aboutsummaryrefslogtreecommitdiffstats
path: root/src/jogl/classes/jogamp/opengl/GLContextImpl.java
diff options
context:
space:
mode:
Diffstat (limited to 'src/jogl/classes/jogamp/opengl/GLContextImpl.java')
-rw-r--r--src/jogl/classes/jogamp/opengl/GLContextImpl.java200
1 files changed, 103 insertions, 97 deletions
diff --git a/src/jogl/classes/jogamp/opengl/GLContextImpl.java b/src/jogl/classes/jogamp/opengl/GLContextImpl.java
index c5a125a1e..e278afc92 100644
--- a/src/jogl/classes/jogamp/opengl/GLContextImpl.java
+++ b/src/jogl/classes/jogamp/opengl/GLContextImpl.java
@@ -108,10 +108,17 @@ public abstract class GLContextImpl extends GLContext {
private final int[] boundFBOTarget = new int[] { 0, 0 }; // { draw, read }
private int defaultVAO = 0;
+ /**
+ * <ul>
+ * <li>[GLAutoDrawable.upstreamLock].lock()</li>
+ * <li>drawable.surface.lock()</li>
+ * <li>contextLock.lock()</li>
+ * </ul>
+ */
protected GLDrawableImpl drawable;
protected GLDrawableImpl drawableRead;
- private volatile boolean pixelDataEvaluated;
+ private boolean pixelDataEvaluated;
private int /* pixelDataInternalFormat, */ pixelDataFormat, pixelDataType;
protected GL gl;
@@ -192,28 +199,28 @@ public abstract class GLContextImpl extends GLContext {
@Override
public final GLDrawable setGLReadDrawable(final GLDrawable read) {
- // Validate constraints first!
- if(!isGLReadDrawableAvailable()) {
- throw new GLException("Setting read drawable feature not available");
- }
- final Thread currentThread = Thread.currentThread();
- if( contextLock.isLockedByOtherThread() ) {
- throw new GLException("GLContext current by other thread "+contextLock.getOwner().getName()+", operation not allowed on this thread "+currentThread.getName());
- }
- final boolean lockHeld = contextLock.isOwner(currentThread);
- if( lockHeld && contextLock.getHoldCount() > 1 ) {
- // would need to makeCurrent * holdCount
- throw new GLException("GLContext is recursively locked - unsupported for setGLDrawable(..)");
- }
- if(lockHeld) {
- release(false);
- }
- final GLDrawable old = drawableRead;
- drawableRead = ( null != read ) ? (GLDrawableImpl) read : drawable;
- if(lockHeld) {
- makeCurrent();
- }
- return old;
+ // Validate constraints first!
+ if(!isGLReadDrawableAvailable()) {
+ throw new GLException("Setting read drawable feature not available");
+ }
+ final Thread currentThread = Thread.currentThread();
+ if( contextLock.isLockedByOtherThread() ) {
+ throw new GLException("GLContext current by other thread "+contextLock.getOwner().getName()+", operation not allowed on this thread "+currentThread.getName());
+ }
+ final boolean lockHeld = contextLock.isOwner(currentThread);
+ if( lockHeld && contextLock.getHoldCount() > 1 ) {
+ // would need to makeCurrent * holdCount
+ throw new GLException("GLContext is recursively locked - unsupported for setGLDrawable(..)");
+ }
+ if(lockHeld) {
+ release(false);
+ }
+ final GLDrawable old = drawableRead;
+ drawableRead = ( null != read ) ? (GLDrawableImpl) read : drawable;
+ if(lockHeld) {
+ makeCurrent();
+ }
+ return old;
}
@Override
@@ -223,46 +230,46 @@ public abstract class GLContextImpl extends GLContext {
@Override
public final GLDrawable setGLDrawable(final GLDrawable readWrite, final boolean setWriteOnly) {
- // Validate constraints first!
- final Thread currentThread = Thread.currentThread();
- if( contextLock.isLockedByOtherThread() ) {
- throw new GLException("GLContext current by other thread "+contextLock.getOwner().getName()+", operation not allowed on this thread "+currentThread.getName());
- }
- final boolean lockHeld = contextLock.isOwner(currentThread);
- if( lockHeld && contextLock.getHoldCount() > 1 ) {
- // would need to makeCurrent * holdCount
- throw new GLException("GLContext is recursively locked - unsupported for setGLDrawable(..)");
- }
- if( drawable == readWrite && ( setWriteOnly || drawableRead == readWrite ) ) {
- return drawable; // no change.
