diff options
Diffstat (limited to 'src/jogl/classes/jogamp/graph/curve/opengl')
8 files changed, 155 insertions, 155 deletions
diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/RegionFactory.java b/src/jogl/classes/jogamp/graph/curve/opengl/RegionFactory.java index 1f59b5805..515583b14 100644 --- a/src/jogl/classes/jogamp/graph/curve/opengl/RegionFactory.java +++ b/src/jogl/classes/jogamp/graph/curve/opengl/RegionFactory.java @@ -30,20 +30,20 @@ package jogamp.graph.curve.opengl; import com.jogamp.graph.curve.Region; import com.jogamp.graph.curve.opengl.GLRegion; -/** RegionFactory to create a Context specific Region implementation. - * +/** RegionFactory to create a Context specific Region implementation. + * * @see GLRegion */ public class RegionFactory { - + /** * Create a Region using the passed render mode - * + * * <p> In case {@link Region#VBAA_RENDERING_BIT} is being requested the default texture unit * {@link Region#TWO_PASS_DEFAULT_TEXTURE_UNIT} is being used.</p> - * + * * @param rs the RenderState to be used - * @param renderModes bit-field of modes, e.g. {@link Region#VARIABLE_CURVE_WEIGHT_BIT}, {@link Region#VBAA_RENDERING_BIT} + * @param renderModes bit-field of modes, e.g. {@link Region#VARIABLE_CURVE_WEIGHT_BIT}, {@link Region#VBAA_RENDERING_BIT} */ public static GLRegion create(int renderModes) { if( 0 != ( Region.VBAA_RENDERING_BIT & renderModes ) ){ @@ -53,18 +53,18 @@ public class RegionFactory { return new VBORegionSPES2(renderModes); } } - + /** Create a Single Pass Region using the passed render mode - * @param renderModes bit-field of modes, e.g. {@link Region#VARIABLE_CURVE_WEIGHT_BIT}, + * @param renderModes bit-field of modes, e.g. {@link Region#VARIABLE_CURVE_WEIGHT_BIT}, * {@link Region#VBAA_RENDERING_BIT} * @return */ public static GLRegion createSinglePass(int renderModes) { return new VBORegionSPES2(renderModes); } - + /** Create a Two Pass (VBAA) Region using the passed render mode - * @param renderModes bit-field of modes, e.g. {@link Region#VARIABLE_CURVE_WEIGHT_BIT}, + * @param renderModes bit-field of modes, e.g. {@link Region#VARIABLE_CURVE_WEIGHT_BIT}, * {@link Region#VBAA_RENDERING_BIT} * @return */ diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/RegionRendererImpl01.java b/src/jogl/classes/jogamp/graph/curve/opengl/RegionRendererImpl01.java index 7f5afcd02..22600cb89 100644 --- a/src/jogl/classes/jogamp/graph/curve/opengl/RegionRendererImpl01.java +++ b/src/jogl/classes/jogamp/graph/curve/opengl/RegionRendererImpl01.java @@ -43,12 +43,12 @@ import com.jogamp.opengl.util.glsl.ShaderState; public class RegionRendererImpl01 extends RegionRenderer { public RegionRendererImpl01(RenderState rs, int renderModes) { super(rs, renderModes); - + } - + protected boolean initShaderProgram(GL2ES2 gl) { final ShaderState st = rs.getShaderState(); - + final ShaderCode rsVp = ShaderCode.create(gl, GL2ES2.GL_VERTEX_SHADER, RegionRendererImpl01.class, "shader", "shader/bin", getVertexShaderName(), true); final ShaderCode rsFp = ShaderCode.create(gl, GL2ES2.GL_FRAGMENT_SHADER, RegionRendererImpl01.class, "shader", @@ -57,29 +57,29 @@ public class RegionRendererImpl01 extends RegionRenderer { // rsFp.defaultShaderCustomization(gl, true, true); int pos = rsFp.addGLSLVersion(gl); if( gl.isGLES2() ) { - pos = rsFp.insertShaderSource(0, pos, ShaderCode.extOESDerivativesEnable); + pos = rsFp.insertShaderSource(0, pos, ShaderCode.extOESDerivativesEnable); } final String rsFpDefPrecision = getFragmentShaderPrecision(gl); if( null != rsFpDefPrecision ) { rsFp.insertShaderSource(0, pos, rsFpDefPrecision); } - + final ShaderProgram sp = new ShaderProgram(); sp.add(rsVp); sp.add(rsFp); - if( !sp.init(gl) ) { + if( !sp.init(gl) ) { throw new GLException("RegionRenderer: Couldn't init program: "+sp); } - st.attachShaderProgram(gl, sp, false); + st.attachShaderProgram(gl, sp, false); st.bindAttribLocation(gl, AttributeNames.VERTEX_ATTR_IDX, AttributeNames.VERTEX_ATTR_NAME); - st.bindAttribLocation(gl, AttributeNames.TEXCOORD_ATTR_IDX, AttributeNames.TEXCOORD_ATTR_NAME); - + st.bindAttribLocation(gl, AttributeNames.TEXCOORD_ATTR_IDX, AttributeNames.TEXCOORD_ATTR_NAME); + if(!sp.link(gl, System.err)) { throw new GLException("RegionRenderer: Couldn't link program: "+sp); - } + } st.useProgram(gl, true); - + if(DEBUG) { System.err.println("RegionRendererImpl01 initialized: " + Thread.currentThread()+" "+st); } @@ -94,5 +94,5 @@ public class RegionRendererImpl01 extends RegionRenderer { @Override protected void drawImpl(GL2ES2 gl, Region region, float[] position, int[] texSize) { ((GLRegion)region).draw(gl, rs, vp_width, vp_height, texSize); - } + } } diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/RenderStateImpl.java b/src/jogl/classes/jogamp/graph/curve/opengl/RenderStateImpl.java index 51356ca13..8ca29b9f0 100644 --- a/src/jogl/classes/jogamp/graph/curve/opengl/RenderStateImpl.java +++ b/src/jogl/classes/jogamp/graph/curve/opengl/RenderStateImpl.java @@ -38,9 +38,9 @@ import com.jogamp.graph.geom.Vertex; import com.jogamp.opengl.util.PMVMatrix; import com.jogamp.opengl.util.glsl.ShaderState; -public class RenderStateImpl extends RenderState { +public class RenderStateImpl extends RenderState { /** - * weight is equivalent to the + * weight is equivalent to the * global off-curve vertex weight. * TODO: change to per vertex */ @@ -50,7 +50,7 @@ public class RenderStateImpl extends RenderState { public RenderStateImpl(ShaderState st, Vertex.Factory<? extends Vertex> pointFactory, PMVMatrix pmvMatrix) { super(st, pointFactory, pmvMatrix); - + gcu_Weight = new GLUniformData(UniformNames.gcu_Weight, 1.0f); st.ownUniform(gcu_PMVMatrix); gcu_Alpha = new GLUniformData(UniformNames.gcu_Alpha, 1.0f); @@ -60,15 +60,15 @@ public class RenderStateImpl extends RenderState { // gcu_Strength = new GLUniformData(UniformNames.gcu_Strength, 3.0f); // st.ownUniform(gcu_Strength); } - + public RenderStateImpl(ShaderState st, Vertex.Factory<? extends Vertex> pointFactory) { this(st, pointFactory, new PMVMatrix()); } - + public final GLUniformData getWeight() { return gcu_Weight; } public final GLUniformData getAlpha() { return gcu_Alpha; } public final GLUniformData getColorStatic() { return gcu_ColorStatic; } //public final GLUniformData getStrength() { return gcu_Strength; } - - + + } diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/TextRendererImpl01.java b/src/jogl/classes/jogamp/graph/curve/opengl/TextRendererImpl01.java index 81c421371..60758b90b 100644 --- a/src/jogl/classes/jogamp/graph/curve/opengl/TextRendererImpl01.java +++ b/src/jogl/classes/jogamp/graph/curve/opengl/TextRendererImpl01.java @@ -40,11 +40,11 @@ import com.jogamp.opengl.util.glsl.ShaderCode; import com.jogamp.opengl.util.glsl.ShaderProgram; import com.jogamp.opengl.util.glsl.ShaderState; -public class TextRendererImpl01 extends TextRenderer { +public class TextRendererImpl01 extends TextRenderer { public TextRendererImpl01(RenderState rs, int type) { - super(rs, type); + super(rs, type); } - + @Override protected boolean initShaderProgram(GL2ES2 gl){ final ShaderState st = rs.getShaderState(); @@ -63,18 +63,18 @@ public class TextRendererImpl01 extends TextRenderer { if( null != rsFpDefPrecision ) { rsFp.insertShaderSource(0, pos, rsFpDefPrecision); } - + final ShaderProgram sp = new ShaderProgram(); sp.add(rsVp); sp.add(rsFp); - - if( !sp.init(gl) ) { + + if( !sp.init(gl) ) { throw new GLException("RegionRenderer: Couldn't init program: "+sp); } - st.attachShaderProgram(gl, sp, false); + st.attachShaderProgram(gl, sp, false); st.bindAttribLocation(gl, AttributeNames.VERTEX_ATTR_IDX, AttributeNames.VERTEX_ATTR_NAME); - st.bindAttribLocation(gl, AttributeNames.TEXCOORD_ATTR_IDX, AttributeNames.TEXCOORD_ATTR_NAME); - + st.bindAttribLocation(gl, AttributeNames.TEXCOORD_ATTR_IDX, AttributeNames.TEXCOORD_ATTR_NAME); + if(!sp.link(gl, System.err)) { throw new GLException("TextRendererImpl01: Couldn't link program: "+sp); } @@ -82,15 +82,15 @@ public class TextRendererImpl01 extends TextRenderer { if(DEBUG) { System.err.println("TextRendererImpl01 initialized: " + Thread.currentThread()+" "+st); - } + } return true; } - + @Override protected void destroyImpl(GL2ES2 gl) { super.destroyImpl(gl); } - + @Override public void drawString3D(GL2ES2 gl, Font font, String str, float[] position, int fontSize, int[/*1*/] texSize) { if(!isInitialized()){ @@ -101,7 +101,7 @@ public class TextRendererImpl01 extends TextRenderer { glyphString = createString(gl, font, fontSize, str); addCachedGlyphString(gl, font, str, fontSize, glyphString); } - + glyphString.renderString3D(gl, rs, vp_width, vp_height, texSize); } } diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PES2.java b/src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PES2.java index 85d3ad5a7..86c0db8c6 100644 --- a/src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PES2.java +++ b/src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PES2.java @@ -30,7 +30,7 @@ package jogamp.graph.curve.opengl; import java.nio.FloatBuffer; import javax.media.opengl.GL2ES2; -// FIXME: Subsume GL2GL3.GL_DRAW_FRAMEBUFFER -> GL2ES2.GL_DRAW_FRAMEBUFFER ! +// FIXME: Subsume GL2GL3.GL_DRAW_FRAMEBUFFER -> GL2ES2.GL_DRAW_FRAMEBUFFER ! import javax.media.opengl.GL; import javax.media.opengl.GLUniformData; import javax.media.opengl.fixedfunc.GLMatrixFunc; @@ -58,90 +58,90 @@ public class VBORegion2PES2 extends GLRegion { private GLArrayDataServer verticeFboAttr; private GLArrayDataServer texCoordFboAttr; private GLArrayDataServer indicesFbo; - - + + private FBObject fbo; private TextureAttachment texA; private PMVMatrix fboPMVMatrix; GLUniformData mgl_fboPMVMatrix; - + private int tex_width_c = 0; private int tex_height_c = 0; - GLUniformData mgl_ActiveTexture; + GLUniformData mgl_ActiveTexture; GLUniformData mgl_TextureSize; // if GLSL < 1.30 - + public