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Diffstat (limited to 'src/jogl/classes/javax/media/opengl/GLSharedContextSetter.java')
-rw-r--r-- | src/jogl/classes/javax/media/opengl/GLSharedContextSetter.java | 181 |
1 files changed, 0 insertions, 181 deletions
diff --git a/src/jogl/classes/javax/media/opengl/GLSharedContextSetter.java b/src/jogl/classes/javax/media/opengl/GLSharedContextSetter.java deleted file mode 100644 index 852ebcaa7..000000000 --- a/src/jogl/classes/javax/media/opengl/GLSharedContextSetter.java +++ /dev/null @@ -1,181 +0,0 @@ -/** - * Copyright 2013 JogAmp Community. All rights reserved. - * - * Redistribution and use in source and binary forms, with or without modification, are - * permitted provided that the following conditions are met: - * - * 1. Redistributions of source code must retain the above copyright notice, this list of - * conditions and the following disclaimer. - * - * 2. Redistributions in binary form must reproduce the above copyright notice, this list - * of conditions and the following disclaimer in the documentation and/or other materials - * provided with the distribution. - * - * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED - * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND - * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR - * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR - * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR - * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON - * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING - * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF - * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - * - * The views and conclusions contained in the software and documentation are those of the - * authors and should not be interpreted as representing official policies, either expressed - * or implied, of JogAmp Community. - */ - -package com.jogamp.opengl; - -import com.jogamp.opengl.GLRendererQuirks; - -/** - * Adds capabilities to set a shared {@link GLContext} directly or via an {@link GLAutoDrawable}. - * <p> - * Sharing of server-side OpenGL objects such as buffer objects, e.g. VBOs, - * and textures among OpenGL contexts is supported with this interface. - * </p> - * <p> - * A <i>master</i> {@link GLContext} is the {@link GLContext} which is created first. - * Subsequent shared {@link GLContext} w/ the <i>master</i> are referred as <i>slave</i> {@link GLContext}. - * </p> - * <p> - * Implementations of this interface control the <i>slave's</i> {@link GLContext} and {@link GLAutoDrawable} realization, - * i.e. the <i>slave</i> {@link GLAutoDrawable} will not be realized before their associated <i>master</i>. - * </p> - * <p> - * Using the nearest or same {@link GLCapabilitiesImmutable#getVisualID(com.jogamp.nativewindow.VisualIDHolder.VIDType) visual ID} - * or {@link GLCapabilitiesImmutable caps} across the shared {@link GLDrawable}s will yield best compatibility. - * </p> - * <h5><a name="lifecycle">Lifecycle Considerations</a></h5> - * <p> - * After shared objects are created on the <i>master</i>, the OpenGL pipeline - * might need to be synchronized w/ the <i>slaves</i>, e.g. via {@link GL#glFinish()}. - * At least this has been experienced w/ OSX 10.9. - * </p> - * <p> - * In general, destroying a <i>master</i> {@link GLContext} before their shared <i>slaves</i> - * shall be permissible, i.e. the OpenGL driver needs to handle pending destruction of shared resources. - * This is confirmed to work properly on most platform/driver combinations, - * see unit test <code>com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT3</code> and similar. - * </p> - * <p> - * However, to avoid scenarios with buggy drivers, users <i>may not</i> destroy the - * <i>master</i> {@link GLContext} before its shared <i>slave</i> {@link GLContext} instances - * <i>as long as they are using them</i>.<br> - * Otherwise the OpenGL driver may crash w/ SIGSEGV, due to using already destroyed shared resources, - * if not handling the pending destruction of the latter!<br> - * Either proper lifecycle synchronization is implemented, e.g. by notifying the <i>slaves</i> about the loss of the shared resources, - * <i>or</i> the <i>slaves</i> validate whether the resources are still valid. - * </p> - * <p> - * To simplify above lifecycle issues, one may use a {@link GLDrawableFactory#createDummyDrawable(com.jogamp.nativewindow.AbstractGraphicsDevice, boolean, GLCapabilitiesImmutable, GLCapabilitiesChooser) dummy} - * {@link GLDrawable} and it's {@link GLContext} as the <i>master</i> of all shared <i>slave</i> {@link GLContext}. - * Since this <i>dummy instance</i> does not depend on any native windowing system, it can be controlled easily w/o being <i>in sight</i>.