] = WGLExt.WGL_ACCELERATION_ARB; + iattributes[niattribs++] = WGLExt.WGL_RED_BITS_ARB; + iattributes[niattribs++] = WGLExt.WGL_GREEN_BITS_ARB; + iattributes[niattribs++] = WGLExt.WGL_BLUE_BITS_ARB; + iattributes[niattribs++] = WGLExt.WGL_ALPHA_BITS_ARB; + iattributes[niattribs++] = WGLExt.WGL_DEPTH_BITS_ARB; + iattributes[niattribs++] = WGLExt.WGL_STENCIL_BITS_ARB; + iattributes[niattribs++] = WGLExt.WGL_DOUBLE_BUFFER_ARB; + iattributes[niattribs++] = WGLExt.WGL_STEREO_ARB; + iattributes[niattribs++] = WGLExt.WGL_ACCUM_RED_BITS_ARB; + iattributes[niattribs++] = WGLExt.WGL_ACCUM_GREEN_BITS_ARB; + iattributes[niattribs++] = WGLExt.WGL_ACCUM_BLUE_BITS_ARB; + iattributes[niattribs++] = WGLExt.WGL_ACCUM_ALPHA_BITS_ARB; + iattributes[niattribs++] = (useFloat ? (ati ? WGLExt.WGL_PIXEL_TYPE_ARB : WGLExt.WGL_FLOAT_COMPONENTS_NV) : WGLExt.WGL_RED_BITS_ARB); + iattributes[niattribs++] = (haveMultisample ? WGLExt.WGL_SAMPLE_BUFFERS_ARB : WGLExt.WGL_RED_BITS_ARB); + iattributes[niattribs++] = (haveMultisample ? WGLExt.WGL_SAMPLES_ARB : WGLExt.WGL_RED_BITS_ARB); + iattributes[niattribs++] = WGLExt.WGL_DRAW_TO_PBUFFER_ARB; + int[] ivalues = new int[niattribs]; + if (wglExt.wglGetPixelFormatAttribivARB(parentHdc, pformats[whichFormat], 0, niattribs, iattributes, 0, ivalues, 0)) { + GLCapabilities newCaps = WindowsWGLGraphicsConfiguration.AttribList2GLCapabilities(glProfile, iattributes, niattribs, ivalues, true, false, true); + PIXELFORMATDESCRIPTOR pfd = WindowsWGLGraphicsConfiguration.createPixelFormatDescriptor(); + if (WGL.DescribePixelFormat(parentHdc, pformats[whichFormat], pfd.size(), pfd) == 0) { + if (DEBUG) { + System.err.println("Unable to describe pixel format (Continue: true) " + whichFormat + "/" + nformats + " pfdID " + pformats[whichFormat]+":\n\t"+newCaps); + } + } + if(newCaps.isOnscreen()) { + throw new GLException("Error: Selected Onscreen Caps for PBuffer: "+newCaps+"\n\t"+newCaps); + } + config.setCapsPFD(newCaps, pfd, pformats[whichFormat], true); + } else { + PIXELFORMATDESCRIPTOR pfd = WindowsWGLGraphicsConfiguration.createPixelFormatDescriptor(); + if (WGL.DescribePixelFormat(parentHdc, pformats[whichFormat], pfd.size(), pfd) == 0) { + throw new GLException("Unable to describe pixel format " + pformats[whichFormat]); + } + GLCapabilities newCaps = WindowsWGLGraphicsConfiguration.PFD2GLCapabilities(glProfile, pfd, false, true); + if(newCaps.isOnscreen()) { + throw new GLException("Error: Selected Onscreen Caps for PBuffer: "+newCaps+"\n\t"+newCaps); + } + config.setCapsPFD(newCaps, pfd, pformats[whichFormat], false); + } + } + + // Determine the actual width and height we were able to create. + int[] tmp = new int[1]; + wglExt.wglQueryPbufferARB( buffer, WGLExt.WGL_PBUFFER_WIDTH_ARB, tmp, 0 ); + width = tmp[0]; + wglExt.wglQueryPbufferARB( buffer, WGLExt.WGL_PBUFFER_HEIGHT_ARB, tmp, 0 ); + height = tmp[0]; + ((SurfaceChangeable)nw).setSize(width, height); + } + + private static String wglGetLastError() { + return WindowsWGLDrawableFactory.wglGetLastError(); + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsWGLContext.java b/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsWGLContext.java new file mode 100644 index 000000000..08c77539c --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsWGLContext.java @@ -0,0 +1,439 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.impl.windows.wgl; + +import java.nio.*; +import java.util.*; +import javax.media.opengl.*; +import javax.media.nativewindow.*; +import com.jogamp.opengl.impl.*; +import com.jogamp.gluegen.runtime.ProcAddressTable; + +public class WindowsWGLContext extends GLContextImpl { + protected long hglrc; + private boolean wglGetExtensionsStringEXTInitialized; + private boolean wglGetExtensionsStringEXTAvailable; + private boolean wglMakeContextCurrentInitialized; + private boolean wglMakeContextCurrentARBAvailable; + private boolean wglMakeContextCurrentEXTAvailable; + private static final Map/*<String, String>*/ functionNameMap; + private static final Map/*<String, String>*/ extensionNameMap; + private WGLExt wglExt; + // Table that holds the addresses of the native C-language entry points for + // WGL extension functions. + private WGLExtProcAddressTable wglExtProcAddressTable; + + static { + functionNameMap = new HashMap(); + functionNameMap.put("glAllocateMemoryNV", "wglAllocateMemoryNV"); + functionNameMap.put("glFreeMemoryNV", "wglFreeMemoryNV"); + + extensionNameMap = new HashMap(); + extensionNameMap.put("GL_ARB_pbuffer", "WGL_ARB_pbuffer"); + extensionNameMap.put("GL_ARB_pixel_format", "WGL_ARB_pixel_format"); + } + + // FIXME: figure out how to hook back in the Java 2D / JOGL bridge + public WindowsWGLContext(GLDrawableImpl drawable, GLDrawableImpl drawableRead, + GLContext shareWith) { + super(drawable, drawableRead, shareWith); + } + + public WindowsWGLContext(GLDrawableImpl drawable, + GLContext shareWith) { + this(drawable, null, shareWith); + } + + public Object getPlatformGLExtensions() { + return getWGLExt(); + } + + public WGLExt getWGLExt() { + if (wglExt == null) { + wglExt = new WGLExtImpl(this); + } + return wglExt; + } + + public boolean wglMakeContextCurrent(long hDrawDC, long hReadDC, long hglrc) { + WGLExt wglExt = getWGLExt(); + if (!wglMakeContextCurrentInitialized) { + wglMakeContextCurrentARBAvailable = isFunctionAvailable("wglMakeContextCurrentARB"); + wglMakeContextCurrentEXTAvailable = isFunctionAvailable("wglMakeContextCurrentEXT"); + wglMakeContextCurrentInitialized = true; + if(DEBUG) { + System.err.println("WindowsWGLContext.wglMakeContextCurrent: ARB "+wglMakeContextCurrentARBAvailable+", EXT "+wglMakeContextCurrentEXTAvailable); + } + } + if(wglMakeContextCurrentARBAvailable) { + return wglExt.wglMakeContextCurrentARB(hDrawDC, hReadDC, hglrc); + } else if(wglMakeContextCurrentEXTAvailable) { + return wglExt.wglMakeContextCurrentEXT(hDrawDC, hReadDC, hglrc); + } + return WGL.wglMakeCurrent(hDrawDC, hglrc); + } + + public final ProcAddressTable getPlatformExtProcAddressTable() { + return getWGLExtProcAddressTable(); + } + + public final WGLExtProcAddressTable getWGLExtProcAddressTable() { + return wglExtProcAddressTable; + } + + protected String mapToRealGLFunctionName(String glFunctionName) { + String lookup = (String) functionNameMap.get(glFunctionName); + if (lookup != null) { + return lookup; + } + return glFunctionName; + } + + protected String mapToRealGLExtensionName(String glExtensionName) { + String lookup = (String) extensionNameMap.get(glExtensionName); + if (lookup != null) { + return lookup; + } + return glExtensionName; + } + + /** + * Creates and initializes an appropriate OpenGL context. Should only be + * called by {@link #makeCurrentImpl()}. + */ + protected void create() { + GLCapabilities glCaps = drawable.getChosenGLCapabilities(); + if(DEBUG) { + System.err.println("WindowsWGLContext.create got "+glCaps); + } + + if (drawable.getNativeWindow().getSurfaceHandle() == 0) { + throw new GLException("Internal error: attempted to create OpenGL context without an associated drawable"); + } + // Windows can set up sharing of display lists after creation time + WindowsWGLContext other = (WindowsWGLContext) GLContextShareSet.getShareContext(this); + long hglrc2 = 0; + if (other != null) { + hglrc2 = other.getHGLRC(); + if (hglrc2 == 0) { + throw new GLException("GLContextShareSet returned an invalid OpenGL context"); + } + } + + // To use WGL_ARB_create_context, we have to make a temp context current, + // so we are able to use GetProcAddress + long temp_hglrc = WGL.wglCreateContext(drawable.getNativeWindow().getSurfaceHandle()); + if (DEBUG) { + System.err.println(getThreadName() + ": !!! Created temp OpenGL context " + toHexString(temp_hglrc) + " for " + this + ", device context " + toHexString(drawable.getNativeWindow().getSurfaceHandle()) + ", not yet sharing"); + } + if (temp_hglrc == 0) { + throw new GLException("Unable to create temp OpenGL context for device context " + toHexString(drawable.getNativeWindow().getSurfaceHandle())); + } else { + if (!WGL.wglMakeCurrent(drawable.getNativeWindow().getSurfaceHandle(), temp_hglrc)) { + throw new GLException("Error making temp context current: 0x" + Integer.toHexString(WGL.GetLastError())); + } + setGLFunctionAvailability(true); + + if( !isFunctionAvailable("wglCreateContextAttribsARB") || + !isExtensionAvailable("WGL_ARB_create_context") ) { + if(glCaps.getGLProfile().isGL3()) { + WGL.wglMakeCurrent(0, 0); + WGL.wglDeleteContext(temp_hglrc); + throw new GLException("Unable to create OpenGL >= 3.1 context (no WGL_ARB_create_context)"); + } + + // continue with temp context for GL < 3.0 + hglrc = temp_hglrc; + if(DEBUG) { + System.err.println("WindowsWGLContext.create done (old ctx < 3.0 - no WGL_ARB_create_context) 0x"+Long.toHexString(hglrc)); + } + } else { + WGLExt wglExt = getWGLExt(); + + // preset with default values + int attribs[] = { + /* 0 */ WGLExt.WGL_CONTEXT_MAJOR_VERSION_ARB, 3, + /* 2 */ WGLExt.WGL_CONTEXT_MINOR_VERSION_ARB, 0, + /* 4 */ WGLExt.WGL_CONTEXT_FLAGS_ARB, 0 /* WGLExt.WGL_CONTEXT_DEBUG_BIT_ARB */, + /* 6 */ 0, 0, + /* 8 */ 0 + }; + + if(glCaps.getGLProfile().isGL3()) { + // Try >= 3.2 core first ! + // In contrast to GLX no verify with a None drawable binding (default framebuffer) is necessary, + // if no 3.2 is available creation fails already! + attribs[0+1] = 3; + attribs[2+1] = 2; + if(glCaps.getGLProfile().isGL3bc()) { + attribs[6+0] = WGLExt.WGL_CONTEXT_PROFILE_MASK_ARB; + attribs[6+1] = WGLExt.WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB; + } + /** + * don't stricten requirements any further, even compatible would be fine + * + } else { + attribs[6+0] = WGLExt.WGL_CONTEXT_PROFILE_MASK_ARB; + attribs[6+1] = WGLExt.WGL_CONTEXT_CORE_PROFILE_BIT_ARB; + } + */ + hglrc = wglExt.wglCreateContextAttribsARB(drawable.getNativeWindow().getSurfaceHandle(), hglrc2, attribs, 0); + if(0==hglrc) { + if(DEBUG) { + System.err.println("WindowsWGLContext.createContext couldn't create >= 3.2 core context - fallback"); + } + // Try >= 3.1 forward compatible - last resort for GL3 ! + attribs[0+1] = 3; + attribs[2+1] = 1; + if(!glCaps.getGLProfile().isGL3bc()) { + attribs[4+1] |= WGLExt.WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB; + } + attribs[6+0] = 0; + attribs[6+1] = 0; + } else if(DEBUG) { + System.err.println("WindowsWGLContext.createContext >= 3.2 available 0x"+Long.toHexString(hglrc)); + } + } + if(0==hglrc) { + // 3.1 or 3.0 .. + hglrc = wglExt.wglCreateContextAttribsARB(drawable.getNativeWindow().getSurfaceHandle(), hglrc2, attribs, 0); + if(DEBUG) { + if(0==hglrc) { + System.err.println("WindowsWGLContext.createContext couldn't create >= 3.0 context - fallback"); + } else { + System.err.println("WindowsWGLContext.createContext >= 3.0 available 0x"+Long.toHexString(hglrc)); + } + } + } + + if(0==hglrc) { + if(glCaps.getGLProfile().isGL3()) { + WGL.wglMakeCurrent(0, 0); + WGL.wglDeleteContext(temp_hglrc); + throw new GLException("Unable to create OpenGL >= 3.1 context (have WGL_ARB_create_context)"); + } + + // continue with temp context for GL < 3.0 + hglrc = temp_hglrc; + if (!WGL.wglMakeCurrent(drawable.getNativeWindow().getSurfaceHandle(), hglrc)) { + throw new GLException("Error making old context current: 0x" + Integer.toHexString(WGL.GetLastError())); + } + updateGLProcAddressTable(); + if(DEBUG) { + System.err.println("WindowsWGLContext.create done (old ctx < 3.0 - no 3.0) 0x"+Long.toHexString(hglrc)); + } + } else { + hglrc2 = 0; // mark as shared .. + WGL.wglMakeCurrent(0, 0); + WGL.wglDeleteContext(temp_hglrc); + + if (!WGL.wglMakeCurrent(drawable.getNativeWindow().getSurfaceHandle(), hglrc)) { + throw new GLException("Error making new context current: 0x" + Integer.toHexString(WGL.GetLastError())); + } + updateGLProcAddressTable(); + if(DEBUG) { + System.err.println("WindowsWGLContext.create done (new ctx >= 3.0) 0x"+Long.toHexString(hglrc)); + } + } + } + } + if(0!=hglrc2) { + if (!WGL.wglShareLists(hglrc2, hglrc)) { + throw new GLException("wglShareLists(" + toHexString(hglrc2) + + ", " + toHexString(hglrc) + ") failed: error code 0x" + + Integer.toHexString(WGL.GetLastError())); + } + } + GLContextShareSet.contextCreated(this); + WGL.wglMakeCurrent(0, 0); // release immediatly to gain from ARB/EXT wglMakeContextCurrent(draw, read, ctx)! + if (DEBUG) { + System.err.println(getThreadName() + ": !!! Created OpenGL context " + toHexString(hglrc) + " for " + this + ", device context " + toHexString(drawable.getNativeWindow().getSurfaceHandle()) + ", sharing with " + toHexString(hglrc2)); + } + } + + protected int makeCurrentImpl() throws GLException { + if (drawable.getNativeWindow().getSurfaceHandle() == 0) { + if (DEBUG) { + System.err.println("drawable not properly initialized"); + } + return CONTEXT_NOT_CURRENT; + } + boolean created = false; + if (hglrc == 0) { + create(); + if (DEBUG) { + System.err.println(getThreadName() + ": !!! Created GL context for " + getClass().getName()); + } + created = true; + } + + if (WGL.wglGetCurrentContext() != hglrc) { + if (!wglMakeContextCurrent(drawable.getNativeWindow().getSurfaceHandle(), drawableRead.getNativeWindow().getSurfaceHandle(), hglrc)) { + throw new GLException("Error making context current: 0x" + Integer.toHexString(WGL.GetLastError())); + } else { + if (DEBUG && VERBOSE) { + System.err.println(getThreadName() + ": wglMakeCurrent(hdc " + toHexString(drawable.getNativeWindow().getSurfaceHandle()) + + ", hglrc " + toHexString(hglrc) + ") succeeded"); + } + } + } + + if (created) { + setGLFunctionAvailability(false); + + WindowsWGLGraphicsConfiguration config = + (WindowsWGLGraphicsConfiguration)drawable.getNativeWindow().getGraphicsConfiguration().getNativeGraphicsConfiguration(); + config.updateCapabilitiesByWGL(this); + + return CONTEXT_CURRENT_NEW; + } + return CONTEXT_CURRENT; + } + + protected void releaseImpl() throws GLException { + if (!wglMakeContextCurrent(0, 0, 0)) { + throw new GLException("Error freeing OpenGL context: 0x" + Integer.toHexString(WGL.GetLastError())); + } + } + + protected void destroyImpl() throws GLException { + if (DEBUG) { + Exception e = new Exception(getThreadName() + ": !!! Destroyed OpenGL context " + toHexString(hglrc)); + e.printStackTrace(); + } + if (hglrc != 0) { + if (!WGL.wglDeleteContext(hglrc)) { + throw new GLException("Unable to delete OpenGL context"); + } + hglrc = 0; + GLContextShareSet.contextDestroyed(this); + } + } + + public boolean isCreated() { + return (hglrc != 0); + } + + public void copy(GLContext source, int mask) throws GLException { + long dst = getHGLRC(); + long src = ((WindowsWGLContext) source).getHGLRC(); + if (src == 0) { + throw new GLException("Source OpenGL context has not been created"); + } + if (dst == 0) { + throw new GLException("Destination OpenGL context has not been created"); + } + if (!WGL.wglCopyContext(src, dst, mask)) { + throw new GLException("wglCopyContext failed"); + } + } + + protected void updateGLProcAddressTable() { + if (DEBUG) { + System.err.println(getThreadName() + ": !!! Initializing WGL extension address table for " + this); + } + wglGetExtensionsStringEXTInitialized=false; + wglGetExtensionsStringEXTAvailable=false; + wglMakeContextCurrentInitialized=false; + wglMakeContextCurrentARBAvailable=false; + wglMakeContextCurrentEXTAvailable=false; + + if (wglExtProcAddressTable == null) { + // FIXME: cache ProcAddressTables by capability bits so we can + // share them among contexts with the same capabilities + wglExtProcAddressTable = new WGLExtProcAddressTable(); + } + resetProcAddressTable(getWGLExtProcAddressTable()); + super.updateGLProcAddressTable(); + } + + public String getPlatformExtensionsString() { + if (!wglGetExtensionsStringEXTInitialized) { + wglGetExtensionsStringEXTAvailable = (WGL.wglGetProcAddress("wglGetExtensionsStringEXT") != 0); + wglGetExtensionsStringEXTInitialized = true; + } + if (wglGetExtensionsStringEXTAvailable) { + return getWGLExt().wglGetExtensionsStringEXT(); + } else { + return ""; + } + } + + protected void setSwapIntervalImpl(int interval) { + WGLExt wglExt = getWGLExt(); + if (wglExt.isExtensionAvailable("WGL_EXT_swap_control")) { + if ( wglExt.wglSwapIntervalEXT(interval) ) { + currentSwapInterval = interval ; + } + } + } + + public ByteBuffer glAllocateMemoryNV(int arg0, float arg1, float arg2, float arg3) { + return getWGLExt().wglAllocateMemoryNV(arg0, arg1, arg2, arg3); + } + + public int getOffscreenContextPixelDataType() { + throw new GLException("Should not call this"); + } + + public int getOffscreenContextReadBuffer() { + throw new GLException("Should not call this"); + } + + public boolean offscreenImageNeedsVerticalFlip() { + throw new GLException("Should not call this"); + } + + public void bindPbufferToTexture() { + throw new GLException("Should not call this"); + } + + public void releasePbufferFromTexture() { + throw new GLException("Should not call this"); + } + + //---------------------------------------------------------------------- + // Internals only below this point + // + + public long getHGLRC() { + return hglrc; + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsWGLDrawable.java b/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsWGLDrawable.java new file mode 100644 index 000000000..c76766b2e --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsWGLDrawable.java @@ -0,0 +1,129 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.impl.windows.wgl; + +import javax.media.nativewindow.*; +import javax.media.opengl.*; +import com.jogamp.opengl.impl.