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Diffstat (limited to 'src/jogl/classes/jogamp/opengl/GLBufferObjectTracker.java')
-rw-r--r-- | src/jogl/classes/jogamp/opengl/GLBufferObjectTracker.java | 532 |
1 files changed, 532 insertions, 0 deletions
diff --git a/src/jogl/classes/jogamp/opengl/GLBufferObjectTracker.java b/src/jogl/classes/jogamp/opengl/GLBufferObjectTracker.java new file mode 100644 index 000000000..289884b5c --- /dev/null +++ b/src/jogl/classes/jogamp/opengl/GLBufferObjectTracker.java @@ -0,0 +1,532 @@ +/* + * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved. + * Copyright (c) 2010 JogAmp Community. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package jogamp.opengl; + +import java.nio.Buffer; +import java.nio.ByteBuffer; +import java.nio.IntBuffer; + +import javax.media.opengl.*; + +import com.jogamp.common.nio.Buffers; +import com.jogamp.common.util.IntObjectHashMap; + +/** + * Tracking of {@link GLBufferStorage} instances via GL API callbacks. + * <p> + * See {@link GLBufferStorage} for generic details. + * </p> + * <p> + * Buffer storage is created via + * <ul> + * <li><code>glBufferStorage</code> - storage creation with target via {@link #createBufferStorage(GLBufferStateTracker, GL, int, long, Buffer, int, int, CreateStorageDispatch, long)}</li> + * <li>{@link GL#glBufferData(int, long, java.nio.Buffer, int)} - storage recreation with target via {@link #createBufferStorage(GLBufferStateTracker, GL, int, long, Buffer, int, int, CreateStorageDispatch, long)}</li> + * <li>{@link GL2#glNamedBufferDataEXT(int, long, java.nio.Buffer, int)} - storage recreation, direct, via {@link #createBufferStorage(GL, int, long, Buffer, int, CreateStorageDispatch, long)}</li> + * </ul> + * Note that storage <i>recreation</i> as mentioned above also invalidate a previous storage instance, + * i.e. disposed the buffer's current storage if exist and attaches a new storage instance. + * </p> + * <p> + * Buffers storage is disposed via + * <ul> + * <li>{@link GL#glDeleteBuffers(int, IntBuffer)} - explicit, direct, via {@link #notifyBuffersDeleted(int, IntBuffer)} or {@link #notifyBuffersDeleted(int, int[], int)}</li> + * <li>{@link GL#glBufferData(int, long, java.nio.Buffer, int)} - storage recreation via target</li> + * <li>{@link GL2#glNamedBufferDataEXT(int, long, java.nio.Buffer, int)} - storage recreation, direct</li> + * </ul> + * </p> + * + * <p> + * Implementation throws a {@link GLException} in all <i>construction</i> methods as listed below, + * if GL-function constraints are not met. <code>createBufferStorage</code> also throws an exception + * if the native GL-function fails. + * <ul> + * <li>{@link #createBufferStorage(GLBufferStateTracker, GL, int, long, Buffer, int, int, CreateStorageDispatch, long)}, etc ..</li> + * <li>{@link #mapBuffer(GLBufferStateTracker, GL, int, int, MapBufferAllDispatch, long)}, etc ..</li> + * </ul> + * In <i>destruction</i> and informal methods, i.e. all others, implementation only issues a WARNING debug message, if enabled. + * </p> + * + * <p> + * Buffer mapping methods like {@link GL#mapBuffer(int, int)} ..., + * require knowledge of the buffer's storage size as determined via it's creation with + * {@link GL#glBufferData(int, long, java.nio.Buffer, int)} .... + * </p> + * <p> + * Hence we track the OpenGL buffer's {@link GLBufferStorage} to be able to + * access the buffer's storage size. The tracked {@link GLBufferStorage} instances + * also allow users to conveniently access details of their created and maybe mapped buffer storage. + * </p> + * <p> + * The {@link GLBufferObjectTracker} and it's tracked {@link GLBufferStorage} instances + * maybe shared across multiple OpenGL context, hence this class is thread safe and employs synchronization. + * </p> + * <p> + * Implementation requires and utilizes a local {@link GLBufferStateTracker} + * to resolve the