VBORegion2PES2(int renderModes, int textureEngine) { super(renderModes); fboPMVMatrix = new PMVMatrix(); - mgl_fboPMVMatrix = new GLUniformData(UniformNames.gcu_PMVMatrix, 4, 4, fboPMVMatrix.glGetPMvMatrixf()); - mgl_ActiveTexture = new GLUniformData(UniformNames.gcu_TextureUnit, textureEngine); + mgl_fboPMVMatrix = new GLUniformData(UniformNames.gcu_PMVMatrix, 4, 4, fboPMVMatrix.glGetPMvMatrixf()); + mgl_ActiveTexture = new GLUniformData(UniformNames.gcu_TextureUnit, textureEngine); } - + public void update(GL2ES2 gl, RenderState rs) { if(!isDirty()) { - return; + return; } if(null == indicesFbo) { final int initialElementCount = 256; final ShaderState st = rs.getShaderState(); - - indicesFbo = GLArrayDataServer.createData(3, GL2ES2.GL_SHORT, initialElementCount, GL.GL_STATIC_DRAW, GL.GL_ELEMENT_ARRAY_BUFFER); + + indicesFbo = GLArrayDataServer.createData(3, GL2ES2.GL_SHORT, initialElementCount, GL.GL_STATIC_DRAW, GL.GL_ELEMENT_ARRAY_BUFFER); indicesFbo.puts((short) 0); indicesFbo.puts((short) 1); indicesFbo.puts((short) 3); indicesFbo.puts((short) 1); indicesFbo.puts((short) 2); indicesFbo.puts((short) 3); indicesFbo.seal(true); - - texCoordFboAttr = GLArrayDataServer.createGLSL(AttributeNames.TEXCOORD_ATTR_NAME, 2, GL2ES2.GL_FLOAT, + + texCoordFboAttr = GLArrayDataServer.createGLSL(AttributeNames.TEXCOORD_ATTR_NAME, 2, GL2ES2.GL_FLOAT, false, initialElementCount, GL.GL_STATIC_DRAW); st.ownAttribute(texCoordFboAttr, true); - texCoordFboAttr.putf(5); texCoordFboAttr.putf(5); - texCoordFboAttr.putf(5); texCoordFboAttr.putf(6); - texCoordFboAttr.putf(6); texCoordFboAttr.putf(6); - texCoordFboAttr.putf(6); texCoordFboAttr.putf(5); + texCoordFboAttr.putf(5); texCoordFboAttr.putf(5); + texCoordFboAttr.putf(5); texCoordFboAttr.putf(6); + texCoordFboAttr.putf(6); texCoordFboAttr.putf(6); + texCoordFboAttr.putf(6); texCoordFboAttr.putf(5); texCoordFboAttr.seal(true); - - verticeFboAttr = GLArrayDataServer.createGLSL(AttributeNames.VERTEX_ATTR_NAME, 3, GL2ES2.GL_FLOAT, - false, initialElementCount, GL.GL_STATIC_DRAW); + + verticeFboAttr = GLArrayDataServer.createGLSL(AttributeNames.VERTEX_ATTR_NAME, 3, GL2ES2.GL_FLOAT, + false, initialElementCount, GL.GL_STATIC_DRAW); st.ownAttribute(verticeFboAttr, true); - - - indicesTxt = GLArrayDataServer.createData(3, GL2ES2.GL_SHORT, initialElementCount, GL.GL_STATIC_DRAW, GL.GL_ELEMENT_ARRAY_BUFFER); - - verticeTxtAttr = GLArrayDataServer.createGLSL(AttributeNames.VERTEX_ATTR_NAME, 3, GL2ES2.GL_FLOAT, + + + indicesTxt = GLArrayDataServer.createData(3, GL2ES2.GL_SHORT, initialElementCount, GL.GL_STATIC_DRAW, GL.GL_ELEMENT_ARRAY_BUFFER); + + verticeTxtAttr = GLArrayDataServer.createGLSL(AttributeNames.VERTEX_ATTR_NAME, 3, GL2ES2.GL_FLOAT, false, initialElementCount, GL.GL_STATIC_DRAW); st.ownAttribute(verticeTxtAttr, true); - - texCoordTxtAttr = GLArrayDataServer.createGLSL(AttributeNames.TEXCOORD_ATTR_NAME, 2, GL2ES2.GL_FLOAT, + + texCoordTxtAttr = GLArrayDataServer.createGLSL(AttributeNames.TEXCOORD_ATTR_NAME, 2, GL2ES2.GL_FLOAT, false, initialElementCount, GL.GL_STATIC_DRAW); st.ownAttribute(texCoordTxtAttr, true); - + if(DEBUG_INSTANCE) { System.err.println("VBORegion2PES2 Create: " + this); - } + } } // process triangles indicesTxt.seal(gl, false); - indicesTxt.rewind(); + indicesTxt.rewind(); for(int