diff options
Diffstat (limited to 'src/jogl/classes/javax/media/opengl/GLProfile.java')
-rw-r--r-- | src/jogl/classes/javax/media/opengl/GLProfile.java | 512 |
1 files changed, 373 insertions, 139 deletions
diff --git a/src/jogl/classes/javax/media/opengl/GLProfile.java b/src/jogl/classes/javax/media/opengl/GLProfile.java index 69cdd3f24..0e10b32b3 100644 --- a/src/jogl/classes/javax/media/opengl/GLProfile.java +++ b/src/jogl/classes/javax/media/opengl/GLProfile.java @@ -36,13 +36,16 @@ package javax.media.opengl; -import javax.media.opengl.fixedfunc.*; -import java.lang.reflect.*; +import com.jogamp.common.util.*; +import com.jogamp.opengl.impl.DRIHack; +import com.jogamp.opengl.impl.Debug; +import com.jogamp.opengl.impl.GLJNILibLoader; +import com.jogamp.common.jvm.JVMUtil; import java.util.HashMap; -import java.security.*; -import com.sun.opengl.impl.*; -import com.sun.nativewindow.impl.NWReflection; -import com.sun.nativewindow.impl.jvm.JVMUtil; +import java.util.Iterator; +import java.security.AccessControlContext; +import java.security.AccessController; +import javax.media.opengl.fixedfunc.GLPointerFunc; /** * Specifies the the OpenGL profile. @@ -57,9 +60,62 @@ public class GLProfile implements Cloneable { public static final boolean DEBUG = Debug.debug("GLProfile"); // + // Query platform available OpenGL implementation + // + + public static final boolean isGL4bcAvailable() { return null != mappedProfiles.get(GL4bc); } + public static final boolean isGL4Available() { return null != mappedProfiles.get(GL4); } + public static final boolean isGL3bcAvailable() { return null != mappedProfiles.get(GL3bc); } + public static final boolean isGL3Available() { return null != mappedProfiles.get(GL3); } + public static final boolean isGL2Available() { return null != mappedProfiles.get(GL2); } + public static final boolean isGLES2Available() { return null != mappedProfiles.get(GLES2); } + public static final boolean isGLES1Available() { return null != mappedProfiles.get(GLES1); } + public static final boolean isGL2ES1Available() { return null != mappedProfiles.get(GL2ES1); } + public static final boolean isGL2ES2Available() { return null != mappedProfiles.get(GL2ES2); } + + public static final String glAvailabilityToString() { + StringBuffer sb = new StringBuffer(); + sb.append("GLAvailability[Native[GL4bc "); + sb.append(isGL4bcAvailable()); + sb.append(", GL4 "); + sb.append(isGL4Available()); + sb.append(", GL3bc "); + sb.append(isGL3bcAvailable()); + sb.append(", GL3 "); + sb.append(isGL3Available()); + sb.append(", GL2 "); + sb.append(isGL2Available()); + sb.append(", GL2ES1 "); + sb.append(isGL2ES1Available()); + sb.append(", GLES1 "); + sb.append(isGLES1Available()); + sb.append(", GL2ES2 "); + sb.append(isGL2ES2Available()); + sb.append(", GLES2 "); + sb.append(isGLES2Available()); + sb.append("], Profiles["); + for(Iterator i=mappedProfiles.values().iterator(); i.hasNext(); ) { + sb.append(((GLProfile)i.next()).toString()); + sb.append(", "); + } + sb.append(", default "); + sb.append(defaultGLProfile); + sb.append("]]"); + + return sb.toString(); + } + + // // Public (user-visible) profiles // + /** The desktop OpenGL compatibility profile 4.x, with x >= 0, ie GL2 plus GL4.<br> + <code>bc</code> stands for backward compatibility. */ + public static final String GL4bc = "GL4bc"; + + /** The desktop OpenGL core profile 4.x, with x >= 0 */ + public static final String GL4 = "GL4"; + /** The desktop OpenGL compatibility profile 3.x, with x >= 1, ie GL2 plus GL3.