diff options
Diffstat (limited to 'src/jogl/classes/jogamp/opengl/GLDebugMessageHandler.java')
-rw-r--r-- | src/jogl/classes/jogamp/opengl/GLDebugMessageHandler.java | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/jogl/classes/jogamp/opengl/GLDebugMessageHandler.java b/src/jogl/classes/jogamp/opengl/GLDebugMessageHandler.java index e682431a9..cd31d02fd 100644 --- a/src/jogl/classes/jogamp/opengl/GLDebugMessageHandler.java +++ b/src/jogl/classes/jogamp/opengl/GLDebugMessageHandler.java @@ -31,11 +31,11 @@ import java.security.AccessController; import java.security.PrivilegedAction; import java.util.ArrayList; -import javax.media.nativewindow.NativeWindowException; -import javax.media.opengl.GL2ES2; -import javax.media.opengl.GLDebugListener; -import javax.media.opengl.GLDebugMessage; -import javax.media.opengl.GLException; +import com.jogamp.nativewindow.NativeWindowException; +import com.jogamp.opengl.GL2ES2; +import com.jogamp.opengl.GLDebugListener; +import com.jogamp.opengl.GLDebugMessage; +import com.jogamp.opengl.GLException; import jogamp.common.os.PlatformPropsImpl; @@ -56,7 +56,7 @@ import com.jogamp.opengl.GLExtensions; * return as fast as possible.</p> * * <p>In case no <i>GL_ARB_debug_output</i> is available, but <i>GL_AMD_debug_output</i>, - * the messages are translated to <i>ARB</i> {@link GLDebugMessage}, using {@link GLDebugMessage#translateAMDEvent(javax.media.opengl.GLContext, long, int, int, int, String)}.</p> + * the messages are translated to <i>ARB</i> {@link GLDebugMessage}, using {@link GLDebugMessage#translateAMDEvent(com.jogamp.opengl.GLContext, long, int, int, int, String)}.</p> */ public class GLDebugMessageHandler { private static final boolean DEBUG = Debug.debug("GLDebugMessageHandler"); @@ -212,12 +212,12 @@ public class GLDebugMessageHandler { } /** - * @see javax.media.opengl.GLContext#isGLDebugSynchronous() + * @see com.jogamp.opengl.GLContext#isGLDebugSynchronous() */ public final boolean isSynchronous() { return synchronous; } /** - * @see javax.media.opengl.GLContext#setGLDebugSynchronous(boolean) + * @see com.jogamp.opengl.GLContext#setGLDebugSynchronous(boolean) */ public final void setSynchronous(final boolean synchronous) { this.synchronous = synchronous; @@ -239,7 +239,7 @@ public class GLDebugMessageHandler { } /** - * @see javax.media.opengl.GLContext#enableGLDebugMessage(boolean) + * @see com.jogamp.opengl.GLContext#enableGLDebugMessage(boolean) */ public final void enable(final boolean enable) throws GLException { ctx.validateCurrent(); |