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-rw-r--r--src/jogl/classes/jogamp/opengl/GLDrawableHelper.java202
1 files changed, 102 insertions, 100 deletions
diff --git a/src/jogl/classes/jogamp/opengl/GLDrawableHelper.java b/src/jogl/classes/jogamp/opengl/GLDrawableHelper.java
index 5418fbaf3..4ce6a7121 100644
--- a/src/jogl/classes/jogamp/opengl/GLDrawableHelper.java
+++ b/src/jogl/classes/jogamp/opengl/GLDrawableHelper.java
@@ -1,22 +1,22 @@
/*
* Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
* Copyright (c) 2010 JogAmp Community. All rights reserved.
- *
+ *
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
- *
+ *
* - Redistribution of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
- *
+ *
* - Redistribution in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
- *
+ *
* Neither the name of Sun Microsystems, Inc. or the names of
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
- *
+ *
* This software is provided "AS IS," without a warranty of any kind. ALL
* EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
* INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
@@ -29,11 +29,11 @@
* DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
* ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
* SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
- *
+ *
* You acknowledge that this software is not designed or intended for use
* in the design, construction, operation or maintenance of any nuclear
* facility.
- *
+ *
* Sun gratefully acknowledges that this software was originally authored
* and developed by Kenneth Bradley Russell and Christopher John Kline.
*/
@@ -63,12 +63,12 @@ import javax.media.opengl.GLRunnable;
public class GLDrawableHelper {
/** true if property <code>jogl.debug.GLDrawable.PerfStats</code> is defined. */
private static final boolean PERF_STATS;
-
+
static {
Debug.initSingleton();
PERF_STATS = Debug.isPropertyDefined("jogl.debug.GLDrawable.PerfStats", true);
}
-
+
protected static final boolean DEBUG = GLDrawableImpl.DEBUG;
private final Object listenersLock = new Object();
private final ArrayList<GLEventListener> listeners = new ArrayList<GLEventListener>();
@@ -80,7 +80,7 @@ public class GLDrawableHelper {
/** -1 release, 0 nop, 1 claim */
private volatile int exclusiveContextSwitch;
private GLAnimatorControl animatorCtrl;
- private static Runnable nop = new Runnable() { public void run() {} };
+ private static Runnable nop = new Runnable() { @Override public void run() {} };
public GLDrawableHelper() {
reset();
@@ -120,7 +120,7 @@ public class GLDrawableHelper {
/** Limit release calls of {@link #forceNativeRelease(GLContext)} to {@value}. */
private static final int MAX_RELEASE_ITER = 512;
-
+
/**
* Since GLContext's {@link GLContext#makeCurrent()} and {@link GLContext#release()}
* is recursive, a call to {@link GLContext#release()} may not natively release the context.
@@ -138,36 +138,36 @@ public class GLDrawableHelper {
System.err.println("GLDrawableHelper.forceNativeRelease() #"+releaseCount+" -- currentThread "+Thread.currentThread()+" -> "+GLContext.getCurrent());
}
} while( MAX_RELEASE_ITER > releaseCount && ctx.isCurrent() );
-
+
if( ctx.isCurrent() ) {
throw new GLException("Context still current after "+MAX_RELEASE_ITER+" releases: "+ctx);
}
}
-
+
/**
* Switch {@link GLContext} / {@link GLDrawable} association.
* <p>
* The <code>oldCtx</code> will be destroyed if <code>destroyPrevCtx</code> is <code>true</code>,
- * otherwise dis-associate <code>oldCtx</code> from <code>drawable</code>
+ * otherwise dis-associate <code>oldCtx</code> from <code>drawable</code>
* via {@link GLContext#setGLDrawable(GLDrawable, boolean) oldCtx.setGLDrawable(null, true);}.
* </p>
* <p>
- * Re-associate <code>newCtx</code> with <code>drawable</code>
+ * Re-associate <code>newCtx</code> with <code>drawable</code>
* via {@link GLContext#setGLDrawable(GLDrawable, boolean) newCtx.setGLDrawable(drawable, true);}.
* </p>
- * <p>
+ * <p>
* If the old or new context was current on this thread, it is being released before switching the drawable.
* </p>
* <p>
* No locking is being performed on the drawable, caller is required to take care of it.
* </p>
- *
+ *
* @param drawable the drawable which context is changed
* @param oldCtx the old context, maybe <code>null</code>.