<br> <code>bc</code> stands for backward compatibility. */ public static final String GL3bc = "GL3bc"; @@ -86,22 +142,92 @@ public class GLProfile implements Cloneable { public static final String GL2GL3 = "GL2GL3"; /** - * All GL Profiles in the order of default detection: GL2, GL2ES2, GL2ES1, GLES2, GLES1, GL2GL3, GL3 + * All GL Profiles in the order of default detection. + * Desktop compatibility profiles (the one with fixed function pipeline) comes first. + * + * FIXME GL3GL4: Due to GL3 and GL4 implementation bugs, we still choose GL2 first, if available! + * + * <ul> + * <li> GL2 + * <li> GL3bc + * <li> GL4bc + * <li> GL2GL3 + * <li> GL3 + * <li> GL4 + * <li> GL2ES2 + * <li> GLES2 + * <li> GL2ES1 + * <li> GLES1 + * </ul> + * + */ + public static final String[] GL_PROFILE_LIST_ALL = new String[] { GL2, GL3bc, GL4bc, GL2GL3, GL3, GL4, GL2ES2, GLES2, GL2ES1, GLES1 }; + + /** + * Order of maximum fixed function profiles + * + * <ul> + * <li> GL4bc + * <li> GL3bc + * <li> GL2 + * <li> GL2ES1 + * <li> GLES1 + * </ul> + * + */ + public static final String[] GL_PROFILE_LIST_MAX_FIXEDFUNC = new String[] { GL4bc, GL3bc, GL2, GL2ES1, GLES1 }; + + /** + * Order of maximum programmable shader profiles + * + * <ul> + * <li> GL4 + * <li> GL4bc + * <li> GL3 + * <li> GL3bc + * <li> GL2 + * <li> GL2ES2 + * <li> GLES2 + * </ul> + * */ - public static final String[] GL_PROFILE_LIST_ALL = new String[] { GL2, GL2ES2, GL2ES1, GLES2, GLES1, GL2GL3, GL3bc, GL3 }; + public static final String[] GL_PROFILE_LIST_MAX_PROGSHADER = new String[] { GL4, GL4bc, GL3, GL3bc, GL2, GL2ES2, GLES2 }; /** - * All GL2ES2 Profiles in the order of default detection: GL2ES2, GL2, GLES2, GL3 + * All GL2ES2 Profiles in the order of default detection. + * + * FIXME GL3GL4: Due to GL3 and GL4 implementation bugs, we still choose GL2 first, if available! + * + * <ul> + * <li> GL2ES2 + * <li> GL2 + * <li> GL3 + * <li> GL4 + * <li> GLES2 + * </ul> + * */ - public static final String[] GL_PROFILE_LIST_GL2ES2 = new String[] { GL2ES2, GL2, GLES2, GL3bc, GL3 }; + public static final String[] GL_PROFILE_LIST_GL2ES2 = new String[] { GL2ES2, GL2, GL3, GL4, GLES2 }; /** - * All GL2ES1 Profiles in the order of default detection: GL2ES1, GL2, GLES1 + * All GL2ES1 Profiles in the order of default detection. + * + * FIXME GL3GL4: Due to GL3 and GL4 implementation bugs, we still choose GL2 first, if available! + * + * <ul> + * <li> GL2ES1 + * <li> GL2 + * <li> GL3bc + * <li> GL4bc + * <li> GLES1 + * </ul> + * */ - public static final String[] GL_PROFILE_LIST_GL2ES1 = new String[] { GL2ES1, GL2, GLES1 }; + public static final String[] GL_PROFILE_LIST_GL2ES1 = new String[] { GL2ES1, GL2, GL3bc, GL4bc, GLES1 }; /** Returns a default GLProfile object, reflecting the best for the running platform. * It selects the first of the set {@link GLProfile#GL_PROFILE_LIST_ALL} + * @see #GL_PROFILE_LIST_ALL */ public static final GLProfile getDefault() { if(null==defaultGLProfile) { @@ -110,22 +236,30 @@ public class GLProfile implements Cloneable { return defaultGLProfile; } - /** Returns a GLProfile object. - * Verfifies the given profile and chooses an apropriate implementation. - * A generic value of <code>null</code> or <code>GL</code> will result in - * the default profile. + /** + * Returns the highest profile, implementing the fixed function pipeline + * It selects the first of the set: {@link GLProfile#GL_PROFILE_LIST_MAX_FIXEDFUNC} * * @throws GLException if no implementation for the given profile is found. + * @see #GL_PROFILE_LIST_MAX_FIXEDFUNC */ - public static final GLProfile get(String profile) + public static final