diff options
Diffstat (limited to 'src/jogl/classes/com/jogamp')
-rw-r--r-- | src/jogl/classes/com/jogamp/graph/curve/opengl/TextRegionUtil.java (renamed from src/jogl/classes/com/jogamp/graph/curve/opengl/TextRenderUtil.java) | 83 | ||||
-rw-r--r-- | src/jogl/classes/com/jogamp/graph/font/Font.java | 6 |
2 files changed, 41 insertions, 48 deletions
diff --git a/src/jogl/classes/com/jogamp/graph/curve/opengl/TextRenderUtil.java b/src/jogl/classes/com/jogamp/graph/curve/opengl/TextRegionUtil.java index 944050a14..e7ed335ec 100644 --- a/src/jogl/classes/com/jogamp/graph/curve/opengl/TextRenderUtil.java +++ b/src/jogl/classes/com/jogamp/graph/curve/opengl/TextRegionUtil.java @@ -30,7 +30,6 @@ package com.jogamp.graph.curve.opengl; import java.util.ArrayList; import java.util.HashMap; import java.util.Iterator; -import java.util.List; import javax.media.opengl.GL2ES2; import javax.media.opengl.GLException; @@ -41,47 +40,36 @@ import com.jogamp.graph.curve.OutlineShape; import com.jogamp.graph.curve.Region; import com.jogamp.graph.font.Font; import com.jogamp.graph.font.Font.Glyph; -import com.jogamp.graph.geom.Triangle; import com.jogamp.graph.geom.Vertex; import com.jogamp.graph.geom.Vertex.Factory; /** - * - * FIXME: Add VBO Vertex Factory for drawString3D ! - * + * Text {@link GLRegion} Utility Class */ -public class TextRenderUtil { +public class TextRegionUtil { public final RegionRenderer renderer; - public TextRenderUtil(final RegionRenderer renderer) { + public TextRegionUtil(final RegionRenderer renderer) { this.renderer = renderer; } /** - * Generate a Region to represent this Object. - * <p> - * Each glyph is cached and reused. - * </p> - * - * @param renderModes bit-field of modes, e.g. {@link Region#VARIABLE_CURVE_WEIGHT_BIT}, {@link Region#VBAA_RENDERING_BIT} + * Add the string in 3D space w.r.t. the font and pixelSize at the end of the {@link GLRegion}. + * @param region the {@link GLRegion} sink * @param vertexFactory vertex impl factory {@link Factory} * @param font the target {@link Font} * @param str string text * @param pixelSize */ - public static GLRegion createRegion(final int renderModes, final Factory<? extends Vertex> vertexFactory, - final Font font, final CharSequence str, final int pixelSize) { + public static void addStringToRegion(final GLRegion region, final Factory<? extends Vertex> vertexFactory, + final Font font, final CharSequence str, final int pixelSize) { final int charCount = str.length(); - final GLRegion region = GLRegion.create(renderModes); // region.setFlipped(true); final Font.Metrics metrics = font.getMetrics(); + final float lineHeight = font.getLineHeight(pixelSize); - final float lineGap = metrics.getLineGap(pixelSize) ; - final float ascent = metrics.getAscent(pixelSize) ; - final float descent = metrics.getDescent(pixelSize) ; - final float advanceY = lineGap - descent + ascent; final float scale = metrics.getScale(pixelSize); final AffineTransform transform = new AffineTransform(vertexFactory); final AffineTransform t = new AffineTransform(vertexFactory); @@ -92,7 +80,7 @@ public class TextRenderUtil { for(int i=0; i< charCount; i++) { final char character = str.charAt(i); if( '\n' == character ) { - y += advanceY; + y -= lineHeight; advanceTotal = 0; } else if (character == ' ') { advanceTotal += font.getAdvanceWidth(Glyph.ID_SPACE, pixelSize); @@ -114,37 +102,41 @@ public class TextRenderUtil { advanceTotal += glyph.getAdvance(pixelSize, true); } } - return region; } /** - * Render the String in 3D space wrt to the font provided at the position provided - * the outlines will be generated, if not yet generated + * Render the string in 3D space w.r.t. the font and pixelSize + * using a cached {@link GLRegion} for reuse. + * <p> + * Cached {@link GLRegion}s will be destroyed w/ {@link #clear(GL2ES2)} or to free memory. + * </p> * @param gl the current GL state * @param font {@link Font} to be used * @param str text to be rendered * @param pixelSize font size - * @param texWidth desired texture width for multipass-rendering. + * @param texSize desired texture width for multipass-rendering. * The actual used texture-width is written back when mp rendering is