diff options
Diffstat (limited to 'src/jogl/classes/jogamp/opengl/GLAutoDrawableBase.java')
-rw-r--r-- | src/jogl/classes/jogamp/opengl/GLAutoDrawableBase.java | 76 |
1 files changed, 49 insertions, 27 deletions
diff --git a/src/jogl/classes/jogamp/opengl/GLAutoDrawableBase.java b/src/jogl/classes/jogamp/opengl/GLAutoDrawableBase.java index cc4e1b434..07029f143 100644 --- a/src/jogl/classes/jogamp/opengl/GLAutoDrawableBase.java +++ b/src/jogl/classes/jogamp/opengl/GLAutoDrawableBase.java @@ -30,16 +30,15 @@ package jogamp.opengl; import java.io.PrintStream; -import javax.media.nativewindow.AbstractGraphicsConfiguration; import javax.media.nativewindow.AbstractGraphicsDevice; import javax.media.nativewindow.NativeSurface; +import javax.media.nativewindow.NativeWindowException; import javax.media.nativewindow.WindowClosingProtocol; import javax.media.nativewindow.WindowClosingProtocol.WindowClosingMode; import javax.media.opengl.FPSCounter; import javax.media.opengl.GL; import javax.media.opengl.GLAnimatorControl; import javax.media.opengl.GLAutoDrawable; -import javax.media.opengl.GLAutoDrawableDelegate; import javax.media.opengl.GLCapabilitiesImmutable; import javax.media.opengl.GLContext; import javax.media.opengl.GLDrawable; @@ -49,6 +48,7 @@ import javax.media.opengl.GLProfile; import javax.media.opengl.GLRunnable; import com.jogamp.common.util.locks.RecursiveLock; +import com.jogamp.opengl.GLAutoDrawableDelegate; import com.jogamp.opengl.util.Animator; @@ -61,38 +61,36 @@ import com.jogamp.opengl.util.Animator; * @see GLWindow */ public abstract class GLAutoDrawableBase implements GLAutoDrawable, FPSCounter { - public static final boolean DEBUG = Debug.debug("GLAutoDrawable"); + public static final boolean DEBUG = GLDrawableImpl.DEBUG; protected final GLDrawableHelper helper = new GLDrawableHelper(); protected final FPSCounterImpl fpsCounter = new FPSCounterImpl(); protected volatile GLDrawableImpl drawable; // volatile: avoid locking for read-only access protected GLContextImpl context; - protected final boolean ownDevice; + protected final boolean ownsDevice; protected int additionalCtxCreationFlags = 0; protected volatile boolean sendReshape = false; // volatile: maybe written by WindowManager thread w/o locking protected volatile boolean sendDestroy = false; // volatile: maybe written by WindowManager thread w/o locking /** - * @param drawable a valid {@link GLDrawableImpl}, may not be realized yet. - * @param context a valid {@link GLContextImpl}, may not be made current (created) yet. - * @param ownDevice pass <code>true</code> if {@link AbstractGraphicsDevice#close()} shall be issued, - * otherwise pass <code>false</code>. Closing the device is required in case - * the drawable is created w/ it's own new instance, e.g. offscreen drawables, - * and no further lifecycle handling is applied. + * @param drawable upstream {@link GLDrawableImpl} instance, may be null for lazy initialization + * @param context upstream {@link GLContextImpl} instance, may be null for lazy initialization + * @param ownsDevice pass <code>true</code> if {@link AbstractGraphicsDevice#close()} shall be issued, + * otherwise pass <code>false</code>. Closing the device is required in case + * the drawable is created w/ it's own new instance, e.g. offscreen drawables, + * and no further lifecycle handling is applied. */ - public GLAutoDrawableBase(GLDrawableImpl drawable, GLContextImpl context, boolean ownDevice) { + public GLAutoDrawableBase(GLDrawableImpl drawable, GLContextImpl context, boolean ownsDevice) { this.drawable = drawable; this.context = context; - this.ownDevice = ownDevice; + this.ownsDevice = ownsDevice; resetFPSCounter(); } + /** Returns the recursive lock object of the upstream implementation, which synchronizes multithreaded access. */ protected abstract RecursiveLock getLock(); - /** Returns the delegated GLDrawable */ - public final GLDrawable getDelegatedDrawable() { return drawable; } - /** Default implementation to handle repaint events from the windowing system */ protected final void defaultWindowRepaintOp() { final GLDrawable _drawable = drawable; @@ -103,29 +101,43 @@ public abstract class GLAutoDrawableBase implements GLAutoDrawable, FPSCounter { } } - /** Default implementation to handle resize events from the windowing system */ - protected final void defaultWindowResizedOp() { - final GLDrawable _drawable = drawable; + /** Default implementation to handle resize events from the windowing system. All required locks are being claimed. */ + protected final void defaultWindowResizedOp(int newWidth, int newHeight) throws NativeWindowException, GLException { + GLDrawableImpl _drawable = drawable; if( null!