diff options
Diffstat (limited to 'src/jogl/classes/javax/media/opengl/GLDebugMessage.java')
-rw-r--r-- | src/jogl/classes/javax/media/opengl/GLDebugMessage.java | 90 |
1 files changed, 45 insertions, 45 deletions
diff --git a/src/jogl/classes/javax/media/opengl/GLDebugMessage.java b/src/jogl/classes/javax/media/opengl/GLDebugMessage.java index acb33b058..325345012 100644 --- a/src/jogl/classes/javax/media/opengl/GLDebugMessage.java +++ b/src/jogl/classes/javax/media/opengl/GLDebugMessage.java @@ -51,7 +51,7 @@ public class GLDebugMessage { * @param dbgSeverity The ARB severity level * @param dbgMsg The debug message */ - public GLDebugMessage(GLContext source, long when, int dbgSource, int dbgType, int dbgId, int dbgSeverity, String dbgMsg) { + public GLDebugMessage(final GLContext source, final long when, final int dbgSource, final int dbgType, final int dbgId, final int dbgSeverity, final String dbgMsg) { this.source = source; this.when = when; this.dbgSource = dbgSource; @@ -71,14 +71,14 @@ public class GLDebugMessage { * @param dbgMsg * @return */ - public static GLDebugMessage translateAMDEvent(GLContext source, long when, int dbgId, int amdDbgCategory, int dbgSeverity, String dbgMsg) { + public static GLDebugMessage translateAMDEvent(final GLContext source, final long when, final int dbgId, final int amdDbgCategory, final int dbgSeverity, final String dbgMsg) { int dbgSource, dbgType; // AMD category == ARB source/type switch(amdDbgCategory) { case GL2GL3.GL_DEBUG_CATEGORY_API_ERROR_AMD: - dbgSource = GL2GL3.GL_DEBUG_SOURCE_API; - dbgType = GL2GL3.GL_DEBUG_TYPE_ERROR; + dbgSource = GL2ES2.GL_DEBUG_SOURCE_API; + dbgType = GL2ES2.GL_DEBUG_TYPE_ERROR; break; // @@ -86,18 +86,18 @@ public class GLDebugMessage { // case GL2GL3.GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD: - dbgSource = GL2GL3.GL_DEBUG_SOURCE_WINDOW_SYSTEM; - dbgType = GL2GL3.GL_DEBUG_TYPE_OTHER; + dbgSource = GL2ES2.GL_DEBUG_SOURCE_WINDOW_SYSTEM; + dbgType = GL2ES2.GL_DEBUG_TYPE_OTHER; break; case GL2GL3.GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD: - dbgSource = GL2GL3.GL_DEBUG_SOURCE_SHADER_COMPILER; - dbgType = GL2GL3.GL_DEBUG_TYPE_OTHER; + dbgSource = GL2ES2.GL_DEBUG_SOURCE_SHADER_COMPILER; + dbgType = GL2ES2.GL_DEBUG_TYPE_OTHER; break; case GL2GL3.GL_DEBUG_CATEGORY_APPLICATION_AMD: - dbgSource = GL2GL3.GL_DEBUG_SOURCE_APPLICATION; - dbgType = GL2GL3.GL_DEBUG_TYPE_OTHER; + dbgSource = GL2ES2.GL_DEBUG_SOURCE_APPLICATION; + dbgType = GL2ES2.GL_DEBUG_TYPE_OTHER; break; @@ -106,49 +106,49 @@ public class GLDebugMessage { // case GL2GL3.GL_DEBUG_CATEGORY_DEPRECATION_AMD: - dbgSource = GL2GL3.GL_DEBUG_SOURCE_OTHER; - dbgType = GL2GL3.GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR; + dbgSource = GL2ES2.GL_DEBUG_SOURCE_OTHER; + dbgType = GL2ES2.GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR; break; case GL2GL3.GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD: - dbgSource = GL2GL3.GL_DEBUG_SOURCE_OTHER; - dbgType = GL2GL3.GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR; + dbgSource = GL2ES2.GL_DEBUG_SOURCE_OTHER; + dbgType = GL2ES2.GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR; break; case GL2GL3.GL_DEBUG_CATEGORY_PERFORMANCE_AMD: - dbgSource = GL2GL3.GL_DEBUG_SOURCE_OTHER; - dbgType = GL2GL3.GL_DEBUG_TYPE_PERFORMANCE; + dbgSource = GL2ES2.GL_DEBUG_SOURCE_OTHER; + dbgType = GL2ES2.GL_DEBUG_TYPE_PERFORMANCE; break; case GL2GL3.GL_DEBUG_CATEGORY_OTHER_AMD: default: - dbgSource = GL2GL3.GL_DEBUG_SOURCE_OTHER; - dbgType = GL2GL3.GL_DEBUG_TYPE_OTHER; + dbgSource = GL2ES2.GL_DEBUG_SOURCE_OTHER; + dbgType = GL2ES2.GL_DEBUG_TYPE_OTHER; } return new GLDebugMessage(source, when, dbgSource, dbgType, dbgId, dbgSeverity, dbgMsg); } - public static int translateARB2AMDCategory(int dbgSource, int dbgType) { + public static int translateARB2AMDCategory(final int dbgSource, final int dbgType) { switch (dbgSource) { - case GL2GL3.GL_DEBUG_SOURCE_WINDOW_SYSTEM: + case GL2ES2.GL_DEBUG_SOURCE_WINDOW_SYSTEM: return GL2GL3.GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD; - case GL2GL3.GL_DEBUG_SOURCE_SHADER_COMPILER: + case GL2ES2.GL_DEBUG_SOURCE_SHADER_COMPILER: return GL2GL3.GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD; - case