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Diffstat (limited to 'src/jogl/classes/jogamp/graph/curve/opengl')
-rw-r--r--src/jogl/classes/jogamp/graph/curve/opengl/RegionRendererImpl01.java5
-rw-r--r--src/jogl/classes/jogamp/graph/curve/opengl/TextRendererImpl01.java5
2 files changed, 6 insertions, 4 deletions
diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/RegionRendererImpl01.java b/src/jogl/classes/jogamp/graph/curve/opengl/RegionRendererImpl01.java
index 012b1d1dd..31ad974d0 100644
--- a/src/jogl/classes/jogamp/graph/curve/opengl/RegionRendererImpl01.java
+++ b/src/jogl/classes/jogamp/graph/curve/opengl/RegionRendererImpl01.java
@@ -36,6 +36,7 @@ import com.jogamp.graph.curve.Region;
import com.jogamp.graph.curve.opengl.GLRegion;
import com.jogamp.graph.curve.opengl.RegionRenderer;
import com.jogamp.graph.curve.opengl.RenderState;
+import com.jogamp.opengl.GLExtensions;
import com.jogamp.opengl.util.glsl.ShaderCode;
import com.jogamp.opengl.util.glsl.ShaderProgram;
import com.jogamp.opengl.util.glsl.ShaderState;
@@ -57,8 +58,8 @@ public class RegionRendererImpl01 extends RegionRenderer {
rsVp.defaultShaderCustomization(gl, true, true);
// rsFp.defaultShaderCustomization(gl, true, true);
int pos = rsFp.addGLSLVersion(gl);
- if( gl.isGLES2() ) {
- pos = rsFp.insertShaderSource(0, pos, ShaderCode.extOESDerivativesEnable);
+ if( gl.isGLES() ) {
+ pos = rsFp.insertShaderSource(0, pos, ShaderCode.createExtensionDirective(GLExtensions.OES_standard_derivatives, ShaderCode.ENABLE));
}
final String rsFpDefPrecision = getFragmentShaderPrecision(gl);
if( null != rsFpDefPrecision ) {
diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/TextRendererImpl01.java b/src/jogl/classes/jogamp/graph/curve/opengl/TextRendererImpl01.java
index 60758b90b..4ec4d1d98 100644
--- a/src/jogl/classes/jogamp/graph/curve/opengl/TextRendererImpl01.java
+++ b/src/jogl/classes/jogamp/graph/curve/opengl/TextRendererImpl01.java
@@ -36,6 +36,7 @@ import jogamp.graph.curve.text.GlyphString;
import com.jogamp.graph.curve.opengl.RenderState;
import com.jogamp.graph.curve.opengl.TextRenderer;
import com.jogamp.graph.font.Font;
+import com.jogamp.opengl.GLExtensions;
import com.jogamp.opengl.util.glsl.ShaderCode;
import com.jogamp.opengl.util.glsl.ShaderProgram;
import com.jogamp.opengl.util.glsl.ShaderState;
@@ -56,8 +57,8 @@ public class TextRendererImpl01 extends TextRenderer {
rsVp.defaultShaderCustomization(gl, true, true);
// rsFp.defaultShaderCustomization(gl, true, true);
int pos = rsFp.addGLSLVersion(gl);
- if( gl.isGLES2() ) {
- pos = rsFp.insertShaderSource(0, pos, ShaderCode.extOESDerivativesEnable);
+ if( gl.isGLES() ) {
+ pos = rsFp.insertShaderSource(0, pos, ShaderCode.createExtensionDirective(GLExtensions.OES_standard_derivatives, ShaderCode.ENABLE));
}
final String rsFpDefPrecision = getFragmentShaderPrecision(gl);
if( null != rsFpDefPrecision ) {