diff options
Diffstat (limited to 'src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PMSAAES2.java')
-rw-r--r-- | src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PMSAAES2.java | 62 |
1 files changed, 47 insertions, 15 deletions
diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PMSAAES2.java b/src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PMSAAES2.java index 33527381d..b52308e05 100644 --- a/src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PMSAAES2.java +++ b/src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PMSAAES2.java @@ -46,6 +46,7 @@ import com.jogamp.opengl.math.geom.AABBox; import com.jogamp.opengl.util.GLArrayDataServer; import com.jogamp.opengl.util.glsl.ShaderProgram; import com.jogamp.opengl.util.texture.Texture; +import com.jogamp.opengl.util.texture.TextureCoords; import com.jogamp.opengl.util.texture.TextureSequence; public class VBORegion2PMSAAES2 extends GLRegion { @@ -96,7 +97,7 @@ public class VBORegion2PMSAAES2 extends GLRegion { */ public void useShaderProgram(final GL2ES2 gl, final RegionRenderer renderer, final int renderModes, final boolean pass1, final int quality, final int sampleCount) { final RenderState rs = renderer.getRenderState(); - final boolean updateLocGlobal = renderer.useShaderProgram(gl, renderModes, pass1, quality, sampleCount); + final boolean updateLocGlobal = renderer.useShaderProgram(gl, renderModes, pass1, quality, sampleCount, colorTexSeq); final ShaderProgram sp = renderer.getRenderState().getShaderProgram(); final boolean updateLocLocal; if( pass1 ) { @@ -250,11 +251,22 @@ public class VBORegion2PMSAAES2 extends GLRegion { gca_ColorsAttr.seal(gl, true); gca_ColorsAttr.enableBuffer(gl, false); } - if( null != gcu_ColorTexUnit ) { - colorTexBBox[0] = box.getMinX(); - colorTexBBox[1] = box.getMinY(); - colorTexBBox[2] = box.getMaxX(); - colorTexBBox[3] = box.getMaxY(); + if( null != gcu_ColorTexUnit && colorTexSeq.isTextureAvailable() ) { + final TextureSequence.TextureFrame frame = colorTexSeq.getLastTexture(); + final Texture tex = frame.getTexture(); + final TextureCoords tc = tex.getImageTexCoords(); + final float tcSx = 1f / ( tc.right() - tc.left() ); + colorTexBBox[0] = box.getMinX() * tcSx; + colorTexBBox[2] = box.getMaxX() * tcSx; + if( tex.getMustFlipVertically() ) { + final float tcSy = 1f / ( tc.bottom() - tc.top() ); + colorTexBBox[1] = box.getMaxY() * tcSy; + colorTexBBox[3] = box.getMinY() * tcSy; + } else { + final float tcSy = 1f / ( tc.top() - tc.bottom() ); + colorTexBBox[1] = box.getMinY() * tcSy; + colorTexBBox[3] = box.getMaxY() * tcSy; + } } gca_FboVerticesAttr.seal(gl, false); { @@ -364,9 +376,8 @@ public class VBORegion2PMSAAES2 extends GLRegion { System.err.printf("XXX.Scale %d * [%f x %f]: %d x %d%n", sampleCount[0], winWidth, winHeight, targetFboWidth, targetFboHeight); } - if( hasDelta || fboDirty || null == fbo || ( fbo != null && fbo.getNumSamples() != sampleCount[0] ) ) { + if( hasDelta || fboDirty || isShapeDirty() || null == fbo || ( fbo != null && fbo.getNumSamples() != sampleCount[0] ) ) { // FIXME: rescale - final float minX = box.getMinX()-diffObjBorderWidth; final float minY = box.getMinY()-diffObjBorderHeight; final float maxX = box.getMaxX()+diffObjBorderWidth+diffObjWidth; @@ -384,10 +395,10 @@ public class VBORegion2PMSAAES2 extends GLRegion { FloatUtil.makeOrthof(pmvMatrix02, 0, true, minX, maxX, minY, maxY, -1, 1); useShaderProgram(gl, renderer, getRenderModes(), true, getQuality(), sampleCount[0]); renderRegion2FBO(gl, rs, targetFboWidth, targetFboHeight, vpWidth, vpHeight, sampleCount); - } else { - gca_FboTexCoordsAttr.setVBOWritten(false); + } else