GLProfile getMaxFixedFunc() throws GLException { - if(null==profile || profile.equals("GL")) return getDefault(); - GLProfile glProfile = (GLProfile) mappedProfiles.get(profile); - if(null==glProfile) { - throw new GLException("No implementation for profile "+profile+" available"); - } - return glProfile; + return get(GL_PROFILE_LIST_MAX_FIXEDFUNC); + } + + /** + * Returns the highest profile, implementing the programmable shader pipeline. + * It selects the first of the set: {@link GLProfile#GL_PROFILE_LIST_MAX_PROGSHADER} + * + * @throws GLException if no implementation for the given profile is found. + * @see #GL_PROFILE_LIST_MAX_PROGSHADER + */ + public static final GLProfile getMaxProgrammable() + throws GLException + { + return get(GL_PROFILE_LIST_MAX_PROGSHADER); } /** @@ -133,6 +267,7 @@ public class GLProfile implements Cloneable { * It selects the first of the set: {@link GLProfile#GL_PROFILE_LIST_GL2ES1} * * @throws GLException if no implementation for the given profile is found. + * @see #GL_PROFILE_LIST_GL2ES1 */ public static final GLProfile getGL2ES1() throws GLException @@ -145,6 +280,7 @@ public class GLProfile implements Cloneable { * It selects the first of the set: {@link GLProfile#GL_PROFILE_LIST_GL2ES2} * * @throws GLException if no implementation for the given profile is found. + * @see #GL_PROFILE_LIST_GL2ES2 */ public static final GLProfile getGL2ES2() throws GLException @@ -152,6 +288,24 @@ public class GLProfile implements Cloneable { return get(GL_PROFILE_LIST_GL2ES2); } + /** Returns a GLProfile object. + * Verfifies the given profile and chooses an apropriate implementation. + * A generic value of <code>null</code> or <code>GL</code> will result in + * the default profile. + * + * @throws GLException if no implementation for the given profile is found. + */ + public static final GLProfile get(String profile) + throws GLException + { + if(null==profile || profile.equals("GL")) return getDefault(); + GLProfile glProfile = (GLProfile) mappedProfiles.get(profile); + if(null==glProfile) { + throw new GLException("No implementation for profile "+profile+" available"); + } + return glProfile; + } + /** * Returns the first profile from the given list, * where an implementation is available. @@ -191,18 +345,18 @@ public class GLProfile implements Cloneable { } private static final String getGLImplBaseClassName(String profileImpl) { - if(GL3bc.equals(profileImpl)) { - return "com.sun.opengl.impl.gl3.GL3bc"; - } else if(GL3.equals(profileImpl)) { - return "com.sun.opengl.impl.gl3.GL3"; - } else if(GL2.equals(profileImpl)) { - return "com.sun.opengl.impl.gl2.GL2"; + if ( GL4bc.equals(profileImpl) || + GL4.equals(profileImpl) || + GL3bc.equals(profileImpl) || + GL3.equals(profileImpl) || + GL2.equals(profileImpl) ) { + return "com.jogamp.opengl.impl.gl4.GL4bc"; } else if(GL2ES12.equals(profileImpl)) { - return "com.sun.opengl.impl.gl2es12.GL2ES12"; + return "com.jogamp.opengl.impl.gl2es12.GL2ES12"; } else if(GLES1.equals(profileImpl) || GL2ES1.equals(profileImpl)) { - return "com.sun.opengl.impl.es1.GLES1"; + return "com.jogamp.opengl.impl.es1.GLES1"; } else if(GLES2.equals(profileImpl) || GL2ES2.equals(profileImpl)) { - return "com.sun.opengl.impl.es2.GLES2"; + return "com.jogamp.opengl.impl.es2.GLES2"; } else { throw new GLException("unsupported profile \"" + profileImpl + "\""); } @@ -252,19 +406,29 @@ public class GLProfile implements Cloneable { return profileImpl; } + /** Indicates whether this profile is capable of GL4bc. */ + public final boolean isGL4bc() { + return