diff options
Diffstat (limited to 'src/jogl/classes/javax/media/opengl')
9 files changed, 411 insertions, 43 deletions
diff --git a/src/jogl/classes/javax/media/opengl/GLAutoDrawable.java b/src/jogl/classes/javax/media/opengl/GLAutoDrawable.java index 43347c416..a94c14f33 100644 --- a/src/jogl/classes/javax/media/opengl/GLAutoDrawable.java +++ b/src/jogl/classes/javax/media/opengl/GLAutoDrawable.java @@ -208,6 +208,7 @@ public interface GLAutoDrawable extends GLDrawable { This should only be called from within the GLEventListener's callback methods, and usually only from within the init() method, in order to install a composable pipeline. See the JOGL - demos for examples. */ - public void setGL(GL gl); + demos for examples. + @return the set GL pipeline or null if not successful */ + public GL setGL(GL gl); } diff --git a/src/jogl/classes/javax/media/opengl/GLBase.java b/src/jogl/classes/javax/media/opengl/GLBase.java index efd2eedd1..92498077b 100644 --- a/src/jogl/classes/javax/media/opengl/GLBase.java +++ b/src/jogl/classes/javax/media/opengl/GLBase.java @@ -7,9 +7,53 @@ package javax.media.opengl; import java.nio.*; /** - * The base interface from which all GL profiles derive, providing - * checked conversion down to concrete profiles, and access to the - * OpenGL context associated with the GL. + * <P>The base interface from which all GL profiles derive, providing + * checked conversion down to concrete profiles, access to the + * OpenGL context associated with the GL and extension/function + * availability queries as described below.</P> + * + * <P> While the APIs for vendor extensions are unconditionally + * exposed, the underlying functions may not be present. The method + * {@link #isFunctionAvailable} should be used to query the + * availability of any non-core function before it is used for the + * first time; for example, + * <code>gl.isFunctionAvailable("glProgramStringARB")</code>. On + * certain platforms (Windows in particular), the most "core" + * functionality is only OpenGL 1.1, so in theory any routines first + * exposed in OpenGL 1.2, 1.3, and 1.4, 1.5, or 2.0 as well as vendor + * extensions should all be queried. Calling an unavailable function + * will cause a {@link GLException} to be raised. </P> + * + * {@link #isExtensionAvailable} may also be used to determine whether + * a specific extension is available before calling the routines or + * using the functionality it exposes: for example, + * <code>gl.isExtensionAvailable("GL_ARB_vertex_program");</code>. + * However, in this case it is up to the end user to know which + * routines or functionality are associated with which OpenGL + * extensions. It may also be used to test for the availability of a + * particular version of OpenGL: for example, + * <code>gl.isExtensionAvailable("GL_VERSION_1_5");</code>. + * + * <P> Exceptions to the window system extension naming rules: + * + * <UL> + * + * <LI> The memory allocators for the NVidia vertex_array_range (VAR) + * extension, in particular <code>wglAllocateMemoryNV</code> / + * <code>glXAllocateMemoryNV</code> and associated routines. {@link + * #glAllocateMemoryNV} has been provided for window system-independent + * access to VAR. {@link #isFunctionAvailable} will translate an argument + * of "glAllocateMemoryNV" or "glFreeMemoryNV" into the appropriate + * window system-specific name. </P> + * + * <LI> WGL_ARB_pbuffer, WGL_ARB_pixel_format, and other + * platform-specific pbuffer functionality; the availability of + * pbuffers can be queried on Windows, X11 and Mac OS X