i=0; i<triangles.size(); i++) { final Triangle t = triangles.get(i); final Vertex[] t_vertices = t.getVertices(); - + if(t_vertices[0].getId() == Integer.MAX_VALUE){ t_vertices[0].setId(numVertices++); t_vertices[1].setId(numVertices++); t_vertices[2].setId(numVertices++); - + vertices.add(t_vertices[0]); vertices.add(t_vertices[1]); vertices.add(t_vertices[2]); - + indicesTxt.puts((short) t_vertices[0].getId()); indicesTxt.puts((short) t_vertices[1].getId()); indicesTxt.puts((short) t_vertices[2].getId()); } else { indicesTxt.puts((short) t_vertices[0].getId()); indicesTxt.puts((short) t_vertices[1].getId()); - indicesTxt.puts((short) t_vertices[2].getId()); + indicesTxt.puts((short) t_vertices[2].getId()); } } indicesTxt.seal(gl, true); @@ -157,43 +157,43 @@ public class VBORegion2PES2 extends GLRegion { final Vertex v = vertices.get(i); verticeTxtAttr.putf(v.getX()); verticeTxtAttr.putf(v.getY()); - verticeTxtAttr.putf(v.getZ()); - box.resize(v.getX(), v.getY(), v.getZ()); - + verticeTxtAttr.putf(v.getZ()); + box.resize(v.getX(), v.getY(), v.getZ()); + final float[] tex = v.getTexCoord(); texCoordTxtAttr.putf(tex[0]); - texCoordTxtAttr.putf(tex[1]); + texCoordTxtAttr.putf(tex[1]); } texCoordTxtAttr.seal(gl, true); texCoordTxtAttr.enableBuffer(gl, false); - verticeTxtAttr.seal(gl, true); + verticeTxtAttr.seal(gl, true); verticeTxtAttr.enableBuffer(gl, false); - + // update all bbox related data verticeFboAttr.seal(gl, false); - verticeFboAttr.rewind(); - verticeFboAttr.putf(box.getLow()[0]); verticeFboAttr.putf(box.getLow()[1]); verticeFboAttr.putf(box.getLow()[2]); - verticeFboAttr.putf(box.getLow()[0]); verticeFboAttr.putf(box.getHigh()[1]); verticeFboAttr.putf(box.getLow()[2]); - verticeFboAttr.putf(box.getHigh()[0]); verticeFboAttr.putf(box.getHigh()[1]); verticeFboAttr.putf(box.getLow()[2]); - verticeFboAttr.putf(box.getHigh()[0]); verticeFboAttr.putf(box.getLow()[1]); verticeFboAttr.putf(box.getLow()[2]); - verticeFboAttr.seal(gl, true); + verticeFboAttr.rewind(); + verticeFboAttr.putf(box.getLow()[0]); verticeFboAttr.putf(box.getLow()[1]); verticeFboAttr.putf(box.getLow()[2]); + verticeFboAttr.putf(box.getLow()[0]); verticeFboAttr.putf(box.getHigh()[1]); verticeFboAttr.putf(box.getLow()[2]); + verticeFboAttr.putf(box.getHigh()[0]); verticeFboAttr.putf(box.getHigh()[1]); verticeFboAttr.putf(box.getLow()[2]); + verticeFboAttr.putf(box.getHigh()[0]); verticeFboAttr.putf(box.getLow()[1]); verticeFboAttr.putf(box.getLow()[2]); + verticeFboAttr.seal(gl, true); verticeFboAttr.enableBuffer(gl, false); - + fboPMVMatrix.glMatrixMode(GLMatrixFunc.GL_PROJECTION); fboPMVMatrix.glLoadIdentity(); fboPMVMatrix.glOrthof(box.getLow()[0], box.getHigh()[0], box.getLow()[1], box.getHigh()[1], -1, 1); - + // push data 2 GPU .. indicesFbo.seal(gl, true); indicesFbo.enableBuffer(gl, false); - + setDirty(false); - + // the buffers were disabled, since due to real/fbo switching and other vbo usage } - + int[] maxTexSize = new int[] { -1 } ; - + protected void drawImpl(GL2ES2 gl, RenderState rs, int vp_width, int vp_height, int[/*1*/] texWidth) { if(vp_width <=0 || vp_height <= 0 || null==texWidth || texWidth[0] <= 0){ renderRegion(gl); @@ -205,54 +205,54 @@ public class VBORegion2PES2 extends GLRegion { if(texWidth[0] > maxTexSize[0]) { texWidth[0] = maxTexSize[0]; // clip to max - write-back user value! } - renderRegion2FBO(gl, rs, texWidth); + renderRegion2FBO(gl, rs, texWidth); } // System.out.println("Scale: " + matrix.glGetMatrixf().get(1+4*3) +" " + matrix.glGetMatrixf().get(2+4*3)); renderFBO(gl, rs, vp_width, vp_height); } } - + private void renderFBO(GL2ES2 gl, RenderState rs, int width, int hight) { final ShaderState st = rs.getShaderState(); - - gl.glViewport(0, 0, width, hight); - st.uniform(gl, mgl_ActiveTexture); + + gl.glViewport(0, 0, width, hight); + st.uniform(gl, mgl_ActiveTexture); gl.glActiveTexture(GL.GL_TEXTURE0 + mgl_ActiveTexture.intValue()); - fbo.use(gl, texA); - verticeFboAttr.enableBuffer(gl, true); - texCoordFboAttr.enableBuffer(gl, true); + fbo.use(gl, texA); + verticeFboAttr.enableBuffer(gl, true); + texCoordFboAttr.enableBuffer(gl, true); indicesFbo.bindBuffer(gl, true); // keeps VBO binding - + gl.glDrawElements(GL2ES2.GL_TRIANGLES, indicesFbo.getElementCount() * indicesFbo.getComponentCount(), GL2ES2.GL_UNSIGNED_SHORT, 0); - - indicesFbo.bindBuffer(gl, false); + + indicesFbo.bindBuffer(gl, false); texCoordFboAttr.enableBuffer(gl, false); - verticeFboAttr.enableBuffer(gl, false); + verticeFboAttr.enableBuffer(gl, false); fbo.unuse(gl); - + // setback: gl.glActiveTexture(currentActiveTextureEngine[0]); } - + private void renderRegion2FBO(GL2ES2 gl, RenderState rs, int[/*1*/] texWidth) { final ShaderState st = rs.getShaderState(); - + if(0>=texWidth[0]) { throw new IllegalArgumentException("texWidth must be greater than 0: "+texWidth[0]); } - + tex_width_c = texWidth[0]; tex_height_c = (int) ( ( ( tex_width_c * box.getHeight() ) / box.getWidth() ) + 0.5f ); - + // System.out.println("FBO Size: "+texWidth[0]+" -> "+tex_width_c+"x"+tex_height_c); // System.out.println("FBO Scale: " + m.glGetMatrixf().get(0) +" " + m.glGetMatrixf().get(5)); - + if(null != fbo && fbo.getWidth() != tex_width_c && fbo.getHeight() != tex_height_c ) { fbo.reset(gl, tex_width_c, tex_height_c); } - - if(null == fbo) { + + if(null == fbo) { fbo = new FBObject(); - fbo.reset(gl, tex_width_c, tex_height_c); + fbo.reset(gl, tex_width_c, tex_height_c); // FIXME: shall not use bilinear, due to own AA ? However, w/o bilinear result is not smooth texA = fbo.attachTexture2D(gl, 0, true, GL2ES2.GL_LINEAR, GL2ES2.GL_LINEAR, GL2ES2.GL_CLAMP_TO_EDGE, GL2ES2.GL_CLAMP_TO_EDGE); // texA = fbo.attachTexture2D(gl, 0, GL2ES2.GL_NEAREST, GL2ES2.GL_NEAREST, GL2ES2.GL_CLAMP_TO_EDGE, GL2ES2.GL_CLAMP_TO_EDGE); @@ -260,18 +260,18 @@ public class VBORegion2PES2 extends GLRegion { } else { fbo.bind(gl); } - + //render texture gl.glViewport(0, 0, tex_width_c, tex_height_c); st.uniform(gl, mgl_fboPMVMatrix); // use orthogonal matrix - + gl.glClearColor(0.0f, 0.0f, 0.0f, 0.0f); gl.glClear(GL2ES2.GL_COLOR_BUFFER_BIT | GL2ES2.GL_DEPTH_BUFFER_BIT); renderRegion(gl); fbo.unbind(gl); - + st.uniform(gl, rs.getPMVMatrix()); // switch back to real PMV matrix - + // if( !gl.isGL3() ) { // GLSL < 1.30 if(null == mgl_TextureSize) { @@ -281,21 +281,21 @@ public class VBORegion2PES2 extends GLRegion { texSize.put(0, (float)fbo.getWidth()); texSize.put(1, (float)fbo.getHeight()); st.uniform(gl, mgl_TextureSize); - //} + //} } - + private void renderRegion(GL2ES2 