- }
- final GLDrawableImpl old = drawable;
- if( isCreated() && null != old && old.isRealized() ) {
- if(!lockHeld) {
- makeCurrent();
- }
- // sync GL ctx w/ drawable's framebuffer before de-association
- gl.glFinish();
- associateDrawable(false);
- if(!lockHeld) {
- release(false);
- }
- }
- if(lockHeld) {
- release(false);
- }
- if( !setWriteOnly || drawableRead == drawable ) { // if !setWriteOnly || !explicitReadDrawable
- drawableRead = (GLDrawableImpl) readWrite;
- }
- drawableRetargeted |= null != drawable && readWrite != drawable;
- drawable = (GLDrawableImpl) readWrite ;
- if( isCreated() && null != drawable && drawable.isRealized() ) {
- makeCurrent(true); // implicit: associateDrawable(true)
- if( !lockHeld ) {
- release(false);
- }
- }
- return old;
+ // Validate constraints first!
+ final Thread currentThread = Thread.currentThread();
+ if( contextLock.isLockedByOtherThread() ) {
+ throw new GLException("GLContext current by other thread "+contextLock.getOwner().getName()+", operation not allowed on this thread "+currentThread.getName());
+ }
+ final boolean lockHeld = contextLock.isOwner(currentThread);
+ if( lockHeld && contextLock.getHoldCount() > 1 ) {
+ // would need to makeCurrent * holdCount
+ throw new GLException("GLContext is recursively locked - unsupported for setGLDrawable(..)");
+ }
+ if( drawable == readWrite && ( setWriteOnly || drawableRead == readWrite ) ) {
+ return drawable; // no change.
+ }
+ final GLDrawableImpl old = drawable;
+ if( isCreated() && null != old && old.isRealized() ) {
+ if(!lockHeld) {
+ makeCurrent();
+ }
+ // sync GL ctx w/ drawable's framebuffer before de-association
+ gl.glFinish();
+ associateDrawable(false);
+ if(!lockHeld) {
+ release(false);
+ }
+ }
+ if(lockHeld) {
+ release(false);
+ }
+ if( !setWriteOnly || drawableRead == drawable ) { // if !setWriteOnly || !explicitReadDrawable
+ drawableRead = (GLDrawableImpl) readWrite;
+ }
+ drawableRetargeted |= null != drawable && readWrite != drawable;
+ drawable = (GLDrawableImpl) readWrite ;
+ if( isCreated() && null != drawable && drawable.isRealized() ) {
+ makeCurrent(true); // implicit: associateDrawable(true)
+ if( !lockHeld ) {
+ release(false);
+ }
+ }
+ return old;
}
@Override
@@ -365,8 +372,8 @@ public abstract class GLContextImpl extends GLContext {
if( actualRelease ) {
setCurrent(null);
}
- drawable.unlockSurface();
contextLock.unlock();
+ drawable.unlockSurface();
if( DEBUG_TRACE_SWITCH ) {
final String msg = getThreadName() +": GLContext.ContextSwitch[release.X]: obj " + toHexString(hashCode()) + ", ctx "+toHexString(contextHandle)+", surf "+toHexString(drawable.getHandle())+" - "+(actualRelease?"switch":"keep ")+" - "+contextLock;
lastCtxReleaseStack = new Throwable(msg);
@@ -544,6 +551,7 @@ public abstract class GLContextImpl extends GLContext {
}
return CONTEXT_NOT_CURRENT;
}
+
// Note: the surface is locked within [makeCurrent .. swap .. release]
final int lockRes = drawable.lockSurface();
if (NativeSurface.LOCK_SURFACE_NOT_READY >= lockRes) {
@@ -670,7 +678,9 @@ public abstract class GLContextImpl extends GLContext {
final GLContextImpl shareWith = (GLContextImpl) GLContextShareSet.getCreatedShare(this);
final long shareWithHandle;
if (null != shareWith) {
- shareWith.getDrawableImpl().lockSurface();
+ if ( NativeSurface.LOCK_SURFACE_NOT_READY >= shareWith.drawable.lockSurface() ) {