*; +import com.jogamp.gluegen.runtime.DynamicLookupHelper; + +public abstract class WindowsWGLDrawable extends GLDrawableImpl { + private static final int MAX_SET_PIXEL_FORMAT_FAIL_COUNT = 5; + private static final boolean PROFILING = Debug.debug("WindowsWGLDrawable.profiling"); + private static final int PROFILING_TICKS = 200; + private int profilingLockSurfaceTicks; + private long profilingLockSurfaceTime; + private int profilingUnlockSurfaceTicks; + private long profilingUnlockSurfaceTime; + private int profilingSwapBuffersTicks; + private long profilingSwapBuffersTime; + + + public WindowsWGLDrawable(GLDrawableFactory factory, NativeWindow comp, boolean realized) { + super(factory, comp, realized); + } + + protected void setRealizedImpl() { + if(!realized) { + return; // nothing todo .. + } + + if(NativeWindow.LOCK_SURFACE_NOT_READY == lockSurface()) { + throw new GLException("WindowsWGLDrawable.setRealized(true): lockSurface - surface not ready"); + } + try { + NativeWindow nativeWindow = getNativeWindow(); + WindowsWGLGraphicsConfiguration config = (WindowsWGLGraphicsConfiguration)nativeWindow.getGraphicsConfiguration().getNativeGraphicsConfiguration(); + config.updateGraphicsConfiguration(getFactory(), nativeWindow); + if (DEBUG) { + System.err.println("!!! WindowsWGLDrawable.setRealized(true): "+config); + } + } finally { + unlockSurface(); + } + } + + protected void swapBuffersImpl() { + boolean didLock = false; + + try { + if ( !isSurfaceLocked() ) { + // Usually the surface shall be locked within [makeCurrent .. swap .. release] + if (lockSurface() == NativeWindow.LOCK_SURFACE_NOT_READY) { + return; + } + didLock = true; + } + + long startTime = 0; + if (PROFILING) { + startTime = System.currentTimeMillis(); + } + + if (!WGL.SwapBuffers(getNativeWindow().getSurfaceHandle()) && (WGL.GetLastError() != 0)) { + throw new GLException("Error swapping buffers"); + } + + if (PROFILING) { + long endTime = System.currentTimeMillis(); + profilingSwapBuffersTime += (endTime - startTime); + int ticks = PROFILING_TICKS; + if (++profilingSwapBuffersTicks == ticks) { + System.err.println("SwapBuffers calls: " + profilingSwapBuffersTime + " ms / " + ticks + " calls (" + + ((float) profilingSwapBuffersTime / (float) ticks) + " ms/call)"); + profilingSwapBuffersTime = 0; + profilingSwapBuffersTicks = 0; + } + } + } finally { + if (didLock) { + unlockSurface(); + } + } + } + + public DynamicLookupHelper getDynamicLookupHelper() { + return (WindowsWGLDrawableFactory) getFactoryImpl() ; + } + + protected static String getThreadName() { + return Thread.currentThread().getName(); + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsWGLDrawableFactory.java b/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsWGLDrawableFactory.java new file mode 100644 index 000000000..38b9bac51 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsWGLDrawableFactory.java @@ -0,0 +1,279 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.impl.windows.wgl; + +import java.nio.*; +import java.util.*; +import javax.media.nativewindow.*; +import javax.media.opengl.*; +import com.jogamp.opengl.impl.*; +import com.sun.nativewindow.impl.NWReflection; +import com.jogamp.gluegen.runtime.DynamicLookupHelper; +import com.sun.nativewindow.impl.NullWindow; + +public class WindowsWGLDrawableFactory extends GLDrawableFactoryImpl implements DynamicLookupHelper { + private static final boolean VERBOSE = Debug.verbose(); + + // Handle to GLU32.dll + // FIXME: this should go away once we delete support for the C GLU library + private long hglu32; + + // Handle to core OpenGL32.dll + private long hopengl32; + + public WindowsWGLDrawableFactory() { + super(); + + // Register our GraphicsConfigurationFactory implementations + // The act of constructing them causes them to be registered + new WindowsWGLGraphicsConfigurationFactory(); + try { + NWReflection.createInstance("com.jogamp.opengl.impl.windows.wgl.awt.WindowsAWTWGLGraphicsConfigurationFactory", + new Object[] {}); + } catch (Throwable t) { } + + loadOpenGL32Library(); + } + + public GLDrawableImpl createOnscreenDrawable(NativeWindow target) { + if (target == null) { + throw new IllegalArgumentException("Null target"); + } + return new WindowsOnscreenWGLDrawable(this, target); + } + + protected GLDrawableImpl createOffscreenDrawable(NativeWindow target) { + return new WindowsOffscreenWGLDrawable(this, target); + } + + private boolean pbufferSupportInitialized = false; + private boolean canCreateGLPbuffer = false; + public boolean canCreateGLPbuffer() { + if (!pbufferSupportInitialized) { + final GLDrawableFactory factory = this; + Runnable r = new Runnable() { + public void run() { + WindowsDummyWGLDrawable dummyDrawable = new WindowsDummyWGLDrawable(factory); + GLContext dummyContext = dummyDrawable.createContext(null); + if (dummyContext != null) { + GLContext lastContext = GLContext.getCurrent(); + if (lastContext != null) { + lastContext.release(); + } + dummyContext.makeCurrent(); + GL dummyGL = dummyContext.getGL(); + canCreateGLPbuffer = dummyGL.isExtensionAvailable("GL_ARB_pbuffer"); + pbufferSupportInitialized = true; + dummyContext.release(); + dummyContext.destroy(); + dummyDrawable.destroy(); + if (lastContext != null) { + lastContext.makeCurrent(); + } + } + } + }; + maybeDoSingleThreadedWorkaround(r); + } + if (DEBUG) { + System.err.println("WindowsWGLDrawableFactory.canCreateGLPbuffer() = " + canCreateGLPbuffer); + } + return canCreateGLPbuffer; + } + + protected GLDrawableImpl createGLPbufferDrawableImpl(final NativeWindow target) { + final List returnList = new ArrayList(); + final GLDrawableFactory factory = this; + Runnable r = new Runnable() { + public void run() { + WindowsDummyWGLDrawable dummyDrawable = new WindowsDummyWGLDrawable(factory); + WindowsWGLContext dummyContext = (WindowsWGLContext) dummyDrawable.createContext(null); + GLContext lastContext = GLContext.getCurrent(); + if (lastContext != null) { + lastContext.release(); + } + dummyContext.makeCurrent(); + WGLExt dummyWGLExt = dummyContext.getWGLExt(); + try { + GLDrawableImpl pbufferDrawable = new WindowsPbufferWGLDrawable(factory, target, + dummyDrawable, + dummyWGLExt); + returnList.add(pbufferDrawable); + dummyContext.release(); + dummyContext.destroy(); + dummyDrawable.destroy(); + } finally { + if (lastContext != null) { + lastContext.makeCurrent(); + } + } + } + }; + maybeDoSingleThreadedWorkaround(r); + return (GLDrawableImpl) returnList.get(0); + } + + protected NativeWindow createOffscreenWindow(GLCapabilities capabilities, GLCapabilitiesChooser chooser, int width, int height) { + AbstractGraphicsScreen screen = DefaultGraphicsScreen.createDefault(); + NullWindow nw = new NullWindow(WindowsWGLGraphicsConfigurationFactory.chooseGraphicsConfigurationStatic( + capabilities, chooser, screen) ); + nw.setSize(width, height); + return nw; + } + + public GLContext createExternalGLContext() { + return WindowsExternalWGLContext.create(this, null); + } + + public boolean canCreateExternalGLDrawable() { + return true; + } + + public GLDrawable createExternalGLDrawable() { + return WindowsExternalWGLDrawable.create(this, null); + } + + public void loadOpenGL32Library() { + if (hopengl32 == 0) { + hopengl32 = WGL.LoadLibraryA("OpenGL32"); + if (DEBUG) { + if (hopengl32 == 0) { + System.err.println("WindowsWGLDrawableFactory: Could not load OpenGL32.dll - maybe an embedded device"); + } + } + } + } + + public void loadGLULibrary() { + if (hglu32 == 0) { + hglu32 = WGL.LoadLibraryA("GLU32"); + if (hglu32 == 0) { + throw new GLException("Error loading GLU32.DLL"); + } + } + } + + public long dynamicLookupFunction(String glFuncName) { + long res = WGL.wglGetProcAddress(glFuncName); + if (res == 0) { + // It may happen that a driver doesn't return the OpenGL32 core function pointer + // with wglGetProcAddress (e.g. NVidia GL 3.1) - hence we have to look harder. + if (hopengl32 != 0) { + res = WGL.GetProcAddress(hopengl32, glFuncName); + } + } + if (res == 0) { + // GLU routines aren't known to the OpenGL function lookup + if (hglu32 != 0) { + res = WGL.GetProcAddress(hglu32, glFuncName); + } + } + return res; + } + + static String wglGetLastError() { + long err = WGL.GetLastError(); + String detail = null; + switch ((int) err) { + case WGL.ERROR_INVALID_PIXEL_FORMAT: detail = "ERROR_INVALID_PIXEL_FORMAT"; break; + case WGL.ERROR_NO_SYSTEM_RESOURCES: detail = "ERROR_NO_SYSTEM_RESOURCES"; break; + case WGL.ERROR_INVALID_DATA: detail = "ERROR_INVALID_DATA"; break; + case WGL.ERROR_PROC_NOT_FOUND: detail = "ERROR_PROC_NOT_FOUND"; break; + case WGL.ERROR_INVALID_WINDOW_HANDLE:detail = "ERROR_INVALID_WINDOW_HANDLE"; break; + default: detail = "(Unknown error code " + err + ")"; break; + } + return detail; + } + + public boolean canCreateContextOnJava2DSurface() { + return false; + } + + public GLContext createContextOnJava2DSurface(Object graphics, GLContext shareWith) + throws GLException { + throw new GLException("Unimplemented on this platform"); + } + + //------------------------------------------------------ + // Gamma-related functionality + // + + private static final int GAMMA_RAMP_LENGTH = 256; + + protected int getGammaRampLength() { + return GAMMA_RAMP_LENGTH; + } + + protected boolean setGammaRamp(float[] ramp) { + short[] rampData = new short[3 * GAMMA_RAMP_LENGTH]; + for (int i = 0; i < GAMMA_RAMP_LENGTH; i++) { + short scaledValue = (short) (ramp[i] * 65535); + rampData[i] = scaledValue; + rampData[i + GAMMA_RAMP_LENGTH] = scaledValue; + rampData[i + 2 * GAMMA_RAMP_LENGTH] = scaledValue; + } + + long screenDC = WGL.GetDC(0); + boolean res = WGL.SetDeviceGammaRamp(screenDC, ShortBuffer.wrap(rampData)); + WGL.ReleaseDC(0, screenDC); + return res; + } + + protected Buffer getGammaRamp() { + ShortBuffer rampData = ShortBuffer.wrap(new short[3 * GAMMA_RAMP_LENGTH]); + long screenDC = WGL.GetDC(0); + boolean res = WGL.GetDeviceGammaRamp(screenDC, rampData); + WGL.ReleaseDC(0, screenDC); + if (!res) { + return null; + } + return rampData; + } + + protected void resetGammaRamp(Buffer originalGammaRamp) { + if (originalGammaRamp == null) { + // getGammaRamp failed earlier + return; + } + long screenDC = WGL.GetDC(0); + WGL.SetDeviceGammaRamp(screenDC, originalGammaRamp); + WGL.ReleaseDC(0, screenDC); + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsWGLGraphicsConfiguration.java b/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsWGLGraphicsConfiguration.java new file mode 100644 index 000000000..bb59434b7 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsWGLGraphicsConfiguration.java @@ -0,0 +1,638 @@ +/* + * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + */ + +package com.jogamp.opengl.impl.windows.wgl; + +import java.util.*; +import javax.media.nativewindow.*; +import javax.media.opengl.*; +import com.jogamp.opengl.impl.*; +import com.jogamp.gluegen.runtime.NativeLibrary; + +public class WindowsWGLGraphicsConfiguration extends DefaultGraphicsConfiguration implements Cloneable { + // Keep this under the same debug flag as the drawable factory for convenience + protected static final boolean DEBUG = com.jogamp.opengl.impl.Debug.debug("GraphicsConfiguration"); + + protected static final int MAX_PFORMATS = 256; + protected static final int MAX_ATTRIBS = 256; + + private PIXELFORMATDESCRIPTOR pixelfmt; + private int pixelfmtID; + private boolean isChosen = false; + private GLCapabilitiesChooser chooser; + private boolean choosenByWGLPixelFormat=false; + + public WindowsWGLGraphicsConfiguration(AbstractGraphicsScreen screen, GLCapabilities capsChosen, GLCapabilities capsRequested, + PIXELFORMATDESCRIPTOR pixelfmt, int pixelfmtID, GLCapabilitiesChooser chooser) { + super(screen, capsChosen, capsRequested); + this.chooser=chooser; + this.pixelfmt = pixelfmt; + this.pixelfmtID = pixelfmtID; + } + + public static WindowsWGLGraphicsConfiguration create(long hdc, int pfdID, + GLProfile glp, AbstractGraphicsScreen screen, boolean onscreen, boolean usePBuffer) + { + if(pfdID<=0) { + throw new GLException("Invalid pixelformat id "+pfdID); + } + if(null==glp) { + glp = GLProfile.getDefault(); + } + PIXELFORMATDESCRIPTOR pfd = createPixelFormatDescriptor(); + if (WGL.DescribePixelFormat(hdc, pfdID, pfd.size(), pfd) == 0) { + throw new GLException("Unable to describe pixel format " + pfdID); + } + + GLCapabilities caps = PFD2GLCapabilities(glp, pfd, onscreen, usePBuffer); + if(null==caps) { + throw new GLException("Couldn't choose Capabilities by: HDC 0x"+Long.toHexString(hdc)+", pfdID "+pfdID); + } + WindowsWGLGraphicsConfiguration cfg = new WindowsWGLGraphicsConfiguration(screen, caps, caps, pfd, pfdID, new DefaultGLCapabilitiesChooser()); + cfg.setCapsPFD(caps, pfd, pfdID, false); + + return cfg; + } + + public Object clone() { + return super.clone(); + } + + /** Update config - before having a valid context */ + protected void updateGraphicsConfiguration(GLDrawableFactory factory, NativeWindow nativeWindow) { + WindowsWGLGraphicsConfigurationFactory.updateGraphicsConfiguration(chooser, factory, nativeWindow); + } + + /** Update config - after having a valid and current context */ + protected void updateCapabilitiesByWGL(GLContextImpl context) { + if(choosenByWGLPixelFormat) return; // already done .. + + GLCapabilities capabilities = (GLCapabilities) getRequestedCapabilities(); + boolean onscreen = capabilities.isOnscreen(); + boolean usePBuffer = capabilities.isPBuffer(); + GLProfile glp = capabilities.getGLProfile(); + + WGLExt wglExt = (WGLExt) context.getPlatformGLExtensions(); + GLDrawable drawable = context.getGLDrawable(); + NativeWindow nativeWindow = drawable.getNativeWindow(); + long hdc = nativeWindow.getSurfaceHandle(); + + GLCapabilities[] caps = HDC2GLCapabilities(wglExt, hdc, getPixelFormatID(), glp, true, onscreen, usePBuffer); + if(null!=caps && null!=caps[0]) { + setCapsPFD(caps[0], getPixelFormat(), getPixelFormatID(), true); + } + } + + protected void setCapsPFD(GLCapabilities caps, PIXELFORMATDESCRIPTOR pfd, int pfdID, boolean choosenByWGLPixelFormat) { + this.pixelfmt = pfd; + this.pixelfmtID = pfdID; + setChosenCapabilities(caps); + this.isChosen=true; + this.choosenByWGLPixelFormat=choosenByWGLPixelFormat; + if (DEBUG) { + System.err.println("*** setCapsPFD: WGL-Choosen "+choosenByWGLPixelFormat+", pfdID "+pfdID+", "+caps); + } + } + + public boolean getCapabilitiesChosen() { + return isChosen; + } + + public PIXELFORMATDESCRIPTOR getPixelFormat() { return pixelfmt; } + public int getPixelFormatID() { return pixelfmtID; } + public boolean isChoosenByWGL() { return choosenByWGLPixelFormat; } + + private static int haveWGLChoosePixelFormatARB = -1; + private static int haveWGLARBMultisample = -1; + + public static GLCapabilities[] HDC2GLCapabilities(WGLExt wglExt, long hdc, int pfdIDOnly, + GLProfile glp, boolean relaxed, boolean onscreen, boolean usePBuffer) { + + if(haveWGLChoosePixelFormatARB<0) { + haveWGLChoosePixelFormatARB = wglExt.isExtensionAvailable("WGL_ARB_pixel_format")?1:0; + } + if(haveWGLARBMultisample<0) { + haveWGLARBMultisample = wglExt.isExtensionAvailable("WGL_ARB_multisample")?1:0; + } + if (0==haveWGLChoosePixelFormatARB) { + return null; + } + + // Produce a list of GLCapabilities to give to the + // GLCapabilitiesChooser. + // Use wglGetPixelFormatAttribivARB instead of + // DescribePixelFormat to get higher-precision information + // about the pixel format (should make the GLCapabilities + // more precise as well...i.e., remove the + // "HardwareAccelerated" bit, which is basically + // meaningless, and put in whether it can render to a + // window, to a pbuffer, or to a pixmap) + GLCapabilities[] availableCaps = null; + int numFormats = 0; + int niattribs = 0; + int[] iattributes = new int [2*MAX_ATTRIBS]; + int[] iresults = new int [2*MAX_ATTRIBS]; + + iattributes[0] = WGLExt.WGL_NUMBER_PIXEL_FORMATS_ARB; + if (wglExt.wglGetPixelFormatAttribivARB(hdc, 0, 0, 1, iattributes, 0, iresults, 0)) { + numFormats = iresults[0]; + + if (DEBUG) { + System.err.println("wglGetPixelFormatAttribivARB reported WGL_NUMBER_PIXEL_FORMATS = " + numFormats); + } + + if(pfdIDOnly>0 && pfdIDOnly>numFormats) { + throw new GLException("Invalid pixelformat ID " + pfdIDOnly + " (should be between 1 and " + numFormats + ")"); + } + + // Should we be filtering out the pixel formats which aren't + // applicable, as we are doing here? + // We don't have enough information in the GLCapabilities to + // represent those that aren't... + iattributes[niattribs++] = WGLExt.WGL_DRAW_TO_WINDOW_ARB; + iattributes[niattribs++] = WGLExt.WGL_ACCELERATION_ARB; + iattributes[niattribs++] = WGLExt.WGL_SUPPORT_OPENGL_ARB; + iattributes[niattribs++] = WGLExt.WGL_DEPTH_BITS_ARB; + iattributes[niattribs++] = WGLExt.WGL_STENCIL_BITS_ARB; + iattributes[niattribs++] = WGLExt.WGL_DOUBLE_BUFFER_ARB; + iattributes[niattribs++] = WGLExt.WGL_STEREO_ARB; + iattributes[niattribs++] = WGLExt.WGL_PIXEL_TYPE_ARB; + iattributes[niattribs++] = WGLExt.WGL_RED_BITS_ARB; + iattributes[niattribs++] = WGLExt.WGL_GREEN_BITS_ARB; + iattributes[niattribs++] = WGLExt.WGL_BLUE_BITS_ARB; + iattributes[niattribs++] = WGLExt.WGL_ALPHA_BITS_ARB; + iattributes[niattribs++] = WGLExt.WGL_ACCUM_RED_BITS_ARB; + iattributes[niattribs++] = WGLExt.WGL_ACCUM_GREEN_BITS_ARB; + iattributes[niattribs++] = WGLExt.WGL_ACCUM_BLUE_BITS_ARB; + iattributes[niattribs++] = WGLExt.WGL_ACCUM_ALPHA_BITS_ARB; + if (1==haveWGLARBMultisample) { + iattributes[niattribs++] = WGLExt.WGL_SAMPLE_BUFFERS_ARB; + iattributes[niattribs++] = WGLExt.WGL_SAMPLES_ARB; + } + + if(pfdIDOnly>0) { + availableCaps = new GLCapabilities[1]; + if (!wglExt.wglGetPixelFormatAttribivARB(hdc, pfdIDOnly, 0, niattribs, iattributes, 0, iresults, 0)) { + throw new GLException("Error getting pixel format attributes for pixel format " + pfdIDOnly + " of device context"); + } + availableCaps[0] = AttribList2GLCapabilities(glp, iattributes, niattribs, iresults, + relaxed, onscreen, usePBuffer); + } else { + availableCaps = new GLCapabilities[numFormats]; + for (int i = 0; i < numFormats; i++) { + if (!wglExt.wglGetPixelFormatAttribivARB(hdc, i+1, 0, niattribs, iattributes, 0, iresults, 0)) { + throw new GLException("Error getting pixel format attributes for pixel format " + (i + 1) + " of device context"); + } + availableCaps[i] = AttribList2GLCapabilities(glp, iattributes, niattribs, iresults, + relaxed, onscreen, usePBuffer); + } + } + } else { + long lastErr = WGL.GetLastError(); + // Intel Extreme graphics fails with a zero error code + if (lastErr != 0) { + throw new GLException("Unable to enumerate pixel formats of window using wglGetPixelFormatAttribivARB: error code " + WGL.GetLastError()); + } + } + return availableCaps; + } + + public static boolean GLCapabilities2AttribList(GLCapabilities caps, + int[] iattributes, + WGLExt