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-rw-r--r--src/jogl/classes/com/sun/opengl/impl/InternalBufferUtil.java.javame_cdc_fp113
-rw-r--r--src/jogl/classes/com/sun/opengl/impl/InternalBufferUtil.java.javase195
-rwxr-xr-xsrc/jogl/classes/com/sun/opengl/impl/ProjectFloat.java15
-rwxr-xr-xsrc/jogl/classes/com/sun/opengl/impl/egl/EGLDrawableFactory.java2
-rwxr-xr-xsrc/jogl/classes/com/sun/opengl/impl/gl2/ProjectDouble.java3
-rwxr-xr-xsrc/jogl/classes/com/sun/opengl/impl/glsl/fixed/shader/scripts/nvidia-apx/glslc-ff.bat9
-rw-r--r--src/jogl/classes/com/sun/opengl/impl/glu/GLUquadricImpl.java1
-rw-r--r--src/jogl/classes/com/sun/opengl/impl/glu/mipmap/BuildMipmap.java30
-rw-r--r--src/jogl/classes/com/sun/opengl/impl/glu/mipmap/Mipmap.java6
-rw-r--r--src/jogl/classes/com/sun/opengl/impl/glu/mipmap/ScaleInternal.java6
-rw-r--r--src/jogl/classes/com/sun/opengl/impl/windows/wgl/WindowsWGLDrawableFactory.java1
-rwxr-xr-xsrc/jogl/classes/com/sun/opengl/util/BufferUtil.java.javame_cdc_fp449
-rwxr-xr-xsrc/jogl/classes/com/sun/opengl/util/BufferUtil.java.javase499
-rw-r--r--src/jogl/classes/com/sun/opengl/util/FixedPoint.java (renamed from src/jogl/classes/com/sun/opengl/impl/InternalBufferUtils.java)44
-rw-r--r--src/jogl/classes/com/sun/opengl/util/GLArrayDataClient.java22
-rw-r--r--src/jogl/classes/com/sun/opengl/util/GLArrayDataServer.java12
-rw-r--r--src/jogl/classes/com/sun/opengl/util/GLArrayDataWrapper.java10
-rw-r--r--src/jogl/classes/com/sun/opengl/util/GLArrayHandler.java (renamed from src/jogl/classes/com/sun/opengl/impl/GLArrayHandler.java)3
-rw-r--r--src/jogl/classes/com/sun/opengl/util/GLFixedArrayHandler.java (renamed from src/jogl/classes/com/sun/opengl/impl/GLFixedArrayHandler.java)17
-rwxr-xr-xsrc/jogl/classes/com/sun/opengl/util/Gamma.java106
-rw-r--r--src/jogl/classes/com/sun/opengl/util/ImmModeSink.java11
-rw-r--r--src/jogl/classes/com/sun/opengl/util/Locator.java (renamed from src/jogl/classes/com/sun/opengl/impl/io/Locator.java)37
-rwxr-xr-xsrc/jogl/classes/com/sun/opengl/util/PMVMatrix.java685
-rwxr-xr-xsrc/jogl/classes/com/sun/opengl/util/awt/TextRenderer.java5
-rw-r--r--src/jogl/classes/com/sun/opengl/util/glsl/GLSLArrayHandler.java (renamed from src/jogl/classes/com/sun/opengl/impl/glsl/GLSLArrayHandler.java)6
-rw-r--r--src/jogl/classes/com/sun/opengl/util/glsl/ShaderCode.java4
-rw-r--r--src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/FixedFuncUtil.java81
-rwxr-xr-xsrc/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/FixedFuncHook.java (renamed from src/jogl/classes/com/sun/opengl/util/glsl/fixed/FixedFuncHook.java)8
-rw-r--r--src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/FixedFuncPipeline.java (renamed from src/jogl/classes/com/sun/opengl/impl/glsl/fixed/FixedFuncPipeline.java)83
-rw-r--r--src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/FixedFuncColor.fp (renamed from src/jogl/classes/com/sun/opengl/impl/glsl/fixed/shader/FixedFuncColor.fp)0
-rw-r--r--src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/FixedFuncColor.vp (renamed from src/jogl/classes/com/sun/opengl/impl/glsl/fixed/shader/FixedFuncColor.vp)0
-rw-r--r--src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/FixedFuncColorLight.vp (renamed from src/jogl/classes/com/sun/opengl/impl/glsl/fixed/shader/FixedFuncColorLight.vp)0
-rw-r--r--src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/FixedFuncColorTexture.fp (renamed from src/jogl/classes/com/sun/opengl/impl/glsl/fixed/shader/FixedFuncColorTexture.fp)0
-rwxr-xr-xsrc/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/bin/nvidia/FixedFuncColor.bfp (renamed from src/jogl/classes/com/sun/opengl/impl/glsl/fixed/shader/bin/nvidia/FixedFuncColor.bfp)bin1108 -> 1108 bytes
-rwxr-xr-xsrc/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/bin/nvidia/FixedFuncColor.bvp (renamed from src/jogl/classes/com/sun/opengl/impl/glsl/fixed/shader/bin/nvidia/FixedFuncColor.bvp)bin2344 -> 2344 bytes
-rwxr-xr-xsrc/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/bin/nvidia/FixedFuncColorLight.bvp (renamed from src/jogl/classes/com/sun/opengl/impl/glsl/fixed/shader/bin/nvidia/FixedFuncColorLight.bvp)bin8787 -> 8787 bytes
-rwxr-xr-xsrc/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/bin/nvidia/FixedFuncColorTexture.bfp (renamed from src/jogl/classes/com/sun/opengl/impl/glsl/fixed/shader/bin/nvidia/FixedFuncColorTexture.bfp)bin2392 -> 2392 bytes
-rw-r--r--src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/es_precision.glsl (renamed from src/jogl/classes/com/sun/opengl/impl/glsl/fixed/shader/es_precision.glsl)0
-rw-r--r--src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/mgl_attribute.glsl (renamed from src/jogl/classes/com/sun/opengl/impl/glsl/fixed/shader/mgl_attribute.glsl)0
-rw-r--r--src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/mgl_const.glsl (renamed from src/jogl/classes/com/sun/opengl/impl/glsl/fixed/shader/mgl_const.glsl)0
-rw-r--r--src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/mgl_lightdef.glsl (renamed from src/jogl/classes/com/sun/opengl/impl/glsl/fixed/shader/mgl_lightdef.glsl)0
-rw-r--r--src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/mgl_settexcoord.vp (renamed from src/jogl/classes/com/sun/opengl/impl/glsl/fixed/shader/mgl_settexcoord.vp)0
-rw-r--r--src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/mgl_uniform.glsl (renamed from src/jogl/classes/com/sun/opengl/impl/glsl/fixed/shader/mgl_uniform.glsl)0
-rw-r--r--src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/mgl_uniform_light.glsl (renamed from src/jogl/classes/com/sun/opengl/impl/glsl/fixed/shader/mgl_uniform_light.glsl)0
-rw-r--r--src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/mgl_varying.glsl (renamed from src/jogl/classes/com/sun/opengl/impl/glsl/fixed/shader/mgl_varying.glsl)0
-rwxr-xr-xsrc/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/scripts/nvidia-apx/glslc-ff.bat9
-rwxr-xr-xsrc/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/scripts/nvidia-apx/glslc.bat (renamed from src/jogl/classes/com/sun/opengl/impl/glsl/fixed/shader/scripts/nvidia-apx/glslc.bat)4
-rwxr-xr-xsrc/jogl/classes/com/sun/opengl/util/glsl/sdk/CompileShader.java2
-rwxr-xr-xsrc/jogl/classes/com/sun/opengl/util/packrect/BackingStoreManager.java (renamed from src/jogl/classes/com/sun/opengl/impl/packrect/BackingStoreManager.java)2
-rwxr-xr-xsrc/jogl/classes/com/sun/opengl/util/packrect/Level.java (renamed from src/jogl/classes/com/sun/opengl/impl/packrect/Level.java)2
-rwxr-xr-xsrc/jogl/classes/com/sun/opengl/util/packrect/LevelSet.java (renamed from src/jogl/classes/com/sun/opengl/impl/packrect/LevelSet.java)2
-rwxr-xr-xsrc/jogl/classes/com/sun/opengl/util/packrect/Rect.java (renamed from src/jogl/classes/com/sun/opengl/impl/packrect/Rect.java)2
-rwxr-xr-xsrc/jogl/classes/com/sun/opengl/util/packrect/RectVisitor.java (renamed from src/jogl/classes/com/sun/opengl/impl/packrect/RectVisitor.java)2
-rwxr-xr-xsrc/jogl/classes/com/sun/opengl/util/packrect/RectanglePacker.java (renamed from src/jogl/classes/com/sun/opengl/impl/packrect/RectanglePacker.java)2
-rwxr-xr-xsrc/jogl/classes/com/sun/opengl/util/packrect/package.html (renamed from src/jogl/classes/com/sun/opengl/impl/packrect/package.html)0
-rwxr-xr-xsrc/jogl/classes/com/sun/opengl/util/texture/spi/DDSImage.java.javase2
56 files changed, 2337 insertions, 155 deletions
diff --git a/src/jogl/classes/com/sun/opengl/impl/InternalBufferUtil.java.javame_cdc_fp b/src/jogl/classes/com/sun/opengl/impl/InternalBufferUtil.java.javame_cdc_fp
new file mode 100644
index 000000000..1b989dc37
--- /dev/null
+++ b/src/jogl/classes/com/sun/opengl/impl/InternalBufferUtil.java.javame_cdc_fp
@@ -0,0 +1,113 @@
+/*
+ * Copyright (c) 2009 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ */
+
+package com.sun.opengl.impl;
+
+import java.lang.reflect.*;
+import java.nio.*;
+
+/** Internal copy of selected routines from BufferUtil to avoid
+ outward dependencies on com.sun.opengl.util package. */
+public class InternalBufferUtil {
+ public static final int SIZEOF_BYTE = 1;
+ public static final int SIZEOF_SHORT = 2;
+ public static final int SIZEOF_INT = 4;
+ public static final int SIZEOF_FLOAT = 4;
+
+ //----------------------------------------------------------------------
+ // Allocation routines
+ //
+
+ /** Allocates a new direct ByteBuffer with the specified number of
+ elements. The returned buffer will have its byte order set to
+ the host platform's native byte order. */
+ public static ByteBuffer newByteBuffer(int numElements) {
+ ByteBuffer bb = ByteBuffer.allocateDirect(numElements);
+ nativeOrder(bb);
+ return bb;
+ }
+
+ /** Allocates a new direct IntBuffer with the specified number of
+ elements. The returned buffer will have its byte order set to
+ the host platform's native byte order. */
+ public static IntBuffer newIntBuffer(int numElements) {
+ ByteBuffer bb = newByteBuffer(numElements * SIZEOF_INT);
+ return bb.asIntBuffer();
+ }
+
+ //----------------------------------------------------------------------
+ // Conversion routines
+ //
+
+ public static float[] getFloatArray(double[] source) {
+ int i=source.length;
+ float[] dest = new float[i--];
+ while(i>=0) { dest[i]=(float)source[i]; i--; }
+ return dest;
+ }
+
+ public static ByteBuffer nativeOrder(ByteBuffer buf) {
+ if (!isCDCFP) {
+ try {
+ if (byteOrderClass == null) {
+ byteOrderClass = Class.forName("java.nio.ByteOrder");
+ orderMethod = ByteBuffer.class.getMethod("order", new Class[] { byteOrderClass });
+ Method nativeOrderMethod = byteOrderClass.getMethod("nativeOrder", null);
+ nativeOrderObject = nativeOrderMethod.invoke(null, null);
+ }
+ } catch (Throwable t) {
+ // Must be running on CDC / FP
+ isCDCFP = true;
+ }
+
+ if (!isCDCFP) {
+ try {
+ orderMethod.invoke(buf, new Object[] { nativeOrderObject });
+ } catch (Throwable t) {
+ }
+ }
+ }
+ return buf;
+ }
+
+ //----------------------------------------------------------------------
+ // Internals only below this point
+ //
+
+ // NOTE that this work must be done reflectively at the present time
+ // because this code must compile and run correctly on both CDC/FP and J2SE
+ private static boolean isCDCFP;
+ private static Class byteOrderClass;
+ private static Object nativeOrderObject;
+ private static Method orderMethod;
+}
diff --git a/src/jogl/classes/com/sun/opengl/impl/InternalBufferUtil.java.javase b/src/jogl/classes/com/sun/opengl/impl/InternalBufferUtil.java.javase
new file mode 100644
index 000000000..f9f443e13
--- /dev/null
+++ b/src/jogl/classes/com/sun/opengl/impl/InternalBufferUtil.java.javase
@@ -0,0 +1,195 @@
+/*
+ * Copyright (c) 2009 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ */
+
+package com.sun.opengl.impl;
+
+import java.lang.reflect.*;
+import java.nio.*;
+
+/** Internal copy of selected routines from BufferUtil to avoid
+ outward dependencies on com.sun.opengl.util package. */
+public class InternalBufferUtil {
+ public static final int SIZEOF_BYTE = 1;
+ public static final int SIZEOF_SHORT = 2;
+ public static final int SIZEOF_INT = 4;
+ public static final int SIZEOF_FLOAT = 4;
+ public static final int SIZEOF_LONG = 8;
+ public static final int SIZEOF_DOUBLE = 8;
+
+ //----------------------------------------------------------------------
+ // Allocation routines
+ //
+
+ /** Allocates a new direct ByteBuffer with the specified number of
+ elements. The returned buffer will have its byte order set to
+ the host platform's native byte order. */
+ public static ByteBuffer newByteBuffer(int numElements) {
+ ByteBuffer bb = ByteBuffer.allocateDirect(numElements);
+ nativeOrder(bb);
+ return bb;
+ }
+
+ /** Allocates a new direct DoubleBuffer with the specified number of
+ elements. The returned buffer will have its byte order set to
+ the host platform's native byte order. */
+ public static DoubleBuffer newDoubleBuffer(int numElements) {
+ ByteBuffer bb = newByteBuffer(numElements * SIZEOF_DOUBLE);
+ return bb.asDoubleBuffer();
+ }
+
+ /** Allocates a new direct IntBuffer with the specified number of
+ elements. The returned buffer will have its byte order set to
+ the host platform's native byte order. */
+ public static IntBuffer newIntBuffer(int numElements) {
+ ByteBuffer bb = newByteBuffer(numElements * SIZEOF_INT);
+ return bb.asIntBuffer();
+ }
+
+ /** Allocates a new direct FloatBuffer with the specified number of
+ elements. The returned buffer will have its byte order set to
+ the host platform's native byte order. */
+ public static FloatBuffer newFloatBuffer(int numElements) {
+ ByteBuffer bb = newByteBuffer(numElements * SIZEOF_FLOAT);
+ return bb.asFloatBuffer();
+ }
+
+ //----------------------------------------------------------------------
+ // Copy routines (type-to-type)
+ //
+
+ /** Copies the <i>remaining</i> elements (as defined by
+ <code>limit() - position()</code>) in the passed ByteBuffer into
+ a newly-allocated direct ByteBuffer. The returned buffer will
+ have its byte order set to the host platform's native byte
+ order. The position of the newly-allocated buffer will be zero,
+ and the position of the passed buffer is unchanged (though its
+ mark is changed). */
+ public static ByteBuffer copyByteBuffer(ByteBuffer orig) {
+ ByteBuffer dest = newByteBuffer(orig.remaining());
+ dest.put(orig);
+ dest.rewind();
+ return dest;
+ }
+
+ //----------------------------------------------------------------------
+ // Copy routines (type-to-ByteBuffer)
+ //
+
+ /** Copies the <i>remaining</i> elements (as defined by
+ <code>limit() - position()</code>) in the passed FloatBuffer
+ into a newly-allocated direct ByteBuffer. The returned buffer
+ will have its byte order set to the host platform's native byte
+ order. The position of the newly-allocated buffer will be zero,
+ and the position of the passed buffer is unchanged (though its
+ mark is changed). */
+ public static ByteBuffer copyFloatBufferAsByteBuffer(FloatBuffer orig) {
+ ByteBuffer dest = newByteBuffer(orig.remaining() * SIZEOF_FLOAT);
+ dest.asFloatBuffer().put(orig);
+ dest.rewind();
+ return dest;
+ }
+
+ /** Copies the <i>remaining</i> elements (as defined by
+ <code>limit() - position()</code>) in the passed IntBuffer into
+ a newly-allocated direct ByteBuffer. The returned buffer will
+ have its byte order set to the host platform's native byte
+ order. The position of the newly-allocated buffer will be zero,
+ and the position of the passed buffer is unchanged (though its
+ mark is changed). */
+ public static ByteBuffer copyIntBufferAsByteBuffer(IntBuffer orig) {
+ ByteBuffer dest = newByteBuffer(orig.remaining() * SIZEOF_INT);
+ dest.asIntBuffer().put(orig);
+ dest.rewind();
+ return dest;
+ }
+
+ /** Copies the <i>remaining</i> elements (as defined by
+ <code>limit() - position()</code>) in the passed ShortBuffer
+ into a newly-allocated direct ByteBuffer. The returned buffer
+ will have its byte order set to the host platform's native byte
+ order. The position of the newly-allocated buffer will be zero,
+ and the position of the passed buffer is unchanged (though its
+ mark is changed). */
+ public static ByteBuffer copyShortBufferAsByteBuffer(ShortBuffer orig) {
+ ByteBuffer dest = newByteBuffer(orig.remaining() * SIZEOF_SHORT);
+ dest.asShortBuffer().put(orig);
+ dest.rewind();
+ return dest;
+ }
+
+ //----------------------------------------------------------------------
+ // Conversion routines
+ //
+
+ public static float[] getFloatArray(double[] source) {
+ int i=source.length;
+ float[] dest = new float[i--];
+ while(i>=0) { dest[i]=(float)source[i]; i--; }
+ return dest;
+ }
+
+ public static ByteBuffer nativeOrder(ByteBuffer buf) {
+ if (!isCDCFP) {
+ try {
+ if (byteOrderClass == null) {
+ byteOrderClass = Class.forName("java.nio.ByteOrder");
+ orderMethod = ByteBuffer.class.getMethod("order", new Class[] { byteOrderClass });
+ Method nativeOrderMethod = byteOrderClass.getMethod("nativeOrder", null);
+ nativeOrderObject = nativeOrderMethod.invoke(null, null);
+ }
+ } catch (Throwable t) {
+ // Must be running on CDC / FP
+ isCDCFP = true;
+ }
+
+ if (!isCDCFP) {
+ try {
+ orderMethod.invoke(buf, new Object[] { nativeOrderObject });
+ } catch (Throwable t) {
+ }
+ }
+ }
+ return buf;
+ }
+
+ //----------------------------------------------------------------------
+ // Internals only below this point
+ //
+
+ // NOTE that this work must be done reflectively at the present time
+ // because this code must compile and run correctly on both CDC/FP and J2SE
+ private static boolean isCDCFP;
+ private static Class byteOrderClass;
+ private static Object nativeOrderObject;
+ private static Method orderMethod;
+}
diff --git a/src/jogl/classes/com/sun/opengl/impl/ProjectFloat.java b/src/jogl/classes/com/sun/opengl/impl/ProjectFloat.java
index 5788bbc9b..cc8ba639f 100755
--- a/src/jogl/classes/com/sun/opengl/impl/ProjectFloat.java
+++ b/src/jogl/classes/com/sun/opengl/impl/ProjectFloat.java
@@ -117,8 +117,7 @@ package com.sun.opengl.impl;
import java.nio.*;
import javax.media.opengl.*;
-import javax.media.opengl.util.*;
-import javax.media.opengl.sub.fixed.GLMatrixIf;
+import javax.media.opengl.fixedfunc.GLMatrixFunc;
/**
* ProjectFloat.java
@@ -181,7 +180,7 @@ public class ProjectFloat {
// Slice up one big buffer because some NIO implementations
// allocate a huge amount of memory to back even the smallest of
// buffers.
