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-rw-r--r--src/jogl/classes/com/jogamp/opengl/math/FloatUtil.java26
-rw-r--r--src/jogl/classes/com/jogamp/opengl/math/geom/AABBox.java31
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/PMVMatrix.java5
3 files changed, 48 insertions, 14 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/math/FloatUtil.java b/src/jogl/classes/com/jogamp/opengl/math/FloatUtil.java
index 191a83241..d2976357d 100644
--- a/src/jogl/classes/com/jogamp/opengl/math/FloatUtil.java
+++ b/src/jogl/classes/com/jogamp/opengl/math/FloatUtil.java
@@ -29,23 +29,39 @@ package com.jogamp.opengl.math;
import java.nio.FloatBuffer;
+import jogamp.opengl.Debug;
+
import com.jogamp.common.os.Platform;
/**
* Basic Float math utility functions.
* <p>
* Implementation assumes linear matrix layout in column-major order
- * matching OpenGL's implementation.
+ * matching OpenGL's implementation, translation matrix example:
+ * <pre>
+ Row-Major Order:
+ 1 0 0 x
+ 0 1 0 y
+ 0 0 1 z
+ 0 0 0 1
+ * </pre>
+ * <pre>
+ Column-Major Order:
+ 1 0 0 0
+ 0 1 0 0
+ 0 0 1 0
+ x y z 1
+ * </pre>
* </p>
* <p>
* Derived from ProjectFloat.java - Created 11-jan-2004
* </p>
*
- * @author Erik Duijs
- * @author Kenneth Russell
- * @author Sven Gothel
+ * @author Erik Duijs, Kenneth Russell, et al.
*/
public class FloatUtil {
+ public static final boolean DEBUG = Debug.debug("Math");
+
private static final float[] IDENTITY_MATRIX =
new float[] {
1.0f, 0.0f, 0.0f, 0.0f,
@@ -558,7 +574,7 @@ public class FloatUtil {
public static final float PI = 3.14159265358979323846f;
- public static float abs(float a) { return (float) java.lang.Math.abs(a); }
+ public static float abs(float a) { return java.lang.Math.abs(a); }
public static float pow(float a, float b) { return (float) java.lang.Math.pow(a, b); }
diff --git a/src/jogl/classes/com/jogamp/opengl/math/geom/AABBox.java b/src/jogl/classes/com/jogamp/opengl/math/geom/AABBox.java
index d0566b54e..c28b36f82 100644
--- a/src/jogl/classes/com/jogamp/opengl/math/geom/AABBox.java
+++ b/src/jogl/classes/com/jogamp/opengl/math/geom/AABBox.java
@@ -27,6 +27,7 @@
*/
package com.jogamp.opengl.math.geom;
+import com.jogamp.opengl.math.FloatUtil;
import com.jogamp.opengl.math.VectorUtil;
import com.jogamp.opengl.util.PMVMatrix;
@@ -38,6 +39,7 @@ import com.jogamp.opengl.util.PMVMatrix;
*
*/
public class AABBox implements Cloneable {
+ private static final boolean DEBUG = FloatUtil.DEBUG;
private final float[] low = new float[3];
private final float[] high = new float[3];
private final float[] center = new float[3];
@@ -168,20 +170,26 @@ public class AABBox implements Cloneable {
*/
public final void resize(float x, float y, float z) {
/** test low */
- if (x < low[0])
+ if (x < low[0]) {
low[0] = x;
- if (y < low[1])
+ }
+ if (y < low[1]) {
low[1] = y;
- if (z < low[2])
+ }
+ if (z < low[2]) {
low[2] = z;
+ }
/** test high */
- if (x > high[0])
+ if (x > high[0]) {
high[0] = x;
- if (y > high[1])
+ }
+ if (y > high[1]) {
high[1] = y;
- if (z > high[2])
+ }
+ if (z > high[2]) {
high[2] = z;
+ }
computeCenter();
}
@@ -359,7 +367,7 @@ public class AABBox implements Cloneable {
* only 4 {@link PMVMatrix#gluProject(float, float, float, int[], int, float[], int) gluProject}
* operations are made on points [1..4] using {@link #getCenter()}'s z-value.
* Otherwise 8 {@link PMVMatrix#gluProject(float, float, float, int[], int, float[], int) gluProject}
- * operation on all 8 points are made.