actual buffer-name bound to the given target. + * </p> + * <p> + * Note: This tracker requires to be notified about all OpenGL buffer storage operations, + * as well as the local {@link GLBufferStateTracker} to be notified about all + * OpenGL buffer binding operations. + * Hence buffer storage cannot be accessed properly if managed via native code. + * </p> + */ +public class GLBufferObjectTracker { + protected static final boolean DEBUG; + + static { + Debug.initSingleton(); + DEBUG = Debug.isPropertyDefined("jogl.debug.GLBufferObjectTracker", true); + } + + static final class GLBufferStorageImpl extends GLBufferStorage { + GLBufferStorageImpl(final int name, final long size, final int mutableUsage, final int immutableFlags) { + super(name, size, mutableUsage, immutableFlags); + } + final void setMappedBuffer(final ByteBuffer bb) { + if (DEBUG) { + System.err.printf("%s.GLBufferStorage.setMappedBuffer: %s: %s -> %s%n", msgClazzName, toString(true), mappedBuffer, bb); + } + mappedBuffer = bb; + } + } + + /** + * Map from buffer names to GLBufferObject. + */ + private final IntObjectHashMap bufferName2StorageMap; + + public GLBufferObjectTracker() { + bufferName2StorageMap = new IntObjectHashMap(); + bufferName2StorageMap.setKeyNotFoundValue(null); + } + + public static interface CreateStorageDispatch { + void create(final int targetOrBufferName, final long size, final Buffer data, final int mutableUsageOrImmutableFlags, final long glProcAddress); + } + + /** + * Must be called when [re]creating the GL buffer object via <code>glBufferStorage</code> and {@link GL#glBufferData(int, long, java.nio.Buffer, int)}, + * i.e. implies destruction of the buffer. + * + * @param bufferStateTracker + * @param caller + * @param target + * @param size + * @param mutableUsage <code>glBufferData</code>, <code>glNamedBufferDataEXT</code> usage + * @param immutableFlags <code>glBufferStorage</code> flags + * @throws GLException if buffer is not bound to target + * @throws GLException if size is less-or-eqaul zero for <code>glBufferStorage</code>, or size is less-than zero otherwise + * @throws GLException if a native GL-Error occurs + */ + public synchronized final void createBufferStorage(final GLBufferStateTracker bufferStateTracker, final GL caller, + final int target, final long size, final Buffer data, int mutableUsage, int immutableFlags, + final CreateStorageDispatch dispatch, final long glProcAddress) throws GLException { + final int glerrPre = caller.glGetError(); // clear + if (DEBUG && GL.GL_NO_ERROR != glerrPre) { + System.err.printf("%s.%s glerr-pre 0x%X%n", msgClazzName, msgCreateBound, glerrPre); + } + final int bufferName = bufferStateTracker.getBoundBufferObject(target, caller); + if ( 0 == bufferName ) { + throw new GLException(String.format("%s: Buffer for target 0x%X not bound", GL_INVALID_OPERATION, target)); + } + final boolean mutableBuffer = 0 != mutableUsage; + final boolean invalidSize = ( mutableBuffer && 0 > size ) // glBufferData, glNamedBufferDataEXT + || ( !mutableBuffer && 0 >= size ); // glBufferStorage + if( invalidSize ) { + throw new GLException(String.format("%s: Invalid size %d for buffer %d on target 0x%X", GL_INVALID_VALUE, size, bufferName, target)); + } + + dispatch.create(target, size, data, mutableBuffer ? mutableUsage : immutableFlags, glProcAddress); + final int glerrPost = caller.glGetError(); // be safe, catch failure! + if(GL.GL_NO_ERROR != glerrPost) { + throw new GLException(String.format("GL-Error 0x%X while creating %s storage for target 0x%X -> buffer %d of size %d with data %s", + glerrPost, mutableBuffer ? "mutable" : "immutable", target, bufferName, size, data)); + } + final GLBufferStorageImpl objNew = new GLBufferStorageImpl(bufferName, size, mutableUsage, immutableFlags); + final GLBufferStorageImpl objOld = (GLBufferStorageImpl) bufferName2StorageMap.put(bufferName, objNew); + if (DEBUG) { + System.err.printf("%s.