diff options
Diffstat (limited to 'src/jogl/classes/com')
-rw-r--r-- | src/jogl/classes/com/jogamp/opengl/util/av/GLMediaPlayer.java | 19 |
1 files changed, 13 insertions, 6 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/util/av/GLMediaPlayer.java b/src/jogl/classes/com/jogamp/opengl/util/av/GLMediaPlayer.java index 662cf74b7..c2de32372 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/av/GLMediaPlayer.java +++ b/src/jogl/classes/com/jogamp/opengl/util/av/GLMediaPlayer.java @@ -205,22 +205,29 @@ public interface GLMediaPlayer extends TextureSequence { * {@link Uri#scheme Uri scheme} name {@value} for camera input. E.g. <code>camera:/0</code> * for the 1st camera device. * <p> - * The {@link Uri#path Uri path} is being used to identify the camera (<i>ID</i>), + * The {@link Uri#path Uri path} is being used to identify the camera (<i><id></i>), * where the root fwd-slash is being cut-off. * </p> * <p> - * The <i>ID</i> is usually an integer value indexing the camera + * The <i><id></i> is usually an integer value indexing the camera * ranging from [0..<i>max-number</i>]. * </p> * <p> + * The <i><somewhere></i> is usually empty, since it would imply a networking camera protocol. + * </p> + * <p> * The {@link Uri#query Uri query} is used to pass options to the camera * using <i>;</i> as the separator. The latter avoids trouble w/ escaping. * </p> * <pre> - * camera:/<id> - * camera://somewhere/<id> - * camera://somewhere/<id>?width=640;height=480;rate=15 - * camera://somewhere/<id>?size=640x480;rate=15 + * camera:/<id> + * camera:/<id>?width=640;height=480;rate=15 + * camera:/<id>?size=640x480;rate=15 + * camera://<somewhere>/<id> + * camera://<somewhere>/<id>?width=640;height=480;rate=15 + * camera://<somewhere>/<id>?size=640x480;rate=15 + * camera:///<id>?width=640;height=480;rate=15 + * camera:///<id>?size=640x480;rate=15 * </pre> * <pre> * Uri: [scheme:][//authority][path][?query][#fragment] |