diff options
Diffstat (limited to 'src/jogl/classes/com')
-rw-r--r-- | src/jogl/classes/com/jogamp/opengl/util/av/GLMediaPlayer.java | 38 | ||||
-rw-r--r-- | src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderCode.java | 7 |
2 files changed, 28 insertions, 17 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/util/av/GLMediaPlayer.java b/src/jogl/classes/com/jogamp/opengl/util/av/GLMediaPlayer.java index 4fffd9fab..2ad102235 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/av/GLMediaPlayer.java +++ b/src/jogl/classes/com/jogamp/opengl/util/av/GLMediaPlayer.java @@ -27,14 +27,13 @@ */ package com.jogamp.opengl.util.av; -import java.net.URI; - import javax.media.opengl.GL; import javax.media.opengl.GLEventListener; import javax.media.opengl.GLException; import jogamp.opengl.Debug; +import com.jogamp.common.net.Uri; import com.jogamp.opengl.util.texture.Texture; import com.jogamp.opengl.util.texture.TextureSequence; import com.jogamp.opengl.util.TimeFrameI; @@ -46,18 +45,18 @@ import com.jogamp.opengl.util.TimeFrameI; * Audio maybe supported and played back internally or via an {@link AudioSink} implementation. * </p> * <p> - * Audio and video streams can be selected or muted via {@link #initStream(URI, int, int, int)} + * Audio and video streams can be selected or muted via {@link #initStream(Uri, int, int, int)} * using the appropriate <a href="#streamIDs">stream id</a>'s. * </p> * <p> - * Camera input can be selected using the {@link #CameraInputScheme} URI. + * Camera input can be selected using the {@link #CameraInputScheme} Uri. * </p> * * <a name="streamworker"><h5><i>StreamWorker</i> Decoding Thread</h5></a> * <p> * Most of the stream processing is performed on the decoding thread, a.k.a. <i>StreamWorker</i>: * <ul> - * <li>Stream initialization triggered by {@link #initStream(URI, int, int, int) initStream(..)} - User gets notified whether the stream has been initialized or not via {@link GLMediaEventListener#attributesChanged(GLMediaPlayer, int, long) attributesChanges(..)}.</li> + * <li>Stream initialization triggered by {@link #initStream(Uri, int, int, int) initStream(..)} - User gets notified whether the stream has been initialized or not via {@link GLMediaEventListener#attributesChanged(GLMediaPlayer, int, long) attributesChanges(..)}.</li> * <li>Stream decoding - User gets notified of a new frame via {@link GLMediaEventListener#newFrameAvailable(GLMediaPlayer, com.jogamp.opengl.util.texture.TextureSequence.TextureFrame, long) newFrameAvailable(...)}.</li> * <li>Caught <a href="#streamerror">exceptions on the decoding thread</a> are delivered as {@link StreamException}s.</li> * </ul> @@ -83,7 +82,7 @@ import com.jogamp.opengl.util.TimeFrameI; * <p> * <table border="1"> * <tr><th>Action</th> <th>{@link State} Before</th> <th>{@link State} After</th> <th>{@link GLMediaEventListener Event}</th></tr> - * <tr><td>{@link #initStream(URI, int, int, int)}</td> <td>{@link State#Uninitialized Uninitialized}</td> <td>{@link State#Initialized Initialized}<sup><a href="#streamworker">1</a></sup>, {@link State#Uninitialized Uninitialized}</td> <td>{@link GLMediaEventListener#EVENT_CHANGE_INIT EVENT_CHANGE_INIT} or ( {@link GLMediaEventListener#EVENT_CHANGE_ERR EVENT_CHANGE_ERR} + {@link GLMediaEventListener#EVENT_CHANGE_UNINIT EVENT_CHANGE_UNINIT} )</td></tr> + * <tr><td>{@link #initStream(Uri, int, int, int)}</td> <td>{@link State#Uninitialized Uninitialized}</td> <td>{@link State#Initialized Initialized}<sup><a href="#streamworker">1</a></sup>, {@link State#Uninitialized Uninitialized}</td> <td>{@link GLMediaEventListener#EVENT_CHANGE_INIT EVENT_CHANGE_INIT} or ( {@link GLMediaEventListener#EVENT_CHANGE_ERR EVENT_CHANGE_ERR} + {@link GLMediaEventListener#EVENT_CHANGE_UNINIT EVENT_CHANGE_UNINIT} )</td></tr> * <tr><td>{@link #initGL(GL)}</td> <td>{@link State#Initialized Initialized}</td> <td>{@link State#Paused Paused}, , {@link State#Uninitialized Uninitialized}</td> <td>{@link GLMediaEventListener#EVENT_CHANGE_PAUSE EVENT_CHANGE_PAUSE} or ( {@link GLMediaEventListener#EVENT_CHANGE_ERR EVENT_CHANGE_ERR} + {@link GLMediaEventListener#EVENT_CHANGE_UNINIT EVENT_CHANGE_UNINIT} )</td></tr> * <tr><td>{@link #play()}</td> <td>{@link State#Paused Paused}</td> <td>{@link State#Playing Playing}</td> <td>{@link GLMediaEventListener#EVENT_CHANGE_PLAY EVENT_CHANGE_PLAY}</td></tr> * <tr><td>{@link #pause(boolean)}</td> <td>{@link State#Playing Playing}</td> <td>{@link State#Paused Paused}</td> <td>{@link GLMediaEventListener#EVENT_CHANGE_PAUSE EVENT_CHANGE_PAUSE}</td></tr> @@ -183,6 +182,9 @@ import com.jogamp.opengl.util.TimeFrameI; * <!-- <tr><td> title </td><td colspan=3> url1 </td><td> url2 </td></tr> * </table> * </p> + * <p> + * Since 2.3.0 this interface uses {@link Uri} instead of {@link java.net.URI}. + * </p> */ public interface GLMediaPlayer extends TextureSequence { public static final boolean DEBUG = Debug.debug("GLMediaPlayer"); @@ -200,10 +202,10 @@ public interface GLMediaPlayer extends TextureSequence { public static final int STREAM_ID_AUTO = -1; /** - * {@link URI#getScheme() URI scheme} name {@value} for camera input. E.g. <code>camera:/0</code> + * {@link Uri#scheme Uri scheme} name {@value} for camera input. E.g. <code>camera:/0</code> * for the 1st camera device. * <p> - * The {@link URI#getRawPath() URI path} is being used to identify the camera (<i>ID</i>), + * The {@link Uri#path Uri path} is being used to identify the camera (<i>ID</i>), * where the root fwd-slash is being cut-off. * </p> * <p> @@ -211,7 +213,7 @@ public interface GLMediaPlayer extends TextureSequence { * ranging from [0..