diff options
Diffstat (limited to 'src/jogl/classes/jogamp/graph')
3 files changed, 72 insertions, 21 deletions
diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PMSAAES2.java b/src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PMSAAES2.java index 040e0328c..7abcf8818 100644 --- a/src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PMSAAES2.java +++ b/src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PMSAAES2.java @@ -62,6 +62,8 @@ public final class VBORegion2PMSAAES2 extends GLRegion { private final GLUniformData gcu_ColorTexUnit; private final float[] colorTexBBox; // minX/minY, maxX/maxY, texW/texH private final GLUniformData gcu_ColorTexBBox; // vec2 gcu_ColorTexBBox[3] -> boxMin[2], boxMax[2] and texSize[2] + private final float[] clipBBox; // minX/minY/minZ, maxX/maxY/maxZ + private final GLUniformData gcu_ClipBBox; // uniform vec3 gcu_ClipBBox[2]; // box-min[3], box-max[3] private ShaderProgram spPass1 = null; // Pass-2: @@ -103,6 +105,8 @@ public final class VBORegion2PMSAAES2 extends GLRegion { colorTexBBox = null; gcu_ColorTexBBox = null; } + clipBBox = new float[6]; + gcu_ClipBBox = new GLUniformData(UniformNames.gcu_ClipBBox, 3, FloatBuffer.wrap(clipBBox)); gcu_PMVMatrix02 = new GLUniformData(UniformNames.gcu_PMVMatrix02, 4, 4, new SyncMatrices4f16( new Matrix4f[] { matP, matMv } )); // Pass 2: @@ -136,8 +140,8 @@ public final class VBORegion2PMSAAES2 extends GLRegion { } @Override - protected void updateImpl(final GL2ES2 gl, final int curRenderModes) { - final boolean hasColorChannel = Region.hasColorChannel( curRenderModes ); + protected void updateImpl(final GL2ES2 gl, final RegionRenderer renderer, final int curRenderModes) { + // final boolean hasColorChannel = Region.hasColorChannel( curRenderModes ); final boolean hasColorTexture = Region.hasColorTexture( curRenderModes ); // seal buffers @@ -186,6 +190,8 @@ public final class VBORegion2PMSAAES2 extends GLRegion { final boolean hasColorTexture = Region.hasColorTexture( curRenderModes ) && null != colorTexSeq; final RenderState rs = renderer.getRenderState(); + final boolean hasAABBoxClipping = null != rs.getClipBBox(); + final boolean updateLocGlobal = renderer.useShaderProgram(gl, curRenderModes, pass1, quality, sampleCount, colorTexSeq); final ShaderProgram sp = renderer.getRenderState().getShaderProgram(); final boolean updateLocLocal; @@ -203,6 +209,9 @@ public final class VBORegion2PMSAAES2 extends GLRegion { if( hasColorChannel && null != gca_ColorsAttr ) { rs.updateAttributeLoc(gl, true, gca_ColorsAttr, true); } + if( hasAABBoxClipping ) { + rs.updateUniformLoc(gl, true, gcu_ClipBBox, true); + } } rsLocal.update(gl, rs, updateLocLocal, curRenderModes, true, true); if( isTwoPass ) { @@ -248,16 +257,16 @@ public final class VBORegion2PMSAAES2 extends GLRegion { } return; // inf } + final RenderState rs = renderer.getRenderState(); final int vpWidth = renderer.getWidth(); final int vpHeight = renderer.getHeight(); if(vpWidth <=0 || vpHeight <= 0 || null==sampleCount || sampleCount[0] <= 0) { useShaderProgram(gl, renderer, curRenderModes, true, getQuality(), sampleCount[0]); - renderRegion(gl, curRenderModes); + renderRegion(gl, rs, curRenderModes); } else { if(0 > maxTexSize[0]) { gl.glGetIntegerv(GL.GL_MAX_TEXTURE_SIZE, maxTexSize, 0); } - final RenderState rs = renderer.getRenderState(); final float winWidth, winHeight; final float ratioObjWinWidth, ratioObjWinHeight; @@ -449,17 +458,26 @@ public final class VBORegion2PMSAAES2 extends GLRegion { gl.glClear(GL.GL_COLOR_BUFFER_BIT | GL.GL_DEPTH_BUFFER_BIT); } - renderRegion(gl, curRenderModes); + renderRegion(gl, rs, curRenderModes); fbo.unbind(gl); fboDirty = false; } - private void renderRegion(final GL2ES2 gl, final int curRenderModes) { - final boolean hasColorChannel = Region.hasColorChannel( curRenderModes ); + private void renderRegion(final GL2ES2 gl, final RenderState rs, final int curRenderModes) { + // final boolean hasColorChannel = Region.hasColorChannel( curRenderModes ); final boolean hasColorTexture = Region.hasColorTexture( curRenderModes ); gl.glUniform(gcu_PMVMatrix02); + { + final AABBox cb = rs.getClipBBox(); + if( null != cb ) { + clipBBox[0] = cb.getMinX(); clipBBox[1] = cb.getMinY(); clipBBox[2] = cb.getMinZ(); + clipBBox[3] = cb.getMaxX(); clipBBox[4] = cb.getMaxY(); clipBBox[5] = cb.getMaxZ(); + gl.glUniform(gcu_ClipBBox); // Always update, since program maybe used by multiple regions + } + } + vpc_ileave.enableBuffer(gl, true); indicesBuffer.bindBuffer(gl, true); // keeps VBO binding if( hasColorTexture && null != gcu_ColorTexUnit && colorTexSeq.isTextureAvailable() ) { diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PVBAAES2.java b/src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PVBAAES2.java index a26e5d70a..82426a73c 100644 --- a/src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PVBAAES2.java +++ b/src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PVBAAES2.java @@ -95,7 +95,8 @@ public final class VBORegion2PVBAAES2 extends GLRegion { private final GLUniformData gcu_ColorTexUnit; private final float[] colorTexBBox; // minX/minY, maxX/maxY, texW/texH private final GLUniformData gcu_ColorTexBBox; // vec2 gcu_ColorTexBBox[3] -> boxMin[2], boxMax[2] and texSize[2] - + private final float[] clipBBox; // minX/minY/minZ, maxX/maxY/maxZ + private final GLUniformData gcu_ClipBBox; // uniform vec3 gcu_ClipBBox[2]; // box-min[3], box-max[3] private ShaderProgram spPass1 = null; // Pass-2: @@ -137,6 +138,8 @@ public final class VBORegion2PVBAAES2 extends GLRegion { final boolean hasColorTexture = Region.hasColorTexture( curRenderModes ) && null != colorTexSeq; final RenderState rs = renderer.getRenderState(); + final boolean hasAABBoxClipping = null != rs.getClipBBox(); + final boolean updateLocGlobal = renderer.useShaderProgram(gl, curRenderModes, pass1, quality, sampleCount, colorTexSeq); final ShaderProgram sp = renderer.getRenderState().getShaderProgram(); final boolean updateLocLocal; @@ -154,6 +157,9 @@ public final class VBORegion2PVBAAES2 extends GLRegion { if( hasColorChannel && null != gca_ColorsAttr ) { rs.updateAttributeLoc(gl, true, gca_ColorsAttr, true); } + if( hasAABBoxClipping ) { + rs.updateUniformLoc(gl, true, gcu_ClipBBox, true); + } } rsLocal.update(gl, rs, updateLocLocal, curRenderModes, true, true); if( isTwoPass ) { @@ -200,6 +206,8 @@ public final class VBORegion2PVBAAES2 extends GLRegion { colorTexBBox = null; gcu_ColorTexBBox = null; } + clipBBox = new float[6]; + gcu_ClipBBox = new GLUniformData(UniformNames.gcu_ClipBBox, 3, FloatBuffer.wrap(clipBBox)); gcu_PMVMatrix02 = new GLUniformData(UniformNames.gcu_PMVMatrix02, 4, 4, new SyncMatrices4f16( new Matrix4f[] { matP, matMv } )); // Pass 2: @@ -234,9 +242,8 @@ public final class VBORegion2PVBAAES2 extends GLRegion { } @Override - protected void updateImpl(final GL2ES2 gl, final