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-rw-r--r--src/jogl/classes/com/jogamp/opengl/swt/GLCanvas.java216
1 files changed, 113 insertions, 103 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/swt/GLCanvas.java b/src/jogl/classes/com/jogamp/opengl/swt/GLCanvas.java
index 73ad97f5c..6fe9e33f6 100644
--- a/src/jogl/classes/com/jogamp/opengl/swt/GLCanvas.java
+++ b/src/jogl/classes/com/jogamp/opengl/swt/GLCanvas.java
@@ -63,17 +63,22 @@ import org.eclipse.swt.widgets.Shell;
import com.jogamp.common.GlueGenVersion;
import com.jogamp.common.util.VersionUtil;
-import com.jogamp.common.util.locks.LockFactory;
-import com.jogamp.common.util.locks.RecursiveLock;
import com.jogamp.nativewindow.swt.SWTAccessor;
import com.jogamp.opengl.JoglVersion;
/**
* Native SWT Canvas implementing GLAutoDrawable
* <p>
- * FIXME: Still needs AWT for threading impl.,
+ * FIXME: Still needs AWT for threading impl.,
* ie. will issue a 'wrong thread' error if runs in headless mode!
* </p>
+ * <p>
+ * FIXME: If this instance runs in multithreading mode, see {@link Threading#isSingleThreaded()} (impossible),
+ * proper recursive locking is required for drawable/context @ destroy and display.
+ * Recreation etc could pull those instances while animating!
+ * Simply locking before using drawable/context offthread
+ * would allow a deadlock situation!
+ * </p>
*/
public class GLCanvas extends Canvas implements GLAutoDrawable {
@@ -81,17 +86,17 @@ public class GLCanvas extends Canvas implements GLAutoDrawable {
* Flag for whether the SWT thread should be used for OpenGL calls when in single-threaded mode. This is controlled
* by the setting of the threading mode to worker (do not use SWT thread), awt (use SWT thread), or false (always use
* calling thread).
- *
+ *
* @see Threading
- *
+ *
* Now done dynamically to avoid early loading of gluegen library.
*/
//private static final boolean useSWTThread = ThreadingImpl.getMode() != ThreadingImpl.WORKER;
/* GL Stuff */
private final GLDrawableHelper drawableHelper = new GLDrawableHelper();
- private GLDrawable drawable;
- private GLContext context;
+ private volatile GLDrawable drawable; // volatile avoids locking all accessors. FIXME still need to sync destroy/display
+ private volatile GLContext context; // volatile avoids locking all accessors. FIXME still need to sync destroy/display
/* Native window surface */
private AbstractGraphicsDevice device;
@@ -100,13 +105,8 @@ public class GLCanvas extends Canvas implements GLAutoDrawable {
/* Construction parameters stored for GLAutoDrawable accessor methods */
private int ctxCreationFlags = 0;
-
- private final GLCapabilitiesImmutable glCapsRequested;
- /*
- * Lock for access to GLDrawable, as used in GLCanvas,
- */
- private final RecursiveLock lock = LockFactory.createRecursiveLock();
+ private final GLCapabilitiesImmutable glCapsRequested;
/* Flag indicating whether an unprocessed reshape is pending. */
private volatile boolean sendReshape;
@@ -115,6 +115,7 @@ public class GLCanvas extends Canvas implements GLAutoDrawable {
* Invokes init(...) on all GLEventListeners. Assumes context is current when run.
*/
private final Runnable initAction = new Runnable() {
+ @Override
public void run() {
drawableHelper.init(GLCanvas.this);
}
@@ -122,10 +123,11 @@ public class GLCanvas extends Canvas implements GLAutoDrawable {
/*
* Action to handle display in OpenGL, also processes reshape since they should be done at the same time.
- *
+ *
* Assumes GLContext is current when run.
