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-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/av/AudioSink.java3
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/av/GLMediaPlayer.java51
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/texture/TextureSequence.java14
3 files changed, 60 insertions, 8 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/util/av/AudioSink.java b/src/jogl/classes/com/jogamp/opengl/util/av/AudioSink.java
index ba785ac31..d5db73c6b 100644
--- a/src/jogl/classes/com/jogamp/opengl/util/av/AudioSink.java
+++ b/src/jogl/classes/com/jogamp/opengl/util/av/AudioSink.java
@@ -71,6 +71,9 @@ public interface AudioSink {
public static final AudioDataFormat DefaultFormat = new AudioDataFormat(AudioDataType.PCM, 44100, 16, 2, true /* signed */, true /* fixed point */, true /* littleEndian */);
public static class AudioFrame {
+ /** Constant marking an invalid PTS, i.e. Integer.MIN_VALUE 0x80000000 {@value}. */
+ public static final int INVALID_PTS = 0x80000000 ; // == -2147483648 == Integer.MIN_VALUE;
+
public final ByteBuffer data;
public final int dataSize;
public final int pts;
diff --git a/src/jogl/classes/com/jogamp/opengl/util/av/GLMediaPlayer.java b/src/jogl/classes/com/jogamp/opengl/util/av/GLMediaPlayer.java
index fae88ea18..1b82bb994 100644
--- a/src/jogl/classes/com/jogamp/opengl/util/av/GLMediaPlayer.java
+++ b/src/jogl/classes/com/jogamp/opengl/util/av/GLMediaPlayer.java
@@ -34,7 +34,6 @@ import javax.media.opengl.GL;
import javax.media.opengl.GLException;
import jogamp.opengl.Debug;
-import jogamp.opengl.util.av.GLMediaPlayerImpl;
import com.jogamp.opengl.util.texture.TextureSequence;
@@ -44,7 +43,8 @@ import com.jogamp.opengl.util.texture.TextureSequence;
* <p>
* Audio maybe supported and played back internally or via an {@link AudioSink} implementation,
* if an audio stream is selected in {@link #initGLStream(GL, int, URLConnection, int, int)}.
- * </p>
+ * </p>
+ *
* <a name="lifecycle"><h5>GLMediaPlayer Lifecycle</h5></a>
* <p>
* <table border="1">
@@ -56,6 +56,7 @@ import com.jogamp.opengl.util.texture.TextureSequence;
* <tr><td>{@link #destroy(GL)}</td> <td>ANY</td> <td>Uninitialized</td></tr>
* </table>
* </p>
+ *
* <a name="streamIDs"><h5>Audio and video Stream IDs</h5></a>
* <p>
* <table border="1">
@@ -91,14 +92,47 @@ import com.jogamp.opengl.util.texture.TextureSequence;
* Milliseconds granularity is also more than enough to deal with A-V synchronization,
* where the threshold usually lies within 100ms.
* </p>
+ *
+ * <a name="synchronization"><h5>Audio and video synchronization</h5></a>
+ * <p>
+ * The class follows a passive A/V synchronization pattern.
+ * Audio is being untouched, while {@link #getNextTexture(GL, boolean)} delivers a new video frame
+ * only, if its timestamp is less than 22ms ahead of <i>time</i>.
+ * Otherwise the early frame is cached for later retrieval and the previous frame is returned.
+ * FIXME: Refine!