%s target: 0x%X -> %d: %s -> %s%n", msgClazzName, msgCreateBound, target, bufferName, objOld, objNew); + } + if( null != objOld ) { + objOld.setMappedBuffer(null); + } + } + + /** + * Must be called when [re]creating the GL buffer object via {@link GL2#glNamedBufferDataEXT(int, long, java.nio.Buffer, int)}, + * i.e. implies destruction of the buffer. + * + * @param bufferName + * @param size + * @param mutableUsage + * @throws GLException if size is less-than zero + * @throws GLException if a native GL-Error occurs + */ + public synchronized final void createBufferStorage(final GL caller, + final int bufferName, final long size, final Buffer data, final int mutableUsage, int immutableFlags, + final CreateStorageDispatch dispatch, final long glProcAddress) throws GLException { + final int glerrPre = caller.glGetError(); // clear + if (DEBUG && GL.GL_NO_ERROR != glerrPre) { + System.err.printf("%s.%s glerr-pre 0x%X%n", msgClazzName, msgCreateNamed, glerrPre); + } + if ( 0 > size ) { // glBufferData, glNamedBufferDataEXT + throw new GLException(String.format("%s: Invalid size %d for buffer %d", GL_INVALID_VALUE, size, bufferName)); + } + final boolean mutableBuffer = 0 != mutableUsage; + if( !mutableBuffer ) { + throw new InternalError("Immutable glNamedBufferStorageEXT not supported yet"); + } + dispatch.create(bufferName, size, data, mutableUsage, glProcAddress); + final int glerrPost = caller.glGetError(); // be safe, catch failure! + if(GL.GL_NO_ERROR != glerrPost) { + throw new GLException(String.format("GL-Error 0x%X while creating %s storage for buffer %d of size %d with data %s", + glerrPost, "mutable", bufferName, size, data)); + } + final GLBufferStorageImpl objNew = new GLBufferStorageImpl(bufferName, size, mutableUsage, 0 /* immutableFlags */); + final GLBufferStorageImpl objOld = (GLBufferStorageImpl) bufferName2StorageMap.put(bufferName, objNew); + if (DEBUG) { + System.err.printf("%s.%s direct: %d: %s -> %s%n", msgClazzName, msgCreateNamed, bufferName, objOld, objNew); + } + if( null != objOld ) { + objOld.setMappedBuffer(null); + } + } + + /** + * Must be called when deleting GL buffer objects vis <code>glDeleteBuffers</code>. + * @param count + * @param bufferNames + * @param offset + */ + public synchronized final void notifyBuffersDeleted(final int count, final int[] bufferNames, final int offset) { + for(int i=0; i<count; i++) { + notifyBufferDeleted(bufferNames[i+offset], i, count); + } + } + /** + * Must be called when deleting GL buffer objects vis <code>glDeleteBuffers</code>. + * @param n + * @param bufferNames + */ + public synchronized final void notifyBuffersDeleted(final int n, final IntBuffer bufferNames) { + final int offset = bufferNames.position(); + for(int i=0; i<n; i++) { + notifyBufferDeleted(bufferNames.get(i+offset), i, n); + } + } + /** + * Must be called when deleting GL buffer objects vis {@link GL#glDeleteBuffers(int, IntBuffer)}. + * @param bufferName + * @param i + * @param count + */ + private synchronized final void notifyBufferDeleted(final int bufferName, final int i, final int count) { + final GLBufferStorageImpl objOld = (GLBufferStorageImpl) bufferName2StorageMap.put(bufferName, null); + if (DEBUG) { + System.err.printf("%s.notifyBuffersDeleted()[%d/%d]: %d: %s -> null%n", msgClazzName, i+1, count, bufferName, objOld); + } + if( null == objOld ) { + if (DEBUG) { + System.err.printf("%s: %s.notifyBuffersDeleted()[%d/%d]: Buffer %d not tracked%n", warning, msgClazzName, i+1, count, bufferName); + Thread.dumpStack(); + } + return; + } + objOld.setMappedBuffer(null); + } + + public static interface MapBufferDispatch { + ByteBuffer allocNioByteBuffer(final long addr, final long length); + } + public static interface MapBufferRangeDispatch extends MapBufferDispatch { + long mapBuffer(final int targetOrBufferName, final long offset, final long