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Diffstat (limited to 'src/jogl/classes/javax/media/opengl/GLArrayData.java')
-rw-r--r--src/jogl/classes/javax/media/opengl/GLArrayData.java10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/jogl/classes/javax/media/opengl/GLArrayData.java b/src/jogl/classes/javax/media/opengl/GLArrayData.java
index d17ee6a06..088c71bd8 100644
--- a/src/jogl/classes/javax/media/opengl/GLArrayData.java
+++ b/src/jogl/classes/javax/media/opengl/GLArrayData.java
@@ -21,10 +21,10 @@ public interface GLArrayData {
* The index of the predefined array index, see list below,
* or -1 in case of a shader attribute array.
*
- * @see javax.media.opengl.GL#GL_VERTEX_ARRAY
- * @see javax.media.opengl.GL#GL_NORMAL_ARRAY
- * @see javax.media.opengl.GL#GL_COLOR_ARRAY
- * @see javax.media.opengl.GL#GL_TEXTURE_COORD_ARRAY
+ * @see javax.media.opengl.GL2#GL_VERTEX_ARRAY
+ * @see javax.media.opengl.GL2#GL_NORMAL_ARRAY
+ * @see javax.media.opengl.GL2#GL_COLOR_ARRAY
+ * @see javax.media.opengl.GL2#GL_TEXTURE_COORD_ARRAY
*/
public int getIndex();
@@ -49,7 +49,7 @@ public interface GLArrayData {
* Sets the determined location of the shader attribute
* This is usually done within ShaderState.
*
- * @see javax.media.opengl.glsl.ShaderState#glVertexAttribPointer(GL2ES2, GLArrayData)
+ * @see com.jogamp.opengl.util.glsl.ShaderState#glVertexAttribPointer(GL2ES2, GLArrayData)
*/
public void setLocation(int v);