- locbuf = BufferUtil.newFloatBuffer(2*16+2*4+3*3);
+ locbuf = InternalBufferUtil.newFloatBuffer(2*16+2*4+3*3);
int pos = 0;
int sz = 16;
matrixBuf = slice(locbuf, pos, sz);
@@ -547,7 +546,7 @@ public class ProjectFloat {
* @param bottom
* @param top
*/
- public void gluOrtho2D(GLMatrixIf gl, float left, float right, float bottom, float top) {
+ public void gluOrtho2D(GLMatrixFunc gl, float left, float right, float bottom, float top) {
gl.glOrthof(left, right, bottom, top, -1, 1);
}
@@ -559,7 +558,7 @@ public class ProjectFloat {
* @param zNear
* @param zFar
*/
- public void gluPerspective(GLMatrixIf gl, float fovy, float aspect, float zNear, float zFar) {
+ public void gluPerspective(GLMatrixFunc gl, float fovy, float aspect, float zNear, float zFar) {
float sine, cotangent, deltaZ;
float radians = fovy / 2 * (float) Math.PI / 180;
@@ -597,7 +596,7 @@ public class ProjectFloat {
* @param upy
* @param upz
*/
- public void gluLookAt(GLMatrixIf gl,
+ public void gluLookAt(GLMatrixFunc gl,
float eyex,
float eyey,
float eyez,
@@ -1010,7 +1009,7 @@ public class ProjectFloat {
* @param deltaY
* @param viewport
*/
- public void gluPickMatrix(GLMatrixIf gl,
+ public void gluPickMatrix(GLMatrixFunc gl,
float x,
float y,
float deltaX,
@@ -1038,7 +1037,7 @@ public class ProjectFloat {
* @param viewport
* @param viewport_offset
*/
- public void gluPickMatrix(GLMatrixIf gl,
+ public void gluPickMatrix(GLMatrixFunc gl,
float x,
float y,
float deltaX,
diff --git a/src/jogl/classes/com/sun/opengl/impl/egl/EGLDrawableFactory.java b/src/jogl/classes/com/sun/opengl/impl/egl/EGLDrawableFactory.java
index b73cfbd3e..a5f1d2ca3 100755
--- a/src/jogl/classes/com/sun/opengl/impl/egl/EGLDrawableFactory.java
+++ b/src/jogl/classes/com/sun/opengl/impl/egl/EGLDrawableFactory.java
@@ -348,7 +348,7 @@ public class EGLDrawableFactory extends GLDrawableFactoryImpl {
public native void shutdown();
public void testGetDirectBufferAddress() {
- java.nio.FloatBuffer buf = com.sun.opengl.util.BufferUtil.newFloatBuffer(12);
+ java.nio.FloatBuffer buf = com.sun.opengl.impl.InternalBufferUtil.newFloatBuffer(12);
int addr = getDirectBufferAddress(buf);
System.out.println("Direct FloatBuffer's address: 0x" + Integer.toHexString(addr));
}
diff --git a/src/jogl/classes/com/sun/opengl/impl/gl2/ProjectDouble.java b/src/jogl/classes/com/sun/opengl/impl/gl2/ProjectDouble.java
index 619c0bee3..5b7b679ad 100755
--- a/src/jogl/classes/com/sun/opengl/impl/gl2/ProjectDouble.java
+++ b/src/jogl/classes/com/sun/opengl/impl/gl2/ProjectDouble.java
@@ -117,7 +117,6 @@ package com.sun.opengl.impl.gl2;
import java.nio.*;
import javax.media.opengl.*;
-import javax.media.opengl.util.*;
import com.sun.opengl.impl.*;
/**
@@ -174,7 +173,7 @@ public class ProjectDouble {
// Slice up one big buffer because some NIO implementations
// allocate a huge amount of memory to back even the smallest of
// buffers.
- DoubleBuffer locbuf = BufferUtil.newDoubleBuffer(128);
+ DoubleBuffer locbuf = InternalBufferUtil.newDoubleBuffer(128);
int pos = 0;
int sz = 16;
matrixBuf = slice(locbuf, pos, sz);
diff --git a/src/jogl/classes/com/sun/opengl/impl/glsl/fixed/shader/scripts/nvidia-apx/glslc-ff.bat b/src/jogl/classes/com/sun/opengl/impl/glsl/fixed/shader/scripts/nvidia-apx/glslc-ff.bat
deleted file mode 100755
index 21fba2fc3..000000000
--- a/src/jogl/classes/com/sun/opengl/impl/glsl/fixed/shader/scripts/nvidia-apx/glslc-ff.bat
+++ /dev/null
@@ -1,9 +0,0 @@
-REM
-REM You have to call it from the 'shader' directory, e.g.:
-REM scripts\nvidia-apx\glslc-ff.bat
-REM
-IF !"%JOGLDIR%"==""! GOTO YESPATH
-set JOGLDIR=..\lib
-:YESPATH
-
-java -cp %JOGLDIR%\jogl.core.jar;%JOGLDIR%\jogl.gles2.jar;%JOGLDIR%\jogl.fixed.jar;%JOGLDIR%\jogl.sdk.jar javax.media.opengl.sdk.glsl.CompileShaderNVidia FixedFuncColor.fp FixedFuncColorTexture.fp FixedFuncColorLight.vp FixedFuncColor.vp
diff --git a/src/jogl/classes/com/sun/opengl/impl/glu/GLUquadricImpl.java b/src/jogl/classes/com/sun/opengl/impl/glu/GLUquadricImpl.java
index 2d6e41126..bb1decf42 100644
--- a/src/jogl/classes/com/sun/opengl/impl/glu/GLUquadricImpl.java
+++ b/src/jogl/classes/com/sun/opengl/impl/glu/GLUquadricImpl.java
@@ -116,7 +116,6 @@
package com.sun.opengl.impl.glu;
import javax.media.opengl.*;
-import javax.media.opengl.sub.*;
import javax.media.opengl.glu.*;
import com.sun.opengl.util.ImmModeSink;
import java.nio.*;
diff --git a/src/jogl/classes/com/sun/opengl/impl/glu/mipmap/BuildMipmap.java b/src/jogl/classes/com/sun/opengl/impl/glu/mipmap/BuildMipmap.java
index c30f83d20..f77f76fc8 100644
--- a/src/jogl/classes/com/sun/opengl/impl/glu/mipmap/BuildMipmap.java
+++ b/src/jogl/classes/com/sun/opengl/impl/glu/mipmap/BuildMipmap.java
@@ -47,8 +47,8 @@ package com.sun.opengl.impl.glu.mipmap;
import javax.media.opengl.GL;
import javax.media.opengl.GL2;
import javax.media.opengl.glu.GLU;
-import javax.media.opengl.util.BufferUtil;
import com.sun.opengl.impl.Debug;
+import com.sun.opengl.impl.InternalBufferUtil;
import java.nio.*;
import java.io.*;
@@ -89,7 +89,7 @@ public class BuildMipmap {
Mipmap.retrieveStoreModes( gl, psm );
try {
- newImage = BufferUtil.nativeOrder(ByteBuffer.allocateDirect( Mipmap.image_size( width, 1, format,
+ newImage = InternalBufferUtil.nativeOrder(ByteBuffer.allocateDirect( Mipmap.image_size( width, 1, format,
GL2.GL_UNSIGNED_SHORT ) )).asShortBuffer();
} catch( OutOfMemoryError ome ) {
return( GLU.GLU_OUT_OF_MEMORY );
@@ -117,7 +117,7 @@ public class BuildMipmap {
if( otherImage == null ) {
memReq = Mipmap.image_size( newwidth, 1, format, GL2.GL_UNSIGNED_SHORT );
try {
- otherImage = BufferUtil.nativeOrder(ByteBuffer.allocateDirect( memReq )).asShortBuffer();
+ otherImage = InternalBufferUtil.nativeOrder(ByteBuffer.allocateDirect( memReq )).asShortBuffer();
} catch( OutOfMemoryError ome ) {
gl.glPixelStorei( GL2.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() );
gl.glPixelStorei( GL2.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() );
@@ -178,7 +178,7 @@ public class BuildMipmap {
}
try {
- newImage = BufferUtil.nativeOrder(ByteBuffer.allocateDirect( Mipmap.image_size( width, height,
+ newImage = InternalBufferUtil.nativeOrder(ByteBuffer.allocateDirect( Mipmap.image_size( width, height,
format, GL2.GL_UNSIGNED_SHORT ) )).asShortBuffer();
} catch( OutOfMemoryError ome ) {
return( GLU.GLU_OUT_OF_MEMORY );
@@ -206,7 +206,7 @@ public class BuildMipmap {
if( otherImage == null ) {
memReq = Mipmap.image_size( newwidth[0], newheight[0], format, GL2.GL_UNSIGNED_SHORT );
try {
- otherImage = BufferUtil.nativeOrder(ByteBuffer.allocateDirect( memReq )).asShortBuffer();
+ otherImage = InternalBufferUtil.nativeOrder(ByteBuffer.allocateDirect( memReq )).asShortBuffer();
} catch( OutOfMemoryError ome ) {
gl.glPixelStorei( GL2.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() );
gl.glPixelStorei( GL2.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() );
@@ -364,7 +364,7 @@ public class BuildMipmap {
case( GL2.GL_UNSIGNED_INT_8_8_8_8_REV ):
case( GL2.GL_UNSIGNED_INT_10_10_10_2 ):
case( GL2.GL_UNSIGNED_INT_2_10_10_10_REV ):
- dstImage = BufferUtil.nativeOrder(ByteBuffer.allocateDirect( memReq ));
+ dstImage = InternalBufferUtil.nativeOrder(ByteBuffer.allocateDirect( memReq ));
break;
default:
return( GLU.GLU_INVALID_ENUM );
@@ -481,7 +481,7 @@ public class BuildMipmap {
case( GL2.GL_UNSIGNED_INT_8_8_8_8_REV ):
case( GL2.GL_UNSIGNED_INT_10_10_10_2 ):
case( GL2.GL_UNSIGNED_INT_2_10_10_10_REV ):
- dstImage = BufferUtil.nativeOrder(ByteBuffer.allocateDirect( memReq ));
+ dstImage = InternalBufferUtil.nativeOrder(ByteBuffer.allocateDirect( memReq ));
break;
default:
return( GLU.GLU_INVALID_ENUM );
@@ -519,7 +519,7 @@ public class BuildMipmap {
case( GL2.GL_UNSIGNED_INT_8_8_8_8_REV ):
case( GL2.GL_UNSIGNED_INT_10_10_10_2 ):
case( GL2.GL_UNSIGNED_INT_2_10_10_10_REV ):
- dstImage = BufferUtil.nativeOrder(ByteBuffer.allocateDirect( memReq ));
+ dstImage = InternalBufferUtil.nativeOrder(ByteBuffer.allocateDirect( memReq ));
break;
default:
return( GLU.GLU_INVALID_ENUM );
@@ -653,7 +653,7 @@ public class BuildMipmap {
case( GL2.GL_UNSIGNED_INT_8_8_8_8_REV ):
case( GL2.GL_UNSIGNED_INT_10_10_10_2 ):
case( GL2.GL_UNSIGNED_INT_2_10_10_10_REV ):
- dstImage = BufferUtil.nativeOrder(ByteBuffer.allocateDirect( memReq ));
+ dstImage = InternalBufferUtil.nativeOrder(ByteBuffer.allocateDirect( memReq ));
break;
default:
return( GLU.GLU_INVALID_ENUM );
@@ -880,7 +880,7 @@ public class BuildMipmap {
int i, j;
try {
- newImage = BufferUtil.nativeOrder(ByteBuffer.allocateDirect( Mipmap.image_size(
+ newImage = InternalBufferUtil.nativeOrder(ByteBuffer.allocateDirect( Mipmap.image_size(
width, height, format, GL2.GL_UNSIGNED_BYTE ) ));
} catch( OutOfMemoryError err ) {
return( GLU.GLU_OUT_OF_MEMORY );
@@ -924,7 +924,7 @@ public class BuildMipmap {
if( otherImage == null ) {
memReq = Mipmap.image_size( newwidth[0], newheight[0], format, GL2.GL_UNSIGNED_BYTE );
try {
- otherImage = BufferUtil.nativeOrder(ByteBuffer.allocateDirect( memReq ));
+ otherImage = InternalBufferUtil.nativeOrder(ByteBuffer.allocateDirect( memReq ));
} catch( OutOfMemoryError err ) {
gl.glPixelStorei( GL2.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() );
gl.glPixelStorei( GL2.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() );
@@ -1102,7 +1102,7 @@ public class BuildMipmap {
case( GL2.GL_UNSIGNED_INT_8_8_8_8_REV ):
case( GL2.GL_UNSIGNED_INT_10_10_10_2 ):
case( GL2.GL_UNSIGNED_INT_2_10_10_10_REV ):
- dstImage = BufferUtil.nativeOrder(ByteBuffer.allocateDirect( memReq ));
+ dstImage = InternalBufferUtil.nativeOrder(ByteBuffer.allocateDirect( memReq ));
break;
default:
return( GLU.GLU_INVALID_ENUM );
@@ -1288,7 +1288,7 @@ public class BuildMipmap {
case( GL2.GL_UNSIGNED_INT_8_8_8_8_REV ):
case( GL2.GL_UNSIGNED_INT_10_10_10_2 ):
case( GL2.GL_UNSIGNED_INT_2_10_10_10_REV ):
- dstImage = BufferUtil.nativeOrder(ByteBuffer.allocateDirect( memReq ));
+ dstImage = InternalBufferUtil.nativeOrder(ByteBuffer.allocateDirect( memReq ));
break;
default:
return( GLU.GLU_INVALID_ENUM );
@@ -1329,7 +1329,7 @@ public class BuildMipmap {
case( GL2.GL_UNSIGNED_INT_8_8_8_8_REV ):
case( GL2.GL_UNSIGNED_INT_10_10_10_2 ):
case( GL2.GL_UNSIGNED_INT_2_10_10_10_REV ):
- dstImage = BufferUtil.nativeOrder(ByteBuffer.allocateDirect( memReq ));
+ dstImage = InternalBufferUtil.nativeOrder(ByteBuffer.allocateDirect( memReq ));
break;
default:
return( GLU.GLU_INVALID_ENUM );
@@ -1391,7 +1391,7 @@ public class BuildMipmap {
case( GL2.GL_UNSIGNED_INT_8_8_8_8_REV ):
case( GL2.GL_UNSIGNED_INT_10_10_10_2 ):
case( GL2.GL_UNSIGNED_INT_2_10_10_10_REV ):
- dstImage = BufferUtil.nativeOrder(ByteBuffer.allocateDirect( memReq ));
+ dstImage = InternalBufferUtil.nativeOrder(ByteBuffer.allocateDirect( memReq ));
break;
default:
return( GLU.GLU_INVALID_ENUM );
diff --git a/src/jogl/classes/com/sun/opengl/impl/glu/mipmap/Mipmap.java b/src/jogl/classes/com/sun/opengl/impl/glu/mipmap/Mipmap.java
index b048bf1f5..aa33550ca 100644
--- a/src/jogl/classes/com/sun/opengl/impl/glu/mipmap/Mipmap.java
+++ b/src/jogl/classes/com/sun/opengl/impl/glu/mipmap/Mipmap.java
@@ -47,9 +47,9 @@ package com.sun.opengl.impl.glu.mipmap;
import javax.media.opengl.GL;
import javax.media.opengl.GL2;
import javax.media.opengl.glu.GLU;
-import javax.media.opengl.util.BufferUtil;
import javax.media.opengl.GLException;
import java.nio.*;
+import com.sun.opengl.impl.InternalBufferUtil;
/**
*
@@ -574,8 +574,8 @@ public class Mipmap {
if( !isLegalFormatForPackedPixelType( format, typeout ) ) {
return( GLU.GLU_INVALID_OPERATION );
}
- beforeimage = BufferUtil.nativeOrder(ByteBuffer.allocateDirect( image_size( widthin, heightin, format, GL2.GL_UNSIGNED_SHORT ) ));
- afterimage = BufferUtil.nativeOrder(ByteBuffer.allocateDirect( image_size( widthout, heightout, format, GL2.GL_UNSIGNED_SHORT ) ));
+ beforeimage = InternalBufferUtil.nativeOrder(ByteBuffer.allocateDirect( image_size( widthin, heightin, format, GL2.GL_UNSIGNED_SHORT ) ));
+ afterimage = InternalBufferUtil.nativeOrder(ByteBuffer.allocateDirect( image_size( widthout, heightout, format, GL2.GL_UNSIGNED_SHORT ) ));
if( beforeimage == null || afterimage == null ) {
return( GLU.GLU_OUT_OF_MEMORY );
}
diff --git a/src/jogl/classes/com/sun/opengl/impl/glu/mipmap/ScaleInternal.java b/src/jogl/classes/com/sun/opengl/impl/glu/mipmap/ScaleInternal.java
index 70ddab880..f51c72ea6 100644
--- a/src/jogl/classes/com/sun/opengl/impl/glu/mipmap/ScaleInternal.java
+++ b/src/jogl/classes/com/sun/opengl/impl/glu/mipmap/ScaleInternal.java
@@ -47,8 +47,8 @@ package com.sun.opengl.impl.glu.mipmap;
import javax.media.opengl.GL;
import javax.media.opengl.GL2;
import javax.media.opengl.glu.GLU;
-import javax.media.opengl.util.BufferUtil;
import java.nio.*;
+import com.sun.opengl.impl.InternalBufferUtil;
/**
*
@@ -2425,9 +2425,9 @@ public class ScaleInternal {
}
try {
- beforeImage = BufferUtil.nativeOrder(ByteBuffer.allocateDirect( Mipmap.imageSize3D( widthIn,
+ beforeImage = InternalBufferUtil.nativeOrder(ByteBuffer.allocateDirect( Mipmap.imageSize3D( widthIn,
heightIn, depthIn, format, GL2.GL_UNSIGNED_SHORT ) )).asShortBuffer();
- afterImage = BufferUtil.nativeOrder(ByteBuffer.allocateDirect( Mipmap.imageSize3D( widthIn,
+ afterImage = InternalBufferUtil.nativeOrder(ByteBuffer.allocateDirect( Mipmap.imageSize3D( widthIn,
heightIn, depthIn, format, GL2.GL_UNSIGNED_SHORT ) )).asShortBuffer();
} catch( OutOfMemoryError err ) {
return( GLU.GLU_OUT_OF_MEMORY );
diff --git a/src/jogl/classes/com/sun/opengl/impl/windows/wgl/WindowsWGLDrawableFactory.java b/src/jogl/classes/com/sun/opengl/impl/windows/wgl/WindowsWGLDrawableFactory.java
index 10d7c5a22..3380de742 100644
--- a/src/jogl/classes/com/sun/opengl/impl/windows/wgl/WindowsWGLDrawableFactory.java
+++ b/src/jogl/classes/com/sun/opengl/impl/windows/wgl/WindowsWGLDrawableFactory.java
@@ -44,7 +44,6 @@ import java.util.*;
import javax.media.nativewindow.*;
import javax.media.opengl.*;
import com.sun.opengl.impl.*;
-import javax.media.opengl.util.BufferUtil;
public class WindowsWGLDrawableFactory extends GLDrawableFactoryImpl {
private static final boolean DEBUG = Debug.debug("WindowsWGLDrawableFactory");
diff --git a/src/jogl/classes/com/sun/opengl/util/BufferUtil.java.javame_cdc_fp b/src/jogl/classes/com/sun/opengl/util/BufferUtil.java.javame_cdc_fp
new file mode 100755
index 000000000..40f035514
--- /dev/null
+++ b/src/jogl/classes/com/sun/opengl/util/BufferUtil.java.javame_cdc_fp
@@ -0,0 +1,449 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.sun.opengl.util;
+
+import javax.media.opengl.GL;
+import javax.media.opengl.GL2;
+import javax.media.opengl.GL2ES2;
+import javax.media.opengl.GLException;
+import javax.media.opengl.GLProfile;
+
+import java.nio.*;
+import java.util.*;
+
+import java.lang.reflect.*;
+
+/** Utility routines for dealing with direct buffers. */
+
+public class BufferUtil {
+ public static final int SIZEOF_BYTE = 1;
+ public static final int SIZEOF_SHORT = 2;
+ public static final int SIZEOF_INT = 4;
+ public static final int SIZEOF_FLOAT = 4;
+ public static final int SIZEOF_LONG = -1; // not supported
+ public static final int SIZEOF_DOUBLE = -1; // not supported
+
+ public static final int sizeOfGLType(int glType) {
+ switch (glType) {
+ case GL.GL_UNSIGNED_BYTE:
+ return SIZEOF_BYTE;
+ case GL.GL_BYTE:
+ return SIZEOF_BYTE;
+ case GL.GL_UNSIGNED_SHORT:
+ return SIZEOF_SHORT;
+ case GL.GL_SHORT:
+ return SIZEOF_SHORT;
+ case GL.GL_FLOAT:
+ return SIZEOF_FLOAT;
