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-rw-r--r--src/jogl/classes/javax/media/opengl/GLContext.java71
-rw-r--r--src/jogl/classes/javax/media/opengl/GLProfile.java81
-rw-r--r--src/jogl/classes/javax/media/opengl/awt/GLCanvas.java2
3 files changed, 107 insertions, 47 deletions
diff --git a/src/jogl/classes/javax/media/opengl/GLContext.java b/src/jogl/classes/javax/media/opengl/GLContext.java
index ecfa230d2..351f90027 100644
--- a/src/jogl/classes/javax/media/opengl/GLContext.java
+++ b/src/jogl/classes/javax/media/opengl/GLContext.java
@@ -43,12 +43,15 @@ package javax.media.opengl;
import java.nio.IntBuffer;
import java.util.HashMap;
import java.util.HashSet;
+import java.util.Iterator;
+import java.util.Set;
import javax.media.nativewindow.AbstractGraphicsDevice;
import jogamp.opengl.Debug;
import jogamp.opengl.GLContextImpl;
+import com.jogamp.common.os.Platform;
import com.jogamp.common.util.IntObjectHashMap;
import com.jogamp.common.util.locks.LockFactory;
import com.jogamp.common.util.locks.RecursiveLock;
@@ -66,6 +69,32 @@ import com.jogamp.common.util.locks.RecursiveLock;
abstraction provides a stable object which clients can use to
refer to a given context. */
public abstract class GLContext {
+ /**
+ * If <code>true</code> (default), bootstrapping the available GL profiles
+ * will use the highest compatible GL context for each profile,
+ * hence skipping querying lower profiles if a compatible higher one is found:
+ * <ul>
+ * <li>4.2-core -> 4.2-core, 3.3-core</li>
+ * <li>4.2-comp -> 4.2-comp, 3.3-comp, 2</li>
+ * </ul>
+ * Otherwise the dedicated GL context would be queried and used:
+ * <ul>
+ * <li>4.2-core -> 4.2-core</li>
+ * <li>3.3-core -> 3.3-core</li>
+ * <li>4.2-comp -> 4.2-comp</li>
+ * <li>3.3-comp -> 3.3-comp</li>
+ * <li>3.0-comp -> 2</li>
+ * </ul>
+ * Using aliasing speeds up initialization about:
+ * <ul>
+ * <li>Linux x86_64 - Nvidia: 28%, 700ms down to 500ms</li>
+ * <li>Linux x86_64 - AMD : 40%, 1500ms down to 900ms</li>
+ * <p>
+ * Can be turned off with property <code>jogl.debug.GLContext.NoProfileAliasing</code>.
+ * </p>
+ */
+ public static final boolean PROFILE_ALIASING = !Debug.isPropertyDefined("jogl.debug.GLContext.NoProfileAliasing", true);
+
public static final boolean DEBUG = Debug.debug("GLContext");
public static final boolean TRACE_SWITCH = Debug.isPropertyDefined("jogl.debug.GLContext.TraceSwitch", true);
@@ -981,12 +1010,40 @@ public abstract class GLContext {
validateProfileBits(profile, "profile");
validateProfileBits(resCtp, "resCtp");
- String key = getDeviceVersionAvailableKey(device, reqMajor, profile);
- Integer val = new Integer(composeBits(resMajor, resMinor, resCtp));
+ final String key = getDeviceVersionAvailableKey(device, reqMajor, profile);
+ final Integer val = new Integer(composeBits(resMajor, resMinor, resCtp));
synchronized(deviceVersionAvailable) {
- val = deviceVersionAvailable.put( key, val );
+ return deviceVersionAvailable.put( key, val );
}
- return val;
+ }
+
+ protected static StringBuffer dumpAvailableGLVersions(StringBuffer sb) {
+ if(null == sb) {
+ sb = new StringBuffer();
+ }
+ synchronized(deviceVersionAvailable) {
+ final Set<String> keys = deviceVersionAvailable.keySet();
+ boolean needsSeparator = false;
+ for(Iterator<String> i = keys.iterator(); i.hasNext(); ) {
+ if(needsSeparator) {
+ sb.append(Platform.getNewline());
+ }
+ final String key = i.next();
+ sb.append(key).append(": ");
+ final Integer valI = deviceVersionAvailable.get(key);
+ if(null != valI) {
+ final int bits32 = valI.intValue();
+ final int major = ( bits32 & 0xFF000000 ) >> 24 ;
+ final int minor = ( bits32 & 0x00FF0000 ) >> 16 ;
+ final int ctp = ( bits32 & 0x0000FFFF ) ;
+ sb.append(GLContext.getGLVersion(major, minor, ctp, null));
+ } else {
+ sb.append("n/a");
+ }
+ needsSeparator = true;
+ }
+ }
+ return sb;
}
/**
@@ -1003,7 +1060,7 @@ public abstract class GLContext {
}
return val;
}
-
+
/**
* @param reqMajor Key Value either 1, 2, 3 or 4
* @param reqProfile Key Value either {@link #CTX_PROFILE_COMPAT}, {@link #CTX_PROFILE_CORE} or {@link #CTX_PROFILE_ES}
@@ -1014,12 +1071,12 @@ public abstract class GLContext {
protected static boolean getAvailableGLVersion(AbstractGraphicsDevice device, int reqMajor, int reqProfile,
