diff options
Diffstat (limited to 'src/jogl/classes/javax/media/opengl/GLFBODrawable.java')
-rw-r--r-- | src/jogl/classes/javax/media/opengl/GLFBODrawable.java | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/jogl/classes/javax/media/opengl/GLFBODrawable.java b/src/jogl/classes/javax/media/opengl/GLFBODrawable.java index 4d6c7c20e..df38745d5 100644 --- a/src/jogl/classes/javax/media/opengl/GLFBODrawable.java +++ b/src/jogl/classes/javax/media/opengl/GLFBODrawable.java @@ -62,14 +62,14 @@ import com.jogamp.opengl.FBObject.TextureAttachment; * </p> * <p> * It would be possible to implement double buffering simply using - * {@link FBObject.TextureAttachment texture attachment}s with one {@link FBObject framebuffer}. + * {@link TextureAttachment}s with one {@link FBObject framebuffer}. * This would require mode selection and hence complicate the API. Besides, it would * not support differentiation of read and write framebuffer and hence not be spec compliant. * </p> * <p> - * Actual swapping of the {@link FBObject.TextureAttachment texture}s or {@link FBObject framebuffer} - * is performed either in the {@link #contextMadeCurrent(boolean) context current hook} - * or when {@link #swapBuffersImpl(boolean) swapping buffers}, whatever comes first.<br/> + * Actual swapping of the {@link TextureAttachment texture}s and/or {@link FBObject framebuffer} + * is performed either in the {@link jogamp.opengl.GLContextImpl#contextMadeCurrent(boolean) context current hook} + * or when {@link jogamp.opengl.GLDrawableImpl#swapBuffersImpl(boolean) swapping buffers}, whatever comes first. * </p> */ public interface GLFBODrawable extends GLDrawable { |