diff options
Diffstat (limited to 'src/jogl/classes/com')
-rw-r--r-- | src/jogl/classes/com/jogamp/opengl/util/awt/TextRenderer.java | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/util/awt/TextRenderer.java b/src/jogl/classes/com/jogamp/opengl/util/awt/TextRenderer.java index 351d2b2a2..6073a75f8 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/awt/TextRenderer.java +++ b/src/jogl/classes/com/jogamp/opengl/util/awt/TextRenderer.java @@ -718,7 +718,7 @@ public class TextRenderer { // The OpenGL spec is unclear about whether this changes the // buffer bindings, so preemptively zero out the GL_ARRAY_BUFFER // binding - if (is15Available(gl)) { + if (getUseVertexArrays() && is15Available(gl)) { try { gl.glBindBuffer(GL2.GL_ARRAY_BUFFER, 0); } catch (Exception e) { @@ -1234,7 +1234,7 @@ public class TextRenderer { // The OpenGL spec is unclear about whether this changes the // buffer bindings, so preemptively zero out the GL_ARRAY_BUFFER // binding - if (is15Available(gl)) { + if (getUseVertexArrays() && is15Available(gl)) { try { gl.glBindBuffer(GL2.GL_ARRAY_BUFFER, 0); } catch (Exception e) { @@ -1743,7 +1743,7 @@ public class TextRenderer { mVertCoords = Buffers.newDirectFloatBuffer(kTotalBufferSizeCoordsVerts); mTexCoords = Buffers.newDirectFloatBuffer(kTotalBufferSizeCoordsTex); - usingVBOs = is15Available(gl); + usingVBOs = getUseVertexArrays() && is15Available(gl); if (usingVBOs) { try { @@ -1949,7 +1949,7 @@ public class TextRenderer { * rendering, or whether text is rendered using the OpenGL * immediate mode commands. Defaults to true. */ - public boolean getUseVertexArrays() { + public final boolean getUseVertexArrays() { return useVertexArrays; } @@ -1974,7 +1974,7 @@ public class TextRenderer { return smoothing; } - private boolean is15Available(GL gl) { + private final boolean is15Available(GL gl) { if (!checkFor_isExtensionAvailable_GL_VERSION_1_5) { isExtensionAvailable_GL_VERSION_1_5 = gl.isExtensionAvailable("GL_VERSION_1_5"); checkFor_isExtensionAvailable_GL_VERSION_1_5 = true; |