int curRenderModes) { - @SuppressWarnings("unused") - final boolean hasColorChannel = Region.hasColorChannel( curRenderModes ); + protected void updateImpl(final GL2ES2 gl, final RegionRenderer renderer, final int curRenderModes) { + // final boolean hasColorChannel = Region.hasColorChannel( curRenderModes ); final boolean hasColorTexture = Region.hasColorTexture( curRenderModes ); // seal buffers @@ -284,16 +291,16 @@ public final class VBORegion2PVBAAES2 extends GLRegion { } return; // inf } + final RenderState rs = renderer.getRenderState(); final int vpWidth = renderer.getWidth(); final int vpHeight = renderer.getHeight(); if(vpWidth <=0 || vpHeight <= 0 || null==sampleCount || sampleCount[0] <= 0) { useShaderProgram(gl, renderer, curRenderModes, true, getQuality(), sampleCount[0]); - renderRegion(gl, curRenderModes); + renderRegion(gl, rs, curRenderModes); } else { if(0 > maxTexSize[0]) { gl.glGetIntegerv(GL.GL_MAX_TEXTURE_SIZE, maxTexSize, 0); } - final RenderState rs = renderer.getRenderState(); final float winWidth, winHeight; final float ratioObjWinWidth, ratioObjWinHeight; @@ -388,7 +395,7 @@ public final class VBORegion2PVBAAES2 extends GLRegion { } if( sampleCount[0] <= 0 ) { // Last way out! - renderRegion(gl, curRenderModes); + renderRegion(gl, rs, curRenderModes); return; } } @@ -555,17 +562,25 @@ public final class VBORegion2PVBAAES2 extends GLRegion { gl.glClear(GL.GL_COLOR_BUFFER_BIT | GL.GL_DEPTH_BUFFER_BIT); } - renderRegion(gl, curRenderModes); + renderRegion(gl, rs, curRenderModes); fbo.unbind(gl); fboDirty = false; } - private void renderRegion(final GL2ES2 gl, final int curRenderModes) { - final boolean hasColorChannel = Region.hasColorChannel( curRenderModes ); + private void renderRegion(final GL2ES2 gl, final RenderState rs, final int curRenderModes) { + // final boolean hasColorChannel = Region.hasColorChannel( curRenderModes ); final boolean hasColorTexture = Region.hasColorTexture( curRenderModes ); gl.glUniform(gcu_PMVMatrix02); + { + final AABBox cb = rs.getClipBBox(); + if( null != cb ) { + clipBBox[0] = cb.getMinX(); clipBBox[1] = cb.getMinY(); clipBBox[2] = cb.getMinZ(); + clipBBox[3] = cb.getMaxX(); clipBBox[4] = cb.getMaxY(); clipBBox[5] = cb.getMaxZ(); + gl.glUniform(gcu_ClipBBox); // Always update, since program maybe used by multiple regions + } + } vpc_ileave.enableBuffer(gl, true); indicesBuffer.bindBuffer(gl, true); // keeps VBO binding diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/VBORegionSPES2.java b/src/jogl/classes/jogamp/graph/curve/opengl/VBORegionSPES2.java index 2514f4a1e..281757da4 100644 --- a/src/jogl/classes/jogamp/graph/curve/opengl/VBORegionSPES2.java +++ b/src/jogl/classes/jogamp/graph/curve/opengl/VBORegionSPES2.java @@ -40,6 +40,7 @@ import com.jogamp.graph.curve.Region; import com.jogamp.graph.curve.opengl.GLRegion; import com.jogamp.graph.curve.opengl.RegionRenderer; import com.jogamp.graph.curve.opengl.RenderState; +import com.jogamp.math.geom.AABBox; import com.jogamp.opengl.util.glsl.ShaderProgram; import com.jogamp.opengl.util.texture.Texture; import com.jogamp.opengl.util.texture.TextureSequence; @@ -51,6 +52,8 @@ public final class VBORegionSPES2 extends GLRegion { private final GLUniformData gcu_ColorTexUnit; private final float[] colorTexBBox; // minX/minY, maxX/maxY, texW/texH private final GLUniformData gcu_ColorTexBBox; // vec2 gcu_ColorTexBBox[3] -> boxMin[2], boxMax[2] and texSize[2] + private