enabled, otherwise the store is untouched. * @throws Exception if TextRenderer not initialized */ public void drawString3D(final GL2ES2 gl, - final Font font, final CharSequence str, final int pixelSize, final int[/*1*/] texSize) { - if(!renderer.isInitialized()){ + final Font font, final CharSequence str, final int pixelSize, + final int[/*1*/] texSize) { + if( !renderer.isInitialized() ) { throw new GLException("TextRendererImpl01: not initialized!"); } final RenderState rs = renderer.getRenderState(); GLRegion region = getCachedRegion(font, str, pixelSize); if(null == region) { - region = createRegion(renderer.getRenderModes(), rs.getVertexFactory(), font, str, pixelSize); + region = GLRegion.create(renderer.getRenderModes()); + addStringToRegion(region, rs.getVertexFactory(), font, str, pixelSize); addCachedRegion(gl, font, str, pixelSize, region); } region.draw(gl, renderer, texSize); } /** - * Render the String in 3D space wrt to the font provided at the position provided - * the outlines will be generated, if not yet generated + * Render the string in 3D space w.r.t. the font and pixelSize + * using a temporary {@link GLRegion}, which will be destroyed afterwards. * @param gl the current GL state * @param font {@link Font} to be used * @param str text to be rendered @@ -154,27 +146,22 @@ public class TextRenderUtil { * @throws Exception if TextRenderer not initialized */ public static void drawString3D(final RegionRenderer renderer, final GL2ES2 gl, - final Font font, final CharSequence str, final int fontSize, final int[/*1*/] texSize) { + final Font font, final CharSequence str, final int fontSize, + final int[/*1*/] texSize) { if(!renderer.isInitialized()){ throw new GLException("TextRendererImpl01: not initialized!"); } final RenderState rs = renderer.getRenderState(); - GLRegion region = createRegion(renderer.getRenderModes(), rs.getVertexFactory(), font, str, fontSize); + final GLRegion region = GLRegion.create(renderer.getRenderModes()); + addStringToRegion(region, rs.getVertexFactory(), font, str, fontSize); region.draw(gl, renderer, texSize); + region.destroy(gl, renderer); } - /** FIXME - public void flushCache(GL2ES2 gl) { - Iterator<GlyphString> iterator = stringCacheMap.values().iterator(); - while(iterator.hasNext()){ - GlyphString glyphString = iterator.next(); - glyphString.destroy(gl, rs); - } - stringCacheMap.clear(); - stringCacheArray.clear(); - } */ - - public void destroy(GL2ES2 gl) { + /** + * Clear all cached {@link GLRegions}. + */ + public void clear(GL2ES2 gl) { // fluchCache(gl) already called final Iterator<GLRegion> iterator = stringCacheMap.values().iterator(); while(iterator.hasNext()){ @@ -252,9 +239,11 @@ public class TextRenderUtil { protected final void removeCachedRegion(GL2ES2 gl, int idx) { final String key = stringCacheArray.remove(idx); - final GLRegion region = stringCacheMap.remove(key); - if(null != region) { - region.destroy(gl, renderer); + if( null != key ) { + final GLRegion region = stringCacheMap.remove(key); + if(null != region) { + region.destroy(gl, renderer); + } } } diff --git a/src/jogl/classes/com/jogamp/graph/font/Font.java b/src/jogl/classes/com/jogamp/graph/font/Font.java index afffe0654..122015218 100644 --- a/src/jogl/classes/com/jogamp/graph/font/Font.java +++ b/src/jogl/classes/com/jogamp/graph/font/Font.java @@ -73,6 +73,9 @@ public interface Font { /** * Glyph for font + * + * http://developer.apple.com/textfonts/TTRefMan/RM06/Chap6cmap.html + * http://developer.apple.com/textfonts/TTRefMan/RM06/Chap6glyf.html */ public interface Glyph { // reserved special glyph IDs @@ -103,11 +106,12 @@ public interface Font { public StringBuilder getAllNames(StringBuilder string, String separator); - public float getAdvanceWidth(int i, float pixelSize); + public float getAdvanceWidth(int glyphID, float pixelSize); public Metrics getMetrics(); public Glyph getGlyph(char symbol); public int getNumGlyphs(); + public float getLineHeight(float pixelSize); public float getStringWidth(CharSequence string, float pixelSize); public float getStringHeight(CharSequence string, float pixelSize); public AABBox getStringBounds(CharSequence string, float pixelSize); |