wglExt, + boolean pbuffer, + int[] floatMode) throws GLException { + if (!wglExt.isExtensionAvailable("WGL_ARB_pixel_format")) { + return false; + } + + int niattribs = 0; + + iattributes[niattribs++] = WGLExt.WGL_SUPPORT_OPENGL_ARB; + iattributes[niattribs++] = GL.GL_TRUE; + if (pbuffer) { + iattributes[niattribs++] = WGLExt.WGL_DRAW_TO_PBUFFER_ARB; + iattributes[niattribs++] = GL.GL_TRUE; + } else { + iattributes[niattribs++] = WGLExt.WGL_DRAW_TO_WINDOW_ARB; + iattributes[niattribs++] = GL.GL_TRUE; + } + + iattributes[niattribs++] = WGLExt.WGL_DOUBLE_BUFFER_ARB; + if (caps.getDoubleBuffered()) { + iattributes[niattribs++] = GL.GL_TRUE; + } else { + iattributes[niattribs++] = GL.GL_FALSE; + } + + iattributes[niattribs++] = WGLExt.WGL_STEREO_ARB; + if (caps.getStereo()) { + iattributes[niattribs++] = GL.GL_TRUE; + } else { + iattributes[niattribs++] = GL.GL_FALSE; + } + + iattributes[niattribs++] = WGLExt.WGL_DEPTH_BITS_ARB; + iattributes[niattribs++] = caps.getDepthBits(); + iattributes[niattribs++] = WGLExt.WGL_RED_BITS_ARB; + iattributes[niattribs++] = caps.getRedBits(); + iattributes[niattribs++] = WGLExt.WGL_GREEN_BITS_ARB; + iattributes[niattribs++] = caps.getGreenBits(); + iattributes[niattribs++] = WGLExt.WGL_BLUE_BITS_ARB; + iattributes[niattribs++] = caps.getBlueBits(); + iattributes[niattribs++] = WGLExt.WGL_ALPHA_BITS_ARB; + iattributes[niattribs++] = caps.getAlphaBits(); + iattributes[niattribs++] = WGLExt.WGL_STENCIL_BITS_ARB; + iattributes[niattribs++] = caps.getStencilBits(); + if (caps.getAccumRedBits() > 0 || + caps.getAccumGreenBits() > 0 || + caps.getAccumBlueBits() > 0 || + caps.getAccumAlphaBits() > 0) { + iattributes[niattribs++] = WGLExt.WGL_ACCUM_BITS_ARB; + iattributes[niattribs++] = (caps.getAccumRedBits() + + caps.getAccumGreenBits() + + caps.getAccumBlueBits() + + caps.getAccumAlphaBits()); + iattributes[niattribs++] = WGLExt.WGL_ACCUM_RED_BITS_ARB; + iattributes[niattribs++] = caps.getAccumRedBits(); + iattributes[niattribs++] = WGLExt.WGL_ACCUM_GREEN_BITS_ARB; + iattributes[niattribs++] = caps.getAccumGreenBits(); + iattributes[niattribs++] = WGLExt.WGL_ACCUM_BLUE_BITS_ARB; + iattributes[niattribs++] = caps.getAccumBlueBits(); + iattributes[niattribs++] = WGLExt.WGL_ACCUM_ALPHA_BITS_ARB; + iattributes[niattribs++] = caps.getAccumAlphaBits(); + } + + if (wglExt.isExtensionAvailable("WGL_ARB_multisample")) { + if (caps.getSampleBuffers()) { + iattributes[niattribs++] = WGLExt.WGL_SAMPLE_BUFFERS_ARB; + iattributes[niattribs++] = GL.GL_TRUE; + iattributes[niattribs++] = WGLExt.WGL_SAMPLES_ARB; + iattributes[niattribs++] = caps.getNumSamples(); + } + } + + boolean rtt = caps.getPbufferRenderToTexture(); + boolean rect = caps.getPbufferRenderToTextureRectangle(); + boolean useFloat = caps.getPbufferFloatingPointBuffers(); + boolean ati = false; + if (pbuffer) { + // Check some invariants and set up some state + if (rect && !rtt) { + throw new GLException("Render-to-texture-rectangle requires render-to-texture to be specified"); + } + + if (rect) { + if (!wglExt.isExtensionAvailable("GL_NV_texture_rectangle")) { + throw new GLException("Render-to-texture-rectangle requires GL_NV_texture_rectangle extension"); + } + } + + if (useFloat) { + if (!wglExt.isExtensionAvailable("WGL_ATI_pixel_format_float") && + !wglExt.isExtensionAvailable("WGL_NV_float_buffer")) { + throw new GLException("Floating-point pbuffers not supported by this hardware"); + } + + // Prefer NVidia extension over ATI + if (wglExt.isExtensionAvailable("WGL_NV_float_buffer")) { + ati = false; + floatMode[0] = GLPbuffer.NV_FLOAT; + } else { + ati = true; + floatMode[0] = GLPbuffer.ATI_FLOAT; + } + if (DEBUG) { + System.err.println("Using " + (ati ? "ATI" : "NVidia") + " floating-point extension"); + } + } + + // See whether we need to change the pixel type to support ATI's + // floating-point pbuffers + if (useFloat && ati) { + if (rtt) { + throw new GLException("Render-to-floating-point-texture not supported on ATI hardware"); + } else { + iattributes[niattribs++] = WGLExt.WGL_PIXEL_TYPE_ARB; + iattributes[niattribs++] = WGLExt.WGL_TYPE_RGBA_FLOAT_ARB; + } + } else { + if (!rtt) { + // Currently we don't support non-truecolor visuals in the + // GLCapabilities, so we don't offer the option of making + // color-index pbuffers. + iattributes[niattribs++] = WGLExt.WGL_PIXEL_TYPE_ARB; + iattributes[niattribs++] = WGLExt.WGL_TYPE_RGBA_ARB; + } + } + + if (useFloat && !ati) { + iattributes[niattribs++] = WGLExt.WGL_FLOAT_COMPONENTS_NV; + iattributes[niattribs++] = GL.GL_TRUE; + } + + if (rtt) { + if (useFloat) { + assert(!ati); + if (!rect) { + throw new GLException("Render-to-floating-point-texture only supported on NVidia hardware with render-to-texture-rectangle"); + } + iattributes[niattribs++] = WGLExt.WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV; + iattributes[niattribs++] = GL.GL_TRUE; + } else { + iattributes[niattribs++] = rect ? WGLExt.WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV : WGLExt.WGL_BIND_TO_TEXTURE_RGB_ARB; + iattributes[niattribs++] = GL.GL_TRUE; + } + } + } else { + iattributes[niattribs++] = WGLExt.WGL_PIXEL_TYPE_ARB; + iattributes[niattribs++] = WGLExt.WGL_TYPE_RGBA_ARB; + } + iattributes[niattribs++] = 0; + + return true; + } + + public static final int WINDOW_BIT = 1 << 0 ; + public static final int BITMAP_BIT = 1 << 1 ; + public static final int PBUFFER_BIT = 1 << 2 ; + + public static int WGLConfig2DrawableTypeBits(int[] iattribs, + int niattribs, + int[] iresults) { + int val = 0; + + for (int i = 0; i < niattribs; i++) { + int attr = iattribs[i]; + switch (attr) { + case WGLExt.WGL_DRAW_TO_WINDOW_ARB: + if(iresults[i] == GL.GL_TRUE) val |= WINDOW_BIT; + break; + case WGLExt.WGL_DRAW_TO_BITMAP_ARB: + if(iresults[i] == GL.GL_TRUE) val |= BITMAP_BIT; + break; + case WGLExt.WGL_DRAW_TO_PBUFFER_ARB: + if(iresults[i] == GL.GL_TRUE) val |= PBUFFER_BIT; + break; + } + } + return val; + } + + public static boolean WGLConfigDrawableTypeVerify(int val, boolean onscreen, boolean usePBuffer) { + boolean res; + + if ( onscreen ) { + res = ( 0 != (val & WINDOW_BIT) ) ; + } else { + res = ( 0 != (val & BITMAP_BIT) ) || usePBuffer ; + } + if ( usePBuffer ) { + res = res && ( 0 != (val & PBUFFER_BIT) ) ; + } + + return res; + } + public static GLCapabilities AttribList2GLCapabilities(GLProfile glp, int[] iattribs, + int niattribs, + int[] iresults, + boolean relaxed, boolean onscreen, boolean usePBuffer) { + GLCapabilities res = new GLCapabilities(glp); + int drawableTypeBits = WGLConfig2DrawableTypeBits(iattribs, niattribs, iresults); + if(WGLConfigDrawableTypeVerify(drawableTypeBits, onscreen, usePBuffer)) { + res.setOnscreen(onscreen); + res.setPBuffer(usePBuffer); + } else if(relaxed) { + res.setOnscreen( 0 != (drawableTypeBits & WINDOW_BIT) ); + res.setPBuffer ( 0 != (drawableTypeBits & PBUFFER_BIT) ); + } else { + throw new GLException("WGL DrawableType does not match !!!"); + } + + for (int i = 0; i < niattribs; i++) { + int attr = iattribs[i]; + switch (attr) { + case WGLExt.WGL_DRAW_TO_WINDOW_ARB: + case WGLExt.WGL_DRAW_TO_BITMAP_ARB: + case WGLExt.WGL_DRAW_TO_PBUFFER_ARB: + break; + + case WGLExt.WGL_ACCELERATION_ARB: + res.setHardwareAccelerated(iresults[i] == WGLExt.WGL_FULL_ACCELERATION_ARB); + break; + + case WGLExt.WGL_SUPPORT_OPENGL_ARB: + if (iresults[i] != GL.GL_TRUE) { + return null; + } + break; + + case WGLExt.WGL_DEPTH_BITS_ARB: + res.setDepthBits(iresults[i]); + break; + + case WGLExt.WGL_STENCIL_BITS_ARB: + res.setStencilBits(iresults[i]); + break; + + case WGLExt.WGL_DOUBLE_BUFFER_ARB: + res.setDoubleBuffered(iresults[i] == GL.GL_TRUE); + break; + + case WGLExt.WGL_STEREO_ARB: + res.setStereo(iresults[i] == GL.GL_TRUE); + break; + + case WGLExt.WGL_PIXEL_TYPE_ARB: + // Fail softly with unknown results here + if (iresults[i] == WGLExt.WGL_TYPE_RGBA_ARB|| + iresults[i] == WGLExt.WGL_TYPE_RGBA_FLOAT_ARB) { + res.setPbufferFloatingPointBuffers(true); + } + break; + + case WGLExt.WGL_FLOAT_COMPONENTS_NV: + if (iresults[i] != 0) { + res.setPbufferFloatingPointBuffers(true); + } + break; + + case WGLExt.WGL_RED_BITS_ARB: + res.setRedBits(iresults[i]); + break; + + case WGLExt.WGL_GREEN_BITS_ARB: + res.setGreenBits(iresults[i]); + break; + + case WGLExt.WGL_BLUE_BITS_ARB: + res.setBlueBits(iresults[i]); + break; + + case WGLExt.WGL_ALPHA_BITS_ARB: + res.setAlphaBits(iresults[i]); + break; + + case WGLExt.WGL_ACCUM_RED_BITS_ARB: + res.setAccumRedBits(iresults[i]); + break; + + case WGLExt.WGL_ACCUM_GREEN_BITS_ARB: + res.setAccumGreenBits(iresults[i]); + break; + + case WGLExt.WGL_ACCUM_BLUE_BITS_ARB: + res.setAccumBlueBits(iresults[i]); + break; + + case WGLExt.WGL_ACCUM_ALPHA_BITS_ARB: + res.setAccumAlphaBits(iresults[i]); + break; + + case WGLExt.WGL_SAMPLE_BUFFERS_ARB: + res.setSampleBuffers(iresults[i] != 0); + break; + + case WGLExt.WGL_SAMPLES_ARB: + res.setNumSamples(iresults[i]); + break; + + default: + throw new GLException("Unknown pixel format attribute " + iattribs[i]); + } + } + return res; + } + + // PIXELFORMAT + + public static GLCapabilities PFD2GLCapabilities(GLProfile glp, PIXELFORMATDESCRIPTOR pfd, boolean onscreen, boolean usePBuffer) { + if ((pfd.getDwFlags() & WGL.PFD_SUPPORT_OPENGL) == 0) { + return null; + } + GLCapabilities res = new GLCapabilities(glp); + res.setRedBits (pfd.getCRedBits()); + res.setGreenBits (pfd.getCGreenBits()); + res.setBlueBits (pfd.getCBlueBits()); + res.setAlphaBits (pfd.getCAlphaBits()); + res.setAccumRedBits (pfd.getCAccumRedBits()); + res.setAccumGreenBits(pfd.getCAccumGreenBits()); + res.setAccumBlueBits (pfd.getCAccumBlueBits()); + res.setAccumAlphaBits(pfd.getCAccumAlphaBits()); + res.setDepthBits (pfd.getCDepthBits()); + res.setStencilBits (pfd.getCStencilBits()); + res.setDoubleBuffered((pfd.getDwFlags() & WGL.PFD_DOUBLEBUFFER) != 0); + res.setStereo ((pfd.getDwFlags() & WGL.PFD_STEREO) != 0); + res.setHardwareAccelerated( ((pfd.getDwFlags() & WGL.PFD_GENERIC_FORMAT) == 0) || + ((pfd.getDwFlags() & WGL.PFD_GENERIC_ACCELERATED) != 0) ); + res.setOnscreen ( onscreen && ((pfd.getDwFlags() & WGL.PFD_DRAW_TO_WINDOW) != 0) ); + res.setPBuffer ( usePBuffer ); + /* FIXME: Missing ?? + if (GLXUtil.isMultisampleAvailable()) { + res.setSampleBuffers(glXGetFBConfig(display, fbcfg, GLX.GLX_SAMPLE_BUFFERS, tmp, 0) != 0); + res.setNumSamples (glXGetFBConfig(display, fbcfg, GLX.GLX_SAMPLES, tmp, 0)); + } + res.setBackgroundOpaque(glXGetFBConfig(display, fbcfg, GLX.GLX_TRANSPARENT_TYPE, tmp, 0) != GLX.GLX_NONE); + try { + res.setPbufferFloatingPointBuffers(glXGetFBConfig(display, fbcfg, GLXExt.GLX_FLOAT_COMPONENTS_NV, tmp, 0) != GL.GL_FALSE); + } catch (Exception e) {} + */ + return res; + } + + public static PIXELFORMATDESCRIPTOR GLCapabilities2PFD(GLCapabilities caps) { + int colorDepth = (caps.getRedBits() + + caps.getGreenBits() + + caps.getBlueBits()); + if (colorDepth < 15) { + throw new GLException("Bit depths < 15 (i.e., non-true-color) not supported"); + } + PIXELFORMATDESCRIPTOR pfd = createPixelFormatDescriptor(); + int pfdFlags = (WGL.PFD_SUPPORT_OPENGL | + WGL.PFD_GENERIC_ACCELERATED); + if (caps.getDoubleBuffered()) { + pfdFlags |= WGL.PFD_DOUBLEBUFFER; + } + if (caps.isOnscreen()) { + pfdFlags |= WGL.PFD_DRAW_TO_WINDOW; + } else { + pfdFlags |= WGL.PFD_DRAW_TO_BITMAP; + } + if (caps.getStereo()) { + pfdFlags |= WGL.PFD_STEREO; + } + pfd.setDwFlags(pfdFlags); + pfd.setIPixelType((byte) WGL.PFD_TYPE_RGBA); + pfd.setCColorBits((byte) colorDepth); + pfd.setCRedBits ((byte) caps.getRedBits()); + pfd.setCGreenBits((byte) caps.getGreenBits()); + pfd.setCBlueBits ((byte) caps.getBlueBits()); + pfd.setCAlphaBits((byte) caps.getAlphaBits()); + int accumDepth = (caps.getAccumRedBits() + + caps.getAccumGreenBits() + + caps.getAccumBlueBits()); + pfd.setCAccumBits ((byte) accumDepth); + pfd.setCAccumRedBits ((byte) caps.getAccumRedBits()); + pfd.setCAccumGreenBits((byte) caps.getAccumGreenBits()); + pfd.setCAccumBlueBits ((byte) caps.getAccumBlueBits()); + pfd.setCAccumAlphaBits((byte) caps.getAccumAlphaBits()); + pfd.setCDepthBits((byte) caps.getDepthBits()); + pfd.setCStencilBits((byte) caps.getStencilBits()); + pfd.setILayerType((byte) WGL.PFD_MAIN_PLANE); + + /* FIXME: Missing: + caps.getSampleBuffers() + caps.getNumSamples () + } + caps.getBackgroundOpaque() + try { + caps.getPbufferFloatingPointBuffers() + } catch (Exception e) {} + */ + return pfd; + } + + public static PIXELFORMATDESCRIPTOR createPixelFormatDescriptor() { + PIXELFORMATDESCRIPTOR pfd = PIXELFORMATDESCRIPTOR.create(); + pfd.setNSize((short) pfd.size()); + pfd.setNVersion((short) 1); + return pfd; + } + + public String toString() { + return "WindowsWGLGraphicsConfiguration["+getScreen()+", pfdID " + pixelfmtID + ", wglChoosen "+choosenByWGLPixelFormat+ + ",\n\trequested " + getRequestedCapabilities() + + ",\n\tchosen " + getChosenCapabilities() + + "]"; + } +} + diff --git a/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsWGLGraphicsConfigurationFactory.java b/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsWGLGraphicsConfigurationFactory.java new file mode 100644 index 000000000..06590a913 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsWGLGraphicsConfigurationFactory.java @@ -0,0 +1,319 @@ +/* + * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + */ + +package com.jogamp.opengl.impl.windows.wgl; + +import javax.media.nativewindow.*; +import javax.media.nativewindow.windows.*; +import com.sun.nativewindow.impl.*; + +import javax.media.opengl.*; +import com.jogamp.opengl.impl.*; + +/** Subclass of GraphicsConfigurationFactory used when non-AWT tookits + are used on Windows platforms. Toolkits will likely need to delegate + to this one to change the accepted and returned types of the + GraphicsDevice and GraphicsConfiguration abstractions. */ + +public class WindowsWGLGraphicsConfigurationFactory extends GraphicsConfigurationFactory { + protected static final boolean DEBUG = com.jogamp.opengl.impl.Debug.debug("GraphicsConfiguration"); + + public WindowsWGLGraphicsConfigurationFactory() { + GraphicsConfigurationFactory.registerFactory(javax.media.nativewindow.windows.WindowsGraphicsDevice.class, this); + } + + public AbstractGraphicsConfiguration chooseGraphicsConfiguration(Capabilities capabilities, + CapabilitiesChooser chooser, + AbstractGraphicsScreen absScreen) { + GLCapabilities caps = (GLCapabilities)capabilities; + return chooseGraphicsConfigurationStatic(caps, chooser, absScreen); + } + + protected static WindowsWGLGraphicsConfiguration createDefaultGraphicsConfiguration(AbstractGraphicsScreen absScreen, boolean onscreen, boolean usePBuffer) { + GLCapabilities caps = new GLCapabilities(null); + caps.setDoubleBuffered(onscreen); // FIXME + caps.setOnscreen (onscreen); + caps.setPBuffer (usePBuffer); + + GLCapabilities caps2 = (GLCapabilities) caps.clone(); + if(!caps2.isOnscreen()) { + // OFFSCREEN !DOUBLE_BUFFER + caps2.setDoubleBuffered(false); + } + + if(null==absScreen) { + absScreen = DefaultGraphicsScreen.createScreenDevice(0); + } + return new WindowsWGLGraphicsConfiguration(absScreen, caps2, caps, WindowsWGLGraphicsConfiguration.GLCapabilities2PFD(caps2), -1, null); + } + + protected static WindowsWGLGraphicsConfiguration chooseGraphicsConfigurationStatic(GLCapabilities caps, + CapabilitiesChooser chooser, + AbstractGraphicsScreen absScreen) { + if(null==absScreen) { + absScreen = DefaultGraphicsScreen.createScreenDevice(0); + } + GLCapabilities caps2 = (GLCapabilities) caps.clone(); + if(!caps2.isOnscreen()) { + // OFFSCREEN !DOUBLE_BUFFER + caps2.setDoubleBuffered(false); + } + return new WindowsWGLGraphicsConfiguration(absScreen, caps2, caps, WindowsWGLGraphicsConfiguration.GLCapabilities2PFD(caps2), -1, + (GLCapabilitiesChooser)chooser); + } + + protected static void updateGraphicsConfiguration(CapabilitiesChooser chooser, + GLDrawableFactory factory, NativeWindow nativeWindow) { + if (nativeWindow == null) { + throw new IllegalArgumentException("NativeWindow is null"); + } + + if (chooser != null && + !(chooser instanceof GLCapabilitiesChooser)) { + throw new IllegalArgumentException("This NativeWindowFactory accepts only GLCapabilitiesChooser objects"); + } + + boolean choosenBywGLPixelFormat = false; + WindowsWGLGraphicsConfiguration config = (WindowsWGLGraphicsConfiguration) nativeWindow.getGraphicsConfiguration().getNativeGraphicsConfiguration(); + GLCapabilities capabilities = (GLCapabilities) config.getRequestedCapabilities(); + boolean onscreen = capabilities.isOnscreen(); + boolean usePBuffer = capabilities.isPBuffer(); + GLProfile glProfile = capabilities.getGLProfile(); + long hdc = nativeWindow.getSurfaceHandle(); + + if (DEBUG) { + Exception ex = new Exception("WindowsWGLGraphicsConfigurationFactory got HDC "+toHexString(hdc)); + ex.printStackTrace(); + System.err.println("WindowsWGLGraphicsConfigurationFactory got NW "+nativeWindow); + } + + PIXELFORMATDESCRIPTOR pfd = null; + int pixelFormat = -1; // 1-based pixel format + boolean pixelFormatSet = false; + GLCapabilities chosenCaps = null; + + if (onscreen) { + if ((pixelFormat = WGL.GetPixelFormat(hdc)) != 0) { + // Pixelformat already set by either + // - a previous updateGraphicsConfiguration() call on the same HDC, + // - the graphics driver, copying the HDC's pixelformat to the new one, + // - or the Java2D/OpenGL pipeline's configuration + if (DEBUG) { + System.err.println("!!!! NOTE: pixel format already chosen for HDC: " + toHexString(hdc)+ + ", pixelformat "+pixelFormat); + } + pixelFormatSet = true; + } + + GLCapabilities[] availableCaps = null; + int numFormats = 0; + pfd = WindowsWGLGraphicsConfiguration.createPixelFormatDescriptor(); + // Produce a recommended pixel format selection for the GLCapabilitiesChooser. + // Use wglChoosePixelFormatARB if user requested multisampling and if we have it available + WindowsWGLDrawable dummyDrawable = null; + GLContextImpl dummyContext = null; + WGLExt dummyWGLExt = null; + if (capabilities.getSampleBuffers()) { + dummyDrawable = new WindowsDummyWGLDrawable(factory); + dummyContext = (GLContextImpl) dummyDrawable.createContext(null); + if (dummyContext != null) { + dummyContext.makeCurrent(); + dummyWGLExt = (WGLExt) dummyContext.getPlatformGLExtensions(); + } + } else if (DEBUG) { + System.err.println(getThreadName() + ": Not using WGL_ARB_pixel_format, because multisampling not requested"); + } + int recommendedPixelFormat = pixelFormat; // 1-based pixel format + boolean haveWGLChoosePixelFormatARB = false; + boolean gotAvailableCaps = false; + if (dummyWGLExt != null) { + try { + haveWGLChoosePixelFormatARB = dummyWGLExt.isExtensionAvailable("WGL_ARB_pixel_format"); + if (haveWGLChoosePixelFormatARB) { + if(pixelFormat<=0) { + int[] iattributes = new int [2*WindowsWGLGraphicsConfiguration.MAX_ATTRIBS]; + float[] fattributes = new float[1]; + + if(WindowsWGLGraphicsConfiguration.GLCapabilities2AttribList(capabilities, + iattributes, + dummyWGLExt, + false, + null)) { + int[] pformats = new int[WindowsWGLGraphicsConfiguration.MAX_PFORMATS]; + int[] numFormatsTmp = new int[1]; + if (dummyWGLExt.wglChoosePixelFormatARB(hdc, + iattributes, 0, + fattributes, 0, + WindowsWGLGraphicsConfiguration.MAX_PFORMATS, + pformats, 0, + numFormatsTmp, 0)) { + numFormats = numFormatsTmp[0]; + if (recommendedPixelFormat<=0 && numFormats > 0) { + recommendedPixelFormat = pformats[0]; + if (DEBUG) { + System.err.println(getThreadName() + ": Used wglChoosePixelFormatARB to recommend pixel format " + recommendedPixelFormat); + } + } + } else { + if (DEBUG) { + System.err.println(getThreadName() + ": wglChoosePixelFormatARB failed: " + WGL.GetLastError() ); + Thread.dumpStack(); + } + } + if (DEBUG) { + if (recommendedPixelFormat <= 0) { + System.err.print(getThreadName() + ": wglChoosePixelFormatARB didn't recommend a pixel format: "+WGL.GetLastError()); + if (capabilities.getSampleBuffers()) { + System.err.print(" for multisampled GLCapabilities"); + } + System.err.println(); + } + } + } + } + + availableCaps = WindowsWGLGraphicsConfiguration.HDC2GLCapabilities(dummyWGLExt, hdc, -1, glProfile, pixelFormatSet, onscreen, usePBuffer); + gotAvailableCaps = null!