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-rw-r--r--src/jogl/classes/javax/media/opengl/GLContext.java217
1 files changed, 109 insertions, 108 deletions
diff --git a/src/jogl/classes/javax/media/opengl/GLContext.java b/src/jogl/classes/javax/media/opengl/GLContext.java
index e23fa74f9..19501e589 100644
--- a/src/jogl/classes/javax/media/opengl/GLContext.java
+++ b/src/jogl/classes/javax/media/opengl/GLContext.java
@@ -1,22 +1,22 @@
/*
* Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
* Copyright (c) 2010 JogAmp Community. All rights reserved.
- *
+ *
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
- *
+ *
* - Redistribution of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
- *
+ *
* - Redistribution in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
- *
+ *
* Neither the name of Sun Microsystems, Inc. or the names of
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
- *
+ *
* This software is provided "AS IS," without a warranty of any kind. ALL
* EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
* INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
@@ -29,11 +29,11 @@
* DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
* ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
* SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
- *
+ *
* You acknowledge that this software is not designed or intended for use
* in the design, construction, operation or maintenance of any nuclear
* facility.
- *
+ *
* Sun gratefully acknowledges that this software was originally authored
* and developed by Kenneth Bradley Russell and Christopher John Kline.
*/
@@ -66,14 +66,14 @@ import jogamp.opengl.GLContextImpl;
abstraction provides a stable object which clients can use to
refer to a given context. */
public abstract class GLContext {
- public static final boolean DEBUG = Debug.debug("GLContext");
+ public static final boolean DEBUG = Debug.debug("GLContext");
public static final boolean TRACE_SWITCH = Debug.isPropertyDefined("jogl.debug.GLContext.TraceSwitch", true);
-
+
/** Reflects property jogl.debug.DebugGL. If true, the debug pipeline is enabled at context creation. */
public final static boolean DEBUG_GL = Debug.isPropertyDefined("jogl.debug.DebugGL", true);
/** Reflects property jogl.debug.TraceGL. If true, the trace pipeline is enabled at context creation. */
public final static boolean TRACE_GL = Debug.isPropertyDefined("jogl.debug.TraceGL", true);
-
+
/** Indicates that the context was not made current during the last call to {@link #makeCurrent makeCurrent}. */
public static final int CONTEXT_NOT_CURRENT = 0;
/** Indicates that the context was made current during the last call to {@link #makeCurrent makeCurrent}. */
@@ -93,19 +93,19 @@ public abstract class GLContext {
protected static final int CTX_OPTION_FORWARD = 1 << 4;
/** <code>ARB_create_context</code> related: flag debug. Not a cache key. */
public static final int CTX_OPTION_DEBUG = 1 << 5;
-
+
/** <code>GL_ARB_ES2_compatibility</code> implementation related: Context is compatible w/ ES2. Not a cache key. */
protected static final int CTX_IMPL_ES2_COMPAT = 1 << 8;
/** Context uses software rasterizer, otherwise hardware rasterizer. Cache key value. */
protected static final int CTX_IMPL_ACCEL_SOFT = 1 << 15;
-
+
private static ThreadLocal<GLContext> currentContext = new ThreadLocal<GLContext>();
private HashMap<String, Object> attachedObjectsByString = new HashMap<String, Object>();
private IntObjectHashMap attachedObjectsByInt = new IntObjectHashMap();
- // RecursiveLock maintains a queue of waiting Threads, ensuring the longest waiting thread will be notified at unlock.
+ // RecursiveLock maintains a queue of waiting Threads, ensuring the longest waiting thread will be notified at unlock.
protected RecursiveLock lock = LockFactory.createRecursiveLock();
/** The underlying native OpenGL context */
@@ -114,7 +114,7 @@ public abstract class GLContext {
protected GLContext() {
resetStates();
}
-
+
protected int ctxMajorVersion;
protected int ctxMinorVersion;
protected int ctxOptions;
@@ -188,7 +188,7 @@ public abstract class GLContext {
* the underlying drawable has not ben realized on the display) ,
* a value of CONTEXT_NOT_CURRENT is returned.
