diff options
Diffstat (limited to 'src/jogl/classes/javax')
-rw-r--r-- | src/jogl/classes/javax/media/opengl/GLDrawableFactory.java | 25 | ||||
-rw-r--r-- | src/jogl/classes/javax/media/opengl/GLProfile.java | 256 | ||||
-rw-r--r-- | src/jogl/classes/javax/media/opengl/awt/GLCanvas.java | 1 |
3 files changed, 162 insertions, 120 deletions
diff --git a/src/jogl/classes/javax/media/opengl/GLDrawableFactory.java b/src/jogl/classes/javax/media/opengl/GLDrawableFactory.java index 5fff1ce02..ff8d00ebe 100644 --- a/src/jogl/classes/javax/media/opengl/GLDrawableFactory.java +++ b/src/jogl/classes/javax/media/opengl/GLDrawableFactory.java @@ -89,7 +89,6 @@ import javax.media.opengl.GLProfile.ShutdownType; property <code>opengl.factory.class.name</code> to the fully-qualified name of the desired class. </P> */ - public abstract class GLDrawableFactory { private static final String nativeOSType; @@ -274,18 +273,31 @@ public abstract class GLDrawableFactory { } /** - * Returns true if a shared context could be created while initialization - * of shared resources for <code>device</code> {@link AbstractGraphicsDevice#getConnection()}.<br> - * This does not imply a shared context is mapped, but was available<br>. + * Validate and start the shared resource runner thread if necessary and + * if the implementation uses it. + * + * @return the shared resource runner thread, if implementation uses it. + */ + protected abstract Thread getSharedResourceThread(); + + /** + * Create the shared resource used internally as a reference for capabilities etc. + * <p> + * Returns true if a shared resource could be created + * for the <code>device</code> {@link AbstractGraphicsDevice#getConnection()}.<br> + * This does not imply a shared resource is mapped (ie. made persistent), but is available in general<br>. + * </p> * * @param device which {@link javax.media.nativewindow.AbstractGraphicsDevice#getConnection() connection} denotes the shared the target device, may be <code>null</code> for the platform's default device. + * @return true if a shared resource could been created, otherwise false. */ - public abstract boolean getWasSharedContextCreated(AbstractGraphicsDevice device); - + protected abstract boolean createSharedResource(AbstractGraphicsDevice device); + /** * Returns the sole GLDrawableFactory instance for the desktop (X11, WGL, ..) if exist or null */ public static GLDrawableFactory getDesktopFactory() { + initSingleton(); return nativeOSFactory; } @@ -293,6 +305,7 @@ public abstract class GLDrawableFactory { * Returns the sole GLDrawableFactory instance for EGL if exist or null */ public static GLDrawableFactory getEGLFactory() { + initSingleton(); return eglFactory; } diff --git a/src/jogl/classes/javax/media/opengl/GLProfile.java b/src/jogl/classes/javax/media/opengl/GLProfile.java index 7f0c9b3d3..d52fbcd16 100644 --- a/src/jogl/classes/javax/media/opengl/GLProfile.java +++ b/src/jogl/classes/javax/media/opengl/GLProfile.java @@ -48,6 +48,8 @@ import com.jogamp.common.os.Platform; import com.jogamp.common.util.ReflectionUtil; import com.jogamp.common.util.VersionUtil; import com.jogamp.common.util.cache.TempJarCache; +import com.jogamp.common.util.locks.LockFactory; +import com.jogamp.common.util.locks.RecursiveThreadGroupLock; import com.jogamp.nativewindow.NativeWindowVersion; import com.jogamp.opengl.JoglVersion; @@ -80,65 +82,73 @@ public class GLProfile { } /** - * Static one time initialization of JOGL. + * Static initialization of JOGL. * <p> * The parameter <code>firstUIActionOnProcess</code> has an impact on concurrent locking,<br> * see {@link javax.media.nativewindow.NativeWindowFactory#initSingleton(boolean) NativeWindowFactory.initSingleton(firstUIActionOnProcess)}. * </p> * <p> - * Applications shall call this methods <b>ASAP</b>, before any other UI invocation.<br> - * You may issue the call in your <code>main class</code> static block, which is the earliest point in your application/applet lifecycle, - * or within the <code>main function</code>.<br> - * In case applications are able to initialize JOGL before any other UI action,<br> - * they shall invoke this method with <code>firstUIActionOnProcess=true</code> and benefit from fast native multithreading support on all platforms if possible.