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-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/av/GLMediaPlayer.java15
1 files changed, 15 insertions, 0 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/util/av/GLMediaPlayer.java b/src/jogl/classes/com/jogamp/opengl/util/av/GLMediaPlayer.java
index 6235bdeb0..0feca9f45 100644
--- a/src/jogl/classes/com/jogamp/opengl/util/av/GLMediaPlayer.java
+++ b/src/jogl/classes/com/jogamp/opengl/util/av/GLMediaPlayer.java
@@ -47,6 +47,9 @@ import com.jogamp.opengl.util.TimeFrameI;
* Audio and video streams can be selected or muted via {@link #initStream(URI, int, int, int)}
* using the appropriate <a href="#streamIDs">stream id</a>'s.
* </p>
+ * <p>
+ * Camera input can be selected using the {@link #CameraInputScheme} URI.
+ * </p>
*
* <a name="streamworker"><h5><i>StreamWorker</i> Decoding Thread</h5></a>
* <p>
@@ -190,6 +193,18 @@ public interface GLMediaPlayer extends TextureSequence {
/** Constant {@value} for <i>auto</i> or <i>unspecified</i>. See <a href="#streamIDs">Audio and video Stream IDs</a>. */
public static final int STREAM_ID_AUTO = -1;
+ /**
+ * {@link URI#getScheme() URI scheme} name {@value} for camera input. E.g. <code>camera://0</code>
+ * for the 1st camera device.
+ * <p>
+ * Note: the {@link URI#getHost() URI host} is being used to identify the camera:
+ * <pre>
+ * camera://<id>
+ * </pre>
+ * </p>
+ */
+ public static final String CameraInputScheme = "camera";
+
/** Maximum video frame async of {@value} milliseconds. */
public static final int MAXIMUM_VIDEO_ASYNC = 22;