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Diffstat (limited to 'src/jogl/classes/javax/media/opengl/GLDrawable.java')
-rw-r--r-- | src/jogl/classes/javax/media/opengl/GLDrawable.java | 163 |
1 files changed, 163 insertions, 0 deletions
diff --git a/src/jogl/classes/javax/media/opengl/GLDrawable.java b/src/jogl/classes/javax/media/opengl/GLDrawable.java new file mode 100644 index 000000000..c2bbcb860 --- /dev/null +++ b/src/jogl/classes/javax/media/opengl/GLDrawable.java @@ -0,0 +1,163 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package javax.media.opengl; + +import javax.media.nwi.*; + +// FIXME: We need some way to tell when the device upon which the canvas is +// being displayed has changed (e.g., the user drags the canvas's parent +// window from one screen on multi-screen environment to another, when the +// user changes the display bit depth or screen resolution, etc). When this +// occurs, we need the canvas to reset the gl function pointer tables for the +// canvas, because the new device may have different capabilities (e.g., +// doesn't support as many opengl extensions) from the original device. This +// hook would also be useful in other GLDrawables (for example, offscreen +// buffers such as pbuffers, whose contents may or may not be invalidated when +// the display mode changes, depending on the vendor's GL implementation). +// +// Right now I'm not sure how hook into when this change occurs. There isn't +// any AWT event corresponding to a device change (as far as I can +// tell). We could constantly check the GraphicsConfiguration of the canvas's top-level +// parent to see if it has changed, but this would be very slow (we'd have to +// do it every time the context is made current). There has got to be a better +// solution, but I'm not sure what it is. + +// FIXME: Subclasses need to call resetGLFunctionAvailability() on their +// context whenever the displayChanged() function is called on our +// GLEventListeners + +/** An abstraction for an OpenGL rendering target. A GLDrawable's + primary functionality is to create OpenGL contexts which can be + used to perform rendering. A GLDrawable does not automatically + create an OpenGL context, but all implementations of {@link + GLAutoDrawable} do so upon creation. */ + +public interface GLDrawable { + /** + * Creates a new context for drawing to this drawable that will + * optionally share display lists and other server-side OpenGL + * objects with the specified GLContext. <P> + * + * The GLContext <code>share</code> need not be associated with this + * GLDrawable and may be null if sharing of display lists and other + * objects is not desired. See the note in the overview + * documentation on + * <a href="../../../overview-summary.html#SHARING">context sharing</a>. + */ + public GLContext createContext(GLContext shareWith); + + /** + * Indicates to on-screen GLDrawable implementations whether the + * underlying window has been created and can be drawn into. End + * users do not need to call this method; it is not necessary to + * call <code>setRealized</code> on a GLCanvas, a GLJPanel, or a + * GLPbuffer, as these perform the appropriate calls on their + * underlying GLDrawables internally. + * + * <P> + * + * Developers implementing new OpenGL components for various window + * toolkits need to call this method against GLDrawables obtained + * from the GLDrawableFactory via the {@link + * GLDrawableFactory#getGLDrawable + * GLDrawableFactory.getGLDrawable()} method. It must typically be + * called with an argument of <code>true</code> when the component + * associated with the GLDrawable is realized and with an argument + * of <code>false</code> just before the component is unrealized. + * For the AWT, this means calling <code>setRealized(true)</code> in + * the <code>addNotify</code> method and with an argument of + * <code>false</code> in the <code>removeNotify</code> method. + * + * <P> + * + * <code>GLDrawable</code> implementations should handle multiple + * cycles of <code>setRealized(true)</code> / + * <code>setRealized(false)</code> calls. Most, if not all, Java + * window toolkits have a persistent object associated with a given + * component, regardless of whether that component is currently + * realized. The <CODE>GLDrawable</CODE> object associated with a + * particular component is intended to be similarly persistent. A + * <CODE>GLDrawable</CODE> is intended to be created for a given + * component when it is constructed and live as long as that + * component. <code>setRealized</code> allows the + * <code>GLDrawable</code> to re-initialize and destroy any + * associated resources as the component becomes realized and + * unrealized, respectively. + * + * <P> + * + * Calling this method has no other effects. For example, if + * <code>removeNotify</code> is called on a Canvas implementation + * for which a GLDrawable has been created, it is also necessary to + * destroy all OpenGL contexts associated with that GLDrawable. This + * is not done automatically by the implementation. + */ + public void setRealized(boolean realized); + + /** Returns the current width of this GLDrawable. */ + public int getWidth(); + + /** Returns the current height of this GLDrawable. */ + public int getHeight(); + + /** Swaps the front and back buffers of this drawable. For {@link + GLAutoDrawable} implementations, when automatic buffer swapping + is enabled (as is the default), this method is called + automatically and should not be called by the end user. */ + public void swapBuffers() throws GLException; + + /** Fetches the {@link NWCapabilities} corresponding to the chosen + OpenGL capabilities (pixel format / visual) for this drawable. + Some drawables, in particular on-screen drawables, may be + created lazily; null is returned if the drawable is not + currently created or if its pixel format has not been set yet. + On some platforms, the pixel format is not directly associated + with the drawable; a best attempt is made to return a reasonable + value in this case. + Returns a copy of the passed object. + */ + public NWCapabilities getChosenNWCapabilities(); + + public NativeWindow getNativeWindow(); + + public GLDrawableFactory getFactory(); + + public String toString(); +} |