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Diffstat (limited to 'src/jogl/classes/jogamp/opengl/GLAutoDrawableBase.java')
-rw-r--r--src/jogl/classes/jogamp/opengl/GLAutoDrawableBase.java76
1 files changed, 49 insertions, 27 deletions
diff --git a/src/jogl/classes/jogamp/opengl/GLAutoDrawableBase.java b/src/jogl/classes/jogamp/opengl/GLAutoDrawableBase.java
index cc4e1b434..07029f143 100644
--- a/src/jogl/classes/jogamp/opengl/GLAutoDrawableBase.java
+++ b/src/jogl/classes/jogamp/opengl/GLAutoDrawableBase.java
@@ -30,16 +30,15 @@ package jogamp.opengl;
import java.io.PrintStream;
-import javax.media.nativewindow.AbstractGraphicsConfiguration;
import javax.media.nativewindow.AbstractGraphicsDevice;
import javax.media.nativewindow.NativeSurface;
+import javax.media.nativewindow.NativeWindowException;
import javax.media.nativewindow.WindowClosingProtocol;
import javax.media.nativewindow.WindowClosingProtocol.WindowClosingMode;
import javax.media.opengl.FPSCounter;
import javax.media.opengl.GL;
import javax.media.opengl.GLAnimatorControl;
import javax.media.opengl.GLAutoDrawable;
-import javax.media.opengl.GLAutoDrawableDelegate;
import javax.media.opengl.GLCapabilitiesImmutable;
import javax.media.opengl.GLContext;
import javax.media.opengl.GLDrawable;
@@ -49,6 +48,7 @@ import javax.media.opengl.GLProfile;
import javax.media.opengl.GLRunnable;
import com.jogamp.common.util.locks.RecursiveLock;
+import com.jogamp.opengl.GLAutoDrawableDelegate;
import com.jogamp.opengl.util.Animator;
@@ -61,38 +61,36 @@ import com.jogamp.opengl.util.Animator;
* @see GLWindow
*/
public abstract class GLAutoDrawableBase implements GLAutoDrawable, FPSCounter {
- public static final boolean DEBUG = Debug.debug("GLAutoDrawable");
+ public static final boolean DEBUG = GLDrawableImpl.DEBUG;
protected final GLDrawableHelper helper = new GLDrawableHelper();
protected final FPSCounterImpl fpsCounter = new FPSCounterImpl();
protected volatile GLDrawableImpl drawable; // volatile: avoid locking for read-only access
protected GLContextImpl context;
- protected final boolean ownDevice;
+ protected final boolean ownsDevice;
protected int additionalCtxCreationFlags = 0;
protected volatile boolean sendReshape = false; // volatile: maybe written by WindowManager thread w/o locking
protected volatile boolean sendDestroy = false; // volatile: maybe written by WindowManager thread w/o locking
/**
- * @param drawable a valid {@link GLDrawableImpl}, may not be realized yet.
- * @param context a valid {@link GLContextImpl}, may not be made current (created) yet.
- * @param ownDevice pass <code>true</code> if {@link AbstractGraphicsDevice#close()} shall be issued,
- * otherwise pass <code>false</code>. Closing the device is required in case
- * the drawable is created w/ it's own new instance, e.g. offscreen drawables,
- * and no further lifecycle handling is applied.
+ * @param drawable upstream {@link GLDrawableImpl} instance, may be null for lazy initialization
+ * @param context upstream {@link GLContextImpl} instance, may be null for lazy initialization
+ * @param ownsDevice pass <code>true</code> if {@link AbstractGraphicsDevice#close()} shall be issued,
+ * otherwise pass <code>false</code>. Closing the device is required in case
+ * the drawable is created w/ it's own new instance, e.g. offscreen drawables,
+ * and no further lifecycle handling is applied.