=availableCaps ; + choosenBywGLPixelFormat = gotAvailableCaps ; + } else if (DEBUG) { + System.err.println(getThreadName() + ": wglChoosePixelFormatARB not available"); + } + } finally { + dummyContext.release(); + dummyContext.destroy(); + dummyDrawable.destroy(); + } + } + + if (!gotAvailableCaps) { + if (DEBUG) { + System.err.println(getThreadName() + ": Using ChoosePixelFormat ... (LastError: "+WGL.GetLastError()+")"); + } + pfd = WindowsWGLGraphicsConfiguration.GLCapabilities2PFD(capabilities); + recommendedPixelFormat = WGL.ChoosePixelFormat(hdc, pfd); + if (DEBUG) { + System.err.println(getThreadName() + ": ChoosePixelFormat(HDC "+toHexString(hdc)+") = " + recommendedPixelFormat + " (LastError: "+WGL.GetLastError()+")"); + System.err.println(getThreadName() + ": Used " + capabilities); + } + + numFormats = WGL.DescribePixelFormat(hdc, 1, 0, null); + if (numFormats == 0) { + throw new GLException("Unable to enumerate pixel formats of window " + + toHexString(hdc) + " for GLCapabilitiesChooser (LastError: "+WGL.GetLastError()+")"); + } + availableCaps = new GLCapabilities[numFormats]; + for (int i = 0; i < numFormats; i++) { + if (WGL.DescribePixelFormat(hdc, 1 + i, pfd.size(), pfd) == 0) { + throw new GLException("Error describing pixel format " + (1 + i) + " of device context"); + } + availableCaps[i] = WindowsWGLGraphicsConfiguration.PFD2GLCapabilities(glProfile, pfd, onscreen, usePBuffer); + } + } + + // NOTE: officially, should make a copy of all of these + // GLCapabilities to avoid mutation by the end user during the + // chooseCapabilities call, but for the time being, assume they + // won't be changed + + if(pixelFormat<=0) { + if(null!=chooser) { + // Supply information to chooser + try { + pixelFormat = chooser.chooseCapabilities(capabilities, availableCaps, recommendedPixelFormat) + 1; + } catch (NativeWindowException e) { + if(DEBUG) { + e.printStackTrace(); + } + pixelFormat = -1; + } + } else { + pixelFormat = recommendedPixelFormat; + } + if (pixelFormat <= 0) { + // keep on going .. + if(DEBUG) { + System.err.println("WindowsWGLGraphicsConfigurationFactory.updateGraphicsConfiguration .. unable to choose config, using first"); + } + pixelFormat = 1; // default .. + } else if ( pixelFormat > numFormats ) { + throw new GLException("Invalid result " + pixelFormat + + " from GLCapabilitiesChooser (should be between 1 and " + + numFormats + ")"); + } + } + chosenCaps = availableCaps[pixelFormat-1]; + if (DEBUG) { + System.err.println(getThreadName() + ": Chosen pixel format (" + pixelFormat + "):"); + System.err.println(chosenCaps); + } + if (WGL.DescribePixelFormat(hdc, pixelFormat, pfd.size(), pfd) == 0) { + throw new GLException("Error re-describing the chosen pixel format: " + WGL.GetLastError()); + } + } else { + // For now, use ChoosePixelFormat for offscreen surfaces until + // we figure out how to properly choose an offscreen- + // compatible pixel format + pfd = WindowsWGLGraphicsConfiguration.GLCapabilities2PFD(capabilities); + pixelFormat = WGL.ChoosePixelFormat(hdc, pfd); + } + if(!pixelFormatSet) { + if (!WGL.SetPixelFormat(hdc, pixelFormat, pfd)) { + long lastError = WGL.GetLastError(); + if (DEBUG) { + System.err.println(getThreadName() + ": SetPixelFormat failed: current context = " + WGL.wglGetCurrentContext() + + ", current DC = " + WGL.wglGetCurrentDC()); + System.err.println(getThreadName() + ": GetPixelFormat(hdc " + toHexString(hdc) + ") returns " + WGL.GetPixelFormat(hdc)); + } + throw new GLException("Unable to set pixel format " + pixelFormat + " for device context " + toHexString(hdc) + ": error code " + lastError); + } + pixelFormatSet=true; + } + // Reuse the previously-constructed GLCapabilities because it + // turns out that using DescribePixelFormat on some pixel formats + // (which, for example, support full-scene antialiasing) for some + // reason return that they are not OpenGL-capable + if (chosenCaps != null) { + capabilities = chosenCaps; + } else { + capabilities = WindowsWGLGraphicsConfiguration.PFD2GLCapabilities(glProfile, pfd, onscreen, usePBuffer); + } + config.setCapsPFD(capabilities, pfd, pixelFormat, choosenBywGLPixelFormat); + } + + protected static String getThreadName() { + return Thread.currentThread().getName(); + } + public static String toHexString(long hex) { + return "0x" + Long.toHexString(hex); + } +} + diff --git a/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/awt/WindowsAWTWGLGraphicsConfigurationFactory.java b/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/awt/WindowsAWTWGLGraphicsConfigurationFactory.java new file mode 100644 index 000000000..4458fb1ac --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/awt/WindowsAWTWGLGraphicsConfigurationFactory.java @@ -0,0 +1,114 @@ +/* + * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + */ + +package com.jogamp.opengl.impl.windows.wgl.awt; + +import java.awt.GraphicsConfiguration; +import java.awt.GraphicsDevice; +import java.awt.GraphicsEnvironment; +import javax.media.nativewindow.*; +import javax.media.nativewindow.windows.*; +import javax.media.nativewindow.awt.*; +import javax.media.opengl.*; +import javax.media.opengl.awt.*; + +import com.jogamp.opengl.impl.*; +import com.jogamp.opengl.impl.windows.wgl.*; +import com.sun.nativewindow.impl.jawt.*; +import com.sun.nativewindow.impl.jawt.windows.*; + +public class WindowsAWTWGLGraphicsConfigurationFactory extends GraphicsConfigurationFactory { + protected static final boolean DEBUG = com.jogamp.opengl.impl.Debug.debug("GraphicsConfiguration"); + + public WindowsAWTWGLGraphicsConfigurationFactory() { + GraphicsConfigurationFactory.registerFactory(javax.media.nativewindow.awt.AWTGraphicsDevice.class, this); + } + + public AbstractGraphicsConfiguration chooseGraphicsConfiguration(Capabilities capabilities, + CapabilitiesChooser chooser, + AbstractGraphicsScreen absScreen) { + GraphicsDevice device = null; + if (absScreen != null && + !(absScreen instanceof AWTGraphicsScreen)) { + throw new IllegalArgumentException("This GraphicsConfigurationFactory accepts only AWTGraphicsScreen objects"); + } + + if(null==absScreen) { + absScreen = AWTGraphicsScreen.createScreenDevice(-1); + } + AWTGraphicsScreen awtScreen = (AWTGraphicsScreen) absScreen; + device = ((AWTGraphicsDevice)awtScreen.getDevice()).getGraphicsDevice(); + + if (capabilities != null && + !(capabilities instanceof GLCapabilities)) { + throw new IllegalArgumentException("This GraphicsConfigurationFactory accepts only GLCapabilities objects"); + } + + if (chooser != null && + !(chooser instanceof GLCapabilitiesChooser)) { + throw new IllegalArgumentException("This GraphicsConfigurationFactory accepts only GLCapabilitiesChooser objects"); + } + + if(DEBUG) { + System.err.println("WindowsAWTWGLGraphicsConfigurationFactory: got "+absScreen); + } + GraphicsConfiguration gc = device.getDefaultConfiguration(); + AWTGraphicsConfiguration.setupCapabilitiesRGBABits(capabilities, gc); + if(DEBUG) { + System.err.println("AWT Colormodel compatible: "+capabilities); + } + + long displayHandle = 0; + + WindowsGraphicsDevice winDevice = new WindowsGraphicsDevice(); + DefaultGraphicsScreen winScreen = new DefaultGraphicsScreen(winDevice, awtScreen.getIndex()); + if(DEBUG) { + System.err.println("WindowsAWTWGLGraphicsConfigurationFactory: made "+winScreen); + } + + WindowsWGLGraphicsConfiguration winConfig = (WindowsWGLGraphicsConfiguration) + GraphicsConfigurationFactory.getFactory(winDevice).chooseGraphicsConfiguration(capabilities, + chooser, + winScreen); + + if (winConfig == null) { + throw new GLException("Unable to choose a GraphicsConfiguration: "+capabilities+",\n\t"+chooser+"\n\t"+winScreen); + } + + if(DEBUG) { + System.err.println("WindowsAWTWGLGraphicsConfigurationFactory: chosen "+winConfig); + } + + // FIXME: we have nothing to match .. so choose the default + return new AWTGraphicsConfiguration(awtScreen, winConfig.getChosenCapabilities(), winConfig.getRequestedCapabilities(), gc, winConfig); + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/GLXUtil.java b/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/GLXUtil.java new file mode 100644 index 000000000..cbd98014a --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/GLXUtil.java @@ -0,0 +1,66 @@ +/* + * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + */ + +package com.jogamp.opengl.impl.x11.glx; + +import javax.media.opengl.*; + +import com.jogamp.opengl.impl.*; +import javax.media.nativewindow.NativeWindowFactory; +import com.sun.nativewindow.impl.x11.*; + +public class GLXUtil { + public static boolean isMultisampleAvailable(long display) { + try { + X11Lib.XLockDisplay(display); + String exts = GLX.glXGetClientString(display, GLX.GLX_EXTENSIONS); + if (exts != null) { + return (exts.indexOf("GLX_ARB_multisample") >= 0); + } + return false; + } finally { + X11Lib.XUnlockDisplay(display); + } + } + + /** Workaround for apparent issue with ATI's proprietary drivers + where direct contexts still send GLX tokens for GL calls */ + public static boolean isVendorATI(long display) { + try { + X11Lib.XLockDisplay(display); + String vendor = GLX.glXGetClientString(display, GLX.GLX_VENDOR); + return vendor != null && vendor.startsWith("ATI") ; + } finally { + X11Lib.XUnlockDisplay(display); + } + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11ExternalGLXContext.java b/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11ExternalGLXContext.java new file mode 100755 index 000000000..b94dac1da --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11ExternalGLXContext.java @@ -0,0 +1,154 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.impl.x11.glx; + +import javax.media.nativewindow.*; +import javax.media.nativewindow.x11.*; +import javax.media.opengl.*; +import com.jogamp.opengl.impl.*; +import com.sun.nativewindow.impl.NullWindow; +import com.sun.nativewindow.impl.x11.*; + +public class X11ExternalGLXContext extends X11GLXContext { + private boolean firstMakeCurrent = true; + private boolean created = true; + private GLContext lastContext; + + private X11ExternalGLXContext(Drawable drawable, long context) { + super(drawable, null); + this.context = context; + GLContextShareSet.contextCreated(this); + setGLFunctionAvailability(false); + getGLStateTracker().setEnabled(false); // external context usage can't track state in Java + } + + protected static X11ExternalGLXContext create(GLDrawableFactory factory, GLProfile glp) { + ((GLDrawableFactoryImpl)factory).lockToolkit(); + try { + long context = GLX.glXGetCurrentContext(); + if (context == 0) { + throw new GLException("Error: current context null"); + } + long display = GLX.glXGetCurrentDisplay(); + if (display == 0) { + throw new GLException("Error: current display null"); + } + long drawable = GLX.glXGetCurrentDrawable(); + if (drawable == 0) { + throw new GLException("Error: attempted to make an external GLDrawable without a drawable/context current"); + } + int[] val = new int[1]; + GLX.glXQueryContext(display, context, GLX.GLX_SCREEN, val, 0); + X11GraphicsScreen x11Screen = (X11GraphicsScreen) X11GraphicsScreen.createScreenDevice(display, val[0]); + + GLX.glXQueryContext(display, context, GLX.GLX_FBCONFIG_ID, val, 0); + X11GLXGraphicsConfiguration cfg = X11GLXGraphicsConfiguration.create(glp, x11Screen, val[0]); + + NullWindow nw = new NullWindow(cfg); + nw.setSurfaceHandle(drawable); + return new X11ExternalGLXContext(new Drawable(factory, nw), context); + } finally { + ((GLDrawableFactoryImpl)factory).unlockToolkit(); + } + } + + protected void create() { + } + + public int makeCurrent() throws GLException { + // Save last context if necessary to allow external GLContexts to + // talk to other GLContexts created by this library + GLContext cur = getCurrent(); + if (cur != null && cur != this) { + lastContext = cur; + setCurrent(null); + } + return super.makeCurrent(); + } + + public void release() throws GLException { + super.release(); + setCurrent(lastContext); + lastContext = null; + } + + protected int makeCurrentImpl() throws GLException { + if (firstMakeCurrent) { + firstMakeCurrent = false; + return CONTEXT_CURRENT_NEW; + } + return CONTEXT_CURRENT; + } + + protected void releaseImpl() throws GLException { + } + + protected void destroyImpl() throws GLException { + created = false; + GLContextShareSet.contextDestroyed(this); + } + + public boolean isCreated() { + return created; + } + + // Need to provide the display connection to extension querying APIs + static class Drawable extends X11GLXDrawable { + Drawable(GLDrawableFactory factory, NativeWindow comp) { + super(factory, comp, true); + } + + public GLContext createContext(GLContext shareWith) { + throw new GLException("Should not call this"); + } + + public int getWidth() { + throw new GLException("Should not call this"); + } + + public int getHeight() { + throw new GLException("Should not call this"); + } + + public void setSize(int width, int height) { + throw new GLException("Should not call this"); + } + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11ExternalGLXDrawable.java b/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11ExternalGLXDrawable.java new file mode 100755 index 000000000..261b1b370 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11ExternalGLXDrawable.java @@ -0,0 +1,134 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.impl.x11.glx; + +import javax.media.nativewindow.*; +import javax.media.nativewindow.x11.*; +import javax.media.opengl.*; +import com.jogamp.opengl.impl.*; +import com.sun.nativewindow.impl.NullWindow; +import com.sun.nativewindow.impl.x11.*; + +import com.jogamp.gluegen.runtime.PointerBuffer; + +public class X11ExternalGLXDrawable extends X11GLXDrawable { + private int fbConfigID; + private int renderType; + + private X11ExternalGLXDrawable(GLDrawableFactory factory, NativeWindow component, int renderType) { + super(factory, component, true); + + this.renderType = renderType; + + // Need GLXFBConfig ID in order to properly create new contexts + // on this drawable + X11GLXGraphicsConfiguration cfg = (X11GLXGraphicsConfiguration) component.getGraphicsConfiguration(); + fbConfigID = cfg.getFBConfigID(); + } + + protected static X11ExternalGLXDrawable create(GLDrawableFactory factory, GLProfile glp) { + ((GLDrawableFactoryImpl)factory).lockToolkit(); + try { + long context = GLX.glXGetCurrentContext(); + if (context == 0) { + throw new GLException("Error: current context null"); + } + long display = GLX.glXGetCurrentDisplay(); + if (display == 0) { + throw new GLException("Error: current display null"); + } + long drawable = GLX.glXGetCurrentDrawable(); + if (drawable == 0) { + throw new GLException("Error: attempted to make an external GLDrawable without a drawable current"); + } + int[] val = new int[1]; + GLX.glXQueryContext(display, context, GLX.GLX_SCREEN, val, 0); + X11GraphicsScreen x11Screen = (X11GraphicsScreen) X11GraphicsScreen.createScreenDevice(display, val[0]); + + GLX.glXQueryContext(display, context, GLX.GLX_FBCONFIG_ID, val, 0); + X11GLXGraphicsConfiguration cfg = X11GLXGraphicsConfiguration.create(glp, x11Screen, val[0]); + + int w, h; + GLX.glXQueryDrawable(display, drawable, GLX.GLX_WIDTH, val, 0); + w=val[0]; + GLX.glXQueryDrawable(display, drawable, GLX.GLX_HEIGHT, val, 0); + h=val[0]; + + GLX.glXQueryContext(display, context, GLX.GLX_RENDER_TYPE, val, 0); + if ((val[0] & GLX.GLX_RGBA_TYPE) == 0) { + if (DEBUG) { + System.err.println("X11ExternalGLXDrawable: WARNING: forcing GLX_RGBA_TYPE for newly created contexts (current 0x"+Integer.toHexString(val[0])+")"); + } + } + NullWindow nw = new NullWindow(cfg); + nw.setSurfaceHandle(drawable); + nw.setSize(w, h); + return new X11ExternalGLXDrawable(factory, nw, GLX.GLX_RGBA_TYPE); + } finally { + ((GLDrawableFactoryImpl)factory).unlockToolkit(); + } + } + + public GLContext createContext(GLContext shareWith) { + return new Context(this, shareWith); + } + + public void setSize(int newWidth, int newHeight) { + throw new GLException("Should not call this"); + } + + public int getWidth() { + return getNativeWindow().getWidth(); + } + + public int getHeight() { + return getNativeWindow().getHeight(); + } + + class Context extends X11GLXContext { + Context(X11GLXDrawable drawable, GLContext shareWith) { + super(drawable, shareWith); + } + + protected void create() { + createContext(true); + } + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11GLXContext.java b/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11GLXContext.java new file mode 100644 index 000000000..629bcb0b9 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11GLXContext.java @@ -0,0 +1,555 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.impl.x11.glx; + +import java.nio.