+ case GL.GL_FIXED:
+ return SIZEOF_INT;
+ case GL2ES2.GL_INT:
+ return SIZEOF_INT;
+ case GL2ES2.GL_UNSIGNED_INT:
+ return SIZEOF_INT;
+ case GL2.GL_DOUBLE:
+ return SIZEOF_DOUBLE;
+ }
+ return -1;
+ }
+
+ public static final int sizeOfBufferElem(Buffer buffer) {
+ if (buffer == null) {
+ return 0;
+ }
+ if (buffer instanceof ByteBuffer) {
+ return BufferUtil.SIZEOF_BYTE;
+ } else if (buffer instanceof IntBuffer) {
+ return BufferUtil.SIZEOF_INT;
+ } else if (buffer instanceof ShortBuffer) {
+ return BufferUtil.SIZEOF_SHORT;
+ } else if (buffer instanceof FloatBuffer) {
+ return BufferUtil.SIZEOF_FLOAT;
+ }
+ throw new RuntimeException("Unexpected buffer type " +
+ buffer.getClass().getName());
+ }
+
+ private BufferUtil() {}
+
+ //----------------------------------------------------------------------
+ // Allocation routines
+ //
+
+ public static final Buffer newGLBuffer(int glType, int numElements) {
+ switch (glType) {
+ case GL.GL_UNSIGNED_BYTE:
+ case GL.GL_BYTE:
+ return newByteBuffer(numElements);
+ case GL.GL_UNSIGNED_SHORT:
+ case GL.GL_SHORT:
+ return newShortBuffer(numElements);
+ case GL.GL_FLOAT:
+ return newFloatBuffer(numElements);
+ case GL.GL_FIXED:
+ case GL2ES2.GL_INT:
+ case GL2ES2.GL_UNSIGNED_INT:
+ return newIntBuffer(numElements);
+ }
+ return null;
+ }
+
+ public static final Buffer sliceGLBuffer(ByteBuffer parent, int bytePos, int byteLen, int glType) {
+ if(parent==null || byteLen==0) return null;
+ parent.position(bytePos);
+ parent.limit(bytePos + byteLen);
+
+ switch (glType) {
+ case GL.GL_UNSIGNED_BYTE:
+ case GL.GL_BYTE:
+ return parent.slice();
+ case GL.GL_UNSIGNED_SHORT:
+ case GL.GL_SHORT:
+ return parent.asShortBuffer();
+ case GL.GL_FLOAT:
+ return parent.asFloatBuffer();
+ case GL.GL_FIXED:
+ case GL2ES2.GL_INT:
+ case GL2ES2.GL_UNSIGNED_INT:
+ return parent.asIntBuffer();
+ }
+ return null;
+ }
+
+ /** Allocates a new direct ByteBuffer with the specified number of
+ elements. The returned buffer will have its byte order set to
+ the host platform's native byte order. */
+ public static ByteBuffer newByteBuffer(int numElements) {
+ ByteBuffer bb = ByteBuffer.allocateDirect(numElements);
+ nativeOrder(bb);
+ return bb;
+ }
+
+ public static ByteBuffer newByteBuffer(byte[] values, int offset, int len) {
+ ByteBuffer bb = newByteBuffer(len);
+ bb.put(values, offset, len);
+ bb.rewind();
+ return bb;
+ }
+
+ public static ByteBuffer newByteBuffer(byte[] values, int offset) {
+ return newByteBuffer(values, offset, values.length-offset);
+ }
+
+ public static ByteBuffer newByteBuffer(byte[] values) {
+ return newByteBuffer(values, 0);
+ }
+
+ /** Allocates a new direct FloatBuffer with the specified number of
+ elements. The returned buffer will have its byte order set to
+ the host platform's native byte order. */
+ public static FloatBuffer newFloatBuffer(int numElements) {
+ ByteBuffer bb = newByteBuffer(numElements * SIZEOF_FLOAT);
+ return bb.asFloatBuffer();
+ }
+
+ public static FloatBuffer newFloatBuffer(float[] values, int offset, int len) {
+ FloatBuffer bb = newFloatBuffer(len);
+ bb.put(values, offset, len);
+ bb.rewind();
+ return bb;
+ }
+
+ public static FloatBuffer newFloatBuffer(float[] values, int offset) {
+ return newFloatBuffer(values, 0, values.length-offset);
+ }
+
+ public static FloatBuffer newFloatBuffer(float[] values) {
+ return newFloatBuffer(values, 0);
+ }
+
+ /** Allocates a new direct IntBuffer with the specified number of
+ elements. The returned buffer will have its byte order set to
+ the host platform's native byte order. */
+ public static IntBuffer newIntBuffer(int numElements) {
+ ByteBuffer bb = newByteBuffer(numElements * SIZEOF_INT);
+ return bb.asIntBuffer();
+ }
+
+ public static IntBuffer newIntBuffer(int[] values, int offset, int len) {
+ IntBuffer bb = newIntBuffer(len);
+ bb.put(values, offset, len);
+ bb.rewind();
+ return bb;
+ }
+
+ public static IntBuffer newIntBuffer(int[] values, int offset) {
+ return newIntBuffer(values, 0, values.length-offset);
+ }
+
+ public static IntBuffer newIntBuffer(int[] values) {
+ return newIntBuffer(values, 0);
+ }
+
+
+ /** Allocates a new direct ShortBuffer with the specified number of
+ elements. The returned buffer will have its byte order set to
+ the host platform's native byte order. */
+ public static ShortBuffer newShortBuffer(int numElements) {
+ ByteBuffer bb = newByteBuffer(numElements * SIZEOF_SHORT);
+ return bb.asShortBuffer();
+ }
+
+ public static ShortBuffer newShortBuffer(short[] values, int offset, int len) {
+ ShortBuffer bb = newShortBuffer(len);
+ bb.put(values, offset, len);
+ bb.rewind();
+ return bb;
+ }
+
+ public static ShortBuffer newShortBuffer(short[] values, int offset) {
+ return newShortBuffer(values, 0, values.length-offset);
+ }
+
+ public static ShortBuffer newShortBuffer(short[] values) {
+ return newShortBuffer(values, 0);
+ }
+
+
+ //----------------------------------------------------------------------
+ // Copy routines (type-to-type)
+ //
+
+ /** Copies the <i>remaining</i> elements (as defined by
+ <code>limit() - position()</code>) in the passed ByteBuffer into
+ a newly-allocated direct ByteBuffer. The returned buffer will
+ have its byte order set to the host platform's native byte
+ order. The position of the newly-allocated buffer will be zero,
+ and the position of the passed buffer is unchanged (though its
+ mark is changed). */
+ public static ByteBuffer copyByteBuffer(ByteBuffer orig) {
+ ByteBuffer dest = newByteBuffer(orig.remaining());
+ dest.put(orig);
+ dest.rewind();
+ return dest;
+ }
+
+ /** Copies the <i>remaining</i> elements (as defined by
+ <code>limit() - position()</code>) in the passed FloatBuffer
+ into a newly-allocated direct FloatBuffer. The returned buffer
+ will have its byte order set to the host platform's native byte
+ order. The position of the newly-allocated buffer will be zero,
+ and the position of the passed buffer is unchanged (though its
+ mark is changed). */
+ public static FloatBuffer copyFloatBuffer(FloatBuffer orig) {
+ return copyFloatBufferAsByteBuffer(orig).asFloatBuffer();
+ }
+
+ /** Copies the <i>remaining</i> elements (as defined by
+ <code>limit() - position()</code>) in the passed IntBuffer
+ into a newly-allocated direct IntBuffer. The returned buffer
+ will have its byte order set to the host platform's native byte
+ order. The position of the newly-allocated buffer will be zero,
+ and the position of the passed buffer is unchanged (though its
+ mark is changed). */
+ public static IntBuffer copyIntBuffer(IntBuffer orig) {
+ return copyIntBufferAsByteBuffer(orig).asIntBuffer();
+ }
+
+ /** Copies the <i>remaining</i> elements (as defined by
+ <code>limit() - position()</code>) in the passed ShortBuffer
+ into a newly-allocated direct ShortBuffer. The returned buffer
+ will have its byte order set to the host platform's native byte
+ order. The position of the newly-allocated buffer will be zero,
+ and the position of the passed buffer is unchanged (though its
+ mark is changed). */
+ public static ShortBuffer copyShortBuffer(ShortBuffer orig) {
+ return copyShortBufferAsByteBuffer(orig).asShortBuffer();
+ }
+
+ //----------------------------------------------------------------------
+ // Copy routines (type-to-ByteBuffer)
+ //
+
+ /** Copies the <i>remaining</i> elements (as defined by
+ <code>limit() - position()</code>) in the passed FloatBuffer
+ into a newly-allocated direct ByteBuffer. The returned buffer
+ will have its byte order set to the host platform's native byte
+ order. The position of the newly-allocated buffer will be zero,
+ and the position of the passed buffer is unchanged (though its
+ mark is changed). */
+ public static ByteBuffer copyFloatBufferAsByteBuffer(FloatBuffer orig) {
+ ByteBuffer dest = newByteBuffer(orig.remaining() * SIZEOF_FLOAT);
+ dest.asFloatBuffer().put(orig);
+ dest.rewind();
+ return dest;
+ }
+
+ /** Copies the <i>remaining</i> elements (as defined by
+ <code>limit() - position()</code>) in the passed IntBuffer into
+ a newly-allocated direct ByteBuffer. The returned buffer will
+ have its byte order set to the host platform's native byte
+ order. The position of the newly-allocated buffer will be zero,
+ and the position of the passed buffer is unchanged (though its
+ mark is changed). */
+ public static ByteBuffer copyIntBufferAsByteBuffer(IntBuffer orig) {
+ ByteBuffer dest = newByteBuffer(orig.remaining() * SIZEOF_INT);
+ dest.asIntBuffer().put(orig);
+ dest.rewind();
+ return dest;
+ }
+
+ /** Copies the <i>remaining</i> elements (as defined by
+ <code>limit() - position()</code>) in the passed ShortBuffer
+ into a newly-allocated direct ByteBuffer. The returned buffer
+ will have its byte order set to the host platform's native byte
+ order. The position of the newly-allocated buffer will be zero,
+ and the position of the passed buffer is unchanged (though its
+ mark is changed). */
+ public static ByteBuffer copyShortBufferAsByteBuffer(ShortBuffer orig) {
+ ByteBuffer dest = newByteBuffer(orig.remaining() * SIZEOF_SHORT);
+ dest.asShortBuffer().put(orig);
+ dest.rewind();
+ return dest;
+ }
+
+ //----------------------------------------------------------------------
+ // Conversion routines
+ //
+
+ public final static float[] getFloatArray(double[] source) {
+ int i=source.length;
+ float[] dest = new float[i--];
+ while(i>=0) { dest[i]=(float)source[i]; i--; }
+ return dest;
+ }
+
+ public static ByteBuffer nativeOrder(ByteBuffer buf) {
+ if (!isCDCFP) {
+ try {
+ if (byteOrderClass == null) {
+ byteOrderClass = Class.forName("java.nio.ByteOrder");
+ orderMethod = ByteBuffer.class.getMethod("order", new Class[] { byteOrderClass });
+ Method nativeOrderMethod = byteOrderClass.getMethod("nativeOrder", null);
+ nativeOrderObject = nativeOrderMethod.invoke(null, null);
+ }
+ } catch (Throwable t) {
+ // Must be running on CDC / FP
+ isCDCFP = true;
+ }
+
+ if (!isCDCFP) {
+ try {
+ orderMethod.invoke(buf, new Object[] { nativeOrderObject });
+ } catch (Throwable t) {
+ }
+ }
+ }
+ return buf;
+ }
+
+ //----------------------------------------------------------------------
+ // Convenient GL put methods with generic target Buffer
+ //
+ public static void put(Buffer dest, Buffer v) {
+ if((dest instanceof ByteBuffer) && (v instanceof ByteBuffer)) {
+ ((ByteBuffer)dest).put((ByteBuffer)v);
+ } else if((dest instanceof ShortBuffer) && (v instanceof ShortBuffer)) {
+ ((ShortBuffer)dest).put((ShortBuffer)v);
+ } else if((dest instanceof IntBuffer) && (v instanceof IntBuffer)) {
+ ((IntBuffer)dest).put((IntBuffer)v);
+ } else if((dest instanceof FloatBuffer) && (v instanceof FloatBuffer)) {
+ ((FloatBuffer)dest).put((FloatBuffer)v);
+ } else {
+ throw new GLException("Incompatible Buffer classes: dest = "+dest.getClass().getName() + ", src = " + v.getClass().getName());
+ }
+ }
+
+ public static void putb(Buffer dest, byte v) {
+ if(dest instanceof ByteBuffer) {
+ ((ByteBuffer)dest).put(v);
+ } else if(dest instanceof ShortBuffer) {
+ ((ShortBuffer)dest).put((short)v);
+ } else if(dest instanceof IntBuffer) {
+ ((IntBuffer)dest).put((int)v);
+ } else {
+ throw new GLException("Byte doesn't match Buffer Class: "+dest);
+ }
+ }
+
+ public static void puts(Buffer dest, short v) {
+ if(dest instanceof ShortBuffer) {
+ ((ShortBuffer)dest).put(v);
+ } else if(dest instanceof IntBuffer) {
+ ((IntBuffer)dest).put((int)v);
+ } else {
+ throw new GLException("Short doesn't match Buffer Class: "+dest);
+ }
+ }
+
+ public static void puti(Buffer dest, int v) {
+ if(dest instanceof IntBuffer) {
+ ((IntBuffer)dest).put(v);
+ } else {
+ throw new GLException("Integer doesn't match Buffer Class: "+dest);
+ }
+ }
+
+ public static void putx(Buffer dest, int v) {
+ puti(dest, v);
+ }
+
+ public static void putf(Buffer dest, float v) {
+ if(dest instanceof FloatBuffer) {
+ ((FloatBuffer)dest).put(v);
+ } else if(dest instanceof IntBuffer) {
+ ((IntBuffer)dest).put(FixedPoint.toFixed(v));
+ } else {
+ throw new GLException("Float doesn't match Buffer Class: "+dest);
+ }
+ }
+
+ //----------------------------------------------------------------------
+ // Internals only below this point
+ //
+
+ // NOTE that this work must be done reflectively at the present time
+ // because this code must compile and run correctly on both CDC/FP and J2SE
+ private static boolean isCDCFP;
+ private static Class byteOrderClass;
+ private static Object nativeOrderObject;
+ private static Method orderMethod;
+
+}
diff --git a/src/jogl/classes/com/sun/opengl/util/BufferUtil.java.javase b/src/jogl/classes/com/sun/opengl/util/BufferUtil.java.javase
new file mode 100755
index 000000000..d02f3d15f
--- /dev/null
+++ b/src/jogl/classes/com/sun/opengl/util/BufferUtil.java.javase
@@ -0,0 +1,499 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.sun.opengl.util;
+
+import javax.media.opengl.GL;
+import javax.media.opengl.GL2;
+import javax.media.opengl.GL2ES2;
+import javax.media.opengl.GLException;
+import javax.media.opengl.GLProfile;
+
+import java.nio.*;
+import java.util.*;
+
+import java.lang.reflect.*;
+
+/** Utility routines for dealing with direct buffers. */
+
+public class BufferUtil {
+ public static final int SIZEOF_BYTE = 1;
+ public static final int SIZEOF_SHORT = 2;
+ public static final int SIZEOF_INT = 4;
+ public static final int SIZEOF_FLOAT = 4;
+ public static final int SIZEOF_LONG = 8;
+ public static final int SIZEOF_DOUBLE = 8;
+
+ public static final int sizeOfGLType(int glType) {
+ switch (glType) {
+ case GL.GL_UNSIGNED_BYTE:
+ return SIZEOF_BYTE;
+ case GL.GL_BYTE:
+ return SIZEOF_BYTE;
+ case GL.GL_UNSIGNED_SHORT:
+ return SIZEOF_SHORT;
+ case GL.GL_SHORT:
+ return SIZEOF_SHORT;
+ case GL.GL_FLOAT:
+ return SIZEOF_FLOAT;
+ case GL.GL_FIXED:
+ return SIZEOF_INT;
+ case GL2ES2.GL_INT:
+ return SIZEOF_INT;
+ case GL2ES2.GL_UNSIGNED_INT:
+ return SIZEOF_INT;
+ case GL2.GL_DOUBLE:
+ return SIZEOF_DOUBLE;
+ }
+ return -1;
+ }
+
+ public static final int sizeOfBufferElem(Buffer buffer) {
+ if (buffer == null) {
+ return 0;
+ }
+ if (buffer instanceof ByteBuffer) {
+ return BufferUtil.SIZEOF_BYTE;
+ } else if (buffer instanceof IntBuffer) {
+ return BufferUtil.SIZEOF_INT;
+ } else if (buffer instanceof ShortBuffer) {
+ return BufferUtil.SIZEOF_SHORT;
+ } else if (buffer instanceof FloatBuffer) {
+ return BufferUtil.SIZEOF_FLOAT;
+ } else if (buffer instanceof DoubleBuffer) {
+ return BufferUtil.SIZEOF_DOUBLE;
+ }
+ throw new RuntimeException("Unexpected buffer type " +
+ buffer.getClass().getName());
+ }
+
+ private BufferUtil() {}
+
+ //----------------------------------------------------------------------
+ // Allocation routines
+ //
+
+ public static final Buffer newGLBuffer(int glType, int numElements) {
+ switch (glType) {
+ case GL.GL_UNSIGNED_BYTE:
+ case GL.GL_BYTE:
+ return newByteBuffer(numElements);
+ case GL.GL_UNSIGNED_SHORT:
+ case GL.GL_SHORT:
+ return newShortBuffer(numElements);
+ case GL.GL_FLOAT:
+ return newFloatBuffer(numElements);
+ case GL.GL_FIXED:
+ case GL2ES2.GL_INT:
+ case GL2ES2.GL_UNSIGNED_INT:
+ return newIntBuffer(numElements);
+ case GL2.GL_DOUBLE:
+ return newDoubleBuffer(numElements);
+ }
+ return null;
+ }
+
+ public static final Buffer sliceGLBuffer(ByteBuffer parent, int bytePos, int byteLen, int glType) {
+ if(parent==null || byteLen==0) return null;
+ parent.position(bytePos);
+ parent.limit(bytePos + byteLen);
+
+ switch (glType) {
+ case GL.GL_UNSIGNED_BYTE:
+ case GL.GL_BYTE:
+ return parent.slice();
+ case GL.GL_UNSIGNED_SHORT:
+ case GL.GL_SHORT:
+ return parent.asShortBuffer();
+ case GL.GL_FLOAT:
+ return parent.asFloatBuffer();
+ case GL.GL_FIXED:
+ case GL2ES2.GL_INT:
+ case GL2ES2.GL_UNSIGNED_INT:
+ return parent.asIntBuffer();
+ case GL2.GL_DOUBLE:
+ return parent.asDoubleBuffer();
+ }
+ return null;
+ }
+
+ /** Allocates a new direct ByteBuffer with the specified number of
+ elements. The returned buffer will have its byte order set to
+ the host platform's native byte order. */
+ public static ByteBuffer newByteBuffer(int numElements) {
+ ByteBuffer bb = ByteBuffer.allocateDirect(numElements);
+ nativeOrder(bb);
+ return bb;
+ }
+
+ public static ByteBuffer newByteBuffer(byte[] values, int offset, int len) {
+ ByteBuffer bb = newByteBuffer(len);
+ bb.put(values, offset, len);
+ bb.rewind();
+ return bb;
+ }
+
+ public static ByteBuffer newByteBuffer(byte[] values, int offset) {
+ return newByteBuffer(values, offset, values.length-offset);
+ }
+
+ public static ByteBuffer newByteBuffer(byte[] values) {
+ return newByteBuffer(values, 0);
+ }
+
+
+ /** Allocates a new direct DoubleBuffer with the specified number of
+ elements. The returned buffer will have its byte order set to
+ the host platform's native byte order. */
+ public static DoubleBuffer newDoubleBuffer(int numElements) {
+ ByteBuffer bb = newByteBuffer(numElements * SIZEOF_DOUBLE);
+ return bb.asDoubleBuffer();
+ }
+
+ public static DoubleBuffer newDoubleBuffer(double[] values, int offset) {
+ int len = values.length-offset;
+ DoubleBuffer bb = newDoubleBuffer(len);
+ bb.put(values, offset, len);
+ bb.rewind();
+ return bb;
+ }
+
+ public static DoubleBuffer newDoubleBuffer(double[] values) {
+ return newDoubleBuffer(values, 0);
+ }
+
+
+ /** Allocates a new direct FloatBuffer with the specified number of
+ elements. The returned buffer will have its byte order set to
+ the host platform's native byte order. */
+ public static FloatBuffer newFloatBuffer(int numElements) {
+ ByteBuffer bb = newByteBuffer(numElements * SIZEOF_FLOAT);
+ return bb.asFloatBuffer();
+ }
+
+ public static FloatBuffer newFloatBuffer(float[] values, int offset, int len) {
+ FloatBuffer bb = newFloatBuffer(len);
+ bb.put(values, offset, len);
+ bb.rewind();
+ return bb;
+ }
+
+ public static FloatBuffer newFloatBuffer(float[] values, int offset) {
+ return newFloatBuffer(values, 0, values.length-offset);
+ }
+
+ public static FloatBuffer newFloatBuffer(float[] values) {
+ return newFloatBuffer(values, 0);
+ }
+
+
+ /** Allocates a new direct IntBuffer with the specified number of
+ elements. The returned buffer will have its byte order set to
+ the host platform's native byte order. */
+ public static IntBuffer newIntBuffer(int numElements) {
+ ByteBuffer bb = newByteBuffer(numElements * SIZEOF_INT);
+ return bb.asIntBuffer();
+ }
+
+ public static IntBuffer newIntBuffer(int[] values, int offset, int len) {
+ IntBuffer bb = newIntBuffer(len);
+ bb.put(values, offset, len);
+ bb.rewind();
+ return bb;
+ }
+
+ public static IntBuffer newIntBuffer(int[] values, int offset) {
+ return newIntBuffer(values, 0, values.length-offset);
+ }
+
+ public static IntBuffer newIntBuffer(int[] values) {
+ return newIntBuffer(values, 0);
+ }
+
+ /** Allocates a new direct LongBuffer with the specified number of
+ elements. The returned buffer will have its byte order set to
+ the host platform's native byte order. */
+ public static LongBuffer newLongBuffer(int numElements) {
+ ByteBuffer bb = newByteBuffer(numElements * SIZEOF_LONG);
+ return bb.asLongBuffer();
+ }
+
+ /** Allocates a new direct ShortBuffer with the specified number of
+ elements. The returned buffer will have its byte order set to
+ the host platform's native byte order. */
+ public static ShortBuffer newShortBuffer(int numElements) {
+ ByteBuffer bb = newByteBuffer(numElements * SIZEOF_SHORT);
+ return bb.asShortBuffer();
+ }
+
+ public static ShortBuffer newShortBuffer(short[] values, int offset, int len) {
+ ShortBuffer bb = newShortBuffer(len);
+ bb.put(values, offset, len);
+ bb.rewind();
+ return bb;
+ }
+
+ public static ShortBuffer newShortBuffer(short[] values, int offset) {
+ return newShortBuffer(values, 0, values.length-offset);
+ }
+
+ public static ShortBuffer newShortBuffer(short[] values) {
+ return newShortBuffer(values, 0);
+ }
+
+ //----------------------------------------------------------------------
+ // Copy routines (type-to-type)
+ //
+
+ /** Copies the <i>remaining</i> elements (as defined by
+ <code>limit() - position()</code>) in the passed ByteBuffer into
+ a newly-allocated direct ByteBuffer. The returned buffer will
+ have its byte order set to the host platform's native byte
+ order. The position of the newly-allocated buffer will be zero,
+ and the position of the passed buffer is unchanged (though its
+ mark is changed). */
+ public static ByteBuffer copyByteBuffer(ByteBuffer orig) {
+ ByteBuffer dest = newByteBuffer(orig.remaining());
+ dest.put(orig);
+ dest.rewind();
+ return dest;
+ }
+
+ /** Copies the <i>remaining</i> elements (as defined by
+ <code>limit() - position()</code>) in the passed FloatBuffer
+ into a newly-allocated direct FloatBuffer. The returned buffer
+ will have its byte order set to the host platform's native byte
+ order. The position of the newly-allocated buffer will be zero,
+ and the position of the passed buffer is unchanged (though its
+ mark is changed). */
+ public static FloatBuffer copyFloatBuffer(FloatBuffer orig) {
+ return copyFloatBufferAsByteBuffer(orig).asFloatBuffer();
+ }
+
+ /** Copies the <i>remaining</i> elements (as defined by
+ <code>limit() - position()</code>) in the passed IntBuffer
+ into a newly-allocated direct IntBuffer. The returned buffer
+ will have its byte order set to the host platform's native byte
+ order. The position of the newly-allocated buffer will be zero,
+ and the position of the passed buffer is unchanged (though its
+ mark is changed). */
+ public static IntBuffer copyIntBuffer(IntBuffer orig) {
+ return copyIntBufferAsByteBuffer(orig).asIntBuffer();
+ }
+
+ /** Copies the <i>remaining</i> elements (as defined by
+ <code>limit() - position()</code>) in the passed ShortBuffer
+ into a newly-allocated direct ShortBuffer. The returned buffer
+ will have its byte order set to the host platform's native byte
+ order. The position of the newly-allocated buffer will be zero,
+ and the position of the passed buffer is unchanged (though its
+ mark is changed). */
+ public static ShortBuffer copyShortBuffer(ShortBuffer orig) {
+ return copyShortBufferAsByteBuffer(orig).asShortBuffer();
+ }
+
+ //----------------------------------------------------------------------
+ // Copy routines (type-to-ByteBuffer)
+ //
+
+ /** Copies the <i>remaining</i> elements (as defined by
+ <code>limit() - position()</code>) in the passed FloatBuffer
+ into a newly-allocated direct ByteBuffer. The returned buffer
+ will have its byte order set to the host platform's native byte
+ order. The position of the newly-allocated buffer will be zero,
+ and the position of the passed buffer is unchanged (though its
+ mark is changed). */
+ public static ByteBuffer copyFloatBufferAsByteBuffer(FloatBuffer orig) {
+ ByteBuffer dest = newByteBuffer(orig.remaining() * SIZEOF_FLOAT);
+ dest.asFloatBuffer().put(orig);
+ dest.rewind();
+ return dest;
+ }
+
+ /** Copies the <i>remaining</i> elements (as defined by
+ <code>limit() - position()</code>) in the passed IntBuffer into
+ a newly-allocated direct ByteBuffer. The returned buffer will
+ have its byte order set to the host platform's native byte
+ order. The position of the newly-allocated buffer will be zero,
+ and the position of the passed buffer is unchanged (though its
+ mark is changed). */
+ public static ByteBuffer copyIntBufferAsByteBuffer(IntBuffer orig) {
+ ByteBuffer dest = newByteBuffer(orig.remaining() * SIZEOF_INT);
+ dest.asIntBuffer().put(orig);
+ dest.rewind();
+ return dest;
+ }
+
+ /** Copies the <i>remaining</i> elements (as defined by
+ <code>limit() - position()</code>) in the passed ShortBuffer
+ into a newly-allocated direct ByteBuffer. The returned buffer
+ will have its byte order set to the host platform's native byte
+ order. The position of the newly-allocated buffer will be zero,
+ and the position of the passed buffer is unchanged (though its
+ mark is changed). */
+ public static ByteBuffer copyShortBufferAsByteBuffer(ShortBuffer orig) {
+ ByteBuffer dest = newByteBuffer(orig.remaining() * SIZEOF_SHORT);
+ dest.asShortBuffer().put(orig);
+ dest.rewind();
+ return dest;
+ }
+
+ //----------------------------------------------------------------------
+ // Conversion routines
+ //
+
+ public final static float[] getFloatArray(double[] source) {
+ int i=source.length;
+ float[] dest = new float[i--];
+ while(i>=0) { dest[i]=(float)source[i]; i--; }
+ return dest;
+ }
+
+ public final static FloatBuffer getFloatBuffer(DoubleBuffer source) {
+ source.rewind();
+ FloatBuffer dest = BufferUtil.newFloatBuffer(source.limit());
+ while(source.hasRemaining()) { dest.put((float)source.get()); }
+ return dest;
+ }
+
+ public static ByteBuffer nativeOrder(ByteBuffer buf) {
+ if (!isCDCFP) {
+ try {
+ if (byteOrderClass == null) {
+ byteOrderClass = Class.forName("java.nio.ByteOrder");
+ orderMethod = ByteBuffer.class.getMethod("order", new Class[] { byteOrderClass });
+ Method nativeOrderMethod = byteOrderClass.getMethod("nativeOrder", null);
+ nativeOrderObject = nativeOrderMethod.invoke(null, null);
+ }
+ } catch (Throwable t) {
+ // Must be running on CDC / FP
+ isCDCFP = true;
+ }
+
+ if (!isCDCFP) {
+ try {
+ orderMethod.invoke(buf, new Object[] { nativeOrderObject });
+ } catch (Throwable t) {
+ }
+ }
+ }
+ return buf;
+ }
+
+ //----------------------------------------------------------------------
+ // Convenient GL put methods with generic target Buffer
+ //
+ public static void put(Buffer dest, Buffer v) {
+ if((dest instanceof ByteBuffer) && (v instanceof ByteBuffer)) {
+ ((ByteBuffer)dest).put((ByteBuffer)v);
+ } else if((dest instanceof ShortBuffer) && (v instanceof ShortBuffer)) {
+ ((ShortBuffer)dest).put((ShortBuffer)v);
+ } else if((dest instanceof IntBuffer) && (v instanceof IntBuffer)) {
+ ((IntBuffer)dest).put((IntBuffer)v);
+ } else if((dest instanceof FloatBuffer) && (v instanceof FloatBuffer)) {
+ ((FloatBuffer)dest).put((FloatBuffer)v);
+ } else {
+ throw new GLException("Incompatible Buffer classes: dest = "+dest.getClass().getName() + ", src = " + v.getClass().getName());
+ }
+ }
+
+ public static void putb(Buffer dest, byte v) {
+ if(dest instanceof ByteBuffer) {
+ ((ByteBuffer)dest).put(v);
+ } else if(dest instanceof ShortBuffer) {
+ ((ShortBuffer)dest).put((short)v);
+ } else if(dest instanceof IntBuffer) {
+ ((IntBuffer)dest).put((int)v);
+ } else {
+ throw new GLException("Byte doesn't match Buffer Class: "+dest);
+ }
+ }
+
+ public static void puts(Buffer dest, short v) {
+ if(dest instanceof ShortBuffer) {
+ ((ShortBuffer)dest).put(v);
+ } else if(dest instanceof IntBuffer) {
+ ((IntBuffer)dest).put((int)v);
+ } else {
+ throw new GLException("Short doesn't match Buffer Class: "+dest);
+ }
+ }
+
+ public static void puti(Buffer dest, int v) {
+ if(dest instanceof IntBuffer) {
+ ((IntBuffer)dest).put(v);
+ } else {
+ throw new GLException("Integer doesn't match Buffer Class: "+dest);
+ }
+ }
+
+ public static void putx(Buffer dest, int v) {
+ puti(dest, v);
+ }
+
+ public static void putf(Buffer dest, float v) {
+ if(dest instanceof FloatBuffer) {
+ ((FloatBuffer)dest).put(v);
+ } else if(dest instanceof IntBuffer) {
+ ((IntBuffer)dest).put(FixedPoint.toFixed(v));
+ } else {
+ throw new GLException("Float doesn't match Buffer Class: "+dest);
+ }
+ }
+
+ public static void putd(Buffer dest, double v) {
+ if(dest instanceof FloatBuffer) {
+ ((FloatBuffer)dest).put((float)v);
+ } else {
+ throw new GLException("Double doesn't match Buffer Class: "+dest);
+ }
+ }
+
+ //----------------------------------------------------------------------
+ // Internals only below this point
+ //
+
+ // NOTE that this work must be done reflectively at the present time
+ // because this code must compile and run correctly on both CDC/FP and J2SE
+ private static boolean isCDCFP;
+ private static Class byteOrderClass;
+ private static Object nativeOrderObject;
+ private static Method orderMethod;
+
+}
diff --git a/src/jogl/classes/com/sun/opengl/impl/InternalBufferUtils.java b/src/jogl/classes/com/sun/opengl/util/FixedPoint.java
index 89639c493..e9bdae0e9 100644
--- a/src/jogl/classes/com/sun/opengl/impl/InternalBufferUtils.java
+++ b/src/jogl/classes/com/sun/opengl/util/FixedPoint.java
@@ -1,5 +1,5 @@
/*
- * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2009 Sun Microsystems, Inc. All Rights Reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
@@ -29,27 +29,33 @@
* ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
* SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
*
- * You acknowledge that this software is not designed or intended for use
- * in the design, construction, operation or maintenance of any nuclear
- * facility.
- *
- * Sun gratefully acknowledges that this software was originally authored
- * and developed by Kenneth Bradley Russell and Christopher John Kline.
*/
-package com.sun.opengl.impl;
+package com.sun.opengl.util;
+
+public class FixedPoint {
+ public static final int toFixed(int value) {
+ if (value < -32768) value = -32768;
+ if (value > 32767) value = 32767;
+ return value * 65536;
+ }
-import java.nio.*;
+ public static final int toFixed(float value) {
+ if (value < -32768) value = -32768;
+ if (value > 32767) value = 32767;
+ return (int)(value * 65536.0f);
+ }
-/** Utility routines available only to the JOGL implementation. */
+ public static final float toFloat(int value) {
+ return (float)value/65536.0f;
+ }
-public class InternalBufferUtils {
- /** Allocates a new direct byte buffer at the given address with the
- given capacity. This is exposed only because of glMapBufferARB
- and its semantics; it is undesirable to allocate a new buffer
- every frame because (a) ByteBuffers are finalizable and (b) the
- application would typically need to re-slice the buffer every
- frame. Instead we cache these ByteBuffer objects up in Java and
- look them up in a HashMap by base address and capacity. */
- public static native ByteBuffer newDirectByteBuffer(long address, int capacity);
+ public static final int mult(int x1, int x2) {
+ return (int) ( ((long)x1*(long)x2)/65536 );
+ }
+
+ public static final int div(int x1, int x2) {
+ return (int) ( (((long)x1)<<16)/x2 );
+ }
}
+
diff --git a/src/jogl/classes/com/sun/opengl/util/GLArrayDataClient.java b/src/jogl/classes/com/sun/opengl/util/GLArrayDataClient.java
index efee49a16..3dc8159b9 100644
--- a/src/jogl/classes/com/sun/opengl/util/GLArrayDataClient.java
+++ b/src/jogl/classes/com/sun/opengl/util/GLArrayDataClient.java
@@ -1,10 +1,14 @@
package com.sun.opengl.util;
+import java.security.*;
+
import javax.media.opengl.*;
import javax.media.opengl.util.*;
-import com.sun.opengl.impl.*;
-import com.sun.opengl.impl.glsl.*;
+
+import com.sun.opengl.util.glsl.*;
+
+import com.sun.opengl.impl.SystemUtil;
import java.nio.*;
@@ -17,7 +21,11 @@ public class GLArrayDataClient extends GLArrayDataWrapper implements GLArrayData
*
* This should not be necessary on proper native implementations.