GL4bc.equals(profile); + } + + /** Indicates whether this profile is capable of GL4. */ + public final boolean isGL4() { + return isGL4bc() || GL4.equals(profile); + } + /** Indicates whether this profile is capable of GL3bc. */ public final boolean isGL3bc() { - return GL3bc.equals(profile); + return isGL4bc() || GL3bc.equals(profile); } /** Indicates whether this profile is capable of GL3. */ public final boolean isGL3() { - return isGL3bc() || GL3.equals(profile); + return isGL4() || isGL3bc() || GL3.equals(profile); } - /** Indicates whether this profile is capable of GL2. */ + /** Indicates whether this context is a GL2 context */ public final boolean isGL2() { - return GL2.equals(profile); + return isGL3bc() || GL2.equals(profile); } /** Indicates whether this profile is capable of GLES1. */ @@ -292,6 +456,11 @@ public class GLProfile implements Cloneable { return GL2GL3.equals(profile) || isGL2() || isGL3() ; } + /** Indicates whether this profile supports GLSL. */ + public final boolean hasGLSL() { + return isGL2ES2() ; + } + /** Indicates whether this profile uses the native OpenGL ES1 implementations. */ public final boolean usesNativeGLES1() { return GLES1.equals(profileImpl); @@ -307,31 +476,6 @@ public class GLProfile implements Cloneable { return usesNativeGLES2() || usesNativeGLES1(); } - /** Indicates whether this profile uses the native desktop OpenGL GL2 implementations. */ - public final boolean usesNativeGL2() { - return GL2.equals(profileImpl) || GL2ES12.equals(profileImpl) ; - } - - /** Indicates whether this profile uses the native desktop OpenGL GL3bc implementations. */ - public final boolean usesNativeGL3bc() { - return GL3bc.equals(profileImpl); - } - - /** Indicates whether this profile uses the native desktop OpenGL GL3 implementations. */ - public final boolean usesNativeGL3() { - return usesNativeGL3bc() || GL3.equals(profileImpl); - } - - /** Indicates whether this profile uses the native desktop OpenGL GL2 or GL3 implementations. */ - public final boolean usesNativeGL2GL3() { - return usesNativeGL2() || usesNativeGL3() ; - } - - /** Indicates whether this profile supports GLSL. */ - public final boolean hasGLSL() { - return isGL2ES2() ; - } - /** * General validation if type is a valid GL data type * for the current profile @@ -639,18 +783,21 @@ public class GLProfile implements Cloneable { private static final boolean isAWTAvailable; private static final boolean isAWTJOGLAvailable; - private static final boolean hasGL3bcImpl; - private static final boolean hasGL3Impl; - private static final boolean hasGL2Impl; - private static final boolean hasGL2ES12Impl; - private static final boolean hasGLES2Impl; - private static final boolean hasGLES1Impl; + private static /*final*/ boolean hasGL234Impl; + private static /*final*/ boolean hasGL4bcImpl; + private static /*final*/ boolean hasGL4Impl; + private static /*final*/ boolean hasGL3bcImpl; + private static /*final*/ boolean hasGL3Impl; + private static /*final*/ boolean hasGL2Impl; + private static /*final*/ boolean hasGL2ES12Impl; + private static /*final*/ boolean hasGLES2Impl; + private static /*final*/ boolean hasGLES1Impl; /** The JVM/process wide default GL profile **/ - private static GLProfile defaultGLProfile; + private static /*final*/ GLProfile defaultGLProfile; /** All GLProfiles */ - private static final HashMap/*<String, GLProfile>*/ mappedProfiles; + private static /*final*/ HashMap/*<String, GLProfile>*/ mappedProfiles; /** * Tries the profiles implementation and native libraries. @@ -662,115 +809,203 @@ public class GLProfile