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-rw-r--r--src/jogl/classes/com/jogamp/opengl/GLAutoDrawableDelegate.java9
-rw-r--r--src/jogl/classes/com/jogamp/opengl/swt/GLCanvas.java4
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/awt/TextRenderer.java32
3 files changed, 26 insertions, 19 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/GLAutoDrawableDelegate.java b/src/jogl/classes/com/jogamp/opengl/GLAutoDrawableDelegate.java
index ce58d29c1..6b1bb0e5e 100644
--- a/src/jogl/classes/com/jogamp/opengl/GLAutoDrawableDelegate.java
+++ b/src/jogl/classes/com/jogamp/opengl/GLAutoDrawableDelegate.java
@@ -64,11 +64,18 @@ import jogamp.opengl.GLDrawableImpl;
*/
public class GLAutoDrawableDelegate extends GLAutoDrawableBase implements GLAutoDrawable {
/**
+ * <p>
+ * The {@link GLContext} can be assigned later manually via {@link GLAutoDrawable#setContext(GLContext, boolean) setContext(ctx)}
+ * <i>or</i> it will be created <i>lazily</i> at the 1st {@link GLAutoDrawable#display() display()} method call.<br>
+ * <i>Lazy</i> {@link GLContext} creation will take a shared {@link GLContext} into account
+ * which has been set {@link #setSharedContext(GLContext) directly}
+ * or {@link #setSharedAutoDrawable(GLAutoDrawable) via another GLAutoDrawable}.
+ * </p>
* @param drawable a valid {@link GLDrawable}, may not be {@link GLDrawable#isRealized() realized} yet.
* @param context a valid {@link GLContext},
* may not have been made current (created) yet,
* may not be associated w/ <code>drawable<code> yet,
- * may be <code>null</code> for lazy initialization
+ * may be <code>null</code> for lazy initialization at 1st {@link #display()}.
* @param upstreamWidget optional UI element holding this instance, see {@link #getUpstreamWidget()}.
* @param ownDevice pass <code>true</code> if {@link AbstractGraphicsDevice#close()} shall be issued,
* otherwise pass <code>false</code>. Closing the device is required in case
diff --git a/src/jogl/classes/com/jogamp/opengl/swt/GLCanvas.java b/src/jogl/classes/com/jogamp/opengl/swt/GLCanvas.java
index 1a3e1e0c0..5e3731984 100644
--- a/src/jogl/classes/com/jogamp/opengl/swt/GLCanvas.java
+++ b/src/jogl/classes/com/jogamp/opengl/swt/GLCanvas.java
@@ -242,7 +242,7 @@ public class GLCanvas extends Canvas implements GLAutoDrawable {
private class DisposeGLEventListenerAction implements Runnable {
private GLEventListener listener;
- private boolean remove;
+ private final boolean remove;
private DisposeGLEventListenerAction(GLEventListener listener, boolean remove) {
this.listener = listener;
this.remove = remove;
@@ -677,7 +677,7 @@ public class GLCanvas extends Canvas implements GLAutoDrawable {
@Override
public GLContext getContext() {
- return null != drawable ? context : null;
+ return context;
}
@Override
diff --git a/src/jogl/classes/com/jogamp/opengl/util/awt/TextRenderer.java b/src/jogl/classes/com/jogamp/opengl/util/awt/TextRenderer.java
index 3662223f4..46dc73003 100644
--- a/src/jogl/classes/com/jogamp/opengl/util/awt/TextRenderer.java
+++ b/src/jogl/classes/com/jogamp/opengl/util/awt/TextRenderer.java
@@ -159,20 +159,20 @@ public class TextRenderer {
static final int kTotalBufferSizeBytesTex = kTotalBufferSizeCoordsTex * 4;
static final int kSizeInBytes_OneVertices_VertexData = kCoordsPerVertVerts * 4;
static final int kSizeInBytes_OneVertices_TexData = kCoordsPerVertTex * 4;
- private Font font;
- private boolean antialiased;
- private boolean useFractionalMetrics;
+ private final Font font;
+ private final boolean antialiased;
+ private final boolean useFractionalMetrics;
// Whether we're attempting to use automatic mipmap generation support
private boolean mipmap;
private RectanglePacker packer;