*/
- public static final boolean hasVBOBug = (SystemUtil.getenv("JOGL_VBO_BUG") != null);
+ public static final boolean hasVBOBug = AccessController.doPrivileged(new PrivilegedAction() {
+ public Object run() {
+ return SystemUtil.getenv("JOGL_VBO_BUG");
+ }
+ }) != null;
/**
* @arg index The GL array index
@@ -34,7 +42,7 @@ public class GLArrayDataClient extends GLArrayDataWrapper implements GLArrayData
int initialSize)
throws GLException
{
- GLProfile.isValidateArrayDataType(index, comps, dataType, false, true);
+ GLProfile.isValidArrayDataType(index, comps, dataType, false, true);
GLArrayDataClient adc = new GLArrayDataClient();
GLArrayHandler glArrayHandler = new GLFixedArrayHandler(adc);
adc.init(name, index, comps, dataType, normalized, 0, null, initialSize, false, glArrayHandler, 0, 0);
@@ -45,7 +53,7 @@ public class GLArrayDataClient extends GLArrayDataWrapper implements GLArrayData
int stride, Buffer buffer)
throws GLException
{
- GLProfile.isValidateArrayDataType(index, comps, dataType, false, true);
+ GLProfile.isValidArrayDataType(index, comps, dataType, false, true);
GLArrayDataClient adc = new GLArrayDataClient();
GLArrayHandler glArrayHandler = new GLFixedArrayHandler(adc);
adc.init(name, index, comps, dataType, normalized, stride, buffer, comps*comps, false, glArrayHandler, 0, 0);
@@ -59,7 +67,7 @@ public class GLArrayDataClient extends GLArrayDataWrapper implements GLArrayData
if(!GLProfile.isGL2ES2()) {
throw new GLException("GLArrayDataServer not supported for profile: "+GLProfile.getProfile());
}
- GLProfile.isValidateArrayDataType(-1, comps, dataType, true, true);
+ GLProfile.isValidArrayDataType(-1, comps, dataType, true, true);
GLArrayDataClient adc = new GLArrayDataClient();
GLArrayHandler glArrayHandler = new GLSLArrayHandler(adc);
@@ -74,7 +82,7 @@ public class GLArrayDataClient extends GLArrayDataWrapper implements GLArrayData
if(!GLProfile.isGL2ES2()) {
throw new GLException("GLArrayDataServer not supported for profile: "+GLProfile.getProfile());
}
- GLProfile.isValidateArrayDataType(-1, comps, dataType, true, true);
+ GLProfile.isValidArrayDataType(-1, comps, dataType, true, true);
GLArrayDataClient adc = new GLArrayDataClient();
GLArrayHandler glArrayHandler = new GLSLArrayHandler(adc);
diff --git a/src/jogl/classes/com/sun/opengl/util/GLArrayDataServer.java b/src/jogl/classes/com/sun/opengl/util/GLArrayDataServer.java
index 59024dec7..caf6efe12 100644
--- a/src/jogl/classes/com/sun/opengl/util/GLArrayDataServer.java
+++ b/src/jogl/classes/com/sun/opengl/util/GLArrayDataServer.java
@@ -3,8 +3,8 @@ package com.sun.opengl.util;
import javax.media.opengl.*;
import java.nio.*;
-import com.sun.opengl.impl.*;
-import com.sun.opengl.impl.glsl.*;
+
+import com.sun.opengl.util.glsl.*;
public class GLArrayDataServer extends GLArrayDataClient implements GLArrayDataEditable {
@@ -35,7 +35,7 @@ public class GLArrayDataServer extends GLArrayDataClient implements GLArrayDataE
int stride, Buffer buffer, int vboBufferUsage)
throws GLException
{
- GLProfile.isValidateArrayDataType(index, comps, dataType, false, true);
+ GLProfile.isValidArrayDataType(index, comps, dataType, false, true);
GLArrayDataServer ads = new GLArrayDataServer();
GLArrayHandler glArrayHandler = new GLFixedArrayHandler(ads);
@@ -59,7 +59,7 @@ public class GLArrayDataServer extends GLArrayDataClient implements GLArrayDataE
int initialSize, int vboBufferUsage)
throws GLException
{
- GLProfile.isValidateArrayDataType(index, comps, dataType, false, true);
+ GLProfile.isValidArrayDataType(index, comps, dataType, false, true);
GLArrayDataServer ads = new GLArrayDataServer();
GLArrayHandler glArrayHandler = new GLFixedArrayHandler(ads);
@@ -81,7 +81,7 @@ public class GLArrayDataServer extends GLArrayDataClient implements GLArrayDataE
if(!GLProfile.isGL2ES2()) {
throw new GLException("GLArrayDataServer not supported for profile: "+GLProfile.getProfile());
}
- GLProfile.isValidateArrayDataType(-1, comps, dataType, true, true);
+ GLProfile.isValidArrayDataType(-1, comps, dataType, true, true);
GLArrayDataServer ads = new GLArrayDataServer();
GLArrayHandler glArrayHandler = new GLSLArrayHandler(ads);
@@ -103,7 +103,7 @@ public class GLArrayDataServer extends GLArrayDataClient implements GLArrayDataE
if(!GLProfile.isGL2ES2()) {
throw new GLException("GLArrayDataServer not supported for profile: "+GLProfile.getProfile());
}
- GLProfile.isValidateArrayDataType(-1, comps, dataType, true, true);
+ GLProfile.isValidArrayDataType(-1, comps, dataType, true, true);
GLArrayDataServer ads = new GLArrayDataServer();
GLArrayHandler glArrayHandler = new GLSLArrayHandler(ads);
diff --git a/src/jogl/classes/com/sun/opengl/util/GLArrayDataWrapper.java b/src/jogl/classes/com/sun/opengl/util/GLArrayDataWrapper.java
index 808848b22..cacc285d1 100644
--- a/src/jogl/classes/com/sun/opengl/util/GLArrayDataWrapper.java
+++ b/src/jogl/classes/com/sun/opengl/util/GLArrayDataWrapper.java
@@ -3,7 +3,8 @@ package com.sun.opengl.util;
import javax.media.opengl.*;
import javax.media.opengl.util.*;
-import com.sun.opengl.impl.*;
+
+import com.sun.opengl.util.glsl.fixedfunc.impl.*;
import java.nio.*;
@@ -14,7 +15,7 @@ public class GLArrayDataWrapper implements GLArrayData {
int vboName, long bufferOffset)
throws GLException
{
- GLProfile.isValidateArrayDataType(index, comps, dataType, false, true);
+ GLProfile.isValidArrayDataType(index, comps, dataType, false, true);
GLArrayDataWrapper adc = new GLArrayDataWrapper();
adc.init(null, index, comps, dataType, normalized, stride, buffer, false,
vboName, bufferOffset);
@@ -29,7 +30,7 @@ public class GLArrayDataWrapper implements GLArrayData {
if(!GLProfile.isGL2ES2()) {
throw new GLException("GLArrayDataServer not supported for profile: "+GLProfile.getProfile());
}
- GLProfile.isValidateArrayDataType(-1, comps, dataType, true, true);
+ GLProfile.isValidArrayDataType(-1, comps, dataType, true, true);
GLArrayDataWrapper adc = new GLArrayDataWrapper();
adc.init(name, -1, comps, dataType, normalized, stride, buffer, true,
@@ -157,7 +158,8 @@ public class GLArrayDataWrapper implements GLArrayData {
this.isVertexAttribute = isVertexAttribute;
this.index = index;
this.location = -1;
- this.name = (null==name)?GLContext.getPredefinedArrayIndexName(index):name;
+ // We can't have any dependence on the FixedFuncUtil class here for build bootstrapping reasons
+ this.name = (null==name)?FixedFuncPipeline.getPredefinedArrayIndexName(index):name;
if(null==this.name) {
throw new GLException("Not a valid GL array index: "+index);
}
diff --git a/src/jogl/classes/com/sun/opengl/impl/GLArrayHandler.java b/src/jogl/classes/com/sun/opengl/util/GLArrayHandler.java
index d34e04b10..9443ad6ed 100644
--- a/src/jogl/classes/com/sun/opengl/impl/GLArrayHandler.java
+++ b/src/jogl/classes/com/sun/opengl/util/GLArrayHandler.java
@@ -1,8 +1,7 @@
-package com.sun.opengl.impl;
+package com.sun.opengl.util;
import javax.media.opengl.*;
-import javax.media.opengl.sub.*;
public interface GLArrayHandler {
diff --git a/src/jogl/classes/com/sun/opengl/impl/GLFixedArrayHandler.java b/src/jogl/classes/com/sun/opengl/util/GLFixedArrayHandler.java
index 86ae92754..f1e2502be 100644
--- a/src/jogl/classes/com/sun/opengl/impl/GLFixedArrayHandler.java
+++ b/src/jogl/classes/com/sun/opengl/util/GLFixedArrayHandler.java
@@ -1,9 +1,8 @@
-package com.sun.opengl.impl;
+package com.sun.opengl.util;
import javax.media.opengl.*;
-import javax.media.opengl.sub.*;
-import javax.media.opengl.sub.fixed.*;
+import javax.media.opengl.fixedfunc.*;
import com.sun.opengl.util.*;
import java.nio.*;
@@ -14,18 +13,18 @@ public class GLFixedArrayHandler implements GLArrayHandler {
this.ad = ad;
}
- protected final void passArrayPointer(GLPointerIf gl) {
+ protected final void passArrayPointer(GLPointerFunc gl) {
switch(ad.getIndex()) {
- case GLPointerIf.GL_VERTEX_ARRAY:
+ case GLPointerFunc.GL_VERTEX_ARRAY:
gl.glVertexPointer(ad);
break;
- case GLPointerIf.GL_NORMAL_ARRAY:
+ case GLPointerFunc.GL_NORMAL_ARRAY:
gl.glNormalPointer(ad);
break;
- case GLPointerIf.GL_COLOR_ARRAY:
+ case GLPointerFunc.GL_COLOR_ARRAY:
gl.glColorPointer(ad);
break;
- case GLPointerIf.GL_TEXTURE_COORD_ARRAY:
+ case GLPointerFunc.GL_TEXTURE_COORD_ARRAY:
gl.glTexCoordPointer(ad);
break;
default:
@@ -34,7 +33,7 @@ public class GLFixedArrayHandler implements GLArrayHandler {
}
public void enableBuffer(GL gl, boolean enable) {
- GLPointerIf glp = gl.getGL2ES1();
+ GLPointerFunc glp = gl.getGL2ES1();
if(enable) {
glp.glEnableClientState(ad.getIndex());
diff --git a/src/jogl/classes/com/sun/opengl/util/Gamma.java b/src/jogl/classes/com/sun/opengl/util/Gamma.java
new file mode 100755
index 000000000..8be4f4edf
--- /dev/null
+++ b/src/jogl/classes/com/sun/opengl/util/Gamma.java
@@ -0,0 +1,106 @@
+/*
+ * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.sun.opengl.util;
+
+import com.sun.opengl.impl.*;
+
+/** Provides control over the primary display's gamma, brightness and
+ contrast controls via the hardware gamma ramp tables. Not
+ supported on all platforms or graphics hardware. <P>
+
+ Thanks to the LWJGL project for illustrating how to access gamma
+ control on the various platforms.
+*/
+
+public class Gamma {
+ private Gamma() {}
+
+ /**
+ * Sets the gamma, brightness, and contrast of the current main
+ * display. This functionality is not available on all platforms and
+ * graphics hardware. Returns true if the settings were successfully
+ * changed, false if not. This method may return false for some
+ * values of the incoming arguments even on hardware which does
+ * support the underlying functionality. <P>
+ *
+ * If this method returns true, the display settings will
+ * automatically be reset to their original values upon JVM exit
+ * (assuming the JVM does not crash); if the user wishes to change
+ * the display settings back to normal ahead of time, use {@link
+ * #resetDisplayGamma resetDisplayGamma}(). It is recommended to
+ * call {@link #resetDisplayGamma resetDisplayGamma} before calling
+ * e.g. <code>System.exit()</code> from the application rather than
+ * rely on the shutdown hook functionality due to inevitable race
+ * conditions and unspecified behavior during JVM teardown. <P>
+ *
+ * This method may be called multiple times during the application's
+ * execution, but calling {@link #resetDisplayGamma
+ * resetDisplayGamma} will only reset the settings to the values
+ * before the first call to this method. <P>
+ *
+ * @param gamma The gamma value, typically > 1.0 (default values
+ * vary, but typically roughly 1.0)
+ * @param brightness The brightness value between -1.0 and 1.0,
+ * inclusive (default values vary, but typically 0)
+ * @param contrast The contrast, greater than 0.0 (default values
+ * vary, but typically 1)
+ * @return true if gamma settings were successfully changed, false
+ * if not
+ * @throws IllegalArgumentException if any of the parameters were
+ * out-of-bounds
+ */
+ public static boolean setDisplayGamma(float gamma, float brightness, float contrast) throws IllegalArgumentException {
+ return GLDrawableFactoryImpl.getFactoryImpl().setDisplayGamma(gamma, brightness, contrast);
+ }
+
+ /**
+ * Resets the gamma, brightness and contrast values for the primary
+ * display to their original values before {@link #setDisplayGamma
+ * setDisplayGamma} was called the first time. {@link
+ * #setDisplayGamma setDisplayGamma} must be called before calling
+ * this method or an unspecified exception will be thrown. While it
+ * is not explicitly required that this method be called before
+ * exiting, calling it is recommended because of the inevitable
+ * unspecified behavior during JVM teardown.