</P> + * Applications using this method may place it's call before any other UI invocation + * in the <code>main class</code>'s static block or within the <code>main function</code>. + * In such case, applications may pass <code>firstUIActionOnProcess=true</code> to use native toolkit locking.</P> * <P> - * RCP Application (Applet's, Webstart, Netbeans, ..) using JOGL may not be able to initialize JOGL - * before the first UI action.<br> - * In such case you shall invoke this method with <code>firstUIActionOnProcess=false</code>.<br> - * On some platforms, notably X11 with AWT usage, JOGL will utilize special locking mechanisms which may slow down your - * application.</P> + * RCP Application (Applet's, Webstart, Netbeans, ..) using JOGL are not be able to initialize JOGL + * before the first UI action. + * In such case you shall pass <code>firstUIActionOnProcess=false</code>.</P> * <P> - * Remark: NEWT is currently not affected by this behavior, ie always uses native multithreading.</P> - * <P> - * However, in case this method is not invoked, hence GLProfile is not initialized explicitly by the user,<br> - * the first call to {@link #getDefault()}, {@link #get(java.lang.String)}, etc, will initialize with <code>firstUIActionOnProcess=false</code>,<br> - * hence without the possibility to enable native multithreading.<br> - * This is not the recommended way, since it may has a performance impact, but it allows you to run code without explicit initialization.</P> + * In case this method is not invoked, GLProfile is initialized implicit by + * the first call to {@link #getDefault()}, {@link #get(java.lang.String)} passing <code>firstUIActionOnProcess=false</code>. * <P> * * @param firstUIActionOnProcess Should be <code>true</code> if called before the first UI action of the running program, * otherwise <code>false</code>. + * + * @deprecated This method shall not need to be called for other reasons than having a defined initialization sequence. + * To ensure homogeneous behavior with application not calling this method, you shall pass <code>firstUIActionOnProcess=false</code>. + * This method is subject to be removed in future versions of JOGL. */ public static void initSingleton(final boolean firstUIActionOnProcess) { - if(!initialized) { // volatile: ok - synchronized(GLProfile.class) { - if(!initialized) { - initialized = true; - if(DEBUG) { - System.err.println("GLProfile.initSingleton(firstUIActionOnProcess: "+firstUIActionOnProcess+") - thread "+Thread.currentThread().getName()); - Thread.dumpStack(); - } - Platform.initSingleton(); - - // run the whole static initialization privileged to speed up, - // since this skips checking further access - AccessController.doPrivileged(new PrivilegedAction<Object>() { - public Object run() { - if(TempJarCache.isInitialized()) { - String[] atomicNativeJarBaseNames = new String[] { "nativewindow", "jogl", null }; - if( ReflectionUtil.isClassAvailable("com.jogamp.newt.NewtFactory", GLProfile.class.getClassLoader()) ) { - atomicNativeJarBaseNames[2] = "newt"; - } - JNILibLoaderBase.addNativeJarLibs(GLProfile.class, "jogl-all", atomicNativeJarBaseNames); - } - initProfilesForDefaultDevices(firstUIActionOnProcess); - return null; - } - }); + initLock.lock(); + try { + if(!initialized) { // volatile: ok + initialized = true; + if(DEBUG) { + System.err.println("GLProfile.initSingleton(firstUIActionOnProcess: "+firstUIActionOnProcess+") - thread "+Thread.currentThread().getName()); + Thread.dumpStack(); } + Platform.initSingleton(); + + // run the whole static initialization privileged to speed up, + // since this skips checking further access + AccessController.doPrivileged(new PrivilegedAction<Object>() { + public Object run() { + if(TempJarCache.isInitialized()) { + String[] atomicNativeJarBaseNames = new String[] { "nativewindow", "jogl", null }; + if( ReflectionUtil.isClassAvailable("com.jogamp.newt.NewtFactory", GLProfile.class.getClassLoader()) ) { + atomicNativeJarBaseNames[2] = "newt"; + } + JNILibLoaderBase.addNativeJarLibs(GLProfile.class, "jogl-all", atomicNativeJarBaseNames); + } + initProfilesForDefaultDevices(firstUIActionOnProcess); + return