* @param destroyOldCtx if <code>true</code>, destroy the <code>oldCtx</code>
* @param newCtx the new context, maybe <code>null</code> for dis-association.
* @param newCtxCreationFlags additional creation flags if newCtx is not null and not been created yet, see {@link GLContext#setContextCreationFlags(int)}
- *
+ *
* @see GLAutoDrawable#setContext(GLContext, boolean)
*/
public static final void switchContext(GLDrawable drawable, GLContext oldCtx, boolean destroyOldCtx, GLContext newCtx, int newCtxCreationFlags) {
@@ -178,16 +178,16 @@ public class GLDrawableHelper {
oldCtx.setGLDrawable(null, true); // dis-associate old pair
}
}
-
+
if(null!=newCtx) {
newCtx.setContextCreationFlags(newCtxCreationFlags);
- newCtx.setGLDrawable(drawable, true); // re-associate new pair
+ newCtx.setGLDrawable(drawable, true); // re-associate new pair
}
}
-
+
/**
* If the drawable is not realized, OP is a NOP.
- * <ul>
+ * <ul>
* <li>release context if current</li>
* <li>destroy old drawable</li>
* <li>create new drawable</li>
@@ -197,12 +197,12 @@ public class GLDrawableHelper {
* <p>
* Locking is performed via {@link GLContext#makeCurrent()} on the passed <code>context</code>.
* </p>
- *
+ *
* @param drawable
* @param context maybe null
* @return the new drawable
*/
- public static final GLDrawableImpl recreateGLDrawable(GLDrawableImpl drawable, GLContext context) {
+ public static final GLDrawableImpl recreateGLDrawable(GLDrawableImpl drawable, GLContext context) {
if( ! drawable.isRealized() ) {
return drawable;
}
@@ -210,7 +210,7 @@ public class GLDrawableHelper {
final GLDrawableFactory factory = drawable.getFactory();
final NativeSurface surface = drawable.getNativeSurface();
final ProxySurface proxySurface = (surface instanceof ProxySurface) ? (ProxySurface)surface : null;
-
+
if( null != context ) {
// Ensure to sync GL command stream
if( currentContext != context ) {
@@ -219,7 +219,7 @@ public class GLDrawableHelper {
context.getGL().glFinish();
context.setGLDrawable(null, true); // dis-associate
}
-
+
if(null != proxySurface) {
proxySurface.enableUpstreamSurfaceHookLifecycle(false);
}
@@ -236,18 +236,18 @@ public class GLDrawableHelper {
if(null != context) {
context.setGLDrawable(drawable, true); // re-association
}
-
+
if( null != currentContext ) {
currentContext.makeCurrent();
}
return drawable;
}
-
+
/**
* Performs resize operation on the given drawable, assuming it is offscreen.
* <p>
* The {@link GLDrawableImpl}'s {@link NativeSurface} is being locked during operation.
- * In case the holder is an auto drawable or similar, it's lock shall be claimed by the caller.
+ * In case the holder is an auto drawable or similar, it's lock shall be claimed by the caller.
* </p>
* <p>
* May recreate the drawable via {@link #recreateGLDrawable(GLDrawableImpl, GLContext)}
@@ -257,10 +257,10 @@ public class GLDrawableHelper {
* FBO drawables are resized w/o drawable destruction.
* </p>
* <p>
- * Offscreen resize operation is validated w/ drawable size in the end.
+ * Offscreen resize operation is validated w/ drawable size in the end.
* An exception is thrown if not successful.