* </p>
- * <p>
+ * <p>
* If the context is in use by another thread at the time of the
* call, then if isSynchronized() is true the call will
* block. If isSynchronized() is false, an exception will be
@@ -196,7 +196,7 @@ public abstract class GLContext {
* </p>
* <p>
* The drawable's surface is being locked at entry
- * and unlocked at {@link #release()}
+ * and unlocked at {@link #release()}
* </p>
*
* @return CONTEXT_CURRENT if the context was successfully made current
@@ -216,7 +216,7 @@ public abstract class GLContext {
* Releases control of this GLContext from the current thread.
* <p>
* The drawable's surface is being unlocked at exit,
- * assumed to be locked by {@link #makeCurrent()}.
+ * assumed to be locked by {@link #makeCurrent()}.
* </p>
*
* @throws GLException if the context had not previously been made
@@ -284,18 +284,18 @@ public abstract class GLContext {
* @return true if this GLContext is current on this thread
*/
public final boolean isCurrent() {
- return getCurrent() == this ;
+ return getCurrent() == this ;
}
/**
* @throws GLException if this GLContext is not current on this thread
*/
- public final void validateCurrent() throws GLException {
+ public final void validateCurrent() throws GLException {
if(getCurrent() != this) {
throw new GLException(getThreadName()+": This context is not current. Current context: "+getCurrent()+", this context "+this);
}
}
-
+
/**
* Sets the thread-local variable returned by {@link #getCurrent}
* and has no other side-effects. For use by third parties adding
@@ -307,14 +307,14 @@ public abstract class GLContext {
}
currentContext.set(cur);
}
-
+
/**
* Destroys this OpenGL context and frees its associated
* resources.
* <p>
* The context may be current w/o recursion when calling <code>destroy()</code>,
* in which case this method destroys the context and releases the lock.
- * </p>
+ * </p>
*/
public abstract void destroy();
@@ -337,8 +337,8 @@ public abstract class GLContext {
*/
public final long getHandle() { return contextHandle; }
- /**
- * Indicates whether the underlying OpenGL context has been created.
+ /**
+ * Indicates whether the underlying OpenGL context has been created.
*/
public final boolean isCreated() {
return 0 != contextHandle;
@@ -369,7 +369,7 @@ public abstract class GLContext {
public final Object detachObject(int name) {
return attachedObjectsByInt.remove(name);
}
-
+
/**
* Sets the attached user object for the given name to this GLContext.
* Returns the previously set object or null.
@@ -381,10 +381,11 @@ public abstract class GLContext {
public final Object detachObject(String name) {
return attachedObjectsByString.remove(name);
}
-
+
/**
* Classname, GL, GLDrawable
*/
+ @Override
public String toString() {
StringBuilder sb = new StringBuilder();
sb.append(getClass().getSimpleName());
@@ -433,7 +434,7 @@ public abstract class GLContext {
* javax.media.opengl.GL#glPolygonOffset(float,float)} is available).
*/
public abstract boolean isFunctionAvailable(String glFunctionName);
-
+
/**
* Returns true if the specified OpenGL extension can be
* successfully called using this GL context given the current host (OpenGL
@@ -445,10 +446,10 @@ public abstract class GLContext {
* "GL_VERTEX_PROGRAM_ARB").
*/
public abstract boolean isExtensionAvailable(String glExtensionName);
-
+
/** Returns the number of platform extensions */
public abstract int getPlatformExtensionCount();
-
+
/** Returns a non-null (but possibly empty) string containing the
space-separated list of available platform-dependent (e.g., WGL,
GLX) extensions. Can only be called while this context is
@@ -457,7 +458,7 @@ public abstract class GLContext {
/** Returns the number of OpenGL extensions */
public abstract int getGLExtensionCount();
-
+
/** Returns a non-null (but possibly empty) string containing the
space-separated list of available extensions.
Can only be called while this context is current.
