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Diffstat (limited to 'src/jogl/classes/jogamp/opengl/GLDebugMessageHandler.java')
-rw-r--r--src/jogl/classes/jogamp/opengl/GLDebugMessageHandler.java18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/jogl/classes/jogamp/opengl/GLDebugMessageHandler.java b/src/jogl/classes/jogamp/opengl/GLDebugMessageHandler.java
index e682431a9..cd31d02fd 100644
--- a/src/jogl/classes/jogamp/opengl/GLDebugMessageHandler.java
+++ b/src/jogl/classes/jogamp/opengl/GLDebugMessageHandler.java
@@ -31,11 +31,11 @@ import java.security.AccessController;
import java.security.PrivilegedAction;
import java.util.ArrayList;
-import javax.media.nativewindow.NativeWindowException;
-import javax.media.opengl.GL2ES2;
-import javax.media.opengl.GLDebugListener;
-import javax.media.opengl.GLDebugMessage;
-import javax.media.opengl.GLException;
+import com.jogamp.nativewindow.NativeWindowException;
+import com.jogamp.opengl.GL2ES2;
+import com.jogamp.opengl.GLDebugListener;
+import com.jogamp.opengl.GLDebugMessage;
+import com.jogamp.opengl.GLException;
import jogamp.common.os.PlatformPropsImpl;
@@ -56,7 +56,7 @@ import com.jogamp.opengl.GLExtensions;
* return as fast as possible.</p>
*
* <p>In case no <i>GL_ARB_debug_output</i> is available, but <i>GL_AMD_debug_output</i>,
- * the messages are translated to <i>ARB</i> {@link GLDebugMessage}, using {@link GLDebugMessage#translateAMDEvent(javax.media.opengl.GLContext, long, int, int, int, String)}.</p>
+ * the messages are translated to <i>ARB</i> {@link GLDebugMessage}, using {@link GLDebugMessage#translateAMDEvent(com.jogamp.opengl.GLContext, long, int, int, int, String)}.</p>
*/
public class GLDebugMessageHandler {
private static final boolean DEBUG = Debug.debug("GLDebugMessageHandler");
@@ -212,12 +212,12 @@ public class GLDebugMessageHandler {
}
/**
- * @see javax.media.opengl.GLContext#isGLDebugSynchronous()
+ * @see com.jogamp.opengl.GLContext#isGLDebugSynchronous()
*/
public final boolean isSynchronous() { return synchronous; }
/**
- * @see javax.media.opengl.GLContext#setGLDebugSynchronous(boolean)
+ * @see com.jogamp.opengl.GLContext#setGLDebugSynchronous(boolean)
*/
public final void setSynchronous(final boolean synchronous) {
this.synchronous = synchronous;
@@ -239,7 +239,7 @@ public class GLDebugMessageHandler {
}
/**
- * @see javax.media.opengl.GLContext#enableGLDebugMessage(boolean)
+ * @see com.jogamp.opengl.GLContext#enableGLDebugMessage(boolean)
*/
public final void enable(final boolean enable) throws GLException {
ctx.validateCurrent();