* </p>
- *
+ *
* @param drawable
* @param context
* @param newWidth the new width, it's minimum is capped to 1
@@ -270,7 +270,7 @@ public class GLDrawableHelper {
* @throws GLException may be thrown a resize operation
*/
public static final GLDrawableImpl resizeOffscreenDrawable(GLDrawableImpl drawable, GLContext context, int newWidth, int newHeight)
- throws NativeWindowException, GLException
+ throws NativeWindowException, GLException
{
if(drawable.getChosenGLCapabilities().isOnscreen()) {
throw new NativeWindowException("Drawable is not offscreen: "+drawable);
@@ -288,7 +288,7 @@ public class GLDrawableHelper {
}
if(0>=newWidth) { newWidth = 1; validateSize=false; }
if(0>=newHeight) { newHeight = 1; validateSize=false; }
- // propagate new size
+ // propagate new size
if(ns instanceof ProxySurface) {
final ProxySurface ps = (ProxySurface) ns;
final UpstreamSurfaceHook ush = ps.getUpstreamSurfaceHook();
@@ -301,7 +301,7 @@ public class GLDrawableHelper {
System.err.println("GLDrawableHelper.resizeOffscreenDrawable: Drawable's offscreen surface n.a. ProxySurface, but "+ns.getClass().getName()+": "+ns);
}
if(drawable instanceof GLFBODrawable) {
- if( null != context && context.isCreated() ) {
+ if( null != context && context.isCreated() ) {
((GLFBODrawable) drawable).resetSize(context.getGL());
}
} else {
@@ -315,7 +315,7 @@ public class GLDrawableHelper {
}
return drawable;
}
-
+
public final void addGLEventListener(GLEventListener listener) {
addGLEventListener(-1, listener);
}
@@ -328,14 +328,14 @@ public class GLDrawableHelper {
// GLEventListener may be added after context is created,
// hence we earmark initialization for the next display call.
listenersToBeInit.add(listener);
-
+
listeners.add(index, listener);
}
}
/**
* Note that no {@link GLEventListener#dispose(GLAutoDrawable)} call is being issued
- * due to the lack of a current context.
+ * due to the lack of a current context.
* Consider calling {@link #disposeGLEventListener(GLAutoDrawable, GLDrawable, GLContext, GLEventListener)}.
* @return the removed listener, or null if listener was not added
*/
@@ -356,11 +356,11 @@ public class GLDrawableHelper {
return listener;
}
}
-
+
public final int getGLEventListenerCount() {
synchronized(listenersLock) {
return listeners.size();
- }
+ }
}
public final GLEventListener getGLEventListener(int index) throws IndexOutOfBoundsException {
@@ -371,13 +371,13 @@ public class GLDrawableHelper {
return listeners.get(index);
}
}
-
+
public final boolean getGLEventListenerInitState(GLEventListener listener) {
synchronized(listenersLock) {
return !listenersToBeInit.contains(listener);
}
}
-
+
public final void setGLEventListenerInitState(GLEventListener listener, boolean initialized) {
synchronized(listenersLock) {
if(initialized) {
@@ -387,16 +387,16 @@ public class GLDrawableHelper {
}
}
}
-
+
/**
- * Disposes the given {@link GLEventListener} via {@link GLEventListener#dispose(GLAutoDrawable)}
+ * Disposes the given {@link GLEventListener} via {@link GLEventListener#dispose(GLAutoDrawable)}
* if it has been initialized and added to this queue.
* <p>
* If <code>remove</code> is <code>true</code>, the {@link GLEventListener} is removed from this drawable queue before disposal,
* otherwise marked uninitialized.
* </p>
* <p>
- * Please consider using {@link #disposeGLEventListener(GLAutoDrawable, GLDrawable, GLContext, GLEventListener)}
+ * Please consider using {@link #disposeGLEventListener(GLAutoDrawable, GLDrawable, GLContext, GLEventListener)}
* for correctness, i.e. encapsulating all calls w/ makeCurrent etc.
* </p>
* @param autoDrawable
@@ -405,9 +405,9 @@ public class GLDrawableHelper {
*/
public final GLEventListener disposeGLEventListener(GLAutoDrawable autoDrawable, GLEventListener listener, boolean remove) {
synchronized(listenersLock) {
- if( remove ) {
+ if( remove ) {
if( listeners.remove(listener) ) {
- if( !listenersToBeInit.remove(listener) ) {
+ if( !listenersToBeInit.remove(listener) ) {
listener.dispose(autoDrawable);
}
return listener;
@@ -417,12 +417,12 @@ public class GLDrawableHelper {
listener.dispose(autoDrawable);
listenersToBeInit.add(listener);
return listener;
- }
+ }
}
}
return null;
}
-
+
/**
* Disposes all added initialized {@link GLEventListener}s via {@link GLEventListener#dispose(GLAutoDrawable)}.
* <p>
@@ -456,20 +456,20 @@ public class GLDrawableHelper {
listenersToBeInit.add(listener);
disposeCount++;
}
- }
+ }
}
}
return disposeCount;
}
/**
- * Principal helper method which runs {@link #disposeGLEventListener(GLAutoDrawable, GLEventListener, boolean)}
+ * Principal helper method which runs {@link #disposeGLEventListener(GLAutoDrawable, GLEventListener, boolean)}
* with the context made current.