GL2GL3.GL_DEBUG_SOURCE_APPLICATION: + case GL2ES2.GL_DEBUG_SOURCE_APPLICATION: return GL2GL3.GL_DEBUG_CATEGORY_APPLICATION_AMD; } switch(dbgType) { - case GL2GL3.GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR: + case GL2ES2.GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR: return GL2GL3.GL_DEBUG_CATEGORY_DEPRECATION_AMD; - case GL2GL3.GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR: + case GL2ES2.GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR: return GL2GL3.GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD; - case GL2GL3.GL_DEBUG_TYPE_PERFORMANCE: + case GL2ES2.GL_DEBUG_TYPE_PERFORMANCE: return GL2GL3.GL_DEBUG_CATEGORY_PERFORMANCE_AMD; } @@ -207,46 +207,46 @@ public class GLDebugMessage { return toString(null).toString(); } - public static String getDbgSourceString(int dbgSource) { + public static String getDbgSourceString(final int dbgSource) { switch(dbgSource) { - case GL2GL3.GL_DEBUG_SOURCE_API: return "GL API"; - case GL2GL3.GL_DEBUG_SOURCE_SHADER_COMPILER: return "GLSL or extension compiler"; - case GL2GL3.GL_DEBUG_SOURCE_WINDOW_SYSTEM: return "Native Windowing binding"; - case GL2GL3.GL_DEBUG_SOURCE_THIRD_PARTY: return "Third party"; - case GL2GL3.GL_DEBUG_SOURCE_APPLICATION: return "Application"; - case GL2GL3.GL_DEBUG_SOURCE_OTHER: return "generic"; + case GL2ES2.GL_DEBUG_SOURCE_API: return "GL API"; + case GL2ES2.GL_DEBUG_SOURCE_SHADER_COMPILER: return "GLSL or extension compiler"; + case GL2ES2.GL_DEBUG_SOURCE_WINDOW_SYSTEM: return "Native Windowing binding"; + case GL2ES2.GL_DEBUG_SOURCE_THIRD_PARTY: return "Third party"; + case GL2ES2.GL_DEBUG_SOURCE_APPLICATION: return "Application"; + case GL2ES2.GL_DEBUG_SOURCE_OTHER: return "generic"; default: return "Unknown (" + toHexString(dbgSource) + ")"; } } - public static String getDbgTypeString(int dbgType) { + public static String getDbgTypeString(final int dbgType) { switch(dbgType) { - case GL2GL3.GL_DEBUG_TYPE_ERROR: return "Error"; - case GL2GL3.GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR: return "Warning: marked for deprecation"; - case GL2GL3.GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR: return "Warning: undefined behavior"; - case GL2GL3.GL_DEBUG_TYPE_PERFORMANCE: return "Warning: implementation dependent performance"; - case GL2GL3.GL_DEBUG_TYPE_PORTABILITY: return "Warning: vendor-specific extension use"; - case GL2GL3.GL_DEBUG_TYPE_OTHER: return "Warning: generic"; + case GL2ES2.GL_DEBUG_TYPE_ERROR: return "Error"; + case GL2ES2.GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR: return "Warning: marked for deprecation"; + case GL2ES2.GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR: return "Warning: undefined behavior"; + case GL2ES2.GL_DEBUG_TYPE_PERFORMANCE: return "Warning: implementation dependent performance"; + case GL2ES2.GL_DEBUG_TYPE_PORTABILITY: return "Warning: vendor-specific extension use"; + case GL2ES2.GL_DEBUG_TYPE_OTHER: return "Warning: generic"; default: return "Unknown (" + toHexString(dbgType) + ")"; } } - public static String getDbgSeverityString(int dbgSeverity) { + public static String getDbgSeverityString(final int dbgSeverity) { switch(dbgSeverity) { - case GL2GL3.GL_DEBUG_SEVERITY_HIGH: return "High: dangerous undefined behavior"; - case GL2GL3.GL_DEBUG_SEVERITY_MEDIUM: return "Medium: Severe performance/deprecation/other warnings"; - case GL2GL3.GL_DEBUG_SEVERITY_LOW: return "Low: Performance warnings (redundancy/undefined)"; + case GL2ES2.GL_DEBUG_SEVERITY_HIGH: return "High: dangerous undefined behavior"; + case GL2ES2.GL_DEBUG_SEVERITY_MEDIUM: return "Medium: Severe performance/deprecation/other warnings"; + case GL2ES2.GL_DEBUG_SEVERITY_LOW: return "Low: Performance warnings (redundancy/undefined)"; default: return "Unknown (" + toHexString(dbgSeverity) + ")"; } } - public static StringBuilder toHexString(StringBuilder sb, int i) { + public static StringBuilder toHexString(StringBuilder sb, final int i) { if(null==sb) { sb = new StringBuilder(); } return sb.append("0x").append(Integer.toHexString(i)); } - public static String toHexString(int i) { + public static String toHexString(final int i) { return "0x"+Integer.toHexString(i); } |