null; + } + }); } + } finally { + initLock.unlock(); } } + + /** + * Static initialization of JOGL. + * + * <p> + * This method shall not need to be called for other reasons than having a defined initialization sequence. + * </p> + */ + public static void initSingleton() { + GLProfile.initSingleton(false); + } /** * Trigger eager initialization of GLProfiles for the given device, @@ -147,7 +157,7 @@ public class GLProfile { * @throws GLException if no profile for the given device is available. */ public static void initProfiles(AbstractGraphicsDevice device) throws GLException { - getProfileMap(device); + getProfileMap(device, true); } /** @@ -168,26 +178,29 @@ public class GLProfile { * Manual shutdown method, may be called after your last JOGL use * within the running JVM.<br> * It releases all temporary created resources, ie issues {@link javax.media.opengl.GLDrawableFactory#shutdown()}.<br> - * The shutdown implementation is called via the JVM shutdown hook, if not manually invoked here.<br> - * Invoke <code>shutdown(type)</code> manually is recommended, due to the unreliable JVM state within the shutdown hook.<br> + * The shutdown implementation is called via the JVM shutdown hook, if not manually invoked.<br> + * <p> + * This method shall not need to be called for other reasons than issuing a proper shutdown of resources. + * </p> * @param type the shutdown type, see {@link ShutdownType}. */ public static void shutdown(ShutdownType type) { - if(initialized) { // volatile: ok - synchronized(GLProfile.class) { - if(initialized) { - initialized = false; - if(DEBUG) { - System.err.println("GLProfile.shutdown(type: "+type+") - thread "+Thread.currentThread().getName()); - Thread.dumpStack(); - } - GLDrawableFactory.shutdown(type); - if(ShutdownType.COMPLETE == type) { - GLContext.shutdown(); - } - NativeWindowFactory.shutdown(); + initLock.lock(); + try { + if(initialized) { // volatile: ok + initialized = false; + if(DEBUG) { + System.err.println("GLProfile.shutdown(type: "+type+") - thread "+Thread.currentThread().getName()); + Thread.dumpStack(); + } + GLDrawableFactory.shutdown(type); + if(ShutdownType.COMPLETE == type) { + GLContext.shutdown(); } + NativeWindowFactory.shutdown(); } + } finally { + initLock.unlock(); } } @@ -204,12 +217,13 @@ public class GLProfile { * @return true if the profile is available for the device, otherwise false. */ public static boolean isAvailable(AbstractGraphicsDevice device, String profile) { - try { - return null != getProfileMap(device).get(profile); - } catch (GLException gle) { /* profiles for device n/a */ } - return false; + initSingleton(); + return isAvailableImpl(getProfileMap(device, false), profile); } - + private static boolean isAvailableImpl(HashMap<String /*GLProfile_name*/, GLProfile> map, String profile) { + return null != map && null != map.get(profile); + } + /** * Returns the availability of a profile on the default device. * @@ -234,74 +248,71 @@ public class GLProfile { boolean avail; StringBuffer sb = new StringBuffer(); - validateInitialization(); - + initSingleton(); + if(null==device) { device = defaultDevice; } - + final HashMap<String /*GLProfile_name*/, GLProfile> map = getProfileMap(device, false); + sb.append("GLAvailability[Native[GL4bc "); - avail=isAvailable(device, GL4bc); + avail=isAvailableImpl(map, GL4bc); sb.append(avail); if(avail) { glAvailabilityToString(device, sb, 4, GLContext.CTX_PROFILE_COMPAT); } sb.append(", GL4 "); - avail=isAvailable(device, GL4); + avail=isAvailableImpl(map, GL4); sb.append(avail); if(avail) { glAvailabilityToString(device, sb, 4, GLContext.CTX_PROFILE_CORE); } sb.append(", GL3bc "); - avail=isAvailable(device, GL3bc); + avail=isAvailableImpl(map, GL3bc); sb.append(avail); if(avail) { glAvailabilityToString(device, sb, 3, GLContext.CTX_PROFILE_COMPAT); } sb.append(", GL3 "); - avail=isAvailable(device, GL3); + avail=isAvailableImpl(map, GL3); sb.append(avail); if(avail) { glAvailabilityToString(device, sb, 3, GLContext.CTX_PROFILE_CORE); } sb.append(", GL2 "); - avail=isAvailable(device, GL2); + avail=isAvailableImpl(map, GL2); sb.append(avail); if(avail) { glAvailabilityToString(device, sb, 2, GLContext.CTX_PROFILE_COMPAT); } sb.append(", GL2ES1 "); - sb.append(isAvailable(device, GL2ES1)); + sb.append(isAvailableImpl(map, GL2ES1)); sb.append(", GLES1 "); - avail=isAvailable(device, GLES1); + avail=isAvailableImpl(map, GLES1); sb.append(avail); if(avail) { glAvailabilityToString(device, sb, 1, GLContext.CTX_PROFILE_ES); } sb.append(", GL2ES2 "); - sb.append(isAvailable(device, GL2ES2)); + sb.append(isAvailableImpl(map, GL2ES2)); sb.append(", GLES2 "); - avail=isAvailable(device, GLES2); + avail=isAvailableImpl(map, GLES2); sb.append(avail); if(avail) { glAvailabilityToString(device, sb, 2, GLContext.CTX_PROFILE_ES); } sb.append("], Profiles["); - HashMap<String /*GLProfile_name*/, GLProfile> profileMap = null; - try { - profileMap = getProfileMap(device); - } catch (GLException gle) { /* profiles for device n/a */ } - if(null != profileMap) { - for(Iterator<GLProfile> i=profileMap.values().iterator(); i.hasNext(); ) { + if(null != map) { + for(Iterator<GLProfile> i=map.values().iterator(); i.hasNext(); ) { sb.append(i.next().toString()); sb.append(", "); } @@ -316,7 +327,7 @@ public class GLProfile { return sb.toString(); } - + /** Uses the default device */ public static String glAvailabilityToString() { return glAvailabilityToString(null); @@ -637,7 +648,7 @@ public class GLProfile { if(null==profile || profile.equals("GL")) { profile = GL_DEFAULT; } - final HashMap<String /*GLProfile_name*/, GLProfile> glpMap = getProfileMap(device); + final HashMap<String /*GLProfile_name*/, GLProfile> glpMap = getProfileMap(device, true); final GLProfile glp = glpMap.get(profile); if(null == glp) { throw new GLException("Profile "+profile+" is not available on "+device+", but: "+glpMap.values()); @@ -667,7 +678,7 @@ public class GLProfile { public static GLProfile get(AbstractGraphicsDevice device, String[] profiles) throws GLException { - HashMap<String /*GLProfile_name*/, GLProfile> map = getProfileMap(device); + HashMap<String /*GLProfile_name*/, GLProfile> map = getProfileMap(device, true); for(int i=0; i<profiles.length; i++) { String profile = profiles[i]; GLProfile glProfile = map.get(profile); @@ -1193,6 +1204,7 @@ public class GLProfile { private static /*final*/ AbstractGraphicsDevice defaultEGLDevice; private static volatile boolean initialized = false; + private static RecursiveThreadGroupLock initLock = LockFactory.createRecursiveThreadGroupLock(); /** * Tries the profiles implementation and native libraries. @@ -1332,19 +1344,24 @@ public class GLProfile { * @param device the device for which profiles shall be initialized * @return true if any profile for the device exists, otherwise false */ - private static synchronized boolean initProfilesForDevice(AbstractGraphicsDevice device) { + private static boolean initProfilesForDevice(AbstractGraphicsDevice device) { if(null == device) { return false; } - GLDrawableFactory factory = GLDrawableFactory.getFactoryImpl(device); - factory.enterThreadCriticalZone(); + initLock.lock(); try { - return initProfilesForDeviceCritical(device); + GLDrawableFactory factory = GLDrawableFactory.getFactoryImpl(device); + factory.enterThreadCriticalZone(); + try { + return initProfilesForDeviceCritical(device); + } finally { + factory.leaveThreadCriticalZone(); + } } finally { - factory.leaveThreadCriticalZone(); + initLock.unlock(); } } - private static synchronized boolean initProfilesForDeviceCritical(AbstractGraphicsDevice device) { + private static boolean initProfilesForDeviceCritical(AbstractGraphicsDevice device) { boolean isSet = GLContext.getAvailableGLVersionsSet(device); if(DEBUG) { @@ -1368,7 +1385,14 @@ public class GLProfile { // Triggers eager initialization of share context in GLDrawableFactory for the device, // hence querying all available GLProfiles - boolean desktopSharedCtxAvail = desktopFactory.getWasSharedContextCreated(device); + final Thread sharedResourceThread = desktopFactory.getSharedResourceThread(); + if(null != sharedResourceThread) { + initLock.addOwner(sharedResourceThread); + } + boolean desktopSharedCtxAvail = desktopFactory.createSharedResource(device); + if(null != sharedResourceThread) { + initLock.removeOwner(sharedResourceThread); + } if(!desktopSharedCtxAvail) { hasDesktopGLFactory = false; } @@ -1390,7 +1414,14 @@ public class GLProfile { // Triggers eager initialization of share context in GLDrawableFactory for the device, // hence querying all available GLProfiles - boolean eglSharedCtxAvail = eglFactory.getWasSharedContextCreated(device); + final Thread sharedResourceThread = eglFactory.getSharedResourceThread(); + if(null != sharedResourceThread) { + initLock.addOwner(sharedResourceThread); + } + boolean eglSharedCtxAvail = eglFactory.createSharedResource(device); + if(null != sharedResourceThread) { + initLock.removeOwner(sharedResourceThread); + } if(!eglSharedCtxAvail) { // Remark: On Windows there is a libEGL.dll delivered w/ Chrome 15.0.874.121m and Firefox 8.0.1 // but it seems even EGL.eglInitialize(eglDisplay, null, null) @@ -1471,30 +1502,20 @@ public class GLProfile { } public static AbstractGraphicsDevice getDefaultDevice() { - validateInitialization(); + initSingleton(); return defaultDevice; } public static AbstractGraphicsDevice getDefaultDesktopDevice() { - validateInitialization(); + initSingleton(); return defaultDesktopDevice; } public static AbstractGraphicsDevice getDefaultEGLDevice() { - validateInitialization(); + initSingleton(); return defaultEGLDevice; } - private static void validateInitialization() { - if(!initialized) { // volatile: ok - synchronized(GLProfile.class) { - if(!initialized) { - initSingleton(false); - } - } - } - } - private static String array2String(String[] list) { StringBuffer msg = new StringBuffer(); msg.append("["); @@ -1656,29 +1677,38 @@ public class GLProfile { * - initialization<br< * * @param device the key 'device -> GLProfiles-Map' + * @param throwExceptionOnZeroProfile true if <code>GLException</code> shall be thrown in case of no mapped profile, otherwise false. * @return the GLProfile HashMap if exists, otherwise null * @throws GLException if no profile for the given device is available. */ - private static HashMap<String /*GLProfile_name*/, GLProfile> getProfileMap(AbstractGraphicsDevice device) throws GLException { - validateInitialization(); + private static HashMap<String /*GLProfile_name*/, GLProfile> getProfileMap(AbstractGraphicsDevice device, boolean throwExceptionOnZeroProfile) + throws GLException + { + initSingleton(); + if(null==device) { device = defaultDevice; } String deviceKey = device.getUniqueID(); HashMap<String /*GLProfile_name*/, GLProfile> map = deviceConn2ProfileMap.get(deviceKey); - if( null == map ) { - if( !initProfilesForDevice(device) ) { + if( null != map ) { + return map; + } + if( !initProfilesForDevice(device) ) { + if( throwExceptionOnZeroProfile ) { throw new GLException("No Profile available for "+device); + } else { + return null; } - if( null == deviceConn2ProfileMap.get(deviceKey) ) { - throw new InternalError("initProfilesForDevice(..) didn't issue setProfileMap(..) on "+device); - } + } + map = deviceConn2ProfileMap.get(deviceKey); + if( null == map && throwExceptionOnZeroProfile ) { + throw new InternalError("initProfilesForDevice(..) didn't setProfileMap(..) for "+device); } return map; } private static void setProfileMap(AbstractGraphicsDevice device, HashMap<String /*GLProfile_name*/, GLProfile> mappedProfiles) { - validateInitialization(); synchronized ( deviceConn2ProfileMap ) { deviceConn2ProfileMap.put(device.getUniqueID(), mappedProfiles); } diff --git a/src/jogl/classes/javax/media/opengl/awt/GLCanvas.java b/src/jogl/classes/javax/media/opengl/awt/GLCanvas.java index 329bb125e..ab4276dee 100644 --- a/src/jogl/classes/javax/media/opengl/awt/GLCanvas.java +++ b/src/jogl/classes/javax/media/opengl/awt/GLCanvas.java @@ -1047,7 +1047,6 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing // System.err.println(NativeWindowVersion.getInstance()); System.err.println(JoglVersion.getInstance()); - GLProfile.initSingleton(false); GLDrawableFactory factory = GLDrawableFactory.getDesktopFactory(); List<GLCapabilitiesImmutable> availCaps = factory.getAvailableCapabilities(null); for(int i=0; i<availCaps.size(); i++) { |