length, final int access, final long glProcAddress); + } + public static interface MapBufferAllDispatch extends MapBufferDispatch { + long mapBuffer(final int targetOrBufferName, final int access, final long glProcAddress); + } + + private static final String GL_INVALID_OPERATION = "GL_INVALID_OPERATION"; + private static final String GL_INVALID_VALUE = "GL_INVALID_VALUE"; + + /** + * Must be called when mapping GL buffer objects via {@link GL#mapBuffer(int, int)}. + * @throws GLException if buffer is not bound to target + * @throws GLException if buffer is not tracked + * @throws GLException if buffer is already mapped + * @throws GLException if buffer has invalid store size, i.e. less-than zero + */ + public synchronized final GLBufferStorage mapBuffer(final GLBufferStateTracker bufferStateTracker, + final GL caller, final int target, final int access, + final MapBufferAllDispatch dispatch, final long glProcAddress) throws GLException { + return this.mapBufferImpl(bufferStateTracker, caller, target, false /* useRange */, 0 /* offset */, 0 /* length */, access, dispatch, glProcAddress); + } + /** + * Must be called when mapping GL buffer objects via {@link GL#mapBufferRange(int, long, long, int)}. + * @throws GLException if buffer is not bound to target + * @throws GLException if buffer is not tracked + * @throws GLException if buffer is already mapped + * @throws GLException if buffer has invalid store size, i.e. less-than zero + * @throws GLException if buffer mapping range does not fit, incl. offset + */ + public synchronized final GLBufferStorage mapBuffer(final GLBufferStateTracker bufferStateTracker, + final GL caller, final int target, final long offset, final long length, final int access, + final MapBufferRangeDispatch dispatch, final long glProcAddress) throws GLException { + return this.mapBufferImpl(bufferStateTracker, caller, target, true /* useRange */, length, access, access, dispatch, glProcAddress); + } + /** + * Must be called when mapping GL buffer objects via {@link GL2#mapNamedBuffer(int, int)}. + * @throws GLException if buffer is not tracked + * @throws GLException if buffer is already mapped + * @throws GLException if buffer has invalid store size, i.e. less-than zero + */ + public synchronized final GLBufferStorage mapBuffer(final int bufferName, final int access, final MapBufferAllDispatch dispatch, + final long glProcAddress) throws GLException { + return this.mapBufferImpl(0 /* target */, bufferName, true /* isNamedBuffer */, false /* useRange */, 0 /* offset */, 0 /* length */, access, dispatch, glProcAddress); + } + /** + * Must be called when mapping GL buffer objects via {@link GL2#mapNamedBufferRange(int, long, long, int)}. + * @throws GLException if buffer is not tracked + * @throws GLException if buffer is already mapped + * @throws GLException if buffer has invalid store size, i.e. less-than zero + * @throws GLException if buffer mapping range does not fit, incl. offset + */ + public synchronized final GLBufferStorage mapBuffer(final int bufferName, final long offset, final long length, final int access, final MapBufferRangeDispatch dispatch, + final long glProcAddress) throws GLException { + return this.mapBufferImpl(0 /* target */, bufferName, true /* isNamedBuffer */, false /* useRange */, 0 /* offset */, 0 /* length */, access, dispatch, glProcAddress); + } + /** + * @throws GLException if buffer is not bound to target + * @throws GLException if buffer is not tracked + * @throws GLException if buffer is already mapped + * @throws GLException if buffer has invalid store size, i.e. less-than zero + * @throws GLException if buffer mapping range does not fit, incl. optional offset + */ + private synchronized final GLBufferStorage mapBufferImpl(final GLBufferStateTracker bufferStateTracker, + final GL caller, final int target, final boolean useRange, + long offset, long length, final int access, + final MapBufferDispatch dispatch, final long glProcAddress) throws GLException { + final int bufferName = bufferStateTracker.getBoundBufferObject(target, caller); + if( 0 == bufferName ) { + throw new GLException(String.format("%s.