* <p>
- * If an {@link GLAnimatorControl} is being attached and the current thread is different
+ * If an {@link GLAnimatorControl} is being attached and the current thread is different
* than {@link GLAnimatorControl#getThread() the animator's thread}, it is paused during the operation.
* </p>
- *
+ *
* @param autoDrawable
* @param context
* @param listener
@@ -477,7 +477,7 @@ public class GLDrawableHelper {
*/
public final GLEventListener disposeGLEventListener(final GLAutoDrawable autoDrawable,
final GLDrawable drawable,
- final GLContext context,
+ final GLContext context,
final GLEventListener listener,
final boolean remove) {
synchronized(listenersLock) {
@@ -485,7 +485,7 @@ public class GLDrawableHelper {
if( listenersToBeInit.contains(listener) ) {
if( remove ) {
listenersToBeInit.remove(listener);
- return listeners.remove(listener) ? listener : null;
+ return listeners.remove(listener) ? listener : null;
}
return null;
}
@@ -493,26 +493,27 @@ public class GLDrawableHelper {
final boolean isPaused = isAnimatorAnimatingOnOtherThread() && animatorCtrl.pause();
final GLEventListener[] res = new GLEventListener[] { null };
final Runnable action = new Runnable() {
+ @Override
public void run() {
res[0] = disposeGLEventListener(autoDrawable, listener, remove);
}
};
invokeGL(drawable, context, action, nop);
-
+
if(isPaused) {
animatorCtrl.resume();
}
return res[0];
}
-
+
/**
- * Principal helper method which runs {@link #disposeAllGLEventListener(GLAutoDrawable, boolean)}
+ * Principal helper method which runs {@link #disposeAllGLEventListener(GLAutoDrawable, boolean)}
* with the context made current.
* <p>
- * If an {@link GLAnimatorControl} is being attached and the current thread is different
+ * If an {@link GLAnimatorControl} is being attached and the current thread is different
* than {@link GLAnimatorControl#getThread() the animator's thread}, it is paused during the operation.
* </p>
- *
+ *
* @param autoDrawable
* @param context
* @param remove
@@ -521,21 +522,22 @@ public class GLDrawableHelper {
final GLDrawable drawable,
final GLContext context,
final boolean remove) {
-
+
final boolean isPaused = isAnimatorAnimatingOnOtherThread() && animatorCtrl.pause();
-
+
final Runnable action = new Runnable() {
+ @Override
public void run() {
disposeAllGLEventListener(autoDrawable, remove);
}
};
invokeGL(drawable, context, action, nop);
-
+
if(isPaused) {
animatorCtrl.resume();
}
}
-
+
private final void init(GLEventListener l, GLAutoDrawable drawable, boolean sendReshape, boolean setViewport) {
l.init(drawable);
if(sendReshape) {
@@ -543,8 +545,8 @@ public class GLDrawableHelper {
}
}
- /**
- * The default init action to be called once after ctx is being created @ 1st makeCurrent().
+ /**
+ * The default init action to be called once after ctx is being created @ 1st makeCurrent().
* @param sendReshape set to true if the subsequent display call won't reshape, otherwise false to avoid double reshape.
**/
public final void init(GLAutoDrawable drawable, boolean sendReshape) {
@@ -554,7 +556,7 @@ public class GLDrawableHelper {
if( listenerCount > 0 ) {
for (int i=0; i < listenerCount; i++) {
final GLEventListener listener = _listeners.get(i) ;
-
+
// If make ctx current, invoked by invokGL(..), results in a new ctx, init gets called.
// This may happen not just for initial setup, but for ctx recreation due to resource change (drawable/window),
// hence it must be called unconditional, always.