if( isStateDirty() ) { + useShaderProgram(gl, renderer, getRenderModes(), true, getQuality(), sampleCount[0]); + renderRegion2FBO(gl, rs, targetFboWidth, targetFboHeight, vpWidth, vpHeight, sampleCount); } - // System.out.println("Scale: " + matrix.glGetMatrixf().get(1+4*3) +" " + matrix.glGetMatrixf().get(2+4*3)); useShaderProgram(gl, renderer, getRenderModes(), false, getQuality(), sampleCount[0]); renderFBO(gl, rs, vpWidth, vpHeight, sampleCount[0]); } @@ -396,6 +407,11 @@ public class VBORegion2PMSAAES2 extends GLRegion { private void renderFBO(final GL2ES2 gl, final RenderState rs, final int width, final int height, final int sampleCount) { gl.glViewport(0, 0, width, height); + if( rs.isHintMaskSet(RenderState.BITHINT_BLENDING_ENABLED) ) { + // RGB is already multiplied w/ alpha via renderRegion2FBO(..) + gl.glBlendFunc(GL.GL_ONE, GL.GL_ONE_MINUS_SRC_ALPHA); + } + gl.glActiveTexture(GL.GL_TEXTURE0 + gcu_FboTexUnit.intValue()); fbo.use(gl, fbo.getSamplingSink()); @@ -419,6 +435,8 @@ public class VBORegion2PMSAAES2 extends GLRegion { throw new IllegalArgumentException("fboSize must be greater than 0: "+targetFboWidth+"x"+targetFboHeight); } + final boolean blendingEnabled = rs.isHintMaskSet(RenderState.BITHINT_BLENDING_ENABLED); + if(null == fbo) { fboWidth = targetFboWidth; fboHeight = targetFboHeight; @@ -433,7 +451,10 @@ public class VBORegion2PMSAAES2 extends GLRegion { // FIXME: shall not use bilinear (GL_LINEAR), due to MSAA ??? // ssink.attachTexture2D(gl, 0, true, GL2ES2.GL_LINEAR, GL2ES2.GL_LINEAR, GL2ES2.GL_CLAMP_TO_EDGE, GL2ES2.GL_CLAMP_TO_EDGE); ssink.attachTexture2D(gl, 0, true, GL2ES2.GL_NEAREST, GL2ES2.GL_NEAREST, GL2ES2.GL_CLAMP_TO_EDGE, GL2ES2.GL_CLAMP_TO_EDGE); - ssink.attachRenderbuffer(gl, Attachment.Type.DEPTH, 24); + if( !blendingEnabled ) { + // no depth-buffer w/ blending + ssink.attachRenderbuffer(gl, Attachment.Type.DEPTH, 24); + } } fbo.setSamplingSink(ssink); fbo.resetSamplingSink(gl); // validate @@ -453,9 +474,20 @@ public class VBORegion2PMSAAES2 extends GLRegion { //render texture gl.glViewport(0, 0, fboWidth, fboHeight); + if( blendingEnabled ) { + gl.glClearColor(0f, 0f, 0f, 0.0f); + gl.glClear(GL2ES2.GL_COLOR_BUFFER_BIT); // no depth-buffer w/ blending + // For already pre-multiplied alpha values, use: + // gl.glBlendFunc(GL.GL_ONE, GL.GL_ONE_MINUS_SRC_ALPHA); + + // Multiply RGB w/ Alpha, preserve alpha for renderFBO(..) + gl.glBlendFuncSeparate(GL.GL_SRC_ALPHA, GL.GL_ONE_MINUS_SRC_ALPHA, GL.GL_ONE, GL.GL_ONE_MINUS_SRC_ALPHA); + } else { + gl.glClear(GL2ES2.GL_COLOR_BUFFER_BIT | GL2ES2.GL_DEPTH_BUFFER_BIT); + } - gl.glClear(GL2ES2.GL_COLOR_BUFFER_BIT | GL2ES2.GL_DEPTH_BUFFER_BIT); renderRegion(gl); + fbo.unbind(gl); fboDirty = false; } @@ -468,7 +500,7 @@ public class VBORegion2PMSAAES2 extends GLRegion { gca_ColorsAttr.enableBuffer(gl, true); } indicesBuffer.bindBuffer(gl, true); // keeps VBO binding - if( null != gcu_ColorTexUnit ) { + if( null != gcu_ColorTexUnit && colorTexSeq.isTextureAvailable() ) { final TextureSequence.TextureFrame frame = colorTexSeq.getNextTexture(gl); gl.glActiveTexture(GL.GL_TEXTURE0 + colorTexSeq.getTextureUnit()); final Texture tex = frame.getTexture(); @@ -479,7 +511,7 @@ public class VBORegion2PMSAAES2 extends GLRegion { gcu_ColorTexUnit.setData(colorTexUnit); gl.glUniform(gcu_ColorTexUnit); } - gl.glUniform(gcu_ColorTexBBox); // FIXME: Only if changed! + gl.glUniform(gcu_ColorTexBBox); // Always update, since program maybe used by multiple regions gl.glDrawElements(GL2ES2.GL_TRIANGLES, indicesBuffer.getElementCount() * indicesBuffer.getComponentCount(), GL2ES2.GL_UNSIGNED_SHORT, 0); tex.disable(gl); // nop on core } else { |