@@ -479,8 +480,8 @@ public abstract class GLContext {
* @see GLAutoDrawable#setContextCreationFlags(int)
*/
public abstract void setContextCreationFlags(int flags);
-
- /**
+
+ /**
* Returns a valid OpenGL version string, ie<br>
* <pre>
* major.minor ([option]?[options,]*) - gl-version
@@ -509,7 +510,7 @@ public abstract class GLContext {
* <td>row 2, cell 1</td>
* <td>row 2, cell 2</td>
* </tr>
- * </table>
+ * </table>
*
* <table border="0">
* <tr><td></td> <td>ES2</td> <td><code>2.0 (ES profile, ES2 compatible, hardware) - 2.0 ES Profile</code></td></tr>
@@ -520,7 +521,7 @@ public abstract class GLContext {
* <tr><td>NV</td><td>GL3</td> <td><code>3.3 (Core profile, arb, hardware) - 3.3.0 NVIDIA 195.36.07.03</code></td></tr>
* <tr><td>NV</td><td>GL3bc</td> <td><code>3.3 (Compatibility profile, arb, hardware) - 3.3.0 NVIDIA 195.36.07.03</code></td></tr>
* <tr><td>NV</td><td>GL2</td> <td><code>3.0 (Compatibility profile, arb, ES2 compatible, hardware) - 3.0.0 NVIDIA 290.10</code></td></tr>
- * </table>
+ * </table>
*/
public final String getGLVersion() {
return ctxVersionString;
@@ -533,28 +534,28 @@ public abstract class GLContext {
public final boolean isGLForwardCompatible() { return ( 0 != ( CTX_OPTION_FORWARD & ctxOptions ) ); }
public final boolean isGLDebugEnabled() { return ( 0 != ( CTX_OPTION_DEBUG & ctxOptions ) ); }
public final boolean isCreatedWithARBMethod() { return ( 0 != ( CTX_IS_ARB_CREATED & ctxOptions ) ); }
-
+
/**
- * @return true if this context is an ES2 context or implements
- * the extension <code>GL_ARB_ES2_compatibility</code>, otherwise false
+ * @return true if this context is an ES2 context or implements
+ * the extension <code>GL_ARB_ES2_compatibility</code>, otherwise false
*/
public final boolean isGLES2Compatible() {
return 0 != ( ctxOptions & CTX_IMPL_ES2_COMPAT ) ;
}
-
+
public final boolean hasGLSL() {
return isGL2ES2() ;
}
-
+
/** Note: The GL impl. may return a const value, ie {@link GLES2#isNPOTTextureAvailable()} always returns <code>true</code>. */
public boolean isNPOTTextureAvailable() {
return isGL3() || isGLES2Compatible() || isExtensionAvailable(GL_ARB_texture_non_power_of_two);
}
private static final String GL_ARB_texture_non_power_of_two = "GL_ARB_texture_non_power_of_two";
-
+
public boolean isTextureFormatBGRA8888Available() {
- return isGL2GL3() ||
- isExtensionAvailable("GL_EXT_texture_format_BGRA8888") ||
+ return isGL2GL3() ||
+ isExtensionAvailable("GL_EXT_texture_format_BGRA8888") ||
isExtensionAvailable("GL_IMG_texture_format_BGRA8888") ;
}
@@ -610,11 +611,11 @@ public abstract class GLContext {
/**
* Set the swap interval if the current context.
- * @param interval Should be &ge; 0. 0 Disables the vertical synchronisation,
+ * @param interval Should be &ge; 0. 0 Disables the vertical synchronisation,
* where &ge; 1 is the number of vertical refreshes before a swap buffer occurs.
* A value &lt; 0 is ignored.
- * @return true if the operation was successful, otherwise false
- *
+ * @return true if the operation was successful, otherwise false
+ *
* @throws GLException if the context is not current.
*/
public final boolean setSwapInterval(int interval) throws GLException {
@@ -627,16 +628,16 @@ public abstract class GLContext {
}
return false;
}
- protected boolean setSwapIntervalImpl(int interval) {
- return false;
- }
- /** Return the current swap interval.
+ protected boolean setSwapIntervalImpl(int interval) {
+ return false;
+ }
+ /** Return the current swap interval.
* <p>
* If the context has not been made current at all,
* the default value <code>-1</code> is returned.
* </p>
* <p>
- * The default value for a valid context is <code>1</code> for
+ * The default value for a valid context is <code>1</code> for
* an EGL based profile (ES1 or ES2) and <code>-1</code> (undefined)
* for desktop.