=_drawable ) { if(DEBUG) { - System.err.println("GLAutoDrawableBase.sizeChanged: ("+Thread.currentThread().getName()+"): "+getWidth()+"x"+getHeight()+" - surfaceHandle 0x"+Long.toHexString(getNativeSurface().getSurfaceHandle())); + System.err.println("GLAutoDrawableBase.sizeChanged: ("+Thread.currentThread().getName()+"): "+newWidth+"x"+newHeight+" - surfaceHandle 0x"+Long.toHexString(getNativeSurface().getSurfaceHandle())); + } + if( ! _drawable.getChosenGLCapabilities().isOnscreen() ) { + final RecursiveLock _lock = getLock(); + _lock.lock(); + try { + final GLDrawableImpl _drawableNew = GLDrawableHelper.resizeOffscreenDrawable(_drawable, context, newWidth, newHeight); + if(_drawable != _drawableNew) { + // write back + _drawable = _drawableNew; + drawable = _drawableNew; + } + } finally { + _lock.unlock(); + } } sendReshape = true; // async if display() doesn't get called below, but avoiding deadlock if( _drawable.isRealized() ) { if( !_drawable.getNativeSurface().isSurfaceLockedByOtherThread() && !helper.isAnimatorAnimating() ) { display(); } - } + } } } - + /** * Default implementation to handle destroy notifications from the windowing system. * * <p> * If the {@link NativeSurface} does not implement {@link WindowClosingProtocol} * or {@link WindowClosingMode#DISPOSE_ON_CLOSE} is enabled (default), - * {@link #defaultDestroy()} is being called. + * a thread safe destruction is being induced. * </p> */ protected final void defaultWindowDestroyNotifyOp() { @@ -174,7 +186,7 @@ public abstract class GLAutoDrawableBase implements GLAutoDrawable, FPSCounter { ctrl.resume(); } } else if (null != ns && ns.isSurfaceLockedByOtherThread()) { - // surface is locked by another thread + // Surface is locked by another thread. // Flag that destroy should be performed on the next // attempt to display. sendDestroy = true; // async, but avoiding deadlock @@ -225,7 +237,7 @@ public abstract class GLAutoDrawableBase implements GLAutoDrawable, FPSCounter { } _drawable.setRealized(false); } - if( ownDevice ) { + if( ownsDevice ) { _drawable.getNativeSurface().getGraphicsConfiguration().getScreen().getDevice().close(); } } @@ -238,7 +250,6 @@ public abstract class GLAutoDrawableBase implements GLAutoDrawable, FPSCounter { _lock.lock(); try { if(drawable!=null && context != null) { - drawable.swapBuffers(); helper.invokeGL(drawable, context, defaultSwapAction, defaultInitAction); } } finally { @@ -276,7 +287,7 @@ public abstract class GLAutoDrawableBase implements GLAutoDrawable, FPSCounter { destroy(); return; } - final RecursiveLock _lock = getLock(); + final RecursiveLock _lock = getLock(); _lock.lock(); try { if( null != context ) { @@ -295,6 +306,11 @@ public abstract class GLAutoDrawableBase implements GLAutoDrawable, FPSCounter { } } ; @Override + public final GLDrawable getDelegatedDrawable() { + return drawable; + } + + @Override public final GLContext getContext() { return context; } @@ -305,7 +321,7 @@ public abstract class GLAutoDrawableBase implements GLAutoDrawable, FPSCounter { lock.lock(); try { final GLContext oldCtx = context; - final boolean newCtxCurrent = helper.switchContext(drawable, oldCtx, newCtx, additionalCtxCreationFlags); + final boolean newCtxCurrent = GLDrawableHelper.switchContext(drawable, oldCtx, newCtx, additionalCtxCreationFlags); context=(GLContextImpl)newCtx; if(newCtxCurrent) { context.makeCurrent(); @@ -529,4 +545,10 @@ public abstract class GLAutoDrawableBase implements GLAutoDrawable, FPSCounter { final GLDrawable _drawable = drawable; return null != _drawable ? _drawable.getHandle() : 0; } + + @Override + public String toString() { + return getClass().getSimpleName()+"[ \n\tHelper: " + helper + ", \n\tDrawable: " + drawable + + ", \n\tContext: " + context + /** ", \n\tWindow: "+window+ ", \n\tFactory: "+factory+ */ "]"; + } } |