%s: %s Buffer for target 0x%X not bound", msgClazzName, msgMapBuffer, GL_INVALID_OPERATION, target)); + } + return this.mapBufferImpl(target, bufferName, false /* isNamedBuffer */, useRange, offset, length, access, dispatch, glProcAddress); + } + /** + * <p> + * A zero store size will avoid a native call and returns the unmapped {@link GLBufferStorage}. + * </p> + * <p> + * A null native mapping result indicating an error will + * not cause a GLException but returns the unmapped {@link GLBufferStorage}. + * This allows the user to handle this case. + * </p> + * @throws GLException if buffer is not tracked + * @throws GLException if buffer is already mapped + * @throws GLException if buffer has invalid store size, i.e. less-than zero + * @throws GLException if buffer mapping range does not fit, incl. optional offset + */ + private synchronized final GLBufferStorage mapBufferImpl(final int target, final int bufferName, final boolean isNamedBuffer, final boolean useRange, long offset, + long length, final int access, final MapBufferDispatch dispatch, + final long glProcAddress) throws GLException { + final GLBufferStorageImpl store = (GLBufferStorageImpl)bufferName2StorageMap.get(bufferName); + if ( null == store ) { + throw new GLException("Buffer with name "+bufferName+" not tracked"); + } + if( null != store.getMappedBuffer() ) { + throw new GLException(String.format("%s.%s: %s Buffer storage of target 0x%X -> %d: %s is already mapped", msgClazzName, msgMapBuffer, GL_INVALID_OPERATION, target, bufferName, store)); + } + final long storeSize = store.getSize(); + if ( 0 > storeSize ) { + throw new GLException(String.format("%s.%s: %s Buffer storage of target 0x%X -> %d: %s is of less-than zero", msgClazzName, msgMapBuffer, GL_INVALID_OPERATION, target, bufferName, store)); + } + if( !useRange ) { + length = storeSize; + offset = 0; + } + if( length + offset > storeSize ) { + throw new GLException(String.format("%s.%s: %s Out of range: offset %d, length %d, buffer storage of target 0x%X -> %d: %s", msgClazzName, msgMapBuffer, GL_INVALID_VALUE, offset, length, target, bufferName, store)); + } + if( 0 >= length || 0 > offset ) { + throw new GLException(String.format("%s.%s: %s Invalid values: offset %d, length %d, buffer storage of target 0x%X -> %d: %s", msgClazzName, msgMapBuffer, GL_INVALID_VALUE, offset, length, target, bufferName, store)); + } + if( 0 == storeSize ) { + return store; + } + final long addr; + if( isNamedBuffer ) { + if( useRange ) { + addr = ((MapBufferRangeDispatch)dispatch).mapBuffer(bufferName, offset, length, access, glProcAddress); + } else { + addr = ((MapBufferAllDispatch)dispatch).mapBuffer(bufferName, access, glProcAddress); + } + } else { + if( useRange ) { + addr = ((MapBufferRangeDispatch)dispatch).mapBuffer(target, offset, length, access, glProcAddress); + } else { + addr = ((MapBufferAllDispatch)dispatch).mapBuffer(target, access, glProcAddress); + } + } + // GL's map-buffer implementation always returns NULL on error, + // user shall validate the result and the corresponding getGLError() value! + if ( 0 == addr ) { + if( DEBUG ) { + System.err.printf("%s.%s: %s MapBuffer null result for target 0x%X -> %d: %s, off %d, len %d, acc 0x%X%n", msgClazzName, msgMapBuffer, warning, target, bufferName, store, offset, length, access); + Thread.dumpStack(); + } + // User shall handle the glError ! + } else { + final ByteBuffer buffer = dispatch.allocNioByteBuffer(addr, length); + Buffers.nativeOrder(buffer); + if( DEBUG ) { + System.err.printf("%s.