implements Cloneable { AccessControlContext acc = AccessController.getContext(); isAWTAvailable = !Debug.getBooleanProperty("java.awt.headless", true, acc) && - NWReflection.isClassAvailable("java.awt.Component") ; + ReflectionUtil.isClassAvailable("java.awt.Component") ; isAWTJOGLAvailable = isAWTAvailable && - NWReflection.isClassAvailable("javax.media.nativewindow.awt.AWTGraphicsDevice") && // NativeWindow - NWReflection.isClassAvailable("javax.media.opengl.awt.GLCanvas") ; // JOGL + ReflectionUtil.isClassAvailable("javax.media.nativewindow.awt.AWTGraphicsDevice") && // NativeWindow + ReflectionUtil.isClassAvailable("javax.media.opengl.awt.GLCanvas") ; // JOGL boolean hasDesktopGL = false; boolean hasDesktopGLES12 = false; boolean hasNativeOSFactory = false; - + Throwable t; + + // + // First iteration of desktop GL availability detection + // - native libs exist + // - class exists + // + t=null; try { // See DRIHack.java for an explanation of why this is necessary DRIHack.begin(); - NativeLibLoader.loadGLDesktop(); + GLJNILibLoader.loadGLDesktop(); DRIHack.end(); hasDesktopGL = true; - } catch (Throwable t) { + } catch (UnsatisfiedLinkError ule) { + t=ule; + } catch (SecurityException se) { + t=se; + } catch (NullPointerException npe) { + t=npe; + } catch (RuntimeException re) { + t=re; + } + if(null!=t) { if (DEBUG) { System.err.println("GLProfile.static Desktop GL Library not available"); t.printStackTrace(); } } + t=null; try { // See DRIHack.java for an explanation of why this is necessary DRIHack.begin(); - NativeLibLoader.loadGLDesktopES12(); + GLJNILibLoader.loadGLDesktopES12(); DRIHack.end(); hasDesktopGLES12 = true; - } catch (Throwable t) { + } catch (UnsatisfiedLinkError ule) { + t=ule; + } catch (SecurityException se) { + t=se; + } catch (NullPointerException npe) { + t=npe; + } catch (RuntimeException re) { + t=re; + } + if(null!=t) { if (DEBUG) { - System.err.println("GLProfile.static Desktop GL ES12 Library not available"); + System.err.println("GLProfile.static Desktop GLES12 Library not available"); t.printStackTrace(); } } + + hasGL234Impl = hasDesktopGL && ReflectionUtil.isClassAvailable("com.jogamp.opengl.impl.gl4.GL4bcImpl"); + hasGL4bcImpl = hasGL234Impl; + hasGL4Impl = hasGL234Impl; + hasGL3bcImpl = hasGL234Impl; + hasGL3Impl = hasGL234Impl; + hasGL2Impl = hasGL234Impl; + hasGL2ES12Impl = hasDesktopGLES12 && ReflectionUtil.isClassAvailable("com.jogamp.opengl.impl.gl2es12.GL2ES12Impl"); + mappedProfiles = computeProfileMap(); + + // + // Second iteration of desktop GL availability detection + // utilizing the detected GL version in the shared context. + // + // - Instantiate GLDrawableFactory incl its shared dummy drawable/context, + // which will register at GLContext .. + // + if(hasDesktopGL||hasDesktopGLES12) { + // if successfull it has a shared dummy drawable and context created try { - hasNativeOSFactory = null!=GLDrawableFactory.getFactoryImpl(GL2); - } catch (Throwable t) { - if (DEBUG) { - System.err.println("GLProfile.static - Native platform GLDrawable factory not available"); - t.printStackTrace(); - } + hasNativeOSFactory = null != GLDrawableFactory.getFactoryImpl(GL2); + } catch (RuntimeException re) { + System.err.println("GLProfile.static - Native platform GLDrawable factory not available"); + re.printStackTrace(); } } - if(!hasNativeOSFactory) { - hasDesktopGLES12=false; - hasDesktopGL=false; + if(hasNativeOSFactory && !GLContext.mappedVersionsAvailableSet) { + // nobody yet set the available desktop versions, see {@link GLContextImpl#makeCurrent}, + // so we have to add