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-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/texture/Texture.java7
1 files changed, 6 insertions, 1 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/Texture.java b/src/jogl/classes/com/jogamp/opengl/util/texture/Texture.java
index 15dd19ea9..6e66e3d03 100644
--- a/src/jogl/classes/com/jogamp/opengl/util/texture/Texture.java
+++ b/src/jogl/classes/com/jogamp/opengl/util/texture/Texture.java
@@ -833,9 +833,14 @@ public class Texture {
}
/**
- * Returns the underlying OpenGL texture object for this texture.
+ * Returns the underlying OpenGL texture object for this texture
+ * and generates it if not done yet.
+ * <p>
* Most applications will not need to access this, since it is
* handled automatically by the bind(GL) and destroy(GL) APIs.
+ * </p>
+ * @param gl required to be valid and current in case the texture object has not been generated yet,
+ * otherwise it may be <code>null</code>.
*/
public int getTextureObject(GL gl) {
validateTexID(gl, false);