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-rwxr-xr-xsrc/jogl/classes/jogamp/graph/curve/opengl/RegionFactory.java6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/RegionFactory.java b/src/jogl/classes/jogamp/graph/curve/opengl/RegionFactory.java
index b5a89b40a..e33a78ed8 100755
--- a/src/jogl/classes/jogamp/graph/curve/opengl/RegionFactory.java
+++ b/src/jogl/classes/jogamp/graph/curve/opengl/RegionFactory.java
@@ -39,14 +39,14 @@ public class RegionFactory {
/**
* Create a Region using the passed render mode
*
- * <p> In case {@link Region#TWO_PASS_RENDERING_BIT} is being requested the default texture unit
+ * <p> In case {@link Region#VBAA_RENDERING_BIT} is being requested the default texture unit
* {@link Region#TWO_PASS_DEFAULT_TEXTURE_UNIT} is being used.</p>
*
* @param rs the RenderState to be used
- * @param renderModes bit-field of modes, e.g. {@link Region#VARIABLE_CURVE_WEIGHT_BIT}, {@link Region#TWO_PASS_RENDERING_BIT}
+ * @param renderModes bit-field of modes, e.g. {@link Region#VARIABLE_CURVE_WEIGHT_BIT}, {@link Region#VBAA_RENDERING_BIT}
*/
public static GLRegion create(int renderModes) {
- if( 0 != ( Region.TWO_PASS_RENDERING_BIT & renderModes ) ){
+ if( 0 != ( Region.VBAA_RENDERING_BIT & renderModes ) ){
return new VBORegion2PES2(renderModes, Region.TWO_PASS_DEFAULT_TEXTURE_UNIT);
}
else{