the usual suspect + GLContext.mapVersionAvailable(2, true, 1, 5, GLContext.CTX_PROFILE_COMPAT|GLContext.CTX_OPTION_ANY); } - // FIXME: check for real GL3 availability .. ? - hasGL3bcImpl = hasDesktopGL && NWReflection.isClassAvailable("com.sun.opengl.impl.gl3.GL3bcImpl"); - hasGL3Impl = hasDesktopGL && NWReflection.isClassAvailable("com.sun.opengl.impl.gl3.GL3Impl"); - hasGL2Impl = hasDesktopGL && NWReflection.isClassAvailable("com.sun.opengl.impl.gl2.GL2Impl"); - - hasGL2ES12Impl = hasDesktopGLES12 && NWReflection.isClassAvailable("com.sun.opengl.impl.gl2es12.GL2ES12Impl"); + if(!hasNativeOSFactory) { + hasDesktopGL = false; + hasGL234Impl = false; + hasGL4bcImpl = false; + hasGL4Impl = false; + hasGL3bcImpl = false; + hasGL3Impl = false; + hasGL2ES12Impl = false; + hasGL2Impl = false; + } else { + hasGL4bcImpl = hasGL4bcImpl && GLContext.isGL4bcAvailable(); + hasGL4Impl = hasGL4Impl && GLContext.isGL4Available(); + hasGL3bcImpl = hasGL3bcImpl && GLContext.isGL3bcAvailable(); + hasGL3Impl = hasGL3Impl && GLContext.isGL3Available(); + hasGL2Impl = hasGL2Impl && GLContext.isGL2Available(); + hasGL2ES12Impl = hasGL2ES12Impl && GLContext.isGL2Available(); + } boolean btest = false; - boolean hasEGLDynLookup = NWReflection.isClassAvailable("com.sun.opengl.impl.egl.EGLDynamicLookupHelper"); + boolean hasEGLDynLookup = ReflectionUtil.isClassAvailable("com.jogamp.opengl.impl.egl.EGLDynamicLookupHelper"); boolean hasEGLDrawableFactory = false; + t=null; try { if(hasEGLDynLookup) { hasEGLDrawableFactory = null!=GLDrawableFactory.getFactoryImpl(GLES2); - btest = hasEGLDrawableFactory && - NWReflection.isClassAvailable("com.sun.opengl.impl.es2.GLES2Impl") && - null!=com.sun.opengl.impl.egl.EGLDynamicLookupHelper.getDynamicLookupHelper(2); + try { + btest = hasEGLDrawableFactory && + ReflectionUtil.isClassAvailable("com.jogamp.opengl.impl.es2.GLES2Impl") && + null!=com.jogamp.opengl.impl.egl.EGLDynamicLookupHelper.getDynamicLookupHelper(2); + } catch (GLException gle) { + // n/a .. + } } - } catch (Throwable t) { + } catch (UnsatisfiedLinkError ule) { + t=ule; + } catch (SecurityException se) { + t=se; + } catch (NullPointerException npe) { + t=npe; + } catch (RuntimeException re) { + t=re; + } + if(null!=t) { if (DEBUG) { System.err.println("GLProfile.static - GL ES2 Factory/Library not available"); t.printStackTrace(); } } hasGLES2Impl = btest; + if(hasGLES2Impl) { + GLContext.mapVersionAvailable(2, false, 2, 0, GLContext.CTX_PROFILE_ES|GLContext.CTX_PROFILE_CORE|GLContext.CTX_OPTION_ANY); + } btest = false; - try { - if(hasEGLDynLookup) { + if(hasEGLDynLookup) { + try { btest = hasEGLDrawableFactory && - NWReflection.isClassAvailable("com.sun.opengl.impl.es1.GLES1Impl") && - null!=com.sun.opengl.impl.egl.EGLDynamicLookupHelper.getDynamicLookupHelper(1); - } - } catch (Throwable t) { - if (DEBUG) { - System.err.println("GLProfile.static - GL ES1 Factory/Library not available"); - t.printStackTrace(); + ReflectionUtil.isClassAvailable("com.jogamp.opengl.impl.es1.GLES1Impl") && + null!=com.jogamp.opengl.impl.egl.EGLDynamicLookupHelper.getDynamicLookupHelper(1); + } catch (GLException jre) { + /* just not available .. */ } } hasGLES1Impl = btest; + if(hasGLES1Impl) { + GLContext.mapVersionAvailable(1, false, 1, 0, GLContext.CTX_PROFILE_ES|GLContext.CTX_PROFILE_CORE|GLContext.CTX_OPTION_ANY); + } + + mappedProfiles = computeProfileMap(); + if(null==defaultGLProfile) { + throw new GLException("No profile available: "+list2String(GL_PROFILE_LIST_ALL)+", "+glAvailabilityToString()); + } if (DEBUG) { System.err.println("GLProfile.static