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-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/GLPixelBuffer.java100
1 files changed, 100 insertions, 0 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/util/GLPixelBuffer.java b/src/jogl/classes/com/jogamp/opengl/util/GLPixelBuffer.java
index 50124c349..a921a2818 100644
--- a/src/jogl/classes/com/jogamp/opengl/util/GLPixelBuffer.java
+++ b/src/jogl/classes/com/jogamp/opengl/util/GLPixelBuffer.java
@@ -30,11 +30,15 @@ package com.jogamp.opengl.util;
import java.nio.Buffer;
import java.nio.ByteBuffer;
+import javax.media.nativewindow.util.PixelFormat;
import javax.media.opengl.GL;
+import javax.media.opengl.GL2;
import javax.media.opengl.GL2ES2;
import javax.media.opengl.GL2ES3;
+import javax.media.opengl.GL2GL3;
import javax.media.opengl.GLContext;
import javax.media.opengl.GLException;
+import javax.media.opengl.GLProfile;
import com.jogamp.common.nio.Buffers;
import com.jogamp.opengl.util.texture.TextureData;
@@ -202,6 +206,56 @@ public class GLPixelBuffer {
public GLPixelAttributes(int componentCount, int dataFormat, int dataType) {
this(componentCount, dataFormat, dataType, true);
}
+
+ /**
+ * Returns the matching {@link GLPixelAttributes} for the given {@link PixelFormat} and {@link GLProfile} if exists,
+ * otherwise returns <code>null</code>.
+ */
+ public static final GLPixelAttributes convert(PixelFormat pixFmt, GLProfile glp) {
+ int df = 0; // format
+ int dt = GL.GL_UNSIGNED_BYTE; // data type
+ switch(pixFmt) {
+ case LUMINANCE:
+ if( glp.isGL3ES3() ) {
+ // RED is supported on ES3 and >= GL3 [core]; ALPHA/LUMINANCE is deprecated on core
+ df = GL2ES2.GL_RED;
+ } else {
+ // ALPHA/LUMINANCE is supported on ES2 and GL2, i.e. <= GL3 [core] or compatibility
+ df = GL2ES2.GL_LUMINANCE;
+ }
+ break;
+ case BGR888:
+ if( glp.isGL2GL3() ) {
+ df = GL2GL3.GL_BGR;
+ }
+ break;
+ case RGB888:
+ df = GL.GL_RGB;
+ break;
+ case RGBA8888:
+ df = GL.GL_RGBA;
+ break;
+ case ABGR8888:
+ if( glp.isGL2GL3() ) {
+ df = GL.GL_RGBA; dt = GL2GL3.GL_UNSIGNED_INT_8_8_8_8;
+ }
+ break;
+ case BGRA8888:
+ df = GL.GL_BGRA;
+ break;
+ case ARGB8888:
+ if( glp.isGL2GL3() ) {
+ df = GL.GL_BGRA; dt = GL2GL3.GL_UNSIGNED_INT_8_8_8_8;
+ }
+ break;
+ default:
+ break;
+ }
+ if( 0 != df ) {
+ return new GLPixelAttributes(pixFmt.componentCount, df, dt, true);
+ }
+ return null;
+ }
private GLPixelAttributes(int componentCount, int dataFormat, int dataType, boolean checkArgs) {
this.componentCount = componentCount;
this.format = dataFormat;
@@ -216,6 +270,52 @@ public class GLPixelBuffer {
}
}
}
+
+ /**
+ * Returns the matching {@link PixelFormat} of this {@link GLPixelAttributes} if exists,
+ * otherwise returns <code>null</code>.
+ */
+ public final PixelFormat getPixelFormat() {
+ final PixelFormat pixFmt;
+ // FIXME: Take 'type' into consideration and complete mapping!
+ switch(format) {
+ case GL.GL_ALPHA:
+ case GL.GL_LUMINANCE:
+ case GL2ES2.GL_RED:
+ pixFmt = PixelFormat.LUMINANCE;
+ break;
+ case GL.GL_RGB:
+ pixFmt = PixelFormat.RGB888;
+ break;
+ case GL.GL_RGBA:
+ pixFmt = PixelFormat.RGBA8888;
+ break;
+ case GL2.GL_BGR:
+ pixFmt = PixelFormat.BGR888;
+ break;
+ case GL.GL_BGRA:
+ pixFmt = PixelFormat.BGRA8888;
+ break;
+ default:
+ switch( bytesPerPixel ) {
+ case 1:
+ pixFmt = PixelFormat.LUMINANCE;
+ break;
+ case 3:
+ pixFmt = PixelFormat.RGB888;
+ break;
+ case 4:
+ pixFmt = PixelFormat.RGBA8888;
+ break;
+ default:
+ pixFmt = null;
+ break;
+ }
+ break;
+ }
+ return pixFmt;
+ }
+
@Override
public String toString() {
return "PixelAttributes[comp "+componentCount+", fmt 0x"+Integer.toHexString(format)+", type 0x"+Integer.toHexString(type)+", bytesPerPixel "+bytesPerPixel+"]";