*; +import java.util.*; +import javax.media.opengl.*; +import javax.media.nativewindow.*; +import javax.media.nativewindow.x11.*; +import com.jogamp.opengl.impl.*; +import com.jogamp.opengl.impl.x11.glx.*; +import com.sun.nativewindow.impl.x11.*; +import com.jogamp.gluegen.runtime.ProcAddressTable; + +public abstract class X11GLXContext extends GLContextImpl { + protected long context; + private boolean glXQueryExtensionsStringInitialized; + private boolean glXQueryExtensionsStringAvailable; + private static final Map/*<String, String>*/ functionNameMap; + private GLXExt glXExt; + // Table that holds the addresses of the native C-language entry points for + // GLX extension functions. + private GLXExtProcAddressTable glXExtProcAddressTable; + + static { + functionNameMap = new HashMap(); + functionNameMap.put("glAllocateMemoryNV", "glXAllocateMemoryNV"); + functionNameMap.put("glFreeMemoryNV", "glXFreeMemoryNV"); + } + + public X11GLXContext(GLDrawableImpl drawable, GLDrawableImpl drawableRead, + GLContext shareWith) { + super(drawable, drawableRead, shareWith); + } + + public X11GLXContext(GLDrawableImpl drawable, + GLContext shareWith) { + this(drawable, null, shareWith); + } + + public final ProcAddressTable getPlatformExtProcAddressTable() { + return getGLXExtProcAddressTable(); + } + + public final GLXExtProcAddressTable getGLXExtProcAddressTable() { + return glXExtProcAddressTable; + } + + public Object getPlatformGLExtensions() { + return getGLXExt(); + } + + public GLXExt getGLXExt() { + if (glXExt == null) { + glXExt = new GLXExtImpl(this); + } + return glXExt; + } + + protected String mapToRealGLFunctionName(String glFunctionName) { + String lookup = (String) functionNameMap.get(glFunctionName); + if (lookup != null) { + return lookup; + } + return glFunctionName; + } + + protected String mapToRealGLExtensionName(String glExtensionName) { + return glExtensionName; + } + + /** Helper routine which usually just turns around and calls + * createContext (except for pbuffers, which use a different context + * creation mechanism). Should only be called by {@link + * makeCurrentImpl()}. + */ + protected abstract void create(); + + /** + * Creates and initializes an appropriate OpenGL context. Should only be + * called by {@link create()}. + * Note: The direct parameter may be overwritten by the direct state of a shared context. + */ + protected void createContext(boolean direct) { + X11GLXGraphicsConfiguration config = (X11GLXGraphicsConfiguration)drawable.getNativeWindow().getGraphicsConfiguration().getNativeGraphicsConfiguration(); + if(DEBUG) { + System.err.println("X11GLXContext.createContext got "+config); + } + long display = config.getScreen().getDevice().getHandle(); + + X11GLXContext other = (X11GLXContext) GLContextShareSet.getShareContext(this); + long share = 0; + if (other != null) { + share = other.getContext(); + if (share == 0) { + throw new GLException("GLContextShareSet returned an invalid OpenGL context"); + } + direct = GLX.glXIsDirect(display, share); + } + + GLCapabilities glCaps = (GLCapabilities) config.getChosenCapabilities(); + isVendorATI = GLXUtil.isVendorATI(display); + + if(config.getFBConfigID()<0) { + // not able to use FBConfig + if(glCaps.getGLProfile().isGL3()) { + throw new GLException("Unable to create OpenGL >= 3.1 context"); + } + context = GLX.glXCreateContext(display, config.getXVisualInfo(), share, direct); + if (context == 0) { + throw new GLException("Unable to create OpenGL context"); + } + if (!GLX.glXMakeContextCurrent(display, + drawable.getNativeWindow().getSurfaceHandle(), + drawableRead.getNativeWindow().getSurfaceHandle(), + context)) { + throw new GLException("Error making temp context (old2) current: display 0x"+Long.toHexString(display)+", context 0x"+Long.toHexString(context)+", drawable "+drawable); + } + setGLFunctionAvailability(true); + if(DEBUG) { + System.err.println("X11GLXContext.createContext done (old2 ctx) 0x"+Long.toHexString(context)); + } + + } else { + + // To use GLX_ARB_create_context, we have to make a temp context current, + // so we are able to use GetProcAddress + long temp_context = GLX.glXCreateNewContext(display, config.getFBConfig(), GLX.GLX_RGBA_TYPE, share, direct); + if (temp_context == 0) { + throw new GLException("Unable to create temp OpenGL context"); + } else { + if (!GLX.glXMakeContextCurrent(display, + drawable.getNativeWindow().getSurfaceHandle(), + drawableRead.getNativeWindow().getSurfaceHandle(), + temp_context)) { + throw new GLException("Error making temp context (old) current: display 0x"+Long.toHexString(display)+", context 0x"+Long.toHexString(context)+", drawable "+drawable); + } + setGLFunctionAvailability(true); + + if( !isFunctionAvailable("glXCreateContextAttribsARB") || + !isExtensionAvailable("GLX_ARB_create_context") ) { + if(glCaps.getGLProfile().isGL3()) { + GLX.glXMakeContextCurrent(display, 0, 0, 0); + GLX.glXDestroyContext(display, temp_context); + throw new GLException("Unable to create OpenGL >= 3.1 context (no GLX_ARB_create_context)"); + } + + // continue with temp context for GL < 3.0 + context = temp_context; + if(DEBUG) { + System.err.println("X11GLXContext.createContext done (old ctx < 3.0 - no GLX_ARB_create_context) 0x"+Long.toHexString(context)); + } + } else { + GLXExt glXExt = getGLXExt(); + + // preset with default values + int attribs[] = { + /* 0 */ GLX.GLX_CONTEXT_MAJOR_VERSION_ARB, 3, + /* 2 */ GLX.GLX_CONTEXT_MINOR_VERSION_ARB, 0, + /* 4 */ GLX.GLX_RENDER_TYPE, GLX.GLX_RGBA_TYPE, + /* 6 */ GLX.GLX_CONTEXT_FLAGS_ARB, 0 /* GLX.GLX_CONTEXT_DEBUG_BIT_ARB */, + /* 8 */ 0, 0, + /* 10 */ 0 + }; + + if(glCaps.getGLProfile().isGL3()) { + // Try >= 3.2 core first + // and verify with a None drawable binding (default framebuffer) + attribs[0+1] = 3; + attribs[2+1] = 2; + if(glCaps.getGLProfile().isGL3bc()) { + attribs[8+0] = GLX.GLX_CONTEXT_PROFILE_MASK_ARB; + attribs[8+1] = GLX.GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB; + } + /** + * don't stricten requirements any further, even compatible would be fine + * + } else { + attribs[8+0] = GLX.GLX_CONTEXT_PROFILE_MASK_ARB; + attribs[8+1] = GLX.GLX_CONTEXT_CORE_PROFILE_BIT_ARB; + } + */ + + context = glXExt.glXCreateContextAttribsARB(display, config.getFBConfig(), share, direct, attribs, 0); + if(0!=context) { + if (!GLX.glXMakeContextCurrent(display, + drawable.getNativeWindow().getSurfaceHandle(), + drawableRead.getNativeWindow().getSurfaceHandle(), + context)) { + if(DEBUG) { + System.err.println("X11GLXContext.createContext couldn't make >= 3.2 core context current - fallback"); + } + GLX.glXMakeContextCurrent(display, 0, 0, 0); + GLX.glXDestroyContext(display, context); + context = 0; + } else if(DEBUG) { + System.err.println("X11GLXContext.createContext >= 3.2 available 0x"+Long.toHexString(context)); + } + } else { + if(DEBUG) { + System.err.println("X11GLXContext.createContext couldn't create >= 3.2 core context - fallback"); + } + } + if(0==context) { + // Try >= 3.1 forward compatible - last resort for GL3 ! + attribs[0+1] = 3; + attribs[2+1] = 1; + if(!glCaps.getGLProfile().isGL3bc()) { + attribs[6+1] |= GLX.GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB; + } + attribs[8+0] = 0; + attribs[8+1] = 0; + } + } + if(0==context) { + // 3.1 or 3.0 .. + context = glXExt.glXCreateContextAttribsARB(display, config.getFBConfig(), share, direct, attribs, 0); + if(0!=context) { + if (!GLX.glXMakeContextCurrent(display, + drawable.getNativeWindow().getSurfaceHandle(), + drawableRead.getNativeWindow().getSurfaceHandle(), + context)) { + if(DEBUG) { + System.err.println("X11GLXContext.createContext couldn't make >= 3.0 core context current - fallback"); + } + GLX.glXMakeContextCurrent(display, 0, 0, 0); + GLX.glXDestroyContext(display, context); + context = 0; + } else if(DEBUG) { + System.err.println("X11GLXContext.createContext >= 3.0 available 0x"+Long.toHexString(context)); + } + } else { + if(DEBUG) { + System.err.println("X11GLXContext.createContext couldn't create >= 3.0 core context - fallback"); + } + } + } + + if(0==context) { + if(glCaps.getGLProfile().isGL3()) { + GLX.glXMakeContextCurrent(display, 0, 0, 0); + GLX.glXDestroyContext(display, temp_context); + throw new GLException("Unable to create OpenGL >= 3.1 context (have GLX_ARB_create_context)"); + } + + // continue with temp context for GL < 3.0 + context = temp_context; + if (!GLX.glXMakeContextCurrent(display, + drawable.getNativeWindow().getSurfaceHandle(), + drawableRead.getNativeWindow().getSurfaceHandle(), + context)) { + GLX.glXMakeContextCurrent(display, 0, 0, 0); + GLX.glXDestroyContext(display, temp_context); + throw new GLException("Error making context (old) current: display 0x"+Long.toHexString(display)+", context 0x"+Long.toHexString(context)+", drawable "+drawable); + } + if(DEBUG) { + System.err.println("X11GLXContext.createContext done (old ctx < 3.0 - no 3.0) 0x"+Long.toHexString(context)); + } + } else { + GLX.glXDestroyContext(display, temp_context); + + // need to update the GL func table .. + updateGLProcAddressTable(); + if(DEBUG) { + System.err.println("X11GLXContext.createContext done (new ctx >= 3.0) 0x"+Long.toHexString(context)); + } + } + } + } + } + GLContextShareSet.contextCreated(this); + } + + // Note: Usually the surface shall be locked within [makeCurrent .. swap .. release] + protected int makeCurrentImpl() throws GLException { + int lockRes = drawable.lockSurface(); + boolean exceptionOccurred = false; + try { + if (lockRes == NativeWindow.LOCK_SURFACE_NOT_READY) { + return CONTEXT_NOT_CURRENT; + } + return makeCurrentImplAfterLock(); + } catch (RuntimeException e) { + exceptionOccurred = true; + throw e; + } finally { + if (exceptionOccurred || + (isOptimizable() && lockRes != NativeWindow.LOCK_SURFACE_NOT_READY) && drawable.isSurfaceLocked()) { + drawable.unlockSurface(); + } + } + } + + // Note: Usually the surface shall be locked within [makeCurrent .. swap .. release] + protected void releaseImpl() throws GLException { + try { + releaseImplAfterLock(); + } finally { + if (!isOptimizable() && drawable.isSurfaceLocked()) { + drawable.unlockSurface(); + } + } + } + + protected int makeCurrentImplAfterLock() throws GLException { + getDrawableImpl().getFactoryImpl().lockToolkit(); + try { + if (drawable.getNativeWindow().getSurfaceHandle() == 0) { + if (DEBUG) { + System.err.println("drawable not properly initialized"); + } + return CONTEXT_NOT_CURRENT; + } + boolean created = false; + if (context == 0) { + create(); + if (DEBUG) { + System.err.println(getThreadName() + ": !!! Created GL context for " + getClass().getName()); + } + created = true; + } + + if (GLX.glXGetCurrentContext() != context) { + + if (!GLX.glXMakeContextCurrent(drawable.getNativeWindow().getDisplayHandle(), + drawable.getNativeWindow().getSurfaceHandle(), + drawableRead.getNativeWindow().getSurfaceHandle(), + context)) { + throw new GLException("Error making context current"); + } + if (DEBUG && (VERBOSE || created)) { + System.err.println(getThreadName() + ": glXMakeCurrent(display " + + toHexString(drawable.getNativeWindow().getDisplayHandle()) + + ", drawable " + toHexString(drawable.getNativeWindow().getSurfaceHandle()) + + ", drawableRead " + toHexString(drawableRead.getNativeWindow().getSurfaceHandle()) + + ", context " + toHexString(context) + ") succeeded"); + } + } + + if (created) { + setGLFunctionAvailability(false); + return CONTEXT_CURRENT_NEW; + } + return CONTEXT_CURRENT; + } finally { + getDrawableImpl().getFactoryImpl().unlockToolkit(); + } + } + + protected void releaseImplAfterLock() throws GLException { + getDrawableImpl().getFactoryImpl().lockToolkit(); + try { + if (!GLX.glXMakeContextCurrent(drawable.getNativeWindow().getDisplayHandle(), 0, 0, 0)) { + throw new GLException("Error freeing OpenGL context"); + } + } finally { + getDrawableImpl().getFactoryImpl().unlockToolkit(); + } + } + + protected void destroyImpl() throws GLException { + getDrawableImpl().getFactoryImpl().lockToolkit(); + try { + if (context != 0) { + if (DEBUG) { + System.err.println("glXDestroyContext(0x" + + Long.toHexString(drawable.getNativeWindow().getDisplayHandle()) + + ", 0x" + + Long.toHexString(context) + ")"); + } + GLX.glXDestroyContext(drawable.getNativeWindow().getDisplayHandle(), context); + if (DEBUG) { + System.err.println("!!! Destroyed OpenGL context " + context); + } + context = 0; + GLContextShareSet.contextDestroyed(this); + } + } finally { + getDrawableImpl().getFactoryImpl().unlockToolkit(); + } + } + + public boolean isCreated() { + return (context != 0); + } + + public void copy(GLContext source, int mask) throws GLException { + long dst = getContext(); + long src = ((X11GLXContext) source).getContext(); + if (src == 0) { + throw new GLException("Source OpenGL context has not been created"); + } + if (dst == 0) { + throw new GLException("Destination OpenGL context has not been created"); + } + if (drawable.getNativeWindow().getDisplayHandle() == 0) { + throw new GLException("Connection to X display not yet set up"); + } + getDrawableImpl().getFactoryImpl().lockToolkit(); + try { + GLX.glXCopyContext(drawable.getNativeWindow().getDisplayHandle(), src, dst, mask); + // Should check for X errors and raise GLException + } finally { + getDrawableImpl().getFactoryImpl().unlockToolkit(); + } + } + + protected void updateGLProcAddressTable() { + if (DEBUG) { + System.err.println(getThreadName() + ": !!! Initializing GLX extension address table"); + } + glXQueryExtensionsStringInitialized = false; + glXQueryExtensionsStringAvailable = false; + + if (glXExtProcAddressTable == null) { + // FIXME: cache ProcAddressTables by capability bits so we can + // share them among contexts with the same capabilities + glXExtProcAddressTable = new GLXExtProcAddressTable(); + } + resetProcAddressTable(getGLXExtProcAddressTable()); + super.updateGLProcAddressTable(); + } + + public synchronized String getPlatformExtensionsString() { + if (!glXQueryExtensionsStringInitialized) { + glXQueryExtensionsStringAvailable = + getDrawableImpl().getDynamicLookupHelper().dynamicLookupFunction("glXQueryExtensionsString") != 0; + glXQueryExtensionsStringInitialized = true; + } + if (glXQueryExtensionsStringAvailable) { + GLDrawableFactoryImpl factory = getDrawableImpl().getFactoryImpl(); + factory.lockToolkit(); + try { + String ret = GLX.glXQueryExtensionsString(drawable.getNativeWindow().getDisplayHandle(), + drawable.getNativeWindow().getScreenIndex()); + if (DEBUG) { + System.err.println("!!! GLX extensions: " + ret); + } + return ret; + } finally { + factory.unlockToolkit(); + } + } else { + return ""; + } + } + + public boolean isExtensionAvailable(String glExtensionName) { + if (glExtensionName.equals("GL_ARB_pbuffer") || + glExtensionName.equals("GL_ARB_pixel_format")) { + return getGLDrawable().getFactory().canCreateGLPbuffer(); + } + return super.isExtensionAvailable(glExtensionName); + } + + + private int hasSwapIntervalSGI = 0; + + protected void setSwapIntervalImpl(int interval) { + getDrawableImpl().getFactoryImpl().lockToolkit(); + try { + GLXExt glXExt = getGLXExt(); + if(0==hasSwapIntervalSGI) { + try { + hasSwapIntervalSGI = glXExt.isExtensionAvailable("GLX_SGI_swap_control")?1:-1; + } catch (Throwable t) { hasSwapIntervalSGI=1; } + } + if (hasSwapIntervalSGI>0) { + try { + if( 0 == glXExt.glXSwapIntervalSGI(interval) ) { + currentSwapInterval = interval; + } + } catch (Throwable t) { hasSwapIntervalSGI=-1; } + } + } finally { + getDrawableImpl().getFactoryImpl().unlockToolkit(); + } + } + + public ByteBuffer glAllocateMemoryNV(int arg0, float arg1, float arg2, float arg3) { + return getGLXExt().glXAllocateMemoryNV(arg0, arg1, arg2, arg3); + } + + public int getOffscreenContextPixelDataType() { + throw new GLException("Should not call this"); + } + + public int getOffscreenContextReadBuffer() { + throw new GLException("Should not call this"); + } + + public boolean offscreenImageNeedsVerticalFlip() { + throw new GLException("Should not call this"); + } + + public void bindPbufferToTexture() { + throw new GLException("Should not call this"); + } + + public void releasePbufferFromTexture() { + throw new GLException("Should not call this"); + } + + public boolean isOptimizable() { + return (super.isOptimizable() && !isVendorATI); + } + + //---------------------------------------------------------------------- + // Internals only below this point + // + + public long getContext() { + return context; + } + + private boolean isVendorATI = false; + +} diff --git a/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11GLXDrawable.java b/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11GLXDrawable.java new file mode 100644 index 000000000..fe030af00 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11GLXDrawable.java @@ -0,0 +1,100 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.impl.x11.glx; + +import javax.media.nativewindow.*; +import javax.media.opengl.*; +import com.jogamp.opengl.impl.*; +import com.sun.nativewindow.impl.x11.