isAWTAvailable "+isAWTAvailable); System.err.println("GLProfile.static isAWTJOGLAvailable "+isAWTJOGLAvailable); System.err.println("GLProfile.static hasNativeOSFactory "+hasNativeOSFactory); - System.err.println("GLProfile.static hasDesktopGLES12 "+hasDesktopGLES12); System.err.println("GLProfile.static hasDesktopGL "+hasDesktopGL); - System.err.println("GLProfile.static hasGL3bcImpl "+hasGL3bcImpl); - System.err.println("GLProfile.static hasGL3Impl "+hasGL3Impl); - System.err.println("GLProfile.static hasGL2Impl "+hasGL2Impl); - System.err.println("GLProfile.static hasGL2ES12Impl "+hasGL2ES12Impl); + System.err.println("GLProfile.static hasDesktopGLES12 "+hasDesktopGLES12); System.err.println("GLProfile.static hasEGLDynLookup "+hasEGLDynLookup); System.err.println("GLProfile.static hasEGLDrawableFactory "+hasEGLDrawableFactory); - System.err.println("GLProfile.static hasGLES2Impl "+hasGLES2Impl); - System.err.println("GLProfile.static hasGLES1Impl "+hasGLES1Impl); + System.err.println("GLProfile.static hasGL234Impl "+hasGL234Impl); + System.err.println("GLProfile.static "+glAvailabilityToString()); } + } + private static final String list2String(String[] list) { + StringBuffer msg = new StringBuffer(); + msg.append("["); + for (int i = 0; i < list.length; i++) { + if (i > 0) + msg.append(", "); + msg.append(list[i]); + } + msg.append("]"); + return msg.toString(); + } + + private static HashMap computeProfileMap() { + defaultGLProfile=null; HashMap/*<String, GLProfile>*/ _mappedProfiles = new HashMap(GL_PROFILE_LIST_ALL.length); for(int i=0; i<GL_PROFILE_LIST_ALL.length; i++) { String profile = GL_PROFILE_LIST_ALL[i]; @@ -793,22 +1028,7 @@ public class GLProfile implements Cloneable { } } } - mappedProfiles = _mappedProfiles; // final .. - if(null==defaultGLProfile) { - throw new GLException("No profile available: "+list2String(GL_PROFILE_LIST_ALL)); - } - } - - private static final String list2String(String[] list) { - StringBuffer msg = new StringBuffer(); - msg.append("["); - for (int i = 0; i < list.length; i++) { - if (i > 0) - msg.append(", "); - msg.append(list[i]); - } - msg.append("]"); - return msg.toString(); + return _mappedProfiles; } /** @@ -820,6 +1040,10 @@ public class GLProfile implements Cloneable { return GL2ES12; } else if(hasGL2Impl) { return GL2; + } else if(hasGL3bcImpl) { + return GL3bc; + } else if(hasGL4bcImpl) { + return GL4bc; } else if(hasGLES1Impl) { return GLES1; } @@ -830,23 +1054,33 @@ public class GLProfile implements Cloneable { return GL2; } else if(hasGL3Impl) { return GL3; - } else if(hasGL3bcImpl) { - return GL3bc; + } else if(hasGL4Impl) { + return GL4; } else if(hasGLES2Impl) { return GLES2; } - } else if(GL3bc.equals(profile) && hasGL3bcImpl) { - return GL3bc; - } else if(GL3.equals(profile)) { - if(hasGL3Impl) { - return GL3; + } else if(GL2GL3.equals(profile)) { + if(hasGL2Impl) { + return GL2; } else if(hasGL3bcImpl) { return GL3bc; + } else if(hasGL4bcImpl) { + return GL4bc; + } else if(hasGL3Impl) { + return GL3; + } else if(hasGL4Impl) { + return GL4; } + } else if(GL4bc.equals(profile) && hasGL4bcImpl) { + return GL4bc; + } else if(GL4.equals(profile) && hasGL4Impl) { + return GL4; + } else if(GL3bc.equals(profile) && hasGL3bcImpl) { + return GL3bc; + } else if(GL3.equals(profile) && hasGL3Impl) { + return GL3; } else if(GL2.equals(profile) && hasGL2Impl) { return GL2; - } else if(GL2GL3.equals(profile) && hasGL2Impl) { - return GL2; } else if(GLES2.equals(profile) && hasGLES2Impl) { return GLES2; } else if(GLES1.equals(profile) && hasGLES1Impl) { |