diff options
Diffstat (limited to 'src/jogl/classes/javax/media/opengl/GLDebugMessage.java')
-rw-r--r-- | src/jogl/classes/javax/media/opengl/GLDebugMessage.java | 74 |
1 files changed, 37 insertions, 37 deletions
diff --git a/src/jogl/classes/javax/media/opengl/GLDebugMessage.java b/src/jogl/classes/javax/media/opengl/GLDebugMessage.java index 3ab0683c6..f8959e653 100644 --- a/src/jogl/classes/javax/media/opengl/GLDebugMessage.java +++ b/src/jogl/classes/javax/media/opengl/GLDebugMessage.java @@ -73,8 +73,8 @@ public class GLDebugMessage { // AMD category == ARB source/type switch(amdDbgCategory) { case GL2GL3.GL_DEBUG_CATEGORY_API_ERROR_AMD: - dbgSource = GL2GL3.GL_DEBUG_SOURCE_API_ARB; - dbgType = GL2GL3.GL_DEBUG_TYPE_ERROR_ARB; + dbgSource = GL2GL3.GL_DEBUG_SOURCE_API; + dbgType = GL2GL3.GL_DEBUG_TYPE_ERROR; break; // @@ -82,18 +82,18 @@ public class GLDebugMessage { // case GL2GL3.GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD: - dbgSource = GL2GL3.GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB; - dbgType = GL2GL3.GL_DEBUG_TYPE_OTHER_ARB; + dbgSource = GL2GL3.GL_DEBUG_SOURCE_WINDOW_SYSTEM; + dbgType = GL2GL3.GL_DEBUG_TYPE_OTHER; break; case GL2GL3.GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD: - dbgSource = GL2GL3.GL_DEBUG_SOURCE_SHADER_COMPILER_ARB; - dbgType = GL2GL3.GL_DEBUG_TYPE_OTHER_ARB; + dbgSource = GL2GL3.GL_DEBUG_SOURCE_SHADER_COMPILER; + dbgType = GL2GL3.GL_DEBUG_TYPE_OTHER; break; case GL2GL3.GL_DEBUG_CATEGORY_APPLICATION_AMD: - dbgSource = GL2GL3.GL_DEBUG_SOURCE_APPLICATION_ARB; - dbgType = GL2GL3.GL_DEBUG_TYPE_OTHER_ARB; + dbgSource = GL2GL3.GL_DEBUG_SOURCE_APPLICATION; + dbgType = GL2GL3.GL_DEBUG_TYPE_OTHER; break; @@ -102,24 +102,24 @@ public class GLDebugMessage { // case GL2GL3.GL_DEBUG_CATEGORY_DEPRECATION_AMD: - dbgSource = GL2GL3.GL_DEBUG_SOURCE_OTHER_ARB; - dbgType = GL2GL3.GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB; + dbgSource = GL2GL3.GL_DEBUG_SOURCE_OTHER; + dbgType = GL2GL3.GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR; break; case GL2GL3.GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD: - dbgSource = GL2GL3.GL_DEBUG_SOURCE_OTHER_ARB; - dbgType = GL2GL3.GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB; + dbgSource = GL2GL3.GL_DEBUG_SOURCE_OTHER; + dbgType = GL2GL3.GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR; break; case GL2GL3.GL_DEBUG_CATEGORY_PERFORMANCE_AMD: - dbgSource = GL2GL3.GL_DEBUG_SOURCE_OTHER_ARB; - dbgType = GL2GL3.GL_DEBUG_TYPE_PERFORMANCE_ARB; + dbgSource = GL2GL3.GL_DEBUG_SOURCE_OTHER; + dbgType = GL2GL3.GL_DEBUG_TYPE_PERFORMANCE; break; case GL2GL3.GL_DEBUG_CATEGORY_OTHER_AMD: default: - dbgSource = GL2GL3.GL_DEBUG_SOURCE_OTHER_ARB; - dbgType = GL2GL3.GL_DEBUG_TYPE_OTHER_ARB; + dbgSource = GL2GL3.GL_DEBUG_SOURCE_OTHER; + dbgType = GL2GL3.GL_DEBUG_TYPE_OTHER; } return new GLDebugMessage(source, when, dbgSource, dbgType, dbgId, dbgSeverity, dbgMsg); @@ -127,24 +127,24 @@ public class GLDebugMessage { public static int translateARB2AMDCategory(int dbgSource, int dbgType) { switch (dbgSource) { - case GL2GL3.GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB: + case GL2GL3.GL_DEBUG_SOURCE_WINDOW_SYSTEM: return GL2GL3.GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD; - case GL2GL3.GL_DEBUG_SOURCE_SHADER_COMPILER_ARB: + case GL2GL3.GL_DEBUG_SOURCE_SHADER_COMPILER: return GL2GL3.GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD; - case GL2GL3.GL_DEBUG_SOURCE_APPLICATION_ARB: + case GL2GL3.GL_DEBUG_SOURCE_APPLICATION: return