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Diffstat (limited to 'src/jogl/classes/javax/media/opengl/GLAutoDrawable.java')
-rw-r--r--src/jogl/classes/javax/media/opengl/GLAutoDrawable.java17
1 files changed, 17 insertions, 0 deletions
diff --git a/src/jogl/classes/javax/media/opengl/GLAutoDrawable.java b/src/jogl/classes/javax/media/opengl/GLAutoDrawable.java
index 5745e197f..bded88d20 100644
--- a/src/jogl/classes/javax/media/opengl/GLAutoDrawable.java
+++ b/src/jogl/classes/javax/media/opengl/GLAutoDrawable.java
@@ -229,6 +229,7 @@ public interface GLAutoDrawable extends GLDrawable {
/**
* Returns true if all added {@link GLEventListener} are initialized, otherwise false.
+ * @since 2.2
*/
boolean areAllGLEventListenerInitialized();
@@ -458,6 +459,7 @@ public interface GLAutoDrawable extends GLDrawable {
* @see #display()
* @see GLRunnable
* @see #invoke(boolean, List)
+ * @see #flushGLRunnables()
*/
public boolean invoke(boolean wait, GLRunnable glRunnable) throws IllegalStateException ;
@@ -469,9 +471,22 @@ public interface GLAutoDrawable extends GLDrawable {
* @return <code>true</code> if the {@link GLRunnable}s has been processed or queued, otherwise <code>false</code>.
* @throws IllegalStateException in case of a detected deadlock situation ahead, see {@link #invoke(boolean, GLRunnable)}.
* @see #invoke(boolean, GLRunnable)
+ * @see #flushGLRunnables()
*/
public boolean invoke(boolean wait, List<GLRunnable> glRunnables) throws IllegalStateException;
+ /**
+ * Flushes all {@link #invoke(boolean, GLRunnable) enqueued} {@link GLRunnable} of this {@link GLAutoDrawable}
+ * including notifying waiting executor.
+ * <p>
+ * The executor which might have been blocked until notified
+ * will be unblocked and all tasks removed from the queue.
+ * </p>
+ * @see #invoke(boolean, GLRunnable)
+ * @since 2.2
+ */
+ public void flushGLRunnables();
+
/** Destroys all resources associated with this GLAutoDrawable,
inclusive the GLContext.
If a window is attached to it's implementation, it shall be closed.
@@ -602,6 +617,7 @@ public interface GLAutoDrawable extends GLDrawable {
* <p>
* See <a href="#locking">GLAutoDrawable Locking</a>.
* </p>
+ * @since 2.2
*/
public RecursiveLock getUpstreamLock();
@@ -613,6 +629,7 @@ public interface GLAutoDrawable extends GLDrawable {
* whether {@link #display()} performs the OpenGL commands on the current thread directly
* or spawns them on the dedicated OpenGL thread.
* </p>
+ * @since 2.2
*/
public boolean isThreadGLCapable();