+ */
+ public static void resetDisplayGamma() {
+ GLDrawableFactoryImpl.getFactoryImpl().resetDisplayGamma();
+ }
+}
diff --git a/src/jogl/classes/com/sun/opengl/util/ImmModeSink.java b/src/jogl/classes/com/sun/opengl/util/ImmModeSink.java
index 4f30cd7b1..d3b61d7c5 100644
--- a/src/jogl/classes/com/sun/opengl/util/ImmModeSink.java
+++ b/src/jogl/classes/com/sun/opengl/util/ImmModeSink.java
@@ -3,8 +3,7 @@ package com.sun.opengl.util;
import javax.media.opengl.*;
import javax.media.opengl.util.*;
-import javax.media.opengl.sub.*;
-import javax.media.opengl.sub.fixed.*;
+import javax.media.opengl.fixedfunc.*;
import com.sun.nativewindow.impl.NWReflection;
import java.nio.*;
import java.util.Iterator;
@@ -861,25 +860,25 @@ public class ImmModeSink {
buffer.flip();
if(vComps>0) {
- vArrayData = GLArrayDataWrapper.createFixed(GLPointerIf.GL_VERTEX_ARRAY, vComps, vDataType, false,
+ vArrayData = GLArrayDataWrapper.createFixed(GLPointerFunc.GL_VERTEX_ARRAY, vComps, vDataType, false,
0, vertexArray, 0, vOffset);
} else {
vArrayData = null;
}
if(cComps>0) {
- cArrayData = GLArrayDataWrapper.createFixed(GLPointerIf.GL_COLOR_ARRAY, cComps, cDataType, false,
+ cArrayData = GLArrayDataWrapper.createFixed(GLPointerFunc.GL_COLOR_ARRAY, cComps, cDataType, false,
0, colorArray, 0, cOffset);
} else {
cArrayData = null;
}
if(nComps>0) {
- nArrayData = GLArrayDataWrapper.createFixed(GLPointerIf.GL_NORMAL_ARRAY, nComps, nDataType, false,
+ nArrayData = GLArrayDataWrapper.createFixed(GLPointerFunc.GL_NORMAL_ARRAY, nComps, nDataType, false,
0, normalArray, 0, nOffset);
} else {
nArrayData = null;
}
if(tComps>0) {
- tArrayData = GLArrayDataWrapper.createFixed(GLPointerIf.GL_TEXTURE_COORD_ARRAY, tComps, tDataType, false,
+ tArrayData = GLArrayDataWrapper.createFixed(GLPointerFunc.GL_TEXTURE_COORD_ARRAY, tComps, tDataType, false,
0, textCoordArray, 0, tOffset);
} else {
tArrayData = null;
diff --git a/src/jogl/classes/com/sun/opengl/impl/io/Locator.java b/src/jogl/classes/com/sun/opengl/util/Locator.java
index 863829960..06cd50ce8 100644
--- a/src/jogl/classes/com/sun/opengl/impl/io/Locator.java
+++ b/src/jogl/classes/com/sun/opengl/util/Locator.java
@@ -1,13 +1,44 @@
-package com.sun.opengl.impl.io;
+/*
+ * Copyright (c) 2009 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ */
-import javax.media.opengl.util.*;
+package com.sun.opengl.util;
import java.util.*;
import java.nio.*;
import java.io.*;
import java.net.*;
-/** Utilities for dealing with streams. */
+/** Utilities for dealing with resources. */
public class Locator {
private Locator() {}
diff --git a/src/jogl/classes/com/sun/opengl/util/PMVMatrix.java b/src/jogl/classes/com/sun/opengl/util/PMVMatrix.java
new file mode 100755
index 000000000..4211e893b
--- /dev/null
+++ b/src/jogl/classes/com/sun/opengl/util/PMVMatrix.java
@@ -0,0 +1,685 @@
+/*
+ * Copyright (c) 2009 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ */
+
+package com.sun.opengl.util;
+
+import com.sun.opengl.impl.ProjectFloat;
+
+import java.nio.*;
+import java.util.ArrayList;
+import java.util.List;
+
+import javax.media.opengl.*;
+import javax.media.opengl.fixedfunc.GLMatrixFunc;
+
+public class PMVMatrix implements GLMatrixFunc {
+
+ public PMVMatrix() {
+ projectFloat = new ProjectFloat();
+
+ matrixIdent = BufferUtil.newFloatBuffer(1*16);
+ projectFloat.gluMakeIdentityf(matrixIdent);
+ matrixIdent.rewind();
+
+ // T Texture
+ // P Projection
+ // Mv ModelView
+ // Mvi Modelview-Inverse
+ // Mvit Modelview-Inverse-Transpose
+ // Pmv P * Mv
+ matrixTPMvMvitPmv = BufferUtil.newFloatBuffer(6*16); // grouping T + P + Mv + Mvi + Mvit + Pmv
+ matrixPMvMvitPmv = slice(matrixTPMvMvitPmv, 1*16, 5*16); // grouping P + Mv + Mvi + Mvit + Pmv
+ matrixT = slice(matrixTPMvMvitPmv, 0*16, 1*16); // T
+ matrixPMvMvit = slice(matrixTPMvMvitPmv, 1*16, 4*16); // grouping P + Mv + Mvi + Mvit
+ matrixPMvMvi = slice(matrixTPMvMvitPmv, 1*16, 3*16); // grouping P + Mv + Mvi
+ matrixPMv = slice(matrixTPMvMvitPmv, 1*16, 2*16); // grouping P + Mv
+ matrixP = slice(matrixTPMvMvitPmv, 1*16, 1*16); // P
+ matrixMv = slice(matrixTPMvMvitPmv, 2*16, 1*16); // Mv
+ matrixMvi = slice(matrixTPMvMvitPmv, 3*16, 1*16); // Mvi
+ matrixMvit = slice(matrixTPMvMvitPmv, 4*16, 1*16); // Mvit
+ matrixPmv = slice(matrixTPMvMvitPmv, 5*16, 1*16); // Pmv
+ matrixTPMvMvitPmv.rewind();
+
+ matrixMvit3 = BufferUtil.newFloatBuffer(3*3);
+
+ localBuf = BufferUtil.newFloatBuffer(6*16);
+
+ matrixMult=slice(localBuf, 0*16, 16);
+
+ matrixTrans=slice(localBuf, 1*16, 16);
+ projectFloat.gluMakeIdentityf(matrixTrans);
+
+ matrixRot=slice(localBuf, 2*16, 16);
+ projectFloat.gluMakeIdentityf(matrixRot);
+
+ matrixScale=slice(localBuf, 3*16, 16);
+ projectFloat.gluMakeIdentityf(matrixScale);
+
+ matrixOrtho=slice(localBuf, 4*16, 16);
+ projectFloat.gluMakeIdentityf(matrixOrtho);
+
+ matrixFrustum=slice(localBuf, 5*16, 16);
+ projectFloat.gluMakeZero(matrixFrustum);
+
+ vec3f=new float[3];
+
+ matrixPStack = new ArrayList();
+ matrixMvStack= new ArrayList();
+
+ // default values and mode
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ glMatrixMode(GL_MODELVIEW);
+ glLoadIdentity();
+ glMatrixMode(GL.GL_TEXTURE);
+ glLoadIdentity();
+ setDirty();
+ }
+
+ public void destroy() {
+ if(null!=projectFloat) {
+ projectFloat.destroy(); projectFloat=null;
+ }
+
+ if(null!=matrixIdent) {
+ matrixIdent.clear(); matrixIdent=null;
+ }
+ if(null!=matrixTPMvMvitPmv) {
+ matrixTPMvMvitPmv.clear(); matrixTPMvMvitPmv=null;
+ }
+ if(null!=matrixMvit3) {
+ matrixMvit3.clear(); matrixMvit3=null;
+ }
+ if(null!=localBuf) {
+ localBuf.clear(); localBuf=null;
+ }
+
+ if(null!=matrixPStack) {
+ matrixPStack.clear(); matrixPStack=null;
+ }
+ vec3f=null;
+ if(null!=matrixMvStack) {
+ matrixMvStack.clear(); matrixMvStack=null;
+ }
+ if(null!=matrixPStack) {
+ matrixPStack.clear(); matrixPStack=null;
+ }
+ if(null!=matrixTStack) {
+ matrixTStack.clear(); matrixTStack=null;
+ }
+
+ matrixTPMvMvitPmv=null; matrixPMvMvit=null; matrixPMvMvitPmv=null; matrixPMvMvi=null; matrixPMv=null;
+ matrixP=null; matrixT=null; matrixMv=null; matrixMvi=null; matrixMvit=null; matrixPmv=null;
+ matrixMult=null; matrixTrans=null; matrixRot=null; matrixScale=null; matrixOrtho=null; matrixFrustum=null;
+ }
+
+ private static FloatBuffer slice(FloatBuffer buf, int pos, int len) {
+ buf.position(pos);
+ buf.limit(pos + len);
+ return buf.slice();
+ }
+
+ public static final boolean isMatrixModeName(final int matrixModeName) {
+ switch(matrixModeName) {
+ case GL_MODELVIEW_MATRIX:
+ case GL_PROJECTION_MATRIX:
+ case GL_TEXTURE_MATRIX:
+ return true;
+ }
+ return false;
+ }
+
+ public static final int matrixModeName2MatrixGetName(final int matrixModeName) {
+ switch(matrixModeName) {
+ case GL_MODELVIEW:
+ return GL_MODELVIEW_MATRIX;
+ case GL_PROJECTION:
+ return GL_PROJECTION_MATRIX;
+ case GL.GL_TEXTURE:
+ return GL_TEXTURE_MATRIX;
+ default:
+ throw new GLException("unsupported matrixName: "+matrixModeName);
+ }
+ }
+
+ public static final boolean isMatrixGetName(final int matrixGetName) {
+ switch(matrixGetName) {
+ case GL_MATRIX_MODE:
+ case GL_MODELVIEW_MATRIX:
+ case GL_PROJECTION_MATRIX:
+ case GL_TEXTURE_MATRIX:
+ return true;
+ }
+ return false;
+ }
+
+ public static final int matrixGetName2MatrixModeName(final int matrixGetName) {
+ switch(matrixGetName) {
+ case GL_MODELVIEW_MATRIX:
+ return GL_MODELVIEW;
+ case GL_PROJECTION_MATRIX:
+ return GL_PROJECTION;
+ case GL_TEXTURE_MATRIX:
+ return GL.GL_TEXTURE;
+ default:
+ throw new GLException("unsupported matrixGetName: "+matrixGetName);
+ }
+ }
+
+ public void setDirty() {
+ modified = DIRTY_MODELVIEW | DIRTY_PROJECTION | DIRTY_TEXTURE ;
+ matrixMode = GL_MODELVIEW;
+ }
+
+ public int getDirtyBits() {
+ return modified;
+ }
+
+ public boolean isDirty(final int matrixName) {
+ boolean res;
+ switch(matrixName) {
+ case GL_MODELVIEW:
+ res = (modified&DIRTY_MODELVIEW)!=0 ;
+ break;
+ case GL_PROJECTION:
+ res = (modified&DIRTY_PROJECTION)!=0 ;
+ break;
+ case GL.GL_TEXTURE:
+ res = (modified&DIRTY_TEXTURE)!=0 ;
+ break;
+ default:
+ throw new GLException("unsupported matrixName: "+matrixName);
+ }
+ return res;
+ }
+
+ public boolean isDirty() {
+ return modified!=0;
+ }
+
+ public boolean update() {
+ // if(0==modified) return false;
+
+ // int res = modified;
+ int res = DIRTY_MODELVIEW | DIRTY_PROJECTION ;
+ if( (res&DIRTY_MODELVIEW)!=0 ) {
+ setMviMvit();
+ }
+ if( (res&DIRTY_MODELVIEW)!=0 || (res&DIRTY_PROJECTION)!=0 ) {
+ glMultMatrixf(matrixP, matrixMv, matrixPmv);
+ }
+ modified=0;
+ return res!=0;
+ }
+
+ public final int glGetMatrixMode() {
+ return matrixMode;
+ }
+
+ public final FloatBuffer glGetTMatrixf() {
+ return matrixT;
+ }
+
+ public final FloatBuffer glGetPMatrixf() {
+ return matrixP;
+ }
+
+ public final FloatBuffer glGetMvMatrixf() {
+ return matrixMv;
+ }
+
+ public final FloatBuffer glGetPMvMvitPmvMatrixf() {
+ return matrixPMvMvitPmv;
+ }
+
+ public final FloatBuffer glGetPMvMvitMatrixf() {
+ return matrixPMvMvit;
+ }
+
+ public final FloatBuffer glGetPMvMviMatrixf() {
+ return matrixPMvMvi;
+ }
+
+ public final FloatBuffer glGetPMvMatrixf() {
+ return matrixPMv;
+ }
+
+ public final FloatBuffer glGetMviMatrixf() {
+ return matrixMvi;
+ }
+
+ public final FloatBuffer glGetPmvMatrixf() {
+ return matrixPmv;
+ }
+
+ public final FloatBuffer glGetNormalMatrixf() {
+ return matrixMvit3;
+ }
+
+ /*
+ * @return the current matrix
+ */
+ public final FloatBuffer glGetMatrixf() {
+ return glGetMatrixf(matrixMode);
+ }
+
+ /**
+ * @param pname GL_MODELVIEW, GL_PROJECTION or GL.GL_TEXTURE
+ * @return the given matrix
+ */
+ public final FloatBuffer glGetMatrixf(final int matrixName) {
+ if(matrixName==GL_MODELVIEW) {
+ return matrixMv;
+ } else if(matrixName==GL_PROJECTION) {
+ return matrixP;
+ } else if(matrixName==GL.GL_TEXTURE) {
+ return matrixT;
+ } else {
+ throw new GLException("unsupported matrixName: "+matrixName);
+ }
+ }
+
+ public final void gluPerspective(final float fovy, final float aspect, final float zNear, final float zFar) {
+ float top=(float)Math.tan(fovy*((float)Math.PI)/360.0f)*zNear;
+ float bottom=-1.0f*top;
+ float left=aspect*bottom;
+ float right=aspect*top;
+ glFrustumf(left, right, bottom, top, zNear, zFar);
+ }
+
+ public static final void glMultMatrixf(final FloatBuffer a, final FloatBuffer b, FloatBuffer p) {
+ for (int i = 0; i < 4; i++) {
+ final float ai0=a.get(i+0*4), ai1=a.get(i+1*4), ai2=a.get(i+2*4), ai3=a.get(i+3*4);
+ p.put(i+0*4 , ai0 * b.get(0+0*4) + ai1 * b.get(1+0*4) + ai2 * b.get(2+0*4) + ai3 * b.get(3+0*4) );
+ p.put(i+1*4 , ai0 * b.get(0+1*4) + ai1 * b.get(1+1*4) + ai2 * b.get(2+1*4) + ai3 * b.get(3+1*4) );
+ p.put(i+2*4 , ai0 * b.get(0+2*4) + ai1 * b.get(1+2*4) + ai2 * b.get(2+2*4) + ai3 * b.get(3+2*4) );
+ p.put(i+3*4 , ai0 * b.get(0+3*4) + ai1 * b.get(1+3*4) + ai2 * b.get(2+3*4) + ai3 * b.get(3+3*4) );
+ }
+ }
+ public static final void glMultMatrixf(final FloatBuffer a, final float[] b, int b_off, FloatBuffer p) {
+ for (int i = 0; i < 4; i++) {
+ final float ai0=a.get(i+0*4), ai1=a.get(i+1*4), ai2=a.get(i+2*4), ai3=a.get(i+3*4);
+ p.put(i+0*4 , ai0 * b[b_off+0+0*4] + ai1 * b[b_off+1+0*4] + ai2 * b[b_off+2+0*4] + ai3 * b[b_off+3+0*4] );
+ p.put(i+1*4 , ai0 * b[b_off+0+1*4] + ai1 * b[b_off+1+1*4] + ai2 * b[b_off+2+1*4] + ai3 * b[b_off+3+1*4] );
+ p.put(i+2*4 , ai0 * b[b_off+0+2*4] + ai1 * b[b_off+1+2*4] + ai2 * b[b_off+2+2*4] + ai3 * b[b_off+3+2*4] );
+ p.put(i+3*4 , ai0 * b[b_off+0+3*4] + ai1 * b[b_off+1+3*4] + ai2 * b[b_off+2+3*4] + ai3 * b[b_off+3+3*4] );
+ }
+ }
+
+ //
+ // MatrixIf
+ //
+
+ public void glMatrixMode(final int matrixName) {
+ switch(matrixName) {
+ case GL_MODELVIEW:
+ case GL_PROJECTION:
+ case GL.GL_TEXTURE:
+ break;
+ default:
+ throw new GLException("unsupported matrixName: "+matrixName);
+ }
+ matrixMode = matrixName;
+ }
+
+ public void glGetFloatv(int matrixGetName, FloatBuffer params) {
+ int pos = params.position();
+ if(matrixGetName==GL_MATRIX_MODE) {
+ params.put((float)matrixMode);
+ } else {
+ FloatBuffer matrix = glGetMatrixf(matrixGetName2MatrixModeName(matrixGetName));
+ params.put(matrix);
+ matrix.rewind();
+ }
+ params.position(pos);
+ }
+ public void glGetFloatv(int matrixGetName, float[] params, int params_offset) {
+ if(matrixGetName==GL_MATRIX_MODE) {
+ params[params_offset]=(float)matrixMode;
+ } else {
+ FloatBuffer matrix = glGetMatrixf(matrixGetName2MatrixModeName(matrixGetName));
+ matrix.get(params, params_offset, 16);
+ matrix.rewind();
+ }
+ }
+ public void glGetIntegerv(int pname, IntBuffer params) {
+ int pos = params.position();
+ if(pname==GL_MATRIX_MODE) {
+ params.put(matrixMode);
+ } else {
+ throw new GLException("unsupported pname: "+pname);
+ }
+ params.position(pos);
+ }
+ public void glGetIntegerv(int pname, int[] params, int params_offset) {
+ if(pname==GL_MATRIX_MODE) {
+ params[params_offset]=matrixMode;
+ } else {
+ throw new GLException("unsupported pname: "+pname);
+ }
+ }
+
+ public final void glLoadMatrixf(final float[] values, final int offset) {
+ int len = values.length-offset;
+ if(matrixMode==GL_MODELVIEW) {
+ matrixMv.clear();
+ matrixMv.put(values, offset, len);
+ matrixMv.rewind();
+ modified |= DIRTY_MODELVIEW ;
+ } else if(matrixMode==GL_PROJECTION) {
+ matrixP.clear();
+ matrixP.put(values, offset, len);
+ matrixP.rewind();
+ modified |= DIRTY_PROJECTION ;
+ } else if(matrixMode==GL.GL_TEXTURE) {
+ matrixT.clear();
+ matrixT.put(values, offset, len);
+ matrixT.rewind();
+ modified |= DIRTY_TEXTURE ;
+ }
+ }
+
+ public final void glLoadMatrixf(java.nio.FloatBuffer m) {
+ int spos = m.position();
+ if(matrixMode==GL_MODELVIEW) {
+ matrixMv.clear();
+ matrixMv.put(m);
+ matrixMv.rewind();
+ modified |= DIRTY_MODELVIEW ;
+ } else if(matrixMode==GL_PROJECTION) {
+ matrixP.clear();
+ matrixP.put(m);
+ matrixP.rewind();
+ modified |= DIRTY_PROJECTION ;
+ } else if(matrixMode==GL.GL_TEXTURE) {
+ matrixT.clear();
+ matrixT.put(m);
+ matrixT.rewind();
+ modified |= DIRTY_TEXTURE ;
+ }
+ m.position(spos);
+ }
+
+ public final void glPopMatrix() {
+ float[] stackEntry=null;
+ if(matrixMode==GL_MODELVIEW) {
+ stackEntry = (float[])matrixMvStack.remove(0);
+ } else if(matrixMode==GL_PROJECTION) {
+ stackEntry = (float[])matrixPStack.remove(0);
+ } else if(matrixMode==GL.GL_TEXTURE) {
+ stackEntry = (float[])matrixTStack.remove(0);
+ }
+ glLoadMatrixf(stackEntry, 0);
+ }
+
+ public final void glPushMatrix() {
+ float[] stackEntry = new float[1*16];
+ if(matrixMode==GL_MODELVIEW) {
+ matrixMv.get(stackEntry);
+ matrixMv.rewind();
+ matrixMvStack.add(0, stackEntry);
+ } else if(matrixMode==GL_PROJECTION) {
+ matrixP.get(stackEntry);
+ matrixP.rewind();
+ matrixPStack.add(0, stackEntry);
+ } else if(matrixMode==GL.GL_TEXTURE) {
+ matrixT.get(stackEntry);
+ matrixT.rewind();
+ matrixTStack.add(0, stackEntry);
+ }
+ }
+
+ public final void glLoadIdentity() {
+ if(matrixMode==GL_MODELVIEW) {
+ matrixMv.clear();
+ matrixMv.put(matrixIdent);
+ matrixMv.rewind();
+ matrixIdent.rewind();
+ modified |= DIRTY_MODELVIEW ;
+ } else if(matrixMode==GL_PROJECTION) {
+ matrixP.clear();
+ matrixP.put(matrixIdent);
+ matrixP.rewind();
+ matrixIdent.rewind();
+ modified |= DIRTY_PROJECTION ;
+ } else if(matrixMode==GL.GL_TEXTURE) {
+ matrixT.clear();
+ matrixT.put(matrixIdent);
+ matrixT.rewind();
+ matrixIdent.rewind();
+ modified |= DIRTY_TEXTURE ;
+ }
+ }
+
+ public final void glMultMatrixf(final FloatBuffer m) {
+ if(matrixMode==GL_MODELVIEW) {
+ glMultMatrixf(matrixMv, m, matrixMult);
+ matrixMv.clear();
+ matrixMv.put(matrixMult);
+ matrixMv.rewind();
+ modified |= DIRTY_MODELVIEW ;
+ } else if(matrixMode==GL_PROJECTION) {
+ glMultMatrixf(matrixP, m, matrixMult);
+ matrixP.clear();
+ matrixP.put(matrixMult);
+ matrixP.rewind();
+ modified |= DIRTY_PROJECTION ;
+ } else if(matrixMode==GL.GL_TEXTURE) {
+ glMultMatrixf(matrixT, m, matrixMult);
+ matrixT.clear();
+ matrixT.put(matrixMult);
+ matrixT.rewind();
+ modified |= DIRTY_TEXTURE ;
+ }
+ matrixMult.rewind();