<i>max-number</i>]. * </p> * <p> - * The {@link URI#getRawQuery() URI query} is used to pass options to the camera + * The {@link Uri#query Uri query} is used to pass options to the camera * using <i>;</i> as the separator. The latter avoids trouble w/ escaping. * </p> * <pre> @@ -221,13 +223,13 @@ public interface GLMediaPlayer extends TextureSequence { * camera://somewhere/<id>?size=640x480;rate=15 * </pre> * <pre> - * URI: [scheme:][//authority][path][?query][#fragment] + * Uri: [scheme:][//authority][path][?query][#fragment] * w/ authority: [user-info@]host[:port] * Note: 'path' starts w/ fwd slash * </pre> * </p> */ - public static final String CameraInputScheme = "camera"; + public static final Uri.Encoded CameraInputScheme = Uri.Encoded.cast("camera"); /** Camera property {@value}, size as string, e.g. <code>1280x720</code>, <code>hd720</code>. May not be supported on all platforms. See {@link #CameraInputScheme}. */ public static final String CameraPropSizeS = "size"; /** Camera property {@value}. See {@link #CameraInputScheme}. */ @@ -361,8 +363,9 @@ public interface GLMediaPlayer extends TextureSequence { * Ignored if video is muted. * @throws IllegalStateException if not invoked in {@link State#Uninitialized} * @throws IllegalArgumentException if arguments are invalid + * @since 2.3.0 */ - public void initStream(URI streamLoc, int vid, int aid, int textureCount) throws IllegalStateException, IllegalArgumentException; + public void initStream(Uri streamLoc, int vid, int aid, int textureCount) throws IllegalStateException, IllegalArgumentException; /** * Returns the {@link StreamException} caught in the decoder thread, or <code>null</code> if none occured. @@ -379,7 +382,7 @@ public interface GLMediaPlayer extends TextureSequence { * <p> * <a href="#lifecycle">Lifecycle</a>: {@link State#Initialized} -> {@link State#Paused} or {@link State#Initialized} * </p> - * Argument <code>gl</code> is ignored if video is muted, see {@link #initStream(URI, int, int, int)}. + * Argument <code>gl</code> is ignored if video is muted, see {@link #initStream(Uri, int, int, int)}. * * @param gl current GL object. Maybe <code>null</code>, for audio only. * @throws IllegalStateException if not invoked in {@link State#Initialized}. @@ -391,7 +394,7 @@ public interface GLMediaPlayer extends TextureSequence { /** * If implementation uses a {@link AudioSink}, it's instance will be returned. * <p> - * The {@link AudioSink} instance is available after {@link #initStream(URI, int, int, int)}, + * The {@link AudioSink} instance is available after {@link #initStream(Uri, int, int, int)}, * if used by implementation. * </p> */ @@ -536,8 +539,11 @@ public interface GLMediaPlayer extends TextureSequence { @Override public TextureSequence.TextureFrame getNextTexture(GL gl) throws IllegalStateException; - /** Return the stream location, as set by {@link #initStream(URI, int, int, int)}. */ - public URI getURI(); + /** + * Return the stream location, as set by {@link #initStream(Uri, int, int, int)}. + * @since 2.3.0 + */ + public Uri getUri(); /** * <i>Warning:</i> Optional information, may not be supported by implementation. diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderCode.java b/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderCode.java index 6c507d209..8eed35ebb 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderCode.java +++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderCode.java @@ -35,6 +35,7 @@ import java.io.IOException; import java.io.InputStreamReader; import java.io.PrintStream; import java.io.StringReader; +import java.net.URISyntaxException; import java.net.URLConnection; import java.nio.Buffer; import java.nio.ByteBuffer; @@ -53,6 +54,7 @@ import javax.media.opengl.GLException; import jogamp.opengl.Debug; +import com.jogamp.common.net.Uri; import com.jogamp.common.nio.Buffers; import com.jogamp.common.util.IOUtil; import com.jogamp.common.util.VersionNumber; @@ -832,7 +834,8 @@ public class ShaderCode { URLConnection nextConn = null; // Try relative of current shader location - nextConn = IOUtil.openURL(IOUtil.getRelativeOf(conn.getURL(), includeFile), "ShaderCode.relativeOf "); + final Uri relUri = Uri.valueOf( conn.getURL() ).getRelativeOf(new Uri.Encoded( includeFile, Uri.PATH_LEGAL )); + nextConn = IOUtil.openURL(relUri.toURL(), "ShaderCode.relativeOf "); if (nextConn == null) { // Try relative of class and absolute nextConn = IOUtil.getResource(context, includeFile); @@ -846,6 +849,8 @@ public class ShaderCode { result.append(line + "\n"); } } + } catch (final URISyntaxException e) { + throw new IOException(e); } finally { IOUtil.close(reader, false); } |