+ * </p>
+ * <p>
+ * https://en.wikipedia.org/wiki/Audio_to_video_synchronization
+ * <pre>
+ * d_av = v_pts - a_pts;
+ * </pre>
+ * </p>
+ * <p>
+ * Recommendation of audio/video pts time lead/lag at production:
+ * <ul>
+ * <li>Overall: +40ms and -60ms audio ahead video / audio after video</li>
+ * <li>Each stage: +5ms and -15ms. audio ahead video / audio after video</li>
+ * </ul>
+ * </p>
+ * <p>
+ * Recommendation of av pts time lead/lag at presentation:
+ * <ul>
+ * <li>TV: +15ms and -45ms. audio ahead video / audio after video.</li>
+ * <li>Film: +22ms and -22ms. audio ahead video / audio after video.</li>
+ * </ul>
+ * </p>
*/
public interface GLMediaPlayer extends TextureSequence {
public static final boolean DEBUG = Debug.debug("GLMediaPlayer");
+ public static final boolean DEBUG_NATIVE = Debug.debug("GLMediaPlayer.Native");
/** Constant {@value} for <i>mute</i> or <i>not available</i>. See <a href="#streamIDs">Audio and video Stream IDs</a>. */
public static final int STREAM_ID_NONE = -2;
/** Constant {@value} for <i>auto</i> or <i>unspecified</i>. See <a href="#streamIDs">Audio and video Stream IDs</a>. */
public static final int STREAM_ID_AUTO = -1;
+
+ /** Maximum video frame async .. */
+ public static final int MAXIMUM_VIDEO_ASYNC = 22;
public interface GLMediaEventListener extends TexSeqEventListener<GLMediaPlayer> {
@@ -228,13 +262,14 @@ public interface GLMediaPlayer extends TextureSequence {
public int getAID();
/**
- * @return the current decoded frame count since {@link #initGLStream(GL, int, URLConnection, int, int)}.
+ * @return the current decoded frame count since {@link #play()} and {@link #seek(int)}
+ * as increased by {@link #getNextTexture(GL, boolean)} or the decoding thread.
*/
public int getDecodedFrameCount();
/**
- * @return the current presented frame count since {@link #initGLStream(GL, int, URLConnection, int, int)},
- * increased by {@link #getNextTexture(GL, boolean)}.
+ * @return the current presented frame count since {@link #play()} and {@link #seek(int)}
+ * as increased by {@link #getNextTexture(GL, boolean)} for new frames.
*/
public int getPresentedFrameCount();
@@ -250,6 +285,9 @@ public interface GLMediaPlayer extends TextureSequence {
/**
* {@inheritDoc}
+ * <p>
+ * See <a href="#synchronization">audio and video synchronization</a>.
+ * </p>
*/
@Override
public TextureSequence.TextureFrame getLastTexture() throws IllegalStateException;
@@ -260,6 +298,9 @@ public interface GLMediaPlayer extends TextureSequence {
* <p>
* In case the current state is not {@link State#Playing}, {@link #getLastTexture()} is returned.
* </p>
+ * <p>
+ * See <a href="#synchronization">audio and video synchronization</a>.
+ * </p>
*
* @see #addEventListener(GLMediaEventListener)
* @see GLMediaEventListener#newFrameAvailable(GLMediaPlayer, TextureFrame, long)
diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/TextureSequence.java b/src/jogl/classes/com/jogamp/opengl/util/texture/TextureSequence.java
index 50801e791..05fda99ae 100644
--- a/src/jogl/classes/com/jogamp/opengl/util/texture/TextureSequence.java
+++ b/src/jogl/classes/com/jogamp/opengl/util/texture/TextureSequence.java
@@ -110,23 +110,31 @@ public interface TextureSequence {
* to associated related data.
*/
public static class TextureFrame {
- /** Constant marking an invalid PTS, i.e. Integer.MIN_VALUE {@value}. */
- public static final int INVALID_PTS = Integer.MIN_VALUE;
+ /** Constant marking an invalid PTS, i.e. Integer.MIN_VALUE 0x80000000 {@value}. */
+ public static final int INVALID_PTS = 0x80000000 ; // == -2147483648 == Integer.MIN_VALUE;
public TextureFrame(Texture t) {
texture = t;
pts = INVALID_PTS;
+ duration = 0;
}
public final Texture getTexture() { return texture; }
+ /** Get this frame's presentation timestamp (PTS) in milliseconds. */
public final int getPTS() { return pts; }
+ /** Set this frame's presentation timestamp (PTS) in milliseconds. */
public final void setPTS(int pts) { this.pts = pts; }
+ /** Get this frame's duration in milliseconds. */
+ public final int getDuration() { return duration; }
+ /** Set this frame's duration in milliseconds. */
+ public final void setDuration(int duration) { this.duration = duration; }
public String toString() {
- return "TextureFrame[" + pts + "ms: " + texture + "]";
+ return "TextureFrame[pts " + pts + " ms, l " + duration + " ms, "+ texture + "]";
}
protected final Texture texture;
protected int pts;
+ protected int duration;
}
public interface TexSeqEventListener<T extends TextureSequence> {