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-rw-r--r--src/jogl/classes/javax/media/opengl/GLSharedContextSetter.java16
1 files changed, 16 insertions, 0 deletions
diff --git a/src/jogl/classes/javax/media/opengl/GLSharedContextSetter.java b/src/jogl/classes/javax/media/opengl/GLSharedContextSetter.java
index 526967d69..b8aef126b 100644
--- a/src/jogl/classes/javax/media/opengl/GLSharedContextSetter.java
+++ b/src/jogl/classes/javax/media/opengl/GLSharedContextSetter.java
@@ -28,6 +28,8 @@
package javax.media.opengl;
+import com.jogamp.opengl.GLRendererQuirks;
+
/**
* Adds capabilities to set a shared {@link GLContext} directly or via an {@link GLAutoDrawable}.
* <p>
@@ -88,6 +90,20 @@ package javax.media.opengl;
glad.setVisible(true); // GLWindow creation ..
* </pre>
* </p>
+ * <h5><a name="synchronization">GL Object Synchronization</a></h5>
+ * <p>
+ * Usually synchronization of shared GL objects should not be required, if the shared GL objects
+ * are created and immutable before concurrent usage.
+ * </p>
+ * <p>
+ * However, using drivers exposing {@link GLRendererQuirks#NeedSharedObjectSync} always
+ * require the user to synchronize access of shared GL objects.
+ * </p>
+ * <p>
+ * Synchronization can be avoided if accessing the shared GL objects
+ * exclusively via a queue or {@link com.jogamp.common.util.Ringbuffer Ringbuffer}, see GLMediaPlayerImpl as an example.
+ * </p>
+ * </p>
* <h5><a name="driverissues">Known Driver Issues</a></h5>
* <h7><a name="intelmesa">Intel's Mesa >= 9.1.2 Backend for [Sandybridge/Ivybridge] on GNU/Linux</a></h7>
* <p>