* </p>
@@ -652,9 +653,9 @@ public abstract class GLContext {
currentSwapInterval = 1;
} else {
currentSwapInterval = -1;
- }
+ }
}
-
+
public final boolean queryMaxSwapGroups(int[] maxGroups, int maxGroups_offset,
int[] maxBarriers, int maxBarriers_offset) {
validateCurrent();
@@ -667,21 +668,21 @@ public abstract class GLContext {
return joinSwapGroupImpl(group);
}
protected boolean joinSwapGroupImpl(int group) { /** nop per default .. **/ return false; }
- protected int currentSwapGroup = -1; // default: not set yet ..
+ protected int currentSwapGroup = -1; // default: not set yet ..
public int getSwapGroup() {
return currentSwapGroup;
}
public final boolean bindSwapBarrier(int group, int barrier) {
validateCurrent();
- return bindSwapBarrierImpl(group, barrier);
+ return bindSwapBarrierImpl(group, barrier);
}
protected boolean bindSwapBarrierImpl(int group, int barrier) { /** nop per default .. **/ return false; }
-
+
/**
- * @return The extension implementing the GLDebugOutput feature,
- * either <i>GL_ARB_debug_output</i> or <i>GL_AMD_debug_output</i>.
- * If unavailable or called before initialized via {@link #makeCurrent()}, <i>null</i> is returned.
+ * @return The extension implementing the GLDebugOutput feature,
+ * either <i>GL_ARB_debug_output</i> or <i>GL_AMD_debug_output</i>.
+ * If unavailable or called before initialized via {@link #makeCurrent()}, <i>null</i> is returned.
*/
public abstract String getGLDebugMessageExtension();
@@ -690,84 +691,84 @@ public abstract class GLContext {
* @see #setSynchronous(boolean)
*/
public abstract boolean isGLDebugSynchronous();
-
+
/**
* Enables or disables the synchronous debug behavior via
- * {@link GL2GL3#GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB glEnable/glDisable(GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB)},
+ * {@link GL2GL3#GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB glEnable/glDisable(GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB)},
* if extension is {@link #GL_ARB_debug_output}.
* There is no equivalent for {@link #GL_AMD_debug_output}.
- * <p> The default is <code>true</code>, ie {@link GL2GL3#GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB}.</p>
+ * <p> The default is <code>true</code>, ie {@link GL2GL3#GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB}.</p>
*/
public abstract void setGLDebugSynchronous(boolean synchronous);
-
+
/**
* @return true if the GLDebugOutput feature is enabled or not.
*/
public abstract boolean isGLDebugMessageEnabled();
-
+
/**
- * Enables or disables the GLDebugOutput feature of extension <i>GL_ARB_debug_output</i>
+ * Enables or disables the GLDebugOutput feature of extension <i>GL_ARB_debug_output</i>
* or <i>GL_AMD_debug_output</i>, if available.
- *
+ *
* <p>To enable the GLDebugOutput feature {@link #enableGLDebugMessage(boolean) enableGLDebugMessage(true)}
* or {@link #setContextCreationFlags(int) setContextCreationFlags}({@link GLContext#CTX_OPTION_DEBUG})
* shall be called <b>before</b> context creation via {@link #makeCurrent()}!</p>
- *
- * <p>In case {@link GLAutoDrawable} are being used,
+ *
+ * <p>In case {@link GLAutoDrawable} are being used,
* {@link GLAutoDrawable#setContextCreationFlags(int) glAutoDrawable.setContextCreationFlags}({@link GLContext#CTX_OPTION_DEBUG})
* shall be issued before context creation via {@link #makeCurrent()}!</p>
- *
+ *
* <p>After context creation, the GLDebugOutput feature may be enabled or disabled at any time using this method.</p>
- *
+ *
* @param enable If true enables, otherwise disables the GLDebugOutput feature.
