diff options
Diffstat (limited to 'src/jogl/classes/com/jogamp/opengl')
-rw-r--r-- | src/jogl/classes/com/jogamp/opengl/util/av/AudioSink.java | 29 |
1 files changed, 17 insertions, 12 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/util/av/AudioSink.java b/src/jogl/classes/com/jogamp/opengl/util/av/AudioSink.java index d5db73c6b..ac93068fe 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/av/AudioSink.java +++ b/src/jogl/classes/com/jogamp/opengl/util/av/AudioSink.java @@ -71,8 +71,11 @@ public interface AudioSink { public static final AudioDataFormat DefaultFormat = new AudioDataFormat(AudioDataType.PCM, 44100, 16, 2, true /* signed */, true /* fixed point */, true /* littleEndian */); public static class AudioFrame { - /** Constant marking an invalid PTS, i.e. Integer.MIN_VALUE 0x80000000 {@value}. */ - public static final int INVALID_PTS = 0x80000000 ; // == -2147483648 == Integer.MIN_VALUE; + /** Constant marking an invalid PTS, i.e. Integer.MIN_VALUE == 0x80000000 == {@value}. Sync w/ native code. */ + public static final int INVALID_PTS = 0x80000000; + + /** Constant marking the end of the stream PTS, i.e. Integer.MIN_VALUE - 1 == 0x7FFFFFFF == {@value}. Sync w/ native code. */ + public static final int END_OF_STREAM_PTS = 0x7FFFFFFF; public final ByteBuffer data; public final int dataSize; @@ -136,10 +139,12 @@ public interface AudioSink { * The {@link #DefaultFormat} <i>should be</i> supported by all implementations. * </p> * @param requestedFormat the requested {@link AudioDataFormat}. - * @param frameCount number of frames to queue in this sink + * @param initialFrameCount initial number of frames to queue in this sink + * @param frameGrowAmount number of frames to grow queue if full + * @param frameLimit maximum number of frames * @return if successful the chosen AudioDataFormat based on the <code>requestedFormat</code> and this sinks capabilities, otherwise <code>null</code>. */ - public AudioDataFormat initSink(AudioDataFormat requestedFormat, int frameCount); + public AudioDataFormat initSink(AudioDataFormat requestedFormat, int initialFrameCount, int frameGrowAmount, int frameLimit); /** * Returns true, if {@link #play()} has been requested <i>and</i> the sink is still playing, @@ -166,7 +171,7 @@ public interface AudioSink { /** * Flush all queued buffers, implies {@link #pause()}. * <p> - * {@link #initSink(AudioDataFormat, int)} must be called first. + * {@link #initSink(AudioDataFormat, int, int, int)} must be called first. * </p> * @see #play() * @see #pause() @@ -179,17 +184,17 @@ public interface AudioSink { /** * Returns the number of allocated buffers as requested by - * {@link #initSink(AudioDataFormat, int)}. + * {@link #initSink(AudioDataFormat, int, int, int)}. */ public int getFrameCount(); - /** @return the current enqueued frames count since {@link #initSink(AudioDataFormat, int)}. */ + /** @return the current enqueued frames count since {@link #initSink(AudioDataFormat, int, int, int)}. */ public int getEnqueuedFrameCount(); /** * Returns the current number of frames queued for playing. * <p> - * {@link #initSink(AudioDataFormat, int)} must be called first. + * {@link #initSink(AudioDataFormat, int, int, int)} must be called first. * </p> */ public int getQueuedFrameCount(); @@ -197,7 +202,7 @@ public interface AudioSink { /** * Returns the current number of bytes queued for playing. * <p> - * {@link #initSink(AudioDataFormat, int)} must be called first. + * {@link #initSink(AudioDataFormat, int, int, int)} must be called first. * </p> */ public int getQueuedByteCount(); @@ -205,7 +210,7 @@ public interface AudioSink { /** * Returns the current queued frame time in milliseconds for playing. * <p> - * {@link #initSink(AudioDataFormat, int)} must be called first. + * {@link #initSink(AudioDataFormat, int, int, int)} must be called first. * </p> */ public int getQueuedTime(); @@ -218,7 +223,7 @@ public interface AudioSink { /** * Returns the current number of frames in the sink available for writing. * <p> - * {@link #initSink(AudioDataFormat, int)} must be called first. + * {@link #initSink(AudioDataFormat, int, int, int)} must be called first. * </p> */ public int getFreeFrameCount(); @@ -229,7 +234,7 @@ public interface AudioSink { * The data must comply with the chosen {@link AudioDataFormat} as returned by {@link #initSink(AudioDataFormat)}. * </p> * <p> - * {@link #initSink(AudioDataFormat, int)} must be called first. + * {@link #initSink(AudioDataFormat, int, int, int)} must be called first. * </p> */ public void enqueueData(AudioFrame audioFrame); |