platforms by + * querying {@link #isExtensionAvailable} with an argument of + * "GL_ARB_pbuffer" or "GL_ARB_pixel_format". + * + * </UL> <P> + * */ public interface GLBase { @@ -63,6 +107,12 @@ public interface GLBase { */ public boolean isGL2ES2(); + /** + * Indicates whether this GL object conforms to the GL2GL3 compatible profile. + * @return whether this GL object conforms to the GL2GL3 profile + */ + public boolean isGL2GL3(); + /** Indicates whether this GL object supports GLSL. */ public boolean hasGLSL(); @@ -116,14 +166,115 @@ public interface GLBase { public GL2ES2 getGL2ES2() throws GLException; /** - * Returns the GLContext with which this GL object is associated. - * @return the GLContext with which this GL object is associated + * Casts this object to the GL2GL3 interface. + * @return this object cast to the GL2GL3 interface + * @throws GLException if this GLObject is not a GL2GL3 implementation */ - public GLContext getContext(); + public GL2GL3 getGL2GL3() throws GLException; /** * Returns the GLProfile with which this GL object is associated. * @return the GLProfile with which this GL object is associated */ public GLProfile getGLProfile(); + + /** + * Returns the GLContext with which this GL object is associated. + * @return the GLContext with which this GL object is associated + */ + public GLContext getContext(); + + /** + * Returns true if the specified OpenGL core- or extension-function can be + * used successfully through this GL instance given the current host (OpenGL + * <i>client</i>) and display (OpenGL <i>server</i>) configuration.<P> + * By "successfully" we mean that the function is both <i>callable</i> + * on the machine running the program and <i>available</i> on the current + * display.<P> + * + * In order to call a function successfully, the function must be both + * <i>callable</i> on the machine running the program and <i>available</i> on + * the display device that is rendering the output (note: on non-networked, + * single-display machines these two conditions are identical; on networked and/or + * multi-display machines this becomes more complicated). These conditions are + * met if the function is either part of the core OpenGL version supported by + * both the host and display, or it is an OpenGL extension function that both + * the host and display support. <P> + * + * A GL function is <i>callable</i> if it is successfully linked at runtime, + * hence the GLContext must be made current at least once. + * + * @param glFunctionName the name of the OpenGL function (e.g., use + * "glBindRenderbufferEXT" or "glBindRenderbuffer" to check if {@link + * #glBindRenderbuffer(int,int)} is available). + */ + public boolean isFunctionAvailable(String glFunctionName); + + /** + * Returns true if the specified OpenGL extension can be + * used successfully through this GL instance given the current host (OpenGL + * <i>client</i>) and display (OpenGL <i>server</i>) configuration.<P> + * + * @param glExtensionName the name of the OpenGL extension (e.g., + * "GL_ARB_vertex_program"). + */ + public boolean isExtensionAvailable(String glExtensionName); + + /** Provides a platform-independent way to specify the minimum swap + interval for buffer swaps. An argument of 0 disables + sync-to-vertical-refresh completely, while an argument of 1 + causes the application to wait until the next vertical refresh + until swapping buffers. The default, which is platform-specific, + is usually either 0 or 1. This function is not guaranteed to + have an effect, and in particular only affects