int[] major, int minor[], int ctp[]) {
- Integer valI = getAvailableGLVersion(device, reqMajor, reqProfile);
+ final Integer valI = getAvailableGLVersion(device, reqMajor, reqProfile);
if(null==valI) {
return false;
}
- int bits32 = valI.intValue();
+ final int bits32 = valI.intValue();
if(null!=major) {
major[0] = ( bits32 & 0xFF000000 ) >> 24 ;
diff --git a/src/jogl/classes/javax/media/opengl/GLProfile.java b/src/jogl/classes/javax/media/opengl/GLProfile.java
index cc4f6c517..a7200b560 100644
--- a/src/jogl/classes/javax/media/opengl/GLProfile.java
+++ b/src/jogl/classes/javax/media/opengl/GLProfile.java
@@ -39,6 +39,7 @@ package javax.media.opengl;
import jogamp.nativewindow.NWJNILibLoader;
import jogamp.opengl.Debug;
+import jogamp.opengl.GLContextImpl;
import jogamp.opengl.GLDrawableFactoryImpl;
import jogamp.opengl.DesktopGLDynamicLookupHelper;
@@ -131,6 +132,23 @@ public class GLProfile {
public Object run() {
Platform.initSingleton();
+ // Performance hack to trigger classloading of the GL classes impl, which makes up to 12%, 800ms down to 700ms
+ new Thread(new Runnable() {
+ public void run() {
+ final ClassLoader cl = GLProfile.class.getClassLoader();
+ try {
+ ReflectionUtil.createInstance(getGLImplBaseClassName(GL4bc)+"Impl", new Class[] { GLProfile.class, GLContextImpl.class }, new Object[] { null, null }, cl);
+ } catch (Throwable t) {}
+ try {
+ ReflectionUtil.createInstance(getGLImplBaseClassName(GLES2)+"Impl", new Class[] { GLProfile.class, GLContextImpl.class }, new Object[] { null, null }, cl);
+ } catch (Throwable t) {}
+ try {
+ ReflectionUtil.createInstance(getGLImplBaseClassName(GLES1)+"Impl", new Class[] { GLProfile.class, GLContextImpl.class }, new Object[] { null, null }, cl);
+ } catch (Throwable t) {}
+ }
+ }, "GLProfile-GL_Bootstrapping").start();
+
+
if(TempJarCache.isInitialized()) {
final ClassLoader cl = GLProfile.class.getClassLoader();
// either: [jogl-all.jar, jogl-all-noawt.jar, jogl-all-mobile.jar] -> jogl-all-natives-<os.and.arch>.jar
@@ -914,6 +932,22 @@ public class GLProfile {
return getGLImplBaseClassName(getImplName());
}
+ private static final String getGLImplBaseClassName(String profileImpl) {
+ if( GLES2 == profileImpl ) {
+ return "jogamp.opengl.es2.GLES2";
+ } else if( GLES1 == profileImpl ) {
+ return "jogamp.opengl.es1.GLES1";
+ } else if ( GL4bc == profileImpl ||
+ GL4 == profileImpl ||
+ GL3bc == profileImpl ||
+ GL3 == profileImpl ||
+ GL2 == profileImpl ) {
+ return "jogamp.opengl.gl4.GL4bc";
+ } else {
+ throw new GLException("unsupported profile \"" + profileImpl + "\"");
+ }
+ }
+
/**
* @param o GLProfile object to compare with
* @return true if given Object is a GLProfile and
@@ -922,8 +956,8 @@ public class GLProfile {
public final boolean equals(Object o) {
if(this==o) { return true; }
if(o instanceof GLProfile) {
- GLProfile glp = (GLProfile)o;
- return getName().equals(glp.getName()) && getImplName().equals(glp.getImplName()) ;
+ final GLProfile glp = (GLProfile)o;
+ return getName() == glp.getName() && getImplName() == glp.getImplName() ;
}
return false;
}
@@ -1363,7 +1397,6 @@ public class GLProfile {
*/
private static void initProfilesForDefaultDevices(boolean firstUIActionOnProcess) {
NativeWindowFactory.initSingleton(firstUIActionOnProcess);
-
if(DEBUG) {
System.err.println("GLProfile.init firstUIActionOnProcess: "+ firstUIActionOnProcess
+ ", thread: " + Thread.currentThread().getName());
@@ -1509,7 +1542,7 @@ public class GLProfile {
System.err.println("GLProfile.init defaultDevice "+defaultDevice);
System.err.println("GLProfile.init profile order "+array2String(GL_PROFILE_LIST_ALL));
if(hasGL234Impl || hasGLES1Impl || hasGLES2Impl) { // avoid deadlock
- System.err.println(JoglVersion.getDefaultOpenGLInfo(null));
+ System.err.println(JoglVersion.getDefaultOpenGLInfo(null, true));
}
}
}
@@ -1553,9 +1586,9 @@ public class GLProfile {
boolean addedDesktopProfile = false;
boolean addedEGLProfile = false;
-
- final boolean deviceIsDesktopCompatible = hasDesktopGLFactory && desktopFactory.getIsDeviceCompatible(device);
-
+
+ final boolean deviceIsDesktopCompatible = hasDesktopGLFactory && desktopFactory.getIsDeviceCompatible(device);
+
if( deviceIsDesktopCompatible ) {
// 1st pretend we have all Desktop and EGL profiles ..