*; +import com.jogamp.gluegen.runtime.DynamicLookupHelper; + +public abstract class X11GLXDrawable extends GLDrawableImpl { + protected X11GLXDrawable(GLDrawableFactory factory, NativeWindow comp, boolean realized) { + super(factory, comp, realized); + } + + public DynamicLookupHelper getDynamicLookupHelper() { + return (X11GLXDrawableFactory) getFactoryImpl() ; + } + + protected void setRealizedImpl() { + if(!realized) { + return; // nothing to do + } + + if(NativeWindow.LOCK_SURFACE_NOT_READY == lockSurface()) { + throw new GLException("X11GLXDrawable.setRealized(true): lockSurface - surface not ready"); + } + try { + X11GLXGraphicsConfiguration config = (X11GLXGraphicsConfiguration)getNativeWindow().getGraphicsConfiguration().getNativeGraphicsConfiguration(); + config.updateGraphicsConfiguration(); + + if (DEBUG) { + System.err.println("!!! X11GLXDrawable.setRealized(true): "+config); + } + } finally { + unlockSurface(); + } + } + + protected void swapBuffersImpl() { + boolean didLock = false; + try { + if ( !isSurfaceLocked() ) { + // Usually the surface shall be locked within [makeCurrent .. swap .. release] + if (lockSurface() == NativeWindow.LOCK_SURFACE_NOT_READY) { + return; + } + didLock=true; + } + + GLX.glXSwapBuffers(component.getDisplayHandle(), component.getSurfaceHandle()); + + } finally { + if(didLock) { + unlockSurface(); + } + } + } + + //--------------------------------------------------------------------------- + // Internals only below this point + // +} diff --git a/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11GLXDrawableFactory.java b/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11GLXDrawableFactory.java new file mode 100644 index 000000000..089a516ee --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11GLXDrawableFactory.java @@ -0,0 +1,285 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + */ + +package com.jogamp.opengl.impl.x11.glx; + +import java.nio.*; +import java.security.*; +import java.util.*; +import javax.media.nativewindow.*; +import javax.media.nativewindow.x11.*; +import javax.media.opengl.*; +import com.jogamp.gluegen.runtime.*; +import com.jogamp.gluegen.runtime.opengl.*; +import com.jogamp.opengl.impl.*; +import com.jogamp.opengl.impl.x11.glx.*; +import com.sun.nativewindow.impl.NullWindow; +import com.sun.nativewindow.impl.NWReflection; +import com.sun.nativewindow.impl.x11.*; + +public class X11GLXDrawableFactory extends GLDrawableFactoryImpl implements DynamicLookupHelper { + public X11GLXDrawableFactory() { + super(); + // Must initialize GLX support eagerly in case a pbuffer is the + // first thing instantiated + GLProcAddressHelper.resetProcAddressTable(GLX.getGLXProcAddressTable(), this); + // Register our GraphicsConfigurationFactory implementations + // The act of constructing them causes them to be registered + new X11GLXGraphicsConfigurationFactory(); + try { + NWReflection.createInstance("com.jogamp.opengl.impl.x11.glx.awt.X11AWTGLXGraphicsConfigurationFactory", + new Object[] {}); + } catch (Throwable t) { } + } + + public GLDrawableImpl createOnscreenDrawable(NativeWindow target) { + if (target == null) { + throw new IllegalArgumentException("Null target"); + } + return new X11OnscreenGLXDrawable(this, target); + } + + protected GLDrawableImpl createOffscreenDrawable(NativeWindow target) { + return new X11OffscreenGLXDrawable(this, target); + } + + private boolean pbufferSupportInitialized = false; + private boolean canCreateGLPbuffer = false; + public boolean canCreateGLPbuffer() { + if (!pbufferSupportInitialized) { + long display = X11Util.getThreadLocalDefaultDisplay(); + int[] major = new int[1]; + int[] minor = new int[1]; + int screen = 0; // FIXME: provide way to specify this? + + if (!GLX.glXQueryVersion(display, major, 0, minor, 0)) { + throw new GLException("glXQueryVersion failed"); + } + if (DEBUG) { + System.err.println("!!! GLX version: major " + major[0] + + ", minor " + minor[0]); + } + + // Work around bugs in ATI's Linux drivers where they report they + // only implement GLX version 1.2 on the server side + if (major[0] == 1 && minor[0] == 2) { + String str = GLX.glXGetClientString(display, GLX.GLX_VERSION); + if (str != null && str.startsWith("1.") && + (str.charAt(2) >= '3')) { + canCreateGLPbuffer = true; + } + } else { + canCreateGLPbuffer = ((major[0] > 1) || (minor[0] > 2)); + } + + pbufferSupportInitialized = true; + } + return canCreateGLPbuffer; + } + + protected GLDrawableImpl createGLPbufferDrawableImpl(final NativeWindow target) { + /** + * FIXME: Think about this .. + * should not be necessary ? .. + final List returnList = new ArrayList(); + final GLDrawableFactory factory = this; + Runnable r = new Runnable() { + public void run() { + returnList.add(new X11PbufferGLXDrawable(factory, target)); + } + }; + maybeDoSingleThreadedWorkaround(r); + return (GLDrawableImpl) returnList.get(0); + */ + return new X11PbufferGLXDrawable(this, target); + } + + + protected NativeWindow createOffscreenWindow(GLCapabilities capabilities, GLCapabilitiesChooser chooser, int width, int height) { + AbstractGraphicsScreen screen = X11GraphicsScreen.createDefault(); + NullWindow nw = new NullWindow(X11GLXGraphicsConfigurationFactory.chooseGraphicsConfigurationStatic(capabilities, chooser, screen)); + nw.setSize(width, height); + return nw; + } + + public GLContext createExternalGLContext() { + return X11ExternalGLXContext.create(this, null); + } + + public boolean canCreateExternalGLDrawable() { + return canCreateGLPbuffer(); + } + + public GLDrawable createExternalGLDrawable() { + return X11ExternalGLXDrawable.create(this, null); + } + + public void loadGLULibrary() { + X11Lib.dlopen("/usr/lib/libGLU.so"); + } + + public long dynamicLookupFunction(String glFuncName) { + long res = 0; + res = GLX.glXGetProcAddressARB(glFuncName); + if (res == 0) { + // GLU routines aren't known to the OpenGL function lookup + res = X11Lib.dlsym(glFuncName); + } + return res; + } + + public boolean canCreateContextOnJava2DSurface() { + return false; + } + + public GLContext createContextOnJava2DSurface(Object graphics, GLContext shareWith) + throws GLException { + throw new GLException("Unimplemented on this platform"); + } + + //---------------------------------------------------------------------- + // Gamma-related functionality + // + + private boolean gotGammaRampLength; + private int gammaRampLength; + protected synchronized int getGammaRampLength() { + if (gotGammaRampLength) { + return gammaRampLength; + } + + long display = X11Util.getThreadLocalDefaultDisplay(); + try { + X11Lib.XLockDisplay(display); + int[] size = new int[1]; + boolean res = X11Lib.XF86VidModeGetGammaRampSize(display, + X11Lib.DefaultScreen(display), + size, 0); + if (!res) { + return 0; + } + gotGammaRampLength = true; + gammaRampLength = size[0]; + return gammaRampLength; + } finally { + X11Lib.XUnlockDisplay(display); + } + } + + protected boolean setGammaRamp(float[] ramp) { + int len = ramp.length; + short[] rampData = new short[len]; + for (int i = 0; i < len; i++) { + rampData[i] = (short) (ramp[i] * 65535); + } + + long display = X11Util.getThreadLocalDefaultDisplay(); + try { + X11Lib.XLockDisplay(display); + boolean res = X11Lib.XF86VidModeSetGammaRamp(display, + X11Lib.DefaultScreen(display), + rampData.length, + rampData, 0, + rampData, 0, + rampData, 0); + return res; + } finally { + X11Lib.XUnlockDisplay(display); + } + } + + protected Buffer getGammaRamp() { + int size = getGammaRampLength(); + ShortBuffer rampData = ShortBuffer.wrap(new short[3 * size]); + rampData.position(0); + rampData.limit(size); + ShortBuffer redRampData = rampData.slice(); + rampData.position(size); + rampData.limit(2 * size); + ShortBuffer greenRampData = rampData.slice(); + rampData.position(2 * size); + rampData.limit(3 * size); + ShortBuffer blueRampData = rampData.slice(); + long display = X11Util.getThreadLocalDefaultDisplay(); + try { + X11Lib.XLockDisplay(display); + boolean res = X11Lib.XF86VidModeGetGammaRamp(display, + X11Lib.DefaultScreen(display), + size, + redRampData, + greenRampData, + blueRampData); + if (!res) { + return null; + } + return rampData; + } finally { + X11Lib.XUnlockDisplay(display); + } + } + + protected void resetGammaRamp(Buffer originalGammaRamp) { + if (originalGammaRamp == null) + return; // getGammaRamp failed originally + ShortBuffer rampData = (ShortBuffer) originalGammaRamp; + int capacity = rampData.capacity(); + if ((capacity % 3) != 0) { + throw new IllegalArgumentException("Must not be the original gamma ramp"); + } + int size = capacity / 3; + rampData.position(0); + rampData.limit(size); + ShortBuffer redRampData = rampData.slice(); + rampData.position(size); + rampData.limit(2 * size); + ShortBuffer greenRampData = rampData.slice(); + rampData.position(2 * size); + rampData.limit(3 * size); + ShortBuffer blueRampData = rampData.slice(); + long display = X11Util.getThreadLocalDefaultDisplay(); + try { + X11Lib.XLockDisplay(display); + X11Lib.XF86VidModeSetGammaRamp(display, + X11Lib.DefaultScreen(display), + size, + redRampData, + greenRampData, + blueRampData); + } finally { + X11Lib.XUnlockDisplay(display); + } + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11GLXGraphicsConfiguration.java b/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11GLXGraphicsConfiguration.java new file mode 100644 index 000000000..498605594 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11GLXGraphicsConfiguration.java @@ -0,0 +1,416 @@ +/* + * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + */ + +package com.jogamp.opengl.impl.x11.glx; + +import java.util.*; +import javax.media.nativewindow.*; +import javax.media.nativewindow.x11.*; +import javax.media.opengl.*; +import com.jogamp.opengl.impl.*; +import com.jogamp.gluegen.runtime.NativeLibrary; +import com.jogamp.gluegen.runtime.PointerBuffer; +import com.sun.nativewindow.impl.x11.*; + +public class X11GLXGraphicsConfiguration extends X11GraphicsConfiguration implements Cloneable { + protected static final boolean DEBUG = Debug.debug("GraphicsConfiguration"); + + public static final int MAX_ATTRIBS = 128; + private long fbConfig; + private int fbConfigID; + private GLCapabilitiesChooser chooser; + + public X11GLXGraphicsConfiguration(X11GraphicsScreen screen, + GLCapabilities capsChosen, GLCapabilities capsRequested, GLCapabilitiesChooser chooser, + XVisualInfo info, long fbcfg, int fbcfgID) { + super(screen, capsChosen, capsRequested, info); + this.chooser=chooser; + fbConfig = fbcfg; + fbConfigID = fbcfgID; + } + + public static X11GLXGraphicsConfiguration create(GLProfile glp, X11GraphicsScreen x11Screen, int fbcfgID) { + long display = x11Screen.getDevice().getHandle(); + if(0==display) { + throw new GLException("Display null of "+x11Screen); + } + int screen = x11Screen.getIndex(); + long fbcfg = glXFBConfigID2FBConfig(display, screen, fbcfgID); + if(0==fbcfg) { + throw new GLException("FBConfig null of 0x"+Integer.toHexString(fbcfgID)); + } + if(null==glp) { + glp = GLProfile.getDefault(); + } + GLCapabilities caps = GLXFBConfig2GLCapabilities(glp, display, fbcfg, true, true, true, GLXUtil.isMultisampleAvailable(display)); + if(null==caps) { + throw new GLException("GLCapabilities null of 0x"+Long.toHexString(fbcfg)); + } + XVisualInfo xvi = GLX.glXGetVisualFromFBConfigCopied(display, fbcfg); + if(null==xvi) { + throw new GLException("XVisualInfo null of 0x"+Long.toHexString(fbcfg)); + } + return new X11GLXGraphicsConfiguration(x11Screen, caps, caps, new DefaultGLCapabilitiesChooser(), xvi, fbcfg, fbcfgID); + } + + public Object clone() { + return super.clone(); + } + + public long getFBConfig() { return fbConfig; } + public int getFBConfigID() { return fbConfigID; } + + protected void updateGraphicsConfiguration() { + X11GLXGraphicsConfiguration newConfig = (X11GLXGraphicsConfiguration) + GraphicsConfigurationFactory.getFactory(getScreen().getDevice()).chooseGraphicsConfiguration(getRequestedCapabilities(), + chooser, + getScreen()); + if(null!=newConfig) { + // FIXME: setScreen( ... ); + setXVisualInfo(newConfig.getXVisualInfo()); + setChosenCapabilities(newConfig.getChosenCapabilities()); + fbConfig = newConfig.getFBConfig(); + fbConfigID = newConfig.getFBConfigID(); + if(DEBUG) { + System.err.println("!!! updateGraphicsConfiguration: "+this); + } + } + } + + public static int[] GLCapabilities2AttribList(GLCapabilities caps, + boolean forFBAttr, + boolean isMultisampleAvailable, + long display, + int screen) + { + int colorDepth = (caps.getRedBits() + + caps.getGreenBits() + + caps.getBlueBits()); + if (colorDepth < 15) { + throw new GLException("Bit depths < 15 (i.e., non-true-color) not supported"); + } + int[] res = new int[MAX_ATTRIBS]; + int idx = 0; + + if (forFBAttr) { + res[idx++] = GLX.GLX_DRAWABLE_TYPE; + res[idx++] = caps.isOnscreen() ? ( GLX.GLX_WINDOW_BIT ) : ( caps.isPBuffer() ? GLX.GLX_PBUFFER_BIT : GLX.GLX_PIXMAP_BIT ) ; + } + + if (forFBAttr) { + res[idx++] = GLX.GLX_RENDER_TYPE; + res[idx++] = GLX.GLX_RGBA_BIT; + } else { + res[idx++] = GLX.GLX_RGBA; + } + + // FIXME: Still a bug is Mesa: PBUFFER && GLX_STEREO==GL_FALSE ? + if (forFBAttr) { + res[idx++] = GLX.GLX_DOUBLEBUFFER; + res[idx++] = caps.getDoubleBuffered()?GL.GL_TRUE:GL.GL_FALSE; + res[idx++] = GLX.GLX_STEREO; + res[idx++] = caps.getStereo()?GL.GL_TRUE:GL.GL_FALSE; + res[idx++] = GLX.GLX_TRANSPARENT_TYPE; + res[idx++] = caps.isBackgroundOpaque()?GLX.GLX_NONE:GLX.GLX_TRANSPARENT_RGB; + if(!caps.isBackgroundOpaque()) { + res[idx++] = GLX.GLX_TRANSPARENT_RED_VALUE; + res[idx++] = caps.getTransparentRedValue()>=0?caps.getTransparentRedValue():(int)GLX.GLX_DONT_CARE; + res[idx++] = GLX.GLX_TRANSPARENT_GREEN_VALUE; + res[idx++] = caps.getTransparentGreenValue()>=0?caps.getTransparentGreenValue():(int)GLX.GLX_DONT_CARE; + res[idx++] = GLX.GLX_TRANSPARENT_BLUE_VALUE; + res[idx++] = caps.getTransparentBlueValue()>=0?caps.getTransparentBlueValue():(int)GLX.GLX_DONT_CARE; + res[idx++] = GLX.GLX_TRANSPARENT_ALPHA_VALUE; + res[idx++] = caps.getTransparentAlphaValue()>=0?caps.getTransparentAlphaValue():(int)GLX.GLX_DONT_CARE; + } + } else { + if (caps.getDoubleBuffered()) { + res[idx++] = GLX.GLX_DOUBLEBUFFER; + } + if (caps.getStereo()) { + res[idx++] = GLX.GLX_STEREO; + } + } + + res[idx++] = GLX.GLX_RED_SIZE; + res[idx++] = caps.getRedBits(); + res[idx++] = GLX.GLX_GREEN_SIZE; + res[idx++] = caps.getGreenBits(); + res[idx++] = GLX.GLX_BLUE_SIZE; + res[idx++] = caps.getBlueBits(); + res[idx++] = GLX.GLX_ALPHA_SIZE; + res[idx++] = caps.getAlphaBits(); + res[idx++] = GLX.GLX_DEPTH_SIZE; + res[idx++] = caps.getDepthBits(); + if (caps.getStencilBits() > 0) { + res[idx++] = GLX.GLX_STENCIL_SIZE; + res[idx++] = caps.getStencilBits(); + } + if (caps.getAccumRedBits() > 0 || + caps.getAccumGreenBits() > 0 || + caps.getAccumBlueBits() > 0 || + caps.getAccumAlphaBits() > 0) { + res[idx++] = GLX.GLX_ACCUM_RED_SIZE; + res[idx++] = caps.getAccumRedBits(); + res[idx++] = GLX.GLX_ACCUM_GREEN_SIZE; + res[idx++] = caps.getAccumGreenBits(); + res[idx++] = GLX.GLX_ACCUM_BLUE_SIZE; + res[idx++] = caps.getAccumBlueBits(); + res[idx++] = GLX.GLX_ACCUM_ALPHA_SIZE; + res[idx++] = caps.getAccumAlphaBits(); + } + if (isMultisampleAvailable && caps.getSampleBuffers()) { + res[idx++] = GLX.GLX_SAMPLE_BUFFERS; + res[idx++] = GL.GL_TRUE; + res[idx++] = GLX.GLX_SAMPLES; + res[idx++] = caps.getNumSamples(); + } + if (caps.isPBuffer()) { + if (caps.getPbufferFloatingPointBuffers()) { + String glXExtensions = GLX.glXQueryExtensionsString(display, screen); + if (glXExtensions == null || + glXExtensions.indexOf("GLX_NV_float_buffer") < 0) { + throw new GLException("Floating-point pbuffers on X11 currently require NVidia hardware: "+glXExtensions); + } + res[idx++] = GLXExt.GLX_FLOAT_COMPONENTS_NV; + res[idx++] = GL.GL_TRUE; + } + } + res[idx++] = 0; + return res; + } + + // FBConfig + + public static boolean GLXFBConfigValid(long display, long fbcfg) { + int[] tmp = new int[1]; + if(GLX.GLX_BAD_ATTRIBUTE == GLX.glXGetFBConfigAttrib(display, fbcfg, GLX.GLX_RENDER_TYPE, tmp, 0)) { + return false; + } + return true; + } + + public static boolean GLXFBConfigDrawableTypeVerify(int val, boolean onscreen, boolean usePBuffer) { + boolean res; + + if ( onscreen ) { + res = ( 0 != (val & GLX.GLX_WINDOW_BIT) ) ; + } else { + res = ( 0 != (val & GLX.GLX_PIXMAP_BIT) ) || usePBuffer ; + } + if ( usePBuffer ) { + res = res && ( 0 != (val & GLX.GLX_PBUFFER_BIT) ) ; + } + + return res; + } + + public static GLCapabilities GLXFBConfig2GLCapabilities(GLProfile glp, long display, long fbcfg, + boolean relaxed, boolean onscreen, boolean usePBuffer, boolean isMultisampleEnabled) { + int[] tmp = new int[1]; + int val; + val = glXGetFBConfig(display, fbcfg, GLX.GLX_RENDER_TYPE, tmp, 0); + if (val != GLX.GLX_RGBA_BIT) { + throw new GLException("Visual does not support RGBA"); + } + GLCapabilities res = new GLCapabilities(glp); + + val = glXGetFBConfig(display, fbcfg, GLX.GLX_DRAWABLE_TYPE, tmp, 0); + if(GLXFBConfigDrawableTypeVerify(val, onscreen, usePBuffer)) { + res.setOnscreen(onscreen); + res.setPBuffer(usePBuffer); + } else if(relaxed) { + res.setOnscreen( 0 != (val & GLX.GLX_WINDOW_BIT) ); + res.setPBuffer ( 0 != (val & GLX.GLX_PBUFFER_BIT) ); + } else { + throw new GLException("GLX_DRAWABLE_TYPE does not match !!!"); + } + res.setDoubleBuffered(glXGetFBConfig(display, fbcfg, GLX.GLX_DOUBLEBUFFER, tmp, 0) != 0); + res.setStereo (glXGetFBConfig(display, fbcfg, GLX.GLX_STEREO, tmp, 0) != 0); + res.setHardwareAccelerated(glXGetFBConfig(display, fbcfg, GLX.GLX_CONFIG_CAVEAT, tmp, 0) != GLX.GLX_SLOW_CONFIG); + res.setDepthBits (glXGetFBConfig(display, fbcfg, GLX.GLX_DEPTH_SIZE, tmp, 0)); + res.setStencilBits (glXGetFBConfig(display, fbcfg, GLX.GLX_STENCIL_SIZE, tmp, 0)); + res.setRedBits (glXGetFBConfig(display, fbcfg, GLX.GLX_RED_SIZE, tmp, 0)); + res.setGreenBits (glXGetFBConfig(display, fbcfg, GLX.GLX_GREEN_SIZE, tmp, 0)); + res.setBlueBits (glXGetFBConfig(display, fbcfg, GLX.GLX_BLUE_SIZE, tmp, 0)); + res.setAlphaBits (glXGetFBConfig(display, fbcfg, GLX.GLX_ALPHA_SIZE, tmp, 0)); + res.setAccumRedBits (glXGetFBConfig(display, fbcfg, GLX.GLX_ACCUM_RED_SIZE, tmp, 0)); + res.setAccumGreenBits(glXGetFBConfig(display, fbcfg, GLX.GLX_ACCUM_GREEN_SIZE, tmp, 0)); + res.setAccumBlueBits (glXGetFBConfig(display, fbcfg, GLX.GLX_ACCUM_BLUE_SIZE, tmp, 0)); + res.setAccumAlphaBits(glXGetFBConfig(display, fbcfg, GLX.GLX_ACCUM_ALPHA_SIZE, tmp, 0)); + if (isMultisampleEnabled) { + res.setSampleBuffers(glXGetFBConfig(display, fbcfg, GLX.GLX_SAMPLE_BUFFERS, tmp, 0) != 0); + res.setNumSamples (glXGetFBConfig(display, fbcfg, GLX.GLX_SAMPLES, tmp, 0)); + } + res.setBackgroundOpaque(glXGetFBConfig(display, fbcfg, GLX.GLX_TRANSPARENT_TYPE, tmp, 0) == GLX.GLX_NONE); + if(!res.isBackgroundOpaque()) { + glXGetFBConfig(display, fbcfg, GLX.GLX_TRANSPARENT_RED_VALUE, tmp, 0); + res.setTransparentRedValue(tmp[0]==GLX.GLX_DONT_CARE?