final float[] clipBBox; // minX/minY/minZ, maxX/maxY/maxZ + private final GLUniformData gcu_ClipBBox; // uniform vec3 gcu_ClipBBox[2]; // box-min[3], box-max[3] private ShaderProgram spPass1 = null; public VBORegionSPES2(final GLProfile glp, final int renderModes, final TextureSequence colorTexSeq, @@ -71,6 +74,8 @@ public final class VBORegionSPES2 extends GLRegion { colorTexBBox = null; gcu_ColorTexBBox = null; } + clipBBox = new float[6]; + gcu_ClipBBox = new GLUniformData(UniformNames.gcu_ClipBBox, 3, FloatBuffer.wrap(clipBBox)); } @Override @@ -82,15 +87,15 @@ public final class VBORegionSPES2 extends GLRegion { protected final void clearImpl(final GL2ES2 gl) { } @Override - protected void updateImpl(final GL2ES2 gl, final int curRenderModes) { - final boolean hasColorChannel = Region.hasColorChannel( curRenderModes ); + protected void updateImpl(final GL2ES2 gl, final RegionRenderer renderer, final int curRenderModes) { + // final boolean hasColorChannel = Region.hasColorChannel( curRenderModes ); final boolean hasColorTexture = Region.hasColorTexture( curRenderModes ); // seal buffers vpc_ileave.seal(gl, true); vpc_ileave.enableBuffer(gl, false); if( hasColorTexture && null != gcu_ColorTexUnit && colorTexSeq.isTextureAvailable() ) { - TextureSequence.setTexCoordBBox(colorTexSeq.getLastTexture().getTexture(), box, isColorTextureLetterbox(), colorTexBBox, false); + TextureSequence.setTexCoordBBox(colorTexSeq.getLastTexture().getTexture(), box, isColorTextureLetterbox(), colorTexBBox, true); } indicesBuffer.seal(gl, true); indicesBuffer.enableBuffer(gl, false); @@ -117,6 +122,8 @@ public final class VBORegionSPES2 extends GLRegion { final boolean hasColorTexture = Region.hasColorTexture( curRenderModes ) && null != colorTexSeq; final RenderState rs = renderer.getRenderState(); + final boolean hasAABBoxClipping = null != rs.getClipBBox(); + final boolean updateLocGlobal = renderer.useShaderProgram(gl, curRenderModes, true, quality, 0, colorTexSeq); final ShaderProgram sp = renderer.getRenderState().getShaderProgram(); final boolean updateLocLocal = !sp.equals(spPass1); @@ -132,6 +139,9 @@ public final class VBORegionSPES2 extends GLRegion { if( hasColorChannel && null != gca_ColorsAttr ) { rs.updateAttributeLoc(gl, true, gca_ColorsAttr, throwOnError); } + if( hasAABBoxClipping ) { + rs.updateUniformLoc(gl, true, gcu_ClipBBox, throwOnError); + } } rsLocal.update(gl, rs, updateLocLocal, curRenderModes, true, throwOnError); if( hasColorTexture && null != gcu_ColorTexUnit ) { @@ -143,10 +153,18 @@ public final class VBORegionSPES2 extends GLRegion { @Override protected void drawImpl(final GL2ES2 gl, final RegionRenderer renderer, final int curRenderModes, final int[/*1*/] sampleCount) { - final boolean hasColorChannel = Region.hasColorChannel( curRenderModes ); + // final boolean hasColorChannel = Region.hasColorChannel( curRenderModes ); final boolean hasColorTexture = Region.hasColorTexture( curRenderModes ); useShaderProgram(gl, renderer, curRenderModes, getQuality()); + { + final AABBox cb = renderer.getClipBBox(); + if( null != cb ) { + clipBBox[0] = cb.getMinX(); clipBBox[1] = cb.getMinY(); clipBBox[2] = cb.getMinZ(); + clipBBox[3] = cb.getMaxX(); clipBBox[4] = cb.getMaxY(); clipBBox[5] = cb.getMaxZ(); + gl.glUniform(gcu_ClipBBox); // Always update, since program maybe used by multiple regions + } + } if( 0 >= indicesBuffer.getElemCount() ) { if(DEBUG_INSTANCE) { |