*/
- public GLAutoDrawableBase(GLDrawableImpl drawable, GLContextImpl context, boolean ownDevice) {
+ public GLAutoDrawableBase(GLDrawableImpl drawable, GLContextImpl context, boolean ownsDevice) {
this.drawable = drawable;
this.context = context;
- this.ownDevice = ownDevice;
+ this.ownsDevice = ownsDevice;
resetFPSCounter();
}
+ /** Returns the recursive lock object of the upstream implementation, which synchronizes multithreaded access. */
protected abstract RecursiveLock getLock();
- /** Returns the delegated GLDrawable */
- public final GLDrawable getDelegatedDrawable() { return drawable; }
-
/** Default implementation to handle repaint events from the windowing system */
protected final void defaultWindowRepaintOp() {
final GLDrawable _drawable = drawable;
@@ -103,29 +101,43 @@ public abstract class GLAutoDrawableBase implements GLAutoDrawable, FPSCounter {
}
}
- /** Default implementation to handle resize events from the windowing system */
- protected final void defaultWindowResizedOp() {
- final GLDrawable _drawable = drawable;
+ /** Default implementation to handle resize events from the windowing system. All required locks are being claimed. */
+ protected final void defaultWindowResizedOp(int newWidth, int newHeight) throws NativeWindowException, GLException {
+ GLDrawableImpl _drawable = drawable;
if( null!=_drawable ) {
if(DEBUG) {
- System.err.println("GLAutoDrawableBase.sizeChanged: ("+Thread.currentThread().getName()+"): "+getWidth()+"x"+getHeight()+" - surfaceHandle 0x"+Long.toHexString(getNativeSurface().getSurfaceHandle()));
+ System.err.println("GLAutoDrawableBase.sizeChanged: ("+Thread.currentThread().getName()+"): "+newWidth+"x"+newHeight+" - surfaceHandle 0x"+Long.toHexString(getNativeSurface().getSurfaceHandle()));
+ }
+ if( ! _drawable.getChosenGLCapabilities().isOnscreen() ) {
+ final RecursiveLock _lock = getLock();
+ _lock.lock();
+ try {
+ final GLDrawableImpl _drawableNew = GLDrawableHelper.resizeOffscreenDrawable(_drawable, context, newWidth, newHeight);
+ if(_drawable != _drawableNew) {
+ // write back
+ _drawable = _drawableNew;
+ drawable = _drawableNew;
+ }
+ } finally {
+ _lock.unlock();
+ }
}
sendReshape = true; // async if display() doesn't get called below, but avoiding deadlock
if( _drawable.isRealized() ) {
if( !_drawable.getNativeSurface().isSurfaceLockedByOtherThread() && !helper.isAnimatorAnimating() ) {
display();
}
- }
+ }
}
}
-
+
/**
* Default implementation to handle destroy notifications from the windowing system.
*
* <p>
* If the {@link NativeSurface} does not implement {@link WindowClosingProtocol}
* or {@link WindowClosingMode#DISPOSE_ON_CLOSE} is enabled (default),
- * {@link #defaultDestroy()} is being called.
+ * a thread safe destruction is being induced.
* </p>
*/
protected final void defaultWindowDestroyNotifyOp() {
@@ -174,7 +186,7 @@ public abstract class GLAutoDrawableBase implements GLAutoDrawable, FPSCounter {
ctrl.resume();
}
} else if (null != ns && ns.isSurfaceLockedByOtherThread()) {
- // surface is locked by another thread
+ // Surface is locked by another thread.
// Flag that destroy should be performed on the next
// attempt to display.
sendDestroy = true; // async, but avoiding deadlock
@@ -225,7 +237,7 @@ public abstract class GLAutoDrawableBase implements GLAutoDrawable, FPSCounter {
}
_drawable.setRealized(false);
}
- if( ownDevice ) {
+ if( ownsDevice ) {
_drawable.getNativeSurface().getGraphicsConfiguration().getScreen().getDevice().close();
}
}
@@ -238,7 +250,6 @@ public abstract class GLAutoDrawableBase implements GLAutoDrawable, FPSCounter {
_lock.lock();
try {
if(drawable!=null && context != null) {
- drawable.swapBuffers();
helper.invokeGL(drawable, context, defaultSwapAction, defaultInitAction);
}
} finally {
@@ -276,7 +287,7 @@ public abstract class GLAutoDrawableBase implements GLAutoDrawable, FPSCounter {
destroy();
return;
}
- final RecursiveLock _lock = getLock();
+ final RecursiveLock _lock = getLock();
_lock.lock();
try {
if( null != context ) {
@@ -295,6 +306,11 @@ public abstract class GLAutoDrawableBase implements GLAutoDrawable, FPSCounter {
} } ;
@Override
+ public final GLDrawable getDelegatedDrawable() {
+ return drawable;
+ }
+
+ @Override
public final GLContext getContext() {
return context;
}
@@ -305,7 +321,7 @@ public abstract class GLAutoDrawableBase implements GLAutoDrawable, FPSCounter {
lock.lock();
try {
final GLContext oldCtx = context;
- final boolean newCtxCurrent = helper.switchContext(drawable, oldCtx, newCtx, additionalCtxCreationFlags);
+ final boolean newCtxCurrent = GLDrawableHelper.switchContext(drawable, oldCtx, newCtx, additionalCtxCreationFlags);
context=(GLContextImpl)newCtx;
if(newCtxCurrent) {
context.makeCurrent();
@@ -529,4 +545,10 @@ public abstract class GLAutoDrawableBase implements GLAutoDrawable, FPSCounter {
final GLDrawable _drawable = drawable;
return null != _drawable ? _drawable.getHandle() : 0;
}
+
+ @Override
+ public String toString() {
+ return getClass().getSimpleName()+"[ \n\tHelper: " + helper + ", \n\tDrawable: " + drawable +
+ ", \n\tContext: " + context + /** ", \n\tWindow: "+window+ ", \n\tFactory: "+factory+ */ "]";
+ }
}