+ }
+
+ public void glMultMatrixf(float[] m, int m_offset) {
+ if(matrixMode==GL_MODELVIEW) {
+ glMultMatrixf(matrixMv, m, m_offset, matrixMult);
+ matrixMv.clear();
+ matrixMv.put(matrixMult);
+ matrixMv.rewind();
+ modified |= DIRTY_MODELVIEW ;
+ } else if(matrixMode==GL_PROJECTION) {
+ glMultMatrixf(matrixP, m, m_offset, matrixMult);
+ matrixP.clear();
+ matrixP.put(matrixMult);
+ matrixP.rewind();
+ modified |= DIRTY_PROJECTION ;
+ } else if(matrixMode==GL.GL_TEXTURE) {
+ glMultMatrixf(matrixT, m, m_offset, matrixMult);
+ matrixT.clear();
+ matrixT.put(matrixMult);
+ matrixT.rewind();
+ modified |= DIRTY_TEXTURE ;
+ }
+ matrixMult.rewind();
+ }
+
+ public final void glTranslatef(final float x, final float y, final float z) {
+ // Translation matrix:
+ // 1 0 0 x
+ // 0 1 0 y
+ // 0 0 1 z
+ // 0 0 0 1
+ matrixTrans.put(0+4*3, x);
+ matrixTrans.put(1+4*3, y);
+ matrixTrans.put(2+4*3, z);
+ glMultMatrixf(matrixTrans);
+ }
+
+ public final void glRotatef(final float angdeg, float x, float y, float z) {
+ float angrad = angdeg * (float) Math.PI / 180;
+ float c = (float)Math.cos(angrad);
+ float ic= 1.0f - c;
+ float s = (float)Math.sin(angrad);
+
+ vec3f[0]=x; vec3f[1]=y; vec3f[2]=z;
+ projectFloat.normalize(vec3f);
+ x = vec3f[0]; y = vec3f[1]; z = vec3f[2];
+
+ // Rotation matrix:
+ // xx(1−c)+c xy(1−c)+zs xz(1−c)-ys 0
+ // xy(1−c)-zs yy(1−c)+c yz(1−c)+xs 0
+ // xz(1−c)+ys yz(1−c)-xs zz(1−c)+c 0
+ // 0 0 0 1
+ float xy = x*y;
+ float xz = x*z;
+ float xs = x*s;
+ float ys = y*s;
+ float yz = y*z;
+ float zs = z*s;
+ matrixRot.put(0*4+0, x*x*ic+c);
+ matrixRot.put(0*4+1, xy*ic+zs);
+ matrixRot.put(0*4+2, xz*ic-ys);
+
+ matrixRot.put(1*4+0, xy*ic-zs);
+ matrixRot.put(1*4+1, y*y*ic+c);
+ matrixRot.put(1*4+2, yz*ic+xs);
+
+ matrixRot.put(2*4+0, xz*ic+ys);
+ matrixRot.put(2*4+1, yz*ic-xs);
+ matrixRot.put(2*4+2, z*z*ic+c);
+
+ glMultMatrixf(matrixRot);
+ }
+
+ public final void glScalef(final float x, final float y, final float z) {
+ // Scale matrix:
+ // x 0 0 0
+ // 0 y 0 0
+ // 0 0 z 0
+ // 0 0 0 1
+ matrixScale.put(0+4*0, x);
+ matrixScale.put(1+4*1, y);
+ matrixScale.put(2+4*2, z);
+
+ glMultMatrixf(matrixScale);
+ }
+
+ public final void glOrthof(final float left, final float right, final float bottom, final float top, final float zNear, final float zFar) {
+ // Ortho matrix:
+ // 2/dx 0 0 tx
+ // 0 2/dy 0 ty
+ // 0 0 2/dz tz
+ // 0 0 0 1
+ float dx=right-left;
+ float dy=top-bottom;
+ float dz=zFar-zNear;
+ float tx=-1.0f*(right+left)/dx;
+ float ty=-1.0f*(top+bottom)/dy;
+ float tz=-1.0f*(zFar+zNear)/dz;
+
+ matrixOrtho.put(0+4*0, 2.0f/dx);
+ matrixOrtho.put(1+4*1, 2.0f/dy);
+ matrixOrtho.put(2+4*2, -2.0f/dz);
+ matrixOrtho.put(0+4*3, tx);
+ matrixOrtho.put(1+4*3, ty);
+ matrixOrtho.put(2+4*3, tz);
+
+ glMultMatrixf(matrixOrtho);
+ }
+
+ public final void glFrustumf(final float left, final float right, final float bottom, final float top, final float zNear, final float zFar) {
+ if(zNear<=0.0f||zFar<0.0f) {
+ throw new GLException("GL_INVALID_VALUE: zNear and zFar must be positive, and zNear>0");
+ }
+ if(left==right || top==bottom) {
+ throw new GLException("GL_INVALID_VALUE: top,bottom and left,right must not be equal");
+ }
+ // Frustum matrix:
+ // 2*zNear/dx 0 A 0
+ // 0 2*zNear/dy B 0
+ // 0 0 C D
+ // 0 0 −1 0
+ float zNear2 = 2.0f*zNear;
+ float dx=right-left;
+ float dy=top-bottom;
+ float dz=zFar-zNear;
+ float A=(right+left)/dx;
+ float B=(top+bottom)/dy;
+ float C=-1.0f*(zFar+zNear)/dz;
+ float D=-2.0f*(zFar*zNear)/dz;
+
+ matrixFrustum.put(0+4*0, zNear2/dx);
+ matrixFrustum.put(1+4*1, zNear2/dy);
+ matrixFrustum.put(2+4*2, C);
+
+ matrixFrustum.put(0+4*2, A);
+ matrixFrustum.put(1+4*2, B);
+
+ matrixFrustum.put(2+4*3, D);
+ matrixFrustum.put(3+4*2, -1.0f);
+
+ glMultMatrixf(matrixFrustum);
+ }
+
+ //
+ // private
+ //
+
+ private final void setMviMvit() {
+ if(!projectFloat.gluInvertMatrixf(matrixMv, matrixMvi)) {
+ throw new GLException("Invalid source Mv matrix, can't compute inverse");
+ }
+
+ // transpose matrix
+ for (int i = 0; i < 4; i++) {
+ for (int j = 0; j < 4; j++) {
+ matrixMvit.put(j+i*4, matrixMvi.get(i+j*4));
+ }
+ }
+
+ // fetch 3x3
+ for (int i = 0; i < 3; i++) {
+ for (int j = 0; j < 3; j++) {
+ matrixMvit3.put(i+j*3, matrixMvit.get(i+j*4));
+ }
+ }
+ }
+
+ protected FloatBuffer matrixIdent;
+ protected FloatBuffer matrixTPMvMvitPmv, matrixPMvMvit, matrixPMvMvitPmv, matrixPMvMvi, matrixPMv, matrixP, matrixT, matrixMv, matrixMvi, matrixMvit, matrixPmv;
+ protected FloatBuffer matrixMvit3;
+ protected FloatBuffer localBuf, matrixMult, matrixTrans, matrixRot, matrixScale, matrixOrtho, matrixFrustum;
+ protected float[] vec3f;
+ protected List/*FloatBuffer*/ matrixTStack, matrixPStack, matrixMvStack;
+ protected int matrixMode = GL_MODELVIEW;
+ protected int modified = 0;
+ protected ProjectFloat projectFloat;
+
+ public static final int DIRTY_MODELVIEW = 1 << 0;
+ public static final int DIRTY_PROJECTION = 1 << 1;
+ public static final int DIRTY_TEXTURE = 1 << 2;
+}
diff --git a/src/jogl/classes/com/sun/opengl/util/awt/TextRenderer.java b/src/jogl/classes/com/sun/opengl/util/awt/TextRenderer.java
index d40339264..6e668b84a 100755
--- a/src/jogl/classes/com/sun/opengl/util/awt/TextRenderer.java
+++ b/src/jogl/classes/com/sun/opengl/util/awt/TextRenderer.java
@@ -38,9 +38,9 @@
*/
package com.sun.opengl.util.awt;
-import com.sun.opengl.impl.*;
-import com.sun.opengl.impl.packrect.*;
+import com.sun.opengl.impl.Debug;
import com.sun.opengl.util.*;
+import com.sun.opengl.util.packrect.*;
import com.sun.opengl.util.texture.*;
import com.sun.opengl.util.texture.awt.*;
@@ -70,7 +70,6 @@ import javax.media.opengl.*;
import javax.media.opengl.glu.*;
import javax.media.opengl.glu.gl2.*;
import javax.media.opengl.awt.*;
-import javax.media.opengl.util.*;
/** Renders bitmapped Java 2D text into an OpenGL window with high
diff --git a/src/jogl/classes/com/sun/opengl/impl/glsl/GLSLArrayHandler.java b/src/jogl/classes/com/sun/opengl/util/glsl/GLSLArrayHandler.java
index 30c4a0190..1ef9874e4 100644
--- a/src/jogl/classes/com/sun/opengl/impl/glsl/GLSLArrayHandler.java
+++ b/src/jogl/classes/com/sun/opengl/util/glsl/GLSLArrayHandler.java
@@ -1,10 +1,8 @@
-package com.sun.opengl.impl.glsl;
-
-import com.sun.opengl.impl.*;
+package com.sun.opengl.util.glsl;
import javax.media.opengl.*;
-import javax.media.opengl.sub.*;
+import javax.media.opengl.fixedfunc.*;
import com.sun.opengl.util.*;
import com.sun.opengl.util.glsl.ShaderState;
import java.nio.*;
diff --git a/src/jogl/classes/com/sun/opengl/util/glsl/ShaderCode.java b/src/jogl/classes/com/sun/opengl/util/glsl/ShaderCode.java
index f5ed88ff0..cba5f91b3 100644
--- a/src/jogl/classes/com/sun/opengl/util/glsl/ShaderCode.java
+++ b/src/jogl/classes/com/sun/opengl/util/glsl/ShaderCode.java
@@ -2,9 +2,7 @@
package com.sun.opengl.util.glsl;
import javax.media.opengl.*;
-import javax.media.opengl.util.*;
-import com.sun.opengl.util.StreamUtil;
-import com.sun.opengl.impl.io.Locator;
+import com.sun.opengl.util.*;
import java.util.*;
import java.nio.*;
diff --git a/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/FixedFuncUtil.java b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/FixedFuncUtil.java
new file mode 100644
index 000000000..02d6ec92e
--- /dev/null
+++ b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/FixedFuncUtil.java
@@ -0,0 +1,81 @@
+/*
+ * Copyright 2009 Sun Microsystems, Inc. All Rights Reserved.
+ */
+
+package com.sun.opengl.util.glsl.fixedfunc;
+
+import javax.media.opengl.*;
+import javax.media.opengl.fixedfunc.*;
+
+import com.sun.opengl.util.glsl.fixedfunc.impl.*;
+
+/**
+ * Tool to pipeline GL2ES2 into a fixed function emulation implementing GL2ES1.
+ */
+public class FixedFuncUtil {
+ /**
+ * @return If gl is a GL2ES1, return the type cast object,
+ * otherwise create a fixed function emulation pipeline with the GL2ES2 impl.
+ * @throws GLException if the GL object is neither GL2ES1 nor GL2ES2
+ */
+ public static final GL2ES1 getFixedFuncImpl(GL gl) {
+ if(gl.isGL2ES1()) {
+ return gl.getGL2ES1();
+ } else if(gl.isGL2ES2()) {
+ GL2ES2 es2 = (GL2ES2)gl;
+ FixedFuncHook hook = new FixedFuncHook(es2);
+ FixedFuncImpl impl = new FixedFuncImpl(es2, hook);
+ gl.getContext().setGL(impl);
+ return impl;
+ }
+ throw new GLException("GL Object is neither GL2ES1 nor GL2ES2");
+ }
+
+ /**
+ * Mapping fixed function (client) array indices to
+ * GLSL array attribute names.
+ *
+ * Useful for uniq mapping of canonical array index names as listed.
+ *
+ * @see #mgl_Vertex
+ * @see javax.media.opengl.fixedfunc.GLPointerFunc#GL_VERTEX_ARRAY
+ * @see #mgl_Normal
+ * @see javax.media.opengl.fixedfunc.GLPointerFunc#GL_NORMAL_ARRAY
+ * @see #mgl_Color
+ * @see javax.media.opengl.fixedfunc.GLPointerFunc#GL_COLOR_ARRAY
+ * @see #mgl_MultiTexCoord
+ * @see javax.media.opengl.fixedfunc.GLPointerFunc#GL_TEXTURE_COORD_ARRAY
+ * @see javax.media.opengl.fixedfunc.GLPointerFunc#glEnableClientState
+ * @see javax.media.opengl.fixedfunc.GLPointerFunc#glVertexPointer
+ * @see javax.media.opengl.fixedfunc.GLPointerFunc#glColorPointer
+ * @see javax.media.opengl.fixedfunc.GLPointerFunc#glNormalPointer
+ * @see javax.media.opengl.fixedfunc.GLPointerFunc#glTexCoordPointer
+ */
+ public static String getPredefinedArrayIndexName(int glArrayIndex) {
+ return FixedFuncPipeline.getPredefinedArrayIndexName(glArrayIndex);
+ }
+
+ /**
+ * String name for
+ * @see javax.media.opengl.GL#GL_VERTEX_ARRAY
+ */
+ public static final String mgl_Vertex = FixedFuncPipeline.mgl_Vertex;
+
+ /**
+ * String name for
+ * @see javax.media.opengl.GL#GL_NORMAL_ARRAY
+ */
+ public static final String mgl_Normal = FixedFuncPipeline.mgl_Normal;
+
+ /**
+ * String name for
+ * @see javax.media.opengl.GL#GL_COLOR_ARRAY
+ */
+ public static final String mgl_Color = FixedFuncPipeline.mgl_Color;
+
+ /**
+ * String name for
+ * @see javax.media.opengl.GL#GL_TEXTURE_COORD_ARRAY
+ */
+ public static final String mgl_MultiTexCoord = FixedFuncPipeline.mgl_MultiTexCoord;
+}
diff --git a/src/jogl/classes/com/sun/opengl/util/glsl/fixed/FixedFuncHook.java b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/FixedFuncHook.java
index cb80cdcf9..626f3fdaa 100755
--- a/src/jogl/classes/com/sun/opengl/util/glsl/fixed/FixedFuncHook.java
+++ b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/FixedFuncHook.java
@@ -2,20 +2,18 @@
* Copyright 2009 Sun Microsystems, Inc. All Rights Reserved.
*/
-package com.sun.opengl.util.glsl.fixed;
+package com.sun.opengl.util.glsl.fixedfunc.impl;
import javax.media.opengl.*;
-import javax.media.opengl.sub.*;
-import javax.media.opengl.sub.fixed.*;
+import javax.media.opengl.fixedfunc.*;
import javax.media.opengl.util.*;
import javax.media.opengl.glu.*;
import com.sun.gluegen.runtime.BufferFactory;
import com.sun.opengl.util.*;
import com.sun.opengl.util.glsl.*;
-import com.sun.opengl.impl.glsl.fixed.*;
import java.nio.*;
-public class FixedFuncHook implements GLLightingIf, GLMatrixIf, GLPointerIf {
+public class FixedFuncHook implements GLLightingFunc, GLMatrixFunc, GLPointerFunc {
public static final int MAX_TEXTURE_UNITS = 8;
protected FixedFuncPipeline fixedFunction=null;
diff --git a/src/jogl/classes/com/sun/opengl/impl/glsl/fixed/FixedFuncPipeline.java b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/FixedFuncPipeline.java
index 1d33254c0..1b8dd1f11 100644
--- a/src/jogl/classes/com/sun/opengl/impl/glsl/fixed/FixedFuncPipeline.java
+++ b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/FixedFuncPipeline.java
@@ -1,16 +1,37 @@
-package com.sun.opengl.impl.glsl.fixed;
+package com.sun.opengl.util.glsl.fixedfunc.impl;
import javax.media.opengl.*;
-import javax.media.opengl.util.*;
-import javax.media.opengl.sub.fixed.*;
+import javax.media.opengl.fixedfunc.*;
+import com.sun.opengl.util.*;
import com.sun.opengl.util.glsl.*;
+import com.sun.opengl.util.glsl.fixedfunc.*;
import java.nio.*;
public class FixedFuncPipeline {
public static final int MAX_TEXTURE_UNITS = 8;
public static final int MAX_LIGHTS = 8;
+ // We can't have any dependencies on the FixedFuncUtil class for build bootstrapping reasons
+ public static final String mgl_Vertex = "mgl_Vertex";
+ public static final String mgl_Normal = "mgl_Normal";
+ public static final String mgl_Color = "mgl_Color";
+ public static final String mgl_MultiTexCoord = "mgl_MultiTexCoord" ;
+
+ public static String getPredefinedArrayIndexName(int glArrayIndex) {
+ switch(glArrayIndex) {
+ case GLPointerFunc.GL_VERTEX_ARRAY:
+ return mgl_Vertex;
+ case GLPointerFunc.GL_NORMAL_ARRAY:
+ return mgl_Normal;
+ case GLPointerFunc.GL_COLOR_ARRAY:
+ return mgl_Color;
+ case GLPointerFunc.GL_TEXTURE_COORD_ARRAY:
+ return mgl_MultiTexCoord;
+ }
+ return null;
+ }
+
public FixedFuncPipeline(GL2ES2 gl, PMVMatrix pmvMatrix) {
init(gl, pmvMatrix, FixedFuncPipeline.class, shaderSrcRootDef, shaderBinRootDef,
vertexColorFileDef, vertexColorLightFileDef, fragmentColorFileDef, fragmentColorTextureFileDef);
@@ -41,13 +62,13 @@ public class FixedFuncPipeline {
}
public String getArrayIndexName(int glArrayIndex) {
- String name = GLContext.getPredefinedArrayIndexName(glArrayIndex);
+ String name = getPredefinedArrayIndexName(glArrayIndex);
switch(glArrayIndex) {
- case GLPointerIf.GL_VERTEX_ARRAY:
- case GLPointerIf.GL_NORMAL_ARRAY:
- case GLPointerIf.GL_COLOR_ARRAY:
+ case GLPointerFunc.GL_VERTEX_ARRAY:
+ case GLPointerFunc.GL_NORMAL_ARRAY:
+ case GLPointerFunc.GL_COLOR_ARRAY:
break;
- case GLPointerIf.GL_TEXTURE_COORD_ARRAY:
+ case GLPointerFunc.GL_TEXTURE_COORD_ARRAY:
name = name + activeTextureUnit;
}
return name;
@@ -115,38 +136,38 @@ public class FixedFuncPipeline {
public void glLightfv(GL2ES2 gl, int light, int pname, java.nio.FloatBuffer params) {
shaderState.glUseProgram(gl, true);
- light -=GLLightingIf.GL_LIGHT0;
+ light -=GLLightingFunc.GL_LIGHT0;
if(0 <= light && light < MAX_LIGHTS) {
GLUniformData ud = null;
switch(pname) {
- case GLLightingIf.GL_AMBIENT:
+ case GLLightingFunc.GL_AMBIENT:
ud = shaderState.getUniform(mgl_LightSource+"["+light+"].ambient");
break;
- case GLLightingIf.GL_DIFFUSE:
+ case GLLightingFunc.GL_DIFFUSE:
ud = shaderState.getUniform(mgl_LightSource+"["+light+"].diffuse");
break;
- case GLLightingIf.GL_SPECULAR:
+ case GLLightingFunc.GL_SPECULAR:
ud = shaderState.getUniform(mgl_LightSource+"["+light+"].specular");
break;
- case GLLightingIf.GL_POSITION:
+ case GLLightingFunc.GL_POSITION:
ud = shaderState.getUniform(mgl_LightSource+"["+light+"].position");
break;
- case GLLightingIf.GL_SPOT_DIRECTION:
+ case GLLightingFunc.GL_SPOT_DIRECTION:
ud = shaderState.getUniform(mgl_LightSource+"["+light+"].spotDirection");
break;
- case GLLightingIf.GL_SPOT_EXPONENT:
+ case GLLightingFunc.GL_SPOT_EXPONENT:
ud = shaderState.getUniform(mgl_LightSource+"["+light+"].spotExponent");
break;
- case GLLightingIf.GL_SPOT_CUTOFF:
+ case GLLightingFunc.GL_SPOT_CUTOFF:
ud = shaderState.getUniform(mgl_LightSource+"["+light+"].spotCutoff");
break;
- case GLLightingIf.GL_CONSTANT_ATTENUATION:
+ case GLLightingFunc.GL_CONSTANT_ATTENUATION:
ud = shaderState.getUniform(mgl_LightSource+"["+light+"].constantAttenuation");
break;
- case GLLightingIf.GL_LINEAR_ATTENUATION:
+ case GLLightingFunc.GL_LINEAR_ATTENUATION:
ud = shaderState.getUniform(mgl_LightSource+"["+light+"].linearAttenuation");
break;
- case GLLightingIf.GL_QUADRATIC_ATTENUATION:
+ case GLLightingFunc.GL_QUADRATIC_ATTENUATION:
ud = shaderState.getUniform(mgl_LightSource+"["+light+"].quadraticAttenuation");
break;
default:
@@ -181,22 +202,22 @@ public class FixedFuncPipeline {
GLUniformData ud = null;
switch(pname) {
- case GLLightingIf.GL_AMBIENT:
+ case GLLightingFunc.GL_AMBIENT:
ud = shaderState.getUniform(mgl_FrontMaterial+".ambient");
break;
- case GLLightingIf.GL_AMBIENT_AND_DIFFUSE:
- glMaterialfv(gl, face, GLLightingIf.GL_AMBIENT, params);
+ case GLLightingFunc.GL_AMBIENT_AND_DIFFUSE:
+ glMaterialfv(gl, face, GLLightingFunc.GL_AMBIENT, params);
// fall through intended ..