*/
private final Runnable displayAction = new Runnable() {
+ @Override
public void run() {
if (sendReshape) {
drawableHelper.reshape(GLCanvas.this, 0, 0, getWidth(), getHeight());
@@ -137,6 +139,7 @@ public class GLCanvas extends Canvas implements GLAutoDrawable {
/* Action to make specified context current prior to running displayAction */
private final Runnable makeCurrentAndDisplayAction = new Runnable() {
+ @Override
public void run() {
drawableHelper.invokeGL(drawable, context, displayAction, initAction);
}
@@ -144,6 +147,7 @@ public class GLCanvas extends Canvas implements GLAutoDrawable {
/* Swaps buffers, assuming the GLContext is current */
private final Runnable swapBuffersAction = new Runnable() {
+ @Override
public void run() {
drawable.swapBuffers();
}
@@ -151,6 +155,7 @@ public class GLCanvas extends Canvas implements GLAutoDrawable {
/* Swaps buffers, making the GLContext current first */
private final Runnable makeCurrentAndSwapBuffersAction = new Runnable() {
+ @Override
public void run() {
drawableHelper.invokeGL(drawable, context, swapBuffersAction, initAction);
}
@@ -160,8 +165,9 @@ public class GLCanvas extends Canvas implements GLAutoDrawable {
* Disposes of OpenGL resources
*/
private final Runnable postDisposeGLAction = new Runnable() {
+ @Override
public void run() {
- context = null;
+ context = null;
if (null != drawable) {
drawable.setRealized(false);
drawable = null;
@@ -170,12 +176,14 @@ public class GLCanvas extends Canvas implements GLAutoDrawable {
};
private final Runnable disposeOnEDTGLAction = new Runnable() {
+ @Override
public void run() {
drawableHelper.disposeGL(GLCanvas.this, drawable, context, postDisposeGLAction);
}
};
private final Runnable disposeGraphicsDeviceAction = new Runnable() {
+ @Override
public void run() {
if (null != device) {
device.close();
@@ -191,7 +199,7 @@ public class GLCanvas extends Canvas implements GLAutoDrawable {
/**
* Creates a new SWT GLCanvas.
- *
+ *
* @param parent
* Required (non-null) parent Composite.
* @param style
@@ -211,7 +219,7 @@ public class GLCanvas extends Canvas implements GLAutoDrawable {
final GLCapabilitiesChooser chooser, final GLContext shareWith) {
/* NO_BACKGROUND required to avoid clearing bg in native SWT widget (we do this in the GL display) */
super(parent, style | SWT.NO_BACKGROUND);
-
+
GLProfile.initSingleton(); // ensure JOGL is completly initialized
SWTAccessor.setRealized(this, true);
@@ -228,7 +236,7 @@ public class GLCanvas extends Canvas implements GLAutoDrawable {
caps = new GLCapabilities(GLProfile.getDefault(device));
}
glCapsRequested = caps;
-
+
final GLDrawableFactory glFactory = GLDrawableFactory.getFactory(caps.getGLProfile());
/* Create a NativeWindow proxy for the SWT canvas */
@@ -239,17 +247,18 @@ public class GLCanvas extends Canvas implements GLAutoDrawable {
drawable.setRealized(true);
context = drawable.createContext(shareWith);
-
+
/* Register SWT listeners (e.g. PaintListener) to render/resize GL surface. */
/* TODO: verify that these do not need to be manually de-registered when destroying the SWT component */
addPaintListener(new PaintListener() {
- public void paintControl(final PaintEvent arg0) {
+ @Override
+ public void paintControl(final PaintEvent arg0) {
if (!drawableHelper.isExternalAnimatorAnimating()) {
display();
}
}
});
-
+
addControlListener(new ControlAdapter() {
@Override
public void controlResized(final ControlEvent arg0) {
@@ -260,211 +269,206 @@ public class GLCanvas extends Canvas implements GLAutoDrawable {
});
}
+ @Override
public void addGLEventListener(final GLEventListener arg0) {
drawableHelper.addGLEventListener(arg0);
}
+ @Override
public void addGLEventListener(final int arg0, final GLEventListener arg1) throws IndexOutOfBoundsException {
drawableHelper.addGLEventListener(arg0, arg1);
}
/**
* {@inheritDoc}
+ *
* <p>
- * Also disposes of the SWT component.
+ * This impl. calls this class's {@link #dispose()} SWT override,
+ * where the actual implementation resides.