+ throw new GLException("GLContextShareSet could not lock surface: "+shareWith.drawable);
+ }
shareWithHandle = shareWith.getHandle();
if (0 == shareWithHandle) {
throw new GLException("GLContextShareSet returned an invalid OpenGL context: "+this);
@@ -693,7 +703,7 @@ public abstract class GLContextImpl extends GLContext {
}
} finally {
if (null != shareWith) {
- shareWith.getDrawableImpl().unlockSurface();
+ shareWith.drawable.unlockSurface();
}
}
if ( DEBUG_TRACE_SWITCH ) {
@@ -789,8 +799,8 @@ public abstract class GLContextImpl extends GLContext {
*
* The implementation <b>must</b> leave the context current.<br>
*
- * @param share the shared context or null
- * @return the valid and current context if successful, or null
+ * @param sharedWithHandle the shared context handle or 0
+ * @return true if successful, or false
* @throws GLException
*/
protected abstract boolean createImpl(long sharedWithHandle) throws GLException ;
@@ -2151,35 +2161,31 @@ public abstract class GLContextImpl extends GLContext {
}
private final void evalPixelDataType() {
- if(!pixelDataEvaluated) {
- synchronized(this) {
- if(!pixelDataEvaluated) {
- boolean ok = false;
- /* if(isGL2GL3() && 3 == components) {
- pixelDataInternalFormat=GL.GL_RGB;
- pixelDataFormat=GL.GL_RGB;
- pixelDataType = GL.GL_UNSIGNED_BYTE;
- ok = true;
- } else */ if( isGLES2Compatible() || isExtensionAvailable(GLExtensions.OES_read_format) ) {
- final int[] glImplColorReadVals = new int[] { 0, 0 };
- gl.glGetIntegerv(GL.GL_IMPLEMENTATION_COLOR_READ_FORMAT, glImplColorReadVals, 0);
- gl.glGetIntegerv(GL.GL_IMPLEMENTATION_COLOR_READ_TYPE, glImplColorReadVals, 1);
- // pixelDataInternalFormat = (4 == components) ? GL.GL_RGBA : GL.GL_RGB;
- pixelDataFormat = glImplColorReadVals[0];
- pixelDataType = glImplColorReadVals[1];
- ok = 0 != pixelDataFormat && 0 != pixelDataType;
- }
- if( !ok ) {
- // RGBA read is safe for all GL profiles
- // pixelDataInternalFormat = (4 == components) ? GL.GL_RGBA : GL.GL_RGB;
- pixelDataFormat=GL.GL_RGBA;
- pixelDataType = GL.GL_UNSIGNED_BYTE;
- }
- // TODO: Consider:
- // return gl.isGL2GL3()?GL2GL3.GL_UNSIGNED_INT_8_8_8_8_REV:GL.GL_UNSIGNED_SHORT_5_5_5_1;
- pixelDataEvaluated = true;
- }
- }
+ if(!pixelDataEvaluated) { // only valid while context is made current
+ boolean ok = false;
+ /* if(isGL2GL3() && 3 == components) {
+ pixelDataInternalFormat=GL.GL_RGB;
+ pixelDataFormat=GL.GL_RGB;
+ pixelDataType = GL.GL_UNSIGNED_BYTE;
+ ok = true;
+ } else */ if( isGLES2Compatible() || isExtensionAvailable(GLExtensions.OES_read_format) ) {
+ final int[] glImplColorReadVals = new int[] { 0, 0 };
+ gl.glGetIntegerv(GL.GL_IMPLEMENTATION_COLOR_READ_FORMAT, glImplColorReadVals, 0);
+ gl.glGetIntegerv(GL.GL_IMPLEMENTATION_COLOR_READ_TYPE, glImplColorReadVals, 1);
+ // pixelDataInternalFormat = (4 == components) ? GL.GL_RGBA : GL.GL_RGB;
+ pixelDataFormat = glImplColorReadVals[0];
+ pixelDataType = glImplColorReadVals[1];
+ ok = 0 != pixelDataFormat && 0 != pixelDataType;
+ }
+ if( !ok ) {
+ // RGBA read is safe for all GL profiles
+ // pixelDataInternalFormat = (4 == components) ? GL.GL_RGBA : GL.GL_RGB;
+ pixelDataFormat=GL.GL_RGBA;
+ pixelDataType = GL.GL_UNSIGNED_BYTE;
+ }
+ // TODO: Consider:
+ // return gl.isGL2GL3()?GL2GL3.GL_UNSIGNED_INT_8_8_8_8_REV:GL.GL_UNSIGNED_SHORT_5_5_5_1;
+ pixelDataEvaluated = true;
}
}