gl) { - verticeTxtAttr.enableBuffer(gl, true); + verticeTxtAttr.enableBuffer(gl, true); texCoordTxtAttr.enableBuffer(gl, true); indicesTxt.bindBuffer(gl, true); // keeps VBO binding - + gl.glDrawElements(GL2ES2.GL_TRIANGLES, indicesTxt.getElementCount() * indicesTxt.getComponentCount(), GL2ES2.GL_UNSIGNED_SHORT, 0); - - indicesTxt.bindBuffer(gl, false); + + indicesTxt.bindBuffer(gl, false); texCoordTxtAttr.enableBuffer(gl, false); - verticeTxtAttr.enableBuffer(gl, false); + verticeTxtAttr.enableBuffer(gl, false); } - + public void destroy(GL2ES2 gl, RenderState rs) { if(DEBUG_INSTANCE) { System.err.println("VBORegion2PES2 Destroy: " + this); @@ -305,7 +305,7 @@ public class VBORegion2PES2 extends GLRegion { fbo.destroy(gl); fbo = null; texA = null; - } + } if(null != verticeTxtAttr) { st.ownAttribute(verticeTxtAttr, false); verticeTxtAttr.destroy(gl); @@ -335,6 +335,6 @@ public class VBORegion2PES2 extends GLRegion { indicesFbo = null; } triangles.clear(); - vertices.clear(); - } + vertices.clear(); + } } diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/VBORegionSPES2.java b/src/jogl/classes/jogamp/graph/curve/opengl/VBORegionSPES2.java index 0cba444ad..0a867b45c 100644 --- a/src/jogl/classes/jogamp/graph/curve/opengl/VBORegionSPES2.java +++ b/src/jogl/classes/jogamp/graph/curve/opengl/VBORegionSPES2.java @@ -44,13 +44,13 @@ public class VBORegionSPES2 extends GLRegion { private GLArrayDataServer texCoordAttr = null; private GLArrayDataServer indices = null; - protected VBORegionSPES2(int renderModes) { + protected VBORegionSPES2(int renderModes) { super(renderModes); } protected void update(GL2ES2 gl, RenderState rs) { if(!isDirty()) { - return; + return; } if(null == indices) { @@ -59,11 +59,11 @@ public class VBORegionSPES2 extends GLRegion { indices = GLArrayDataServer.createData(3, GL2ES2.GL_SHORT, initialElementCount, GL.GL_STATIC_DRAW, GL.GL_ELEMENT_ARRAY_BUFFER); - verticeAttr = GLArrayDataServer.createGLSL(AttributeNames.VERTEX_ATTR_NAME, 3, GL2ES2.GL_FLOAT, - false, initialElementCount, GL.GL_STATIC_DRAW); + verticeAttr = GLArrayDataServer.createGLSL(AttributeNames.VERTEX_ATTR_NAME, 3, GL2ES2.GL_FLOAT, + false, initialElementCount, GL.GL_STATIC_DRAW); st.ownAttribute(verticeAttr, true); - texCoordAttr = GLArrayDataServer.createGLSL(AttributeNames.TEXCOORD_ATTR_NAME, 2, GL2ES2.GL_FLOAT, + texCoordAttr = GLArrayDataServer.createGLSL(AttributeNames.TEXCOORD_ATTR_NAME, 2, GL2ES2.GL_FLOAT, false, initialElementCount, GL.GL_STATIC_DRAW); st.ownAttribute(texCoordAttr, true); @@ -74,7 +74,7 @@ public class VBORegionSPES2 extends GLRegion { // process triangles indices.seal(gl, false); - indices.rewind(); + indices.rewind(); for(int i=0; i<triangles.size(); i++) { final Triangle t = triangles.get(i); final Vertex[] t_vertices = t.getVertices(); @@ -102,7 +102,7 @@ public class VBORegionSPES2 extends GLRegion { // process vertices and update bbox box.reset(); - verticeAttr.seal(gl, false); + verticeAttr.seal(gl, false); verticeAttr.rewind(); texCoordAttr.seal(gl, false); texCoordAttr.rewind(); @@ -110,14 +110,14 @@ public class VBORegionSPES2 extends GLRegion { final Vertex v = vertices.get(i); verticeAttr.putf(v.getX()); verticeAttr.putf(v.getY()); - verticeAttr.putf(v.getZ()); + verticeAttr.putf(v.getZ()); box.resize(v.getX(), v.getY(), v.getZ()); final