+ * </p>
*/
+ @Override
public void destroy() {
- drawable.setRealized(false);
dispose();
}
+ @Override
public void display() {
runInGLThread(makeCurrentAndDisplayAction, displayAction);
}
+ @Override
public GLAnimatorControl getAnimator() {
return drawableHelper.getAnimator();
}
+ @Override
public boolean getAutoSwapBufferMode() {
return drawableHelper.getAutoSwapBufferMode();
}
+ @Override
public GLContext getContext() {
return context;
}
+ @Override
public int getContextCreationFlags() {
return ctxCreationFlags;
}
+ @Override
public GL getGL() {
- final GLContext ctx = getContext();
- return (ctx == null) ? null : ctx.getGL();
+ return (null == context) ? null : context.getGL();
}
+ @Override
public void invoke(final boolean wait, final GLRunnable run) {
/* Queue task for running during the next display(). */
drawableHelper.invoke(this, wait, run);
}
+ @Override
public void removeGLEventListener(final GLEventListener arg0) {
drawableHelper.removeGLEventListener(arg0);
}
+ @Override
public void setAnimator(final GLAnimatorControl arg0) throws GLException {
drawableHelper.setAnimator(arg0);
}
+ @Override
public void setAutoSwapBufferMode(final boolean arg0) {
drawableHelper.setAutoSwapBufferMode(arg0);
}
+ @Override
public void setContext(final GLContext ctx) {
- this.context = ctx;
if (ctx instanceof GLContextImpl) {
((GLContextImpl) ctx).setContextCreationFlags(ctxCreationFlags);
}
+ this.context = ctx;
}
+ @Override
public void setContextCreationFlags(final int arg0) {
ctxCreationFlags = arg0;
}
+ @Override
public GL setGL(final GL arg0) {
- final GLContext ctx = getContext();
- if (ctx != null) {
- ctx.setGL(arg0);
+ if (null != context) {
+ context.setGL(arg0);
return arg0;
}
return null;
}
+ @Override
public GLContext createContext(final GLContext arg0) {
- lock.lock();
- try {
- final GLDrawable drawable = this.drawable;
- return (drawable != null) ? drawable.createContext(arg0) : null;
- } finally {
- lock.unlock();
- }
+ return (drawable != null) ? drawable.createContext(arg0) : null;
}
+ @Override
public GLCapabilitiesImmutable getChosenGLCapabilities() {
return (GLCapabilitiesImmutable)proxySurface.getGraphicsConfiguration().getChosenCapabilities();
}
/**
* Accessor for the GLCapabilities that were requested (via the constructor parameter).
- *
+ *
* @return Non-null GLCapabilities.
*/
public GLCapabilitiesImmutable getRequestedGLCapabilities() {
return (GLCapabilitiesImmutable)proxySurface.getGraphicsConfiguration().getRequestedCapabilities();
}
+ @Override
public GLDrawableFactory getFactory() {
- lock.lock();
- try {
- final GLDrawable drawable = this.drawable;
- return (drawable != null) ? drawable.getFactory() : null;
- } finally {
- lock.unlock();
- }
+ return (drawable != null) ? drawable.getFactory() : null;
}
+ @Override
public GLProfile getGLProfile() {
return glCapsRequested.getGLProfile();
}
+ @Override
public long getHandle() {
- lock.lock();
- try {
- final GLDrawable drawable = this.drawable;
- return (drawable != null) ? drawable.getHandle() : 0;
- } finally {
- lock.unlock();
- }
+ return (drawable != null) ? drawable.getHandle() : 0;
}
+ @Override
public int getHeight() {
final Rectangle clientArea = this.clientArea;
if (clientArea == null) return 0;
return clientArea.height;
}
+ @Override
public NativeSurface getNativeSurface() {
- lock.lock();
- try {
- final GLDrawable drawable = this.drawable;
- return (drawable != null) ? drawable.getNativeSurface() : null;
- } finally {
- lock.unlock();
- }
+ return (drawable != null) ? drawable.getNativeSurface() : null;
}
+ @Override
public int getWidth() {
final Rectangle clientArea = this.clientArea;
if (clientArea == null) return 0;
return clientArea.width;
}
+ @Override
public boolean isRealized() {
- lock.lock();
- try {
- final GLDrawable drawable = this.drawable;
- return (drawable != null) ? drawable.isRealized() : false;
- } finally {
- lock.unlock();
- }
+ return (drawable != null) ? drawable.isRealized() : false;
}
+ @Override
public void setRealized(final boolean arg0) {
/* Intentionally empty */
}
+ @Override
public void swapBuffers() throws GLException {
runInGLThread(makeCurrentAndSwapBuffersAction, swapBuffersAction);
}
// FIXME: API of update() method ?