@@ -571,7 +573,7 @@ public class GLDrawableHelper {
public final void display(GLAutoDrawable drawable) {
displayImpl(drawable);
if( glRunnables.size()>0 && !execGLRunnables(drawable) ) { // glRunnables volatile OK; execGL.. only executed if size > 0
- displayImpl(drawable);
+ displayImpl(drawable);
}
}
private final void displayImpl(GLAutoDrawable drawable) {
@@ -580,7 +582,7 @@ public class GLDrawableHelper {
final int listenerCount = _listeners.size();
for (int i=0; i < listenerCount; i++) {
final GLEventListener listener = _listeners.get(i) ;
- // GLEventListener may need to be init,
+ // GLEventListener may need to be init,
// in case this one is added after the realization of the GLAutoDrawable
if( listenersToBeInit.remove(listener) ) {
init( listener, drawable, true /* sendReshape */, listenersToBeInit.size() + 1 == listenerCount /* setViewport if 1st init */ );
@@ -589,11 +591,11 @@ public class GLDrawableHelper {
}
}
}
-
+
private final void reshape(GLEventListener listener, GLAutoDrawable drawable,
int x, int y, int width, int height, boolean setViewport, boolean checkInit) {
if(checkInit) {
- // GLEventListener may need to be init,
+ // GLEventListener may need to be init,
// in case this one is added after the realization of the GLAutoDrawable
synchronized(listenersLock) {
if( listenersToBeInit.remove(listener) ) {
@@ -627,7 +629,7 @@ public class GLDrawableHelper {
_glRunnables = null;
}
}
-
+
if(null!=_glRunnables) {
for (int i=0; i < _glRunnables.size(); i++) {
res = _glRunnables.get(i).run(drawable) && res;
@@ -648,7 +650,7 @@ public class GLDrawableHelper {
_glRunnables = null;
}
}
-
+
if(null!=_glRunnables) {
for (int i=0; i < _glRunnables.size(); i++) {
_glRunnables.get(i).flush();
@@ -656,7 +658,7 @@ public class GLDrawableHelper {
}
}
}
-
+
public final void setAnimator(GLAnimatorControl animator) throws GLException {
synchronized(glRunnablesLock) {
if(animatorCtrl!=animator && null!=animator && null!=animatorCtrl) {
@@ -693,7 +695,7 @@ public class GLDrawableHelper {
* If <code>wait</code> is <code>true</code> the call blocks until the <code>glRunnable</code>
* has been executed.<p>
* <p>
- * If <code>wait</code> is <code>true</code> <b>and</b>
+ * If <code>wait</code> is <code>true</code> <b>and</b>
* {@link GLDrawable#isRealized()} returns <code>false</code> <i>or</i> {@link GLAutoDrawable#getContext()} returns <code>null</code>,
* the call is ignored and returns <code>false</code>.<br>
* This helps avoiding deadlocking the caller.
@@ -709,7 +711,7 @@ public class GLDrawableHelper {
wait && ( !drawable.isRealized() || null==drawable.getContext() ) ) {
return false;
}
-
+
GLRunnableTask rTask = null;
Object rTaskLock = new Object();
Throwable throwable = null;
@@ -743,13 +745,13 @@ public class GLDrawableHelper {
}
return true;
}
-
+
public final boolean invoke(GLAutoDrawable drawable, boolean wait, List<GLRunnable> newGLRunnables) {
if( null == newGLRunnables || newGLRunnables.size() == 0 || null == drawable ||
wait && ( !drawable.isRealized() || null==drawable.getContext() ) ) {
return false;
}
-
+
final int count = newGLRunnables.size();
GLRunnableTask rTask = null;
Object rTaskLock = new Object();
@@ -785,18 +787,18 @@ public class GLDrawableHelper {
}
}
}
- return true;
+ return true;
}
public final void enqueue(GLRunnable glRunnable) {
if( null == glRunnable) {
return;
- }
+ }
synchronized(glRunnablesLock) {
glRunnables.add( new GLRunnableTask(glRunnable, null, false) );
}
}
-
+
public final void setAutoSwapBufferMode(boolean enable) {
autoSwapBufferMode = enable;
}
@@ -812,17 +814,17 @@ public class GLDrawableHelper {
/**
* Dedicates this instance's {@link GLContext} to the given thread.<br/>
* The thread will exclusively claim the {@link GLContext} via {@link #display()} and not release it
- * until {@link #destroy()} or <code>setExclusiveContextThread(null)</code> has been called.
+ * until {@link #destroy()} or <code>setExclusiveContextThread(null)</code> has been called.
