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-rw-r--r--src/jogl/classes/jogamp/opengl/GLAutoDrawableBase.java36
1 files changed, 18 insertions, 18 deletions
diff --git a/src/jogl/classes/jogamp/opengl/GLAutoDrawableBase.java b/src/jogl/classes/jogamp/opengl/GLAutoDrawableBase.java
index 8fa4c581a..19fd6c7e1 100644
--- a/src/jogl/classes/jogamp/opengl/GLAutoDrawableBase.java
+++ b/src/jogl/classes/jogamp/opengl/GLAutoDrawableBase.java
@@ -31,24 +31,24 @@ package jogamp.opengl;
import java.io.PrintStream;
import java.util.List;
-import javax.media.nativewindow.AbstractGraphicsDevice;
-import javax.media.nativewindow.NativeSurface;
-import javax.media.nativewindow.NativeWindowException;
-import javax.media.nativewindow.WindowClosingProtocol;
-import javax.media.nativewindow.WindowClosingProtocol.WindowClosingMode;
-import javax.media.opengl.FPSCounter;
-import javax.media.opengl.GL;
-import javax.media.opengl.GLAnimatorControl;
-import javax.media.opengl.GLAutoDrawable;
-import javax.media.opengl.GLCapabilitiesImmutable;
-import javax.media.opengl.GLContext;
-import javax.media.opengl.GLDrawable;
-import javax.media.opengl.GLEventListener;
-import javax.media.opengl.GLException;
-import javax.media.opengl.GLOffscreenAutoDrawable;
-import javax.media.opengl.GLProfile;
-import javax.media.opengl.GLRunnable;
-import javax.media.opengl.GLSharedContextSetter;
+import com.jogamp.nativewindow.AbstractGraphicsDevice;
+import com.jogamp.nativewindow.NativeSurface;
+import com.jogamp.nativewindow.NativeWindowException;
+import com.jogamp.nativewindow.WindowClosingProtocol;
+import com.jogamp.nativewindow.WindowClosingProtocol.WindowClosingMode;
+import com.jogamp.opengl.FPSCounter;
+import com.jogamp.opengl.GL;
+import com.jogamp.opengl.GLAnimatorControl;
+import com.jogamp.opengl.GLAutoDrawable;
+import com.jogamp.opengl.GLCapabilitiesImmutable;
+import com.jogamp.opengl.GLContext;
+import com.jogamp.opengl.GLDrawable;
+import com.jogamp.opengl.GLEventListener;
+import com.jogamp.opengl.GLException;
+import com.jogamp.opengl.GLOffscreenAutoDrawable;
+import com.jogamp.opengl.GLProfile;
+import com.jogamp.opengl.GLRunnable;
+import com.jogamp.opengl.GLSharedContextSetter;
import com.jogamp.common.ExceptionUtils;
import com.jogamp.common.util.locks.RecursiveLock;