-1:tmp[0]); + + glXGetFBConfig(display, fbcfg, GLX.GLX_TRANSPARENT_GREEN_VALUE, tmp, 0); + res.setTransparentGreenValue(tmp[0]==GLX.GLX_DONT_CARE?-1:tmp[0]); + + glXGetFBConfig(display, fbcfg, GLX.GLX_TRANSPARENT_BLUE_VALUE, tmp, 0); + res.setTransparentBlueValue(tmp[0]==GLX.GLX_DONT_CARE?-1:tmp[0]); + + glXGetFBConfig(display, fbcfg, GLX.GLX_TRANSPARENT_ALPHA_VALUE, tmp, 0); + res.setTransparentAlphaValue(tmp[0]==GLX.GLX_DONT_CARE?-1:tmp[0]); + } + try { + res.setPbufferFloatingPointBuffers(glXGetFBConfig(display, fbcfg, GLXExt.GLX_FLOAT_COMPONENTS_NV, tmp, 0) != GL.GL_FALSE); + } catch (Exception e) {} + return res; + } + + private static String glXGetFBConfigErrorCode(int err) { + switch (err) { + case GLX.GLX_NO_EXTENSION: return "GLX_NO_EXTENSION"; + case GLX.GLX_BAD_ATTRIBUTE: return "GLX_BAD_ATTRIBUTE"; + default: return "Unknown error code " + err; + } + } + + public static int glXGetFBConfig(long display, long cfg, int attrib, int[] tmp, int tmp_offset) { + if (display == 0) { + throw new GLException("No display connection"); + } + int res = GLX.glXGetFBConfigAttrib(display, cfg, attrib, tmp, tmp_offset); + if (res != 0) { + throw new GLException("glXGetFBConfig(0x"+Long.toHexString(attrib)+") failed: error code " + glXGetFBConfigErrorCode(res)); + } + return tmp[tmp_offset]; + } + + public static int glXFBConfig2FBConfigID(long display, long cfg) { + int[] tmpID = new int[1]; + return glXGetFBConfig(display, cfg, GLX.GLX_FBCONFIG_ID, tmpID, 0); + } + + public static long glXFBConfigID2FBConfig(long display, int screen, int id) { + int[] attribs = new int[] { GLX.GLX_FBCONFIG_ID, id, 0 }; + int[] count = { -1 }; + PointerBuffer fbcfgsL = GLX.glXChooseFBConfigCopied(display, screen, attribs, 0, count, 0); + if (fbcfgsL == null || fbcfgsL.limit()<1) { + return 0; + } + return fbcfgsL.get(0); + } + + // Visual Info + + public static XVisualInfo XVisualID2XVisualInfo(long display, long visualID) { + XVisualInfo res = null; + NativeWindowFactory.getDefaultFactory().getToolkitLock().lock(); + try{ + int[] count = new int[1]; + XVisualInfo template = XVisualInfo.create(); + template.setVisualid(visualID); + XVisualInfo[] infos = X11Lib.XGetVisualInfoCopied(display, X11Lib.VisualIDMask, template, count, 0); + if (infos == null || infos.length == 0) { + return null; + } + res = XVisualInfo.create(infos[0]); + } finally { + NativeWindowFactory.getDefaultFactory().getToolkitLock().unlock(); + } + if (DEBUG) { + System.err.println("!!! Fetched XVisualInfo for visual ID 0x" + Long.toHexString(visualID)); + System.err.println("!!! Resulting XVisualInfo: visualid = 0x" + Long.toHexString(res.getVisualid())); + } + return res; + } + + public static GLCapabilities XVisualInfo2GLCapabilities(GLProfile glp, long display, XVisualInfo info, boolean onscreen, boolean usePBuffer, boolean isMultisampleEnabled) { + int[] tmp = new int[1]; + int val = glXGetConfig(display, info, GLX.GLX_USE_GL, tmp, 0); + if (val == 0) { + throw new GLException("Visual does not support OpenGL"); + } + val = glXGetConfig(display, info, GLX.GLX_RGBA, tmp, 0); + if (val == 0) { + throw new GLException("Visual does not support RGBA"); + } + GLCapabilities res = new GLCapabilities(glp); + res.setOnscreen (onscreen); + res.setPBuffer (usePBuffer); + res.setDoubleBuffered(glXGetConfig(display, info, GLX.GLX_DOUBLEBUFFER, tmp, 0) != 0); + res.setStereo (glXGetConfig(display, info, GLX.GLX_STEREO, tmp, 0) != 0); + // Note: use of hardware acceleration is determined by + // glXCreateContext, not by the XVisualInfo. Optimistically claim + // that all GLCapabilities have the capability to be hardware + // accelerated. + res.setHardwareAccelerated(true); + res.setDepthBits (glXGetConfig(display, info, GLX.GLX_DEPTH_SIZE, tmp, 0)); + res.setStencilBits (glXGetConfig(display, info, GLX.GLX_STENCIL_SIZE, tmp, 0)); + res.setRedBits (glXGetConfig(display, info, GLX.GLX_RED_SIZE, tmp, 0)); + res.setGreenBits (glXGetConfig(display, info, GLX.GLX_GREEN_SIZE, tmp, 0)); + res.setBlueBits (glXGetConfig(display, info, GLX.GLX_BLUE_SIZE, tmp, 0)); + res.setAlphaBits (glXGetConfig(display, info, GLX.GLX_ALPHA_SIZE, tmp, 0)); + res.setAccumRedBits (glXGetConfig(display, info, GLX.GLX_ACCUM_RED_SIZE, tmp, 0)); + res.setAccumGreenBits(glXGetConfig(display, info, GLX.GLX_ACCUM_GREEN_SIZE, tmp, 0)); + res.setAccumBlueBits (glXGetConfig(display, info, GLX.GLX_ACCUM_BLUE_SIZE, tmp, 0)); + res.setAccumAlphaBits(glXGetConfig(display, info, GLX.GLX_ACCUM_ALPHA_SIZE, tmp, 0)); + if (isMultisampleEnabled) { + res.setSampleBuffers(glXGetConfig(display, info, GLX.GLX_SAMPLE_BUFFERS, tmp, 0) != 0); + res.setNumSamples (glXGetConfig(display, info, GLX.GLX_SAMPLES, tmp, 0)); + } + return res; + } + + private static String glXGetConfigErrorCode(int err) { + switch (err) { + case GLX.GLX_NO_EXTENSION: return "GLX_NO_EXTENSION"; + case GLX.GLX_BAD_SCREEN: return "GLX_BAD_SCREEN"; + case GLX.GLX_BAD_ATTRIBUTE: return "GLX_BAD_ATTRIBUTE"; + case GLX.GLX_BAD_VISUAL: return "GLX_BAD_VISUAL"; + default: return "Unknown error code " + err; + } + } + + public static int glXGetConfig(long display, XVisualInfo info, int attrib, int[] tmp, int tmp_offset) { + if (display == 0) { + throw new GLException("No display connection"); + } + int res = GLX.glXGetConfig(display, info, attrib, tmp, tmp_offset); + if (res != 0) { + throw new GLException("glXGetConfig(0x"+Long.toHexString(attrib)+") failed: error code " + glXGetConfigErrorCode(res)); + } + return tmp[tmp_offset]; + } + + public String toString() { + return "X11GLXGraphicsConfiguration["+getScreen()+", visualID 0x" + Long.toHexString(getVisualID()) + ", fbConfigID 0x" + Long.toHexString(fbConfigID) + + ",\n\trequested " + getRequestedCapabilities()+ + ",\n\tchosen " + getChosenCapabilities()+ + "]"; + } +} + diff --git a/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11GLXGraphicsConfigurationFactory.java b/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11GLXGraphicsConfigurationFactory.java new file mode 100644 index 000000000..1ddac9013 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11GLXGraphicsConfigurationFactory.java @@ -0,0 +1,340 @@ +/* + * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + */ + +package com.jogamp.opengl.impl.x11.glx; + +import javax.media.nativewindow.*; +import javax.media.nativewindow.x11.*; +import com.sun.nativewindow.impl.NativeWindowFactoryImpl; +import com.sun.nativewindow.impl.x11.*; + +import javax.media.opengl.*; +import com.jogamp.opengl.impl.*; +import com.jogamp.opengl.impl.x11.glx.*; + +import com.jogamp.gluegen.runtime.PointerBuffer; + +/** Subclass of GraphicsConfigurationFactory used when non-AWT tookits + are used on X11 platforms. Toolkits will likely need to delegate + to this one to change the accepted and returned types of the + GraphicsDevice and GraphicsConfiguration abstractions. */ + +public class X11GLXGraphicsConfigurationFactory extends GraphicsConfigurationFactory { + protected static final boolean DEBUG = Debug.debug("GraphicsConfiguration"); + + public X11GLXGraphicsConfigurationFactory() { + GraphicsConfigurationFactory.registerFactory(javax.media.nativewindow.x11.X11GraphicsDevice.class, this); + } + + public AbstractGraphicsConfiguration chooseGraphicsConfiguration(Capabilities capabilities, + CapabilitiesChooser chooser, + AbstractGraphicsScreen absScreen) { + return chooseGraphicsConfigurationStatic(capabilities, chooser, absScreen); + } + + protected static X11GLXGraphicsConfiguration createDefaultGraphicsConfiguration(AbstractGraphicsScreen absScreen, boolean onscreen, boolean usePBuffer) { + if (absScreen == null) { + throw new IllegalArgumentException("AbstractGraphicsScreen is null"); + } + if (!(absScreen instanceof X11GraphicsScreen)) { + throw new IllegalArgumentException("Only X11GraphicsScreen are allowed here"); + } + X11GraphicsScreen x11Screen = (X11GraphicsScreen)absScreen; + + GLProfile glProfile = GLProfile.getDefault(); + GLCapabilities caps=null; + XVisualInfo xvis=null; + long fbcfg = 0; + int fbid = -1; + + // Utilizing FBConfig + // + GLCapabilities capsFB = null; + long display = x11Screen.getDevice().getHandle(); + try { + NativeWindowFactory.getDefaultFactory().getToolkitLock().lock(); + X11Lib.XLockDisplay(display); + int screen = x11Screen.getIndex(); + boolean isMultisampleAvailable = GLXUtil.isMultisampleAvailable(display); + + long visID = X11Lib.DefaultVisualID(display, x11Screen.getIndex()); + xvis = X11GLXGraphicsConfiguration.XVisualID2XVisualInfo(display, visID); + caps = X11GLXGraphicsConfiguration.XVisualInfo2GLCapabilities(glProfile, display, xvis, onscreen, usePBuffer, isMultisampleAvailable); + + int[] attribs = X11GLXGraphicsConfiguration.GLCapabilities2AttribList(caps, true, isMultisampleAvailable, display, screen); + int[] count = { -1 }; + PointerBuffer fbcfgsL = GLX.glXChooseFBConfigCopied(display, screen, attribs, 0, count, 0); + if (fbcfgsL == null || fbcfgsL.limit()<1) { + throw new Exception("Could not fetch FBConfig for "+caps); + } + fbcfg = fbcfgsL.get(0); + capsFB = X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities(glProfile, display, fbcfg, true, onscreen, usePBuffer, isMultisampleAvailable); + + fbid = X11GLXGraphicsConfiguration.glXFBConfig2FBConfigID(display, fbcfg); + + xvis = GLX.glXGetVisualFromFBConfigCopied(display, fbcfg); + if (xvis==null) { + throw new GLException("Error: Choosen FBConfig has no visual"); + } + } catch (Throwable t) { + } finally { + X11Lib.XUnlockDisplay(display); + NativeWindowFactory.getDefaultFactory().getToolkitLock().unlock(); + } + + return new X11GLXGraphicsConfiguration(x11Screen, (null!=capsFB)?capsFB:caps, caps, null, xvis, fbcfg, fbid); + } + + protected static X11GLXGraphicsConfiguration chooseGraphicsConfigurationStatic(Capabilities capabilities, + CapabilitiesChooser chooser, + AbstractGraphicsScreen absScreen) { + if (absScreen == null) { + throw new IllegalArgumentException("AbstractGraphicsScreen is null"); + } + if (!(absScreen instanceof X11GraphicsScreen)) { + throw new IllegalArgumentException("Only X11GraphicsScreen are allowed here"); + } + X11GraphicsScreen x11Screen = (X11GraphicsScreen)absScreen; + + + if (capabilities != null && + !(capabilities instanceof GLCapabilities)) { + throw new IllegalArgumentException("This NativeWindowFactory accepts only GLCapabilities objects"); + } + + if (chooser != null && + !(chooser instanceof GLCapabilitiesChooser)) { + throw new IllegalArgumentException("This NativeWindowFactory accepts only GLCapabilitiesChooser objects"); + } + + if (capabilities == null) { + capabilities = new GLCapabilities(null); + } + + boolean onscreen = capabilities.isOnscreen(); + boolean usePBuffer = ((GLCapabilities)capabilities).isPBuffer(); + + GLCapabilities caps2 = (GLCapabilities) capabilities.clone(); + if(!caps2.isOnscreen()) { + // OFFSCREEN !DOUBLE_BUFFER + caps2.setDoubleBuffered(false); + } + + X11GLXGraphicsConfiguration res; + res = chooseGraphicsConfigurationFBConfig((GLCapabilities) caps2, + (GLCapabilitiesChooser) chooser, + x11Screen); + if(null==res) { + if(usePBuffer) { + throw new GLException("Error: Couldn't create X11GLXGraphicsConfiguration based on FBConfig"); + } + res = chooseGraphicsConfigurationXVisual((GLCapabilities) caps2, + (GLCapabilitiesChooser) chooser, + x11Screen); + } + if(null==res) { + throw new GLException("Error: Couldn't create X11GLXGraphicsConfiguration"); + } + if(DEBUG) { + System.err.println("X11GLXGraphicsConfiguration.chooseGraphicsConfigurationStatic("+x11Screen+","+caps2+"): "+res); + } + return res; + } + + protected static X11GLXGraphicsConfiguration chooseGraphicsConfigurationFBConfig(GLCapabilities capabilities, + GLCapabilitiesChooser chooser, + X11GraphicsScreen x11Screen) { + int recommendedIndex = -1; + GLCapabilities[] caps = null; + PointerBuffer fbcfgsL = null; + int chosen=-1; + int retFBID=-1; + XVisualInfo retXVisualInfo = null; + GLProfile glProfile = capabilities.getGLProfile(); + boolean onscreen = capabilities.isOnscreen(); + boolean usePBuffer = capabilities.isPBuffer(); + + // Utilizing FBConfig + // + AbstractGraphicsDevice absDevice = x11Screen.getDevice(); + long display = absDevice.getHandle(); + try { + NativeWindowFactory.getDefaultFactory().getToolkitLock().lock(); + X11Lib.XLockDisplay(display); + int screen = x11Screen.getIndex(); + boolean isMultisampleAvailable = GLXUtil.isMultisampleAvailable(display); + int[] attribs = X11GLXGraphicsConfiguration.GLCapabilities2AttribList(capabilities, true, isMultisampleAvailable, display, screen); + int[] count = { -1 }; + + fbcfgsL = GLX.glXChooseFBConfigCopied(display, screen, attribs, 0, count, 0); + if (fbcfgsL == null || fbcfgsL.limit()<1) { + if(DEBUG) { + System.err.println("X11GLXGraphicsConfiguration.chooseGraphicsConfigurationFBConfig: Failed glXChooseFBConfig ("+x11Screen+","+capabilities+"): "+fbcfgsL+", "+count[0]); + } + return null; + } + if( !X11GLXGraphicsConfiguration.GLXFBConfigValid( display, fbcfgsL.get(0) ) ) { + if(DEBUG) { + System.err.println("X11GLXGraphicsConfiguration.chooseGraphicsConfigurationFBConfig: Failed - GLX FBConfig invalid: ("+x11Screen+","+capabilities+"): "+fbcfgsL+", fbcfg: 0x"+Long.toHexString(fbcfgsL.get(0))); + } + return null; + } + recommendedIndex = 0; // 1st match is always recommended .. + caps = new GLCapabilities[fbcfgsL.limit()]; + for (int i = 0; i < fbcfgsL.limit(); i++) { + caps[i] = X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities(glProfile, display, fbcfgsL.get(i), + false, onscreen, usePBuffer, isMultisampleAvailable); + } + + if(null==chooser) { + chosen = recommendedIndex; + } else { + try { + chosen = chooser.chooseCapabilities(capabilities, caps, recommendedIndex); + } catch (NativeWindowException e) { + if(DEBUG) { + e.printStackTrace(); + } + chosen = -1; + } + } + if (chosen < 0) { + // keep on going .. + if(DEBUG) { + System.err.println("X11GLXGraphicsConfiguration.chooseGraphicsConfigurationFBConfig Failed .. unable to choose config, using first"); + } + chosen = 0; // default .. + } else if (chosen >= caps.length) { + throw new GLException("GLCapabilitiesChooser specified invalid index (expected 0.." + (caps.length - 1) + ")"); + } + + retFBID = X11GLXGraphicsConfiguration.glXFBConfig2FBConfigID(display, fbcfgsL.get(chosen)); + + retXVisualInfo = GLX.glXGetVisualFromFBConfigCopied(display, fbcfgsL.get(chosen)); + if (retXVisualInfo==null) { + if(DEBUG) { + System.err.println("X11GLXGraphicsConfiguration.chooseGraphicsConfigurationFBConfig: Failed glXGetVisualFromFBConfig ("+x11Screen+", "+fbcfgsL.get(chosen) +" (Continue: "+(false==caps[chosen].isOnscreen())+"):\n\t"+caps[chosen]); + } + if(caps[chosen].isOnscreen()) { + // Onscreen drawables shall have a XVisual .. + return null; + } + } + } finally { + X11Lib.XUnlockDisplay(display); + NativeWindowFactory.getDefaultFactory().getToolkitLock().unlock(); + } + + return new X11GLXGraphicsConfiguration(x11Screen, caps[chosen], capabilities, chooser, retXVisualInfo, fbcfgsL.get(chosen), retFBID); + } + + protected static X11GLXGraphicsConfiguration chooseGraphicsConfigurationXVisual(GLCapabilities capabilities, + GLCapabilitiesChooser chooser, + X11GraphicsScreen x11Screen) { + if (chooser == null) { + chooser = new DefaultGLCapabilitiesChooser(); + } + + // Until we have a rock-solid visual selection algorithm written + // in pure Java, we're going to provide the underlying window + // system's selection to the chooser as a hint + + GLProfile glProfile = capabilities.getGLProfile(); + boolean onscreen = capabilities.isOnscreen(); + GLCapabilities[] caps = null; + int recommendedIndex = -1; + XVisualInfo retXVisualInfo = null; + int chosen=-1; + + AbstractGraphicsDevice absDevice = x11Screen.getDevice(); + long display = absDevice.getHandle(); + try { + NativeWindowFactory.getDefaultFactory().getToolkitLock().lock(); + X11Lib.XLockDisplay(display); + int screen = x11Screen.getIndex(); + boolean isMultisampleAvailable = GLXUtil.isMultisampleAvailable(display); + int[] attribs = X11GLXGraphicsConfiguration.GLCapabilities2AttribList(capabilities, false, isMultisampleAvailable, display, screen); + XVisualInfo[] infos = null; + + XVisualInfo recommendedVis = GLX.glXChooseVisualCopied(display, screen, attribs, 0); + if (DEBUG) { + System.err.print("!!! glXChooseVisual recommended "); + if (recommendedVis == null) { + System.err.println("null visual"); + } else { + System.err.println("visual id 0x" + Long.toHexString(recommendedVis.getVisualid())); + } + } + int[] count = new int[1]; + XVisualInfo template = XVisualInfo.create(); + template.setScreen(screen); + infos = X11Lib.XGetVisualInfoCopied(display, X11Lib.VisualScreenMask, template, count, 0); + if (infos == null || infos.length<1) { + throw new GLException("Error while enumerating available XVisualInfos"); + } + caps = new GLCapabilities[infos.length]; + for (int i = 0; i < infos.length; i++) { + caps[i] = X11GLXGraphicsConfiguration.XVisualInfo2GLCapabilities(glProfile, display, infos[i], onscreen, false, isMultisampleAvailable); + // Attempt to find the visual chosen by glXChooseVisual + if (recommendedVis != null && recommendedVis.getVisualid() == infos[i].getVisualid()) { + recommendedIndex = i; + } + } + try { + chosen = chooser.chooseCapabilities(capabilities, caps, recommendedIndex); + } catch (NativeWindowException e) { + if(DEBUG) { + e.printStackTrace(); + } + chosen = -1; + } + if (chosen < 0) { + // keep on going .. + if(DEBUG) { + System.err.println("X11GLXGraphicsConfiguration.chooseGraphicsConfigurationXVisual Failed .. unable to choose config, using first"); + } + chosen = 0; // default .. + } else if (chosen >= caps.length) { + throw new GLException("GLCapabilitiesChooser specified invalid index (expected 0.." + (caps.length - 1) + ")"); + } + if (infos[chosen] == null) { + throw new GLException("GLCapabilitiesChooser chose an invalid visual"); + } + retXVisualInfo = XVisualInfo.create(infos[chosen]); + } finally { + X11Lib.XUnlockDisplay(display); + NativeWindowFactory.getDefaultFactory().getToolkitLock().unlock(); + } + return new X11GLXGraphicsConfiguration(x11Screen, caps[chosen], capabilities, chooser, retXVisualInfo, 0, -1); + } +} + diff --git a/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11OffscreenGLXContext.java b/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11OffscreenGLXContext.java new file mode 100644 index 000000000..306a711bd --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11OffscreenGLXContext.java @@ -0,0 +1,77 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.impl.x11.glx; + +import javax.media.opengl.