+ @Override
public void update() {
// FIXME: display();
}
+ @Override
public void dispose() {
- lock.lock();
- try {
- final Display display = getDisplay();
-
- if (null != context) {
- boolean animatorPaused = false;
- final GLAnimatorControl animator = getAnimator();
- if (null != animator) {
- // can't remove us from animator for recreational addNotify()
- animatorPaused = animator.pause();
- }
- if(context.isCreated()) {
- if (Threading.isSingleThreaded() && !Threading.isOpenGLThread()) {
- runInDesignatedGLThread(disposeOnEDTGLAction);
- } else if (context.isCreated()) {
- drawableHelper.disposeGL(GLCanvas.this, drawable, context, postDisposeGLAction);
- }
+ if (null != context) {
+ boolean animatorPaused = false;
+ final GLAnimatorControl animator = getAnimator();
+ if (null != animator) {
+ // can't remove us from animator for recreational addNotify()
+ animatorPaused = animator.pause();
+ }
+
+ if(context.isCreated()) {
+ if (Threading.isSingleThreaded() && !Threading.isOpenGLThread()) {
+ runInDesignatedGLThread(disposeOnEDTGLAction);
+ } else if (context.isCreated()) {
+ drawableHelper.disposeGL(GLCanvas.this, drawable, context, postDisposeGLAction);
}
+ }
- if (animatorPaused) {
- animator.resume();
- }
- }
- if (display.getThread() == Thread.currentThread()) {
- disposeGraphicsDeviceAction.run();
- } else {
- display.syncExec(disposeGraphicsDeviceAction);
- }
- } finally {
- lock.unlock();
- }
- super.dispose();
+ if (animatorPaused) {
+ animator.resume();
+ }
+ }
+ final Display display = getDisplay();
+
+ if (display.getThread() == Thread.currentThread()) {
+ disposeGraphicsDeviceAction.run();
+ } else {
+ display.syncExec(disposeGraphicsDeviceAction);
+ }
+ super.dispose();
}
/**
@@ -473,8 +477,8 @@ public class GLCanvas extends Canvas implements GLAutoDrawable {
* OpenGL worker thread depending on the state of {@link #useSWTThread}. Otherwise this always returns true because
* the threading model is user defined.
* <p>
- * TODO: should this be moved to {@link Threading}?
- *
+ * FIXME: Redundant .. remove! Merge isRenderThread, runInGLThread and runInDesignatedGLThread
+ *
* @return true if the calling thread is the correct thread to execute OpenGL calls in, false otherwise.
*/
protected boolean isRenderThread() {
@@ -494,13 +498,14 @@ public class GLCanvas extends Canvas implements GLAutoDrawable {
/**
* Runs the specified action in the designated OpenGL thread. If the current thread is designated, then the
* syncAction is run synchronously, otherwise the asyncAction is dispatched to the appropriate worker thread.
- *
+ *
* @param asyncAction
* The non-null action to dispatch to an OpenGL worker thread. This action should not assume that a
* GLContext is current when invoked.
* @param syncAction
* The non-null action to run synchronously if the current thread is designated to handle OpenGL calls.
* This action may assume the GLContext is current.
+ * FIXME: Redundant .. remove! Merge isRenderThread, runInGLThread and runInDesignatedGLThread
*/
private void runInGLThread(final Runnable asyncAction, final Runnable syncAction) {
if (Threading.isSingleThreaded() && !isRenderThread()) {
@@ -515,9 +520,10 @@ public class GLCanvas extends Canvas implements GLAutoDrawable {
/**
* Dispatches the specified runnable to the appropriate OpenGL worker thread (either the SWT event dispatch thread,
* or the OpenGL worker thread depending on the state of {@link #useSWTThread}).
- *
+ *
* @param makeCurrentAndRunAction
* The non-null action to dispatch.
+ * FIXME: Redundant .. remove! Merge isRenderThread, runInGLThread and runInDesignatedGLThread
*/
private void runInDesignatedGLThread(final Runnable makeCurrentAndRunAction) {
if (ThreadingImpl.getMode() != ThreadingImpl.Mode.ST_WORKER) {
@@ -529,7 +535,7 @@ public class GLCanvas extends Canvas implements GLAutoDrawable {
}
}
-
+
public static void main(final String[] args) {
System.err.println(VersionUtil.getPlatformInfo());
System.err.println(GlueGenVersion.getInstance());
@@ -537,7 +543,7 @@ public class GLCanvas extends Canvas implements GLAutoDrawable {
System.err.println(JoglVersion.getInstance());
System.err.println(JoglVersion.getDefaultOpenGLInfo(null).toString());
-
+
final GLCapabilitiesImmutable caps = new GLCapabilities( GLProfile.getDefault(GLProfile.getDefaultDevice()) );
final Display display = new Display();
final Shell shell = new Shell(display);
@@ -547,13 +553,17 @@ public class GLCanvas extends Canvas implements GLAutoDrawable {
final GLCanvas canvas = new GLCanvas(shell, 0, caps, null, null);
canvas.addGLEventListener(new GLEventListener() {
+ @Override
public void init(final GLAutoDrawable drawable) {
GL gl = drawable.getGL();
System.err.println(JoglVersion.getGLInfo(gl, null));
}
- public void reshape(final GLAutoDrawable drawable, final int x, final int y, final int width, final int height) {}
+ @Override
+ public void reshape(final GLAutoDrawable drawable, final int x, final int y, final int width, final int height) {}
+ @Override
public void display(final GLAutoDrawable drawable) {}
- public void dispose(final GLAutoDrawable drawable) {}
+ @Override
+ public void dispose(final GLAutoDrawable drawable) {}
});
shell.open();
canvas.display();