GL2GL3.GL_DEBUG_CATEGORY_APPLICATION_AMD; } switch(dbgType) { - case GL2GL3.GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB: + case GL2GL3.GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR: return GL2GL3.GL_DEBUG_CATEGORY_DEPRECATION_AMD; - case GL2GL3.GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB: + case GL2GL3.GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR: return GL2GL3.GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD; - case GL2GL3.GL_DEBUG_TYPE_PERFORMANCE_ARB: + case GL2GL3.GL_DEBUG_TYPE_PERFORMANCE: return GL2GL3.GL_DEBUG_CATEGORY_PERFORMANCE_AMD; } @@ -204,33 +204,33 @@ public class GLDebugMessage { public static String getDbgSourceString(int dbgSource) { switch(dbgSource) { - case GL2GL3.GL_DEBUG_SOURCE_API_ARB: return "GL API"; - case GL2GL3.GL_DEBUG_SOURCE_SHADER_COMPILER_ARB: return "GLSL or extension compiler"; - case GL2GL3.GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB: return "Native Windowing binding"; - case GL2GL3.GL_DEBUG_SOURCE_THIRD_PARTY_ARB: return "Third party"; - case GL2GL3.GL_DEBUG_SOURCE_APPLICATION_ARB: return "Application"; - case GL2GL3.GL_DEBUG_SOURCE_OTHER_ARB: return "generic"; + case GL2GL3.GL_DEBUG_SOURCE_API: return "GL API"; + case GL2GL3.GL_DEBUG_SOURCE_SHADER_COMPILER: return "GLSL or extension compiler"; + case GL2GL3.GL_DEBUG_SOURCE_WINDOW_SYSTEM: return "Native Windowing binding"; + case GL2GL3.GL_DEBUG_SOURCE_THIRD_PARTY: return "Third party"; + case GL2GL3.GL_DEBUG_SOURCE_APPLICATION: return "Application"; + case GL2GL3.GL_DEBUG_SOURCE_OTHER: return "generic"; default: return "Unknown (" + toHexString(dbgSource) + ")"; } } public static String getDbgTypeString(int dbgType) { switch(dbgType) { - case GL2GL3.GL_DEBUG_TYPE_ERROR_ARB: return "Error"; - case GL2GL3.GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB: return "Warning: marked for deprecation"; - case GL2GL3.GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB: return "Warning: undefined behavior"; - case GL2GL3.GL_DEBUG_TYPE_PERFORMANCE_ARB: return "Warning: implementation dependent performance"; - case GL2GL3.GL_DEBUG_TYPE_PORTABILITY_ARB: return "Warning: vendor-specific extension use"; - case GL2GL3.GL_DEBUG_TYPE_OTHER_ARB: return "Warning: generic"; + case GL2GL3.GL_DEBUG_TYPE_ERROR: return "Error"; + case GL2GL3.GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR: return "Warning: marked for deprecation"; + case GL2GL3.GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR: return "Warning: undefined behavior"; + case GL2GL3.GL_DEBUG_TYPE_PERFORMANCE: return "Warning: implementation dependent performance"; + case GL2GL3.GL_DEBUG_TYPE_PORTABILITY: return "Warning: vendor-specific extension use"; + case GL2GL3.GL_DEBUG_TYPE_OTHER: return "Warning: generic"; default: return "Unknown (" + toHexString(dbgType) + ")"; } } public static String getDbgSeverityString(int dbgSeverity) { switch(dbgSeverity) { - case GL2GL3.GL_DEBUG_SEVERITY_HIGH_ARB: return "High: dangerous undefined behavior"; - case GL2GL3.GL_DEBUG_SEVERITY_MEDIUM_ARB: return "Medium: Severe performance/deprecation/other warnings"; - case GL2GL3.GL_DEBUG_SEVERITY_LOW_ARB: return "Low: Performance warnings (redundancy/undefined)"; + case GL2GL3.GL_DEBUG_SEVERITY_HIGH: return "High: dangerous undefined behavior"; + case GL2GL3.GL_DEBUG_SEVERITY_MEDIUM: return "Medium: Severe performance/deprecation/other warnings"; + case GL2GL3.GL_DEBUG_SEVERITY_LOW: return "Low: Performance warnings (redundancy/undefined)"; default: return "Unknown (" + toHexString(dbgSeverity) + ")"; } } |