%s: Target 0x%X -> %d: %s, off %d, len %d, acc 0x%X%n", msgClazzName, msgClazzName, target, bufferName, store.toString(false), offset, length, access); + } + store.setMappedBuffer(buffer); + } + return store; + } + + public static interface UnmapBufferDispatch { + boolean unmap(final int targetOrBufferName, final long glProcAddress); + } + + /** + * Must be called when unmapping GL buffer objects via {@link GL#glUnmapBuffer(int)}. + * <p> + * Only clear mapped buffer reference of {@link GLBufferStorage} + * if native unmapping was successful. + * </p> + */ + public synchronized final boolean unmapBuffer(final GLBufferStateTracker bufferStateTracker, final GL caller, + final int target, + final UnmapBufferDispatch dispatch, final long glProcAddress) { + final int bufferName = bufferStateTracker.getBoundBufferObject(target, caller); + final GLBufferStorageImpl store; + if( 0 == bufferName ) { + if (DEBUG) { + System.err.printf("%s: %s.%s: Buffer for target 0x%X not bound%n", warning, msgClazzName, msgUnmapped, target); + Thread.dumpStack(); + } + store = null; + } else { + store = (GLBufferStorageImpl) bufferName2StorageMap.get(bufferName); + if( DEBUG && null == store ) { + System.err.printf("%s: %s.%s: Buffer %d not tracked%n", warning, msgClazzName, msgUnmapped, bufferName); + Thread.dumpStack(); + } + } + final boolean res = dispatch.unmap(target, glProcAddress); + if( res && null != store ) { + store.setMappedBuffer(null); + } + if( DEBUG ) { + System.err.printf("%s.%s %s target: 0x%X -> %d: %s%n", msgClazzName, msgUnmapped, res ? "OK" : "Failed", target, bufferName, store.toString(false)); + if(!res) { + Thread.dumpStack(); + } + } + return res; + } + /** + * Must be called when unmapping GL buffer objects via {@link GL2#glUnmapNamedBufferEXT(int)}. + * <p> + * Only clear mapped buffer reference of {@link GLBufferStorage} + * if native unmapping was successful. + * </p> + */ + public synchronized final boolean unmapBuffer(final int bufferName, + final UnmapBufferDispatch dispatch, final long glProcAddress) { + final GLBufferStorageImpl store = (GLBufferStorageImpl) bufferName2StorageMap.get(bufferName); + if (DEBUG && null == store ) { + System.err.printf("%s: %s.%s: Buffer %d not tracked%n", warning, msgClazzName, msgUnmapped, bufferName); + Thread.dumpStack(); + } + final boolean res = dispatch.unmap(bufferName, glProcAddress); + if( res && null != store ) { + store.setMappedBuffer(null); + } + if (DEBUG) { + System.err.printf("%s.%s %s %d: %s%n", msgClazzName, msgUnmapped, res ? "OK" : "Failed", bufferName, store.toString(false)); + if(!res) { + Thread.dumpStack(); + } + } + return res; + } + + public synchronized final long getBufferSize(final int bufferName) { + final GLBufferStorageImpl store = (GLBufferStorageImpl)bufferName2StorageMap.get(bufferName); + if ( null == store ) { + if (DEBUG) { + System.err.printf("%s: %s.getBufferSize(): Buffer %d not tracked%n", warning, msgClazzName, bufferName); + Thread.dumpStack(); + } + return 0; + } + return store.getSize(); + } + + public synchronized final GLBufferStorage getBufferStorage(final int bufferName) { + return (GLBufferStorageImpl)bufferName2StorageMap.get(bufferName); + } + + /** + * Clear all tracked buffer object knowledge. + * <p> + * Shall only be called at GLContext destruction <i>iff</i> + * there are no other shared GLContext instances left. + * </p> + */ + public synchronized final void clear() { + if (DEBUG) { + System.err.printf("%s.clear() - Thread %s%n", msgClazzName, Thread.currentThread().getName()); + // Thread.dumpStack(); + } + bufferName2StorageMap.clear(); + } + + private static final String warning = "WARNING"; + private static final String msgClazzName = "GLBufferObjectTracker"; + private static final String msgUnmapped = "notifyBufferUnmapped()"; + private static final String msgCreateBound = "createBoundBufferStorage()"; + private static final String msgCreateNamed = "createNamedBufferStorage()"; + private static final String msgMapBuffer = "mapBuffer()"; +} |