- *
+ *
* @throws GLException if this context is not current or GLDebugOutput registration failed (enable)
- *
+ *
* @see #setContextCreationFlags(int)
* @see #addGLDebugListener(GLDebugListener)
* @see GLAutoDrawable#setContextCreationFlags(int)
*/
public abstract void enableGLDebugMessage(boolean enable) throws GLException;
-
+
/**
* Add {@link GLDebugListener}.<br>
- *
+ *
* @param listener {@link GLDebugListener} handling {@GLDebugMessage}s
- * @see #enableGLDebugMessage(boolean)
+ * @see #enableGLDebugMessage(boolean)
* @see #removeGLDebugListener(GLDebugListener)
*/
public abstract void addGLDebugListener(GLDebugListener listener);
-
+
/**
* Remove {@link GLDebugListener}.<br>
- *
+ *
* @param listener {@link GLDebugListener} handling {@GLDebugMessage}s
- * @see #enableGLDebugMessage(boolean)
+ * @see #enableGLDebugMessage(boolean)
* @see #addGLDebugListener(GLDebugListener)
*/
public abstract void removeGLDebugListener(GLDebugListener listener);
-
+
/**
- * Generic entry for {@link GL2GL3#glDebugMessageControlARB(int, int, int, int, IntBuffer, boolean)}
+ * Generic entry for {@link GL2GL3#glDebugMessageControlARB(int, int, int, int, IntBuffer, boolean)}
* and {@link GL2GL3#glDebugMessageEnableAMD(int, int, int, IntBuffer, boolean)} of the GLDebugOutput feature.
- * @see #enableGLDebugMessage(boolean)
+ * @see #enableGLDebugMessage(boolean)
*/
public abstract void glDebugMessageControl(int source, int type, int severity, int count, IntBuffer ids, boolean enabled);
-
+
/**
- * Generic entry for {@link GL2GL3#glDebugMessageControlARB(int, int, int, int, int[], int, boolean)}
- * and {@link GL2GL3#glDebugMessageEnableAMD(int, int, int, int[], int, boolean)} of the GLDebugOutput feature.
- * @see #enableGLDebugMessage(boolean)
+ * Generic entry for {@link GL2GL3#glDebugMessageControlARB(int, int, int, int, int[], int, boolean)}
+ * and {@link GL2GL3#glDebugMessageEnableAMD(int, int, int, int[], int, boolean)} of the GLDebugOutput feature.
+ * @see #enableGLDebugMessage(boolean)
*/
public abstract void glDebugMessageControl(int source, int type, int severity, int count, int[] ids, int ids_offset, boolean enabled);
-
+
/**
- * Generic entry for {@link GL2GL3#glDebugMessageInsertARB(int, int, int, int, int, String)}
+ * Generic entry for {@link GL2GL3#glDebugMessageInsertARB(int, int, int, int, int, String)}
* and {@link GL2GL3#glDebugMessageInsertAMD(int, int, int, int, String)} of the GLDebugOutput feature.
- * @see #enableGLDebugMessage(boolean)
+ * @see #enableGLDebugMessage(boolean)
*/
public abstract void glDebugMessageInsert(int source, int type, int id, int severity, String buf);
-
+
public static final int GL_VERSIONS[][] = {
/* 0.*/ { -1 },
/* 1.*/ { 0, 1, 2, 3, 4, 5 },
@@ -832,7 +833,7 @@ public abstract class GLContext {
//
/**
- * @see #getDeviceVersionAvailableKey(javax.media.nativewindow.AbstractGraphicsDevice, int, int)
+ * @see #getDeviceVersionAvailableKey(javax.media.nativewindow.AbstractGraphicsDevice, int, int)
*/
protected static /*final*/ HashMap<String, Integer> deviceVersionAvailable = new HashMap<String, Integer>();
@@ -863,11 +864,11 @@ public abstract class GLContext {
}
}
}
-
+
/** clears the device/context mappings as well as the GL/GLX proc address tables. */
protected static void shutdown() {
deviceVersionAvailable.clear();
- deviceVersionsAvailableSet.clear();
+ deviceVersionsAvailableSet.clear();
GLContextImpl.shutdownImpl(); // well ..