computeProfileMap(device, true /* desktopCtxUndef*/, true /* esCtxUndef */);
@@ -1628,8 +1661,8 @@ public class GLProfile {
}
}
addedEGLProfile = computeProfileMap(device, false /* desktopCtxUndef*/, false /* esCtxUndef */);
- }
-
+ }
+
if( !addedDesktopProfile && !addedEGLProfile ) {
setProfileMap(device, new HashMap<String /*GLProfile_name*/, GLProfile>()); // empty
if(DEBUG) {
@@ -1858,42 +1891,12 @@ public class GLProfile {
return GL2;
} else if(GLES2.equals(profile) && hasGLES2Impl && ( esCtxUndef || GLContext.isGLES2Available(device, isHardwareRasterizer))) {
return GLES2;
- /**
- * TODO: GLES2_TRUE_DESKTOP (see: GLContextImpl, GLProfile)
- * Hack to enable GLES2 for desktop profiles w/ ES2 compatibility,
- * however .. a consequent implementation would need to have all GL2ES2
- * implementing profile to also implement GLES2!
- * Let's rely on GL2ES2 and let the user/impl. query isGLES2Compatible()
- } else if(GLES2.equals(profile)) {
- if(hasGL234Impl || hasGLES2Impl) {
- if(esCtxUndef) {
- return GLES2;
- }
- return GLContext.getAvailableGLProfile(device, 2, GLContext.CTX_PROFILE_ES);
- }
- */
} else if(GLES1.equals(profile) && hasGLES1Impl && ( esCtxUndef || GLContext.isGLES1Available(device, isHardwareRasterizer))) {
return GLES1;
}
return null;
}
- private static String getGLImplBaseClassName(String profileImpl) {
- if ( GL4bc.equals(profileImpl) ||
- GL4.equals(profileImpl) ||
- GL3bc.equals(profileImpl) ||
- GL3.equals(profileImpl) ||
- GL2.equals(profileImpl) ) {
- return "jogamp.opengl.gl4.GL4bc";
- } else if(GLES1.equals(profileImpl) || GL2ES1.equals(profileImpl)) {
- return "jogamp.opengl.es1.GLES1";
- } else if(GLES2.equals(profileImpl) || GL2ES2.equals(profileImpl)) {
- return "jogamp.opengl.es2.GLES2";
- } else {
- throw new GLException("unsupported profile \"" + profileImpl + "\"");
- }
- }
-
private static /*final*/ HashMap<String /*device_connection*/, HashMap<String /*GLProfile_name*/, GLProfile>> deviceConn2ProfileMap =
new HashMap<String /*device_connection*/, HashMap<String /*GLProfile_name*/, GLProfile>>();
diff --git a/src/jogl/classes/javax/media/opengl/awt/GLCanvas.java b/src/jogl/classes/javax/media/opengl/awt/GLCanvas.java
index 3161f898d..48f7ea24a 100644
--- a/src/jogl/classes/javax/media/opengl/awt/GLCanvas.java
+++ b/src/jogl/classes/javax/media/opengl/awt/GLCanvas.java
@@ -1070,7 +1070,7 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing
// System.err.println(NativeWindowVersion.getInstance());
System.err.println(JoglVersion.getInstance());
- System.err.println(JoglVersion.getDefaultOpenGLInfo(null).toString());
+ System.err.println(JoglVersion.getDefaultOpenGLInfo(null, true).toString());
final GLCapabilitiesImmutable caps = new GLCapabilities( GLProfile.getDefault(GLProfile.getDefaultDevice()) );
final Frame frame = new Frame("JOGL AWT Test");