private boolean haveMaxSize;
- private RenderDelegate renderDelegate;
+ private final RenderDelegate renderDelegate;
private TextureRenderer cachedBackingStore;
private Graphics2D cachedGraphics;
private FontRenderContext cachedFontRenderContext;
- private Map<String, Rect> stringLocations = new HashMap<String, Rect>();
- private GlyphProducer mGlyphProducer;
+ private final Map<String, Rect> stringLocations = new HashMap<String, Rect>();
+ private final GlyphProducer mGlyphProducer;
private int numRenderCycles;
@@ -905,8 +905,8 @@ public class TextRenderer {
private void debug(GL gl) {
dbgFrame = new Frame("TextRenderer Debug Output");
- GLCanvas dbgCanvas = new GLCanvas(new GLCapabilities(gl.getGLProfile()), null,
- GLContext.getCurrent(), null);
+ GLCanvas dbgCanvas = new GLCanvas(new GLCapabilities(gl.getGLProfile()));
+ dbgCanvas.setSharedContext(GLContext.getCurrent());
dbgCanvas.addGLEventListener(new DebugListener(gl, dbgFrame));
dbgFrame.add(dbgCanvas);
@@ -1085,7 +1085,7 @@ public class TextRenderer {
static class TextData {
// Back-pointer to String this TextData describes, if it
// represents a String rather than a single glyph
- private String str;
+ private final String str;
// If this TextData represents a single glyph, this is its
// unicode ID
@@ -1096,7 +1096,7 @@ public class TextRenderer {
// 2D coordinate system) at which the string must be rasterized in
// order to fit within the rectangle -- the leftmost point of the
// baseline.
- private Point origin;
+ private final Point origin;
// This represents the pre-normalized rectangle, which fits
// within the rectangle on the backing store. We keep a
@@ -1104,7 +1104,7 @@ public class TextRenderer {
// prevent bleeding of adjacent letters when using GL_LINEAR
// filtering for rendering. The origin of this rectangle is
// equivalent to the origin above.
- private Rectangle2D origRect;
+ private final Rectangle2D origRect;
private boolean used; // Whether this text was used recently
@@ -1375,7 +1375,7 @@ public class TextRenderer {
//
// A temporary to prevent excessive garbage creation
- private char[] singleUnicode = new char[1];
+ private final char[] singleUnicode = new char[1];
/** A Glyph represents either a single unicode glyph or a
substring of characters to be drawn. The reason for the dual
@@ -1497,10 +1497,10 @@ public class TextRenderer {
int width = (int) origRect.getWidth();
int height = (int) origRect.getHeight();
- float tx1 = xScale * (float) texturex / (float) renderer.getWidth();
+ float tx1 = xScale * texturex / renderer.getWidth();
float ty1 = yScale * (1.0f -
((float) texturey / (float) renderer.getHeight()));
- float tx2 = xScale * (float) (texturex + width) / (float) renderer.getWidth();
+ float tx2 = xScale * (texturex + width) / renderer.getWidth();
float ty2 = yScale * (1.0f -
((float) (texturey + height) / (float) renderer.getHeight()));
@@ -1829,7 +1829,7 @@ public class TextRenderer {
GL2 gl = GLContext.getCurrentGL().getGL2();
TextureRenderer renderer = getBackingStore();
- Texture texture = renderer.getTexture(); // triggers texture uploads. Maybe this should be more obvious?
+ renderer.getTexture(); // triggers texture uploads. Maybe this should be more obvious?
mVertCoords.rewind();
mTexCoords.rewind();
@@ -1872,7 +1872,7 @@ public class TextRenderer {
private void drawIMMEDIATE() {
if (mOutstandingGlyphsVerticesPipeline > 0) {
TextureRenderer renderer = getBackingStore();
- Texture texture = renderer.getTexture(); // triggers texture uploads. Maybe this should be more obvious?
+ renderer.getTexture(); // triggers texture uploads. Maybe this should be more obvious?
GL2 gl = GLContext.getCurrentGL().getGL2();
gl.glBegin(GL2.GL_QUADS);