}
@@ -919,7 +920,7 @@ public abstract class GLContext {
* @param minor if not null, returns the used minor version
* @param ctp if not null, returns the used context profile
*/
- protected static boolean getAvailableGLVersion(AbstractGraphicsDevice device, int reqMajor, int reqProfile,
+ protected static boolean getAvailableGLVersion(AbstractGraphicsDevice device, int reqMajor, int reqProfile,
int[] major, int minor[], int ctp[]) {
Integer valI = getAvailableGLVersion(device, reqMajor, reqProfile);
@@ -940,34 +941,34 @@ public abstract class GLContext {
}
return true;
}
-
- /**
+
+ /**
* returns the highest GLProfile string regarding the implementation version and context profile bits.
* @throws GLException if version and context profile bits could not be mapped to a GLProfile
*/
- protected static String getGLProfile(int major, int minor, int ctp)
+ protected static String getGLProfile(int major, int minor, int ctp)
throws GLException {
- if(0 != ( CTX_PROFILE_COMPAT & ctp )) {
+ if(0 != ( CTX_PROFILE_COMPAT & ctp )) {
if(major >= 4) { return GLProfile.GL4bc; }
else if(major == 3 && minor >= 1) { return GLProfile.GL3bc; }
- else { return GLProfile.GL2; }
+ else { return GLProfile.GL2; }
} else if(0 != ( CTX_PROFILE_CORE & ctp )) {
if(major >= 4) { return GLProfile.GL4; }
- else if(major == 3 && minor >= 1) { return GLProfile.GL3; }
+ else if(major == 3 && minor >= 1) { return GLProfile.GL3; }
} else if(0 != ( CTX_PROFILE_ES & ctp )) {
if(major == 2) { return GLProfile.GLES2; }
- else if(major == 1) { return GLProfile.GLES1; }
+ else if(major == 1) { return GLProfile.GLES1; }
}
throw new GLException("Unhandled OpenGL version/profile: "+GLContext.getGLVersion(major, minor, ctp, null));
}
-
- /**
+
+ /**
* @param major Key Value either 1, 2, 3 or 4
* @param profile Key Value either {@link #CTX_PROFILE_COMPAT}, {@link #CTX_PROFILE_CORE} or {@link #CTX_PROFILE_ES}
* @return the highest GLProfile string regarding the version and profile bits.
* @throws GLException if version and context profile bits could not be mapped to a GLProfile
- */
- public static String getAvailableGLProfile(AbstractGraphicsDevice device, int reqMajor, int reqProfile)
+ */
+ public static String getAvailableGLProfile(AbstractGraphicsDevice device, int reqMajor, int reqProfile)
throws GLException {
int major[] = { 0 };
int minor[] = { 0 };
@@ -1046,9 +1047,9 @@ public abstract class GLContext {
needColon = appendString(sb, "ES profile", needColon, 0 != ( CTX_PROFILE_ES & ctp ));
needColon = appendString(sb, "Compatibility profile", needColon, 0 != ( CTX_PROFILE_COMPAT & ctp ));
needColon = appendString(sb, "Core profile", needColon, 0 != ( CTX_PROFILE_CORE & ctp ));
- needColon = appendString(sb, "forward", needColon, 0 != ( CTX_OPTION_FORWARD & ctp ));
+ needColon = appendString(sb, "forward", needColon, 0 != ( CTX_OPTION_FORWARD & ctp ));
needColon = appendString(sb, "arb", needColon, 0 != ( CTX_IS_ARB_CREATED & ctp ));
- needColon = appendString(sb, "debug", needColon, 0 != ( CTX_OPTION_DEBUG & ctp ));
+ needColon = appendString(sb, "debug", needColon, 0 != ( CTX_OPTION_DEBUG & ctp ));
needColon = appendString(sb, "ES2 compatible", needColon, 0 != ( CTX_IMPL_ES2_COMPAT & ctp ));
if( 0 != ( CTX_IMPL_ACCEL_SOFT & ctp ) ) {
needColon = appendString(sb, "software", needColon, true);
@@ -1064,9 +1065,9 @@ public abstract class GLContext {
}
//
- // internal string utils
+ // internal string utils
//
-
+
protected static String toHexString(int hex) {
return "0x" + Integer.toHexString(hex);
}
@@ -1085,7 +1086,7 @@ public abstract class GLContext {
}
return needColon;
}
-
+
protected static String getThreadName() {
return Thread.currentThread().getName();
}