+ * operation on all 8 points are performed.
* </p>
* <pre>
* [2] ------ [4]
@@ -374,15 +382,21 @@ public class AABBox implements Cloneable {
* @return
*/
public AABBox mapToWindow(final AABBox result, final PMVMatrix pmv, final int[] view, final boolean useCenterZ, float[] tmpV3) {
+ // System.err.printf("AABBox.mapToWindow.0: view[%d, %d, %d, %d], this %s%n", view[0], view[1], view[2], view[3], toString());
float objZ = useCenterZ ? center[2] : getMinZ();
pmv.gluProject(getMinX(), getMinY(), objZ, view, 0, tmpV3, 0);
+ // System.err.printf("AABBox.mapToWindow.p1: %f, %f, %f -> %f, %f, %f%n", getMinX(), getMinY(), objZ, tmpV3[0], tmpV3[1], tmpV3[2]);
+ // System.err.printf("AABBox.mapToWindow.p1: %s%n", pmv.toString());
result.reset();
result.resize(tmpV3, 0);
pmv.gluProject(getMinX(), getMaxY(), objZ, view, 0, tmpV3, 0);
+ // System.err.printf("AABBox.mapToWindow.p2: %f, %f, %f -> %f, %f, %f%n", getMinX(), getMaxY(), objZ, tmpV3[0], tmpV3[1], tmpV3[2]);
result.resize(tmpV3, 0);
pmv.gluProject(getMaxX(), getMinY(), objZ, view, 0, tmpV3, 0);
+ // System.err.printf("AABBox.mapToWindow.p3: %f, %f, %f -> %f, %f, %f%n", getMaxX(), getMinY(), objZ, tmpV3[0], tmpV3[1], tmpV3[2]);
result.resize(tmpV3, 0);
pmv.gluProject(getMaxX(), getMaxY(), objZ, view, 0, tmpV3, 0);
+ // System.err.printf("AABBox.mapToWindow.p4: %f, %f, %f -> %f, %f, %f%n", getMaxX(), getMaxY(), objZ, tmpV3[0], tmpV3[1], tmpV3[2]);
result.resize(tmpV3, 0);
if( !useCenterZ ) {
objZ = getMaxZ();
@@ -395,6 +409,9 @@ public class AABBox implements Cloneable {
pmv.gluProject(getMaxX(), getMaxY(), objZ, view, 0, tmpV3, 0);
result.resize(tmpV3, 0);
}
+ if( DEBUG ) {
+ System.err.printf("AABBox.mapToWindow: view[%d, %d], this %s -> %s%n", view[0], view[1], toString(), result.toString());
+ }
return result;
}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/PMVMatrix.java b/src/jogl/classes/com/jogamp/opengl/util/PMVMatrix.java
index 218897ffe..270bf34f6 100644
--- a/src/jogl/classes/com/jogamp/opengl/util/PMVMatrix.java
+++ b/src/jogl/classes/com/jogamp/opengl/util/PMVMatrix.java
@@ -65,6 +65,7 @@ import com.jogamp.opengl.math.geom.Frustum;
* <p>
* All matrices are provided in column-major order,
* as specified in the OpenGL fixed function pipeline, i.e. compatibility profile.
+ * See {@link FloatUtil}.
* </p>
* <p>
* PMVMatrix can supplement {@link GL2ES2} applications w/ the
@@ -486,7 +487,7 @@ public class PMVMatrix implements GLMatrixFunc {
public final void glGetFloatv(int matrixGetName, FloatBuffer params) {
int pos = params.position();
if(matrixGetName==GL_MATRIX_MODE) {
- params.put((float)matrixMode);
+ params.put(matrixMode);
} else {
final FloatBuffer matrix = glGetMatrixf(matrixGetName);
params.put(matrix); // matrix -> params
@@ -498,7 +499,7 @@ public class PMVMatrix implements GLMatrixFunc {
@Override
public final void glGetFloatv(int matrixGetName, float[] params, int params_offset) {
if(matrixGetName==GL_MATRIX_MODE) {
- params[params_offset]=(float)matrixMode;
+ params[params_offset]=matrixMode;
} else {
final FloatBuffer matrix = glGetMatrixf(matrixGetName);
matrix.get(params, params_offset, 16); // matrix -> params