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-rw-r--r--src/jogl/classes/javax/media/opengl/GLAutoDrawable.java21
1 files changed, 6 insertions, 15 deletions
diff --git a/src/jogl/classes/javax/media/opengl/GLAutoDrawable.java b/src/jogl/classes/javax/media/opengl/GLAutoDrawable.java
index 6abe4308b..bdbbd96a5 100644
--- a/src/jogl/classes/javax/media/opengl/GLAutoDrawable.java
+++ b/src/jogl/classes/javax/media/opengl/GLAutoDrawable.java
@@ -132,7 +132,8 @@ public interface GLAutoDrawable extends GLDrawable {
/**
* Associate the new context, <code>newtCtx</code>, to this auto-drawable.
* <p>
- * The current context will be dis-associated from this auto-drawable
+ * The current context will be destroyed if <code>destroyPrevCtx</code> is <code>true</code>,
+ * otherwise it will be dis-associated from this auto-drawable
* via {@link GLContext#setGLDrawable(GLDrawable, boolean) setGLDrawable(null, true);} first.
* </p>
* <p>
@@ -145,26 +146,16 @@ public interface GLAutoDrawable extends GLDrawable {
* However the user shall take extra care that no other thread
* attempts to make this context current.
* </p>
- * <p>
- * In case you do not intend to use the old context anymore, i.e.
- * not assigning it to another drawable, it shall be
- * destroyed, i.e.:
- * <pre>
- GLContext oldCtx = glad.setContext(newCtx);
- if(null != oldCtx) {
- oldCtx.destroy();
- }
- * </pre>
- * </p>
*
* @param newCtx the new context, maybe <code>null</code> for dis-association.
+ * @param destroyPrevCtx if <code>true</code>, destroy the previous context if exists
* @return the previous GLContext, maybe <code>null</code>
*
* @see GLContext#setGLDrawable(GLDrawable, boolean)
* @see GLContext#setGLReadDrawable(GLDrawable)
- * @see jogamp.opengl.GLDrawableHelper#switchContext(GLDrawable, GLContext, GLContext, int)
+ * @see jogamp.opengl.GLDrawableHelper#switchContext(GLDrawable, GLContext, boolean, GLContext, int)
*/
- public GLContext setContext(GLContext newCtx);
+ public GLContext setContext(GLContext newCtx, boolean destroyPrevCtx);
/**
* Adds the given {@link GLEventListener listener} to the end of this drawable queue.
@@ -500,7 +491,7 @@ public interface GLAutoDrawable extends GLDrawable {
* <p>
* This GLAutoDrawable implementation holds it's own GLContext reference,
* thus created a GLContext using this methods won't replace it implicitly.
- * To replace or set this GLAutoDrawable's GLContext you need to call {@link #setContext(GLContext)}.
+ * To replace or set this GLAutoDrawable's GLContext you need to call {@link #setContext(GLContext, boolean)}.
* </p>
* <p>
* The GLAutoDrawable implementation shall also set the