diff options
Diffstat (limited to 'src/jogl/classes/javax/media/opengl/GLAutoDrawable.java')
-rw-r--r-- | src/jogl/classes/javax/media/opengl/GLAutoDrawable.java | 16 |
1 files changed, 10 insertions, 6 deletions
diff --git a/src/jogl/classes/javax/media/opengl/GLAutoDrawable.java b/src/jogl/classes/javax/media/opengl/GLAutoDrawable.java index f0101a90c..c676535c8 100644 --- a/src/jogl/classes/javax/media/opengl/GLAutoDrawable.java +++ b/src/jogl/classes/javax/media/opengl/GLAutoDrawable.java @@ -181,22 +181,26 @@ public interface GLAutoDrawable extends GLDrawable { /** * <p> - * Enqueues a one-shot {@link javax.media.opengl.GLRunnable GLRunnable}, - * which will be executed with the next {@link #display()} call.</p> + * Enqueues a one-shot {@link GLRunnable}, + * which will be executed within the next {@link #display()} call + * after all registered {@link GLEventListener}s + * {@link GLEventListener#display(GLAutoDrawable) display(GLAutoDrawable)} + * methods has been called. + * </p> * <p> - * If no {@link javax.media.opengl.GLAnimatorControl GLAnimatorControl} is animating (default),<br> + * If no {@link GLAnimatorControl} is animating (default),<br> * or if the current thread is the animator thread,<br> * a {@link #display()} call is issued after enqueue the <code>GLRunnable</code>.<br> * No extra synchronization is performed in case <code>wait</code> is true, since it is executed in the current thread.</p> * <p> - * If an {@link javax.media.opengl.GLAnimatorControl GLAnimatorControl} is animating,<br> + * If an {@link GLAnimatorControl} is animating,<br> * no {@link #display()} call is issued, since the animator thread performs it.<br> * If <code>wait</code> is true, the implementation waits until the <code>GLRunnable</code> is executed.<br> * </p><br> * - * @see #setAnimator(javax.media.opengl.GLAnimatorControl) + * @see #setAnimator(GLAnimatorControl) * @see #display() - * @see javax.media.opengl.GLRunnable + * @see GLRunnable */ public void invoke(boolean wait, GLRunnable glRunnable); |