- case GLLightingIf.GL_DIFFUSE:
+ case GLLightingFunc.GL_DIFFUSE:
ud = shaderState.getUniform(mgl_FrontMaterial+".diffuse");
break;
- case GLLightingIf.GL_SPECULAR:
+ case GLLightingFunc.GL_SPECULAR:
ud = shaderState.getUniform(mgl_FrontMaterial+".specular");
break;
- case GLLightingIf.GL_EMISSION:
+ case GLLightingFunc.GL_EMISSION:
ud = shaderState.getUniform(mgl_FrontMaterial+".emission");
break;
- case GLLightingIf.GL_SHININESS:
+ case GLLightingFunc.GL_SHININESS:
ud = shaderState.getUniform(mgl_FrontMaterial+".shininess");
break;
default:
@@ -251,7 +272,7 @@ public class FixedFuncPipeline {
case GL.GL_TEXTURE_2D:
textureEnabled=enable;
return true;
- case GLLightingIf.GL_LIGHTING:
+ case GLLightingFunc.GL_LIGHTING:
lightingEnabled=enable;
return false;
case GL.GL_CULL_FACE:
@@ -262,7 +283,7 @@ public class FixedFuncPipeline {
return true;
}
- int light = cap - GLLightingIf.GL_LIGHT0;
+ int light = cap - GLLightingFunc.GL_LIGHT0;
if(0 <= light && light < MAX_LIGHTS) {
if ( (lightsEnabled.get(light)==1) != enable ) {
lightsEnabled.put(light, enable?1:0);
@@ -307,7 +328,7 @@ public class FixedFuncPipeline {
}
ud = shaderState.getUniform(mgl_ColorEnabled);
if(null!=ud) {
- int ca = (shaderState.isVertexAttribArrayEnabled(GLContext.mgl_Color)==true)?1:0;
+ int ca = (shaderState.isVertexAttribArrayEnabled(mgl_Color)==true)?1:0;
if(ca!=ud.intValue()) {
ud.setData(ca);
shaderState.glUniform(gl, ud);
@@ -527,7 +548,7 @@ public class FixedFuncPipeline {
protected static final String vertexColorLightFileDef = "FixedFuncColorLight";
protected static final String fragmentColorFileDef = "FixedFuncColor";
protected static final String fragmentColorTextureFileDef = "FixedFuncColorTexture";
- protected static final String shaderSrcRootDef = "shader" ;
- protected static final String shaderBinRootDef = "shader/bin" ;
+ protected static final String shaderSrcRootDef = "shaders" ;
+ protected static final String shaderBinRootDef = "shaders/bin" ;
}
diff --git a/src/jogl/classes/com/sun/opengl/impl/glsl/fixed/shader/FixedFuncColor.fp b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/FixedFuncColor.fp
index 408ff7251..408ff7251 100644
--- a/src/jogl/classes/com/sun/opengl/impl/glsl/fixed/shader/FixedFuncColor.fp
+++ b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/FixedFuncColor.fp
diff --git a/src/jogl/classes/com/sun/opengl/impl/glsl/fixed/shader/FixedFuncColor.vp b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/FixedFuncColor.vp
index 346e40196..346e40196 100644
--- a/src/jogl/classes/com/sun/opengl/impl/glsl/fixed/shader/FixedFuncColor.vp
+++ b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/FixedFuncColor.vp
diff --git a/src/jogl/classes/com/sun/opengl/impl/glsl/fixed/shader/FixedFuncColorLight.vp b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/FixedFuncColorLight.vp
index ce203cfb9..ce203cfb9 100644
--- a/src/jogl/classes/com/sun/opengl/impl/glsl/fixed/shader/FixedFuncColorLight.vp
+++ b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/FixedFuncColorLight.vp
diff --git a/src/jogl/classes/com/sun/opengl/impl/glsl/fixed/shader/FixedFuncColorTexture.fp b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/FixedFuncColorTexture.fp
index 86e6ace73..86e6ace73 100644
--- a/src/jogl/classes/com/sun/opengl/impl/glsl/fixed/shader/FixedFuncColorTexture.fp
+++ b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/FixedFuncColorTexture.fp
diff --git a/src/jogl/classes/com/sun/opengl/impl/glsl/fixed/shader/bin/nvidia/FixedFuncColor.bfp b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/bin/nvidia/FixedFuncColor.bfp
index 3ebaaee1d..3ebaaee1d 100755
--- a/src/jogl/classes/com/sun/opengl/impl/glsl/fixed/shader/bin/nvidia/FixedFuncColor.bfp
+++ b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/bin/nvidia/FixedFuncColor.bfp
Binary files differ
diff --git a/src/jogl/classes/com/sun/opengl/impl/glsl/fixed/shader/bin/nvidia/FixedFuncColor.bvp b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/bin/nvidia/FixedFuncColor.bvp
index 279ef72c7..279ef72c7 100755
--- a/src/jogl/classes/com/sun/opengl/impl/glsl/fixed/shader/bin/nvidia/FixedFuncColor.bvp
+++ b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/bin/nvidia/FixedFuncColor.bvp
Binary files differ
diff --git a/src/jogl/classes/com/sun/opengl/impl/glsl/fixed/shader/bin/nvidia/FixedFuncColorLight.bvp b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/bin/nvidia/FixedFuncColorLight.bvp
index 5a9deea71..5a9deea71 100755
--- a/src/jogl/classes/com/sun/opengl/impl/glsl/fixed/shader/bin/nvidia/FixedFuncColorLight.bvp
+++ b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/bin/nvidia/FixedFuncColorLight.bvp
Binary files differ
diff --git a/src/jogl/classes/com/sun/opengl/impl/glsl/fixed/shader/bin/nvidia/FixedFuncColorTexture.bfp b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/bin/nvidia/FixedFuncColorTexture.bfp
index ce1397fe1..ce1397fe1 100755
--- a/src/jogl/classes/com/sun/opengl/impl/glsl/fixed/shader/bin/nvidia/FixedFuncColorTexture.bfp
+++ b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/bin/nvidia/FixedFuncColorTexture.bfp
Binary files differ
diff --git a/src/jogl/classes/com/sun/opengl/impl/glsl/fixed/shader/es_precision.glsl b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/es_precision.glsl
index fd6abe54e..fd6abe54e 100644
--- a/src/jogl/classes/com/sun/opengl/impl/glsl/fixed/shader/es_precision.glsl
+++ b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/es_precision.glsl
diff --git a/src/jogl/classes/com/sun/opengl/impl/glsl/fixed/shader/mgl_attribute.glsl b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/mgl_attribute.glsl
index b09bdb05a..b09bdb05a 100644
--- a/src/jogl/classes/com/sun/opengl/impl/glsl/fixed/shader/mgl_attribute.glsl
+++ b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/mgl_attribute.glsl
diff --git a/src/jogl/classes/com/sun/opengl/impl/glsl/fixed/shader/mgl_const.glsl b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/mgl_const.glsl
index 1a464a1cb..1a464a1cb 100644
--- a/src/jogl/classes/com/sun/opengl/impl/glsl/fixed/shader/mgl_const.glsl
+++ b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/mgl_const.glsl
diff --git a/src/jogl/classes/com/sun/opengl/impl/glsl/fixed/shader/mgl_lightdef.glsl b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/mgl_lightdef.glsl
index 98e214139..98e214139 100644
--- a/src/jogl/classes/com/sun/opengl/impl/glsl/fixed/shader/mgl_lightdef.glsl
+++ b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/mgl_lightdef.glsl
diff --git a/src/jogl/classes/com/sun/opengl/impl/glsl/fixed/shader/mgl_settexcoord.vp b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/mgl_settexcoord.vp
index 1efe328d0..1efe328d0 100644
--- a/src/jogl/classes/com/sun/opengl/impl/glsl/fixed/shader/mgl_settexcoord.vp
+++ b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/mgl_settexcoord.vp
diff --git a/src/jogl/classes/com/sun/opengl/impl/glsl/fixed/shader/mgl_uniform.glsl b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/mgl_uniform.glsl
index d8b3c7f95..d8b3c7f95 100644
--- a/src/jogl/classes/com/sun/opengl/impl/glsl/fixed/shader/mgl_uniform.glsl
+++ b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/mgl_uniform.glsl
diff --git a/src/jogl/classes/com/sun/opengl/impl/glsl/fixed/shader/mgl_uniform_light.glsl b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/mgl_uniform_light.glsl
index 0dedb5d5d..0dedb5d5d 100644
--- a/src/jogl/classes/com/sun/opengl/impl/glsl/fixed/shader/mgl_uniform_light.glsl
+++ b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/mgl_uniform_light.glsl
diff --git a/src/jogl/classes/com/sun/opengl/impl/glsl/fixed/shader/mgl_varying.glsl b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/mgl_varying.glsl
index fc9f735d1..fc9f735d1 100644
--- a/src/jogl/classes/com/sun/opengl/impl/glsl/fixed/shader/mgl_varying.glsl
+++ b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/mgl_varying.glsl
diff --git a/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/scripts/nvidia-apx/glslc-ff.bat b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/scripts/nvidia-apx/glslc-ff.bat
new file mode 100755
index 000000000..002dca8ef
--- /dev/null
+++ b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/scripts/nvidia-apx/glslc-ff.bat
@@ -0,0 +1,9 @@
+REM
+REM You have to call it from the 'shaders' directory, e.g.:
+REM scripts\nvidia-apx\glslc-ff.bat
+REM
+IF !"%JOGLDIR%"==""! GOTO YESPATH
+set JOGLDIR=..\lib
+:YESPATH
+
+java -cp %JOGLDIR%\jogl.core.jar;%JOGLDIR%\jogl.gles2.jar;%JOGLDIR%\jogl.fixed.jar;%JOGLDIR%\jogl.sdk.jar com.sun.opengl.util.glsl.sdk.CompileShaderNVidia FixedFuncColor.fp FixedFuncColorTexture.fp FixedFuncColorLight.vp FixedFuncColor.vp
diff --git a/src/jogl/classes/com/sun/opengl/impl/glsl/fixed/shader/scripts/nvidia-apx/glslc.bat b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/scripts/nvidia-apx/glslc.bat
index 28f3cf822..9b5a4b39c 100755
--- a/src/jogl/classes/com/sun/opengl/impl/glsl/fixed/shader/scripts/nvidia-apx/glslc.bat
+++ b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/scripts/nvidia-apx/glslc.bat
@@ -1,9 +1,9 @@
REM
-REM You have to call it from the 'shader' directory, e.g.:
+REM You have to call it from the 'shaders' directory, e.g.:
REM scripts\nvidia-apx\glslc.bat <FileName>
REM
IF !"%JOGLDIR%"==""! GOTO YESPATH
set JOGLDIR=..\lib
:YESPATH
-java -cp %JOGLDIR%\jogl.core.jar;%JOGLDIR%\jogl.gles2.jar;%JOGLDIR%\jogl.fixed.jar;%JOGLDIR%\jogl.sdk.jar javax.media.opengl.sdk.glsl.CompileShaderNVidia %1
+java -cp %JOGLDIR%\jogl.core.jar;%JOGLDIR%\jogl.gles2.jar;%JOGLDIR%\jogl.fixed.jar;%JOGLDIR%\jogl.sdk.jar com.sun.opengl.util.glsl.sdk.CompileShaderNVidia %1
diff --git a/src/jogl/classes/com/sun/opengl/util/glsl/sdk/CompileShader.java b/src/jogl/classes/com/sun/opengl/util/glsl/sdk/CompileShader.java
index 9b3a48780..f18005feb 100755
--- a/src/jogl/classes/com/sun/opengl/util/glsl/sdk/CompileShader.java
+++ b/src/jogl/classes/com/sun/opengl/util/glsl/sdk/CompileShader.java
@@ -1,7 +1,7 @@
package com.sun.opengl.util.glsl.sdk;
import javax.media.opengl.*;
-import com.sun.opengl.impl.io.Locator;
+import com.sun.opengl.util.*;
import com.sun.opengl.util.glsl.*;
import java.io.*;
diff --git a/src/jogl/classes/com/sun/opengl/impl/packrect/BackingStoreManager.java b/src/jogl/classes/com/sun/opengl/util/packrect/BackingStoreManager.java
index 2ca5a5a7b..754ba2757 100755
--- a/src/jogl/classes/com/sun/opengl/impl/packrect/BackingStoreManager.java
+++ b/src/jogl/classes/com/sun/opengl/util/packrect/BackingStoreManager.java
@@ -37,7 +37,7 @@
* and developed by Kenneth Bradley Russell and Christopher John Kline.
*/
-package com.sun.opengl.impl.packrect;
+package com.sun.opengl.util.packrect;
/** This interface must be implemented by the end user and is called
in response to events like addition of rectangles into the
diff --git a/src/jogl/classes/com/sun/opengl/impl/packrect/Level.java b/src/jogl/classes/com/sun/opengl/util/packrect/Level.java
index 12a09cd9a..3dae4301d 100755
--- a/src/jogl/classes/com/sun/opengl/impl/packrect/Level.java
+++ b/src/jogl/classes/com/sun/opengl/util/packrect/Level.java
@@ -37,7 +37,7 @@
* and developed by Kenneth Bradley Russell and Christopher John Kline.
*/
-package com.sun.opengl.impl.packrect;
+package com.sun.opengl.util.packrect;
import java.util.*;
diff --git a/src/jogl/classes/com/sun/opengl/impl/packrect/LevelSet.java b/src/jogl/classes/com/sun/opengl/util/packrect/LevelSet.java
index 97a1f2e74..973980fdc 100755
--- a/src/jogl/classes/com/sun/opengl/impl/packrect/LevelSet.java
+++ b/src/jogl/classes/com/sun/opengl/util/packrect/LevelSet.java
@@ -37,7 +37,7 @@
* and developed by Kenneth Bradley Russell and Christopher John Kline.
*/
-package com.sun.opengl.impl.packrect;
+package com.sun.opengl.util.packrect;
import java.util.*;
diff --git a/src/jogl/classes/com/sun/opengl/impl/packrect/Rect.java b/src/jogl/classes/com/sun/opengl/util/packrect/Rect.java
index f47660e94..2f12981a6 100755
--- a/src/jogl/classes/com/sun/opengl/impl/packrect/Rect.java
+++ b/src/jogl/classes/com/sun/opengl/util/packrect/Rect.java
@@ -37,7 +37,7 @@
* and developed by Kenneth Bradley Russell and Christopher John Kline.
*/
-package com.sun.opengl.impl.packrect;
+package com.sun.opengl.util.packrect;
/** Represents a rectangular region on the backing store. The edges of
the rectangle are the infinitely thin region between adjacent
diff --git a/src/jogl/classes/com/sun/opengl/impl/packrect/RectVisitor.java b/src/jogl/classes/com/sun/opengl/util/packrect/RectVisitor.java
index 6474f204e..8f395ed99 100755
--- a/src/jogl/classes/com/sun/opengl/impl/packrect/RectVisitor.java
+++ b/src/jogl/classes/com/sun/opengl/util/packrect/RectVisitor.java
@@ -37,7 +37,7 @@
* and developed by Kenneth Bradley Russell and Christopher John Kline.
*/
-package com.sun.opengl.impl.packrect;
+package com.sun.opengl.util.packrect;
/** Iteration construct without exposing the internals of the
RectanglePacker and without implementing a complex Iterator. */
diff --git a/src/jogl/classes/com/sun/opengl/impl/packrect/RectanglePacker.java b/src/jogl/classes/com/sun/opengl/util/packrect/RectanglePacker.java
index 8520484cf..51e6842c0 100755
--- a/src/jogl/classes/com/sun/opengl/impl/packrect/RectanglePacker.java
+++ b/src/jogl/classes/com/sun/opengl/util/packrect/RectanglePacker.java
@@ -37,7 +37,7 @@
* and developed by Kenneth Bradley Russell and Christopher John Kline.
*/
-package com.sun.opengl.impl.packrect;
+package com.sun.opengl.util.packrect;
import java.util.*;
diff --git a/src/jogl/classes/com/sun/opengl/impl/packrect/package.html b/src/jogl/classes/com/sun/opengl/util/packrect/package.html
index 7f2522244..7f2522244 100755
--- a/src/jogl/classes/com/sun/opengl/impl/packrect/package.html
+++ b/src/jogl/classes/com/sun/opengl/util/packrect/package.html
diff --git a/src/jogl/classes/com/sun/opengl/util/texture/spi/DDSImage.java.javase b/src/jogl/classes/com/sun/opengl/util/texture/spi/DDSImage.java.javase
index cca8dbd2b..8a3e1c4be 100755
--- a/src/jogl/classes/com/sun/opengl/util/texture/spi/DDSImage.java.javase
+++ b/src/jogl/classes/com/sun/opengl/util/texture/spi/DDSImage.java.javase
@@ -44,7 +44,7 @@ import java.nio.*;
import java.nio.channels.*;
import javax.media.opengl.*;
-import javax.media.opengl.util.*;
+import com.sun.opengl.util.*;
import com.sun.opengl.util.texture.*;
/** A reader and writer for DirectDraw Surface (.dds) files, which are