heavyweight + onscreen components. + + @see #getSwapInterval + @throws GLException if this context is not the current + */ + public void setSwapInterval(int interval); + + /** Provides a platform-independent way to get the swap + interval set by {@link #setSwapInterval}. <br> + + If the interval is not set by {@link #setSwapInterval} yet, + -1 is returned, indicating that the platforms default + is being used. + + @see #setSwapInterval + */ + public int getSwapInterval(); + + /** + * Returns an object through which platform-specific OpenGL extensions + * (EGL, GLX, WGL, etc.) may be accessed. The data type of the returned + * object and its associated capabilities are undefined. Most + * applications will never need to call this method. It is highly + * recommended that any applications which do call this method perform + * all accesses on the returned object reflectively to guard + * themselves against changes to the implementation. + */ + public Object getPlatformGLExtensions(); + + /** + * Returns an object providing access to the specified OpenGL + * extension. This is intended to provide a mechanism for vendors who + * wish to provide access to new OpenGL extensions without changing + * the public API of the core package. For example, a user may request + * access to extension "GL_VENDOR_foo" and receive back an object + * which implements a vendor-specified interface which can call the + * OpenGL extension functions corresponding to that extension. It is + * up to the vendor to specify both the extension name and Java API + * for accessing it, including which class or interface contains the + * functions. + * + * <P> + * + * Note: it is the intent to add new extensions as quickly as possible + * to the core GL API. Therefore it is unlikely that most vendors will + * use this extension mechanism, but it is being provided for + * completeness. + */ + public Object getExtension(String extensionName); } + diff --git a/src/jogl/classes/javax/media/opengl/GLContext.java b/src/jogl/classes/javax/media/opengl/GLContext.java index a2bff729a..8ff52b6e9 100644 --- a/src/jogl/classes/javax/media/opengl/GLContext.java +++ b/src/jogl/classes/javax/media/opengl/GLContext.java @@ -205,8 +205,10 @@ public abstract class GLContext { /** * Sets the GL pipeline object for this GLContext. + * + * @return the set GL pipeline or null if not successful */ - public abstract void setGL(GL gl); + public abstract GL setGL(GL gl); /** * Returns the attached user object for the given name to this GLContext. diff --git a/src/jogl/classes/javax/media/opengl/GLDrawableFactory.java b/src/jogl/classes/javax/media/opengl/GLDrawableFactory.java index cee721fa6..1a18a60f8 100644 --- a/src/jogl/classes/javax/media/opengl/GLDrawableFactory.java +++ b/src/jogl/classes/javax/media/opengl/GLDrawableFactory.java @@ -106,16 +106,14 @@ public abstract class GLDrawableFactory { } eglFactory = tmp; - nativeOSType = NativeWindowFactory.getNativeWindowType(false); + nativeOSType = NativeWindowFactory.getNativeWindowType(true); String factoryClassName = null; tmp = null; try { factoryClassName = Debug.getProperty("jogl.gldrawablefactory.class.name", true, AccessController.getContext()); if (null == factoryClassName) { - if ( nativeOSType.equals(NativeWindowFactory.TYPE_EGL) ) { - // use egl*Factory .. - } else if ( nativeOSType.equals(NativeWindowFactory.TYPE_X11) ) { + if ( nativeOSType.equals(NativeWindowFactory.TYPE_X11) ) { factoryClassName = "com.sun.opengl.impl.x11.glx.X11GLXDrawableFactory"; } else if ( nativeOSType.equals(NativeWindowFactory.TYPE_WINDOWS) ) { factoryClassName = "com.sun.opengl.impl.windows.wgl.WindowsWGLDrawableFactory"; @@ -126,10 +124,16 @@ public abstract class GLDrawableFactory { factoryClassName = macosxFactoryClassNameCGL; } } else { - throw new GLException("Unsupported NativeWindow type: "+nativeOSType); + // may use egl*Factory .. + if (GLProfile.DEBUG) { + System.err.println("GLDrawableFactory.static - No Native OS Factory for: "+nativeOSType); + } } } if (null != factoryClassName) { + if (GLProfile.DEBUG) { + System.err.println("GLDrawableFactory.static - Native OS Factory for: "+nativeOSType+": "+factoryClassName); + } tmp = (GLDrawableFactory) NWReflection.createInstance(factoryClassName); } } catch (Throwable t) { @@ -144,7 +148,7 @@ public abstract class GLDrawableFactory { /** * Returns the sole GLDrawableFactory instance. * - * @arg glProfile GLProfile to determine the factory type, ie EGLDrawableFactory, + * @param glProfile GLProfile to determine the factory type, ie EGLDrawableFactory, * or one of the native GLDrawableFactory's, ie X11/GLX, Windows/WGL or MacOSX/CGL. */ public static GLDrawableFactory getFactory(GLProfile glProfile) throws GLException { diff --git a/src/jogl/classes/javax/media/opengl/GLPipelineFactory.java b/src/jogl/classes/javax/media/opengl/GLPipelineFactory.java new file mode 100644 index 000000000..63b50cb3c --- /dev/null +++ b/src/jogl/classes/javax/media/opengl/GLPipelineFactory.java @@ -0,0 +1,194 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + */ + +package javax.media.opengl; + +import java.lang.reflect.*; +import java.util.StringTokenizer; + +import com.sun.opengl.impl.*; + +/** + * Factory for pipelining GL instances + */ +public class GLPipelineFactory { + public static final boolean DEBUG = Debug.debug("GLPipelineFactory"); + + /** + * Creates a pipelined GL instance using the given downstream <code>downstream</code> + * and optional arguments <code>additionalArgs</code> for the constructor.<br> + * + * The upstream GL instance is determined as follows: + * <ul> + * <li> Use <code>pipelineClazzBaseName</code> as the class name's full basename, incl. package name</li> + * <li> For the <code>downstream</code> class and it's superclasses, do:</li> + * <ul> + * <li> For all <code>downstream</code> class and superclass interfaces, do:</li> + * <ul> + * <li> If <code>reqInterface</code> is not null and the interface is unequal, continue loop.</li> + * <li> If <code>downstream</code> is not instance of interface, continue loop.</li> + * <li> If upstream class is available use it, end loop.</li> + * </ul> + * </ul> + * </ul><br> + * + * @param pipelineClazzBaseName the basename of the pipline class name + * @param reqInterface optional requested interface to be used, may be null, in which case the first matching one is used + * @param downstream is always the 1st argument for the upstream constructor + * @param additionalArgs additional arguments for the upstream constructor + */ + public static final GL create(String pipelineClazzBaseName, Class reqInterface, GL downstream, Object[] additionalArgs) { + Class downstreamClazz = downstream.getClass(); + Class upstreamClazz = null; + Class interfaceClazz = null; + + if(DEBUG) { + System.out.println("GLPipelineFactory: Start "+downstreamClazz.getName()+", req. Interface: "+reqInterface+" -> "+pipelineClazzBaseName); + } + + // For all classes: child -> parent + do { + // For all interfaces: right -> left == child -> parent + // It is important that this matches with the gluegen cfg file's 'Implements' clause ! + Class[] clazzes = downstreamClazz.getInterfaces(); + for(int i=clazzes.length-1; null==upstreamClazz && i>=0; i--) { + if(DEBUG) { + System.out.println("GLPipelineFactory: Try "+downstreamClazz.getName()+" Interface["+i+"]: "+clazzes[i].getName()); + } + if( reqInterface != null && !reqInterface.getName().equals(clazzes[i].getName()) ) { + if(DEBUG) { + System.out.println("GLPipelineFactory: requested Interface "+reqInterface+" is _not_ "+ clazzes[i].getName()); + } + continue; // not the requested one .. + } + if( ! clazzes[i].isInstance(downstream) ) { + if(DEBUG) { + System.out.println("GLPipelineFactory: "+downstream.getClass().getName() + " is _not_ instance of "+ clazzes[i].getName()); + } + continue; // not a compatible one + } else { + if(DEBUG) { + System.out.println("GLPipelineFactory: "+downstream.getClass().getName() + " _is_ instance of "+ clazzes[i].getName()); + } + } + upstreamClazz = getUpstreamClazz(clazzes[i], pipelineClazzBaseName); + if( null != upstreamClazz ) { + interfaceClazz = clazzes[i]; + } + } + + if(null==upstreamClazz) { + downstreamClazz = downstreamClazz.getSuperclass(); + } + } while (null!=downstreamClazz && null==upstreamClazz); + + + if(null==upstreamClazz) { + throw new GLException("No pipeline ("+pipelineClazzBaseName+"*) available for :"+downstream.getClass().getName()); + } + + if(DEBUG) { + System.out.println("GLPipelineFactory: Got : "+ upstreamClazz.getName()+", base interface: "+interfaceClazz.getName()); + } + + Class[] cstrArgTypes = new Class[ 1 + ( ( null==additionalArgs ) ? 0 : additionalArgs.length ) ] ; + { + int i = 0; + cstrArgTypes[i++] = interfaceClazz; + for(int j=0; null!=additionalArgs && j<additionalArgs.length; j++) { + cstrArgTypes[i++] = additionalArgs[j].getClass(); + } + } + Constructor cstr = null; + try { + cstr = upstreamClazz.getDeclaredConstructor( cstrArgTypes ); + } catch(NoSuchMethodException nsme) { + throw new GLException("Couldn't find pipeline constructor: " + upstreamClazz.getName() + + " ( "+getArgsClassNameList(downstreamClazz, additionalArgs) +" )"); + } + Object instance = null; + try { + Object[] cstrArgs = new Object[ 1 + ( ( null==additionalArgs ) ? 0 : additionalArgs.length ) ] ; + { + int i = 0; + cstrArgs[i++] = downstream; + for(int j=0; null!=additionalArgs && j<additionalArgs.length; j++) { + cstrArgs[i++] = additionalArgs[j]; + } + } + instance = cstr.newInstance( cstrArgs ) ; + } catch (Throwable t) { t.printStackTrace(); } + if(null==instance) { + throw new GLException("Couldn't create instance of pipeline: "+upstreamClazz.getName()+ + " ( "+getArgsClassNameList(downstreamClazz, additionalArgs) +" )"); + } + if( ! (instance instanceof GL) ) { + throw new GLException(upstreamClazz.getName()+" not an instance of GL"); + } + return (GL) instance; + } + + private static final String getArgsClassNameList(Class arg0, Object[] args) { + StringBuffer sb = new StringBuffer(); + sb.append(arg0.getName()); + if(args!=null) { + for(int j=0; j<args.length; j++) { + sb.append(", "); + sb.append(args[j].getClass().getName()); + } + } + return sb.toString(); + } + + private static final Class getUpstreamClazz(Class downstreamClazz, String pipelineClazzBaseName) { + String downstreamClazzName = downstreamClazz.getName(); + + StringTokenizer st = new StringTokenizer(downstreamClazzName, "."); + String downstreamClazzBaseName = downstreamClazzName; + while(st.hasMoreTokens()) { + downstreamClazzBaseName = st.nextToken(); + } + String upstreamClazzName = pipelineClazzBaseName+downstreamClazzBaseName; + + Class upstreamClazz = null; + try { + upstreamClazz = Class.forName(upstreamClazzName, true, GLPipelineFactory.class.getClassLoader()); + } catch (Throwable e) { e.printStackTrace(); } + + return upstreamClazz; + } +} + diff --git a/src/jogl/classes/javax/media/opengl/GLProfile.java b/src/jogl/classes/javax/media/opengl/GLProfile.java index ead5f6396..756c80009 100644 --- a/src/jogl/classes/javax/media/opengl/GLProfile.java +++ b/src/jogl/classes/javax/media/opengl/GLProfile.java @@ -78,10 +78,13 @@ public class GLProfile implements Cloneable { /** The intersection of the desktop GL3, GL2 and embedded ES2 profile */ public static final String GL2ES2 = "GL2ES2"; + /** The intersection of the desktop GL3 and GL2 profile */ + public static final String GL2GL3 = "GL2GL3"; + /** - * All GL Profiles in the order of default detection: GL2, GL2ES2, GL2ES1, GLES2, GLES1, GL3 + * All GL Profiles in the order of default detection: GL2, GL2ES2, GL2ES1, GLES2, GLES1, GL2GL3, GL3 */ - public static final String[] GL_PROFILE_LIST_ALL = new String[] { GL2, GL2ES2, GL2ES1, GLES2, GLES1, GL3 }; + public static final String[] GL_PROFILE_LIST_ALL = new String[] { GL2, GL2ES2, GL2ES1, GLES2, GLES1, GL2GL3, GL3 }; /** * All GL2ES2 Profiles in the order of default detection: GL2ES2, GL2, GLES2, GL3 @@ -273,6 +276,11 @@ public class GLProfile implements Cloneable { return GL2ES2.equals(profile) || isGL2() || isGL3() || isGLES2() ; } + /** Indicates whether this profile is capable os GL2GL3. */ + public final boolean isGL2GL3() { + return GL2GL3.equals(profile) || isGL2() || isGL3() ; + } + /** Indicates whether this profile uses the native OpenGL ES1 implementations. */ public final boolean usesNativeGLES1() { return GLES1.equals(profileImpl) || GL2ES1.equals(profileImpl) ; @@ -709,6 +717,8 @@ public class GLProfile implements Cloneable { System.err.println("GLProfile.static hasGL3Impl "+hasGL3Impl); System.err.println("GLProfile.static hasGL2Impl "+hasGL2Impl); System.err.println("GLProfile.static hasGL2ES12Impl "+hasGL2ES12Impl); + System.err.println("GLProfile.static hasEGLDynLookup "+hasEGLDynLookup); + System.err.println("GLProfile.static hasEGLDrawableFactory "+hasEGLDrawableFactory); System.err.println("GLProfile.static hasGLES2Impl "+hasGLES2Impl); System.err.println("GLProfile.static hasGLES1Impl "+hasGLES1Impl); } @@ -758,10 +768,10 @@ public class GLProfile implements Cloneable { */ private static String computeProfileImpl(String profile) { if (GL2ES1.equals(profile)) { - if(hasGL2Impl) { - return GL2; - } else if(hasGL2ES12Impl) { + if(hasGL2ES12Impl) { return GL2ES12; + } else if(hasGL2Impl) { + return GL2; } else if(hasGLES1Impl) { return GLES1; } @@ -779,6 +789,8 @@ public class GLProfile implements Cloneable { return GL3; } else if(GL2.equals(profile) && hasGL2Impl) { return GL2; + } else if(GL2GL3.equals(profile) && hasGL2Impl) { + return GL2; } else if(GLES2.equals(profile) && hasGLES2Impl) { return GLES2; } else if(GLES1.equals(profile) && hasGLES1Impl) { diff --git a/src/jogl/classes/javax/media/opengl/GLUniformData.java b/src/jogl/classes/javax/media/opengl/GLUniformData.java index 8b5fb1a03..f628ce35a 100644 --- a/src/jogl/classes/javax/media/opengl/GLUniformData.java +++ b/src/jogl/classes/javax/media/opengl/GLUniformData.java @@ -10,7 +10,7 @@ public class GLUniformData { * * Number of objects is 1 * - * @arg components number of elements of one object, ie 4 for GL_FLOAT_VEC4, + * @param components number of elements of one object, ie 4 for GL_FLOAT_VEC4, */ public GLUniformData(String name, int val) { init(name, 1, new