<br> - * Below code creates a {@link GLAutoDrawable} based on a <i>dummy GLDrawable</i>: - * <pre> - // GLProfile and GLCapabilities should be equal across all shared GL drawable/context. - final GLCapabilitiesImmutable caps = ... ; - final GLProfile glp = caps.getGLProfile(); - .. - final boolean createNewDevice = true; // use 'own' display device! - final GLAutoDrawable sharedDrawable = GLDrawableFactory.getFactory(glp).createDummyAutoDrawable(null, createNewDevice, caps, null); - sharedDrawable.display(); // triggers GLContext object creation and native realization. - ... - // Later a shared 'slave' can be created e.g.: - GLWindow glad = GLWindow.create(caps); // or any other GLAutoDrawable supporting GLSharedContextSetter - glad.setSharedAutoDrawable(sharedDrawable); - glad.addGLEventListener(..); - glad.setVisible(true); // GLWindow creation .. - * </pre> - * </p> - * <h5><a name="synchronization">GL Object Synchronization</a></h5> - * <p> - * Usually synchronization of shared GL objects should not be required, if the shared GL objects - * are created and immutable before concurrent usage. - * </p> - * <p> - * However, using drivers exposing {@link GLRendererQuirks#NeedSharedObjectSync} always - * require the user to synchronize access of shared GL objects. - * </p> - * <p> - * Synchronization can be avoided if accessing the shared GL objects - * exclusively via a queue or {@link com.jogamp.common.util.Ringbuffer Ringbuffer}, see GLMediaPlayerImpl as an example. - * </p> - * </p> - * <h5><a name="driverissues">Known Driver Issues</a></h5> - * <h7><a name="intelmesa">Intel's Mesa >= 9.1.2 Backend for [Sandybridge/Ivybridge] on GNU/Linux</a></h7> - * <p> - * <pre> - * Error: 'intel_do_flush_locked: No such file or directory' - * JogAmp: https://jogamp.org/bugzilla/show_bug.cgi?id=873 - * freedesktop.org: https://bugs.freedesktop.org/show_bug.cgi?id=41736#c8 - * </pre> - * Shared context seems not to be supported w/ lock-free bound X11 display connections - * per OpenGL drawable/context. The error message above is thrown in this case. - * Hence the driver bug renders shared context use w/ JOGL impossible. - * </p> - * <h7><a name="hisilicon">Hisilicon's Immersion.16 on Android</a></h7> - * <p> - * We failed to create a shared ES2 context on another thread. - * </p> - */ -public interface GLSharedContextSetter extends GLAutoDrawable { - /** - * Specifies an {@link GLContext OpenGL context}, which shall be shared by this {@link GLAutoDrawable}'s {@link GLContext}. - * <p> - * Since the {@link GLDrawable drawable} and {@link GLContext context} is created - * at {@link GLAutoDrawable#initialization GLAutoDrawable initialization} - * this method shall be called beforehand to have any effect. - * </p> - * <p> - * A set <i>sharedContext</i> will block context creation, i.e. {@link GLAutoDrawable#initialization GLAutoDrawable initialization}, - * as long it is not {@link GLContext#isCreated() created natively}. - * </p> - * <p> - * The <i>preferred method</i> of assigning a <i>shared context</i> is - * to {@link #setSharedAutoDrawable(GLAutoDrawable) set the shared GLAutoDrawable}, - * since this method also takes the {@link GLEventListener} - * {@link GLAutoDrawable#areAllGLEventListenerInitialized() initialization into account}. - * </p> - * <p> - * See <a href="#lifecycle">Lifecycle Considerations</a>. - * </p> - * - * @param sharedContext The OpenGL context to be shared by this {@link GLAutoDrawable}'s {@link GLContext}. - * @throws IllegalStateException if a {@link #setSharedContext(GLContext) shared GLContext} - * or {@link #setSharedAutoDrawable(GLAutoDrawable) shared GLAutoDrawable} is already set, - * the given sharedContext is null or equal to this {@link GLAutoDrawable}'s context. - * @see #setSharedAutoDrawable(GLAutoDrawable) - */ - void setSharedContext(GLContext sharedContext) throws IllegalStateException; - - /** - * Specifies an {@link GLAutoDrawable}, which {@link GLContext OpenGL context} shall be shared by this {@link GLAutoDrawable}'s {@link GLContext}. - * <p> - * Since the {@link GLDrawable drawable} and {@link GLContext context} is created - * at {@link GLAutoDrawable#initialization GLAutoDrawable initialization} - * this method shall be called beforehand to have any effect. - * </p> - * <p> - * A set <i>sharedAutoDrawable</i> will block context creation, i.e. <a href="GLAutoDrawable.html#initialization">initialization</a> - * as long it's - * <ul> - * <li>{@link GLContext} is <code>null</code>, or</li> - * <li>{@link GLContext} has not been {@link GLContext#isCreated() created natively}, or</li> - * <li>{@link GLEventListener} are <i>not</i> {@link GLAutoDrawable#areAllGLEventListenerInitialized() completely initialized}</li> - * </ul> - * </p> - * <p> - * See <a href="#lifecycle">Lifecycle Considerations</a>. - * </p> - * - * @param sharedContext The GLAutoDrawable, which OpenGL context shall be shared by this {@link GLAutoDrawable}'s {@link GLContext}. - * @throws IllegalStateException if a {@link #setSharedContext(GLContext) shared GLContext} - * or {@link #setSharedAutoDrawable(GLAutoDrawable) shared GLAutoDrawable} is already set, - * the given sharedAutoDrawable is null or equal to this GLAutoDrawable. - * @see #setSharedContext(GLContext) - */ - void setSharedAutoDrawable(GLAutoDrawable sharedAutoDrawable) throws IllegalStateException; -} |