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-rw-r--r--src/jogl/classes/com/jogamp/opengl/av/GLMediaEventListener.java17
-rw-r--r--src/jogl/classes/com/jogamp/opengl/av/GLMediaPlayer.java60
2 files changed, 49 insertions, 28 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/av/GLMediaEventListener.java b/src/jogl/classes/com/jogamp/opengl/av/GLMediaEventListener.java
index a02c8a362..9887a417c 100644
--- a/src/jogl/classes/com/jogamp/opengl/av/GLMediaEventListener.java
+++ b/src/jogl/classes/com/jogamp/opengl/av/GLMediaEventListener.java
@@ -1,7 +1,7 @@
package com.jogamp.opengl.av;
-import com.jogamp.opengl.av.GLMediaPlayer.TextureFrame;
+import javax.media.opengl.GL;
public interface GLMediaEventListener {
@@ -10,8 +10,19 @@ public interface GLMediaEventListener {
static final int EVENT_CHANGE_BPS = 1<<2;
static final int EVENT_CHANGE_LENGTH = 1<<3;
- public void attributesChanges(GLMediaPlayer mp, int event_mask);
- public void newFrameAvailable(GLMediaPlayer mp, TextureFrame frame);
+ /**
+ * @param mp the event source
+ * @param event_mask the changes attributes
+ * @param when system time in msec.
+ */
+ public void attributesChanges(GLMediaPlayer mp, int event_mask, long when);
+
+ /**
+ * Signaling listeners that {@link GLMediaPlayer#getNextTexture(GL, boolean)} is able to deliver a new frame.
+ * @param mp the event source
+ * @param when system time in msec.
+ **/
+ public void newFrameAvailable(GLMediaPlayer mp, long when);
}
diff --git a/src/jogl/classes/com/jogamp/opengl/av/GLMediaPlayer.java b/src/jogl/classes/com/jogamp/opengl/av/GLMediaPlayer.java
index e5f69b6de..b3827d520 100644
--- a/src/jogl/classes/com/jogamp/opengl/av/GLMediaPlayer.java
+++ b/src/jogl/classes/com/jogamp/opengl/av/GLMediaPlayer.java
@@ -36,24 +36,24 @@ import javax.media.opengl.GLException;
import jogamp.opengl.Debug;
import com.jogamp.opengl.util.texture.Texture;
+import com.jogamp.opengl.util.texture.TextureCoords;
/**
* Lifecycle of an GLMediaPlayer:
* <table border="1">
- * <tr><th>action</th> <th>state before</th> <th>state after</th></tr>
- * <tr><td>{@link #initStream(URLConnection)}</td> <td>UninitializedStream</td> <td>UninitializedGL</td></tr>
- * <tr><td>{@link #initGL(GL)}</td> <td>UninitializedGL</td> <td>Stopped</td></tr>
- * <tr><td>{@link #start()}</td> <td>Stopped, Paused</td> <td>Playing</td></tr>
- * <tr><td>{@link #stop()}</td> <td>Playing, Paused</td> <td>Stopped</td></tr>
- * <tr><td>{@link #pause()}</td> <td>Playing</td> <td>Paused</td></tr>
- * <tr><td>{@link #destroy(GL)}</td> <td>ANY</td> <td>UninitializedStream</td></tr>
+ * <tr><th>action</th> <th>state before</th> <th>state after</th></tr>
+ * <tr><td>{@link #initGLStream(GL, URLConnection)}</td> <td>Uninitialized</td> <td>Stopped</td></tr>
+ * <tr><td>{@link #start()}</td> <td>Stopped, Paused</td> <td>Playing</td></tr>
+ * <tr><td>{@link #stop()}</td> <td>Playing, Paused</td> <td>Stopped</td></tr>
+ * <tr><td>{@link #pause()}</td> <td>Playing</td> <td>Paused</td></tr>
+ * <tr><td>{@link #destroy(GL)}</td> <td>ANY</td> <td>Uninitialized</td></tr>
* </table>
*/
public interface GLMediaPlayer {
public static final boolean DEBUG = Debug.debug("GLMediaPlayer");
public enum State {
- UninitializedStream(0), UninitializedGL(1), Stopped(2), Playing(3), Paused(4);
+ Uninitialized(0), Stopped(1), Playing(2), Paused(3);
public final int id;
@@ -83,6 +83,10 @@ public interface GLMediaPlayer {
public int getTextureTarget();
+ /** Defaults to 0 */
+ public void setTextureUnit(int u);
+ public int getTextureUnit();
+
/** Sets the texture min-mag filter, defaults to {@link GL#GL_NEAREST}. */
public void setTextureMinMagFilter(int[] minMagFilter);
public int[] getTextureMinMagFilter();
@@ -92,24 +96,20 @@ public interface GLMediaPlayer {
public int[] getTextureWrapST();
/**
- * Sets the stream to be used. Initializes all stream related states.
+ * Sets the stream to be used. Initializes all stream related states inclusive OpenGL ones,
+ * if <code>gl</code> is not null.
* <p>
- * UninitializedStream -> UninitializedGL
+ * Uninitialized -> Stopped
* </p>
+ * @param gl current GL object. If null, no video output and textures will be available.
+ * @param urlConn the stream connection
+ * @return the new state
+ *
+ * @throws IllegalStateException if not invoked in state Uninitialized
* @throws IOException in case of difficulties to open or process the stream
- * @throws IllegalStateException if not invoked in state UninitializedStream
- */
- public State initStream(URLConnection urlConn) throws IllegalStateException, IOException;
-
- /**
- * Initializes all GL related resources.
- * <p>
- * UninitializedGL -> Stopped
- * </p>
* @throws GLException in case of difficulties to initialize the GL resources
- * @throws IllegalStateException if not invoked in state UninitializedGL
*/
- public State initGL(GL gl) throws IllegalStateException, GLException;
+ public State initGLStream(GL gl, URLConnection urlConn) throws IllegalStateException, GLException, IOException;
/**
* Releases the GL and stream resources.
@@ -157,17 +157,27 @@ public interface GLMediaPlayer {
public long seek(long msec);
/**
- * @return the last updated texture. Not blocking.
+ * @return the last updated texture. Maybe <code>null</code> in case no last frame is available.
+ * Not blocking.
*/
public TextureFrame getLastTexture();
/**
- * @return the next texture, which should be rendered. May block, depending on implementation.
+ * Returns the next texture to be rendered.
+ * <p>
+ * Implementation shall block until next frame is available if <code>blocking</code> is <code>true</code>,
+ * otherwise it shall return the last frame in case a new frame is not available.
+ * </p>
+ * <p>
+ * Shall return <code>null</code> in case <i>no</i> frame is available.
+ * </p>
*
* @see #addEventListener(GLMediaEventListener)
- * @see GLMediaEventListener#newFrameAvailable(GLMediaPlayer, TextureFrame)
+ * @see GLMediaEventListener#newFrameAvailable(GLMediaPlayer, long)
*/
- public TextureFrame getNextTexture();
+ public TextureFrame getNextTexture(GL gl, boolean blocking);
+
+ public TextureCoords getTextureCoords();
public URLConnection getURLConnection();