* <p>
* Default non-exclusive behavior is <i>requested</i> via <code>setExclusiveContextThread(null)</code>,
- * which will cause the next call of {@link #display()} on the exclusive thread to
- * release the {@link GLContext}. Only after it's async release, {@link #getExclusiveContextThread()}
+ * which will cause the next call of {@link #display()} on the exclusive thread to
+ * release the {@link GLContext}. Only after it's async release, {@link #getExclusiveContextThread()}
* will return <code>null</code>.
* </p>
* <p>
* To release a previous made exclusive thread, a user issues <code>setExclusiveContextThread(null)</code>
- * and may poll {@link #getExclusiveContextThread()} until it returns <code>null</code>,
- * <i>while</i> the exclusive thread is still running.
+ * and may poll {@link #getExclusiveContextThread()} until it returns <code>null</code>,
+ * <i>while</i> the exclusive thread is still running.
* </p>
* <p>
* Note: Setting a new exclusive thread without properly releasing a previous one
@@ -833,7 +835,7 @@ public class GLDrawableHelper {
* and spare redundant context switches.
* </p>
* @param t the exclusive thread to claim the context, or <code>null</code> for default operation.
- * @return previous exclusive context thread
+ * @return previous exclusive context thread
* @throws GLException If an exclusive thread is still active but a new one is attempted to be set
*/
public final Thread setExclusiveContextThread(Thread t, GLContext context) throws GLException {
@@ -857,7 +859,7 @@ public class GLDrawableHelper {
ex.printStackTrace();
throw new GLException(ex);
}
- }
+ }
exclusiveContextThread = t;
}
if (DEBUG) {
@@ -865,14 +867,14 @@ public class GLDrawableHelper {
}
return oldExclusiveContextThread;
}
-
+
/**
- * @see #setExclusiveContextThread(Thread, GLContext)
+ * @see #setExclusiveContextThread(Thread, GLContext)
*/
public final Thread getExclusiveContextThread() {
return exclusiveContextThread;
}
-
+
private static final ThreadLocal<Runnable> perThreadInitAction = new ThreadLocal<Runnable>();
/** Principal helper method which runs a Runnable with the context
@@ -904,15 +906,15 @@ public class GLDrawableHelper {
}
if(PERF_STATS) {
- invokeGLImplStats(drawable, context, runnable, initAction);
+ invokeGLImplStats(drawable, context, runnable, initAction);
} else {
invokeGLImpl(drawable, context, runnable, initAction);
}
}
- /**
- * Principal helper method which runs
- * {@link #disposeAllGLEventListener(GLAutoDrawable, boolean) disposeAllGLEventListener(autoDrawable, false)}
+ /**
+ * Principal helper method which runs
+ * {@link #disposeAllGLEventListener(GLAutoDrawable, boolean) disposeAllGLEventListener(autoDrawable, false)}
* with the context made current.
* <p>
* If <code>destroyContext</code> is <code>true</code> the context is destroyed in the end while holding the lock.
@@ -940,7 +942,7 @@ public class GLDrawableHelper {
}
}
- int res;
+ int res;
try {
res = context.makeCurrent();
if (GLContext.CONTEXT_NOT_CURRENT != res) {
@@ -975,7 +977,7 @@ public class GLDrawableHelper {
private final void invokeGLImpl(final GLDrawable drawable,
final GLContext context,
final Runnable runnable,
- final Runnable initAction) {
+ final Runnable initAction) {
final Thread currentThread = Thread.currentThread();
// Exclusive Cases:
@@ -1013,7 +1015,7 @@ public class GLDrawableHelper {
lastContext.release();
}
}
-
+
try {
final boolean releaseContext;
if( GLContext.CONTEXT_NOT_CURRENT == res ) {
@@ -1110,7 +1112,7 @@ public class GLDrawableHelper {
long tdX = 0; // release
boolean ctxClaimed = false;
boolean ctxReleased = false;
- boolean ctxDestroyed = false;
+ boolean ctxDestroyed = false;
try {
final boolean releaseContext;
if( GLContext.CONTEXT_NOT_CURRENT == res ) {
@@ -1129,7 +1131,7 @@ public class GLDrawableHelper {
}
initAction.run();
}
- tdR = System.currentTimeMillis();
+ tdR = System.currentTimeMillis();
tdA = tdR - t0; // makeCurrent
runnable.run();
tdS = System.currentTimeMillis();
@@ -1172,5 +1174,5 @@ public class GLDrawableHelper {
}
protected static String getThreadName() { return Thread.currentThread().getName(); }
-
+
}