diff options
Diffstat (limited to 'src/jogl/classes/javax/media/opengl/GLSharedContextSetter.java')
-rw-r--r-- | src/jogl/classes/javax/media/opengl/GLSharedContextSetter.java | 16 |
1 files changed, 16 insertions, 0 deletions
diff --git a/src/jogl/classes/javax/media/opengl/GLSharedContextSetter.java b/src/jogl/classes/javax/media/opengl/GLSharedContextSetter.java index 526967d69..b8aef126b 100644 --- a/src/jogl/classes/javax/media/opengl/GLSharedContextSetter.java +++ b/src/jogl/classes/javax/media/opengl/GLSharedContextSetter.java @@ -28,6 +28,8 @@ package javax.media.opengl; +import com.jogamp.opengl.GLRendererQuirks; + /** * Adds capabilities to set a shared {@link GLContext} directly or via an {@link GLAutoDrawable}. * <p> @@ -88,6 +90,20 @@ package javax.media.opengl; glad.setVisible(true); // GLWindow creation .. * </pre> * </p> + * <h5><a name="synchronization">GL Object Synchronization</a></h5> + * <p> + * Usually synchronization of shared GL objects should not be required, if the shared GL objects + * are created and immutable before concurrent usage. + * </p> + * <p> + * However, using drivers exposing {@link GLRendererQuirks#NeedSharedObjectSync} always + * require the user to synchronize access of shared GL objects. + * </p> + * <p> + * Synchronization can be avoided if accessing the shared GL objects + * exclusively via a queue or {@link com.jogamp.common.util.Ringbuffer Ringbuffer}, see GLMediaPlayerImpl as an example. + * </p> + * </p> * <h5><a name="driverissues">Known Driver Issues</a></h5> * <h7><a name="intelmesa">Intel's Mesa >= 9.1.2 Backend for [Sandybridge/Ivybridge] on GNU/Linux</a></h7> * <p> |