Integer(val)); @@ -21,7 +21,7 @@ public class GLUniformData { * * Number of objects is 1 * - * @arg components number of elements of one object, ie 4 for GL_FLOAT_VEC4, + * @param components number of elements of one object, ie 4 for GL_FLOAT_VEC4, */ public GLUniformData(String name, float val) { init(name, 1, new Float(val)); @@ -32,7 +32,7 @@ public class GLUniformData { * * Number of objects is calculated by data.limit()/components * - * @arg components number of elements of one object, ie 4 for GL_FLOAT_VEC4, + * @param components number of elements of one object, ie 4 for GL_FLOAT_VEC4, */ public GLUniformData(String name, int components, IntBuffer data) { init(name, components, data); @@ -43,7 +43,7 @@ public class GLUniformData { * * Number of objects is calculated by data.limit()/components * - * @arg components number of elements of one object, ie 4 for GL_FLOAT_VEC4, + * @param components number of elements of one object, ie 4 for GL_FLOAT_VEC4, */ public GLUniformData(String name, int components, FloatBuffer data) { init(name, components, data); @@ -54,8 +54,8 @@ public class GLUniformData { * * Number of objects is calculated by data.limit()/(rows*columns) * - * @arg rows the matrix rows - * @arg column the matrix column + * @param rows the matrix rows + * @param column the matrix column */ public GLUniformData(String name, int rows, int columns, FloatBuffer data) { init(name, rows, columns, data); diff --git a/src/jogl/classes/javax/media/opengl/awt/GLCanvas.java b/src/jogl/classes/javax/media/opengl/awt/GLCanvas.java index 4282e9985..038d6d280 100644 --- a/src/jogl/classes/javax/media/opengl/awt/GLCanvas.java +++ b/src/jogl/classes/javax/media/opengl/awt/GLCanvas.java @@ -486,11 +486,13 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable { return (context == null) ? null : context.getGL(); } - public void setGL(GL gl) { + public GL setGL(GL gl) { GLContext context = getContext(); if (context != null) { context.setGL(gl); + return gl; } + return null; } diff --git a/src/jogl/classes/javax/media/opengl/awt/GLJPanel.java b/src/jogl/classes/javax/media/opengl/awt/GLJPanel.java index dd2a487e7..fe55b2dbd 100644 --- a/src/jogl/classes/javax/media/opengl/awt/GLJPanel.java +++ b/src/jogl/classes/javax/media/opengl/awt/GLJPanel.java @@ -404,11 +404,13 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable { return (context == null) ? null : context.getGL(); } - public void setGL(GL gl) { + public GL setGL(GL gl) { GLContext context = getContext(); if (context != null) { context.setGL(gl); + return gl; } + return null; } public void setAutoSwapBufferMode(boolean onOrOff) { @@ -1322,16 +1324,16 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable { " with width " + width[0] + ", height " + height[0]); } - gl.glBindRenderbuffer(GL2.GL_RENDERBUFFER, frameBufferDepthBuffer[0]); + gl.glBindRenderbuffer(GL.GL_RENDERBUFFER, frameBufferDepthBuffer[0]); // FIXME: may need a loop here like in Java2D - gl.glRenderbufferStorage(GL2.GL_RENDERBUFFER, GL2.GL_DEPTH_COMPONENT24, width[0], height[0]); + gl.glRenderbufferStorage(GL.GL_RENDERBUFFER, GL2GL3.GL_DEPTH_COMPONENT24, width[0], height[0]); gl.glBindRenderbuffer(GL2.GL_RENDERBUFFER, 0); createNewDepthBuffer = false; } gl.glBindTexture(fboTextureTarget, 0); - gl.glBindFramebuffer(GL2.GL_FRAMEBUFFER, frameBuffer[0]); + gl.glBindFramebuffer(GL.GL_FRAMEBUFFER, frameBuffer[0]); if (fbObjectWorkarounds) { // Hook up the color and depth buffer attachment points for this framebuffer @@ -1435,29 +1437,29 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable { j2dContext.makeCurrent(); GL gl = j2dContext.getGL(); - if ((getGLInteger(gl, GL2.GL_RED_BITS) < offscreenCaps.getRedBits()) || - (getGLInteger(gl, GL2.GL_GREEN_BITS) < offscreenCaps.getGreenBits()) || - (getGLInteger(gl, GL2.GL_BLUE_BITS) < offscreenCaps.getBlueBits()) || - // (getGLInteger(gl, GL2.GL_ALPHA_BITS) < offscreenCaps.getAlphaBits()) || + if ((getGLInteger(gl, GL.GL_RED_BITS) < offscreenCaps.getRedBits()) || + (getGLInteger(gl, GL.GL_GREEN_BITS) < offscreenCaps.getGreenBits()) || + (getGLInteger(gl, GL.GL_BLUE_BITS) < offscreenCaps.getBlueBits()) || + // (getGLInteger(gl, GL.GL_ALPHA_BITS) < offscreenCaps.getAlphaBits()) || (getGLInteger(gl, GL2.GL_ACCUM_RED_BITS) < offscreenCaps.getAccumRedBits()) || (getGLInteger(gl, GL2.GL_ACCUM_GREEN_BITS) < offscreenCaps.getAccumGreenBits()) || (getGLInteger(gl, GL2.GL_ACCUM_BLUE_BITS) < offscreenCaps.getAccumBlueBits()) || (getGLInteger(gl, GL2.GL_ACCUM_ALPHA_BITS) < offscreenCaps.getAccumAlphaBits()) || // (getGLInteger(gl, GL2.GL_DEPTH_BITS) < offscreenCaps.getDepthBits()) || - (getGLInteger(gl, GL2.GL_STENCIL_BITS) < offscreenCaps.getStencilBits())) { + (getGLInteger(gl, GL.GL_STENCIL_BITS) < offscreenCaps.getStencilBits())) { if (DEBUG) { System.err.println("GLJPanel: Falling back to pbuffer-based support because Java2D context insufficient"); System.err.println(" Available Required"); - System.err.println("GL_RED_BITS " + getGLInteger(gl, GL2.GL_RED_BITS) + " " + offscreenCaps.getRedBits()); - System.err.println("GL_GREEN_BITS " + getGLInteger(gl, GL2.GL_GREEN_BITS) + " " + offscreenCaps.getGreenBits()); - System.err.println("GL_BLUE_BITS " + getGLInteger(gl, GL2.GL_BLUE_BITS) + " " + offscreenCaps.getBlueBits()); - System.err.println("GL_ALPHA_BITS " + getGLInteger(gl, GL2.GL_ALPHA_BITS) + " " + offscreenCaps.getAlphaBits()); + System.err.println("GL_RED_BITS " + getGLInteger(gl, GL.GL_RED_BITS) + " " + offscreenCaps.getRedBits()); + System.err.println("GL_GREEN_BITS " + getGLInteger(gl, GL.GL_GREEN_BITS) + " " + offscreenCaps.getGreenBits()); + System.err.println("GL_BLUE_BITS " + getGLInteger(gl, GL.GL_BLUE_BITS) + " " + offscreenCaps.getBlueBits()); + System.err.println("GL_ALPHA_BITS " + getGLInteger(gl, GL.GL_ALPHA_BITS) + " " + offscreenCaps.getAlphaBits()); System.err.println("GL_ACCUM_RED_BITS " + getGLInteger(gl, GL2.GL_ACCUM_RED_BITS) + " " + offscreenCaps.getAccumRedBits()); System.err.println("GL_ACCUM_GREEN_BITS " + getGLInteger(gl, GL2.GL_ACCUM_GREEN_BITS) + " " + offscreenCaps.getAccumGreenBits()); System.err.println("GL_ACCUM_BLUE_BITS " + getGLInteger(gl, GL2.GL_ACCUM_BLUE_BITS) + " " + offscreenCaps.getAccumBlueBits()); System.err.println("GL_ACCUM_ALPHA_BITS " + getGLInteger(gl, GL2.GL_ACCUM_ALPHA_BITS) + " " + offscreenCaps.getAccumAlphaBits()); - System.err.println("GL_DEPTH_BITS " + getGLInteger(gl, GL2.GL_DEPTH_BITS) + " " + offscreenCaps.getDepthBits()); - System.err.println("GL_STENCIL_BITS " + getGLInteger(gl, GL2.GL_STENCIL_BITS) + " " + offscreenCaps.getStencilBits()); + System.err.println("GL_DEPTH_BITS " + getGLInteger(gl, GL.GL_DEPTH_BITS) + " " + offscreenCaps.getDepthBits()); + System.err.println("GL_STENCIL_BITS " + getGLInteger(gl, GL.GL_STENCIL_BITS) + " " + offscreenCaps.getStencilBits()); } isInitialized = false; backend = null; @@ -1587,7 +1589,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable { if (!checkedGLVendor) { checkedGLVendor = true; - String vendor = gl.glGetString(GL2.GL_VENDOR); + String vendor = gl.glGetString(GL.GL_VENDOR); if ((vendor != null) && vendor.startsWith("ATI")) { |