float[] tex = v.getTexCoord(); texCoordAttr.putf(tex[0]); texCoordAttr.putf(tex[1]); } - verticeAttr.seal(gl, true); + verticeAttr.seal(gl, true); verticeAttr.enableBuffer(gl, false); texCoordAttr.seal(gl, true); texCoordAttr.enableBuffer(gl, false); @@ -126,21 +126,21 @@ public class VBORegionSPES2 extends GLRegion { } protected void drawImpl(GL2ES2 gl, RenderState rs, int vp_width, int vp_height, int[/*1*/] texWidth) { - verticeAttr.enableBuffer(gl, true); - texCoordAttr.enableBuffer(gl, true); + verticeAttr.enableBuffer(gl, true); + texCoordAttr.enableBuffer(gl, true); indices.bindBuffer(gl, true); // keeps VBO binding - + gl.glDrawElements(GL2ES2.GL_TRIANGLES, indices.getElementCount() * indices.getComponentCount(), GL2ES2.GL_UNSIGNED_SHORT, 0); - + indices.bindBuffer(gl, false); texCoordAttr.enableBuffer(gl, false); - verticeAttr.enableBuffer(gl, false); - } + verticeAttr.enableBuffer(gl, false); + } public final void destroy(GL2ES2 gl, RenderState rs) { if(DEBUG_INSTANCE) { System.err.println("VBORegionSPES2 Destroy: " + this); - } + } final ShaderState st = rs.getShaderState(); if(null != verticeAttr) { st.ownAttribute(verticeAttr, false); @@ -156,5 +156,5 @@ public class VBORegionSPES2 extends GLRegion { indices.destroy(gl); indices = null; } - } + } } diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/shader/AttributeNames.java b/src/jogl/classes/jogamp/graph/curve/opengl/shader/AttributeNames.java index 8a109c34a..b46661778 100644 --- a/src/jogl/classes/jogamp/graph/curve/opengl/shader/AttributeNames.java +++ b/src/jogl/classes/jogamp/graph/curve/opengl/shader/AttributeNames.java @@ -3,14 +3,14 @@ * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: - * + * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. - * + * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. - * + * * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR @@ -20,7 +20,7 @@ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - * + * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of JogAmp Community. @@ -37,9 +37,9 @@ public class AttributeNames { */ public static final int TEXCOORD_ATTR_IDX = 1; public static final String TEXCOORD_ATTR_NAME = "gca_TexCoords"; - + /** The color index in an OGL object */ public static final int COLOR_ATTR_IDX = 2; - public static final String COLOR_ATTR_NAME = "gca_Colors"; + public static final String COLOR_ATTR_NAME = "gca_Colors"; } diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/shader/UniformNames.java b/src/jogl/classes/jogamp/graph/curve/opengl/shader/UniformNames.java index ab6e0dc6e..ce23aadac 100644 --- a/src/jogl/classes/jogamp/graph/curve/opengl/shader/UniformNames.java +++ b/src/jogl/classes/jogamp/graph/curve/opengl/shader/UniformNames.java @@ -3,7 +3,7 @@ package jogamp.graph.curve.opengl.shader; public class UniformNames { public static final String gcu_PMVMatrix = "gcu_PMVMatrix"; // gcu_PMVMatrix[3]; // P, Mv, and Mvi public static final String gcu_ColorStatic = "gcu_ColorStatic"; - public static final String gcu_Alpha = "gcu_Alpha"; + public static final String gcu_Alpha = "gcu_Alpha"; public static final String gcu_Weight = "gcu_Weight"; public static final String gcu_TextureUnit = "gcu_TextureUnit"; public static final String gcu_TextureSize = "gcu_TextureSize"; |