*; +import com.jogamp.opengl.impl.*; +import com.jogamp.opengl.impl.x11.*; + +public class X11OffscreenGLXContext extends X11GLXContext { + private X11OffscreenGLXDrawable drawable; + + public X11OffscreenGLXContext(X11OffscreenGLXDrawable drawable, + GLContext shareWith) { + super(drawable, shareWith); + this.drawable = drawable; + } + + public int getOffscreenContextPixelDataType() { + GL gl = getGL(); + return gl.isGL2()?GL2.GL_UNSIGNED_INT_8_8_8_8_REV:GL.GL_UNSIGNED_SHORT_5_5_5_1; + } + + public int getOffscreenContextReadBuffer() { + GLCapabilities caps = (GLCapabilities)drawable.getNativeWindow().getGraphicsConfiguration().getNativeGraphicsConfiguration().getChosenCapabilities(); + if (caps.getDoubleBuffered()) { + return GL.GL_BACK; + } + return GL.GL_FRONT; + } + + public boolean offscreenImageNeedsVerticalFlip() { + // There doesn't seem to be a way to do this in the construction + // of the Pixmap or GLXPixmap + return true; + } + + protected void create() { + createContext(false); + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11OffscreenGLXDrawable.java b/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11OffscreenGLXDrawable.java new file mode 100644 index 000000000..7d866a200 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11OffscreenGLXDrawable.java @@ -0,0 +1,150 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.impl.x11.glx; + +import javax.media.nativewindow.*; +import javax.media.opengl.*; +import com.jogamp.opengl.impl.*; +import com.sun.nativewindow.impl.x11.*; + +public class X11OffscreenGLXDrawable extends X11GLXDrawable { + private long pixmap; + + protected X11OffscreenGLXDrawable(GLDrawableFactory factory, NativeWindow target) { + super(factory, target, true); + create(); + } + + protected void setRealizedImpl() { + if(realized) { + create(); + } else { + destroy(); + } + } + + public GLContext createContext(GLContext shareWith) { + return new X11OffscreenGLXContext(this, shareWith); + } + + private void create() { + NativeWindow nw = getNativeWindow(); + X11GLXGraphicsConfiguration config = (X11GLXGraphicsConfiguration) nw.getGraphicsConfiguration().getNativeGraphicsConfiguration(); + XVisualInfo vis = config.getXVisualInfo(); + int bitsPerPixel = vis.getDepth(); + AbstractGraphicsScreen aScreen = config.getScreen(); + AbstractGraphicsDevice aDevice = aScreen.getDevice(); + long dpy = aDevice.getHandle(); + int screen = aScreen.getIndex(); + + getFactoryImpl().lockToolkit(); + try { + X11Lib.XLockDisplay(dpy); + pixmap = X11Lib.XCreatePixmap(dpy, (int) X11Lib.RootWindow(dpy, screen), + component.getWidth(), component.getHeight(), bitsPerPixel); + if (pixmap == 0) { + throw new GLException("XCreatePixmap failed"); + } + long drawable = GLX.glXCreateGLXPixmap(dpy, vis, pixmap); + if (drawable == 0) { + X11Lib.XFreePixmap(dpy, pixmap); + pixmap = 0; + throw new GLException("glXCreateGLXPixmap failed"); + } + ((SurfaceChangeable)nw).setSurfaceHandle(drawable); + if (DEBUG) { + System.err.println("Created pixmap " + toHexString(pixmap) + + ", GLXPixmap " + toHexString(drawable) + + ", display " + toHexString(dpy)); + } + } finally { + X11Lib.XUnlockDisplay(dpy); + getFactoryImpl().unlockToolkit(); + } + } + + public void destroy() { + if (pixmap == 0) return; + + NativeWindow nw = getNativeWindow(); + long display = nw.getDisplayHandle(); + try { + getFactoryImpl().lockToolkit(); + X11Lib.XLockDisplay(display); + + long drawable = nw.getSurfaceHandle(); + if (DEBUG) { + System.err.println("Destroying pixmap " + toHexString(pixmap) + + ", GLXPixmap " + toHexString(drawable) + + ", display " + toHexString(display)); + } + + // Must destroy pixmap and GLXPixmap + + if (DEBUG) { + long cur = GLX.glXGetCurrentContext(); + if (cur != 0) { + System.err.println("WARNING: found context " + toHexString(cur) + " current during pixmap destruction"); + } + } + + // FIXME: workaround for crashes on NVidia hardware when + // destroying pixmap (no context is current at the point of the + // crash, at least from the point of view of + // glXGetCurrentContext) + GLX.glXMakeCurrent(display, 0, 0); + + GLX.glXDestroyGLXPixmap(display, drawable); + X11Lib.XFreePixmap(display, pixmap); + drawable = 0; + pixmap = 0; + display = 0; + ((SurfaceChangeable)nw).setSurfaceHandle(0); + } finally { + X11Lib.XUnlockDisplay(display); + getFactoryImpl().unlockToolkit(); + } + } + protected void swapBuffersImpl() { + if(DEBUG) { + System.err.println("unhandled swapBuffersImpl() called for: "+this); + } + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11OnscreenGLXContext.java b/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11OnscreenGLXContext.java new file mode 100644 index 000000000..c89a5efd5 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11OnscreenGLXContext.java @@ -0,0 +1,68 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.impl.x11.glx; + +import java.util.*; + +import javax.media.nativewindow.*; +import javax.media.opengl.*; +import com.jogamp.opengl.impl.*; +import com.jogamp.opengl.impl.x11.*; + +public class X11OnscreenGLXContext extends X11GLXContext { + // This indicates whether the context we have created is indirect + // and therefore requires the toolkit to be locked around all GL + // calls rather than just all GLX calls + protected boolean isIndirect; + + public X11OnscreenGLXContext(X11OnscreenGLXDrawable drawable, + GLContext shareWith) { + super(drawable, shareWith); + } + + public boolean isOptimizable() { + return super.isOptimizable() && !isIndirect; + } + + protected void create() { + createContext(true); + isIndirect = !GLX.glXIsDirect(drawable.getNativeWindow().getDisplayHandle(), context); + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11OnscreenGLXDrawable.java b/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11OnscreenGLXDrawable.java new file mode 100644 index 000000000..43468b858 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11OnscreenGLXDrawable.java @@ -0,0 +1,64 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.impl.x11.glx; + +import javax.media.nativewindow.*; +import javax.media.opengl.*; +import com.jogamp.opengl.impl.*; +import com.jogamp.opengl.impl.x11.*; + +public class X11OnscreenGLXDrawable extends X11GLXDrawable { + protected X11OnscreenGLXDrawable(GLDrawableFactory factory, NativeWindow component) { + super(factory, component, false); + } + + public GLContext createContext(GLContext shareWith) { + return new X11OnscreenGLXContext(this, shareWith); + } + + public int getWidth() { + return component.getWidth(); + } + + public int getHeight() { + return component.getHeight(); + } + +} diff --git a/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11PbufferGLXContext.java b/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11PbufferGLXContext.java new file mode 100644 index 000000000..e0993abc3 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11PbufferGLXContext.java @@ -0,0 +1,100 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.impl.x11.glx; + +import javax.media.opengl.*; +import com.jogamp.opengl.impl.*; +import com.jogamp.opengl.impl.x11.*; + +public class X11PbufferGLXContext extends X11GLXContext { + private X11PbufferGLXDrawable drawable; + + public X11PbufferGLXContext(X11PbufferGLXDrawable drawable, + GLContext shareWith) { + super(drawable, shareWith); + this.drawable = drawable; + } + + public void bindPbufferToTexture() { + // FIXME: figure out how to implement this + throw new GLException("Not yet implemented"); + } + + public void releasePbufferFromTexture() { + // FIXME: figure out how to implement this + throw new GLException("Not yet implemented"); + } + + + public int getFloatingPointMode() { + return drawable.getFloatingPointMode(); + } + + protected void create() { + if (DEBUG) { + System.err.println("Creating context for pbuffer " + drawable.getWidth() + + " x " + drawable.getHeight()); + } + + // Create a gl context for the p-buffer. + X11GLXContext other = (X11GLXContext) GLContextShareSet.getShareContext(this); + long share = 0; + if (other != null) { + share = other.getContext(); + if (share == 0) { + throw new GLException("GLContextShareSet returned an invalid OpenGL context"); + } + } + X11GLXGraphicsConfiguration config = (X11GLXGraphicsConfiguration) + getGLDrawable().getNativeWindow().getGraphicsConfiguration().getNativeGraphicsConfiguration(); + + context = GLX.glXCreateNewContext(drawable.getNativeWindow().getDisplayHandle(), + config.getFBConfig(), GLX.GLX_RGBA_TYPE, share, true); + if (context == 0) { + throw new GLException("pbuffer creation error: glXCreateNewContext() failed"); + } + GLContextShareSet.contextCreated(this); + + if (DEBUG) { + System.err.println("Created context for pbuffer " + drawable.getWidth() + + " x " + drawable.getHeight()); + } + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11PbufferGLXDrawable.java b/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11PbufferGLXDrawable.java new file mode 100644 index 000000000..3e012225e --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11PbufferGLXDrawable.java @@ -0,0 +1,157 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.impl.x11.glx; + +import javax.media.opengl.*; +import javax.media.nativewindow.*; +import com.jogamp.opengl.impl.*; +import com.jogamp.opengl.impl.x11.glx.*; +import com.sun.nativewindow.impl.x11.*; + +public class X11PbufferGLXDrawable extends X11GLXDrawable { + protected X11PbufferGLXDrawable(GLDrawableFactory factory, NativeWindow target) { + /* GLCapabilities caps, + GLCapabilitiesChooser chooser, + int width, int height */ + super(factory, target, true); + + if (DEBUG) { + System.out.println("Pbuffer config: " + getNativeWindow().getGraphicsConfiguration().getNativeGraphicsConfiguration()); + } + + createPbuffer(); + + if (DEBUG) { + System.err.println("Created pbuffer " + this); + } + } + + protected void setRealizedImpl() { + if(realized) { + createPbuffer(); + } else { + destroy(); + } + } + + public GLContext createContext(GLContext shareWith) { + return new X11PbufferGLXContext(this, shareWith); + } + + public void destroy() { + getFactoryImpl().lockToolkit(); + try { + NativeWindow nw = getNativeWindow(); + if (nw.getSurfaceHandle() != 0) { + GLX.glXDestroyPbuffer(nw.getDisplayHandle(), nw.getSurfaceHandle()); + } + ((SurfaceChangeable)nw).setSurfaceHandle(0); + } finally { + getFactoryImpl().unlockToolkit(); + } + } + + private void createPbuffer() { + getFactoryImpl().lockToolkit(); + try { + X11GLXGraphicsConfiguration config = (X11GLXGraphicsConfiguration) getNativeWindow().getGraphicsConfiguration().getNativeGraphicsConfiguration(); + AbstractGraphicsScreen aScreen = config.getScreen(); + AbstractGraphicsDevice aDevice = aScreen.getDevice(); + long display = aDevice.getHandle(); + int screen = aScreen.getIndex(); + + if (display==0) { + throw new GLException("Null display"); + } + + NativeWindow nw = getNativeWindow(); + + GLCapabilities capabilities = (GLCapabilities)config.getChosenCapabilities(); + + if (capabilities.getPbufferRenderToTexture()) { + throw new GLException("Render-to-texture pbuffers not supported yet on X11"); + } + + if (capabilities.getPbufferRenderToTextureRectangle()) { + throw new GLException("Render-to-texture-rectangle pbuffers not supported yet on X11"); + } + + // Create the p-buffer. + int niattribs = 0; + int[] iattributes = new int[5]; + + iattributes[niattribs++] = GLX.GLX_PBUFFER_WIDTH; + iattributes[niattribs++] = nw.getWidth(); + iattributes[niattribs++] = GLX.GLX_PBUFFER_HEIGHT; + iattributes[niattribs++] = nw.getHeight(); + iattributes[niattribs++] = 0; + + long pbuffer = GLX.glXCreatePbuffer(display, config.getFBConfig(), iattributes, 0); + if (pbuffer == 0) { + // FIXME: query X error code for detail error message + throw new GLException("pbuffer creation error: glXCreatePbuffer() failed"); + } + + // Set up instance variables + ((SurfaceChangeable)nw).setSurfaceHandle(pbuffer); + + // Determine the actual width and height we were able to create. + int[] tmp = new int[1]; + GLX.glXQueryDrawable(display, pbuffer, GLX.GLX_WIDTH, tmp, 0); + int width = tmp[0]; + GLX.glXQueryDrawable(display, pbuffer, GLX.GLX_HEIGHT, tmp, 0); + int height = tmp[0]; + ((SurfaceChangeable)nw).setSize(width, height); + } finally { + getFactoryImpl().unlockToolkit(); + } + } + + public int getFloatingPointMode() { + // Floating-point pbuffers currently require NVidia hardware on X11 + return GLPbuffer.NV_FLOAT; + } + + protected void swapBuffersImpl() { + if(DEBUG) { + System.err.println("unhandled swapBuffersImpl() called for: "+this); + } + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/awt/X11AWTGLXGraphicsConfigurationFactory.java b/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/awt/X11AWTGLXGraphicsConfigurationFactory.java new file mode 100644 index 000000000..3b2c8f541 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/awt/X11AWTGLXGraphicsConfigurationFactory.java @@ -0,0 +1,150 @@ +/* + * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + */ + +package com.jogamp.opengl.impl.x11.glx.awt; + +import java.awt.GraphicsConfiguration; +import java.awt.GraphicsDevice; +import java.awt.GraphicsEnvironment; +import javax.media.nativewindow.*; +import javax.media.nativewindow.x11.*; +import javax.media.nativewindow.awt.*; +import javax.media.opengl.*; +import javax.media.opengl.awt.*; + +import com.jogamp.opengl.impl.*; +import com.sun.nativewindow.impl.jawt.*; +import com.sun.nativewindow.impl.jawt.x11.*; +import com.sun.nativewindow.impl.x11.*; +import com.jogamp.opengl.impl.x11.*; +import com.jogamp.opengl.impl.x11.glx.*; + +public class X11AWTGLXGraphicsConfigurationFactory extends GraphicsConfigurationFactory { + protected static final boolean DEBUG = Debug.debug("GraphicsConfiguration"); + + public X11AWTGLXGraphicsConfigurationFactory() { + GraphicsConfigurationFactory.registerFactory(javax.media.nativewindow.awt.AWTGraphicsDevice.class, this); + } + + public AbstractGraphicsConfiguration chooseGraphicsConfiguration(Capabilities capabilities, + CapabilitiesChooser chooser, + AbstractGraphicsScreen absScreen) { + GraphicsDevice device = null; + if (absScreen != null && + !(absScreen instanceof AWTGraphicsScreen)) { + throw new IllegalArgumentException("This GraphicsConfigurationFactory accepts only AWTGraphicsScreen objects"); + } + + if(null==absScreen) { + absScreen = AWTGraphicsScreen.createScreenDevice(-1); + } + AWTGraphicsScreen awtScreen = (AWTGraphicsScreen) absScreen; + device = ((AWTGraphicsDevice)awtScreen.getDevice()).getGraphicsDevice(); + + if (capabilities != null && + !(capabilities instanceof GLCapabilities)) { + throw new IllegalArgumentException("This GraphicsConfigurationFactory accepts only GLCapabilities objects"); + } + + if (chooser != null && + !(chooser instanceof GLCapabilitiesChooser)) { + throw new IllegalArgumentException("This GraphicsConfigurationFactory accepts only GLCapabilitiesChooser objects"); + } + + if(DEBUG) { + System.err.println("X11AWTGLXGraphicsConfigurationFactory: got "+absScreen); + } + + GraphicsConfiguration gc; + X11GraphicsConfiguration x11Config; + + // Need the lock here, since it could be an AWT owned display connection + NativeWindowFactory.getDefaultFactory().getToolkitLock().lock(); + try { + long displayHandle = X11SunJDKReflection.graphicsDeviceGetDisplay(device); + if(0==displayHandle) { + displayHandle = X11Util.getThreadLocalDefaultDisplay(); + if(DEBUG) { + System.err.println("X11AWTGLXGraphicsConfigurationFactory: using a thread local X11 display"); + } + } else { + if(DEBUG) { + System.err.println("X11AWTGLXGraphicsConfigurationFactory: using AWT X11 display 0x"+Long.toHexString(displayHandle)); + } + } + ((AWTGraphicsDevice)awtScreen.getDevice()).setHandle(displayHandle); + X11GraphicsDevice x11Device = new X11GraphicsDevice(displayHandle); + + X11GraphicsScreen x11Screen = new X11GraphicsScreen(x11Device, awtScreen.getIndex()); + if(DEBUG) { + System.err.println("X11AWTGLXGraphicsConfigurationFactory: made "+x11Screen); + } + + gc = device.getDefaultConfiguration(); + AWTGraphicsConfiguration.setupCapabilitiesRGBABits(capabilities, gc); + if(DEBUG) { + System.err.println("AWT Colormodel compatible: "+capabilities); + } + + x11Config = (X11GraphicsConfiguration) + GraphicsConfigurationFactory.getFactory(x11Device).chooseGraphicsConfiguration(capabilities, + chooser, + x11Screen); + if (x11Config == null) { + throw new GLException("Unable to choose a GraphicsConfiguration: "+capabilities+",\n\t"+chooser+"\n\t"+x11Screen); + } + + long visualID = x11Config.getVisualID(); + // Now figure out which GraphicsConfiguration corresponds to this + // visual by matching the visual ID + GraphicsConfiguration[] configs = device.getConfigurations(); + for (int i = 0; i < configs.length; i++) { + GraphicsConfiguration config = configs[i]; + if (config != null) { + if (X11SunJDKReflection.graphicsConfigurationGetVisualID(config) == visualID) { + return new AWTGraphicsConfiguration(awtScreen, x11Config.getChosenCapabilities(), x11Config.getRequestedCapabilities(), + config, x11Config); + } + } + } + } finally { + NativeWindowFactory.getDefaultFactory().getToolkitLock().unlock(); + } + // Either we weren't able to reflectively introspect on the + // X11GraphicsConfig or something went wrong in the steps above; + // Let's take the default configuration as used on Windows and MacOSX then .. + if(DEBUG) { + System.err.println("!!! Using default configuration"); + } + return new AWTGraphicsConfiguration(awtScreen, x11Config.getChosenCapabilities(), x11Config.getRequestedCapabilities(), gc, x11Config); + } +} |