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Diffstat (limited to 'src/jogl/classes/jogamp/opengl/GLAutoDrawableBase.java')
-rw-r--r--src/jogl/classes/jogamp/opengl/GLAutoDrawableBase.java39
1 files changed, 28 insertions, 11 deletions
diff --git a/src/jogl/classes/jogamp/opengl/GLAutoDrawableBase.java b/src/jogl/classes/jogamp/opengl/GLAutoDrawableBase.java
index fe6d0fd76..cc4e1b434 100644
--- a/src/jogl/classes/jogamp/opengl/GLAutoDrawableBase.java
+++ b/src/jogl/classes/jogamp/opengl/GLAutoDrawableBase.java
@@ -30,6 +30,8 @@ package jogamp.opengl;
import java.io.PrintStream;
+import javax.media.nativewindow.AbstractGraphicsConfiguration;
+import javax.media.nativewindow.AbstractGraphicsDevice;
import javax.media.nativewindow.NativeSurface;
import javax.media.nativewindow.WindowClosingProtocol;
import javax.media.nativewindow.WindowClosingProtocol.WindowClosingMode;
@@ -66,13 +68,23 @@ public abstract class GLAutoDrawableBase implements GLAutoDrawable, FPSCounter {
protected volatile GLDrawableImpl drawable; // volatile: avoid locking for read-only access
protected GLContextImpl context;
+ protected final boolean ownDevice;
protected int additionalCtxCreationFlags = 0;
protected volatile boolean sendReshape = false; // volatile: maybe written by WindowManager thread w/o locking
protected volatile boolean sendDestroy = false; // volatile: maybe written by WindowManager thread w/o locking
- public GLAutoDrawableBase(GLDrawableImpl drawable, GLContextImpl context) {
+ /**
+ * @param drawable a valid {@link GLDrawableImpl}, may not be realized yet.
+ * @param context a valid {@link GLContextImpl}, may not be made current (created) yet.
+ * @param ownDevice pass <code>true</code> if {@link AbstractGraphicsDevice#close()} shall be issued,
+ * otherwise pass <code>false</code>. Closing the device is required in case
+ * the drawable is created w/ it's own new instance, e.g. offscreen drawables,
+ * and no further lifecycle handling is applied.
+ */
+ public GLAutoDrawableBase(GLDrawableImpl drawable, GLContextImpl context, boolean ownDevice) {
this.drawable = drawable;
this.context = context;
+ this.ownDevice = ownDevice;
resetFPSCounter();
}
@@ -174,7 +186,7 @@ public abstract class GLAutoDrawableBase implements GLAutoDrawable, FPSCounter {
}
/**
- * Calls {@link #destroyImplInLock()} while claiming the lock.
+ * Calls {@link #destroyImplInLock()} while claiming the lock.
*/
protected final void defaultDestroy() {
final RecursiveLock lock = getLock();
@@ -200,17 +212,22 @@ public abstract class GLAutoDrawableBase implements GLAutoDrawable, FPSCounter {
protected void destroyImplInLock() {
final GLContext _context = context;
final GLDrawable _drawable = drawable;
- if( null != _drawable && _drawable.isRealized() ) {
- if( null != _context && _context.isCreated() ) {
- // Catch dispose GLExceptions by GLEventListener, just 'print' them
- // so we can continue with the destruction.
- try {
- helper.disposeGL(this, _drawable, _context, null);
- } catch (GLException gle) {
- gle.printStackTrace();
+ if( null != _drawable ) {
+ if( _drawable.isRealized() ) {
+ if( null != _context && _context.isCreated() ) {
+ // Catch dispose GLExceptions by GLEventListener, just 'print' them
+ // so we can continue with the destruction.
+ try {
+ helper.disposeGL(this, _drawable, _context, null);
+ } catch (GLException gle) {
+ gle.printStackTrace();
+ }
}
+ _drawable.setRealized(false);
+ }
+ if( ownDevice ) {
+ _drawable.getNativeSurface().getGraphicsConfiguration().getScreen().getDevice().close();
}
- _drawable.setRealized(false);
}
context = null;
drawable = null;